#help-13
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differential systems is the topic
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why does ln^(-1) go to e?
its not the derivative yet, i just got confused how that happened
It thinks you mean the inverse of ln(x) which is eˣ
No
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i dont undetstand
right = positive and left = negative yes?
correct
that does not make sense
we are saying if function is above x axis it is goign right?
and vise versa
well positive means above x axis and negative means under
I mean
positive just means greater than 0
and negative means less than 0
On the real number line
the positives are to the right of 0
Analogous for neg
like in what sens
every
there is no above or below the x axis
the particle is moving ON the x axis
going back and forth to the right and left
hm
do you mean v(t)?
if v(t)>0 then yes it means it’s moving to the right
and if v(t)<0 then it’s moving to the left
it’s just a standard convention
how would i solve this]
is this not your work?
Tr = 1.426, but i dont understand y we have to set vt = 0 to find that
its the answer key
Its calc medic i assume
This was AB frq 2
ahh
do you know why you set v=0
no
ah
what must its speed/velocity be
needs speed of 0
yes
For the second part of the question I just tried a point within the interval and checked if it was positive or negative
and you can see from the graph if its greater or less than zero before the zero
so what we are really doing is just solving for t when v(t) = 0
Tr is that point
tR is the time that satisfies that equation being equal to zero
where v(t) = 0, tR is the t value which makes this equation true
basically tR just means Time when the particle is at Rest
okay and because we solved for it and got a positive number as a t value, that is why we are saying it is positive (aka moving right)
?
nono
at tR the object isnt moving
so when we solve for v(t) = 0, the t value just means the time when the object isnt moving
that is the answer to the first part of the question
the second part asks within the interval from time t=0 and tR when the object is at rest, what direction is the particle moving
so the value you get for v(t) = 0 doesnt correspond to left or right, it is just a time value when the object isnt moving
yea t is just the time it tells you nothing about the objects motion
and t is always going to be restricted >0 for these motion problems because you can’t have negative time
how can you say the particle is moving a direction when its at rest
it was asking for the time before it came to rest
i just dont undetsand this part
like which direction was the object moving in before it came to rest
wat
it’s just asking if it was moving to the right before it stopped
or left before it stopped
part 2
BUT HOW CAN WE FIND THAT
it does not make sense logically
if you track the object from the left or rigth side, either way you will come to the point where vt = 0
have you tried graphing the function
no
ok so part 1
over the interval 0<t<2 where is the particle at rest
we have already stated it is at rest then v(t) = 0
so we can see that v(t) = 0 at t = 1.426
then the point that is at rest is also known as tR according to the problem so 1.426 = tR
then for part 2 we are finding whether or not the function is moving left or right between 0< t < tR which we can rewrite as 0 < t < 1.426
since the graph is of velocity, we know that when the function is greater than 0, it is moving to the right, and when it is less than 0, it is moving to the left
since from 0 < t < 1.426 the graph v(t) is greater than 0, we know the particle is moving to the right
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Please help me math masters
<@&286206848099549185> ...
P(x) = axⁿ+¹ + bxⁿ + 1
divisible by x² - 2x + 1
a = ?
Its looks easy but i dont know how to do that
@lone plaza @modern sparrow can u help me?
solve the system of equations to get your answer
@dusky hare Has your question been resolved?
Thank you so much
I got it
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not math, but can anyone help me with a chemistry problem?
Oh no, I don't know, just amused that there's a chem problem that isn't even anywhere close to math here 
(also re. the below, #old-network literally has a chem server
)
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2.36
whats going on
ive read a dozen stackex posts, some saying its a contradiction others saying its a contrapositive
some saying its all about perspective
they are showing the negation of the result implies the negation of the assumption?
this is a common mistake many people do, a lot of contradiction arguments are actually redundant and are really contrapositive
That proof is directly showing that $\cap K_\alpha$ empty $\implies$ there is some subcollection that is empty
ΣAC
which is exactly the contrapositive
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how do I solve a)
I'm not sure how to start
I need help with any question and I can do the rest on my own
im assuming you haven't taken differentiation?
no idea whats that
ok
its a way to find the exact slope at each point of a curve
but dont worry about that yet
you can estimate the slope
by taking two points very close to each other
and using the slope formula
$m=\frac{f(a)-f(b)}{a-b}$
The د
oh I see
so to estimate the slope of the first function at 3...
use 3 and a point very close to 3
like 3.01
makes sense?
yeah I used 3 and 3.01, and got 0.01 as the slope
is that right?
looks about right
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hey uh one more question please
number 2
I get the slope as -1.52
which doesn't seem right
.reopen
✅
yeah not quite right
$\frac{\sin90.01 - \sin90}{0.01}$
rynite
p sure im on deg mode
its giving me a right answer
wait I I meant the answer it gave me is
-1.52 * 10^-6
forgot the last part
does that make a difference
oh okay, thanks for confirming
.close
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vec(b) - vec(a) = vec(AB)
apparently
I can show this by doing the following equation: vec(a) + vec(AB) = vec(b)
however visually I dont see how vec(AB) is equal to vec(b) - vec(a)
Say this is your graph
I just connect A and B because that is the vector AB
To get from A to B, you must go backwards first.
You travel down OA towards the origin
This is the vector a, but in reverse
Hence, you have travelled -a
Now you are at the origin, you have to get to B, well you xan travel along OB, and OB is just the vector b
So you have AB = -a + b
Looks neater to say b - a
Hence, AB = b - a
you can also look at it this way
when you subtracting vec(a) from vec(b), you're subtracting their heights and their lengths
when you subtract their heights, you get the height between point B and point A
when you subtract their lengths, you get the length between point B and point A
and vec(AB) contains them both
the grey line there is parallel to the x-axis
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Quick question, but what does
P(x,y) represent in regards to permutations? Specifically the x and y.
context?
this looks like slightly different notation but without more context, i'd assume this represents the number of ways to select a collection of y objects from a set of x objects where the order of the y objects matters
Context is you have two jobs, given this many people how many ways can you fill the job
I'm assuming x would represent the total people and y would represent the number of jobs?
that's partial permutation
P(n,k) = n!/(n-k)!
in this case
it's got many different notations
these are the ones from wikipedia
k-permutations of n
So as an example let's say we have 30 people and two offices, and 2 people can get an office
Would that be P(30,2)?
do you mean that 2 people can be in 1 office or that only 2 people can get an office?
then in that case yeah, you use P(30,2) which gives you 30!/28! = 30*29
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How would I setup this problem if the about is x=2?
Find the folume of the solid obtained by rotating the region bounded by the given curves about the specified line. Sketch the region, the solid, and a typical disk or washer.
y=x^3, y=0, x=1, about x=2
I'm doing the integral with respect to y, so would I have to change $y=x^3$ to ${3}\sqrt{y}=x?$
Someone
then convert y to y to be y-2 as the about is x=2?
not necessarily
x=y^(1/3)
The problem states disk or washer.
what do I do about the x=2?
In this problem, I did -1
or is that only if there's two curves?
Would I also use a disk?
Didn't you ask that recently?
probably lol
all my notes were wiped for some reason 😔
im integrating with respect to y and using a washer
we're on question 15 now tho
ah ok
yes
so, the question i have is
if there's only one curve (y=x^3) and not a second curve as it's just a line (x=1), we don't need to subtract the about x=2 from the equation?
Someone
just like in that
previous example
right, what I did in the previous example is just subtract the 1, so would this problem be the same with subtracting 2?
Shouldn't your little r be squared too? 
yes i forgor thanks
ohhh, so since there's a difference of 1 between the x=2 and x=1, we're subtracting 1?
And that's the way I think about it, whatever the "radius" ends up looking like, in that case the distance between x = 1 and x = 2 is 1, so subtract 1^2 = 1
I see, i see
Hey if you smart at math can you guys pls help me out
I gotta project that if I fail I fail the whole 10th grade
Also note that you want the [horizontal] distance from the curve x = y^{1/3} to the line x = 2 as the big R
(also @solid juniper I see you 
)
so we would set them to each other?
y^{1/3} = 2?
that would give us the upper bound, no?
lower bound is 0
yes
we would not use y^{1/3}-1 = 2?
Wait hang on a moment, I might be a few steps ahead of where I think we are 
you are looking at the horizontal axis
right
subtracting - 2 is like imagine we shift our problem by 2 units down
the integral bounds remain
wait what, it's -2 now??
that's what i had
i do not understand any of this
i'm getting contradicting information i feel
Yea I think I was ahead of where I thought 
I thought you already had the big R and needed to work out the little r
i have nothing
The point here was that you want to have the horizontal distance from x= y^{1/3} and x = 2, that's 2 - y^{1/3}, and becomes the big R
What I was saying was that you subtract, from that one, the little r^2, which is the 1^2
So like-
That is your big R
r is the distance between axis of revolution and the function
i still have no damn idea why we need big R and little r
little r is 2-1 then?
So in order to get this distance r you do 2 - y^(1/3) or y^(1/3) - 2 (it's getting squared so it doesnt matter which way)
okay so that is little r?
yea
As in this one's the little r
We're saying that big R is like the "outer radius" (as per here), but the little r is the "inner radius"
big R is the pink, little r is the red, right?
I messed up the highlighting, one second again (couldn't find colours either
)
Both in those are big R 
oh
I think we need this to do
Argh my fingers are too fat to draw it out 
so little r is indeed -1?
the sideways graph may be confusing me
,r
it's y to x
not x to y coordinate system
because we do now everything in terms of y
x = y^(1/3) is a root function
right
So
Look upper corner left
This is what we would actually get
but we want to subtract that tiny volume (see upper right corner)
that's why we get 2 different integrals
We are also rotating around 2 different axis
this is making 0 sense to me im sorry
like i'm so lost you have no idea
can we go back hella far?
upper left corner is around x = 2 hence why we do 2 - f(y) or f(y) - 2
upper right corner is around x = 1 hence why we do or 1 - f(y) or f(y) - 1
that's all i understand
ok where
nothing else
I suggest to draw it in terms of y and x not x and y
it would cause more harm than good
it's basically 90 degree rotation counter clockwise and then reflection at y-axis
my brain wont work if i draw the basic graph differently
i've never drawn it in terms of y so it'll screw me over
i hate the washer method, yes
all of these are disc/washer
no shell yet
shell is 6.3, we're 6.2
been doing 6.2 for 4 days
i'm actually fucked
well disc/washer is the same, isn't it?
,, 2 \pi \int_a^b x \cdot f(x) : \dd x
𝔸dωn𝓲²s
i know, we just have to back up
so we need to find that volume
the yellow
yes
it's the same what I sent
If we integrate from 0 to 8 (y-wise)
you will take that little piece with you
which is our second integral, right?
oh
okay
so we have two different volumes
we get the red by rotating around x = 1
we get the yellow + red by rotating around x = 2
because we can't find a way to integrate between x=1 and x=2
we need to subtract
lol #help-9 message
your counterpart
yes
take a look again
the reason for subtractin 2 and 1 is because of the radius
radius is the distance between axis of revolution and function
you can see
like this?
right
if you close your eyes and imagine what's happening like einstein haha
charbit left ;-;
dont blame him
im actually stupid as hell
it's like teaching math to a 2 year old
this concept is so god damn hard for no reason
it really should not be this hard
⚔️ one more time and you're done
dont be hard on yourself
it's a new concept for you
that's normal
that's why this server exists
i got 16pi/5 for the first integral
yayayayayayay
and don't you ever compare yourself to a 2 year old ⚔️
😡
⚔️
okay i have one more problem before a short break because i totally didn't spend a solid 4 hours on only question 15
😭
😂
The closed region around x = 3?
i think closed region
I suggest again to draw it in terms of y not x
it says:
Find the volume of the solid obtained by rotating the region bounded by the given curves about the specified line. Sketch the region, the solid, and a typical disk or washer.
y=x^2, x=1-y^2, about x=3
i dont think my brain will work if i draw the graph in terms of y
the first step i need to do is find the bounds of y?
your sketch is wrong
wot
,w plot y =x^2 and x = 1-y^2
no y = x^2
It's because the y-axis is the x-axis
oh yikes
READING THIS IT'S
y=x^2,
x=1-y^2,
about x=3
ok?
yeah, lemme fix one sec
damn that is uglly
we still gotta find the bounds with respect to y?
oh god dang it
it's fine
Then y =x² is wrong
and I my gut tells me it is
wot
pls send the original
the original?
yea
problem?
17
lmao why did i buy this $50 book when i could've just used this website
smh
yes
that's in terms of x
So
yeah, like the graph is drawn in terms of x
Can you tell me the bigger and smaller radius?
we need the bounds in y
we just plug in a random number, like 2 to find that, right?
the blue at (0,0) is farthest
yeah that makes sense
so that will be our first integral
gotta find the bounds on it though
which will be 0 to 1, right?
find the intersections
1-y²=y²
yeah
Someone
nice
we need the plus only
remember we integrate wrt y so the bounds are in terms of y!
stop
the blue, no?
i'm not entirely sure what to do with the x=3 as i think we have to change x=y^2 to something else?
x=y^2-3?
so we leave it as R(y) = y^2
right
yeah, so y^2-3
yeah
the same with the green
2-y^2
yes
not quier
AH
ONE IS y^2 - 3
and the other 3-(1-y^2)
hahahaha
but it doesnt matter
i though you likey
function - radius
you mixed it also good
lol
one is
f(y) - 3
the other
3 - g(y)
that's my point
anyway
you wanna keep it that way?
so I can adjust quickly?
like that?
ok
,,\pi \int_{-\frac{\sqrt{2}}{2}}^{\frac{\sqrt{2}}{2}} \underbrace{\left ( y^2 - 3 \right )^2}{= R^2(y)} - \underbrace{\left ( (1-y^2) - 3 \right )^2}{= r^2(y)} : \dd y
𝔸dωn𝓲²s
right
yeah
oh then yes
So
i thought you were calling the math equal to each other
to make things easier
We can let it go from 0 to
sqrt(2)/2
and the the area twice
that should be familiar calc 1
𝔸dωn𝓲²s
𝔸dωn𝓲²s
oh
generally for any even function
i think
look again
whether we go from -sqrt(2)/2 to sqrt(2)/2
or we go from 0 to sqrt(2)/2 but double it
: )
yeah that makes sense
good
,, 2\pi \int_{0}^{\frac{\sqrt{2}}{2}} \underbrace{\left ( y^2 - 3 \right )^2}{= R^2(y)} - \underbrace{\left ( (1-y^2) - 3 \right )^2}{= r^2(y)} : \dd y = 2\pi \int_{0}^{\frac{\sqrt{2}}{2}} \left ( y^2 - 3 \right )^2-\left ( 2 + y^2 \right )^2 : \dd y
𝔸dωn𝓲²s
Someone
((1-y²)-3)² = (1-y²-3)² = (-y²-2)² = ((-1)(y²+2))² = (-1)²(y²+2)² = (2+y²)²
yeah
ok good
:D:D:D
https://archive.org/details/calculus-early-transcendentals-8th-edition-2015/page/446/mode/2up the next problem is 25, which is a bit different, how do you recommend i start? xD
just not sure what it's really asking me to do
𝔸dωn𝓲²s
haha
lmao fancy R
so
basically between y = 1 and y = x^(1/4)
green
rotating around AB meaning x = 1
I would do it again in terms of y
i still dunno how to tell if i use a washer or disc ngl
washer because it's about x=1?
disc is just when we have two radius
ah, but we have a lot of radius
or the other way around
anyway
seems disc is one function
washer involves many
yeah
That would be the idea
you can still draw it backwards
I would always draw it in terms of what variable we integrate with
It's more difficult if it is r(y)
but your function is in terms of x
or not difficult
but rather confusing
yeah
it's in terms of y, so it would be 0 and 1?
yes
i might've cooked
is that the intergral?
-1 because x=1 is where we're rotating it around
🙏
something is missing
hm
y^4
no
look at this
y=1?
almost
right
make your own
radius wise
i forgot -1
💀
this is hyper geomerty
stereometry
the reason i prefer radius - function is because it's cleaner
but ok
so
now we evaluate it
13pi/45 is the answer i got
that problem was pretty easy though lol
i guess 15-17 were pretty difficult ones
okay last one for about 30 mins
so we're just flipping the same problem around y=1
instead of x=1
awwwwwwwww
what's the last one
this is for you HARDware
$\mathscr R_2$ about $BC$
𝔸dωn𝓲²s
we want to do 26 in terms of x now?
yes
okay okay
because it's around a horizontal axis
y=x^4 is that how that works?
oh yes
that yeah
we're rotating it around y=1
so the bounds are in terms of x, so 0 and 1
now we need to find both R(x) and r(x)?
nope
damn but we already kinda have a drawing
lol
well okay
we want the green area rotated
actually there is one radius only
do you see why?
haha yea you could say it like that
we dont have to subtract anything from something
yeah
it's not like a donut or something
where some inner part is being missed or taken away
the green rotated is like a
volcano
drawing is not my best trait lol
as a 2 year old it should
frfr
😂
the reason I do 1 - x^(1/4) because radius is always positive
and x^(1/4) is between 0 and 1
it kinda triggers me seeing like that haha
but you can also interpret it as shifting the problem by one unit down
and rotation around x = 0
anyway
,w pi * Integrate[(1-x^(1/4))^2, {x,0,1}]
yea
yessss
🥱
describe the solid?
,,\pi \int_0^{\pi} \sin(x) : \dd x
𝔸dωn𝓲²s
wot
lol
i literally just put football as the answer? 💀
surely that can't be what it's asking though
well 50 $ for 2 year old tasks
if i see this question on a test, i'm not allowed a graping calculator, so how would I figure it out?
it's basic sine 💀
oh
im a genius

