#help-13

1 messages · Page 266 of 1

limpid brook
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and under the square root its gonna be a negative

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4 = a
b = 2
c = -7

plucky owl
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How did you get that?

limpid brook
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because its 4-112

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(2)^2 - 4(4)(-7)

plucky owl
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And -4(4)(-7) = 112

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Plug that into a calculator, you'll see

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,w (2)^2 - 4(4)(-7)

wraith daggerBOT
limpid brook
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OH WOMG

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UGH

plucky owl
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Oh 116

limpid brook
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BRO MY MATH BRAIN IS NOT WORKING

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OBVI

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I KNEW THIS.

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AHHHH

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ok thanks. :)

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.close

cedar kilnBOT
#
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dreamy void
#

$$\text{Hey guys, can anybody tell me why my other approach doesn't work out?}$$
$$\text{The task is the following:}$$

$$\int \int_A (4x-6y) : dx dy \text{ and } D = {1 \leq x^2 + y^2 \leq 4 : | : x \geq 0 }$$

$$\text{I figured out the right answer would be this Integral:}$$

$$\int_{-2}^{2} \int_{0}^{\sqrt{4-y^2}} (4x-6y) : dx dy - \int_{-1}^{1} \int_{0}^{\sqrt{1-y^2}} (4x-6y) : dx dy = \frac{56}{3}$$

$$\text{But why wouldn't I get the same result with the following Integral?}$$
$$\text{Is it because due to the bounds that too much area will be added up or some?}$$

$$\int_{-2}^{2} \int_{\sqrt{1-y^2}}^{\sqrt{4-y^2}} (4x-6y) : dx dy = 24$$

wraith daggerBOT
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adonhs

dreamy void
wraith jolt
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wouldnt you have to split the second integral into two parts for y?

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as in -2 to -1 and 1 to 2

dreamy void
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i hoped you were right, but somehow wolfram gives me 12 as a result

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,w Integrate[4x-6y,{y,1,2},{x,Sqrt[1-y^2],Sqrt[4-y^2]}]+Integrate[4x-6y,{y,-2,-1},{x,Sqrt[1-y^2],Sqrt[4-y^2]}]

wraith jolt
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hmmm

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this is why polar coordinates are nice lol

dreamy void
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yeah i know about this

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i was just wondering what my mistake is

wraith jolt
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yeah im trying to find it too

eager parcel
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oh hell no

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that just gave me like

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flashbacks

wraith jolt
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what im thinking about is breaking the correct integral up into parts

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like making the -2 to 2 as -2 to 0 and 0 to 2 and similarly for -1 to 1

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maybe if you think about it visually, first integrating from boundaries of the two disks then from -2 to 2 would give you an extra area of that small semicircle

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so subtracting the integral from -1 to 1 should work

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,w Integrate[4x-6y,{y,-2,2},{x,Sqrt[1-y^2],Sqrt[4-y^2]}]-Integrate[4x-6y,{y,-1,1},{x,Sqrt[1-y^2],Sqrt[4-y^2]}]

wraith jolt
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,w Integrate[4x-6y,{y,-2,2},{x,Sqrt[1-y^2],Sqrt[4-y^2]}]-Integrate[4x-6y,{y,-1,1},{x,Sqrt[0],Sqrt[1-y^2]}]

dreamy void
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seems like it's getting more complicated

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maybe my second approach just doesnt work out

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that's technically the other approach with the only difference being the first integral that the lower bound is also 0

wraith jolt
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yeah idk how to fix it

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i know something is being overcounted

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idk why the last integral isnt working

dreamy void
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😂

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i am gonna ask my professor then thanks for the help anyway

wraith jolt
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yw gl

dreamy void
wraith jolt
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i suspect its because only the "y area" is being counted if that makes sense

dreamy void
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i dont understand what you mean, can you elaborate?

wraith jolt
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im in bed so i cant draw

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but i think you know that what you do is you're taking this area in the x axis and sweeping from the green semicircle to the blue semicircle

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and then you go to the y axis and you say -2 to 2 which is represented by the purple lines

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the problem here is you are counting this extra green part but only in the y direction

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maybe this is better

dreamy void
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but that would mean i should subtract the small circle

wraith jolt
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it would mean that if the small circle was counted in both directions

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but it was only counted in the y direction

dreamy void
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i'm currently trying to make sense of what's actually bein integrated, but i just can't lol but i appreciate your drawing

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i just dont understand why this happens

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because i thought due to the x direction being restricted, i thought the blue arrows should stop...

wraith daggerBOT
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adonhs

wraith jolt
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but now you have an x in the integrand and the bounds lol

dreamy void
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nahthis doesnt make sense

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I would have to need 3 bounds if that makes sense

wraith jolt
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i mean i might be wrong honestly

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cartesian + circles will always get u in some weird nasty shit and its 5am so im not at 100%

dreamy void
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So i am wondering if you are from Germany or a neighbor

wraith jolt
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yeah im near u

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nvm

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i figured it out

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,w Integrate[4x-6y,{y,-1,1},{x,Sqrt[1-y^2],Sqrt[4-y^2]}]+Integrate[4x-6y,{y,-2,-1},{x,Sqrt[0],Sqrt[4-y^2]}]+Integrate[4x-6y,{y,1,2},{x,Sqrt[0],Sqrt[4-y^2

wraith jolt
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you were doing this i believe

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the integral i just sent fixes that

dreamy void
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I see what you did

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so it basically works between -1 and 1

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but if it goes more it seems kinda to not work

wraith jolt
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yeah because the bottom x bound is only defined there

wraith jolt
dreamy void
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i also noticed

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,w Integrate[4x-6y,{y,-1,1.5},{x,Sqrt[1-y^2],Sqrt[4-y^2]}]

dreamy void
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yeah i think the mistake lies also in that the moment it goes further from 1 or -1

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it kinda starts messing

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because it probably doesnt make sense

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as the smaller circle is not defined for further y > 1 or y < -1

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if that makes also sense

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but still thanks for your help though seems to make sense a bit now

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i am curious what my professor has to say

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dense kelp
cedar kilnBOT
dense kelp
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how to fill in the missing terms

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arthimitec sequence btw

candid mason
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So what is the general formula for a arithmetic sequence

dense kelp
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gotchu

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oh wait

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U solve it by a system of equations 🙈😭🤣💀🤦‍♂️

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thanks for reminding me

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have a good one

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wide mortar
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I need help with my assignment,

Context: i have an equation (with the solution), but I have an doubt in one of the steps in that solution

So in the photo 1 is the equation
And photo 2 line 4 is the step where i have the doubt in calculation, how did it happen? Can someone explain me the logic between the calculation in line 3 and 4 with examples

wide mortar
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(please don't mind my bad handwriting).

slim gorge
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correct?

slim gorge
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yeah so basically what you did by splitting it up is just trying to factor by grouping

wide mortar
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I'm very bad at factoring.

slim gorge
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x^2 + 18x - 19 = x^2 + 19x - x -19 = x(x+19) - (x+19) = (x-1)(x+19)

wide mortar
slim gorge
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ah ouch

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yeah basically the whole point is to factor out (x-1) so that when plugging in 1 you don't have the limitation of the denominator

wide mortar
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i guess i need to learn how to factor again..

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Thank you for your help.

slim gorge
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ofc

wide mortar
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paper cloud
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is there a consistent step by step way to do this type of problem or is it just memorizing the unit circle and every possible sine cosine and tangent of each angle?

upper abyss
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Memorization

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Unit circle has a ton of patterns though

paper cloud
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so would you just do trial and error at this point?

upper abyss
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Go memorize the unit circle

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Find guides on how to best do it

paper cloud
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one last question, is the range (-pi/2, pi/2) the same as (pi/2, 3pi/2)?

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crimson sedge
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i got till integral tan(pi/4-x)dx

cedar kilnBOT
crimson sedge
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bit confused after that

lyric narwhal
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u=tan(pi/4-x)

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kind patio
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i have a conceptual doubt if we're given 2 general curves a1x^2+2h1xy+b1y^2+2g1x+2f1y+c etc then can we homogenize them in some way to get the pair of lines passing through their point of intersection and origin

lyric narwhal
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Two second degree curves can have more than 2 intersection points

kind patio
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ah ok

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i was wondering if i had gotten the ans in this by accident

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i had been able to homogenize the two curves directly

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wondered if it was correct by just coincidence

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@kind patio Has your question been resolved?

kind patio
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<@&286206848099549185>

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tall reef
cedar kilnBOT
tall reef
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i need help with b

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i tried 1/2 pi r-squared * height

summer pine
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then?

tall reef
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which got me to 10.606

summer pine
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try calculating area of the base semicircle and multiply that by height

summer pine
tall reef
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yeah

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is the teacher wrong or am i?

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cause i tried asking my friends but they also got 10. smth

summer pine
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wait let me calculate on paper

tall reef
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okay !

summer pine
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bruh

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i am getting 10.6

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what did you take as r and h?

tall reef
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i did r as 1.5 and h as 3

summer pine
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what did you get in fraction form

queen marlin
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26.67 is definitely wrong

summer pine
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1/2 * pi * 3/2 * 3/2 * 3

queen marlin
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imagine a cube of side 3 encasing ur tank, that would have a volume of clearly more than double your tank, and itd be equal to 3x3x3=27

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26.67 being that close to 27 is an anomaly

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thats not right

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10.6 is the right answer

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ur teacher is probably wrong

tall reef
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omg thank god

summer pine
tall reef
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i swear she is pulling numbers from her ass

summer pine
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as the width is radius

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did you understood?

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understand*

queen marlin
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im imagining a cube not a parallelepiped to rub insult to injury

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thats why i said more than double, i just took a 3x3x3

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to show how ridiculous 26.67 is

tall reef
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xD

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okay thank you, i was stressing myself out from this

summer pine
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A century after Eudoxus, Archimedes found the first good approximation of π: 31071 < π < 317. He achieved this by approximating a circle with a 96-sided polygon (see animation).

summer pine
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do you know maths full form?

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Mentally Affected Teacher Harassing Students

tall reef
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😭

summer pine
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ok then bye.

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.close

tall reef
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lol alright

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.close

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twilit star
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Hello, can someone explain to me what is the required in this question?

twilit star
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like is X matrix of 3x5 or what? and what is the first 3x3 matrix

peak minnow
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u are to find the matrix X

feral juniper
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solve this using a general matrix X

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and solve for the coefficients

peak minnow
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or u could shift the 3x3 matrix to right hand side , it would change into A^-1

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and then multiply to find X

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AX = B
X = A^-1 B

twilit star
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so the first matrix is multiplied with X(the matrix I should find) and results in the RHS of the equation matrix?

peak minnow
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yea

twilit star
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oh got it, and X is for sure a matrix? couldnt be an eigenvector or something

peak minnow
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i think so (i havent studied eigenvectors tho)

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i mean if it says matrix equation , then X is matrix

twilit star
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alright thanks for the help :).

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jagged holly
#

I can't seem to understand how you can pass the limit outside the expectation

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#

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void sand
#

this looks like probability theory?

jagged holly
#

yea this is time series

void sand
jagged holly
#

but i think this requires something from measure thry

void sand
jagged holly
#

ight ty

void sand
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faint mango
#

A conservative vector field is given by
F=(-z-1)i+(-2y+2)j+(-x-1)k
answer give 2 potential function for F

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#

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junior flame
#

.reopen

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radiant shadow
#

the answer is

-5/4

and i just dont understand where i went wrong??? i did everything right??

radiant shadow
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☹️

peak minnow
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$$\cdot = \times$$

wraith daggerBOT
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JustToPro

spark talon
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how do you get from -8*6x = 5 to 6x = -8+5

peak minnow
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u multiply the fractions and then u can cross multily

peak minnow
spark talon
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yeah ik but he should spot it himself xD

radiant shadow
# spark talon how do you get from -8*6x = 5 to 6x = -8+5

well i was taught that once i have
-8*6x = 5
im supposed to put the ones with x's or just x's in general to the left side
and the "normal" numbers to the other

wait..... when i take numbers from one side to the other im supposed to change minus to plus
let me count it again and notify yall if i get it correct

spark talon
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nah you did a mistake before that even

radiant shadow
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i did???

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whatd i do wrong

spark talon
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ah no nvm im dumb

radiant shadow
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damn wait should i multiply the

-8*6x and then do what i was taught? or should i just start moving the numbers? but that doesnt make much sense

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neither make sense

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im lost

spark talon
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what do you do to go from 2x to x

radiant shadow
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divided by 2? i think?

spark talon
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yes so what do you do to go from -8 * 6x to 6x

radiant shadow
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** i havent got the slightest clue in the world man **

peak minnow
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$$-\frac{8}{12} \cdot \frac{6x}{12} = \frac{5}{12}$$
here u can not remove the denominators and say its
$$-8 \cdot 6x = 5$$
both of them are not equal to each other

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that only works if u are adding or subtracting not when u are multiplying

wraith daggerBOT
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JustToPro

radiant shadow
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so i should multiply them? first?

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or what

spark talon
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ah oh man im really dumb didnt see that

peak minnow
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yes

spark talon
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ye

radiant shadow
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okokok ill try that rq

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thank you guys sm 🙏

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yall are legends

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nocturne saddle
#

heo

cedar kilnBOT
nocturne saddle
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Cool so doing some Lagrangian Mechanics type stuff:

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Q1 And Q2 done succesfully

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probably

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now

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heres my plot for Q3

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As this is what Q3 is asking

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so ive got theta vs t

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now how the hell

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do i get x versus y

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i tried

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alright so

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i think

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my goal is to plot it parametically

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and i will do some funky business

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to find the initial conditions x(0) and x'(0) using the fact that $x = \sin \theta$ and $\dot x = \cos \theta \dot \theta$

wraith daggerBOT
#

SollyPolly

nocturne saddle
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like my idea is that when t = 0 \theta = 0.2895

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so i just use that in $x(0) = sin(0.2895) \approx 0.2895$ and similary for $\dot x (0) = cos(0.2895) \times (\dot \theta (0) )$ and \dot \theta (0) is given

wraith daggerBOT
#

SollyPolly
Compile Error! Click the errors reaction for more information.
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cedar kilnBOT
#

@nocturne saddle Has your question been resolved?

cedar kilnBOT
#

@nocturne saddle Has your question been resolved?

cedar kilnBOT
#

@nocturne saddle Has your question been resolved?

cedar kilnBOT
#

@nocturne saddle Has your question been resolved?

cedar kilnBOT
#

@nocturne saddle Has your question been resolved?

cedar kilnBOT
#

@nocturne saddle Has your question been resolved?

cedar kilnBOT
#

@nocturne saddle Has your question been resolved?

fringe oasis
#

the dedication to answering no is admirable

nocturne saddle
#

Thanks!

next palm
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you managed to successfully plot theta with the initial conditions; why do you not just use that and insert that into the formula for x and y in dependence of theta

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it sounds like you#re trying to instead rewrite the ODE in terms of x and y and solve that, but if you already have a (numerical) solution for theta, that seems unnecessary

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sorry that you have not been getting any help for so long tho

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@nocturne saddle feel free to ping me when you're back

nocturne saddle
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omg

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i get what ur saying but like how do i do this

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ill check and see what mathematica is giving me later as an output

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as im really not sure how i would just put in the numerical solution into the equation

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not rlly seeing a value for theta other than the graph and the "scalar"

next palm
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you already have theta[t] as a function, right? within your variable sol

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I have to admit I really forget how to use mathematica for these things

nocturne saddle
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well this

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is solving for theta[t]

next palm
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The nice thing is that you don't need to do anything crazy anymore to your function theta[t], even if it was just stored as a list of numbers, you would just have to apply the transformation x(theta) = l * sin(theta) to it (and same for y)

nocturne saddle
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the first out is what it is. Ill hover over some stuff and see if i can plug in but need to get food

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yeah i see what u mean

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ty

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ill have a gander

next palm
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sorry that i can't give you the literal mathematica code hahaha but I'm sure you'll figure it out

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enjoy ur food

nocturne saddle
#

was kinda going insane. Someone else definitely said i should do this earlier but i had no idea what they meant

next palm
#

sometimes you don't see the forest for the trees ye

#

you'll work it out i'm confident

rare widget
#

hello

#

:}

#

can you help me with differencials?

next palm
#

it's best if u open your own help channel in one of the open ones

rare widget
#

how?

next palm
rare widget
#

ok

next palm
#

it comes with instructions!

nocturne saddle
#

.close

cedar kilnBOT
#
Channel closed

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next palm
#

@nocturne saddle did you do it?! i want a screenshot when you're done

nocturne saddle
#

oh nah not yet will probably look at it in 2hours or so

#

will dm or ping u when done if u like

next palm
#

sick

teal seal
#

The boys decided to measure the height of the hill. For this purpose, they marked two points on a flat area on the same side of the hill, 200 m apart. The top of the hill and the marked points lie in a plane perpendicular to the horizontal. From these points you can see the top of the hill at angles of 25° and 50°, respectively. Calculate the height of the hill?

cedar kilnBOT
#
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ivory finch
#

X has a PDF Clog(X) if 1 < x <= e and 0 otherwise. What's X's its support?

drowsy sage
#

Or whatever work you've done on the problem thusfar

#

holy shit, how's this channel 7 hours old?

#

is my side broken?

ivory finch
#

support of x is all the values of x that are non 0.

cedar kilnBOT
#

@ivory finch Has your question been resolved?

ivory finch
#

<@&286206848099549185>

cedar kilnBOT
#

@ivory finch Has your question been resolved?

cedar kilnBOT
#

@ivory finch Has your question been resolved?

cedar kilnBOT
#

@ivory finch Has your question been resolved?

cedar kilnBOT
#
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late quail
#

how do I solve for k when I got 2 variables?

late quail
#

if theres a point discontinuity the numerator and denominator has to cancel

#

but how will I end up with the answer?

jaunty delta
#

the question is wrong

fallen moat
#

note that by factor theorem,
if p(x) a polynomial is divisible by (x-k)
p(k)=0

late quail
#

(x-k)(x-2)/x-k

#

thats the factored form

fallen moat
late quail
#

our teacher did long division

#

but I feel like there's an easier way

late quail
#

so no multiple choices

fallen moat
late quail
#

assuming its multiple choice

#

i just try every answer?

#

and what answer am I looking for?

fallen moat
#

the easy way is
(x-k)(x-2)=x²-(2+k)x+6
so we can just guess from the answers,
oh (-2)×(-3) is 6, yea so k is 3

late quail
#

this is how I got the answer from google

fallen moat
#

since we know how to change from factored form to standard form

late quail
#

why does it say "must equal to 6"

fallen moat
#

e.g.
expand (x-k)(x-2), we have
x²-(2+k)x+2k

jaunty delta
#

this question is wrong

fallen moat
#

which we equate it with x²-(2+k)x+6

#

so k must be 3

jaunty delta
#

it already is discontinued at x = k

fallen moat
#

or 2k must be 6

late quail
#

yeah alright

#

thanks

gray fjord
#

@late quail type .close

cedar kilnBOT
#

@late quail Has your question been resolved?

cedar kilnBOT
#
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#
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#

Please don't occupy multiple help channels.

crimson delta
#

b-a=-(a-b)

#

and that should definitely be mentioned

cedar kilnBOT
#

@vocal robin Has your question been resolved?

crimson delta
#

well this equality is pretty obvious

#

its not an axiom

#

it follows from the usual rules of calculations

#

you dont have to completely reinvent the wheel everytime

cedar kilnBOT
#

@vocal robin Has your question been resolved?

#
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dense kelp
#

are ref angles always postive?

cedar kilnBOT
azure ridge
#

Yeah

#

It's the acute positive angle (afaik)

dense kelp
#

alright so if I get a negative angle from -230 and then I do -230+180 = -50, would I then just do |-50| = 50deg?

azure ridge
#

It's acute so yeah I think that'll work

dense kelp
#

alright thanks!

#

.close

upper ruin
#

Not quite

cedar kilnBOT
#
Channel closed

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dense kelp
#

.reopen

#

wdym

cedar kilnBOT
#

upper ruin
#

I mean, -50° means that you are in the 4th quadrant

azure ridge
#

I'm actually curious too

dense kelp
#

double checked @cuemath

#

my ans key is also 50degrees

#

they must abs the -50 deg

upper ruin
#

Ahn ok I've never heard this definitio

dense kelp
#

lol k

#

thanks

#

have a good one

#

.close

cedar kilnBOT
#
Channel closed

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upper ruin
#

It's the amplitude of the angle, it seems

dense kelp
#

ye

#

.reopen

#

how to find the ref angle of 31pi/9

cedar kilnBOT
#

dense kelp
#

@azure ridge

azure ridge
#

What's up

dense kelp
#

@upper ruin

azure ridge
#

let me -2pi that first

upper ruin
#

31π/9 rad = 31π/9 rad • 180° / π rad

dense kelp
#

-2pi is -360

#

why not 2pi-31pi/9

#

,calc(2pi-(31pi/9))

wraith daggerBOT
#

Result:

-4.5378560551853
azure ridge
#

yeah I mean add 18/9pi onto it

dense kelp
#

,calc(4pi/9)

wraith daggerBOT
#

Result:

1.3962634015955
dense kelp
#

nope

#

4pi/9 was the answewr lol

#

,calc(31pi/9*180/pi)

wraith daggerBOT
#

Result:

620
dense kelp
#

,calc(620-360)

wraith daggerBOT
#

Result:

260
dense kelp
#

?????????

#

I thought ref angles are acute tf

upper ruin
dense kelp
#

but ref angle suppose to be actute

upper ruin
#

Then they want 80° maybe

dense kelp
#

,calc(260-180)

wraith daggerBOT
#

Result:

80
azure ridge
#

Yeah actually it might be 260-180

dense kelp
#

wait the answer is 4pi/9

#

lemme convert it

azure ridge
#

80

dense kelp
#

,calc((4pi/9)*180/pi)

wraith daggerBOT
#

Result:

80
dense kelp
#

yep

#

I have to do 360 then 180 etc.

#

alr

#

thanks for the help @upper ruin and @azure ridge have a good one 😉

#

.close

cedar kilnBOT
#
Channel closed

Closed by @dense kelp

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dense kelp
#

,calc(pi/18*180/pi)

wraith daggerBOT
#

Result:

10
dense kelp
#

,calc(180/12)

wraith daggerBOT
#

Result:

15
dense kelp
#

,calc(-13*15)

wraith daggerBOT
#

Result:

-195
dense kelp
#

,calc(-195+180)

wraith daggerBOT
#

Result:

-15
dense kelp
#

,calc(-195+180)

wraith daggerBOT
#

Result:

-15
dense kelp
#

,calc(15*pi/180)

wraith daggerBOT
#

Result:

0.26179938779915
dense kelp
#

,calc(pi/12)

wraith daggerBOT
#

Result:

0.26179938779915
cedar kilnBOT
#
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dreamy junco
#

Can anyone explain to me how i can do this with full induction? i basically have to prove that the statement is true using full induction with n + 1 but idk how to do it

dreamy junco
#

elo`?

candid mason
#

So just do it.

#

I presume you have done the base case and the assumption

dreamy junco
#

i do it and i get stuck at k(k-1) = 1/3 * (n-1) n (n+1) + (n+1)

#

i did the first step of A(n) for n = 1 and proving that the base works

dreamy junco
candid mason
#

So decide which side you want to work on. Let's work on the LHS

#

Our assumption what is that

dreamy junco
#

lhs = left hand side?

candid mason
#

yep

dreamy junco
candid mason
#

sigma (1 to n) $k*(k-1) = 1/3 *(n-1) (n)(n+1)$

#

that is the assumption

#

Now what is the LHS for RTP (Required to prove step)

wraith daggerBOT
#

team132

upper ruin
#

$$\sum_{k=1}^n \ k(k-1) = \frac{1}{3} (n-1) (n)(n+1)$$

dreamy junco
#

what? if you put in n_0 = 1 it proves it no?

upper ruin
#

(Just to visualize better)

dreamy junco
#

0 = 0 comes out

#

thanks

candid mason
#

You need to prove the base case

#

Yes 0=0

dreamy junco
#

yes i did that already

#

yes for n = 1 it is correct

#

0 = 0

wraith daggerBOT
#

Alberto Z.

dreamy junco
#

how does one prove tho that n + 1 works?

upper ruin
#

Write the LHS with n+1 instead of n

candid mason
dreamy junco
#

thats the induction step

#

k ( k-1) + (n+1)

#

no?

candid mason
#

Your notation seems off

#

Where is the sigma

dreamy junco
#

SIGMA from k = 1 till n of k*(k-1) + (n+1)

candid mason
#

Oh I see what you are doing

#

I was expecting you would have the sigma go from 1 to n+1. All good

dreamy junco
#

no i skiped that step

#

SIGMA from k = 1 till n +1 of k*(k-1) == SIGMA from k = 1 till n of k*(k-1) + (n+1)

candid mason
#

Let start at the beginning I think you made an algebraic error

#

when k = n+1 we get (n+1)*n

dreamy junco
#

why k = n+1?

upper ruin
#

Seems you don't know what Sigma represents

dreamy junco
upper ruin
#

Do you know what $\sum_{k=1}^n k$ means? Write that explicitly

wraith daggerBOT
#

Alberto Z.

dreamy junco
#

Sigma from k = 1 till n = 3 of k:
1+2+3 = 6

upper ruin
#

Nice

dreamy junco
#

no?

#

noice

upper ruin
#

And what is $\sum_{k=1}^n k^2$ ? Write that explicitly

wraith daggerBOT
#

Alberto Z.

dreamy junco
#

if n = 3 then:
1^2+ 2^2+ 3^2 = 14?

upper ruin
#

Yep correct

#

So back to your exercise, what is $\sum_{k=1}^{n + 1}k(k-1)$ ? Write that in function of the inductive statement

wraith daggerBOT
#

Alberto Z.

upper ruin
dreamy junco
#

sooooo if we were to say SIGMA from k = 1 till n=3 of k^2 with n +1 it would be:

SIGMA from k = 1 till 3 of k^2 + (n+1)^2?

upper ruin
#

Nope

#

$\sum_{k=1}^{n + 1}k(k-1) = \sum_{k=1}^{n}k(k-1) + (n+1)•n$

wraith daggerBOT
#

Alberto Z.

upper ruin
#

Do you agree with this?

dreamy junco
#

n + 1 i get but why (n+1)*n

upper ruin
#

What is k(k-1) when k=n+1 ?

dreamy junco
#

ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh cause the function in of itself is n(n-1)

upper ruin
#

Yeah of course

dreamy junco
upper ruin
#

Yep

dreamy junco
#

bruhhhh shit makes SO much sense right now

#

wait let me give it another shot and i will send you the result

dreamy junco
upper ruin
#

I don't understand that (n+1) at the end, I mean where does it come from?

dreamy junco
upper ruin
# dreamy junco

Yes this is correct, which is also what I wrote previously

dreamy junco
upper ruin
#

No

dreamy junco
upper ruin
#

That was my $a_{n+1}$

wraith daggerBOT
#

Alberto Z.

upper ruin
#

Not simply n+1

#

In our exercise $a_k = k(k-1)$

wraith daggerBOT
#

Alberto Z.

dreamy junco
upper ruin
#

Now, it's correct yes

#

You are now left to prove that LHS actually equals RHS, and you need the inductive hypothesis

dreamy junco
#

which means

upper ruin
dreamy junco
#

yes

#

oh i figured it out

#

danke

#

exit

#

end

upper ruin
#

.close

cedar kilnBOT
#
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#
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crimson sedge
cedar kilnBOT
crimson sedge
#

Can someone explain me this,
im not getting sheeeeet

candid mason
#

What don't you get?

#

The main thing is the chain rule

crimson sedge
#

I know the chain rule

#

But I dont understand how that is applied here

#

u.dv/dx . v.du/dx

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

candid mason
# crimson sedge u.dv/dx . v.du/dx

It is not clear what your question you referring. What you have written though looks like the product rule, except there is no plus sign

crimson sedge
#

Its all good i think

#

Im fine

#

.close

cedar kilnBOT
#
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nocturne sinew
#

how do i find the zero points of a function like f(x) = x^3 + x^2 + 7

low vine
#

First find a number by trick and trial

#

Here -2 satisfies it

#

Now divide the cubic by x+2

mental trail
#

Without checking f(-2) is odd

nocturne sinew
low vine
mental trail
mental trail
#

f(-2) is odd and thus cannot be 0

#

even+even+odd = odd

nocturne sinew
mental trail
#

Its exact value is like f(-2) = 3

low vine
#

But if u put x as -2 it gives zero no?

nocturne sinew
#

it’s prob gonna be something like x^3 + 2x^ + x

mental trail
#

-8+4+7 = 3

low vine
#

-8+1+7=0

#

Ohhh

#

Yeahmb

nocturne sinew
#

not 1

low vine
#

Mb

#

I was wrong

mental trail
#

,w x^3+x^2+7=0

delicate elm
#

Also by rational root theorem, there are no rational roots for that polynomial

mental trail
#

But for curiosity, here's how you do Cardan's method :

#

!occupied

cedar kilnBOT
#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

mental trail
delicate elm
#

Its the same as solving equations, but you have to flip the inequality sign in some cases, such as multiplying or dividing by a negative number

mental trail
#

Then, using the identity (...+...)³ = ..., you can rewrite this in the form y³+py = q where y = x+b/3 and p and q are coefficients

mental trail
nocturne sinew
#

i haven’t had any of that yet so i assume it won’t be part of my class test

#

but ty for ur help

mental trail
#

Here's the real root y

#

Anyways as you can tell

nocturne sinew
#

it’s also way to long

mental trail
#

This will NOT be in your test opencry

nocturne sinew
#

for like a 30 min test

#

i have another question

#

can i solve a 2x4 matrix

#

that questions bad

#

i’ll use an example

#

if i’m meant to find the function for a 3rd degree function and i only have 2 points

#

is it possible to find the function

delicate elm
#

Probably not in general

mental trail
nocturne sinew
#

for a 3rd degree function i will always need 4 points right?

mental trail
#

More points = unicity but not existence

nocturne sinew
#

ok thanks so much im prepared now

mental trail
#

Less points = existence but not unicity

nocturne sinew
#

okay thanks

cedar kilnBOT
#

@nocturne sinew Has your question been resolved?

cedar kilnBOT
#
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topaz saddle
#

can someone please explain if im doing this correctly

topaz saddle
#

or explain how i would go about doing the inductive step correctly, i feel like im missing smth

#

<@&286206848099549185>

cedar kilnBOT
#

@topaz saddle Has your question been resolved?

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#

@topaz saddle Has your question been resolved?

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shut jolt
#

Hey, I have a camera mounted somewhere in 3d space at a known location. It is running obj detection to look at a circular object laying flat on the floor. The result I get from the camera is 4 vertices representing the bounding box of the object. I was wondering how, from this information, I can get the position of the center of the circle on the plane that the object is laying on.

shut jolt
#

So, this is how the camera view might look like. Btw, I converted the pixel locations of the verticies to yaw and pitch using the camera intrinsics because that might make the calculation easier. My inuition told me to calculate the xy distance to each of the points with the yaw and pitch via trig but this implementation didn't work great because you have to assume a height off the ground for the circle, and the circle has a thickness. I was wondering if anyone knows how to do this a better way.

cedar kilnBOT
#

@shut jolt Has your question been resolved?

main needle
#

what's that about the circle thickness? it should be the center of the bounding rectangle so yea you'd do tangent() of the yaw/pitch coordinates with the height of the camera at the top left and bottom right of the box and take the average

shut jolt
#

with the height of the camera at the top left and bottom right
Sorry I don't understand this part

#

To do the tangent, I thought you needed camera height - circle thickness for one of the sides of the triangle?

main needle
#

like this picture

#

factoring the circle thickness into the height would give you a big 3d geometry problem that might be overcomplicating it? depends on the scenario

cedar kilnBOT
#
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shut jolt
#

.reopen

cedar kilnBOT
#

shut jolt
#

factoring the circle thickness into the height would give you a big 3d geometry problem that might be overcomplicating it? depends on the scenario
That's definitely true

#

When I tried it before, I was just using a single point which was dumb so I'll reapproach the problem using all 4 points and see if it's better

#

Thanks

cedar kilnBOT
#

@shut jolt Has your question been resolved?

#
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cedar kilnBOT
#

@marsh nebula Has your question been resolved?

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@marsh nebula Has your question been resolved?

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@marsh nebula Has your question been resolved?

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@marsh nebula Has your question been resolved?

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@marsh nebula Has your question been resolved?

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waxen hollow
cedar kilnBOT
waxen hollow
#

i need help with this question

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ive done the synthetic division correct

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but the answer is mine but multiply by 1/3

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except for the remainder

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under is the correct answer

coral jewel
#

you might want to use expansion synthetic division for non-monic polynomial divisor

waxen hollow
#

non monic?

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because its kissing x^1?

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missing

coral jewel
waxen hollow
#

word but i just seen a video of a guy just using a fraction

coral jewel
#

the usual synthetic division only works on monic divisor like x-1 or x+3

waxen hollow
#

i used 1/3

coral jewel
#

but for 3x-1, there are nuances

waxen hollow
#

ok ill have a look at what expansion synthetic division is

coral jewel
#

this should be your setup

waxen hollow
#

o my bad

coral jewel
#

In algebra, synthetic division is a method for manually performing Euclidean division of polynomials, with less writing and fewer calculations than long division.
It is mostly taught for division by linear monic polynomials (known as Ruffini's rule), but the method can be generalized to division by any polynomial.
The advantages of synthetic div...

waxen hollow
#

wait

coral jewel
#

refer to Expanded synthetic division - For non-monic divisors section

waxen hollow
#

can the remainder be rewritten as 27/(55(x-2))

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or is it 55/x-2

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@coral jewel thanks solved it

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just one more question

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can you factorise x^2-1 out of an equation with synthetic division

cedar kilnBOT
#

@waxen hollow Has your question been resolved?

cedar kilnBOT
#
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small cloak
#

no idea on how to solve this

cedar kilnBOT
slow jewel
#

Try finding the slope at the point given

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And then use the point slope form to find the equation of the line

small cloak
#

slope is = e^x

slow jewel
#

Correct

small cloak
#

what do i do next?

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i do not have an x value

slow jewel
#

The point given is k,e^k

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k is the x value

small cloak
#

soo e^k

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then what

slow jewel
#

Yeah

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That's the slope

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Now you have a point and you have a slope

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So find the equation of the line

small cloak
#

so y-1/2 = e^k ( x -k )?

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i am not sure onw hat to do

slow jewel
#

I just realised, if you know the y=mx+c form then calculation is a bit easier ig

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So, do you?

small cloak
#

yes

slow jewel
#

Cool

small cloak
#

y=e^k x + 1/2

slow jewel
#

c is the y intercept

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Yeah

small cloak
#

still idk how to solve

slow jewel
#

This line also passes through the point k,e^k

small cloak
#

so e^k = ke^k+1/2?

slow jewel
#

Yeah

small cloak
#

thank you

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it was easier than i thought

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idk why i complicate stuff

slow jewel
#

Np

small cloak
#

what about htis

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no idea on how to determine it

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what i can infer is that f(t) is h'(x)

slow jewel
#

h'(x) would be f(x)

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You sub x in place of t while differentiating

small cloak
#

yes

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but how do i determine the value of h(2) , h''(2)

slow jewel
#

Gimme a min

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h(2) would be the area under the graph of f(x) from 0 to 2

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From the figure it's clear that the area will have some value >0

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h'(2)=f(2)

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And h"(x)=f'(x), f'(x) tells us if the graph is increasing or decreasing at a point

slow jewel
#

If its decreasing it's value will be less than 0 and if it's increasing its greater than 0 at that point

slow jewel
small cloak
#

i agree that h'(x) = f(x)

slow jewel
#

Yeah

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Mb

small cloak
#

and we said that h'(2) is greater than 0

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because the area is above the curve

slow jewel
#

h(x) is the area above the curve

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Not h'(x)

small cloak
#

sorry yes

slow jewel
#

I mean under the curve

small cloak
#

what do i do now after i have these information

slow jewel
#

You have some idea of the value of h(2), it's sign and magnitude

small cloak
#

we said h(2) is + and above 0

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yes

slow jewel
#

Yes

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Now h'(2) is basically f(2)

slow jewel
small cloak
#

ok but how can i determine its value

slow jewel
#

You can see the graph

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What's the value of f at x=2?

small cloak
#

0

slow jewel
#

Correct

small cloak
#

so h(x) > h'(x)

slow jewel
#

Yup

small cloak
#

now h''(x), how do i determine that

slow jewel
#

h"(x)=f'(x)

small cloak
#

yes

slow jewel
#

f'(x) gives us the slope and also tells us if the curve is increasing or decreasing at a point

small cloak
#

yes

slow jewel
#

If you look at the graph then it's approaching a minima between x=2 and 3

small cloak
#

hmm

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but dont we find minimas in the graph of f'(x)

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not the orignal /parent

slow jewel
#

You don't need to

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But if it's approaching a minima, it's decreasing isn't it

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The graph I mean

small cloak
#

yes but my arguement is that , dont we find minimas on the f'(x) graph

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it doesnt make sense to me to find minimas in the g(x) graph

slow jewel
#

If we have info about f'(x), we have info about minimas and maximas about f(x)

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And vice versa

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You use the derivative of a graph to find turning points of the same graph

small cloak
#

i think i understand, thanks

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its just this minimas part that confused me

slow jewel
#

It's alright, all I meant was that it's approaching a value lesser than what it is at x=2

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So that means it should be decreasing

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And if it's decreasing then f'(x) should be less than 0(at that point)

small cloak
#

kk thanks alot

slow jewel
#

Np

cedar kilnBOT
#

@small cloak Has your question been resolved?

#
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brisk dirge
#

do you know formula to get length of an arc

twilit sage
#

hi, i really have small time and need someone to solv this with paint

#

i have to send this to my teacher fast

brisk dirge
#

we're only allowed to help with steps we dont provide full solutions

twilit sage
#

after i send this to teacher i can learn

brisk dirge
#

use the arc length formula to get angle of that given sector

twilit sage
#

but i have small time

brisk dirge
#

then plug it in area formula

slow jewel
#

It won't take much time

twilit sage
#

yes please...

unique valley
#

10=theta/360* 2pi* 5

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and plug theta in area of sector formula

twilit sage
#

yes sure but i am on phone and need someone to solve this on paint with PC

opaque root
#

Yes sure

slow jewel
#

I've never seen the word paint so many times in a day before

brisk dirge
#

maths on paint is crazy

opaque root
#

Let me help you out.

  1. Tell your teacher you didn’t study so you don’t know how to solve it.
  2. Get wrecked.
  3. Study for the next time.
cedar kilnBOT
#
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cedar kilnBOT
#
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tight vigil
#

can someone explain what to do here?

cedar kilnBOT
#

@tight vigil Has your question been resolved?

runic garnet
#

isnt it just: u have f(q_1, q_2), and set f(q_1,q_2) = f(12,1.5)?

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then b is just solving for q2

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then just graph just like youd graph any x,y graph for c

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then set q2 = 16, solve for q1, and mark that point for d

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idk, maybe thats right, maybe its not

cedar kilnBOT
#

@tight vigil Has your question been resolved?

tight vigil
#

yeah that's right

#

lmao

#

ty

cedar kilnBOT
#
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hoary dagger
#

hi guys, is this alright? or i did something wrong with the process

coral jewel
#

yes

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this is alright

hoary dagger
#

i can make tan^4 into tan^2 × tan^2? i thought you can only do that with addition and subtraction

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like this

coral jewel
#

no

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$a^2.a^2=a^4\newline a^2+a^2=2a^2$

wraith daggerBOT
#

FungusDesu MSC2020 34A05

hoary dagger
#

so both of this is correct??

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sorryy im not good at maths

coral jewel
#

yes i believe so

hoary dagger
#

okay thank youuuuu very much

cedar kilnBOT
#

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sharp cradle
#

Hello, help me to understand something about this trigonometric equation.

sharp cradle
#

According to my book the solutions are these, but I don't understand how he got to the last one.

marsh lake
#

what is sen

sharp cradle
#

sen is the same as sin

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only that in Spanish we write sen

marsh lake
#

the question is 2cos^2x + sinx = 2?

sharp cradle
sharp cradle
sharp cradle
#

what XD

marsh lake
sharp cradle
#

I don't understand what the confusion is

sharp cradle
#

but according to the book these are

marsh lake
#

Oh

marsh lake
sharp cradle
cedar kilnBOT
#

@sharp cradle Has your question been resolved?

sharp cradle
#

?

delicate elm
#

If n is odd, then (-1)^n pi/6 + n*pi would give 5pi/6 + 2kpi. If n is even it gives pi/6 + 2kpi

sharp cradle
delicate elm
#

Which part do you not get?

sharp cradle
delicate elm
#

Let’s say n is odd, so write n=2k+1
(-1)^(2k+1) pi/6 + (2k+1)pi
= (-1) pi/6 + pi + 2kpi
= 5pi/6 + 2kpi

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If n is even, write n=2k
(-1)^(2k) pi/6 + (2k)pi
= (1) pi/6 + 2kpi
= pi/6 + 2kpi

sharp cradle
delicate elm
#

it is not easy to realize and I would not write it in that way

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i think any teacher would accept what you wrote

sharp cradle
#

ok, thanks

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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hot citrus
cedar kilnBOT
violet flume
#

did you just want a hint?

hot citrus
#

pls can you go through it step by step for me?

violet flume
#

which part are you confused about?

hot citrus
#

idk where to start

delicate elm
#

Assume there are a finite number of primes p1, p2, p3,…, pk. Your goal is to create a new prime to contradict this statement

violet flume
#

yes this is the contradiction

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you start by contradiction right

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so assume there are finitely many

hot citrus
#

ok

violet flume
#

then we can write them as p1, p2, ..., pk like ryan says

hot citrus
#

ok

violet flume
#

theres a pretty important lemma but a lot of people have seen it by this point

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although theres a lot of ways to do this

#

to me the easiest way is to first prove that two consecutive numbers are coprime

hot citrus
#

ok

violet flume
#

now use this fact

hot citrus
#

im stuck after that

violet flume
#

whatd you try

hot citrus
#

like you just said

#

thats what i initially did

violet flume
#

its meaningless to say you are stuck because this is exactly how euclids proof proceeds

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so you can just google this

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no offense

#

itd be more helpful if you can point to a specific step you are confused about

hot citrus
#

ok lemme try again and ill let you know

violet flume
late lotus
violet flume
#

most proofs youll find implicitly use consecutive numbers are coprime without saying it

#

so its important to understand that its true before you go searching

cedar kilnBOT
#

@hot citrus Has your question been resolved?

cedar kilnBOT
#
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lyric narwhal
#

Find y where $$y’=\frac{1-2y-\sin^2(x^2 y)}{x}$$

wraith daggerBOT
#

kheerii

lyric narwhal
#

I substituted $v=x^2 y$ and after simplifying I got the equation $$v’=x\cos^2 v$$, which is separable

wraith daggerBOT
#

kheerii

lyric narwhal
#

So I got $$\tan(x^2y)=\frac1{2}x^2+C$$ but I think there are more solutions here

wraith daggerBOT
#

kheerii