#help-13

1 messages · Page 208 of 1

astral steppe
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floor function is not continuous for R

arctic lava
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exactly

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but it's domain is R

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then this is not valid

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.close

cedar kilnBOT
#
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candid forge
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i need help in geometry

cedar kilnBOT
thorn lotus
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any formulas you're allowed to use?

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or rather "required" to use

scarlet pasture
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Wait is that Cartesian plane???

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Idk

candid forge
thorn lotus
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are you familiar with finding equations of a line? Like point-slope form stuff? Does that sound familiar?

candid forge
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yes

thorn lotus
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ok. then if you want to use the point-slope form of a line, you need to find the slope first

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the problem says you're looking for a line that is parallel to the one in the picture

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parallel means they have the same slope. so what's the slope of that line

candid forge
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that makes sense thank you

cedar kilnBOT
#

@candid forge Has your question been resolved?

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crude lagoon
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is (xy)^3 simplifyable

cedar kilnBOT
faint dirge
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no

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well, you can get $x^3y^3$

wraith daggerBOT
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Astral

faint dirge
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what are you aiming for?

rare vault
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Astral's form is arguably better, but they are about the same - your expression is essentially already simplified

faint dirge
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it truly depends on purpose

faint dirge
faint dirge
cedar kilnBOT
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atomic obsidian
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Prove that for any integer a, 9∤(a^2−3)

atomic obsidian
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discrete math

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so far i have suppose not, that is suppose there exists integer a, 9 | (a^2-3)

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then a^2 - 3 = 9r for some integer r

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a^2 = 9r + 3

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then im stuck

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a^2 = 3(3r + 1)

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3 | a^2

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3 | a

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a = 3s

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(3s)^2 = 9r + 3

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9s^2 = 9r+3

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s^2 = (9r+3)/9

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anybody??

atomic obsidian
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@gleaming zinc

dire geode
dire geode
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Not sure if that's enough for your contradiction

atomic obsidian
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i dont get what you mean 0 mod 9

dire geode
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$9n \equiv 0 \mod 9$ for all integers n

wraith daggerBOT
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riemann

dire geode
atomic obsidian
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kind of i dont really get it

cedar kilnBOT
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@atomic obsidian Has your question been resolved?

solid juniper
# atomic obsidian 9s^2 = 9r+3

with a little less modular arithmetic language:
9s^2 is a multiple of 9, but 9r + 3 is not (it leaves 3 remainder when divided by 9)

solid juniper
solid juniper
atomic obsidian
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is that the contradiction

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that one side is divisible by 9 and the other is not

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but theyre supposedly equal

solid juniper
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ya, a number that's a multiple of 9 can't be equal to a number that's not a multiple of 9

atomic obsidian
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so i can stop 9s^2 = 9r+3 here and just say that

solid juniper
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i would think so

atomic obsidian
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okay, yea that makes sense to me, hopefully its okay

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and the formal way to say it is what riemann said?

solid juniper
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just uses a more powerful tool

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"left side is 0 mod 9 but not the right side" is exactly the same as "left side is divisible by 9 but not the right side"

atomic obsidian
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oh okay, tysm!

solid juniper
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np ^_^

atomic obsidian
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wait is there some formal way to say the rhs isnt divisible by 9

solid juniper
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being able to write it as 9r + 3 says it has 3 remainder

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idk how formal you wanna get, something with the division algorithm could be said maybe but that's pretty overkill

atomic obsidian
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so lhs is 0 mod 9 and rhs is 0 mod 3?

solid juniper
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rhs is 0 mod 3 but that's not important

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more relevant is rhs is 3 mod 9

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a number that's 0 mod 9 can't be equal to one that's 3 mod 9 (i.e. a number that leaves 0 remainder when divided by 9 can't be equal to one that leaves 3 remainder when divided by 9)

atomic obsidian
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so the rhs is both 0 mod 3 and 3 mod 9?

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those two things are equal

solid juniper
atomic obsidian
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i get that i was just wondering if those 2 things were equal

solid juniper
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oh, wdym?

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what 2 things?

atomic obsidian
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0 mod 3 and 3 mod 9

solid juniper
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asking if "0 mod 3" and "3 mod 9" are equal doesn't make much sense

atomic obsidian
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i really just don't understand mod at all tbh and was just trying to gain more insight but that's for another time ig

solid juniper
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this might address what you are thinking:
if a number is 3 mod 9, it's also 0 mod 3
not every number that's 3 mod 9 is also 0 mod 3

atomic obsidian
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yea that addresses it, tysm

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i just have to digest things a bit more

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but i think im onto it

solid juniper
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haha, gr8

cedar kilnBOT
#

@atomic obsidian Has your question been resolved?

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cold briar
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if theta is in (0, pi), given that sin theta + cos theta = 1/5, find tan theta.

cold briar
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I've started by squaring the sin theta + cos theta = 1/5,

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which gives me
sin^2 theta + cos^2 theta + 2 sin theta cos theta = 1/25
1 + sin(2x) = 1/25

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sin 2x = -24/25

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okay so i have two ways which results in different answers and it starts to vary in this step

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first step:
I made a triangle with opposite = -24 and hypotenuse = 25
the adjacent side will be:
sqrt ( 25^2 - (-24)^2) = 7

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so tan 2x = -24/7 right?

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now i use the tan double angle rule.

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2tan x / 1 - tan^2 x = -24/7

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ima just write tan x as u to simplify it

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2 u = -24/7 ( 1 - u^2)
14 u = -24(1 - u^2)
0 = 24u^2 - 14u - 24
0 = 12 u^2 - 7u - 12
0 = (4u + 3)(3u - 4)

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so u = -3/4 or 4/3

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but if you use sin 2x = 2tanx / 1 + tan^2 x you get a different result

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-3/4 or -4/3

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how....

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for the solution

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oh... is it because sqrt of 49 and be +- 7...

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welp

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.close

cedar kilnBOT
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visual socket
#

I’m currently working on number 19 but I’m not sure how to do it. Can someone walk me through it?

undone sage
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Substitute y²= 1-(x-6)² in the first equation and solve the quadratic formed

undone sage
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My bad yeah

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Do the same thing in that too

visual socket
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I’m doing 19 and if I substitute -x^2 for y it should be x + (-x)^2 = 1 right?

undone sage
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Substitute x²= -y

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Will be better

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y²-y-1=0

visual socket
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Oh ok

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Wouldn’t it be -y^2+y-1=0

undone sage
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No

visual socket
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Oh

undone sage
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See the equation properly

visual socket
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So I have -y + y^2 = 1

undone sage
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Yeah

visual socket
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And all you did was subtract the 1?

undone sage
#

Yeah

visual socket
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Ok

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Ok I got it 👍

#

.close

cedar kilnBOT
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long mauve
#

Why not 4.0λ=0.34 but It's 4.25λ =0.34

cedar kilnBOT
muted bear
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Because theres an extra wave bit at the end

long mauve
#

Oh ok

#

.close

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visual socket
#

I’m working on number 29. Can someone help explain to me how to do this?

zenith cedar
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2y = -x

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=> x² = 4y²

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So -4y² + y = 2

visual socket
#

Oh ok

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I got this

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.close

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rustic cove
#

Hi everyone trying to figure out the subscript vs superscript of an equation

rustic cove
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we're looking at the numerator of the division, SUM j P[j,k] - 1

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is it (SUM j P[j,k]) - 1 or SUM j (P[j,k] - 1)

cedar kilnBOT
#

@rustic cove Has your question been resolved?

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flat harbor
cedar kilnBOT
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@flat harbor Has your question been resolved?

flat harbor
#

so the roots of it are 1, cis+-2π/5, cis+-4π/5

cedar kilnBOT
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severe pasture
cedar kilnBOT
severe pasture
#

f E --> F
f is a function which all elements from E are defined

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ACE and BCF

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f^-1(B) = {x€E/f(x)€B}

cedar kilnBOT
#

@severe pasture Has your question been resolved?

cedar kilnBOT
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@severe pasture Has your question been resolved?

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peak salmon
cedar kilnBOT
peak salmon
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how would solve this?

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working out the expression first, then integrating

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or applying integration by parts right away?

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or maybe something else?

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idk

upper ruin
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I would rewrite the 1 in the numerator as sin²x + cos²x

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And then split the fraction

peak salmon
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oh i c

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makes sense

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ill give that a go

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thanks

#

.close

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uneven sand
#

Students from Mrs. Hein’s class are standing in a circle. They are evenly spaced and consecutively labelled using whole numbers starting from 1. The student in place number 3 is standing directly across the student in place number 17. How many students are there in Ms. Hein’s class?

zenith cedar
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okay think of it this way

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the diameter divides the circle into 2 parts of equal perimeter

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this means the number of students between the student number 3 and 17 would be same, if you go right or left

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which means there are 13 students in the (say) right side between 3 and 17

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then there are another 13 on the left side

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so total = 28

uneven sand
zenith cedar
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look

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diameter of a circle is 2 points on the circle at extreme opposites

uneven sand
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yes

zenith cedar
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this means 3 and 17 are at extreme opposites of each other

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so there are 17-3-1 = 13 students in between them

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excluding both of them

uneven sand
zenith cedar
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okay if you have 2 and 5

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how many numbers are between them?

uneven sand
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2*

zenith cedar
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between

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yes, 2

uneven sand
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Ahh

zenith cedar
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and 2 is? 5-2-1

uneven sand
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Ahhh alr

zenith cedar
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when you do 5-2 you're including 5, 4 and 3

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when you do 5-2-1 its 4 and 3

uneven sand
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Ahh ok thx

cedar kilnBOT
#

@uneven sand Has your question been resolved?

cedar kilnBOT
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errant wasp
#

what does c) mean

cedar kilnBOT
ebon pulsar
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which c?

errant wasp
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c)

ebon pulsar
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ahh k

errant wasp
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i think this is SVD

dawn junco
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yeah it is SVD

errant wasp
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idk my teacher doesnt actually show us how to do it, he just does one example

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its actually really annoying but whatever

dawn junco
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it's not like you need a million examples tbh

errant wasp
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no but like he doesnt even really show us the steps

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its kinda weird

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its okay

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i need to stop complaining

dawn junco
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A = U S V^T, where S has the singular values on the diagonal, U has unit eigenvectors of A^TA, V has unit vectors of AA^T : that's SVD

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they're giving you the steps in the question

errant wasp
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hmm

dawn junco
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so you gotta find the eigenvectors first

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and normalize them

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is there something specifically hard for you in there ?

errant wasp
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hmm i dont know if im doing it corect

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in part b, i got 16, 0 and 1 as eigenvectors

dawn junco
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eigenvectors are vectors

errant wasp
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soryr

dawn junco
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not numbers

errant wasp
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values

dawn junco
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so for [[0 4] [0 0]] ?

errant wasp
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i mean one unit eigen vector would have to be [0 1]

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hold on no

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brb let me fix this

dawn junco
errant wasp
dawn junco
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ok sounds good

errant wasp
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if you combine the two unit vectors for the left side, you get the identitity matrix

dawn junco
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yeah

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making some food brb

errant wasp
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okay you get the same for both

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so i guess V is just the identity matrix

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im trying to find u

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i think im getting the same eigen vals?

dawn junco
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the eigenvalues are the same for both AA^T and A^TA yes

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@errant wasp

cedar kilnBOT
#

@errant wasp Has your question been resolved?

errant wasp
#

im going to keep this open for a bit

errant wasp
dawn junco
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it would be a bit problematic if that was the case

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you need USV^T to be equal to A

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if U and V are both identity, that's never gonna happen

errant wasp
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okay i think i will check my work again

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also what is S in this context

dawn junco
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the matrix with singular values on the diagonal

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[[4 0] [0 0]] here

errant wasp
dawn junco
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yea

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@errant wasp

errant wasp
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so far...

dawn junco
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yeah you just have to be coherent when you write U S V^T then

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if you choose S as [[4 0] [0 0]], i.e. 4 is on the 1st diagonal spot, you have to put the singular vectors for 4 on the 1st col

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it's like when you do diagonalization, you have to put the eigenvectors in the correct order

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(coherent with your order of eigenvals)

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@errant wasp

errant wasp
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shoot am i doing the wrong order

dawn junco
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trying to make sure that you're not

errant wasp
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does it matter which way i choose s?

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is whats important that the eigen values match

errant wasp
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on the diagonal

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U is just the anti identity materix

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i checked to see that they were in order

dawn junco
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yeah that's what you should have @errant wasp

errant wasp
dawn junco
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so what

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is it really a problem if they're equal

errant wasp
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hmm

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i did something wrong

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i get [4 0; 0 0]

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not [0 4; 0 0]

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i see what i did

dawn junco
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wait why should V^T = U

errant wasp
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i fixed it

dawn junco
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V is the identity

errant wasp
#

yeah

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i miswrote something

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ok this works

cedar kilnBOT
#

@errant wasp Has your question been resolved?

cedar kilnBOT
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ivory finch
#

Does anyone have a way to type latex fast without actually typing latex? I see that typing stuff in Desmos then copying it is one way but I'm wondering if there's actually a dedicated platform to do this.

runic garnet
#

Maybe ask gpt to do it? Who knows, that may work

neat dune
#

U mean like wysiwyg editor?

runic garnet
#

I used to take a math class on a software called canvas, which would convert regular text to latex

ivory finch
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Haven't heard of wysiwyg editor

neat dune
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What you see is what you get

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Basically like word type shit

ivory finch
#

Basically I want to type math like I do in Desmos but have that converted to latex, in a more efficient way than opening Desmos every time

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Unless Desmos is the only way to do it

neat dune
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hmm not sure then

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Latex manual mode is superior mode tho glassescat

cedar kilnBOT
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@ivory finch Has your question been resolved?

cedar kilnBOT
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crimson meteor
cedar kilnBOT
crimson meteor
#

why was that Mtan?

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and not Mn?

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what made it the slope of the tangent?

kindred turtle
#

when you differentiate a function y with respect to x, you get a function y’ that tells you the gradient of y at any value of x

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here differentiating $$x^2$$ with respect to x gives you 2x, which is a generic function

wraith daggerBOT
kindred turtle
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now putting x=2 into that function y’ tells me the gradient of y at the point x=2

crimson meteor
#

define gradient?

kindred turtle
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gradient is rise over run

crimson meteor
#

slope?

kindred turtle
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yes exactly

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slope and gradient are the same word

crimson meteor
#

okay go on

kindred turtle
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so the original functiom is $$y=x^2$$

wraith daggerBOT
kindred turtle
#

once you differentiate it to get y’ = 2x, you have a gradient (or slope) function that will tell you the slope at any point

crimson meteor
#

ok i'm following

kindred turtle
#

if i was to put x=1 for example, it would tell me the slope of y=x^2 at x=1 is 2(1) which is 2

#

the reason we use derivatives is because for functions like this, the slope is constantly changing

crimson meteor
#

okay?

#

that's it? for the explanation?

kindred turtle
#

yes

#

that’s what a derivative is

crimson meteor
#

I get it that we have to find the slope for that point. but why was it the slope of tangent, not the slope of the normal ?

rare vault
#

is this a question on why derivatives are the way that they are, or a question on what tangent and normal lines are

crimson meteor
#

I guess the latter?

#

what made this Mtan? ig?

#

oh is it because the slope of tangent line is the derivative of the function?

cedar kilnBOT
#

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cedar kilnBOT
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sand patio
#

Having trouble figuring out where to go from here.
I'm figuring out if it's divergent or convergent

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sharp kettle
#

Can someone help me write this out for N=2? I don't understand the sums

crimson delta
#

delta_i doesnt appear in the terms?

sharp kettle
#

No it's s

#

S_i

crimson delta
#

uhh

sharp kettle
#

Sorry for writing bad 😄

crimson delta
#

but why do multiple of them appear

#

can you give more context

sharp kettle
#

Are u familiar with the partition function=

#

from the ising model

#

I am trying to understand the sum for free boundary conditions

crimson delta
#

no I am not

#

what are you summing over

#

are you summing over a set containing some S_i?

sharp kettle
crimson delta
#

or are you summing over all combinations of some S_i ?

sharp kettle
#

I am plugging the H into the Z and use the property of the exp-function

#

sigma_i = s_i

#

I am also trying to write it out for small N

#

for example N=2

crimson delta
#

well the sum for H just says $-J ( S_1 S_2 + S_2S_3+\ldots+S_{n-1}S_n)$

wraith daggerBOT
#

Denascite

crimson delta
#

so for n=2 just -J S_1 S_2

sharp kettle
#

But I am not sure if I can write it like that

#

How am I supposed to sum it all up

#

Is it a product of sums or something else?

#

Is this right?

#

except for the second plus sign

crimson delta
#

ok

#

the S_i can be +-1, yes?

sharp kettle
#

Yea

crimson delta
#

lets write s=(s1, s2, ..., sn)

#

then we are summing over all possible values of s

#

yes?

#

is that what we are doing?

sharp kettle
#

I think so yes

crimson delta
#

ok. so s in {-1,1}^n

#

and we are summing $\sum_{s\in{-1,1}^n} e^{-\beta H(s)}$

wraith daggerBOT
#

Denascite

crimson delta
#

and $H(s) = -J \sum_{i=1}^{n-1} s_i s_{i+1}$

wraith daggerBOT
#

Denascite

crimson delta
#

is this what we are doing?

sharp kettle
#

I am not sure about the ${-1, 1}^n$

wraith daggerBOT
#

Simplex

sharp kettle
#

I don't know if ${s_i}={-1, 1}^n$ is true

wraith daggerBOT
#

Simplex

sharp kettle
#

Because I don't exactly know what $\sum_{{s_i}}$ means

wraith daggerBOT
#

Simplex

crimson delta
#

well good

#

I dont know either

#

I dont know what {si} is supposed to represent

#

if the si can only be +-1 then this is just {1, -1} but thats very likely not what it means

sharp kettle
#

wait, I look at the lecture again

#

something like this

#

Not without the J, but that's not important

crimson delta
sharp kettle
#

Ok great!

#

so was this right to?

crimson delta
#

so for n=2 it would be e^(1*1) + e^(1*-1) + e^(-1*1) + e^(-1*-1)

#

ok I forgot beta

#

but same thing

sharp kettle
#

Ok, thank u, so what I did was wrong

#

That helps a lot 👍

#

.close

cedar kilnBOT
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silent cedar
#

Hi!

cedar kilnBOT
silent cedar
#

I need help in calculating the error of the Taylor Theroem

#

y=e^x

#

a=0

#

and

#

e^1/2

cedar kilnBOT
#

@silent cedar Has your question been resolved?

silent cedar
#

<@&286206848099549185>

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@silent cedar Has your question been resolved?

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@silent cedar Has your question been resolved?

silent cedar
#

<@&286206848099549185>

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@silent cedar Has your question been resolved?

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thorny rampart
#

Hey, I need help finding [Y|B]

cedar kilnBOT
gusty forum
#

bayes rule

thorny rampart
#

Okay, how do I apply that

gusty forum
#

by plugging in the relevant quantities
some you may have to computer from others

thorny rampart
#

So how do I get B?

#

In order to do the equation, because I know the intersection is = 0.08

#

Since this is the equation we use

gusty forum
#

you have P(B|stuff)with some pesky conditionals
now figure out how to get P(B) without the conditionals

thorny rampart
#

Can you explain that a little further

gusty forum
#

eh, at this point i think just reading up law of total probability would be more useful

thorny rampart
#

Okay, so how do I use the Law?

gusty forum
#

look at what conditionals B has and figure out the terms you need

thorny rampart
#

So, Y, A & C are conditionals

cedar kilnBOT
#

@thorny rampart Has your question been resolved?

cedar kilnBOT
#

@thorny rampart Has your question been resolved?

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#

@thorny rampart Has your question been resolved?

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livid isle
#

is there any way to do this without l'hopital-ing like 6 times

livid isle
#

i forgot how to calculus and im not writing out 6 l'hopitals on the board (x 3)monkey

dire geode
#

Shouldn't be 6

livid isle
#

maybe not 6, but more than 3

dire geode
#

Taylor series expansion of sin(x)/x should also give you the answer

livid isle
#

they havent learned about taylor serie syet

cedar kilnBOT
#

@livid isle Has your question been resolved?

livid isle
#

ok whatever

#

it's fine

#

.close

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orchid bison
#

why is the graph acting this way?

cedar kilnBOT
orchid bison
#

isnt it supposed to not touch the horizontal asymptote?

#

<@&286206848099549185>

stoic gale
#

horizontal asymptote is observed as x goes to plus/minus infinity, at x=0, we get that f(x)=0/1=0

orchid bison
#

so there isnt an asymptote?

stoic gale
#

horizontal asymptotes occur as x goes to infinity or x goes to minus infinity - the asymptote is there, but it does not mean that the asymptote cannot be crossed for some finite value x

#

the reason it can be crossed is because we are not dividing by zero

#

on the other hand, vertical asymptotes can never be crossed, as we would be dividing by 0

orchid bison
#

ohh okay thank you!

stoic gale
#

nw

orchid bison
#

.close

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granite sapphire
#

can someone help explain this

cedar kilnBOT
granite sapphire
remote thunder
#

thats a 30 60 90 triangle

#

you should be able to use some special rules

cedar kilnBOT
#

@granite sapphire Has your question been resolved?

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dapper jewel
cedar kilnBOT
dapper jewel
#

how do i do this

#

A is not square, so i can't use gaussian elimination

#

i thought maybe i could check if the rank without and without b as a column are different to see if there's a nonanswer, but they are the same

crystal raptor
#

You can do gaussian elimination with any size matrix

dapper jewel
#

how would i proceed from here

#

wait the last operation should be this

#

but still, where do i go

cedar kilnBOT
#

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@dapper jewel Has your question been resolved?

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young anchor
cedar kilnBOT
young anchor
#

What am i doing wrong

crimson sedge
young anchor
#

i need to find second derivative

languid mulch
#

hes trying to find the second derivative ti seems

young anchor
#

yeah should have stated that from the start my bad

languid mulch
#

you got the first derivative wrong from what i understand

young anchor
#

huh

languid mulch
#

e^x derivative remains as is

young anchor
languid mulch
#

yeah

#

huh

#

hold on

#

say e^x is f(x) and the denominator g(x)

young anchor
#

Is this not correct?

crimson sedge
wheat moss
#

that is correct for the first derivative

crimson sedge
young anchor
#

yeah but i think im messing up the second one

wraith daggerBOT
#

inf1425

young anchor
#

wait what

#

am i not supposed to multiply

wheat moss
young anchor
#

xe^x

#

with (x+1)^2

languid mulch
#

the derivative

#

of the first of these

#

with the other one

#

minus the first one multiplied with the derivative of the other one

#

not plainly multiply

young anchor
#

[(xe^x)' * (x+1)^-2] + [xe^x * ((x+1)^-2)' ]

languid mulch
#

minus not plus

young anchor
#

but here i rewrote as multiplication

languid mulch
young anchor
#

Have i made any errors up until this point

cedar kilnBOT
#

@young anchor Has your question been resolved?

sharp lotus
#

it would probably be easier to simplify in a different way though, both of the large terms of the numerator have a factor of (x+1) and also a factor of e^x if you factor e^x+x^ex (the parenthesis in the first bracket) as e^x(1+x)

#

$$\left[(e^x+xe^x)(x+1)^2\right]-\left[2xe^x(x+1)\right]$$
$$\left[e^x(x+1)^3\right]-\left[2xe^x(x+1)\right]$$
$$e^x(x+1)\left[(x+1)^2 + 2x\right]$$

wraith daggerBOT
sharp lotus
#

anyway that's just the numerator @young anchor and you can now cancel (x+1) factor with one of the (x+1) factors in the denominator and maybe multiply out the bracket if you like etc.

young anchor
#

i dont get it

sharp lotus
#

which step?

#

from 1st line to 2nd or 2nd to 3rd?

young anchor
#

the first one

sharp lotus
#

just factoring the parenthesis (e^x + xe^x) = e^x(1+x) right?

#

1+ x = x + 1 so thats just another (x+1) factor and we increase the exponent of (x+1)^2 to (x+1)^3

young anchor
#

oh now that you type it like that

#

i see it

sharp lotus
#

in last step, both big brackerts have common factors (the red and green ones)

#

pulling out e^x(x+1) to front, then first factor is juet left with the (x+1)^2 and 2nd is left with 2x

young anchor
#

yep

#

see it

sharp lotus
#

so you can cancel the (x+1) in the front with (x+1)^4 in the denominator and denom just becomes ^3

#

and i think thats probably good enough for a final simplified answer, maybe write [(x+1)^2 +2x] as just (x^2 +4x + 1)

#

!done

cedar kilnBOT
#

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young anchor
#

does it give the same result?

sharp lotus
#

well im sure you could manipulate things with algebra into that form if you wanted

#

:p

young anchor
sharp lotus
#

i dont know, i dont really have time to go through everything you've discussed in this channel, i only looked at the last question you had about the simplification

young anchor
#

alright

#

fair enough

#

thank you for the help

#

ill look more into it

#

.close

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#
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dusty path
#

Question asks for the general solution of the following. Was not taught this too well, so I’m completely lost. Any help is appreciated.

cedar kilnBOT
#

@dusty path Has your question been resolved?

dusty path
#

<@&286206848099549185>

vernal shell
dusty path
#

2 = 6sec(4(x-30))

2/6 = 6/6sec(4(x-30))

1/3 = sec(4(x-30))

3 = cos(4(x-30))

This works right?

vernal shell
#

is that possible? 🤔

#

3 = cos(....)

dusty path
#

It would not be possible because cosine oscillates between 1 and -1

vernal shell
#

yes. there's no answer then

#

there's a typo maybe

#

or it was meant like that

dusty path
#

That was a lot simpler than I thought.

#

The question was written exactly as such

#

Thanks for the help. I am still a little confused when a general solution problem goes further than that. I’m having troubles with restrictions (ex: 0 <= theta < 2pi)

#

I get the values of X but o have troubles applying the restriction to my answer

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#

@dusty path Has your question been resolved?

vernal shell
cedar kilnBOT
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thin hull
#

I had a test now and I didn’t made one question:

f is a function
f:S——>T
A ⊂ S
#A = 2
#f^-1(f(A))=4

Draw the function

thin hull
#

Is it possible to do?

cedar kilnBOT
#

@thin hull Has your question been resolved?

thin hull
#

<@&286206848099549185>

#

ignore the phrase on the top

dull oxide
#

So A has two elements?

cedar kilnBOT
#

@thin hull Has your question been resolved?

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quasi prism
#

Not sure where I messed up.

cedar kilnBOT
rare vault
#

the idea is right, just flipped the sign

quasi prism
#

ohhhh

#

ty

#

.close

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soft cloud
#

I have a question about cosinus and sinus functions, you can always do 360-the angle but can you also always do 180+ the angle? It seems like that isn’t an option all the time and I’m wondering why
Help would be greatly appreciated as I write my exam tomorrow happy_cry_cat

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crimson sedge
#

How can I show the convergence of $\int_{0}^{\infty} \frac{\sin(x)}{\sqrt{x}}, dx$

wraith daggerBOT
#

Şêro

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

royal finch
#

Helps if you mention what technique you want to use to even do it. The idea that immediately springs to mind is to just use Complex Analysis

#

If you use the substitution x = u^2 the interesting part of the integrand becomes sin(u^2) which is the imaginary part of a Gaussian integral

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crimson sedge
#

.close

pine basalt
#

This might be a bit higher-level math based on a discovery I made.

So the Fibonacci Sequence is defined as F(x) = F(x-1) + F(x-2) with F(1)=0 and F(2)=1.

Let the Squibonacci Sequence be defined as S(x)=S(x-1) + S(x-3) + S(x-4), with F(1)=F(2)=F(3)=0 and F(4)=1.

How do I prove that (F(x))^2 = (S(2x))?

opal basin
#

Induction I guess, haven't worked it out

idle tusk
#

S(x)=S(x-1) + S(x-3) + S(x-4) or S(x)=S(x-1) + S(x-2) + S(x-3)

opal basin
#

I assume the first one, otherwise S(4) wouldn't have to be specified

idle tusk
#

okay okay

cedar kilnBOT
#

@pine basalt Has your question been resolved?

idle tusk
#

okay

pine basalt
#

(x-1), (x-3), (x-4)

pine basalt
cedar kilnBOT
#

@pine basalt Has your question been resolved?

cedar kilnBOT
#

@pine basalt Has your question been resolved?

pine basalt
cedar kilnBOT
#

@pine basalt Has your question been resolved?

cedar kilnBOT
#

@pine basalt Has your question been resolved?

rapid wigeon
#

!help

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#

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opal basin
#

The way you've written down it actually holds that S(x + 2) = F(x), proving that is probably one of the first steps

pine basalt
opal basin
#

Yeah, so F(3) = 1, right?

pine basalt
pine basalt
#

I have found some more interesting properties of these two sequences. (The numbers corresponding to "Fibonacci" represents the number of initial values, where the regular Fib seq has two)

opal basin
#

yeah, you are right, i've written down S incorrectly

pine basalt
opal basin
#

I miscalculated the 6th term

pine basalt
#

i'm going to get the sheet where I wrote down some other interesting properties, and we can brainstorm how this might help to prove how it works

#

so S(x)+S(x-1) = {S(x+1)-1 for odd x, S(x+1) for even x

S(2x)-S(2x-1) = sqrt(S(2x)) times F(x-1) = sqrt(S(2x)) times sqrt(S(2x-4))

F(2k)-S(2k)=S(2k+2)=(F(k+1))^2

limit of F(n)/S(n) as n goes to infinity is (phi + 2) = (phi^2) + 1

opal basin
#

This might be circular, but I think you can turn it into a valid proof

#

Suppose it holds for x and x+1, then inductive step will become:
2f(x)f(x+1) = s(2x+1) + s(2x+3) - s(2x + 2)

This is the inductive step for proving the previous claim, assuming the previous claim
2f(x+1)(f(x) + f(x+1))= s(2x+3) + s(2x+5) - s(2x + 4)

2f(x+1)f(x+1) + s(2x+1) + s(2x+3) - s(2x + 2) = s(2x+3) + s(2x+5) - s(2x + 4)

2f(x+1)f(x+1) + s(2x+1) - s(2x + 2) = s(2x+5) - s(2x + 4)

2f(x+1)f(x+1) + s(2x+1) - s(2x + 2) = s(2x+1) + s(2x + 2) + s(2x+4) - s(2x + 4)

f(x+1)^2 = s(2x + 2)
So the first claim will hold if this is true, but this was an assumption, so I think we are done

#

Im on mobile rn, so typing is hard

cedar kilnBOT
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@pine basalt Has your question been resolved?

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sand cradle
cedar kilnBOT
sand cradle
#

I used Bezout's identity (line 3 -> 4) and that a = b (mod n) implies n | a - b.

floral arrow
#

Perhaps I'm not reading this right, but you haven't proven gcd(a,m) | b

sand cradle
#

b | b holds of course

#

So gcd(a, m) | b

floral arrow
#

Right ok, I would've just said "take x=1" at the beginning and gone from a = b mod m

sand cradle
#

Yeah, we can do that

floral arrow
#

Also isn't it an equivalence instead of just an implication?

sand cradle
#

Which step?

floral arrow
#

a = b mod m iff m | a-b

sand cradle
#

Yeah, should be an equivalence. Well an equivalence is just a two-sided implication, so I guess it's not wrong to write it like this

#

We just need the implication here after all

floral arrow
#

I mean if you just use an equivalence then you don't have to prove the other way

#

The question just becomes whether you can use that equivalence

sand cradle
floral arrow
#

If you can use the equivalence, then yeah I guess so

sand cradle
#

Does b = ax - mk_1 mean b = gcd(ax, -m)?

#

Yeah, right?

#

Bezout's lemma

floral arrow
#

Hm

#

I honestly don't know

sand cradle
#

Thanks

#

.close

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flat sparrow
#

I'm pretty sure this is the right one was a little hard to see though ~ am i right?

dapper cairn
floral arrow
#

Hint: ln(1) = 0

#

And each interval on the axes represents 2

flat sparrow
#

right so C?

flat sparrow
floral arrow
#

Still no

flat sparrow
#

B

floral arrow
#

What's f(1)?

flat sparrow
#

2

floral arrow
#

So half an interval on the x axis and one full interval on the y axis, right?

flat sparrow
#

right

#

so that means C

floral arrow
#

...no

#

Start at the origin, go half an interval right and half an interval up

#

You should be on the graph

flat sparrow
#

I mean i graphed it out

#

and since yall said it can't b or d

floral arrow
#

I never said that

floral arrow
#

Yeah, that's not me

flat sparrow
#

ok well then its B

floral arrow
#

Lol no

#

Half an interval to the right

flat sparrow
#

😭 why is it D

#

it doesn't look like D moved to the right at all

#

from where it starts

floral arrow
#

This is ln(1) + 2 = 2

flat sparrow
#

Ok

#

so thats why its D

#

.close

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native shuttle
cedar kilnBOT
native shuttle
#

how can u solve the bottom one?

#

g(x) = 10

#

so i thought adding them would work but it didnt

#

somone said u can factor

#

into two different integerals

#

but how would i know that the integeral of -2 -> 5 of 4 dx is?

hollow minnow
#

Just seperate g(x) and 4 into 2 integrals

hollow minnow
native shuttle
#

never did this yet XD

#

gonna review that now! ty

hollow minnow
#

Really

native shuttle
#

yeah this is the first example im coming across

#

never did one in lec either

hollow minnow
#

$$\int a dx = ax + c$$

wraith daggerBOT
#

$Pure$

hollow minnow
#

Where a is a constant

native shuttle
#

yup yup just googled it

#

constant times the bounds

#

ty @hollow minnow !

wraith daggerBOT
hollow minnow
#

Np

native shuttle
#

!done

cedar kilnBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

hollow minnow
#

Because it’s a constant function and we’re finding the area under it

#

.close

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abstract ice
cedar kilnBOT
abstract ice
#

i would like to verify my answer

#

x^2 - z^2 - xy +yz - 4zx

#

!status

cedar kilnBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
abstract ice
#

4

hollow minnow
#

Post your answer then

#

Oh I’m blind

#

,w simplify (x+y)(x-y+z)+(y-z)(-x+y+z)-4zx

hollow minnow
#

Apparently it’s -2x z

abstract ice
#

I broke it down

abstract ice
#

oh shi i found it

#

.close

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quiet cypress
#

how do i find the area of a circle cut across a chord knowing the height of the chord and the radius

quiet cypress
#

like this

#

knowing h and r how do i get a

glossy inlet
#

You could do (area of sector) - (area of triangle formed by the radii and chord)

quiet cypress
#

o true

#

now i just need to find the angle of theta which should be easy

#

i can just use pythagoras i think?

#

this seems overcomplicated.

#

is there a more elegant solution?

#

so from this

#

c=sqrt(r^2-(r-h)^2)

#

because pythagoras

#

oh i dont need to find c i can just use cos right?

gritty viper
#

either one

quiet cypress
#

this is something im tryna implement computionally btw

#

preformance doesnt really matter for my applications but but i prefer more elegant solutions

#

<@&286206848099549185>

cedar kilnBOT
#

@quiet cypress Has your question been resolved?

cedar kilnBOT
#

@quiet cypress Has your question been resolved?

silver lance
quiet cypress
#

if you cut it in half it becomes a right triangle

cedar kilnBOT
#

@quiet cypress Has your question been resolved?

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wanton aurora
#

I am trying to solve this question but I am unsure on how to start it. I started with trying to find the derivative of y first, but I am unsure how to do the chain rule with this and I looked at the solution, but I don't understand how they got this.

wanton aurora
#

not sure how they got the 2 outside the sinx

dire geode
#

Do you know chain rule?

wanton aurora
#

kinda

#

isnt it inner function' times outerfunction'

#

(f(u))' times u'?

#

but the thing is, its to the power of sin2x

#

so im not sure whether to do the chain rule on the sin(2x) or on the 9^sin(2x)

cedar kilnBOT
#

@wanton aurora Has your question been resolved?

worthy cairn
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turbid inlet
#

Whatever this is lol

cedar kilnBOT
turbid inlet
#

It's an industrial math class

#

Nvm I got it

#

.clear

#

Yall can close this my bad

cedar kilnBOT
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@turbid inlet Has your question been resolved?

digital cliff
#

.close

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winged jewel
#

If I have a function with multiple variables, for example x = cos(wt), if I differentiate dx/dt, why would I treat the w in cos(wt) as a constant and get x = -wsin(wt), because in implicit differentiation before whenever I differentiated a variable with respect to a different variable e.g. y with respect to x I would have to write dy/dx

livid hound
#

depends on what you're told about w and whether it's related to t

winged jewel
#

Ahh ok, would the fact they are in the same equation not show they are related? Because I thought you could rewrite any equation in terms of either of the variables in it, and then technically that variable would be dependent on the others

#

I'm sorry if I'm looking too far into this I'm just genuinely confused by it

livid hound
#

well what does w represent in that equation?

#

does changing t affect that value?

winged jewel
#

This is the question

#

I don't think w is related to t

#

But I'm not sure

livid hound
#

you could apply chain rule if you want, leading to components with
dw/dt,
if w doesn't change with t, those components will be 0

winged jewel
#

Ahhh got it

#

How would I know if w changes with t or not

livid hound
#

depends on the question, how the variable is defined, info you're given

winged jewel
#

Ok, so in the question I gave I assume it's not obvious whether it does change with respect to t or not

#

@livid hound ok I've looked it up further and for that equation (it represents simple harmonic motion), omega typically is assumed to be constant to make analysis easier

#

So in that example I would treat it like a constant

#

So I guess as a rule of thumb if the variable isn't given as a function of what I'm differentiating with respect to, I should treat it as a constant

#

Thank you for your help! I really appreciate it

#

.close

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steel jewel
cedar kilnBOT
steel jewel
#

I wrote the function as $A = 2xy = 8x\cos{x/2}$

wraith daggerBOT
#

lunchbox

digital cliff
#

alrighty

steel jewel
#

and I took the derivative => $A' = 8\cos{x/2} - 4x\sin{x/2}$

wraith daggerBOT
#

lunchbox

steel jewel
#

hmm

#

then i multipled by $2\cos(x/2) + x\sin{x/2}$ which turns the $\cos{x/2}$ into $\cos^2{x/2}$ but I found it difficult to solve the $4x\sin{x/2}$ part

wraith daggerBOT
#

lunchbox

steel jewel
#

my current equation is $4(4-(4+x^2)\sin^2{x/2})=0$

wraith daggerBOT
#

lunchbox

steel jewel
#

,w 4(4-(4+x^2)\sin^2{x/2})=0

#

yeah, i'm not sure how to simplify beyond this

brazen wigeon
steel jewel
#

um

#

the rectangle should be contained between the x axis and y = 4cos(x/2)

#

oh i see what you're saying

brazen wigeon
wraith daggerBOT
#

@brazen wigeon

steel jewel
#

it should look smth like this

brazen wigeon
#

ok

#

alright

#

the width of the rectangle is 2x
assuming (x, y) is the top right corner of the rectangle, and the rectangle is symmetrical about the y-axis

brazen wigeon
steel jewel
#

yeah

brazen wigeon
#

ok

#

now make a function h(x). h(x) is the height of the rectangle, and x is the location of the top right corner

steel jewel
#

h(x) is 4cos(x/2) right

steel jewel
brazen wigeon
#

are you trying to find the maximums of the function with the derivatives?

steel jewel
#

yeah

brazen wigeon
#

ok one sec

steel jewel
#

i set derivative equal to 0

brazen wigeon
#

There's 3 rules needed:
product rule
chain rule
der of cos

steel jewel
#

yeah

brazen wigeon
#

ok

steel jewel
#

der of cos is -sin so i think it's -x * sin(x/2)

brazen wigeon
#

oh right

#

sry

wraith daggerBOT
#

@brazen wigeon

brazen wigeon
#

,tex $0 = cos(\frac{x}{2}) - x \times sin(\frac{x}{2}) \times \frac{1}{2}$

steel jewel
#

👍

wraith daggerBOT
#

@brazen wigeon

brazen wigeon
brazen wigeon
#

,tex $\frac{x \times sin( \frac{x}{2})}{2} = cos(\frac{x}{2})$

wraith daggerBOT
#

@brazen wigeon

steel jewel
#

yes

brazen wigeon
#

hmmm

steel jewel
#

i think i have to use newtons to approximate the root

brazen wigeon
brazen wigeon
#

isnt cos(x) = sin(x + pi/2)

#

or smth like that

steel jewel
#

um

#

yeah

#

oh

brazen wigeon
#

sry its +

steel jewel
#

yep

brazen wigeon
wraith daggerBOT
#

@brazen wigeon

steel jewel
#

ok

brazen wigeon
#

let me think

#

OMG I GOT IT

#

ANGLE ADDITION

#

one sec let me research

steel jewel
#

:0

brazen wigeon
#

,tex $sin(\alpha + \beta) = sin(\alpha) \times cos(\beta) + cos(\alpha) \times sin(\beta)$

wraith daggerBOT
#

@brazen wigeon

steel jewel
#

yeah

brazen wigeon
steel jewel
#

lol

brazen wigeon
steel jewel
#

you basically get back cos(x/2)

brazen wigeon
#

fuck

steel jewel
#

😔 math is so hard

brazen wigeon
steel jewel
#

ah

#

i guess i will just use newtons

brazen wigeon
#

wait this time i actually think i got it

steel jewel
#

👀

brazen wigeon
wraith daggerBOT
#

@brazen wigeon

steel jewel
#

ok

brazen wigeon
#

,tex $\frac{2}{x} = tan(\frac{x}{2})$

wraith daggerBOT
#

@brazen wigeon

steel jewel
#

its $\cot$ i think

wraith daggerBOT
#

lunchbox

brazen wigeon
steel jewel
#

oh right

#

oops

brazen wigeon
#

because tan is easier to work with than cot (in my opinion)

steel jewel
#

ok

brazen wigeon
#

tbh i think you will have to substitute from here

#

and just guess

steel jewel
#

ic

#

In numerical analysis, Newton's method, also known as the Newton–Raphson method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real-valued function. The most basic version starts with a real-valued function f, its derivative f′, and an ini...