#help-13

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cedar kilnBOT
finite badger
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differential systems is the topic

cedar kilnBOT
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@finite badger Has your question been resolved?

cedar kilnBOT
#

@finite badger Has your question been resolved?

cedar kilnBOT
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crimson sedge
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why does ln^(-1) go to e?

cedar kilnBOT
crimson sedge
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its not the derivative yet, i just got confused how that happened

autumn fox
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It thinks you mean the inverse of ln(x) which is eˣ

crimson sedge
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oh

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so 1/lnx does not equal e^x?

autumn fox
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No

crimson sedge
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i see

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thank you for clarifying

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.close

cedar kilnBOT
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autumn fox
crimson sedge
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.close

cedar kilnBOT
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frank bronze
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i dont undetstand

cedar kilnBOT
frank bronze
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right = positive and left = negative yes?

cyan eagle
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correct

frank bronze
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that does not make sense

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we are saying if function is above x axis it is goign right?

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and vise versa

rigid lava
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it's not moving up and down

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It's moving left and right

frank bronze
rigid lava
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I mean

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positive just means greater than 0

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and negative means less than 0

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On the real number line

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the positives are to the right of 0

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Analogous for neg

frank bronze
rigid lava
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every

dusk goblet
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there is no above or below the x axis

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the particle is moving ON the x axis

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going back and forth to the right and left

frank bronze
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hm

dusk goblet
frank bronze
dusk goblet
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if v(t)>0 then yes it means it’s moving to the right

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and if v(t)<0 then it’s moving to the left

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it’s just a standard convention

frank bronze
dusk goblet
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set v(t)=0

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to find tR

frank bronze
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but i dont get it

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like

dusk goblet
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is this not your work?

frank bronze
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Tr = 1.426, but i dont understand y we have to set vt = 0 to find that

frank bronze
dusk goblet
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so ln(t^2-4t+5)-0.2t=0

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ln(t^2-4t+5)=0.2t

lone plaza
dusk goblet
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then just graph it with a calculator

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and calculate the intersection point

lone plaza
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This was AB frq 2

dusk goblet
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ahh

dusk goblet
frank bronze
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no

dusk goblet
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ok

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so

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for something to be at rest

frank bronze
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ah

dusk goblet
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what must its speed/velocity be

frank bronze
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needs speed of 0

dusk goblet
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yes

lone plaza
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mhm

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since its not moving

dusk goblet
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because it’s not moving

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just graph the function

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and find the zero

lone plaza
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For the second part of the question I just tried a point within the interval and checked if it was positive or negative

dusk goblet
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and you can see from the graph if its greater or less than zero before the zero

frank bronze
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so what we are really doing is just solving for t when v(t) = 0

dusk goblet
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mhm

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you have a graphing calculator yes

frank bronze
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well then where does the Tr come from

lone plaza
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Tr is that point

dusk goblet
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tR is the time that satisfies that equation being equal to zero

lone plaza
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where v(t) = 0, tR is the t value which makes this equation true

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basically tR just means Time when the particle is at Rest

frank bronze
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okay and because we solved for it and got a positive number as a t value, that is why we are saying it is positive (aka moving right)

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?

lone plaza
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nono

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at tR the object isnt moving

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so when we solve for v(t) = 0, the t value just means the time when the object isnt moving

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that is the answer to the first part of the question

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the second part asks within the interval from time t=0 and tR when the object is at rest, what direction is the particle moving

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so the value you get for v(t) = 0 doesnt correspond to left or right, it is just a time value when the object isnt moving

dusk goblet
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yea t is just the time it tells you nothing about the objects motion

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and t is always going to be restricted >0 for these motion problems because you can’t have negative time

frank bronze
dusk goblet
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it was asking for the time before it came to rest

frank bronze
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i just dont undetsand this part

dusk goblet
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like which direction was the object moving in before it came to rest

frank bronze
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wat

lone plaza
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ok

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theres two different parts to the question

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part 1

dusk goblet
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it’s just asking if it was moving to the right before it stopped

lone plaza
dusk goblet
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or left before it stopped

lone plaza
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part 2

frank bronze
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BUT HOW CAN WE FIND THAT

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it does not make sense logically

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if you track the object from the left or rigth side, either way you will come to the point where vt = 0

lone plaza
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have you tried graphing the function

frank bronze
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no

lone plaza
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ok so part 1

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over the interval 0<t<2 where is the particle at rest

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we have already stated it is at rest then v(t) = 0

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so we can see that v(t) = 0 at t = 1.426

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then the point that is at rest is also known as tR according to the problem so 1.426 = tR

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then for part 2 we are finding whether or not the function is moving left or right between 0< t < tR which we can rewrite as 0 < t < 1.426

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since the graph is of velocity, we know that when the function is greater than 0, it is moving to the right, and when it is less than 0, it is moving to the left

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since from 0 < t < 1.426 the graph v(t) is greater than 0, we know the particle is moving to the right

frank bronze
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hm

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.CLOSE

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.close

cedar kilnBOT
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cedar kilnBOT
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dusky hare
cedar kilnBOT
dusky hare
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Please help me math masters

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<@&286206848099549185> ...

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P(x) = axⁿ+¹ + bxⁿ + 1

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divisible by x² - 2x + 1

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a = ?

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Its looks easy but i dont know how to do that

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@lone plaza @modern sparrow can u help me?

wraith daggerBOT
native rain
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solve the system of equations to get your answer

cedar kilnBOT
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@dusky hare Has your question been resolved?

dusky hare
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I got it

cedar kilnBOT
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vapid otter
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not math, but can anyone help me with a chemistry problem?

vapid otter
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the bond S--P

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what is the dipole movement

vapid otter
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is it ^δ-S --> P^δ+, or P^δ+ --> ^δ-S?

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@cerulean sail

cerulean sail
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Oh no, I don't know, just amused that there's a chem problem that isn't even anywhere close to math here kek
(also re. the below, #old-network literally has a chem server lolDog)

vapid otter
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theres no chemistry server though

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HELPP

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thanks i found it

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cedar kilnBOT
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cedar kilnBOT
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crimson sedge
cedar kilnBOT
crimson sedge
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2.36

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whats going on

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ive read a dozen stackex posts, some saying its a contradiction others saying its a contrapositive

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some saying its all about perspective

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they are showing the negation of the result implies the negation of the assumption?

crystal raptor
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this is a common mistake many people do, a lot of contradiction arguments are actually redundant and are really contrapositive

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That proof is directly showing that $\cap K_\alpha$ empty $\implies$ there is some subcollection that is empty

wraith daggerBOT
crystal raptor
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which is exactly the contrapositive

cedar kilnBOT
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@crimson sedge Has your question been resolved?

cedar kilnBOT
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cedar kilnBOT
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balmy yoke
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how do I solve a)

cedar kilnBOT
balmy yoke
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I'm not sure how to start

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I need help with any question and I can do the rest on my own

shy widget
balmy yoke
shy widget
shy widget
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but dont worry about that yet

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you can estimate the slope

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by taking two points very close to each other

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and using the slope formula

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$m=\frac{f(a)-f(b)}{a-b}$

wraith daggerBOT
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The د

balmy yoke
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oh I see

shy widget
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so to estimate the slope of the first function at 3...

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use 3 and a point very close to 3

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like 3.01

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makes sense?

balmy yoke
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is that right?

shy widget
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looks about right

balmy yoke
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coool thank you

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.close

cedar kilnBOT
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balmy yoke
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number 2

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I get the slope as -1.52

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which doesn't seem right

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.reopen

cedar kilnBOT
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balmy yoke
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this

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I chose sin(90) and sin(90.01)

shy widget
balmy yoke
wraith daggerBOT
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rynite

shy widget
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yeah

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make sure you're on degree mode

balmy yoke
shy widget
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its giving me a right answer

balmy yoke
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forgot the last part

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does that make a difference

shy widget
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ahh yess

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that means that its about -0.00000152

balmy yoke
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.close

cedar kilnBOT
#
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cedar kilnBOT
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meager flare
cedar kilnBOT
meager flare
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vec(b) - vec(a) = vec(AB)

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apparently

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I can show this by doing the following equation: vec(a) + vec(AB) = vec(b)

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however visually I dont see how vec(AB) is equal to vec(b) - vec(a)

mortal minnow
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Say this is your graph

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I just connect A and B because that is the vector AB

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To get from A to B, you must go backwards first.

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You travel down OA towards the origin

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This is the vector a, but in reverse

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Hence, you have travelled -a

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Now you are at the origin, you have to get to B, well you xan travel along OB, and OB is just the vector b

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So you have AB = -a + b

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Looks neater to say b - a

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Hence, AB = b - a

neon raven
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you can also look at it this way

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when you subtracting vec(a) from vec(b), you're subtracting their heights and their lengths

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when you subtract their heights, you get the height between point B and point A

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when you subtract their lengths, you get the length between point B and point A

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and vec(AB) contains them both

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the grey line there is parallel to the x-axis

cedar kilnBOT
#

@meager flare Has your question been resolved?

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raw parrot
#

Quick question, but what does

P(x,y) represent in regards to permutations? Specifically the x and y.

mental trail
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context?

austere ember
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this looks like slightly different notation but without more context, i'd assume this represents the number of ways to select a collection of y objects from a set of x objects where the order of the y objects matters

raw parrot
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Context is you have two jobs, given this many people how many ways can you fill the job

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I'm assuming x would represent the total people and y would represent the number of jobs?

neon raven
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that's partial permutation

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P(n,k) = n!/(n-k)!

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in this case

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it's got many different notations

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these are the ones from wikipedia

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k-permutations of n

raw parrot
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So as an example let's say we have 30 people and two offices, and 2 people can get an office

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Would that be P(30,2)?

neon raven
raw parrot
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one person gets an office from the 30

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it can only be used by one person at a time

neon raven
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then in that case yeah, you use P(30,2) which gives you 30!/28! = 30*29

raw parrot
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sweet, ty!

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.clsoe

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/close

neon raven
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.close

raw parrot
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.close

cedar kilnBOT
#
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cedar kilnBOT
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pseudo trellis
#

How would I setup this problem if the about is x=2?

Find the folume of the solid obtained by rotating the region bounded by the given curves about the specified line. Sketch the region, the solid, and a typical disk or washer.

y=x^3, y=0, x=1, about x=2

pseudo trellis
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I'm doing the integral with respect to y, so would I have to change $y=x^3$ to ${3}\sqrt{y}=x?$

wraith daggerBOT
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Someone

pseudo trellis
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then convert y to y to be y-2 as the about is x=2?

timid crypt
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not necessarily

dusk goblet
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x=y^(1/3)

timid crypt
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you can do shell method

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where h = x^3 and r = 2 - x

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i believe that would work

carmine bronze
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The problem states disk or washer.

timid crypt
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oh oops

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yea then do in terms of y

pseudo trellis
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In this problem, I did -1

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or is that only if there's two curves?

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Would I also use a disk?

dreamy void
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Didn't you ask that recently?

pseudo trellis
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probably lol

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all my notes were wiped for some reason 😔

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im integrating with respect to y and using a washer

dreamy void
pseudo trellis
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we're on question 15 now tho

dreamy void
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ah ok

pseudo trellis
dreamy void
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yes

pseudo trellis
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so, the question i have is

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if there's only one curve (y=x^3) and not a second curve as it's just a line (x=1), we don't need to subtract the about x=2 from the equation?

dreamy void
wraith daggerBOT
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Someone

dreamy void
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Well since we are rotating around x = 2

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the radius moved

dreamy void
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previous example

pseudo trellis
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right, what I did in the previous example is just subtract the 1, so would this problem be the same with subtracting 2?

cerulean sail
dreamy void
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yes i forgor thanks

pseudo trellis
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ohhh, so since there's a difference of 1 between the x=2 and x=1, we're subtracting 1?

cerulean sail
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And that's the way I think about it, whatever the "radius" ends up looking like, in that case the distance between x = 1 and x = 2 is 1, so subtract 1^2 = 1

pseudo trellis
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I see, i see

torn sorrel
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Hey if you smart at math can you guys pls help me out

pseudo trellis
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so i'm at this point

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now, we need to find the bounds, right?

torn sorrel
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I gotta project that if I fail I fail the whole 10th grade

cerulean sail
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Also note that you want the [horizontal] distance from the curve x = y^{1/3} to the line x = 2 as the big R

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(also @solid juniper I see you HiiiLoveYou)

pseudo trellis
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y^{1/3} = 2?

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that would give us the upper bound, no?

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lower bound is 0

dreamy void
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yes

pseudo trellis
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we would not use y^{1/3}-1 = 2?

dreamy void
cerulean sail
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Wait hang on a moment, I might be a few steps ahead of where I think we are sadcat

dreamy void
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you are looking at the horizontal axis

pseudo trellis
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right

dreamy void
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subtracting - 2 is like imagine we shift our problem by 2 units down

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the integral bounds remain

pseudo trellis
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wait what, it's -2 now??

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that's what i had

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i do not understand any of this

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i'm getting contradicting information i feel

cerulean sail
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Yea I think I was ahead of where I thought sadcat

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I thought you already had the big R and needed to work out the little r

pseudo trellis
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i have nothing

cerulean sail
pseudo trellis
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why is it -2????

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someone said -1????

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i'm so lost

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holy shit

cerulean sail
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What I was saying was that you subtract, from that one, the little r^2, which is the 1^2

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So like-

pseudo trellis
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so subtract 2 from big R?

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which is y^{1/3}-2

cerulean sail
pseudo trellis
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little r is y^{1/3}-1?

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that doesn't make sense

dreamy void
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r is the distance between axis of revolution and the function

pseudo trellis
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i still have no damn idea why we need big R and little r

dreamy void
pseudo trellis
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little r is 2-1 then?

cerulean sail
dreamy void
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So in order to get this distance r you do 2 - y^(1/3) or y^(1/3) - 2 (it's getting squared so it doesnt matter which way)

pseudo trellis
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1/3 then 1/2

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what

dreamy void
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😂

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1/2?

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i did a typo lmao

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i am sorry

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relax

pseudo trellis
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okay so that is little r?

dreamy void
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yea

pseudo trellis
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isn't big R the same thing?

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y^{1/3}-2

cerulean sail
pseudo trellis
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what?

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little r is y^{1/3}-1 makes sense to me

cerulean sail
pseudo trellis
cerulean sail
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Both in those are big R HangMyself

pseudo trellis
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oh

dreamy void
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I think we need this to do

pseudo trellis
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idk if this helps, but this is what i have

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R and r surely cannot be the same

cerulean sail
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Argh my fingers are too fat to draw it out bleakcat

pseudo trellis
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so little r is indeed -1?

dreamy void
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We have two integrals

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we want the volume between 0 and 1 to be gone

pseudo trellis
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what

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why do we have 2?

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when and how?

dreamy void
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We want to get the thing below

pseudo trellis
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the sideways graph may be confusing me

pseudo trellis
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idk how to do it with the bot

pseudo trellis
dreamy void
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it's y to x

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not x to y coordinate system

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because we do now everything in terms of y

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x = y^(1/3) is a root function

pseudo trellis
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right

dreamy void
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So

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Look upper corner left

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This is what we would actually get

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but we want to subtract that tiny volume (see upper right corner)

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that's why we get 2 different integrals

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We are also rotating around 2 different axis

pseudo trellis
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this is making 0 sense to me im sorry

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like i'm so lost you have no idea

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can we go back hella far?

dreamy void
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upper left corner is around x = 2 hence why we do 2 - f(y) or f(y) - 2
upper right corner is around x = 1 hence why we do or 1 - f(y) or f(y) - 1

pseudo trellis
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that's all i understand

dreamy void
pseudo trellis
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nothing else

dreamy void
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I suggest to draw it in terms of y and x not x and y

pseudo trellis
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it would cause more harm than good

dreamy void
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it's basically 90 degree rotation counter clockwise and then reflection at y-axis

pseudo trellis
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my brain wont work if i draw the basic graph differently

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i've never drawn it in terms of y so it'll screw me over

dreamy void
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this is your bread

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actually maybe washer method is for you complicated

pseudo trellis
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i hate the washer method, yes

dreamy void
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I got 31pi/10 btw let's see with the other one

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shell method was it?

pseudo trellis
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all of these are disc/washer

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no shell yet

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shell is 6.3, we're 6.2

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been doing 6.2 for 4 days

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i'm actually fucked

dreamy void
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well disc/washer is the same, isn't it?

pseudo trellis
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shell has a 2pi or something

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2pi integral bounded between a and b of x f(x) dx

dreamy void
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,, 2 \pi \int_a^b x \cdot f(x) : \dd x

wraith daggerBOT
#

𝔸dωn𝓲²s

pseudo trellis
#

yes

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i cant use that on these problems

dreamy void
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well then you have no choice

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but to understand

pseudo trellis
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i know, we just have to back up

dreamy void
#

shell method would be better for this

#

but anyway

pseudo trellis
#

i'm here

#

i erased stuff idk

dreamy void
#

this it right

pseudo trellis
#

so we need to find that volume

dreamy void
#

the yellow

pseudo trellis
#

yes

dreamy void
#

it's the same what I sent

#

If we integrate from 0 to 8 (y-wise)

#

you will take that little piece with you

pseudo trellis
#

which is our second integral, right?

dreamy void
#

yes

#

the red one is the second integral

pseudo trellis
#

oh

dreamy void
#

which we want to subtract

#

that is it

pseudo trellis
#

okay

dreamy void
#

so we have two different volumes

#

we get the red by rotating around x = 1

#

we get the yellow + red by rotating around x = 2

#

because we can't find a way to integrate between x=1 and x=2

#

we need to subtract

#

your counterpart

pseudo trellis
#

😭

#

okay so i kinda understand the need for two integrals now

dreamy void
#

yes

#

take a look again

#

the reason for subtractin 2 and 1 is because of the radius

#

radius is the distance between axis of revolution and function

#

you can see

pseudo trellis
#

like this?

dreamy void
#

yes

#

you cannot achieve the red one

#

by rotation around x = 2

pseudo trellis
#

right

dreamy void
#

if you close your eyes and imagine what's happening like einstein haha

#

charbit left ;-;

pseudo trellis
#

dont blame him

#

im actually stupid as hell

#

it's like teaching math to a 2 year old

#

this concept is so god damn hard for no reason

#

it really should not be this hard

dreamy void
#

⚔️ one more time and you're done

#

dont be hard on yourself

#

it's a new concept for you

#

that's normal

#

that's why this server exists

pseudo trellis
#

i got 16pi/5 for the first integral

dreamy void
#

nice

#

the other one?

pseudo trellis
#

1pi/10

#

31pi/10 is the final answer

dreamy void
#

⚔️

#

I got that too

pseudo trellis
#

yayayayayayay

dreamy void
#

😡

pseudo trellis
#

💀i have the brain capacity of one

#

lmao

dreamy void
#

⚔️

pseudo trellis
#

okay i have one more problem before a short break because i totally didn't spend a solid 4 hours on only question 15

dreamy void
#

you said solid

#

is this a pun or some

pseudo trellis
#

😭

dreamy void
#

😂

pseudo trellis
#

we need two integrals this problem, right?

dreamy void
#

The closed region around x = 3?

pseudo trellis
#

i think closed region

dreamy void
#

I suggest again to draw it in terms of y not x

pseudo trellis
#

it says:

Find the volume of the solid obtained by rotating the region bounded by the given curves about the specified line. Sketch the region, the solid, and a typical disk or washer.

y=x^2, x=1-y^2, about x=3

#

i dont think my brain will work if i draw the graph in terms of y

dreamy void
#

ok

#

wait

pseudo trellis
#

the first step i need to do is find the bounds of y?

dreamy void
#

your sketch is wrong

pseudo trellis
#

wot

dreamy void
#

,w plot y =x^2 and x = 1-y^2

dreamy void
#

It's x = 1-y²

#

not y = 1-x²

#

ah actually no

#

x =y^2

pseudo trellis
dreamy void
pseudo trellis
#

oh yikes

dreamy void
#

ok?

pseudo trellis
#

yeah, lemme fix one sec

dreamy void
#

damn that is uglly

pseudo trellis
pseudo trellis
#

jkjkjk

dreamy void
#

hahaha

#

you got nerves

pseudo trellis
#

we still gotta find the bounds with respect to y?

dreamy void
#

after all

pseudo trellis
#

oh god dang it

dreamy void
#

it's fine

pseudo trellis
#

i suck at graphs lol

#

i'll try it

dreamy void
#

Let us think

pseudo trellis
dreamy void
#

x = y²?

dreamy void
#

and I my gut tells me it is

pseudo trellis
#

wot

dreamy void
#

read what you wrote

#

explain what you drew

#

x = y²+

pseudo trellis
#

GHFUWIJAF okay i'm doing it in terms of x

#

lmao

dreamy void
#

pls send the original

pseudo trellis
#

the original?

dreamy void
#

yea

pseudo trellis
#

problem?

dreamy void
#

yes

#

I got a problem

#

⚔️

pseudo trellis
#

x=y^2, x=1-y^2, about x=3

#

that's it

dreamy void
#

ahhhhhhh

#

man

#

ok

pseudo trellis
#

17

#

lmao why did i buy this $50 book when i could've just used this website

#

smh

dreamy void
#

rich

#

looks like a spider

pseudo trellis
#

okay okay

dreamy void
#

yes

pseudo trellis
#

that's in terms of x

dreamy void
#

So

dreamy void
#

We use washer

pseudo trellis
#

yeah, like the graph is drawn in terms of x

dreamy void
#

Can you tell me the bigger and smaller radius?

pseudo trellis
#

we need the bounds in y

pseudo trellis
dreamy void
#

no

#

you can see it

#

which function is farther

#

from the axis of rebv

pseudo trellis
#

the green is overall

#

x=1-y^2

dreamy void
#

no

#

the blue

pseudo trellis
#

wot

#

oh i see

#

yeah

dreamy void
#

the blue at (0,0) is farthest

pseudo trellis
#

yeah that makes sense

#

so that will be our first integral

#

gotta find the bounds on it though

#

which will be 0 to 1, right?

dreamy void
#

find the intersections

pseudo trellis
#

wait nononononono

#

im dumb

dreamy void
#

1-y²=y²

pseudo trellis
#

yeah

wraith daggerBOT
#

Someone

dreamy void
#

nice

pseudo trellis
#

we need the plus only

dreamy void
dreamy void
#

I suggested two ways

dreamy void
pseudo trellis
#

oh i see it now

#

im stupid

dreamy void
#

stop

pseudo trellis
#

i was thinking there was a y=0 for some reason

#

lol

dreamy void
#

stop calling yourself stupid

#

😭

#

else

#

⚔️

pseudo trellis
#

okay now we need big R and little r, right?

dreamy void
#

yes

#

be careful

#

Which is farther away

#

from x = 3

pseudo trellis
#

the blue, no?

dreamy void
#

yes

#

So R(y) = ?

pseudo trellis
#

i'm not entirely sure what to do with the x=3 as i think we have to change x=y^2 to something else?

#

x=y^2-3?

dreamy void
#

no

#

radius is the distance between function and axis of rev.

#

So

pseudo trellis
#

so we leave it as R(y) = y^2

dreamy void
#

and do something

#

The distante at (0,0)

#

between blue and x = 3

#

is 3

pseudo trellis
#

right

dreamy void
#

If you only do y^2

#

0^2 = 0 = R(y)

#

But it needs to be

#

3

#

So

pseudo trellis
#

yeah, so y^2-3

dreamy void
#

or 3 - y^2

#

doesnt matter

#

since it gets squared

pseudo trellis
#

me likey y^2-3

#

lol

dreamy void
#

because you see

#

ok likey

#

R(0) = 0^2 - 3 = -3

#

so techncally "3"

pseudo trellis
#

yeah

dreamy void
#

the same with the green

pseudo trellis
#

2-y^2

dreamy void
#

yes

pseudo trellis
#

or y^2-2

#

ima do y^2-2

dreamy void
#

not quier

pseudo trellis
#

oh?

dreamy void
#

green is 1 -y^2

#

so r(y) = 1-y^2 - 3

#

right?

#

or confused

pseudo trellis
#

like that?

dreamy void
#

AH

#

ONE IS y^2 - 3

#

and the other 3-(1-y^2)

#

hahahaha

#

but it doesnt matter

#

i though you likey

#

function - radius

pseudo trellis
#

bfiuwahfiwaj

#

i thought i wrote it down right

#

i did wrong

dreamy void
#

you mixed it also good

dreamy void
#

it's not wrong

#

but funny

pseudo trellis
#

lol

dreamy void
#

one is

#

f(y) - 3

#

the other

#

3 - g(y)

#

that's my point

#

anyway

#

you wanna keep it that way?

#

so I can adjust quickly?

pseudo trellis
#

like that?

dreamy void
#

ok

#

,,\pi \int_{-\frac{\sqrt{2}}{2}}^{\frac{\sqrt{2}}{2}} \underbrace{\left ( y^2 - 3 \right )^2}{= R^2(y)} - \underbrace{\left ( (1-y^2) - 3 \right )^2}{= r^2(y)} : \dd y

wraith daggerBOT
#

𝔸dωn𝓲²s

dreamy void
#

right

pseudo trellis
#

yeah

dreamy void
#

notice

#

R(y) and r(y)

#

are even

#

R(-y) = R(y)
r(-y) = r(y)

#

ok?

pseudo trellis
#

wot

#

they aren't even tho

dreamy void
#

EVEN

#

they

#

are

#

because of y²

dreamy void
#

we are doing it in terms of y dont forget

pseudo trellis
#

oh then yes

dreamy void
#

So

pseudo trellis
#

i thought you were calling the math equal to each other

dreamy void
#

to make things easier

#

We can let it go from 0 to

#

sqrt(2)/2

#

and the the area twice

#

that should be familiar calc 1

wraith daggerBOT
#

𝔸dωn𝓲²s

pseudo trellis
#

huh

#

i don't recall that

dreamy void
#

yes you do

#

,,\int_{-a}^a x^2 : \dd x = 2 \cdot \int_0^a x^2 : \dd x

wraith daggerBOT
#

𝔸dωn𝓲²s

pseudo trellis
#

oh

dreamy void
#

generally for any even function

pseudo trellis
#

i think

dreamy void
#

whether we go from -sqrt(2)/2 to sqrt(2)/2

#

or we go from 0 to sqrt(2)/2 but double it

#

: )

pseudo trellis
#

yeah that makes sense

dreamy void
#

good

#

,, 2\pi \int_{0}^{\frac{\sqrt{2}}{2}} \underbrace{\left ( y^2 - 3 \right )^2}{= R^2(y)} - \underbrace{\left ( (1-y^2) - 3 \right )^2}{= r^2(y)} : \dd y = 2\pi \int_{0}^{\frac{\sqrt{2}}{2}} \left ( y^2 - 3 \right )^2-\left ( 2 + y^2 \right )^2 : \dd y

wraith daggerBOT
#

𝔸dωn𝓲²s

dreamy void
#

We evaluated the inner

#

1-y^2 - 3

#

Notice

wraith daggerBOT
#

Someone

dreamy void
#

((1-y²)-3)² = (1-y²-3)² = (-y²-2)² = ((-1)(y²+2))² = (-1)²(y²+2)² = (2+y²)²

pseudo trellis
#

yeah

dreamy void
#

ok good

dreamy void
#

that's what I got too

pseudo trellis
#

:D:D:D

dreamy void
#

damn

#

sometimes my soul leave me

pseudo trellis
#

just not sure what it's really asking me to do

dreamy void
#

wow that's nice bookl

#

$\mathscr R_2$ about $AB$

wraith daggerBOT
#

𝔸dωn𝓲²s

dreamy void
#

haha

pseudo trellis
#

lmao fancy R

dreamy void
#

so

#

basically between y = 1 and y = x^(1/4)

#

green

#

rotating around AB meaning x = 1

#

I would do it again in terms of y

pseudo trellis
#

okay, yeah

#

wouldn't it be easier to do it in terms of x though?

dreamy void
#

we are using washer

#

dont forget

pseudo trellis
#

i still dunno how to tell if i use a washer or disc ngl

#

washer because it's about x=1?

dreamy void
#

disc is just when we have two radius

pseudo trellis
#

ah, but we have a lot of radius

dreamy void
#

or the other way around

#

anyway

#

seems disc is one function

#

washer involves many

pseudo trellis
#

yeah

dreamy void
#

you can still draw it backwards

#

I would always draw it in terms of what variable we integrate with

#

It's more difficult if it is r(y)

#

but your function is in terms of x

#

or not difficult

#

but rather confusing

pseudo trellis
#

so i would need to convert y=x^(1/4) so it's x=y something?

#

x=y^4

dreamy void
#

Yea for y >= 0

#

This is what we doing

dreamy void
#

does this make sense?

pseudo trellis
#

yeah

dreamy void
#

good

#

can you tell me the bounds

#

upper and lower radius?

pseudo trellis
#

it's in terms of y, so it would be 0 and 1?

dreamy void
#

yes

pseudo trellis
#

i might've cooked

#

is that the intergral?

#

-1 because x=1 is where we're rotating it around

#

🙏

dreamy void
#

something is missing

pseudo trellis
#

hm

dreamy void
#

ok

#

what is R(y)?

pseudo trellis
#

y^4

dreamy void
#

no

dreamy void
pseudo trellis
#

y=1?

dreamy void
#

almost

pseudo trellis
#

x=1

#

💀

dreamy void
#

it's technically R(y) = 1 - 0

#

or your way

#

R(y) = 0 - 1

pseudo trellis
#

right

dreamy void
#

ok!

#

yes

pseudo trellis
#

make your own

dreamy void
#

someone else is using this

#

lmaooo

pseudo trellis
#

okay so R(y) is -1

#

-1^2

dreamy void
#

yes

#

that is actually farther

#

the y-axis

#

than the y^4

dreamy void
pseudo trellis
#

is that right?

dreamy void
dreamy void
#

you forgot

pseudo trellis
#

i forgot -1

dreamy void
#

to subtract 1

#

yes

pseudo trellis
#

on the second term

#

right

dreamy void
#

ok

#

i am not good at math

#

maybe someone

pseudo trellis
#

💀

#

unless it's addition/subtract you certainly don't want my help

dreamy void
#

💀

pseudo trellis
#

oh yeah then definietly not

#

this is also kinda geometry 😭

dreamy void
#

this is hyper geomerty

#

stereometry

#

the reason i prefer radius - function is because it's cleaner

#

but ok

#

so

#

now we evaluate it

pseudo trellis
#

13pi/45 is the answer i got

dreamy void
#

me too

#

see

#

relax

#

you get the premium bread

pseudo trellis
#

that problem was pretty easy though lol

#

i guess 15-17 were pretty difficult ones

#

okay last one for about 30 mins

#

so we're just flipping the same problem around y=1

#

instead of x=1

dreamy void
dreamy void
pseudo trellis
#

26 is the one im doing now

#

i have to do 39, 41, 48, 49, and 50

dreamy void
#

damn

#

wtf

#

I thought you were a software developer

pseudo trellis
#

💀

#

this is nothing like software

dreamy void
#

this is for you HARDware

pseudo trellis
#

😭 facts

#

okayyyy so

dreamy void
#

$\mathscr R_2$ about $BC$

wraith daggerBOT
#

𝔸dωn𝓲²s

pseudo trellis
#

we want to do 26 in terms of x now?

dreamy void
dreamy void
pseudo trellis
#

okay okay

dreamy void
#

because it's around a horizontal axis

pseudo trellis
#

y=x^4 is that how that works?

dreamy void
#

doesnt?

#

it's y = x^(1/4)

pseudo trellis
#

oh yes

#

that yeah

#

we're rotating it around y=1

#

so the bounds are in terms of x, so 0 and 1

dreamy void
#

yes

#

yes

#

you are getting the idea slowly but surely

pseudo trellis
#

now we need to find both R(x) and r(x)?

dreamy void
#

yes

#

Have you drawn

pseudo trellis
#

nope

dreamy void
#

like a 2 year old?

#

do it

#

always

pseudo trellis
#

damn but we already kinda have a drawing

dreamy void
#

damn

#

from where that confidence

pseudo trellis
#

lol

dreamy void
#

well okay

#

we want the green area rotated

#

actually there is one radius only

#

do you see why?

pseudo trellis
#

are we using discs here?

#

is that why?

dreamy void
#

haha yea you could say it like that

#

we dont have to subtract anything from something

pseudo trellis
#

yeah

dreamy void
#

it's not like a donut or something

#

where some inner part is being missed or taken away

dreamy void
#

volcano

pseudo trellis
#

yeah

dreamy void
#

haha

#

yea

pseudo trellis
#

:o

#

forgot pi

dreamy void
#

the blue function is kinda off but yea

#

,w plot y = x^(1/4)

pseudo trellis
#

drawing is not my best trait lol

dreamy void
#

as a 2 year old it should

pseudo trellis
#

frfr

dreamy void
#

😂

dreamy void
#

and x^(1/4) is between 0 and 1

#

it kinda triggers me seeing like that haha

#

but you can also interpret it as shifting the problem by one unit down

#

and rotation around x = 0

#

anyway

pseudo trellis
#

1pi/15

#

:o

dreamy void
#

,w pi * Integrate[(1-x^(1/4))^2, {x,0,1}]

dreamy void
#

yea

pseudo trellis
#

yessss

dreamy void
#

🥱

pseudo trellis
#

eh 39 now lol

dreamy void
#

describe the solid?

pseudo trellis
#

no idea what that means ngl

dreamy void
#

,,\pi \int_0^{\pi} \sin(x) : \dd x

wraith daggerBOT
#

𝔸dωn𝓲²s

dreamy void
#

describe it

#

,w plot y = sin(x) between 0 and pi

dreamy void
#

how would you call that

#

you are american

#

you should know that

pseudo trellis
#

x=-y^2+1?

#

is that describing it?

pseudo trellis
#

wot

dreamy void
#

close your eyes

#

and rotate it

pseudo trellis
#

i would've said a mountain

#

or something

dreamy void
#

what

#

you are not an American

#

⚔️

pseudo trellis
#

lol

dreamy void
pseudo trellis
#

i literally just put football as the answer? 💀

dreamy void
#

mountain 😭

#

do what you want

#

😭

pseudo trellis
#

surely that can't be what it's asking though

dreamy void
#

well 50 $ for 2 year old tasks

pseudo trellis
#

if i see this question on a test, i'm not allowed a graping calculator, so how would I figure it out?

dreamy void
#

it's basic sine 💀

pseudo trellis
#

oh

dreamy void
#

😂

#

it's just sin(x)

pseudo trellis
#

im a genius

dreamy void
#

calc 1

#

the other ones are also managable

#

oh wait

#

wait