#help-13

1 messages · Page 160 of 1

cedar kilnBOT
#
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shut wadi
cedar kilnBOT
shut wadi
#

$5 thru $2000 is range

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and 1 thru 1000 cumin seeds in domain

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and ofc its real numbers

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because what if you wanan do like

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1.5 kilograms for $7.5

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this correct?

crystal raptor
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<@&268886789983436800>

half stratus
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o shoot i messed up

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will i get banned

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i didnt relaize i copied the link

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lemme remove it

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well i removed it

shut wadi
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<@&286206848099549185>

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aint no way pinging 1000 people still does nothing

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thats wild

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frick it

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im just going to risk it its a 25% its right

twilit knot
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I think it is

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Sir have patience

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I will review it after dinner

kindred cobalt
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Hola

#

@shut wadi

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You are right

shut wadi
shut wadi
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but this guy thats verified

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says its integers

kindred cobalt
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Hmm

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Trust him

lunar lynx
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No. Lol.

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It should be real numbers.

kindred cobalt
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Hey it’s you again

shut wadi
kindred cobalt
lunar lynx
shut wadi
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and i was right

#

?

kindred cobalt
#

I’ll try again tonight

lunar lynx
kindred cobalt
#

I should have more confidence in myself

shut wadi
kindred cobalt
#

Usually when I hear the word verified I immediately 2nd guess myself

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Anyway is the answer correct?

shut wadi
#

same

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yea

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before you guys leave

lunar lynx
#

Yes

shut wadi
#

this is correct maximum

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-1, -1 and

kindred cobalt
#

It said absolute

shut wadi
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OH

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sos

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so only the -5, 5

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not the -1, -1

kindred cobalt
#

I would go with that

shut wadi
kindred cobalt
#

Yep

shut wadi
kindred cobalt
#

It’s fine

shut wadi
#

from reading too fast

#

i see "maximum point"

lunar lynx
#

Yup. A big old cross does it.

shut wadi
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and im like yup

lunar lynx
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Lol

kindred cobalt
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Earlier today I was useless in solving a modular arithmetic problem because I didn’t sleep

shut wadi
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i dont even know what that is lol

kindred cobalt
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It’s basically

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Fancy arithmetic with a lot of extra steps

shut wadi
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ah

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👍 👍 👍

kindred cobalt
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Yeah that’s all you need to know, (until college)

kindred cobalt
#

Wdym

shut wadi
kindred cobalt
#

Sorry idk a lot of slang 💀💀

shut wadi
shut wadi
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me neither

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i know some

kindred cobalt
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I learned what TMI was like a week ago

shut wadi
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but tiktok goes wild

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i dont go on tiktok

kindred cobalt
shut wadi
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never have

kindred cobalt
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I go on it to just hear bible quotes and some stem stuff

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And memes

shut wadi
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stem stuff seems fun

kindred cobalt
lunar lynx
shut wadi
kindred cobalt
#

Yeah

shut wadi
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so if

lunar lynx
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No.

shut wadi
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ahhh

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so its just

kindred cobalt
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Switching x and y is a rotation

shut wadi
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if x = 8

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then

kindred cobalt
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Well in plane geometry

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Yeah

shut wadi
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g^-1(8) = -8

muted bear
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Its a reflection

muted bear
lunar lynx
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Why am i confused ?

kindred cobalt
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A rotation by 180 degrees in the Cartesian plane is (x,y) —> (-x,-y)

shut wadi
shut wadi
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ik those

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learned them in pre-algebra

kindred cobalt
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Or (x,y) —> (-y,-x)

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Idk remember the exact formula I think it’s the first one I wrote

shut wadi
muted bear
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Draw the line y=-8 percy

shut wadi
kindred cobalt
shut wadi
muted bear
shut wadi
#

i was confused

kindred cobalt
shut wadi
lunar lynx
#

Btw, @muted bear In general, idea of switching x and y should work to get inverse. Right? Except for domain and range issues in some cases.

shut wadi
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i've only recently started taking seriously notes

muted bear
shut wadi
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as ive been trying to learn python

kindred cobalt
muted bear
#

Oh my god we're not getting anywhere

shut wadi
kindred cobalt
kindred cobalt
shut wadi
muted bear
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The line y=-8 should be a straight horizontal line

kindred cobalt
shut wadi
shut wadi
muted bear
#

Max can you stop posting memes please

kindred cobalt
kindred cobalt
#

Alr

shut wadi
lunar lynx
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Percy, focus on solving first. Someone is trying to help you. Be sincere.

shut wadi
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max is very distracting

kindred cobalt
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Hey I’m saying that @lunar lynx said a very true thing

shut wadi
#

@muted bear

kindred cobalt
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Actually focus, I’ll stop

muted bear
#

Now that line intersects the function at what x value?

shut wadi
#

oh

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no

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oops

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my brain

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7

muted bear
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Yes

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that means g^-1(-8)=7

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Remember that g(g^-1(x))=x

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if x=-8

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g^(g^-1(-8))=-8

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g^-1(-8)=7

shut wadi
#

so this is just 7

muted bear
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And we know g(7)=-8

shut wadi
#

i thought it would be 8

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because

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we were just switching

muted bear
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Switching x and y values is a reflection on the line y=x

shut wadi
#

so we aren't doing reflection

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we are inverting

muted bear
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Inverting is a reflection

shut wadi
#

y=-8

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i mean

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y-8

muted bear
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In a way

shut wadi
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y=8

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into y=-8

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so the answer is just -8

muted bear
#

No

shut wadi
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but if inverting is reflection

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and we were doing inverting

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hen

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then

muted bear
#

I think its easier to think of inversion like this:

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You would find a normal function value like f(4)=6 by drawing a vertical line a x=4 and then drawing a horizontal line where it hits the graph

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to find the inverse, you work backwards

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f^-1(6)=4 because you draw a horizontal line at y=6 and draw a vertical line where it hits the graph

shut wadi
#

So

muted bear
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y=6 not x=6, pretty bad typo there

muted bear
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So to find g^-1(-8), you draw a horizontal line at y=-8 and then draw a vertical line where it hits the graph

muted bear
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The value it hits on the x axis is your amswer

shut wadi
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The line hits y=8

muted bear
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sorry i keep forgetting the -

shut wadi
#

How do I find the answer tho u h

muted bear
shut wadi
muted bear
#

Yeah

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Your answer is 7

shut wadi
#

But

shut wadi
#

You said we can’t change from y=8 to y=-8

muted bear
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No you cannot

shut wadi
#

Then why did we go down to -8. From 8

muted bear
#

When

muted bear
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That was an example

shut wadi
#

We were at y=8

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In what magical method did you go down to y=-8

muted bear
#

we are looking for g^-1(-8)

shut wadi
#

Yes

shut wadi
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The “(-8)”

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Is x

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So how is that y = -8

muted bear
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When you are doing inverses, you are looking for "what value of x is there such that g(x)=-8"

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if g(x)=y, then y=-8

shut wadi
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I still don’t get how we went down from 8 to -8

muted bear
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Where did the +8 come from

shut wadi
#

The original question

muted bear
#

the original question is g^-1(-8)

shut wadi
cedar kilnBOT
#

@shut wadi Has your question been resolved?

#
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cedar kilnBOT
#
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cinder phoenix
cedar kilnBOT
cinder phoenix
#

How I'm a supposed to find the period of sin5x?

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I need to determine if the fonction is periodic and find his period

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But how can I find a period of these fonctions?

deep oriole
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isnt the period how often the function repeats itself?

cinder phoenix
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Hum kind of

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The correct answer is 2π/5

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But how haaha?

deep oriole
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in the usual sin curve, the function repeats every 2 pi

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sin5x repeats 5 times as quickly

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so 2pi/5

cinder phoenix
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Okay

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2pi/5 on 5 for what reason?

deep oriole
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?

cinder phoenix
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Why 2π/5

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And not just 2pi

slate lintel
#

,tex .transformation rules

deep oriole
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because sin5x is stretched by 1/5 from sinx in the x direction

wraith daggerBOT
#

Hayley

deep oriole
#

so its compressed by 5, hence any repetitions in the sin5x curve happen at 1/5 times the distance

cinder phoenix
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Ah yes

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You're right

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Thx bud

deep oriole
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np

cinder phoenix
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Sinh?

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Honestly I'm in engeeniring and never seen what is sin hyperbolic

dire geode
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where are you getting sinh from

deep oriole
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kind of looks like this

cinder phoenix
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just need to find the period of sinh2x

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But seems 1

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It's 1*

deep oriole
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sinhx isnt a periodic function though

cinder phoenix
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That's why it's one yes I know 🤣

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Lmao

deep oriole
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lol

cinder phoenix
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So sin(πx/L) Wich sin repeat it self for 2pi it's gonna be what 2L because you expend by L the ondulation?

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The waves*

deep oriole
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the period of sin(πx/L) will be 2L yeah

cinder phoenix
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Ah yes because he obviously the π included in sin

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All right then now let's go on Fourier series fuck that shit hahahahahah

deep oriole
#

lmao

cinder phoenix
#

.close

cedar kilnBOT
#
Channel closed

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#
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jolly sable
cedar kilnBOT
#

Please don't occupy multiple help channels.

jolly sable
#

I didn't understand the formula how it is actual works

lunar lynx
#

Do you know what's shortest distance between any two lines?

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I mean... What line would you draw between two lines if you were asked to draw the shortest line joining two lines?

jolly sable
lunar lynx
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Not formula.

cedar kilnBOT
#

@jolly sable Has your question been resolved?

lunar lynx
#

Yes.

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Now, are you familiar with cross product of vectors ?

jolly sable
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Yes of course

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(a.b=a.bcosthita)

lunar lynx
#

No.

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That's dot product.

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CROSS PRODUCT.

deep oriole
#

does this strictly have to be done with cross product?

lunar lynx
deep oriole
#

true i didnt see the other picture

lunar lynx
#

Also, for 3-d lines, i think that's the most efficient way anyway.

jolly sable
lunar lynx
#

Yes

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Also, that's just magnitude. Cross product gives a vector quantity.

jolly sable
#

A×B = |A||B|sin thita n cap

lunar lynx
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|A×B| = |A||B|sin theta

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So, do you know how's the direction of a cross-product found ?

jolly sable
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N cap = A×B/|A||B|

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Here sin thita 90°

lunar lynx
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What? You are getting a vector by doing division operation on two scalar quantities. 😐

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You need to learn right hand curling method to find direction of cross-product.

jolly sable
lunar lynx
#

The index finger points in the direction of the velocity vector v. The middle finger points in the direction of the magnetic field vector B. The thumb points in the direction of the cross product F.

jolly sable
#

But if you give mod then direction magnitude is 1

lunar lynx
jolly sable
#

Bro you are making things confusing

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Just wait and let me write

lunar lynx
lunar lynx
jolly sable
lunar lynx
#

I'm asking if you know how to find direction of that n(cap) at end ?

jolly sable
#

So here if we take cross product of these lines then we can find perpendicular direction which will be perpendicular to both of them

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But we want our line of perpendicular to each other

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Maybe it is in 3d so it can be happen

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By flaming law of left hand rule

lunar lynx
#

If a line is perpendicular to line A and line B, isn't it perpendicular to both ?

lunar lynx
jolly sable
#

Maybe right hand rule

jolly sable
#

It's taking too much time. Could you make it fast? I need to go

lunar lynx
#

Alright. But that still means that each line is perpendicular to both lines in our question.

lunar lynx
#

That's what they did.

jolly sable
#

If it's in 3d then they must be perpendicular to each other right?

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I mean line A and line B are at 90°?

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Or they can happen on any angle

lunar lynx
#

They can be in any angle.

jolly sable
#

But they will not intersect

lunar lynx
#

I mean. Angle between lines in 3-d isn't exactly defined unless they intersect.

lunar lynx
jolly sable
#

So they took any random points over these lines

lunar lynx
#

Yes. a1 and a2.

jolly sable
#

I didn't understand it actually

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How it works

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Could you make it more clear?

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Sorry for deep dive

lunar lynx
#

You said that you had to go. Lol. So, i just fast forwarded.

jolly sable
#

They multiply it with unit vector of perpendicular line

lunar lynx
#

Wait for a minute. Let me draw a diagram.

jolly sable
lunar lynx
#

Damn it. I have to write again.

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@jolly sable See this.

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I'm not good at drawing or such so it took me so much time.

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Hopefully you'll get it now.

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Our lines are DC and AB.

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TO find distance between them we took a random point on DC as E. Another random point on AB as G.

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We find EG.

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But we know that that's not the shortest distance.

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So, we want its component across the perpendicular to both line which i have drawn as EF.

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Since that's a right angle triangle, component across perpendicular is EG cos(theta).

#

Now, we know that
$$\vec{EG} \cdot \vec{EF} = |\vec{EG}|\cdot|\vec{EF}|\cdot \cos(\theta)$.

wraith daggerBOT
#

Enemagneto
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

lunar lynx
#

So, we just divide by $|\vec{EF}|$ to find $EG \cdot \cos(\theta)$ that we need.

wraith daggerBOT
#

Enemagneto

jolly sable
#

Awesome drawing

#

Why were we doing cross product (just to show how perpendicular works?

lunar lynx
#

Yeah.

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I was ascertaining if you understood direction or not.

jolly sable
#

We are finding |EF| no??

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EG =EFcos thita no?

lunar lynx
#

We always take component of hypotenuse.

jolly sable
#

I see

#

Thank you

#

.close

cedar kilnBOT
#
Channel closed

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cedar kilnBOT
#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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gloomy wing
#

if my friend and i are playing an amongus game of 10 people and 2 impostors, what is the chance we both get impostor?

gloomy wing
#

i have a feeling it's 1/45 cuz 2/10 for first impostor times 1/9 for second

#

but idk probability lol

south tundra
#

Should be 2/45

gloomy wing
#

oh why

south tundra
#

hmmCat Actually wait

#

Oh, yeah, 2/45

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So, you start by calculating the amount of all possible pairs from the 10 players

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If we assume the order doesn't matter in the algorithm that among us uses, there will be 10 choose 2 pairs

upper abyss
#

I like your strategy of (2/10)(1/9), but remember there's two ways to select the players

south tundra
#

And 10!/(8! * 2!) = 9 * 10/2 = 45

upper abyss
#

(P1 then P2) vs (P2 then P1)

south tundra
#

Yeah we don't know if the algorithm chooses two of the players simultaneously or separately hmmCat

upper abyss
#

Without how exactly the algo works, we don't know for sure haha

#

I'm going to guess there's a "pity" system where players who haven't been imp become more likely

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But maybe not wg

south tundra
#

Either way, the answer's 1/45 or 2/45 depending on the algorithm I guess

#

Assuming it gives equal chances

gloomy wing
#

ah

upper abyss
#

But I would assume the algo is basic. 2/45 imo

cedar kilnBOT
#

@gloomy wing Has your question been resolved?

cedar kilnBOT
#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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lone ferry
#

not sure how to approach

cedar kilnBOT
lone ferry
flint plinth
#

the triangle you drew looks useful

#

you should be able to get cos(theta) from that

lone ferry
#

-4/5?

flint plinth
#

side note, it's odd that they gave you both sin(theta) and csc(theta) since the latter is just the reciprocal of the former

flint plinth
lone ferry
cedar kilnBOT
#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
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cedar kilnBOT
slate lintel
#

,calc 1/2 * 12 * 5^2

wraith daggerBOT
#

Result:

150
slate lintel
#

👍

#

yes, $s(t) = \frac12at^2 + v_0t + s_0$

wraith daggerBOT
#

Hayley

slate lintel
umbral dew
#

wait

#

can we ask physics ques also?

hybrid wren
#

So I believe so?

umbral dew
#

oh

hybrid wren
#

Isn’t it?

umbral dew
#

ig

#

n1u1=n2u2

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n1 = 7.86

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let n2 = x

hybrid wren
#

ty bro

umbral dew
#

bro

#

wait

#

lmao

#

how many kg in 1 g?

#

bro what?

#

yes, but better write it as 1/1000

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okay now, how many m^3 in one cm^3?

#

no

#

1 cm = 10^-2 m

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write?

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right?

hybrid wren
#

yes

umbral dew
#

so cubing both side

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gives us, 1cm^3= 10^-6 m^3

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nope

#

10^-6 m

hybrid wren
#

sorry

umbral dew
#

no

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bro

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meter is bigger than cm

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how it can be 100000

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it is

hybrid wren
#

oooh

umbral dew
#

1/100,000

hybrid wren
#

sorry i thought the other way

umbral dew
#

okay so now we have -
1g = 1/1000 kg
and 1 cm^3 = 1/100,000 m^3

#

yeah but, its the other way

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were not finding, how many cm cubes in one m cubbe

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we are finding

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how many m cube in one cm cube

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theyre not the same

umbral dew
#

now put the values in the expression

#

yes, im sorry

#

youre right

#

idk

umbral dew
#

write 1/1000 as - 10^-3 and 1/1,000,000 as 10^-6

#

and that would make it much easier to solve

#

okay?

#

yes

#

this this right

#

this is

#

ty

hybrid wren
#

so my answer was correct

#

work was kinda funky

umbral dew
#

yes, but when i asked the comversion ques

#

you were not able to ans

#

youre ans was right

#

but idk how did you get it lmao

hybrid wren
#

i seen a post lol

#

could i show you?

umbral dew
#

not wrong tho, but they didnt show you the process behind how they actually got this

#

they shouldnt have written 7.86g/cm^3, it should it be just 7.86

cedar kilnBOT
#

@hybrid wren Has your question been resolved?

#
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cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

crimson sedge
#

Let $a_n$ denote the number of strings of length $n\ge 1$ using the alphabet [
\set{x,y,z,2,3,4,5,6,7,8,9}
]
that do not contain any consecutive digits that divide each other.

\vs{3 mm}
Find a recurrence relation for $a_n$

tropic oxide
#

are x, y and z actually J, Q and K

muted bear
#

methinks its just
a_n=C(a_{n-1})

#

All you have to do is discount the the cases when one divides the next in the sequence

crimson sedge
#

yeah sure but like

#

how to 'discount' something in recurrence relations sounds a bit odd to me

#

like,

wraith daggerBOT
crimson sedge
#

oop i just realised i messed up

#

okay

muted bear
#

Oh crap i think im wrong too

#

When it comes to 3 characters, e.g. 248 is discounted twice

#

Does xx count as valid or invalid

crimson sedge
#

valid

#

its a character

muted bear
#

Best i can come up with is a silly graph for now

crimson sedge
#

so like

#

not like

muted bear
#

x|x lmao

#

x has a unicode value

#

I have learnt nothing, but the diagram exists now

crimson sedge
muted bear
#

It sure is

royal loom
#

it's missing a line

muted bear
#

No friggin way

#

I dont see the missing line

royal loom
#

look harder

muted bear
#

Do tell

royal loom
#

well so basically you see

#

the thing is

#

that basically when you are drawing the lines

#

so the lines intersect yes and then as you continue to draw them

#

you end up missing one of them

#

so basicall

muted bear
royal loom
#

I just wanted you to look for lines for awhile

royal loom
muted bear
#

What

royal loom
muted bear
#

Oh god not again

#

conswcutive digits that do not divide each other
Any consecutive numbwr doesnt divide, silly

#

I maybe tired or just not qualified enough, but im out of ideas

cunning forum
muted bear
#

Lmao

#

Actually it might be helpful to think about the graphs complement

#

Use PIE and somethjng realted to this maybe

#

Idk

cunning forum
#

7 is basically another letter

#

wait no since 77 isnt allowed

muted bear
#

Oh right i have to include the selfloops

#

I couldnt think of a pretty way to make it using the software

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

crimson sedge
#

hmmmm

#

this feels too confusing 😅

crimson sedge
#

"prove that there doesn't exist any two consecustive digits that divide each other"

muted bear
#

Four worda: Euclidean Algorithm

#

Worda 💀

crimson sedge
#

four xd

muted bear
#

I need to go to bed

#

Euclidean Algorithm states gcd(a,a+1)=gcd(a,a+1-a)=gcd(a,1)=1

crimson sedge
#

i see hmmge

#

anyways i will keep thinking for the original question

muted bear
#

This feels like a computer question

#

Feels very similar to finding the number of solutions to a latin square

brittle lynx
#

Yeah could easily code a dp for this and then plug it into oeis

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

cedar kilnBOT
#
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#
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summer igloo
#

How does a calculator determine what the correct angle is for a given cosine or sine since there are potentially 2 different answers when asking for arc sine or cosine?

vagrant elbow
#

no there aren't

tropic oxide
#

it doesn't

#

arcsin returns an output between -90° and 90° [or -pi/2 and pi/2]

#

arccos returns an output between 0 and 180° [or 0 and pi]

#

in each case there is one and only one output

summer igloo
#

If I ask for the inverse -.86 how do you know if that's angle 150 or 210?

tropic oxide
#

you accidentally a word.

#

did you mean arcsin(-0.86) or arccos(-0.86)?

#

also you should not drop the leading zero like this. -.86 just looks so ugly.

summer igloo
#

arccos

tropic oxide
#

ok

#

arccos returns an output between 0 and 180° [or 0 and pi]

#

which of 150 and 210 lies in that range?

#

there's only one.

#

(btw cos(150°) is -sqrt(3)/2, not -86/100)

summer igloo
#

-0.86 I view as just a ratio, I didn't put it over 100

tropic oxide
#

you understand that $-0.86$ is equal to $-\frac{86}{100}$ but ISN'T equal to $-\frac{\sqrt{3}}{2}$, yes?

wraith daggerBOT
summer igloo
#

Well, true, I guess I was just assuming that we we're talking about sqrt(3)/2 ratio since I gave the angles of 150 and 210.

#

But I can be more precise then

tropic oxide
#

if you mean sqrt(3)/2 then write sqrt(3)/2 lol

#

anyway,

arccos returns an output between 0 and 180° [or 0 and pi]
which of 150 and 210 lies in that range?
there's only one.

summer igloo
#

But I did state the exact angles so it's not hard to figure out from there

#

But you can get a negative cosine from any angle between 91 and 269, no?

tropic oxide
#

am i not expressing myself clearly, or am i getting unheard on purpose?

#

arccos returns an output between 0 and 180° [or 0 and pi]

#

it is for PRECISELY the ambiguity of which you speak
that the range of arccos is restricted this way

#

also not all angles are an integer number of degrees. you meant "between 90° and 270°"; this includes angles such as 90.01°

summer igloo
#

I guess what I am asking if I only have the x-coordinate then, from that, I could say to myself, (Okay, it's either this or that, i.e., angle 150 or 210) even if I don't know the sine value.

tropic oxide
#

should i repeat myself

#

like 17 more times

#

arccos(t)

#

LIES BETWEEN 0 AND 180

#

IT LIES BETWEEN 0 AND 180. it lies between 0 and 180 !!! it LIES BETWEEN 0 AND 180 !!!!!!!!

summer igloo
#

Right, repeating is unnecessary since this your words are still visible. I don't think you're reading my question. I tried to phrase it better last post.

tropic oxide
#

i don't understand your question.

kindred violet
#

The previous post is confusing

tropic oxide
#

but ok yeah fine

kindred violet
#

Can you try to rephrase or simplify?

tropic oxide
#

im clearly the mean bitch here CLEARLY

summer igloo
#

I'm saying that if you only knew the cosine value, you could say, okay, then I know it's either one of these 2 angles depending on sine value which is unknown?

tropic oxide
#

this is vague and poorly worded/notated in a way i don't like.

#

but yes.

summer igloo
#

Okay, that's all I was asking, I was trying to get a feel for getting knowledge in a quick manner, which is done a lot in math without getting exact answers, so that you can be guided by your next steps.

tropic oxide
#

if you have an angle θ and you know only the value of cos(θ) and that θ lies somewhere on the unit circle,
then yes, there are 2 options for what θ itself could be, depending on whether sin(θ) is positive or negative (which you cannot find out as is)

#

no, you were asking how it is determined which value to output for arccos.
and i THOUGHT i answered it several times, but clearly i am too much of an idiot to communicate that in a 100% misunderstanding-proof manner.

summer igloo
#

I stated from the beginning that -.86 (or if you wanna get really precise sqrt(3)/2) tells me the angle is either 150 or 210 depending ...

#

But none the less, thank you for the input. I'm here to learn, not to argue. 🙂

#

.close

cedar kilnBOT
#
Channel closed

Closed by @summer igloo

Use .reopen if this was a mistake.

tropic oxide
#

there really is no need to thank me for verbally abusing you for 3 pages worth of discord convos.

#

i said NOTHING of value.

summer igloo
#

But you did still help by providing truth, so it's all good.

cedar kilnBOT
#
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tidal wasp
#

can anyone explain the central limit theorem to me in this context?

cedar kilnBOT
#

@tidal wasp Has your question been resolved?

prisma gull
#

@tidal wasp

tidal wasp
prisma gull
#

Essentially C.L.T says suppose you have n independent, identically distributed random variables

#

Then their sum will be asymptomatically normaly as n goes to infinity

#

you get that right?

tidal wasp
#

yup

prisma gull
#

The fourth step

#

just makes it into a standard normal variate

#

E(Y)= nmhu

tidal wasp
prisma gull
#

V(x)= n sigma^2

#

where mhu is mean

tidal wasp
prisma gull
#

ie according to C.L.T, sum of iids ~ N(n mhu, nsimga^2)

#

Y follows $N(n \mu, n \sigma^2)$

wraith daggerBOT
prisma gull
#

so definitely we can standardise any normal variable to standard normal variable

#

by substracting it’s mean and diving the standard deviation

#

That’s what’s done in Normal (0,1) step

tidal wasp
#

but how is the variance n simga^2?

#

i get that the mean is n mu

#

should the var not be (nmu)^2 ?

#

cus var(nX) = n^2*var(X)

#

nvm i get it

#

thx

#

.close

cedar kilnBOT
#
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thin roost
#

Is this property valid for sum?

cedar kilnBOT
south tundra
#

No

thin roost
#

Alr

#

.close

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#
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sudden yoke
#

And I also gotta sleep

#

I'll do this tomorrow then

#

.close

cedar kilnBOT
#
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solar peak
#

can someone help me calculate the eigenvalues and eigenvectors of this matrix?

solar peak
#

i have 0 clue

crystal raptor
#

same as ever, solve $\mathrm{det}(M-\lambda I) = 0$

wraith daggerBOT
solar peak
#

ok i have 0 and 2, is that correct?

#

0 twice tho

brittle lynx
#

,wolf eigenvalues {{1,i,0}, {-i,1,0},{0,0,0}}

brittle lynx
#

Yes it's correct

solar peak
#

now how do i get the eigenvectors?

#

i just get 2 rows of 0's

brittle lynx
#

find the null space

#

of $A - \lambda I$

wraith daggerBOT
solar peak
#

you mean {{1,i,0,}, {0,0,0}, {0,0,0}} ?

cedar kilnBOT
#

@solar peak Has your question been resolved?

cedar kilnBOT
#
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cedar kilnBOT
#
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sleek storm
#

Why does this equation look like this in 3D?Shouldn't it be a regular parabola on the xz plane?

vagrant elbow
#

y needs to be constant for that

sleek storm
#

lemme see

vagrant elbow
#

There are multiple xz planes

sleek storm
#

How should the equation look then?

sleek storm
vagrant elbow
#

just something like z = x^2, y = 1 or something

sleek storm
#

Let me try..

#

So the calculator assumes any y?

vagrant elbow
#

all y

sleek storm
#

Ahh, I see.... Thanks!

#

.close

cedar kilnBOT
#
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gentle yacht
#

The following image displays a card house that is built to three levels. The first image displays F(1), the second shows F(2), and the third is F(3).

The amount of cards in the card house of x floors is defined by the formula: F(x) = (3x^2 + x)/2. Explain how this formula was built.

vestal bear
#

what's n

gentle yacht
fallen moat
#

try list out the first few cases 🙂

gentle yacht
#

That would be 2, 7, 15

fallen moat
#

in terms of 2, 2+5, 2+5+8

gentle yacht
#

I see, the next one should then be 11, as it is an increaase of 3 for each time, but what you come to such observation? I wouldn't have been able to spot such pattern

fallen moat
#

it's because we can see that the pattern is like putting the F(1) on the base of F(2) to become F(2)

#

so we split it into F(2)=F(1)+something
for easier observation

gentle yacht
#

It's an interesting observation. Have never actually used such method before.

fallen moat
#

it will become more and more common

gentle yacht
#

Okay. While we now know that f(x) is defined by x-numbers added together, where x_n = 3n - 1, how can be continue?

fallen moat
#

3n-1 is a good observation

#

do you recall the formula for sum of integers

gentle yacht
#

Shouldn't the sigma-sign be related of some sort to the formula, though?

fallen moat
#

hmmmm

#

1+2+3+...+n = n(n+1)/2

fallen moat
gentle yacht
#

I'm unsure of how the formula is n(n+1)/2

fallen moat
#

hmmmm

#

gimme some time

#

(if other helpers wanna help, feel free)

#

ah, there we go

#

took less time then i thought

gentle yacht
#

It seems like I might need to have some addintional mathetmatical knowledge to understand this, anyway. I am bet that n(n+1)/2 should be cruical to understand before continuing

fallen moat
gentle yacht
#

Finished the video. Seems intuitive to me. Thanks for sharing the video!

fallen moat
#

now that we have
sum from i=1 to n (i) = n(n+1)/2

#

we can start our work

#

we can rewrite the F(n) into

#

$\sum_{i=1}^{n}(3i-1)$

wraith daggerBOT
#

Biscuity

fallen moat
#

so many typos lol

gentle yacht
#

Take your time

fallen moat
#

now that we can write it in this way, we need to get use to the summation operations

#

I'll first type out the next step to see if you understand

#

$3\sum_{i=1}^{n}(i)-\sum_{i=1}^{n}(1)$

gentle yacht
# wraith dagger **Biscuity**

Could you grant me a couple of minutes to grasp this equation, i just need to wrap my head around it as I have not brushed up the way of using the sigma-symbol, which I have implied that I do know how to use

fallen moat
#

sure, take your time

wraith daggerBOT
#

Biscuity

fallen moat
#

typo again lol

#

sorry

gentle yacht
#

Thank you. I will just input the current video that I am watching in this chat for the purpose of logging information, as I might want to refer back to these videoes if I were to forget any of this in the future

#
fallen moat
#

sure!

gentle yacht
#

The "i" at the bottom of the sigma notation tends to have an increase of one the entire time

#

$\sum_{i=1}^{n}(i)$

wraith daggerBOT
fallen moat
#

true

#

and then stop when it reaches the top number, which is n

gentle yacht
#

we first have 1*i, then 2 times i, then three 3 times i, until we indeed reach n times i

fallen moat
#

if you don't like i, you can use k or other variables as long as it didn't obstruct the calculation

gentle yacht
#

$\sum_{i=1}^{n}(3i-1)$

wraith daggerBOT
gentle yacht
fallen moat
#

lemme clarify

#

to see, I'll choose some expamples

#

$\sum_{k=1}^{10}(k)$

wraith daggerBOT
#

Biscuity

fallen moat
#

this would be equal to

#

1+2+3+4+5+6+7+8+9+10

gentle yacht
#

Begin at one, ends at 10, that's clear, but the K sign besides the symbol is what is confusing

fallen moat
#

sure

#

I'll continue

gentle yacht
#

i apologise if I inturrupted

fallen moat
#

$\sum_{k=1}^{5}(k+1)$

wraith daggerBOT
#

Biscuity

fallen moat
#

it's equal to
(1+1)+(2+1)+(3+1)+(4+1)+(5+1)

gentle yacht
# wraith dagger **Seed**

That made this clearer
I might need to show my compehension by confirming that I have understood the formula that you had pasted above
If we would assume that n = 3, which is that we are looking for f(x) in the card house (which we earlier saw is equal to 15 by counting each card), this equation should solve it like this:

(3(1) - 1) + (3(2)-1) + (3(3)-1), and this perfectly suits my earlier simplified explanation that f(x) is defined by x-numbers added together, where x_n = 3n - 1

#

of course, adding them up would be 15

fallen moat
#

correct, but one thing

#

since we defined f(x), we used x this variable.
then if we wanna talk about 3n-1
which is like
f(n)=f(n-1)+(3n-1)
we may wanna use another variable

#

let's say we can use d as in difference between terms
or t as in terms

#

e.g.

#

f(1)=t_1

#

f(2)=t_1+t_2

#

f(n)=t_1+t_2+...+t_n

#

or

#

$f(n)=\sum_{k=1}^nt_k$

wraith daggerBOT
#

Biscuity

fallen moat
#

anyways that's kinda abstract lol, but that's the way

gentle yacht
#

You may want me to take a short moment to grasp the abstractness of what you have just said

fallen moat
#

hehe sorry

fallen moat
gentle yacht
#

Yeah I struggle a bit with that last bit that you gave me, but I do understand the formula that you had written for the equation

#

Now it's essentially about converting it to an actual equation

#

I might want to use the same way that the bloke in the youtube video that you have shared with me did, expect that we're dealing with some slight differences

fallen moat
#

,align
f(1)&=\sum_{i=1}^{1}(3i-1)&=(3(1)-1)&=2\
f(2)&=\sum_{i=1}^{2}(3i-1)&=(3(1)-1)+(3(2)-1)&=2+5\
f(3)&=\sum_{i=1}^{3}(3i-1)&=(3(1)-1)+(3(2)-1)+(3(3)-1)&=2+5+8

wraith daggerBOT
#

Biscuity

fallen moat
#

lol

#

anyways

gentle yacht
#

While TeXit may have had some issues, I am able to comprehend what you're trying to write

fallen moat
#

yey

gentle yacht
#

It is perfectly intuitive

fallen moat
#

now for the hard part

#

consider this

#

$\sum_{k=1}^{n}(3k)$

wraith daggerBOT
#

Biscuity

gentle yacht
#

3 + 6 + 9, ... n?

fallen moat
#

which is equal to
3(1)+3(2)+3(3)+...+3(n)

#

now we can factor the 3 out

#

and become

#

3(1+2+3+...+n)

#

and hence

#

$3\sum_{k=1}^{n}k$

wraith daggerBOT
#

Biscuity

fallen moat
#

that's how we factor out the 3 out of the summation sign

gentle yacht
#

another side for the sigma notation...

#

so it simply means 3 times anything that k is equal to?

fallen moat
#

$3 \text{times}\left(\sum_{k=1}^{n}k\right)$

wraith daggerBOT
#

Biscuity

fallen moat
#

it means this

long arrow
#

$$\times$$

wraith daggerBOT
gentle yacht
#

$\sum_{k=1}^{n}(3k+3)$

wraith daggerBOT
gentle yacht
fallen moat
#

yes

gentle yacht
#

can we therefore place the 3 on the left side of the sigma sign and write k+1 instead?

#

is this what it essentially means?

fallen moat
#

yep

#

and that also works for any constant

gentle yacht
#

Great, then we are currently on the same track

fallen moat
#

good, now addition

#

I'll use f(n) for simplicity

#

f(1)=(3(1)-1)

#

f(2)=(3(1)-1)+(3(2)-1)
= 3(1+2) - (1+1)

#

f(3)=(3(1)-1)+(3(2)-1)+(3(3)-1)
=3(1+2+3) - (1+1+1)

#

f(n)=(3(1)-1)+(3(2)-1)+(3(3)-1)+...+(3(n)-1)
=3(1+2+3+...+n) - (1+1+1+...+1)

fallen moat
#

all good till here?

gentle yacht
fallen moat
#

ah

#

i hate my typos

#

fixed

#

see if that makes sense now

gentle yacht
#

To an extent it seems good
if i have observed this correctly, the last equation should be equal to:

=3(1+2+3+...+n) - (n)

#

oh, wait

fallen moat
#

yep

gentle yacht
#

i can also observe a similar pattern in the first one, too: 3(1+2+3+...+n) = 3 * ((n-1)(n))/2 , as we had earlier talked exactly about that

fallen moat
#

n(n+1)/2

gentle yacht
#

Yes, in addition to multiplying it by 3

#

i have done a typo. Should've been n+1, as you had written, and not the n-1

fallen moat
#

no worries

gentle yacht
#

but otherwise it should then be:

3 * (n(n+1)/2) - n

fallen moat
#

correct

gentle yacht
#

We're slowly progressing to our sweet (3n^2 + n)/2

let's see
n(n+1)/2 = (n^2 + n)/2

so it's
3 * (n^2 + n)/2 - n (you might want to take your time reading this)

= (3n^2 + 3n)/2 - n

#

then we can add the n to the fraction by turning it into 2n/2

fallen moat
#

perfect

gentle yacht
#

(3n^2 + 3n - 2n)/2

#

exact identical to our initial equation

#

except the varaible is x, haha!

fallen moat
#

haha

gentle yacht
#

I thank you a lot for the assistance with this, Bisuity, I appreciate every minute of your time. The information that you have given me is gold

fallen moat
#

Glad that I can help

#

to be honest, i was about the take a break, but suddenly I saw your question. it reminds me of my highschool years
stacking cards as high as possible lol

gentle yacht
#

I might need to try to recognise patterns such as the 2 + 5 + 8, because that might be the difficult thing to do, since the rest of the process of finding the correct formula after having found this pattern is a piece of cake, with your help

fallen moat
gentle yacht
#

It is sweet that you dedicated some additional time to help me. I cannot thank you enough, and I sincerely apologise for taking the time off your break. I won't take more of it, as you do really deserve it

gentle yacht
#

Again, thank you. Now that I got this clear, I can close this chat. I wish you a great day further

fallen moat
#

have a nice day!

gentle yacht
#

.close

cedar kilnBOT
#
Channel closed

Closed by @gentle yacht

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#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

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cedar kilnBOT
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hot python
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"Classify the shape based on the following description.
Opposite sides are parallel and congruent, and all vertices are right angles"

hot python
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this is like

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a square

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right

lunar lynx
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No.

hot python
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oh

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rectangle..?

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wait yeah

lunar lynx
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Yes

hot python
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tyyyyy

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.close

cedar kilnBOT
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unique dew
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I need help with this problem

cedar kilnBOT
unique dew
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I found that u_1 = 2

long arrow
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is S_n a specific kind of series? anything else?

unique dew
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but i tried to set Sn = (n/2)(u_1 + u_n)

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it didn't really work

long arrow
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so

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this is arithmetic series?

unique dew
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the difference between the terms is not the same

long arrow
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so

unique dew
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Ah

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i think i got it from here

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but stay jic

long arrow
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$u_n=S_{n}-S_{n-1}$

wraith daggerBOT
unique dew
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got it

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.close

cedar kilnBOT
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astral spruce
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How does (n-1)! + (n-1)(p-1)(n-2)! simplify to p(n-1)! ?

silent finch
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(n-1)!+(p-1)(n-1)(n-2)!=(n-1)!+(p-1)(n-1)!=p(n-1)!

astral spruce
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ohh

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ic

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thanks!

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.close

cedar kilnBOT
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cedar kilnBOT
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carmine moss
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i have a question

cedar kilnBOT
carmine moss
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not really question in math

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but i am grade 7

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so u can guys help me in anyquestion or examplle it for me?

crimson sedge
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?

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What question

carmine moss
crimson sedge
carmine moss
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srry i anoyying u

cedar kilnBOT
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@carmine moss Has your question been resolved?

rain drift
carmine moss
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cedar kilnBOT
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warped fractal
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the unit is functions, part b of this question asks you to prove that DF = 4-x and that CE = x. in part a, you had to express GA and BH in terms of x. i calculated that

GA = 8-x, BH = 4-x

however i’m not really sure how to prove that DF and CE are the above values. the only way i can kinda see is it by making a triangle APF, but even so, you would have to introduce another variable for DF as you don’t know what the length of AF is.

silent finch
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Because they are radiii

warped fractal
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okay wait so i’ve drawn them as circles right, and i’m pretty sure here DK = PB and AP = CK

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but i’m not sure how to prove that

silent finch
warped fractal
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wait nvm i got it

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okay so from here, it asks you to find the area where the dog is free to roam in terms of X. i assume this would just be the solid curve. how could i find the area since the shape is kinda wack

silent finch
warped fractal
silent finch
warped fractal
silent finch
cedar kilnBOT
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@warped fractal Has your question been resolved?

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hard ember
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Help with partc

cedar kilnBOT
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@hard ember Has your question been resolved?

hard ember
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<@&286206848099549185>

grand plume
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So just find the point where average slope = instantaneous velocity?

cedar kilnBOT
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@hard ember Has your question been resolved?

cedar kilnBOT
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shrewd owl
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Hello

cedar kilnBOT
shrewd owl
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I need help

tropic oxide
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!status

cedar kilnBOT
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What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
shrewd owl
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2

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I already got started

tropic oxide
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how far'd you get

shrewd owl
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Ik C1=0 and C2=2

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but I don't know what to do with (pi/2)

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the problems that I am use to is y(0)= some number

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ex: y(0)=2

cedar kilnBOT
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@shrewd owl Has your question been resolved?