#help-13
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its a way of writing a^x=b
now imagine a is any positive integer
lets say a=2
for any value of x b can never suddenly become negative right?
yeah
same is true for not just 2 but any positive integer
so now do you understand why a log can never take negative values as input?
yes
great!
now my biggest problem
now lets get back to our question at hand
is trying to plot the points
yeah dw we are getting there
mb
now for this question
we know that whatevers inside the log should always be greater than zero
we just discussed that
so that means -x-1>0
right?
yes
now we just look for random values of x for which -x-1>0
can you suggest any random number for which this is true?
it can be any number as long as it’s greater than 0 right?
yeah thats the condition we got from log
but now i am asking for x
btw -x-1>0 just means x<-1 ,that is, x can be any number that is less than -1
do you understand?:
yes
great
we can actually clearly see this in our graph
can you see how values of x keep coming closer and closer to -1 but never equal to or greater than -1?
yes
yea i was thinking that
so thats basically our graph
if you didnt have a calculator for this, you can simply chug in random values of x(which are less than -1 of course) and get your answer
and voila!
you can easily get your graph
what were the options?
the graph we discussed should be 100% correct
the app is stupid the drawing on the graph has to be 100% accurate for the question to be right
what is this bruh
What is the problem?
it’s not even there in the first place
it shows you what it’s supposed to look like after you draw your own line
Where is this?
delta math
exactly
I cant tell what it thinks you are.
I dont think we can do anything.
All that glitters isn't gold....
Thank God i just got it
Or more like all that gives off UV Light isn't smart.
out of pure luck
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I am confused, it seems to skip a few steps
where did sec(4x) come from, and where did 1/4 come from
This could be written alternatively as
$\sin(u)\cos^{-2}(u)$
First take u=4x
Eyesonjune
I believe
So dx=1/4 du
the inner part of the integral at the end of the listed steps
Are you saying that we need the derivative
dx=1/4du
Well that's how substitution works
Is this a chain rule thing
$\int tan(u)sec(u) dx$
Monarch of Eternal Night
We got till this after substituting
But now it's in dx but there is no x inside integral
So dx=1/4du
ok I get that part
Which we got earlier
So then you can sub in that for dx
Yes
Which turns it into an integral wrt u
and also adds a constant
Which you can factor out
Yes
Ok so we are clearly using the 1/cos and sin/cos identities here to get sin/cos^2
But how do we go from that to sec
There are two methods to do now
Directly
Differentiation of sec x is sec(x)tan(x)
So integration of sec(x)tan(x) is sec x
Do you want other method?
@cobalt grotto
yes
First convert in terms of sin and cos
$\int \frac{sinu}{\cos^2u}du$
Monarch of Eternal Night
So another layer of substitution
$-\int \frac{1}{t^2}dt$
Monarch of Eternal Night
$3\int \sin^2 (r) \cos (r)dr$
Eyesonjune
For this since sin has power
You can take sin=u
Since differentiation of sin is cos
I assume you mean sin(r) right
No?
Yes
Lemme try rq
So since sin r = u
$3 \int u\sin (r) \cos (r)dr$
Eyesonjune
Bruh
Eyesonjune
And gtg, I'll be back in 10 mins
$3 \int u^2\cos (r)dr$
And cos rdr is du
Eyesonjune
Eyesonjune
$du = cos(r)dr$
Eyesonjune
$dr = \frac{\cos (r)}{du}$
Eyesonjune
I feel like this is wrong
I'm a bit confused by the step you did on the previous problem where you said
$u=4x$
Eyesonjune
$du=4dx$
Eyesonjune
How did you get that?
Just taking the derivative of 4x?
Where does the dx come from then?
This is correct
u=4x
now find du/dx
d(4x)dx= 4
Meaning
du=4dx
Well like how do I get dr by itself otherwise?
oops
divided wrong
It should be
$dr=\frac{du}{\cos(r)}$
Eyesonjune
Eyesonjune
It's correct but
So we get
$3 \int u^2\cos (r)dr$
$3\int u^2\cos(r)\sec(r)du$
This is correct too
So you'll get
$\int u^2du$
Monarch of Eternal Night
well this
I forgot where to go after tho
just sub back in the u and integrate as normal wrt r?
$\int \sin^2(r)dr$?
Eyesonjune
No no
cos r dr=du
So
Just substitute cos r dr
As du
So we get
You'll get integral of u^2du
$3 \int \sin^2(r)\cos(r)dr$
Eyesonjune
Wouldn't that just put us back where we started
No man
.
Where are we doing the substitution
.
In here
without substituting the sin(r)s back in yet?
$3\int u^2\cos(r)dr$
Eyesonjune
Now since cos r dr =du, substitute inside the integral
Or do as you did earlier
$dr= \frac{du}{cos r}$
Monarch of Eternal Night
Yeah but we already had that step
Monarch of Eternal Night
Without substituting du a second time
Don't you know to follow through?
Probably not?
My question is
Why did we take the integral after substituting dr to get it in terms of du
and then re-substitute du in terms of dr
so that we got the exact same thing
We don't need this
Where did we use this
We went from 3int(u^2)du to 3int(u^2cos(r)dr) right back to 3int(u^2cos(r)sec(r)du) -> 3int(u^2du)
No?
First step
Is all we need
So what do we do with this?
Integrate
Yes
So at first step we can already do it
Integrate I mean
apparently that is wrong?
Remove bracket
It automatically adds them
I also tried sin(r)^3
no dice
The ans is sin^3 r
Something similar happened too a while bacl
Someone here got correct ans
you forgot +C
these mfs
They always add the +C at the end
and this time they remove it for whatever fucking reason
example
They will pay for this 
Thank you for the help @earnest geyser
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adjacency
!occupied
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In rectangle $ABCD$, we have $AB=8$, $BC=9$, $H$ is on $\overline{BC}$ with $BH=6$, $E$ is on $AD$ with $DE=4$, line $EC$ intersects line $AH$ at $G$, and $F$ is on line $AD$ with $\overline{GF}\perp \overline{AF}$. Find the length $\overline{GF}$.
938c2cc0dcc05f2b68c4287040cfcf71
@stoic crystal Has your question been resolved?
@stoic crystal Has your question been resolved?
@gleaming path
Hello
@storm harness
<@&286206848099549185>
Let FD = x
Triangle CDE is similar to GFE
Therefore, 8/4 = GF/x + 4
GF = 2x + 8
Let P be the perpendicular intersection point of C to GF
Triangle GFA is similar to GPH
Therefore, (3 + x)/(2x) = (9 + x)/(2x + 8)
You can then solve for x and then substitute it into 2x + 8 to get GF
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the answer was 12x18, solution is confusing/unclear
no. 1 inch at the top and 2 inches at the bottom
can you provide a diagram?
no
ok
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Please help
How is it 1
it's a trick you have to notice I think
Notice?
How
@fresh quarry
Yes
You can see a lot of common terms right?
Yeah
Did you simplify it then?
I did
And at last I get
(x^2023 + 2024x + 2025)(sinx+2) = 0
So sinx+2 cannot give a value of x
So it must be the other one
Now how to simplify that big one to get the roots
Damn
approach with rat root
There is a common term In the denominator and the numerator
you should be able to identify one by insepection
Rat?
rational
Oh
It can be done
But is there any efficient way for this
Because you know it came in a competitive exam this year and like you get only 60 minutes to ace 60 marks from such many questions
That is sooo wrong
i'll reveal the steps that follow
Ikr but yk it's fun
^
Got it x=-1
and the calculus to determine whether that component is monotonous
if it is, that'll be the only solution
But how can I be sure that there are no other roots
Ah ok yes
.solved
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if it isn't monotonus, you're in a world of hurt
but questions are usually set up to have an elegant approach
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<@&268886789983436800> spam
Stop spamming your form.
Probably your best bet is to ask @vague moth for permission/where you can post this.
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how is he getting -2 in the numerator?
(value of i^2 is -1)
simplify
-6-4(-1)
ookkk
thanks a lot, I was stuck on this for the past 5 min
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Damn. This question is popping up like 10 times already lol
Oh lmao
so what do you need help with?
Youve got some previous answers
you can use the properties of determinant to solve this
Im confused because of the t and x in the equation
Im not really familiar with the properties of the determinant yet
I bet you have not learned about Linear algebra yet.
Correct
It is hard to solve this without prior knowledge
but t here means transpose
not a variable
they shud use capital T smh
print("NAME")
makes sense
it is not that uncommon to see transpose with lowercase
btw you can prove this very easily from multiplicity and the fact that det(I) = 1
Could you explain some more about transpose? Could also watch some videos rq if thats easier for you
and the determinant of $2\times 2$ matrix $\begin{bmatrix}a & b\ c & d\end{bmatrix}$ is $ad - bc$
print("NAME")
transpose in short is just you change row with column. For example $\begin{bmatrix}a & b\ c & d\end{bmatrix}^\top = \begin{bmatrix}a & c\ b & d\end{bmatrix}$
print("NAME")
Ahh
I know this is game question so I want to ease you up a bit but if you want to understand all of these, you probably need to learn Linear Algebra first
Ill try some more stuff out then and research some more. Thanks for your time!
game?
it is roblox game actually
how about that
Yep, just testing my knowledge, never had this though and I'm very interested in learning more
Dont want it easy or something, rather wanna understand it
well, determinant concept alone would take the entire 3 hours lecture to explain lol
there is a nice intuition for 2x2 or 3x3 matrices but not the generalized version of determinant
like for 2x2, it can be thought as the area of parallelogram. here is the wikipedia image:
and as you might think, if this is a shape for each side of the 3d object (parallelepiped), then you can get the determinant of 3x3
Basically a 3d parallelogram?
like this, again from Wikipedia:
Yea right
and the rest is just use the properties of determinant to solve it. you will have linear equation (I think) to solve for $x$
print("NAME")
Ill look some more into the specific properties of the determinant then.
Thanks a lot for your time! Ill see how far I can come with my limited knowledge atm.
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yo
I need help with that question ☝️
Let's say I choose a Ferris wheel for example
I'm not sure how to set up the question
Let's say it takes 15 minutes to make a full circle
It's like 10 meters high
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hello
how is the integral of 2y : y^2 i thought it was y^2 / 2
you can try differentiate the $\frac{y^2}{2}$ with respect to $y$ to see that is integral of $y$ not $2y$
print("NAME")
I wasn't done my question 💀
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@lone canopy Has your question been resolved?
Integration of y is y^2/2. If you multiply this result with 2 then the 2s get cancelled and you have y^2
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hi
??
try factoring out 30
N(μ,σ²)
$30((3x-1)^{3}((3x-1) + 6x))$
N(μ,σ²)
but isnt it 6 times 3x-1
no
u factor out (3x-1)^3
to make it easier
let y = (3x-1)
then u have $30y^{4} + 180xy^{3}$
N(μ,σ²)
yh
N(μ,σ²)
ok
N(μ,σ²)
N(μ,σ²)
i get it bro thx alot
which is equal to $30(3x-1)^{3}(9x-1)$
N(μ,σ²)
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Hi, how would one come to solve such integral? I did find a (imo) complicated way tha uses Grouping to solve it but i was hoping there is a simpler way to calculate it
Ye that was an unfortunate timing lmao
I think you should first notice, that (x^2-4x+9)'=2x-4, so you can do: 6x-10=1.5(2x-4)-4
so its 1.5*(2x-4)/(x^2-4x+9) (which integral simply to solve) -4/(x^2-4x+9)
yup
Noo idea what's next tho, how do i make the x^2-4x+9 part easier to integrate?
x^2-4x+9=(x^2-4x+4)+5=(x-2)^2+5
and put t=x-2
its easier cause there is just a number in the counter
Would be it wise to do it for both of equations?
What happened to the 2x-4 what was above it?
no no
x^2-4x+9=(x-2)^2+5
and u put t on x-2
so u get dx=dt
and its 1/(t^2+5)dt
and u just use it
Oh okay, why isn't my way correct tho? Did i break some math rules?
looks okay I guess
Yeah okay its correct, i just had to get the whole equation time two and then get the roots from the bottom of a fraction
at the beggining
No wait
no no, I've made a mistake at the beggining
4 times two aint 2
6x-10=3(2x-4)+2
Ye mb, go on teacj me sire
at the beggining it should look like this
so the whole idea is okay, u just need to correct the coefficients
Oooo yea mb i should have fact checked too and not mindlessly write it down
Thanks tho homie, your a big one 🙏
good luck with next integrals!
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I sort of moved on from this question a while ago but I read something that peaked my interest. So a definite integral gives you the area between two bounds a and b. We can evaluate the area to be F(b)-F(a) using the fundamental theorem of calculus. But, looking at an indefinite integral, it will return a function F(x)+C. If I assign x a value of b, does it give me all conceivable area up to the point b, + a constant C? Or is it truly meaningless on its own if not being subtracted by F(a)
If x=b, then area would be solved with C=-f(a)
So its just meaningless
basically
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Trying to substitute but Idk where I am going wrong
$\int\frac{-23}{x^2\sqrt{x^2+25}}dx$
Eyesonjune
$x=5\tan\theta$
Eyesonjune
$dx=5\sec^2\theta d\theta$
Eyesonjune
$\int\frac{-23(5sec^2\theta)}{25\tan^2\theta\sqrt{25\tan^2\theta+25}}d\theta$
Eyesonjune
$\int\frac{-23\sec^2\theta}{5\tan^2\theta\sqrt{25(\tan^2\theta+1)}}d\theta$
Eyesonjune
$-\frac{23}{5}\int\frac{\sec^2\theta}{\tan^2\theta\sqrt{25(\tan^2\theta+1)}}d\theta$
Eyesonjune
$-\frac{23}{25}\int\frac{\sec^2\theta}{\tan^2\theta\sqrt{\tan^2\theta+1}}d\theta$
Eyesonjune
$-\frac{23}{25}\int\frac{\sec^2\theta}{\tan^2\theta\sec\theta}d\theta$
Eyesonjune
$-\frac{23}{25}\int\frac{\sec\theta}{\tan^2\theta}d\theta$
Eyesonjune
$-\frac{23}{25}\int\frac{\cos\theta}{\sin^2\theta}d\theta$
Eyesonjune
This would be the "fully simplified" integral right?
Yes
But here u wrote 23/5 instead of 23/25
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how to decide the start state of the converted DFA if the corresponding NFA has multiple start states?
If the NFA has multiple starting states, you can create an equivalent NFA with a single start state from which you have epsilon transitions to every start state in the original NFA.
Then you can proceed as usual.
@tribal sonnet Has your question been resolved?
but i converted the epsilon NFA to NFA 🥲
and it ended up with multiple start states
I don't think this is supposed to happen
Having multiple start states is implicitly hiding multiple epsilons, so something went wrong
Step-3: See that if the vertex v1 is a start state or not. If vertex v1 is a start state, then we will also make vertex v2 as a start state. If vertex v1 is not a start state, then there will not be any change.
so is this wrong?
It could be right, depending on how they explain how to do the NFA to DFA construction afterwards, but it is certainly not conventional.
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i have one more doubt
Usually you check the eps-closures of every node and then try to "fix" the epsilons away. I can't see a reason to introduce more start states, but it could work with the method you're learning
i'm trying to convert this to DFA using subset construction
{q0,q2} ---> a ----> {q0,q2} but not q0
https://www.geeksforgeeks.org/conversion-of-epsilon-nfa-to-nfa/
it was just for epsilon NFA to NFA
shouldnt it be just q0
q0 on a --> no transition
q2 on a --> q0
hence {q0,q2} on a ----> q0
Anyways it's explained semi-clearly, and it looks like their NFA -> DFA doesn't show what to do with multiple initial states.
why is it {q0,q2}
You have to do like
closure(transition(closure))
In the sense that
You start from q0, then see if you can go anywhere for free. Here you can go to q2 for free, so we consider {q0, q2}. Then we apply the "a" transition to that set, which yields {q0}, but then you have to check where you can go from q0 from there for free. This gives back {q0, q2}
q0 on a --> no transition
q2 on a --> q0 and also q2 following epsilon route from q0 hence {q0,q2}
like this? or this is wrong
Is that meant to be the transition function after the conversion to NFA or just your train of thought?
The final NFA will have an "a" transition. To itself and to q2
conversion to DFA from epsilon NFA
what if instead of {q0} we had a combination of states
, which yields {q0,q4},
something like this
like {q0, q4}
just for example
what do we do then
consider the epsilon closure of both q0 and q4
and then add them in {q0,q4}
that will be the final ansswer?
Yeah ok you're trying to go straight to DFA
You can shortcut your way through it like that yes. in the DFA, the starting state is {q0, q2}, but that doesn't mean it has multiple starting states. You just follow through the diagram from there
Like : starting, we can be in {q0,q2}. Then if we pick "a", we stay in {q0,q2}, if we pick "b", we go to {q1}.
Then you go from {q1} : picking "a", we get {q1,q2}. picking "b", we get {q2}.
And so on. Eventually you'll fill all the transitions.
Doing the eNFA -> NFA transition just makes this more verbose because you already have all the transitions to the new DFA "combined" states.
@tribal sonnet Has your question been resolved?
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ok thnx 
Oh and also now that I think of it, the multiple initial states just get bundled together if you have them, so you would just have them as one state in the DFA
So the link you sent was ok
bundled together?
The final DFA's states are like bundles of the states of the NFA.
{q0,q2} becomes a state in the DFA
a single state
what if there's a state in DFA in which only one start state of NFA is present
{q2} is still a state for instance
{q0q1q2}
and NFA has q2 q3 has start states
for example
so do we consider {q0q1q2} as start or not
in DFA
For any state in the DFA, like {q0, q1, q2}, what we're encoding in this is that if we're in this state, the NFA could've found a way to be in q0, q1 or q2. But the NFA always makes the right guess, so if one of those is a final state, we consider the "composed" state to be a final state also.
There will only be one starting state, which will be the epsilon closure of the initial state in the original NFA>
so it doesnt matter to the DFA if the NFA has multiple start states
epsilon closure of the initial state in the original NFA>
initial state or initial states?
Most textbooks will probably explain eNFA -> NFA without introducing multiple start states, but you can see it as taking the epsilon closure of all the initial states yes.
And especially if you're going to go straight from eNFA to DFA, then you probably won't need these starting states to begin with
yes okay
thnx
No worries!
Sorry it took so long I could've explained better but it's been a year since I've done automata
Yeah it's very different compared to other comp classes
I major in maths too though so I guess I liked the proofy comp courses
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[ \int 12x \cos(x^2) , dx ]
qwerty
take x^2 = t
how do i determine the indefinite integral using analytical methods
u-substitution
^ notice that the x term multiplied in front of the cos(x²) term looks a lot like the chain rule done for the inner function x²
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hi
Yes
but wb for ln(3x)
This one can be done with the chain rule as well
Or if you want you can use log rules
can you show me please?
ln(3x) = ln(3) + ln(x)
=> D(ln(3x)) = D(ln(3)) + D(ln(x))
=> D(ln(3x)) = 1/x
what would you get for ln(3x+1)
This one can't be splitted
Because the inside of the log is not a product
Therefore, you are forced to use the chain rule
so if you use the chain rule what do you get?
how do you get 1/3x+1?
i get the other bit
oh wait
u would equal 3x+1
so when you do dy over du you get lnu
which would be 1/3x+1
.du/dx which would be 3
Yep
You're welcome 🤗
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i need the formula for this
<@&286206848099549185>
hi what's Sice and Sw called in english?
.
ye?
no what S is reefering to, what physical magnitude
.
oh its specific heat
.
c is the same as S
you're gonna do some calculus to get teta f wich is the dinal temperture of the system
nah there is no need of calculus in this particular question
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<@&286206848099549185> may I get some help in this question?
which one
oh its alright 🙂
👍
Amplitude 4 means it changes 4 units from mean position
so a+b = 4
bsin(cx) maximum and minimum value are b and -b
oh yeah mb
its not my qustion
a is mean position
i was trying to help
I see
Ohh
umm I dont understand this?
Do you know sin x maximum and minimum value?
oh, may I know why is a +b is 4
yes
im wrong, ignore this
oh alright
Yeah so b(sin(cx)) maximum and minimum are respectively b(1) and b(-1)
oh I see
Meaning the graph moves from mean position (a) to a maximum of b on both sides
So amplitude is b
I see
Maximum units it moves is amplitude
Which here is b
We ignore a since it's just a position
i see
And then time period is pi/3
I see
2pi/c=pi/3
Does that mean pi/3 times 2pi?
$\frac{2\times\pi}c=\frac{\pi}3$
Monarch of Eternal Night
oh I see
So now what is c?
is it 6?
Do i need to the substitude the (pi/2,2) in the equation?
Yes
Then that's all
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can someone explain me what happened here?
They are doing (a+b)(a-b)
To make denominator real number
(1+i)^2
Equals 1-1+2i
So the inside part of bracket becomes i
2i/2
i^2015 is -i
Can u follow?
That's it then?
Then (...)^2015 is -i
So -i+i/3 +5k/3-1
They just wrote it in different order
@fleet remnant
okay okay i get that but how does he group it to ( 1/3 - 1 ) i
It should be -2/3i
Idk why they didn't subtract
-i+i/3
Same as i(1/3-1)
It is the same
yeah i see it now i didnt get what he did with i for some reason now i feel dumb
thanks
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Doing summer school right now and i can mostly do it but im stuck on this one right now
what have you got so far, any ideas?
Fuckinnn nope
do you understand the function notation?
Its algebra 2 with stat from when i was in 10th grade and im going into the 12th i dont remember any of this
is 300<=200 or >200
you do, yes
So is the correct answer here C
Ok got it
Im thinking this is B here am i correct
Also dont think ive forgotten to close this if i havent typed in a bit i just got a lot of this to go thru and ill be in and out all day most likely
Ok it was indeed B
Ok ill close this for now im thinking im ok for now
Ige moved on to factors ans those are piss easy
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Would the interior of the 3rd set be the empty set?
Assuming standard (euclidean) topology, yes
Ok, so would the boundary then be the set itself and the exterior be the complement
Si
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There's a question that goes ike: What is s19 in the series: 8-16 + 32-64 +...
I got 4096 for that but apparently that's not one of the choices. What's the answer here?
i don't think it matters
why is it infinite?
ah
yeah
makes sense
so -8 + -32...
So for a start how did you get a positive number as answer when all the terms are negative?
good question.
I think I used r=4, t1=-8, and n=19 and plugged that in
so like s19=-8(1-4^19) / 1-4
but that gives me -7.33 x 10^11
This is likely 4 terms, not 2
So when you do -8 + -32 + -128 + ...
It isn't the 19'th term of the partial sum you need anymore
so what would I do instead?
You can just define r correctly for the initial series you had and apply formula
So r=2?
-8, -16, -32, -64?
So not that
what is (-1)^1 and (-1)^2?
Because the question had -8+16 and your now give -8-16?
What?
You want to find the sum of the first 19 terms of 8-16+32-64+...
This can be written like a geometric series and then applying formula
But you need to define it correctly or you aren't finding the sum of the correct thing obviously
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for the function h=60sin(2πt/3), t is bigger or equal to 0
assuming t is the period would be multiply that by 2pi on 3 or inverse 2pi on 3
Let $ABC$ be an equilateral triangle whose side has length 3. There is a square inscribed in the triangle and one of its sides is on the side $AB$. What is the area of the square?
5.196
9sqrt(3)
3.897
3.333
3.2
3.1
63-36sqrt(3)
2.411
2.25
2.163
2
1.939
1.333
1.299
1
0.646
0.341
0
-1
2.598
is someone know how to solve this?
vrare
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how do i do this?
Anyone?
how many 2x2 little squares are in the big square?
we’re gonna use the pigeonhole principle
count how many sqaures you can cut out in this pattern
supposedly it would be more than 99
which is convincing enough
it’s not convincing at all
it is not not convincing at all
amoung us
I don’t understand
14^2?
even more than that, think of the fact that a 2x2 square is determined by its top left corner
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im not sure how there could be more
they can overlap with other squares (as long as they’re not the EXACT same square we’re good)
then its 14^2+28+27
try something like 28^2 (this might be a bit shocking at first, but for every tile on the 29x29 grid that’s not on the edge you get a unique square with that tile as the top left corner)
oh right
okay great, so now, how many tiles are in 99 2x2 squares?
4*99
yeah, okay so we have 396 tiles. we can suppose that when we put a tile down it will go in 4 squares (because of the overlap)
like forget about the 2x2 square pattern, when we put one (single) tile down this will happen
and the goal (where we’re going with this) is to suppose that we do the meanest possible arrangement of 396 tiles, getting 4 squares per tile, how many squares are used up now?
1584?
..oh uh, yeah. i guess we should instead think about how many 2x2 squares are used up by placing a 2x2 tile
because the meanest possible arrangement of single tiles doesn’t let us say there’s a 2x2 tile left
but that’s no big deal.
wwdym?
You there?
frownyfrog's pic is actually pretty convincing to me but probably annoying to prove that it's a "worst way to cut 2x2 squares out"
from the point of view of trying to construct 99 little squares to cut out to make no 2x2 square remain: some 2x2 cut out needs to use at least one of these squares and there are only 4 options for it. the one that occupies all 4 of them at the same time is clearly worse than the the one in the pic. the other three force "best" ones to cut out (best in the sense of removing eligible 2x2 squares)
but fwiw i think this is a bad way to go about the problem
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is this problem even right
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find a and b (both real numbers)
i cant think of any way to this other than to use the binomial theorem and rearange the terms
do you know about DeMoivre?
but there has to be a better method
there is
u can rewrite the interior of the ^10 as a ei3pi/10
and then use exponents properties
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I solved it and got 4 but it says it is wrong
Domain is x - 4 /geq 0 which gives x /geq 4
you're looking for the domain of g(h(x)) not g(x)
So how would that look like?
