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What
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I am trying to solve the following vector problem:
A pilot is flying a Cessna airplane at 180 mph (airspeed). He would like to fly in the direction N45โฆW, but there is a 32 mph wind in the S60โฆW direction. What direction should the pilot set his course for in order to fly along his desired track? What will his speed relative to the ground be?
I know that I need to break things up in components and solve a system of equations but am struggling to create the system and then solving it.
@tall eagle Has your question been resolved?
<@&286206848099549185>
Oh that is a simple Galileo's transformation $\vec V_trans = \vec V_ref + \vec V_obs $
$$\vec{ V_trans} = \vec{ V_ref} + \vec{ V_obs} $
the wind vector is your reference vector while the fly direction is your desired transformed vector
the vector you are looking for ( the pilot vector is then $ \b V_pilot = \b V_wind - \b V_fly $
the speed relative to the ground is the same exceot that now the v_ref is now zero, so V_pilot = - V_fly
Correction V_pilot = V_fly - V_wind
and V_ground = V_fly
I messed up with the signs earlier
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A rocket has an initial velocity vi =(-27.2 m/s)i+(12.8 m/s) j. The thrusters are fired, and the rocket undergoes constant acceleration for 21.6 s resulting in a final velocity of ve =(353 m/s)i + (34.4 m/s) j.
It's asking for the magnitude of the acceleration
Yes it says my name on it
I think the other guy posted right after I posted
Posted at the same time
calculate $a = \frac{v_f-v_i}{t}$
nosqldb
and then calculate the magnitude of a
That's what I did yeah but I got the wrong answer somehow
This is my calculation
if I did my paranthesis correctly
wym
again
calculate $a = \frac{v_f-v_i}{t}$
nosqldb
THEN calculate magnitude of a
Not sure if I'm understanding, are you getting the components of a and then finding the magnitude
yes
Why is the above equation not the acceleration? Why can't we do
(Magnitude of V - Magnitude of Vi)/t
you can take out the t
and calculate the magnitude of $(v_f-v_i)$
nosqldb
Hmm I don't still don't quite understand what is wrong with
$\frac{sqrt({35.3}^2 + {34.4}^2) - sqrt({-27.7}^2 + {12.8}^2)}{21.6}$
jessa
alr
hmm
let's just consider a diff situation to see why
there are two drunk people on like frat row and
Jessa
How could we get the acceleration for one person from two people
What does [-1,0] mean I haven't encountered that notation before
-1 x direction and 0 y direction?
real
ye lol
I am confused still lol
jessa uh
let's say you have two vectors in space
Hmm the finding accerlation components make sense but why the other method doesn't work doesn't make sense
$x_1, x_2$
nosqldb
Ok
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Is this proof valid
@wraith trellis Has your question been resolved?
i did
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hello I need someeone to check this for me
can someone let mee know if this is right or not?
@native lion Has your question been resolved?
It looks correct to me
ok
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Would anyone know any resources that do a good job with this? I'm not really following the book
Or if anyone is able to explain
I don't understand the first approximation why it is any good, or why we can justify that it becomes "better and better" as r->0
@royal loom I liked this exlpanation: https://www.youtube.com/watch?v=WfEQabCGAqI
Lecture 28: Divergence theorem.
View the complete course at: http://ocw.mit.edu/18-02SCF10
License: Creative Commons BY-NC-SA
More information at http://ocw.mit.edu/terms
More courses at http://ocw.mit.edu
MIT OCW goat
@tepid sail I just scrolled through that a bit, I'm not seeing the limit described above, are you sure it is in there?
I'm less asking about the divergence theorem and more so just about this specific corollary of it
isn't this just another continuity argument
Well why is the first approximation true?
if div F is continuous at a, then when you're within a small radius of a, div F approximately equals its value at a
isn't that what the squiggly-equals part is saying?
LHS = divergence at a itself
RHS = average of divergence on a small ball of radius r
I don't see how it is saying that though
oh
the integral is giving the average divergence over that ball
and as the ball gets smaller then the average approaches the value at the center supposedly by continuity
using the integral mean value theorem?
yea, or just that abs(integral(blahblah) - divF(a)) <= delta
like we argued last night
here we assume that r is small enough that |divF(x) - divF(a)| < delta holds for all |x-a| < r
So would something like this be good reasoning
$$\lim_{r\to 0}\frac{3}{4\pi r^3}\iint_{|x-a|=r} F\cdot n dA$$
By the integral MVT there is an $\vec{a}\in |x-a|=r$ such that
$$\lim_{r\to 0}\frac{3}{4\pi r^3} \text{div }(\vec{a})\cdot \iint_{|x-a|=r}1dA$$
$$\lim_{r\to 0} \text{div }(\vec{a})=\text{div }(\vec{a})$$
Austin
and this a becomes the a at the center of the ball in order for it to be in all of these intervals as r->0
probably you want to apply the integral MVT to the volume integral, not the flux integral
also i'm not sure what the distinction is between your arrow-a and ordinary a
well a is not in |x - a| = r, the latter is a circle around a, and does not include a
(or sphere or whatever)
I see
i think you can just argue like before...
since F is C1, its divergence is continuous, hence given delta > 0 we have for sufficiently small r that |divF(x) - divF(a)| < delta for all |x - a| < r
yes it makes more sense to do it to the volume integral
now use that estimate in the vol integral
(or you can use MVT if you prefer)
both ways you'll need to use continuity of divF at a
$$\frac{3}{4\pi r^3}\iiint_{B_r} \text{div }\vec{F} dV$$
by the IMVT there is an $\vec{a}\in B_{r}$ for all $r$ such that $$=\text{div }(\vec{a})$$
So,
$$\lim_{r\to 0} \frac{3}{4\pi r^3} \iiint_{B_r} \text{div }\vec{F} dv= \lim_{r\to 0} \text{div }\vec{F}(\vec{a})$$
Austin
Where $\vec{a}$ is in $B_r$
Austin
so as r->0 by continuity then, this is going to be just the center of the ball
and we get our proof
?
I don't know if I am wording the last part good enough
but I get the idea
the point a is already in use, i don't think it's a good idea to reuse it
Right
the point you're getting from the MVT might not be the center of the ball
(which is the a in the text)
but it's always in the ball
yea
and by continuity, divF at your a is close to the divF at the center
well again, by continuity
the kind of limit is actually a derivative in disguise
oh god
or maybe i guess you'd call it a generalization of a derivative
but that's not really relevant to understand this part of the textbook haha
yes
are you sure
100%
I didn't think it had to be
but
given a parametrization of S
there will be one normal vector
now the question is do you scale that down to unit
or not
dA is the "magnitude"
n is the direction
together they give you the surface area of a small patch, along with the orientation
if you scale either one of them by say 2, then you're inflating the area by 2
dA is supposed to be the one that captures the area
so leave n's magnitude alone as 1
right there in folland
unit normal vector
that's at the top of page 233
that is for a different theorem
doesn't matter
all the surface integrals use the same convention
i thought green's was the 2d version
it is
i'm in the same chapter as you, surface area and surface integrals
sure but it's using surface integrals
which are used throughtout this chatper
and they all have n dA
I will note that when using parametrizations (and not the explicit one), the n finds a way of cancelling out often in that it feels like you didn't use a unit normal
just a random example of stokes theorem I found
yes and also here this one is from my class
yea that vector is n dA
not just n
the normal is (0,r,r)
which will have non-unit magnitude
not trying to like be picky I just don't think it is the unit normal, although now I feel less sure
it does look like the dA is seperate in the image though?
just to add to this as a side note but I don't think this is the issue here exactly, if you look at the lines leading up to equation 16.6.5 it kinda shows you how the unit normal tends to cancel out https://math.libretexts.org/Bookshelves/Calculus/Calculus_(OpenStax)/16%3A_Vector_Calculus/16.06%3A_Surface_Integrals#mjx-eqn-equation_5
just a plug to use differential forms so you don't even have to worry about it ๐
check here
see how the n has a denominator
but it cancels with the factor next to it
what is that formula
In mathematics, particularly multivariable calculus, a surface integral is a generalization of multiple integrals to integration over surfaces. It can be thought of as the double integral analogue of the line integral. Given a surface, one may integrate over this surface a scalar field (that is, a function of position which returns a scalar as...
so
if something is cancelling
then what is going on in this example
where n=(0,r,r)
here's the rest of it
" Let C be the curve of intersection of y+z = 0 and x^+y^2=a^2 oriented in the counterclockwise direction when viewed from a point high on the z-axis"
so it's like we parametrize S which is the graph parametrization in polar
take r partial, cross theta partial
to get the normal
(0,r,r)
which points up so it's orientation preserving (but not unit)
and we dot it with the curl and the answer is still fine
if we normalized it our answer would be wrong
so I'm confused
this is a line integral so far
yeah because it's stokes theorem
yes
I understand
but if you show the work for the surface integral, you'll see that when you do it
if you did the unit normal
and then you figured out dS
you'll get dS = ||(0,r,r)|| dr dtheta
Isn't this the work for the surface integral?
No worries
Okay, so let's do it the "correct" way
You have G_r x G_t= (0, r, r), |G_r x G_t| = โ2r right? So n = (0, 1/โ2, 1/โ2) so far so good
now what is dS? dS = |G_r x G_t| dr dtheta
so your integrand is (-r sin t, r cos t, 2)*(0, 1/โ2, 1/โ2) โ2r dr dt
which ends up giving be (-r sin t, r cos t, 2)*(0, r, r) dr dt all over again
the idea is that when you normalize the normal, you divide by G_r x G_t coming from the parametrization, by the surface area element dS = |G_r x G_t| dr dt so this normalization cancels out
that's what the like I put above and the equation stuff that Bungo sent both show
I think that I understand now
thank you @final crag and @flint plinth
okay but actually maybe that was a little preemptive I have one final clarifying question
in practice for stokes theorem, we don't have to actually normalize it right?
if you want to make this all better I would highly suggest differential forms instead, it unifies it all and makes it much easier! at the cost of some work up front for sure
in practice for flux integrals you don't have to normalize
yes
Amazing
stokes has flux integralss so yes in that case too!
I might get a book on differential forms to read sometime soon
but this is for my class right now so I can't pick the way I learn it XD
Ty very much
hahah I know! but just some side reading that helps you gain fluency and actually shows you that Stokes, Green, Divergence theorem are all actually the same thing
no worries!!
yes we've talked about this a bit
we went over the statement of generalized stokes but it uses lots of differntial forms like you're saying
so it kind of flys over my head
i don't know multi linear algebra
totally fair!
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What am i doing wrong?
Have you drawn a picture or the triangle?
What you've put in is not an exact value. That's a decimal approximation.
Oh but you can't put in exact values, can you
Basically, make sure to check your signs. The method you've shown above doesn't always capture the signs.
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what is the equation i need to use to solve this
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1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
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5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
2
can you show where you're stuck?
i know how to find slope but im not sure what numbers im suppossed to plug in
well you want (change in y) / (change in x)
between the given points P and Q
P is (5, -4)
and Q is given by that formula, where you have to plug in the given value of x for each part
@loud ibex Has your question been resolved?
is this what it should look like
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Is there a mistake on the answer key? I got 35, but the answer key says 45?
I got:
Someone
10(2) not 10(3)
^^
the boy is a liar
the boy
thank you ๐
๐ welc
.solved
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log16 and log11 are just numbers, so treat them as such
they're just gonna be constants like that -7
like the person above said, log 16 is just a number
maybe if you dont like looking at it we'll just call it A for now
so now on the left you have (-x-7)A
do you know how to expand that?
-Ax -7A
right?
yes
same thing on the right side
if you dont like looking at log(11), just call it B for now
wheres your -7x on the right
whats log(11^-7x)
-7x log 11
so what should this be
A(-x-7) = -7x + B
no...
log 11?
B = log 11
A(-x-7) = -7xB
ok now put that log16 into the brackets
what will you get
log -16x - 112
did you mean log(-16x) or?
no..
whaaa
you dont put that -x into the log
then what is it lol
its just -log(16)x
16x - 7
oh
its just simply -7log(16)
but doesnt thjat mean log 16^-7
-log(16)x -7log (16) = -7x log 11
ok good
yep
-log(16)x = -7x log 11 + 7log(16)
then what do we do
i have no idea :/
you have x on the left and x on the right
add
ok good
7x*
yes
no..
i appreciate your patience, im teaching myself this as of rn
since both terms have an x
take out x
ok good
but idk how
what happens if you take an x out of -log(16)x
x( -log16)
and what about 7xlog(11)
x(7log(11)
x(-log16)+(7log11)
no..
๐ฆ
both of those things are added together
?
- should be inside the brackets
how so?
remove the brackets in the middle
x(-log16+7log11)
divide the right by (-log16+7log11)
ok good
x = (7log16)/(-log16+7log11)?
yes
how do u compute this on a calculator
just type it like how it is
can you do it for me i dont have a calculator like that
i dont have a calculator option
on the hw
didnt the question ask for answer in logs
so you dont need to type it in a calculator
just leave it like that for your answer
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I'm really not considering the proof sketch for this theorem at all
it references the proof of the last theorem, which made a lot of sense, but I don't see how it's applicable (I can send if anyone wants to see )
actually nvm, I see i misread and never saw the part that says "and satisfies *"
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no idea what that means but at the very least you need to show that this happens for every not-divisible-by-3 p - 1 instead of just p = 3
by default a proof applies for anything and everything that fits
really could see the order you read those messages in
wym
hi can u help me out a bit
what approach should i be taking here?
sorry though I have no idea what any of that means so youll have to ask someone else
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A) If the derivative of f at 0 exists in R, does it imply that there exists some delta > 0 such that f is bounded on the interval (-delta, delta)?
B) If the derivative of f at 0 exists in R* (with +-infinity), does it imply that there exists some delta > 0 such that f is bounded on the interval (-delta, delta)?
<@&286206848099549185>
spq_64_t
@split crest Has your question been resolved?
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ummmmmm
spq_64_t
Brackets are a dot product
What does the hat mean above a?
Ah, if a is a unit vector, then it is true, I believe, the formula would simplify to $proj_a(b) = (a,b)a$ indeed
spq_64_t
am just having an issue understanding this
what is it conveying
like i need a picture in my head
thats why i tried using desmo
Are you confused why proj_a(b) is defined as it is in general, or how do you get a formula with a^hat from it?
no am confused as to what is its use
like what is it giving me
whats the meaning of the asnwer
like projab
I mean pictorially you kinda draw a perpendicular from b to a if that helps
No, where it intersects the line in the direction of a would be the projection
The green one is collinear with u, not v
It should be (3, 1, 0) times some factor
Well, the factor is (u,v)/(v,v)
Yeah, just the scale isn't right
the projection is (18/5, 6/5, 0) -- try drawing this one
Then you may notice that u - proj_v(u) is orthogonal to v -- hopefully, this helps with the intuition
Yeah, that's alright
so what does this mean
is that how much of the red vector lies on the orange ?
or what
like this is so abstract whats the significance
Pretty much
The significance of the projection? I mean it can be useful, one very famous example where it's used is gram-schmidt orthogonalization process
oh wait that made sense since its the unit vector of the orange times the red
Yeah
okay thanks for everything and thanks for having the patience dealing with my stupidity
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If A,B have measure zero, then A X B has measure zero.
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i can try it and then ill lyk if im capable of doing it
packaged food =32 hourly
frozen food = 6
32:6
which is 16:3
is that right
huh
you werent finished yet lmao
my yes wasnt a yes towards that being the answer
yeah so the net increase is 4%
but now you have to find the percentage of the increase
so like
% Increase=Amount of increase/Original Whole amount
where'd you get that equation from
idk uh, that's just how percentages work
it was 29% originally so
yes but multiply by 100
which is 14%
yeah
okay i see!
thats it
^
idk how to explain it. Like the 4% isn't weighted it's just how much the difference was
like the 4% is essentially the difference but not truly the percentage from 29 to 33???
yes
i gotta go but just post them again someone else will come
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Let ABC be the isosceles triangle, with base BC s, and the inscribed circle ฮฉ. The center of the circle ฮฉ is I again the tangent points of ฮฉ with the sides BC, AB, respectively AC are X, Y, respectively Z. The circumscribed circle of the triangle XZC is denoted ฮ and the tangent in Z to the circle ฮ intersects XY in T. Prove that the points C, I, T are collinear.
I really think I need to use Menalaus' Theorem but I'm not sure where...
Any help please?
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are there any good rules of thumbs for determining what a decent order of integration is for 3 axes in triple integration?
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dont i not have enough information to answer?
is it known that LN is a diameter?
it wasnt mentioned but that might b true
it looks like one but idk if that's just the diagram
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hi can i get help with a problem
i dont know where to start
hahah me neither
bro
which one exactly do you need help with
33 and 34 and 36 specifically
for 33 have you tried expanding the right side
yes and i got tan theta/2 squared
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Hello, I am looking with some help understanding the following:
Distance from point to plane
Distance from origin to plane
Distance between planes
Intersection of lines and planes
Intersection of three planes
Angle between planes
Could anyone please assist?
@cinder shard Has your question been resolved?
what is your specific question
Its more assistance with understanding the processes
But I can share the examples I have if it helps?
sure, pls focus on one question at a time tho
the above list is the content of like a full lecture or more
ok
Do you mind if I DM you?
do you know about normal vectors to planes
ok
i can tell that their normal vectors are parallel, and since they are both orthogonal to each plane, then each plane is parallel to each other
thank you!
ok, any thoughts on how to do that one?
previous one has given me an idea, thought I am not certain how to resolve it yet
yea, think about normal vectors
i am thinking that the "step" vectors must be dot product 0
so yeah
n dot step = 0
e.g. i-2j for line 1
step = direction vector of the line?
yeah
yes that's true
i dont know the terms cuz im picking this stuff back up
if you're given two vectors (the direction vectors for the two lines in this case), do you know how to find a third vector that is orthogonal to both?
is that the easiest way to prove it though? I feel like if i had more planes/lines it would be a HUGE question manually testing each
cross product
yep
gotchu
that's what you want here
and they want the plane itself
so you need two things
normal vector
which you get from the cross product
and a point on the plane
which you can get using any point on either line
since both lines are contained in the plane
got you, cheers
i have done it before with intersecting lines (rather than lines in the plane)
it was just the cross product idea i didnt immediately see
which is quite easy to use
Do you mind if we keep going?
sure
smashing these out so quick
thank you!
okay so, for F
is it
just a simultaneous application?
gaussian?
or similar
just throwing out ideas can't really see it quite yet
well that line is in both planes
so its' orthogonal to both of their normal vectors
so...
yep
yea you just need a point in both planes
in the new line eqn
do you know how to get such a point?
just trying to think of a way rn, one sec if thats okay
sure
going through these ideas super quick, which I love, but I gotta contain it all haha. Thanks again
All I can see
is that if I apply a simultaneous approach I can eliminnate one variable
and then i have a bi-variate equation which describes a line in cartesian form
yea
you have one degree of freedom (since the intersection is a line)
you can freely choose one of the coordinates
say take z = 0
then the plane equations become 2 eq, 2 vars
yeah got ya
just not used to finishing with a solution like that
effectively i have a line equation
in 2 dimensions
which i take at face value
sub anything i want
there are probably other equivalent ways, that's just the first that occurred to me
get the other
use that with one of the original equations
and then i have the full 3 coord
plus the direction vector from before
yes
i have done the point to a plane now
specifically origin
i have a textbook in front of me with a method i dont quite understand but it appears to be a shortcut so i am trying to get my head around it
my first thought would be, take the normal vector to the plane
the shortest line between the origin and the plane is in that direction
the origin is a point on the line
find the equation for the line using those two pieces of info
and find where the line intersects the plane
but there's probably a shorter way
okay do you mind trying to work out this alternate way with me if I post a screenshot?
sure
,rotate
so let me clarify here
i can see the process
if i have ax+by+cz = constant
I can do n given by ai+bj+ck
Divide the constant by the magnitude of n i mean
and that apparently gives distance
I can't picture the connection to the distance
yea that's valid, did you work through the logic involving the dot product?
i tried to but i just couldnt see it
what's the first statement that you don't get
(m x unit-n) dot n = k
you agree that (m n_unit) is the point in the plane that is closest to the origin?
yeah
i think fundamentally
i dont understand the meaning of k
in a vector plane eqn
that's just a measure of how much the plane is "shifted"
if k is zero then (0,0,0) is in the plane, right?
and otherwise it's not
if k is 2
does that mean there is a distance of 2
no because there are coefficients
so its related but not direct...
yea it depends on the coefficients
you can scale the whole equation by some constant and that will change the coefficients and k by the same factor
okay so like is there a conceptual way to picture k exactly or because of tri-variate coefficients its hard
so in some sense only their "ratio" matters
well one way to view it is this
suppose we normalize the plane equation so that the coefficients (which are a normal vector) correspond to a unit normal vector
then the equation (in vector form) is:
n . (x,y,z) = k
now recall that hte dot product can be expressed in terms of lengths and cosine of angle:
n . (x,y,z) = |n| |(x,y,z)| cos(theta)
= |(x,y,z)| cos(theta)
since |n| = 1
and this all equals k
rearrange this:
cos(theta) = k / |(x,y,z)|
where is that theta
it's the angle between the (x,y,z) vector and the normal vector
now recall cos = adj/hyp
so viewing |(x,y,z)| as the hypotenuse of a triangle
then k is the adjacent
which is the distance (in the normal direction) to the plane
oh okay
so basically a geometric explanation of what your book says
so i think i was struggling because of not having a concrete picture of that
but i may be there
now i assumed that n was unit length
if not then you have to scale by |n|
hence your book's formula
so for any arbitrary point in the plane
k/|n|
x,y,z
i can basically see the magnitude of the position vector to x,y,z
as the hypotenuse of a triangle
where the base of the triangle is the shortest distance
vector/line
from origin to the plane
got u
(the plane could be on either "side" of the origin)
right so
correct me if i am wrong here
my understand seems to be a little different to the form that the book has it in. It seems to relate to the idea of a normalised plane
I am effectively finding the distance by simply "normalising" k in isolation
using k/mag(n)
yea
think of it as normalizing the whole plane equation
by dividing by |n|
then the coefficients are just the unit normal
and by my argument above,
right
the new constant, which is k/|n|
100%
is the distance
sure, glad it helped!
do you mind looking at the last 3 or gtg?
all good, i really appreciate the help
sure, gl
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hey
i got to (x-4)^2 + (y-3)^2 = 13
okay
but r needs to be a whole number
it should be x-2)^2
part of the question is graphing a point on the circle and it only accepts whole numbers
ohhhh
ty one esc
haha
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i believe it is only 2
hm
because this is how i see it
because thats still less than 2pi correct
5pi / 3 = 5.23
which is less than 6.28 = 2pi
i dont think youre doing this right
hm
can you please explain $$\pi - \frac{\pi}{3} = \frac{2\pi}{3} = 2.09$$
@brazen wigeon
like how did you get these numbers
im finding the critical points right
yep
so pi/3 is my xra which the reference angle
do you know about derivatives
ik those 2 are right because my teacher got it too
im following her example for it
canada
ok what math class are you in
i did
i used the first derivative and made it equal 0 and solved for x
because its a trig funciton u need to find the acute reference angle
d/dx = 1 + 2cosx = 0 : x = cos^-1(-1/2) :x = 2pi/3, 4pi/3
and that reference angl is pi/3
,tex $$\frac{\dd }{\dd x} = 1 + 2 \cos(x) = 0$$
@brazen wigeon
yes
so that means:
cosx = -1/2 now
yep
find where x is -1/2
yea
then u do
cos^-1 (1/2) = pi/3
cos inv(1/2)
its negative but u make the ref always postive right
,tex $$\text{Wrong: }\arccos(\frac{1}{2}) = \frac{\pi}{3}$$
$$\text{Correct: }\arccos(-\frac{1}{2}) = \frac{\pi}{3}$$
so thats why
i think that is your mistake
i get the first two
but shouldnt there be a thiurd
the 1/2 should bee negative
look at unit circle
@brazen wigeon
what is it
im following the teachers video atm as wel
she stated that when finding the ref angle it has to be postive
when u arc cos or arc sin it
no matter what
i get how to get the first two
and that it fits between the interval of 0 - 2pi
but i thought there would be another crtical point which is 2pi - p/3 becaue if u do that it still fits in that given interval
we were taught to use the CAST rule to find the CP
hm im confused
im not sure why u think there is a third
5pi /3 = 5.23?
thats less than 6.28
because the 5.23 is still less than than the given interval
but cos(5pi/3)=1/2 ur looking for where cosx = -1/2
it cant go beyond 2pi which is 6.28 right
right now, the interval is not your problem
,tex $$\cos(\frac{5\pi}{3}) \neq -\frac{1}{2}$$
@brazen wigeon
hm
i thought we would keep going around the cast rule in the quadrants
until we hit a point where it extends the interval
im not sure what you are referring to
one sec lemme research this cast rule
because our value for cos x = -1/2 we have to draw the lines in quadrant S and T because thats where Cos is negative
so 2 and 4^
like I have
but 5pi/3 is in quadrant 4
and in quadrant 4, cosine is positive
so from quadrant 1 to 2 is pi
ur looking for angles in 2 and 3 not 2 and 4
il draw it out