#help-13
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$\int x \sqrt{1 + (\frac{-1}{x^2})^2} dx$
mochaccino
yea and i end up with sqrt x^2 + 1/x^2. dx
um
maybe try adding the fractions instaed
this
it will open door to a nice simplification of the square root
and later to a very tasty substitution
ok i will see now
(ill take a shower rq, brb, if any helper comes, you may take over if you wish to)
back
How did you progress?
it cant entirely be eliminated
sqrt(x^4+1)/x
aa i see
now i am here
no i havent learned this in calc2 yet
damn
well
you can get it to something like sqrt(u-1) / u
but then it will be hard for you to proceed
or impossible
because you need tanh^-1
yea
i dont think so
ye, you dont need it
because you got the integral incorrec
t
omgg
x from 1 to 2
alright
so since xy = 1
y = 1/x
so it will be this thing
revoluted around x axis
can you set up the integral now?
i see
do you know how its done?
yea ofc
cool
and i end up with the same thing
finding f’x
S = 2 pi R dl
2piR dl?
where dl is the arc length
that sounds incorrect
shouldnt it be pi R^2 dl
wait are you finding
volume
or surface
surface area
and i am using the second formula in terms of Y around X axis
what is its derivative
oh even worst hahah
well from here
you can try substitution u = x^4
that itself should simplify it significantly
you'll need one more substitution then
it's doable, but uneasy tbh
it requires some thought
and experience with hyperbolic stuff
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Where did they -3/4pi from as a point of intersection without using the graph
Just due to intersection: sin(x) = cos(x)
sin(x)/cos(x) =1
tan(x) = 1
In range -pi to pi, only 2 values of x satified: x = pi/4 and x=-3pi/4
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I really dont understand how to solve the 3 questions w highlighted answers in red. I ultimately just summed up the numbers in the given range of ages. Im not sure if i just calculated things wrong, put in the answers wrong, or if i just went about the questions completely wrong.
for question b, you have calculated a proportion, you must then multiply this by 100 to get the percentage
so just 10?
you’ve written 4/30 = 0.1 to get to that result, is this correct?
mhm
4/30 = 0.133… not just 0.1
ah i see, let me recalculate then
for part c, consider looking at the cumulative relative frequency column
13.3 percent..?
that sounds correct to me, assuming it has the correct number of significant figures
also note that the third row of data contains those of age 40-49, these should not be included when calculating those under 40
im supposed to round to the 1st place after the decimal point, im not good w rounded decimals unfortunately... not when the numbers are bigger.
would it still be 13.3?
yes
for c. i got 0.4001 when i summed up the numbers in the range it asked for. Would that be the answer?
Can i also ask why i would look at the cumulative frequency for this question?
the cummulative relative frequency tells us the sum of relative frequencies for all lower age groups
so when looking at the relative frequency for those aged under 40, the 2nd row of the cumulative frequency is the sum of relative frequencies for ages under 40 and will therefore be our answer
so it would be 0.0667 + 0.2667 (which are the age range) = 0.3334?
relative frequency of ages under 40 = 0.3334?
yes
so then for question d. the answer would be 0.4334?
I got that from adding the all the relative freq under 50, or just by lookin at the cumulative freq of ages 40-49
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<@&286206848099549185>
How does -3pi/4 satisfy it
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I'm in need of help with this question
I have tried <1,1,1> and <0,0,0>
here is my work involved:
notice how i answered basis for the 2 vector eigenspace. the basis is uncovered by the free variables, s and t
but there are no free variables for the 1 vector eigenspace, so I'm not sure how to answer that?
how would a basis for it's associated eigenspace by (0,0,0)?
(0,0,0) isn't a basis for anything
i tried <1,1,1> first
Well, when you input (1,1,1) into this matrix you get out (0, 5, -5)
which is not = 5*(1,1,1)
Have you found the eigenvector associated with the eigenvalue 5?
yes
What is it?
There's a few ways that you can solve this, which I can tell you the other ways after, but the simplest (and the way you should begin with) is just finding the eigenvector(s) associated with the eigenvalue
are these considered the eigenvectors associated with the eigenvalue 0?
Yes, if you were to input them into the matrix, it would output (0,0,0) which is equal to 0*(1,0,0) or 0*(0,0,1)
so that's what i'm trying to find
Yes, but for the eigenvalue 5 instead
for eigenvalue 0 i found the eigenvectors by using RREF
but for eigenvalue 5 i cannot seem to find them by using RREF
What are you putting into RREF?
You made a silly mistake
where?
you were supposed to subtract 5 off the diagonal right?
oh
No problem
Here's an easier way you can do this too
If you have 3 distinct eigenvalues, then you know your eigenspace is R3
in this case, you have a repeated eigenvalue, and one distinct
so things could go wrong, if your repeated eigenvalue did not have two LI eigenvectors associated with it
but you already computed that it does have those
(1,0,0) and (0,0,1)
so, since 5 is distinct from 0
Actually, please ignore my blabbering above, your work is correct there good job
does this look correct?
Yes looks good, but you can always verify by substituting into the matrix
A*(0,-1,1) = (0,-5, 5) = 5* (0,-1,1)
hmmm, OK
tyvm!
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could I get a check on my relative frequencies? I want to know if they’re correct so i can go ahead and calculate my cumulative frequencies. I’m horrible at rounding :/ I’m not sure what i’m supposed to be rounding to either
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If i remember correctly the mean means average. I know im supposed to be finding the mean of the ages, but i dont know how to start doing so when theyre intervals, or how im even supposed to in the first place.
they probably want you to use the middle of each interval
so like use 26 for the interval 24-28
But im supposed to give one answer. For the next interval 29-33 i assume the middle would b 31, but how does that cooralate to 26?
mean is to add up all the values and divide by total values right?
well there are 20 people who are 26
there are 17 people who are 31
etc
so add up all of those values
20 * 26 + 17 * 31 + ...
then divide by 144 at the end
i got 348/144 = 2.416666667 ( answer to 2 or more decimals) = 2.47?
nope
how did you get 348 then
i thought i was supposed to find the middle of each interval, then add all those intervals. thats from what i got from ur explanation at least D:
you need to multiply by the frequencies
consider this example
what is the average of the 1,1,1,1,2,2?
1....?
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can someone please check my answer
I also need hlep with this I've been stuck on it for a while
I found the POI but that's not what this question asks for
I found the derivitive of f(x)
You got a few of these wrong
Is 3 false and I wasn't sure if 2 was true or false since the second derivitive leads to acceleration
I then subbed in f'(x) into y after moving everything to one side
I can see your confusion on 2 with how you're describing it. But 2 would be false, I'd argue
do I have to inverse the reciprocal and then do y = mx+b?
You can prove 3 is true by differentiating $f(x)=\sum_{k=0}^n a_k x^k$
SWR
thenw hich ones would be wrong other than 2?
Let's start with 6.
ok for 6 how is it false?
Explain to me how it is true
oh wait we have to solve for the derivitive it'll be like x^2 to 2x so it wouldn't go in oposite direction
oh wait I just have to think it out properly to understand it
is there anythign else wrong there?
<@&286206848099549185>
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can i please get some hlep with this
!1q
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they dont
did you read carefully?
f is the outer function
g is the inner function
h is f(g(x))
oh then why is it giving me h
because it wants you to find g??
some I am plugging g into h?
why
sure
the answer is then x^5
that is f
right
it wants g
but it give mes me g already
no it doesnt
g(x)
just because the answer is already there now doesnt mean it was given
okay I don't get it
I've been solving these problems by plugging in
f of g
okay f equation
plug g
then?
that should be the answer
why would that be the answer
because I plugged to solve the equation
okay how do I find g
what is h
(x+5)^5
which is equal to what
I plug into that
no
(x^5)+5)^5
that's what I have been doing lol
back it up
this is h, what is h equal to also
h(x)= (x+5)^5
no thats just f
f o g is (g(x))^5
(g(x))^5=(x+5)^5
if a^c=b^c then a=b
so g(x)=x+5
equal what
yeah
I am reading you are not explaing
i very much am
then tell me how f suddenly becomes g
thats me saying thats not the answer, that is just f
and now it's also G?
i never said it was g
yes
WHERE DO I GET G
you are finding g, my word
just say f(g)=g^5
that is it for now
as ive been saying since the start
okay so f and g are the same thing?
no
I don't understand
why do you think thats what im saying, i dont get it
i dont even know what youre talking about, g is just g for now until we find what g actually is as a function
f( g )= g^5
g=(x)
?????????
okay we start with g=(x) correct
no, where did that come from
doesnt say that anywhere
find the inner function g(x)
yeah, that doesnt say g=(x)
plug g into f(x)=x^5
means there is a function g with input x
again, yes
I think we're not understanding on the variable
g isnt a variable
you seem to think whenever i say f(g)=g^5 that im saying g=f
and i dont see how
slow down
if i said f(2)=2^5 would that mean 2=f?
go back
to where
f(g)=g^5
okay
we are not understanding the variable
there are no variables there
the letter
f and g are functions
how
this makes no logical sense to me at all
f(g)=g^5 or f(g)=x^5
the only way f(g)=x^5 is if g(x)=x
and we know that f(g) is not x^5
we just know f(g)=g^5
=h
okay you're suppose to use g instead of x
that's why you kept saying it was f not g
even though g=x which is also technically correct
but anyways it equals h
where does the exponent go on H
thats just a dodgy and misleading way to write that, but i digress
well I am trying to get on the same page but it is interchangeable
g^5=(x+5)^5
where does ^5 go
its pretty obvious the bases must be equal if the exponents are the same, if a^5=b^5 then obviously a=b
if you dont like that then just take the 5th root of both sides
I've never heard of either but basically this would explain it a^5=b^5 then obviously a=b
Okay thank you lol
the variable thing though lmao
so unfortunate
lmaaaooo
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PLEAAAAAAAAAASE
log base what
Log base e
so
yes
IM the 1 FOR YOE
wdym like
what does lnx mean
x=e
as a log
how tf do you konw this
how do you not
i guess math is not my favorite
this is something you should’ve learned like 2 years ago
yeah and i did i just got bad memory
i did do precalc
wow theres a buildup to calc
im listening to funky town by alvin and the chipmunks
well logs are just functions that are the inverse of exponentials
they tell you the exponent needed to raise a base to to get a certain result
get funky
oh ok
my calves jsut grew 5 inches
which one am i
need that
you tell me
realistically Im left realistically im the right
🤔
i was out here playing games
top of the morning
i’ll keep ya best interest
🫱🏻🫲🏽
why are the chipettes built to be the chipmunks types this is actual patriarchy
not sure that’s how it works
Oh
sorry
the middle one is alvin’s counterpart
what is lne
1
why
why
look at them
the fat one mirrors theo
and tall nerdy one is just counterpart to simon
simons literally u but whatever
🙏🏻👍🏻
I HATE THIS SO MUCH THIS MAKES ME MAD
probably understands logs
they’re chipmunks
actual sexism
do it then
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bruh u aint gonna ask to come watch
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why does nothing come up with this eqn
lets juist say we input x=1
shouldnt y=-2
etc
Well yes but what if you put in x=2/2
Then maybe it’s positive 2?
Negative bases are already a bit ambiguous for rational numbers
But then they’re completely undefined for some of them
And undefined for every irrational number
but should they still graph every possibility for every x input
🤷♂️
because
x can have an infinite number of values
and for many of those values, the equation just cannot be graphed
such as what value for example?
Like
lets say
1/2?
When we're computing like
(-2)^x, we're essentially finding the square root of a negative number
which is not defined in the real numbers
You can't really square root a negative number now can you?
Unless you go onto the complex plane
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wait wouldnt that just be a restriction tho
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The answer I got isn’t in the question. Can anyone tell me what did i do wrong?
<@&286206848099549185>
You haven't even calculated any eigenvectors in your work
Oh how do i calculate them?
You can check your notes or youtube for that.
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i know i have to use tangent but im not sure how to solve it
would i just take 23/404 then take the inverse of tan to get the angle?
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I have a deck of 30 cards. I am trying to pick a magic card. I can choose any of the cards in my hand. I am given two options:
-
I have 5 cards in my hand and there are 8 magic cards in my deck
-
I have 7 cards in my hand but there are only 5 magic cards in my deck
Which option has the higher chance to have a magic card in your hand?
For number 1, how many ways of choosing the cards are there in total?
5 random cards drawn from the 30 with 8 of those 30 being the card I want
Yeah so can you express that as n choose r?
I'm not sure. My area of knowledge is low when it comes to probability
All magic cards are equal and the other 22 cards don't matter
More magic cards would be better, but I'm trying to keep it simple, at least at first
Okay so that's 30 choose 5
Or $\frac{30!}{5! (30 - 5)!}$
Have you not learned about combinations (and permutations)
south
It has come up vaguely but I haven't done much in the way of probability
Yeah then you probably don't have the knowledge to answer this question
That's why I hope someone can help me
In this video, we cover, step by step, one of the basic types of combination problems; selecting groups based on conditional criteria using playing cards. If you are in an intro stats or finite math course you WILL see this type of problem. I walk you through step by step.
If you are having problems in a course, please stay positive and keep yo...
Watch this video then
Thanks. Checking it out. I should specify a few things. This isn't for a class. This is my own curiosity as applied to a video game trying to decide between two options the game gives me. If the idea is to lead me to the answer rather than tell me, I'm happy to do so
Ah okay cause it sounded like a textbook problem
So the way you do it is that you find the denominator first, the total number of ways
And then you find how many ways you can choose the magic cards, so 8 magic cards and you choose 5
Ha, I was going for that rather than trying to explain the video game. It's Battle Network 2, but I'll spare you the details unless you want to know and instead focus on the math
So that's the total number of hands of 5 possible? 30 choose 5?
All magic cards are equal here, so it's not order based
So let's see
Ah wait it's much easier to find the probability that you don't have any magic cards
So it's a combination not permutation
And then do 1 - that
Ah, yes! That's often how I go about these
Ah, so let's see. First draw is 25/30 then 24/29
So all that multipled together and subtract that from 1?
So it's (22 choose 5)/(30 choose 5)
22 of the cards are not magical, and 22 choose 5 is the number of ways you could choose 5 cards that are not magical
(meaning the first fractions like that)
I think this also works, so yeah 25/30 * 24/29 * 23/28 * 22/27 * 21/26
,w (22 choose 5)/(30 choose 5)
Gotcha!
This is the way I generally go about doing probability questions, breaking it down step by step rather than trying to memorize these formulas. It's why I like other areas if math way more
,w 22/30 * 21/29 * 20/28 * 19/27 * 18/26
Yes they give the same answer, just started with 25 by accident
So you would need 1 minus that
1 - 209/1131
And then for 2 you would have:
,w 25/30 * 24/29 * 23/28 * 22/27 * 21/26 * 20/25 * 19/24
,w 25/30 * 24/29 * 23/28 * 22/27 * 21/26 * 20/25 * 19/24
1 minus that
Ah, a bit worse
So 1 - 0.236 or around 0.764
Aha
I see. But they're quite close. Now, what if we expand it to say "the more magic cards, the better"?
I'm not sure if we can really rigidly define that
Ah, wait. Expected value!
Which option gives the larger expected value of magic cards in the hand?
Well the expected value just depends on the probability and the number of trials
So if you keep the number of trials the same
The larger expected value is just whatever probability is larger
Since the probability is fixed each time
Right. So trials isn't relevant. But now how many magic cards are in the hand is relevant rather than just having at least one
This is when you would need to calculate it
Yes
Okay, cool. That makes sense
It depends on the number of cards in your hand, the number of magic cards in the deck
As well as the number of cards in the deck
Gotcha
(expectation isn't the only thing you can ask of it! you can ask about variance, skewness etc)
For more information look up the hypergeometric distribution
Hyper what now? Gotcha, I'll see what that is
it's a name for the set up you have
Ah, wow
When you're choosing objects without replacement
There's a general formula actually
there are many very common set ups so we give it names
so it's easier to talk about
Ah, yes!
For sure. Very mathy
That sounds sarcastic but I mean it
I know about other non probability areas of math so I get the idea of having set ups
someone asked me recently about how to find the probabiliy/expected number of trials needed to get a full collection or near full collection from a random population
it's very hard to try do this but if you've seen a problem like this it's just a variant of what's called the coupon collector's problem
and a lot is already known about this problem
so the name is very good for being able to refer to the exact/similar set up and so you dont have to go through the maths if someone else already has, and you just want an answer
Ah, right. I still want to know the basic idea of how it's found, but I find myself getting lost for probability in particular unless I can see every small step like how I was working on the initial problem
Also, I love that name
I think I get the basic idea of hypergeometric distributions. It seems that it's for finding an exact amount, like 2 magic cards for my example. How would I convert this to expected value?
I see that adding up x=1 , x=2, ..., x=5 would give me the probability for option 1 in the initial question
there's just a formula for the expected value of a hyper geometric distribution
In probability theory and statistics, the hypergeometric distribution is a discrete probability distribution that describes the probability of k{\displaystyle k} successes (random draws for which the object drawn has a specified feature) in n{\displaystyle n} draws, without replacement, from a finite population of size N{\displaystyle N} that co...
look on the right side
there's one that says "mean"
Ah, wow. It somehow ends up being n * K/N? Seems a lot simpler than I would expect it would simplify to
So ours would be 5x8/30 for our option 1, or about 1.33 magic cards per hand?
Option 2 would be 7x5/30,which is 7/6 or about 1.16 and thus worse for this as well?
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im pretty sure $3x^2 dx = x^3 + C$ but idk what to do after that
i thought i had to substitute 1 - 6 into x and add all of them
but thats the wrong answer
wakamole
$$\int_1^6 3x^2 \dd{x} = x^3\eval_1^6$$
$$[F(x)]\eval_a^b = F(b) - F(a)$$
ℝαμΩℕωⅤ
you'd put it for indefininite integrals
whats that
integrals without bounds or infinite bounds
technically there's a C when doing indefinite integrals
there's just no issue whether you include it since it ends up getting cancelled when subtracting
what concerns do you have with this
would you make it $x^{9/5}$?
wakamole
not quite
(yes, but you need a coefficient)
so $5/9 x^{9/5} + C$
wakamole
yeah (btw use $\frac{5}{9}$
هايلي
now do the bounds
the bounds were just 1 and 0
so its 5/9
i dont get this one
whaats the difference between antiderivative and an integral?
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It marked my answer wrong, what am i doing wrong?
i also tried y/2 for the y lower bound
well your bounds right now describe a rectangle
and that region is very much not rectangular
mhm
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The help
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can someone help me with this question?
not sure where to start
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@lean cave Has your question been resolved?
well since cos(nx) is well defined on all R, u can tell that it is integrable on R right?
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why is this not the answer
i thought the 0.9 was the c
and im supposed to find the z
because this was the other problem on this one
The differences between these questions are subtle, but important
The "other" question is asking you to highlight the area (probability) where z < -1.7
The current question is saying "there's an area (probability) of size 0.9. It's between which two values?"
ohhhhh ok
hmm
yeah im still a bit confused on how exactly to solve
im not great at stats
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can u help me with this applications of integration
idk what to do help
what have you tried
looks right
@cold fulcrum Has your question been resolved?
how abt this, the second one
so we don’t really need the absolute value here
we just need to do the right function minus the left function
the bounds are correct btw
alr, thanks a lot
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is sinxcosx/1 + cos^2x = cotx ?
redo your somplification for the denom
= 2sinxcosx / 1 - 2cos^2x - 1
= 2sinxcosx / 2 + 2cos^2x
= 2sinxcosx / 2(1 + cos^2x)
= sinxcosx / 1 + cos^2x
wait that should be negative
2 - 2cos^2x
yup sinx^2, and then the equation will simplify to cosx/sinx which is cotx
the sign was my mistake
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Are there any inf series that this rule wouldn't apply for?
I'd say it wouldn't work for an alternating series, no?
it's just a definition, anything works here
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Hey does anyone know if wolframalpha has an expansion system for quaternions like it does for complex numbers?
Like for complex, I can just run complexExpand() to convert a complex formula into algebra
I am confused on this question, its not for school obviously but it seems so simple:
red is a cosine wave of the blue circle, the purple is tangent to y=-1, the red cosine wave, and the blue circle, what is the radius and center of the purple circle?
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This channel is already occupied >_>
use an available one
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.close cause no ones bothering to give me anything
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Finding the derivative of 3(cscx)^(3/2). Im confident with my chain rule differentiations and Im confused where I went wrong comparing what I got to my solutions manual
Like I do not understand the transition from the second to last step to the last step in the answer key
do u get chain rule?
yeah pretty good i think
i dont get what’s going on here tho
like
y’ = n(u)^n-1 right
so 3/2 - 1 = 1/2
which makes sense
but why does it go back to ^3/2???
cuz csc is to the power of 1
(csc(x))^1/2*(csc(x))^1
so (csc(x))^(1/2+1)
so its 3/2
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whats x referring to
the smaller arc
the equation for the angle outside of the circle is
1/2 (big arc - small)
right
how do u solve for x from that
no
its refering to the arc degree
on the answer key it says x = 120
no work tho
doesnt make sense
this would give x =120
tho
this is wrong
ok
yup
and x/2
sum all and equate 180
morning here but gn anyways
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how to prove that x²+4x+7 has no zero?
Like the process to start without the quadratic equation
without using discriminant part
Can you find the minimum?
@vocal oak Has your question been resolved?
The quadratic
If the minimum of the quadratic is positive then the entire quadratic must be positive
i couldnt understand
What does it mean for a quadratic to have a zero graphically
it should cut the x axis
Ok so what happens if the lowest point on the graph is above the x axis?
Will it ever cross the x axis?
no
but the real problem is
i need to prove algebraically
i know the graphical method
Yes you can algebraically find the minimum and show its positive
And by definition if the minimum is positive every other point is positive so no point is zero, aka no zeros
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Need help finding X
Idk what that is