#help-13

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cedar kilnBOT
mortal ether
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i don't understand how to answer the last two problems

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how many items do i use to calculate the average with?

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and i know how to find the average and marginal cost. but it looks like the last problem looks like it's asking for an exact cost?

cedar kilnBOT
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@mortal ether Has your question been resolved?

mortal ether
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<@&286206848099549185>

mortal ether
#

.close

cedar kilnBOT
#
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crude lagoon
cedar kilnBOT
crude lagoon
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hello

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i understand it wants inequality notation

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so x>0

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does that mean interval notation (current input)>0

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i dont really understand what it's asking for really

vestal bear
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thats the correct symbol for union?

crude lagoon
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yes

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but im pretty sure it wants a > there

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since it says inequaltiy notation

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im just not sure if it expects the polynomial on the other side

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like the unfactored polynomial

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anyone

obsidian coral
crude lagoon
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that makes sense

obsidian coral
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Where you use AND or OR

crude lagoon
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but im not sure how to type or in

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nvm it has a thing

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thanks

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wait

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and or or

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it can be that and it can be that

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it can be that or it can be that

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can't it be both?

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so it's and?

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one more question same topic

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i have x^3-x

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which factors to

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x(x^2-1)

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wait

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x(x-1)(x+1)

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i can identify the positive and negative values for x+1 and x-2

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but idk what to do with the x that goes before those 2 factors

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does it matter at all

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the whole problem is x^3-x<0

cedar kilnBOT
#

@crude lagoon Has your question been resolved?

cedar kilnBOT
#
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foggy mason
#

Hey everyone, I got this question from an old previous midterm and I am not sure how to get the answer, any ideas? Sadly it did not come with a key either

foggy mason
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I was considering since they were both planes, the normal vector of x + y + z = 2 should be the same as the tangent plane of the paraboloid

slate lintel
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you'd want the two unit normal vectors to be equal

foggy mason
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Yeppers

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Having a hard time working with that algebraicly

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I know the equation of a tangent plane but Im not sure really what goes where to say the least

slate lintel
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I'd work with the vectors themselves

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but feel free to show what you have

foggy mason
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Do I need to do something with level curves

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So like when the gradient vector = the normal vector

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plug and chug for an x,y,z because idk how else to really do that besides i hat = i hat etc

slate lintel
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that seems reasonable hmmCat

foggy mason
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I dont understand how that woluld give me a point

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Well I can say it out loud

slate lintel
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what's your normal vector / gradient to that surface?

foggy mason
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I found an x y z such that it has the same direction as a normal vector

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hmm

slate lintel
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seems right to me, what point?

foggy mason
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if i plug the found x,y,z into f again, then set it equal to what i got

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then thats the level curve right?

slate lintel
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well it should be 0 hmmCat

foggy mason
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so like if i found for example x, y,z to be (1,1,1) if i did f(1,1,1) got like idk 2 then set f(x,y,z) = 2 then thats the level curve at p

foggy mason
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unless?

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thats kinda a tangent but im pretty certain thats generally how you find a level curve for a function that contains a point

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anyways

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yeah is the whole purpose just to set grad f = normal vector of the tangent plane

slate lintel
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like half of these points aren't even on the surface

foggy mason
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sure

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sorry ignore my random rant about **level surfaces

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im kinda just speaking out loud to re inforce the key ideas ya know

slate lintel
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normal vectors are perpendicular to all level sets which is why the gradient is perpendicular to the surface

foggy mason
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okay sweet

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yeah

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ok im just trying to wrap my head around this tho

slate lintel
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am I tripping or is only one of those points actually on the surface

foggy mason
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lmao would not be suprised i wish i had that prof

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he would be chill af and reward people who actualyl found that out

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probs intentional

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lemme see

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ok yeah lol

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hahahha wow thats funni

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anyways but how does this work

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like finding x,y,z of <2x,-2,-2z>

slate lintel
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I'm confused though because the gradients don't match at (1,1,1)

foggy mason
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that it equals <1,1,1>?

slate lintel
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should be <2x, -2, 2z> I think

foggy mason
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yes sorry

slate lintel
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and yeah it needs to be a scalar multiple of <1,1,1>

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there is a point that does that and is on the surface

foggy mason
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y is a free variable right?

slate lintel
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yeah

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at least in terms of the gradient

foggy mason
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well it cang be e d or b

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or well

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c

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but 4,-2,4 is not a scalar multiple of <1,1,1>

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but ok like what the heck

slate lintel
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oh I know what happened

foggy mason
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my main concern is

slate lintel
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once you find the correct point I'll tell you (it's none of the ones listed)

foggy mason
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wut

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ok he would not do that

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it has to be one of the answers on the thing

slate lintel
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I can see what went wrong

foggy mason
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otherwise the question would be null

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what went wrong

slate lintel
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I'll tell you once you find the right answer catBigEyes

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you know the gradient is a scalar multiple of 1,1,1

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and you should be able to figure out what that scalar is

foggy mason
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oh wait there is a missing negative

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its supposed to be (-1,y,-1) or something

slate lintel
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and what's y?

foggy mason
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-2

slate lintel
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is that point on the surface?

foggy mason
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neigh

slate lintel
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okay well pick y such that it is

foggy mason
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but isen't y forced to be -2

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in our gradient problem

slate lintel
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no why would it be

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the gradient component is -2 for any y

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as you said it's free

foggy mason
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how does that work

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sorry wut da heck

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i need a picture

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:3

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if u can/want

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i did say that but idk now my mind changed/deicded not to accept that anymore

slate lintel
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we are looking for a point (-1, y, -1) that is on the surface x^2 + z^2 - 2y = 0

foggy mason
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well y = 1 works

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but i mean

slate lintel
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the gradient at all points is given by <2x, -2, 2z>

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so y doesn't affect the gradient at all

foggy mason
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hm.

slate lintel
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it's like how a line has a constant slope

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yeah 1 works, that's the only solution

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yeah
so what happened was that surface eqn is written out of order
so the question author listed x and z coordinates first by accident, and then y

foggy mason
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ohhh boy hahaha now i remember the person who gave thsi to me

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was malding about this quesiton

slate lintel
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as well they should have been lmao

foggy mason
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welp

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i think it got nulled so theres that

slate lintel
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yep
your intuition was right (look for coinciding normal vectors) the answers were just bad

foggy mason
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hmmm so any point along y

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has value - 2

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well partial derivative of -2

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slope of -2 along y

slate lintel
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eh
the gradient has a component of -2 in the y direction

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the gradient isn't really like the derivative you're used to since it's perpendicular

foggy mason
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mmmmm the gradient still is like a sorta mystery for me

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like idk its real inner workings

slate lintel
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it's just the normal vector

foggy mason
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besides it got derived from a directional derivative

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when u = 1 and cos = 0

slate lintel
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you can compute it in 2d and that may be educational

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if you take like $y - 2x^2 = -3$ and compute the gradient

wraith daggerBOT
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Hayley

slate lintel
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then plot it at certain points on that curve

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or make a more elaborate curve

foggy mason
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i tried doing something similar sorry to cut you off

slate lintel
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eg find the gradient of a circle, x^2 + y^2 = 9

foggy mason
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but like i found the partial derivative of a circle in x and y

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oh yeah haha

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and i was like hmmm wow if i add these two

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partial derivate vectors

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i get a line perp to the circle

slate lintel
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yep! same thing in 3d

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or any dimensions

foggy mason
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wowie yeah that made sense

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but okay

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sorry to go backkkk

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we have <2x, -2, 2z> = <1,1,1>

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need xyz to be a linear combination of the normal vector

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and also for it to exist on the plane

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the plug and chug method i suppose is the only real suitable way for this

slate lintel
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uh you need <2x, -2, 2y> to be a linear multiple of <1,1,1>

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and yes the point needs to exist on the surface

foggy mason
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linear multiple and linear combo is the same thing ye?

slate lintel
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yeah (I'd call it scalar multiple if it's just one)

foggy mason
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okay

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but heres the kicker right

slate lintel
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but like
technically it's a linear combination of the one lol

foggy mason
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this is where the confusion is

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wdym "the one"

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or dare we get there

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goodness sorry i keep bringing us off course hahahaa

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i get it needs to be dependent on the normal vector

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i think thats plenty for my understanding in regards to that part

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anyways like the gradient is only perpindicular to a level curve

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but the gradient we have is not from a level curve

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wait is it

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i think it is wait okay nvm

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uhhh what if it was not a level curve

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is a plane a level surface?

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oh boy sorry for spam

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i think it is because it = c

slate lintel
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a plane is a level surface yeah

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it's a very level surface xd

foggy mason
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hahahahahah

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sorry i was just overthinking it

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but what if it was not a level surface

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what if they just gave us some function how would this problem change

slate lintel
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hmm then it'd be harder to phrase

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since here we just had the one

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you could say like

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here's two level sets

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at what points does a ray from the origin pass perpendicularly through both

foggy mason
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oh boy

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uhh never heard the term ray really before in math

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but im curious :3

slate lintel
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ray is just a line with one end capped

foggy mason
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oh boy

slate lintel
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so like uh
$x^2 + y^2 + z^2 + 2xy + 4yz + 6xz = 20$ and like $x^2 + y^2 + z = 6$

wraith daggerBOT
#

Hayley

slate lintel
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first one is an ellipsoid second is a paraboloid

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at what x and y are their tangent planes parallel?
(it won't be at a spot they actually overlap unless I'm very lucky)

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,w graph x^2 + y^2 + z^2 + 2xy + 4yz + 6xz = 20

wraith daggerBOT
slate lintel
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oh that's not an ellipsoid

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well that's cool anyway

foggy mason
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funky

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would u say that this is a type of question a calc 3 prof would ask

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cus i mean

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๐Ÿ™‚

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im interested but midterm is tmrw and i mean

slate lintel
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yeah this is calc 3 stuff and really hard too

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I'd expect much closer to your original problem

foggy mason
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well i get 50 minutes and 5 long answer questions

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and the hardest part is to firstly understand what the hell my prof wants aka deciphering the question

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sorry that was kinda rude but

slate lintel
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at least

foggy mason
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ah

slate lintel
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yours I did in my head in about 2 which is about right, I should be about 3-4x faster than you

foggy mason
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that was taken from another profs midterm

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where u got like

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3 long answer and

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idk like 7 mc

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so

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i think

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if i had 5-6 minutes ur probs right i could get er done

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for that type of question but

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i doubt i would even see it cus i get long answer ones yaay?

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anyways sorry continue with your problem :3

slate lintel
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oh if you think I'm solving that shit you are mistaken lmaooo

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I just made up those numbers there are guaranteed demons hiding in there

foggy mason
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ah makes sense

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this is a good one

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i dont really know how to apply the sandwhich theorm here

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thats such a random calc 3 problem like tbh why is that there

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that should be calc 1 or 2

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there should be a 2 path test or something instead of squeeze theorm what the heck

slate lintel
foggy mason
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well i mean its kinda the same thing

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the hard part is the squeeze

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only thing i can think of

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is ima call taht thing f

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-1(f) <= f <= 1(f)

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where cos decided to dissapear

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hehehe

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does this factor nice lets see

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okay well if my process is correct then u can break apart the denom and then u would get some -# that i think would not be 0 <= f <= #

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but then that does not help me i dont think cus like thats not a squeeze is it

slate lintel
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I'll be honest I have no idea how to do this one lmao

foggy mason
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do u think symbolab will

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my beloved symbolab

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its become less and less useful but

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its always there

slate lintel
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give it a good 5-10 minutes of trying stuff

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cosine is very squeezable

foggy mason
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indeed

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but you get some -# <= f <= #

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and idk if thats proper

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like it would 100% work if it was # <= f <= #

slate lintel
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you need the outer limits to be the same

foggy mason
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yeah but then what the heck

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cus cos is between -1 and 1

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so you would have -3x^4/... <= f <= 3x^4

slate lintel
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it's not between -1 and 1 near the origin

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I mean it is

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but it's much tighter than that if you want it to be

foggy mason
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ayo wdym

slate lintel
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like you could say 0 < cos <= 1

foggy mason
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wut how

slate lintel
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because we're talking about points near (0,0) right?

foggy mason
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yeah but hmm cos is never 0 near 0

slate lintel
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yeah it's even higher

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it's definitely not -1

foggy mason
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i can see 1 but 0 and -1 nvm

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maybe its just 1

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cos is just 1

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then eveyrthing is happy ๐Ÿ™‚

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to be fair this question will probs not even be near the midterm it would be a 2 path probs if there is a limit

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because like we never went really too deep into squeeze

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there was a squeeze on the hw but i just used polar coordinates like a chad cus aint nobody doing squeeze if polar is an option

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aka this question im kinda fine without

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... but might still be good to know?

slate lintel
#

like I said idk how I'd do this so probably? but I hated series

foggy mason
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no way this is a series question

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well you have been super duper helpful so far

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i really appreciate it

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so we can count that one as a pass

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damn we are almost near the bottom of the help channels

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i almost made it

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ur cool af and helpful tho

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ill let you be free and help others

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thank you very much

#

.close

cedar kilnBOT
#
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viscid pendant
cedar kilnBOT
viscid pendant
#

Am I allowed to take the negative 1 out of the (-3)^n

tropic oxide
#

not like you did you aren't

viscid pendant
#

or do I make it (-1)^n * (-3)^n

tropic oxide
#

(-1)^n * 3^n

viscid pendant
#

oh alright

#

thanks

#

so that series converges absolutely right?

cedar kilnBOT
#

@viscid pendant Has your question been resolved?

cedar kilnBOT
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cedar kilnBOT
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Available help channel!

Send your question here to claim the channel.

Remember:
โ€ข Ask your math question in a clear, concise manner.
โ€ข Show your work, and if possible, explain where you are stuck.
โ€ข After 15 minutes, feel free to ping <@&286206848099549185>.
โ€ข Type the command .close to free the channel when you're done.
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Read #โ“how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

viscid pendant
cedar kilnBOT
viscid pendant
#

how would I find the convergence or divergence of this series?

royal loom
#

what is (1)^n

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for all n

viscid pendant
#

1

royal loom
#

ok

viscid pendant
#

1/sqrt n^2+3

#

I'm thinking of doing integral test but like what integration method would I use

#

ik that comparison test doesn't work

crimson sedge
#

Comparison definitely would work

viscid pendant
#

how come

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1/n is bigger than 1/sqrtn^2+3

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would I use limit comparison test?

crimson sedge
#

Yes

viscid pendant
#

wouldn't the limit be 0?

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when using comparison test

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limit comparison test

#

that yields inconclusive no?

leaden otter
#

Are you sure that's (1)^n and not (-1)^n?

viscid pendant
#

yeah its (1)^n

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I can sohw you the full problem

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show*

leaden otter
viscid pendant
#

just want to make sure

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I'm taking the limit of sqrt(n)/sqrt(n^2+3)

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right

crimson sedge
#

No

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Wrong

viscid pendant
#

oh

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its 1/n

#

right

crimson sedge
#

Yes

viscid pendant
#

n/sqrt(n^2+3)

crimson sedge
#

How did it become sqrt(n)

viscid pendant
#

?

viscid pendant
crimson sedge
#

How is n = sqrt(n)

#

Okay

viscid pendant
#

that was the mistake lol

#

I got it mixed up

#

but yeah its supposed to be 1/n

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the limit is 1 correct?

leaden otter
#

Indeed

viscid pendant
#

thank you guys!!

cedar kilnBOT
#

@viscid pendant Has your question been resolved?

cedar kilnBOT
#
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Send your question here to claim the channel.

Remember:
โ€ข Ask your math question in a clear, concise manner.
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โ€ข After 15 minutes, feel free to ping <@&286206848099549185>.
โ€ข Type the command .close to free the channel when you're done.
โ€ข Be polite and have a nice day!

Read #โ“how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

sand cradle
#

Out of $n$ national teams in soccer, the best one should be determined. For that, a qualification round consisting of a first and a second round is organized. Each nation plays against each other exactly once in the first and the second round, but once as home country and once as guest country. How many rounds will there be in total?

sand cradle
#

So if we have $3$ teams for example, $1, 2$ and $3$, then in the first round, we could have $12$, $13$ and $23$. In the second round, the home countries would become the guest countries, so we'd have $21$, $31$ and $32$, right?

tropic oxide
#

yes by the looks of it

sand cradle
#

For n teams, the first team will have n - 1 possibilities, the second n - 2, ...
So there will be 1 + 2 + ... + n - 1 possibilities for the first round, right?

#

So there will be (n-1)n/2 rounds for the first round and just as many in the second, so we'll have n(n-1) rounds, right?

tropic oxide
#

would seem so yes

sand cradle
#

Thank you!

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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Available help channel!

Send your question here to claim the channel.

Remember:
โ€ข Ask your math question in a clear, concise manner.
โ€ข Show your work, and if possible, explain where you are stuck.
โ€ข After 15 minutes, feel free to ping <@&286206848099549185>.
โ€ข Type the command .close to free the channel when you're done.
โ€ข Be polite and have a nice day!

Read #โ“how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

thin hedge
#

how is b wrong

cedar kilnBOT
thin hedge
#

i dont get it

#

-r=3sin(negative theta)

#

multiply both sides by -1

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sin(-0)=sin0

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so you get r = -sin(0)

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0 is j theta btw

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so how the hell is that symmetric?????

#

yeah

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wouldn't i have to get 3sin0

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for it to be symmetric

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mathematically

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im expected to show the work

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ik u can graphically do it but

cunning forum
#

huh

#

it is symmetric though?

thin hedge
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can you tell me how

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it would be

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im j confused lowkey

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i think i did my algebra wrong

cunning forum
cunning forum
thin hedge
#

from b

#

like

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i didnt get the original expression

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from doing that math

#

do yk what im saying

cunning forum
#

i dont get what youre saying

#

huh

cunning forum
#

show your work

thin hedge
#

ok

#

bet

cunning forum
#

~rotate

#

huh no paradox

#

,rotate

wraith daggerBOT
thin hedge
#

line = b

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which is the pi/2

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OHH WAIT

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SIN(-0)=SIN0

#

-SIN)

#

-SIN0

cunning forum
#

i think i see the thing

#

lol

#

its -sintheta

thin hedge
#

-3 and -sin0

cunning forum
#

not sintheta

thin hedge
#

its then

#

3sin0

#

oml

cunning forum
#

@thin hedge .close

thin hedge
#

.close

#

ty

cedar kilnBOT
#
Channel closed

Closed by @thin hedge

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glossy jewel
cedar kilnBOT
glossy jewel
#

how to solve this plz help

vagrant elbow
#

can you tell me what indeterminate form the limit is of

#

(or should be)

tropic oxide
#

so fucking ugly oh my god

vagrant elbow
#

nah it's not that bad

#

JEE has a reputation for this kind of shit

glossy jewel
#

0/0?

vagrant elbow
#

yes

#

Can you set the numerator to 0 and get a relation between p and q

#

You'll get a good looking one

glossy jewel
#

wait

vagrant elbow
glossy jewel
#

the mod will open with +ve na?

#

i have got

tropic oxide
glossy jewel
#

x(x-4p)+(q+4)^4

tropic oxide
#

annoying symbolpushing with many places to make mistakes in

glossy jewel
#

you have to see alot in jee adv

#

๐Ÿ˜‚

glossy jewel
vagrant elbow
#

You're meant to sub x = 2p

#

Also power 4?

glossy jewel
#

in that piece wise fxn or wot?

vagrant elbow
#

no

#

In the numerator of the limit

glossy jewel
#

after getting relationship?

vagrant elbow
#

uh we're getting a relationship right now

glossy jewel
#

sorry bro No gay

#

๐Ÿ˜‚

glossy jewel
vagrant elbow
#

yeah why do you have a 4th power

#

and sub in x = 2p

#

We want the numerator to be equal to 0

#

Because only then can the limit stand a chance of existing

glossy jewel
#

i got 4p^2=(q+4)^2

#

or 2p=q+4

vagrant elbow
#

well technically you need to have absolute values but yes

#

$\lim_{x \to 2p^+} \floor{\frac{2\sin^2 (x^2 - 4px + 4p^2)}{(x - 2p)^2}}$

wraith daggerBOT
#

neonperseus

vagrant elbow
#

Have you understood what was done here

glossy jewel
#

wait a sec

#

did you sub q with 2p-4?

vagrant elbow
#

I subbed (q + 2)^2 with 4p^2

#

so yes

glossy jewel
#

ok

#

ok

#

got it

vagrant elbow
#

Do you still need help or do you think you can do it from here

glossy jewel
#

na i can

#

thanks man

vagrant elbow
#

alright

glossy jewel
#

the approch i folow was

#

to use the

#

identity of 1-cosX/x^2

#

but yeah thats wrong b'coz that should tends to zero

#

not some random bullshit

#

Thanks Man Once again @vagrant elbow

#

.close

cedar kilnBOT
#
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vagrant elbow
#

You're Welcome, Glad I Could help

cedar kilnBOT
#
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#
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cedar kilnBOT
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fallen plaza
#

Hi. Could someone help me with this question? I havenโ€™t done anything with P(x) yet

crude gale
#

im assuming the "break-even quantities" means when P(x)=0?

#

So the question is just asking you to solve 0=-x^2+12x+28

cedar kilnBOT
#

@fallen plaza Has your question been resolved?

fallen plaza
crude gale
#

yes

#

If you think of P(x) as profit, when P(x) is negative, you are at a loss. When P(x) is positive, you have well. made a profit. When P(x)=0 is when you have just broken even, no loss nor gain.

cedar kilnBOT
#
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#
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crude lagoon
cedar kilnBOT
crude lagoon
#

i dont understand how -2 doesn't include -2

#

if that makes sense

#

since it's <=

iron cave
#

hi

crude lagoon
#

img above is my answer

#

the one below is the key

iron cave
#

so basically, it's because the denominator cannot be 0

#

so x+2 is not 0, so x is not -2

#

thats why

crude lagoon
#

ohhhhhhhhhhh

#

what does the box want??

autumn sorrel
#

I would assume the box wants x isolated

#

So something like -1 < x < 7/2

crude lagoon
#

forgot that existed somehow

cedar kilnBOT
#

@crude lagoon Has your question been resolved?

#
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inner needle
#

im trying to solve this for my math homework but cant get the correct answer i am a bit stuck on it need some help

inland fossil
#

multiply

#

Now

untold torrent
#

okay, so what's the formula for the area of a triangle

untold torrent
#

Now

inland fossil
untold torrent
#

lol

inner needle
untold torrent
#

yes

#

and in the case of a right triangle?

inner needle
untold torrent
#

well yes

#

but in a right triangle,

#

you can think of the 2 sides adjacent to the 90 degree angle as base and height

untold torrent
#

so area here is just ab/2

inner needle
untold torrent
#

now try to apply that to your problem

inner needle
untold torrent
#

yes

#

$\frac{(2x + 5) \cdot 4 \cdot (x - 1)}{2}$

wraith daggerBOT
#

redstoneplayz09

untold torrent
#

simplify it

inner needle
#

ok

inner needle
untold torrent
#

thats what I wrote

#

i just wrote it nicely

#

its the same thing

inner needle
#

ok

#

8x^2+12x-20 divide by 2

#

which is 2(x-1)(2x+5)

#

hello @untold torrent

untold torrent
#

why are u factoring it back

#

u expanded it

#

and then factored again?

#

just expand

inner needle
untold torrent
#

what do you get

inner needle
untold torrent
#

no

#

$\frac{8x^2 + 12x - 20}{2}$

wraith daggerBOT
#

redstoneplayz09

inner needle
#

1/2 (2x+5)(4x-4) = 30

#

(2x+5)(4x-4) = 60

#

8x^2-8x+20x-20 = 60

untold torrent
#

dont factor..

inner needle
#

[8x^2+1x-80 = 0] / 4

untold torrent
#

$\frac{a + b}{c} = \frac{a}{c} + \frac{b}{c}$

wraith daggerBOT
#

redstoneplayz09

untold torrent
#

do you understand why this is always true

#

whenever you have addition in the numerator, you can "split" the fraction

untold torrent
inner needle
#

2x^2+3x-20 = 0

inner needle
untold torrent
#

its nice that you got the right answer and all

#

but factoring there was completely unnecessary

inner needle
#

1/2 (2x+5)(4x-4) = 30

(2x+5)(4x-4) = 60

8x^2-8x+20x-20 = 60

[8x^2+1x-80 = 0] / 4

#

2x^2+3x-20 = 0

inner needle
#

by my teacher

untold torrent
#

im sure he didnt teach u to do unnecessary thing

untold torrent
#

yet you bring everything back into parenthesis

inner needle
untold torrent
#

huh

#

okay..

#

you do you

inner needle
#

yeah

untold torrent
#

do u have anymore questions?

#

sorry just hard to believe u were taught it this "way"

inner needle
#

part b

untold torrent
#

ok NOW you need to factor

inner needle
untold torrent
#

yes I saw that

inner needle
#

(2x-5)(x+4)

#

2x-5=0

#

x+4=0

#

x = 5/20 or x = -4 i think

#

would that be correct @untold torrent

untold torrent
#

x = 5/2

#

not 5/20

#

other than that, yes

inner needle
#

thats what i meant idk why i put 20

#

final part

inner needle
untold torrent
inner needle
untold torrent
#

for (c)

#

you need an x value that makes sense

inner needle
#

oh

untold torrent
#

x = -4 doesn't make sense because then your sides would be of negative length

inner needle
#

do i substitute it in to check

inner needle
untold torrent
#

yeah

#

and now plug it in to find the sides

inner needle
inner needle
inner needle
untold torrent
#

yes

inner needle
#

so now i work out the hypotenuse with those values

#

BC = โˆš6^2+10^2 = 2โˆš34 = 11.66?

#

is that it @untold torrent

untold torrent
#

yeah

inner needle
# untold torrent yeah

ok bro thanks for your help and time i reall appreciate it a lot thanks a lot i hope you have a wonderful day my g

untold torrent
#

np

inner needle
#

u can end this help now

inland fossil
#

only you can

#

.close

cedar kilnBOT
#
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inland fossil
#

wtf

#

ok i guess i can

inner needle
#

how

inland fossil
#

@mossy mango gave me the power

inner needle
#

innit

cedar kilnBOT
#
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dull swan
#

i dont understand what im doing wrong

cedar kilnBOT
dull swan
#

heres my work

bold vine
#

you typed 26 not 36

#

@dull swan

dull swan
#

RIP thank you lol

bold vine
#

np np

dull swan
#

.close

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#
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bold vine
#

always check your webwork inputs ๐Ÿ™‚

cedar kilnBOT
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bold vine
#

hang on i just need wolfram for a sec

cedar kilnBOT
bold vine
#

,w solve x(x+7)^2 (x+4)^5 (x-2)^6 (x+9) < 0

bold vine
#

.close

cedar kilnBOT
#
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buoyant latch
#

Thereโ€™s a bot channel for that lol

bold vine
#

Lmao I didn't know XD

#

Where is it?

cedar kilnBOT
#
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marsh pond
#

can anybody help me with this pls?

cedar kilnBOT
marsh pond
#

I have 4 options, A,B,C,D
it may include 1 or more than 1

#

not sure where this 12 comes from..

#

b - a
5 - 1 = 4

(b - a )/n
4 / (1/3) = 12

#

on the right track?

violet night
#

do you need help with part a) or b)?

marsh pond
#

part a to start with

#

i guess it would be
(2 - 0) / n

#

(upper limit - lower limit) / intervals

#

2/n

#

but the options are only

#

so it would be C?

#

not sure where n^6 is coming from

#

I think it's kinda like saying 2^6 = 64?

#

so maybe the answer is actually D

#

i don't think B counts because it's just i, not i^5

violet night
#

have you tried working it out yourself, could be quite long considering its x^5 , I don't know if there is a general thing to look for sorry about that

marsh pond
dire geode
#

n^6 = n^5 * n

#

Then put things under the 5th power

marsh pond
cedar kilnBOT
#

@marsh pond Has your question been resolved?

cedar kilnBOT
#
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#
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lucid tartan
#

Can someone walk me through the process of getting started on this?

lucid tartan
#

Thatโ€™s where I got up to, but I keep mentally stalling out here because of the fractional exponents Iโ€™m like overthinking this

rose rose
#

The limit should be as t->1 not h

lucid tartan
#

Oh itโ€™s AS t = 1 right

rose rose
#

but it does indeed look exceedingly annoying

#

Since it's asking for a limit for rate of change I'm guessing l'hopital is out of question, I don't really know how to do this one ngl, you could maybe expand it as binomial series but not even sure that's helpful at all

lucid tartan
#

Gotcha gotcha gotcha no problem! Thanks for the attempt

#

Is there anybody else who would want to take a shot at this <@&286206848099549185>

rose rose
#

I have one idea, let's take $p = (t+7)^{\frac{1}{3}}$, as $t \to 1 \implies p \to 2$, now we have $$\lim_{p \to 2} \frac{3p^2 - 12}{p^3 - 8}$$

wraith daggerBOT
#

learath2

rose rose
#

That actually works, wow

#

@lucid tartan I think you can figure out what to do from there

lucid tartan
#

How did you get the 8 In denominator, shouldnโ€™t it be 1?

rose rose
#

Note that p^3 = t + 7 as per my definition, but we wanted t - 1 at the bottom, so need to subtract 8

#

That is to get the -1

lucid tartan
#

But wouldnโ€™t that mean that t = p^3?

rose rose
#

I mean look at how I defined p, how could t ever be p^3?

lucid tartan
#

Itโ€™s supposed to be t - 1 in the denom

rose rose
#

Maybe just solve my definition of p for t and put that in instead of t? You'll see you get the -8

lucid tartan
#

Okay I think I got it

#

Thatโ€™s pretty wild how you did that

rose rose
#

I couldn't sleep if I didn't figure it out

lucid tartan
#

Yeah wow

rose rose
#

The inspiration was that I really wanted to get rid of the 1/3 in the exponent

lucid tartan
#

So fundamentally so I know for the future

#

Yeah stuff like that

#

I can just regroup it into other variables to substitute it into other chunks so I can solve everything around it?

rose rose
#

You can always make substitutions in limits

lucid tartan
#

Also why did you choose p > 2 specifically

rose rose
#

Well if t approaches 1, I took the limit of my definition of p as t approaches 1

rose rose
lucid tartan
#

Iโ€™m still a little lost

#

On how you got 2

rose rose
#

Well let's think about it intuitively, I want to write my limit in terms of some new variable p that depends on t

#

I need to know what value p approaches as t approaches the original limit point

lucid tartan
#

Because that will let us know how t behaves?

rose rose
#

I want to know how p behaves, I want to get rid of the t

#

but p depends on t

#

so I need to see what happens to t and find what that does to p

#

Another way to think of it is $t \to 1$ becomes $p^3 - 7 \to 1$ through a bit of notation abuse you can see how that would lead to $p \to 2$

wraith daggerBOT
#

learath2

lucid tartan
#

Itโ€™s hard because I get why you did it

#

I just donโ€™t know how I would be able to recreate that

rose rose
#

If you are looking for a formal explanation 4 am is a little too late for me to go through a proof of it

lucid tartan
#

Like it all makes sense in hindsight but I donโ€™t know the process of why you made those choices

rose rose
#

The only choice I made was $p = (t + 7)^{\frac{1}{3}}$

wraith daggerBOT
#

learath2

lucid tartan
#

Gotcha! Yeah itโ€™s 9pm here by me but maybe not even a proof just a thought process of what you wanted to do

rose rose
#

The rest were not choices but just directly followed from that choice

lucid tartan
#

Yeah yeah

#

And the intuition in the denominator was really just rearranging to accompany for the original value?

rose rose
#

I plugged in $p^3 - 7$ everywhere I saw $t$

wraith daggerBOT
#

learath2

lucid tartan
#

Okay right right

rose rose
lucid tartan
#

Okay that makes sense

rose rose
#

Like I knew cubing p got me t + 7, but I needed t - 1, so I subtracted 8

lucid tartan
#

Ohhhhhh

#

Yeah yeah thatโ€™s sick how you thought that way

#

That makes sense

#

Wait wait

#

I thought p > t+7 ^ 1/3

#

So the square follows to p

#

Where does the cube come from

rose rose
#

Not p > (t+7)^(1/3). = not >

#

Just cube both sides

lucid tartan
rose rose
lucid tartan
#

For the bottom how you got the cube

rose rose
#

I just cubed both sides for my definition of p

lucid tartan
#

The square is there because of the substitution

rose rose
#

The cube is also there because of the substitution

#

The numerator has $(t + 7)^{\frac{2}{3}} = ((t+7)^{\frac{1}{3}})^2$

lucid tartan
#

So hereโ€™s what Iโ€™m getting:

-you sub p for t+7^1/3
-p on top gets squared and multiplied by 3

wraith daggerBOT
#

learath2

lucid tartan
#

Okay yeah thatโ€™s that part

#

I understand that

#

Now for the bottom

#

It starts out as t - 1 right?

rose rose
#

Yes

lucid tartan
#

So now how does our p sub change what that becomes

rose rose
#

Ok there are two ways to do that

lucid tartan
#

Okay

rose rose
#

Normal way is just solving p for t and figuring out what t is in terms of p

#

Then you can just plug in what you get instead of t

lucid tartan
#

Now wouldnโ€™t that go to 0 or

#

Oh in terms of p

#

So cubing it and adding 7

#

Which is what you did

#

And got the answer

#

Wow

rose rose
#

Well I didn't add 7

lucid tartan
#

Okay correct me on that bit

rose rose
#

$p = (t + 7)^{\frac{1}{3}} \iff p^3 = t + 7 \iff p^3 - 7 = t$

wraith daggerBOT
#

learath2

rose rose
#

I thus wrote t in terms of p, right?

lucid tartan
#

โ€ฆ.. yess

#

OH

#

AND THATS WHY ITS MINUS 8

rose rose
#

Yes

lucid tartan
#

THAT ONE CARRIES

#

wow

rose rose
#

I did not really solve for t in my head because as you can see it's very simple, just it cubed looks enough like t - 1

#

but that is how you substitute normally, you pick a substitution, you solve for the variable you are trying to subsitute away, then you just plug it in

#

(it'll also be the same when you get to integrals, same exact idea)

#

I have to go get some sleep so hopefully I've been of some help, good night 40wave

lucid tartan
#

Youโ€™re a legend

#

Thank you so much Learath

rose rose
#

Did you manage the new limit btw?

lucid tartan
#

I didnโ€™t yet, about to try it now

rose rose
#

|| It's just factoring out a (p - 2) from the numerator and the denominator || <- open if you can't figure it out

#

Good night

lucid tartan
#

Youโ€™re the best, goodnight!

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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Read #โ“how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

magic hedge
#

or anything close to that

#

im not sure if its even possible

#

<@&286206848099549185>

cedar kilnBOT
#

@magic hedge Has your question been resolved?

cedar kilnBOT
#

@magic hedge Has your question been resolved?

cedar kilnBOT
#

@magic hedge Has your question been resolved?

magic hedge
#

.close

cedar kilnBOT
#
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jolly sable
#

If A โˆฉ B = B holds for all sets B of the universal Set S, then
Options :

  1. Aโ€ฒ = B
  2. A = S
  3. A = B
  4. A = รธ
jolly sable
#

I didn't understand the question

south tundra
#

We are working with some universal set S and are given that A โˆฉ B = B is true for all B that you could pick

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Any ideas about what A is so far?

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(You can arrive at the right answer using elimination method as well though)

jolly sable
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A is totally exist in B

latent pond
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can there be multiple correct answers

south tundra
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No, there's just one

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(Note that A has to be fixed, it can't be dependent on B)

south tundra
jolly sable
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So here A and B are subsets of S

south tundra
jolly sable
south tundra
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Let me show you

jolly sable
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It is a little bit weird and not a clear question

south tundra
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If we pick B as the empty set, then A will be the empty set according to your hypothesis, right?

jolly sable
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Yes

south tundra
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Right, so A = โˆ… and โˆ… โˆฉ B = B has to be true for all B

jolly sable
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B=phi

south tundra
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But that is false, because โˆ… โˆฉ B = โˆ…

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So we have that B = โˆ… for all B?

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Clearly a contradiction

jolly sable
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Aโˆฉโˆ…=โˆ…

jolly sable
south tundra
jolly sable
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Then a, b intersection will be b

south tundra
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Meaning A = S

jolly sable
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But i didn't understand this question

south tundra
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I think your confusion comes from the fact that A has to be fixed meanwhile B could be any subset of S

jolly sable
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So how does it get solved?

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If A is S then all the A intersection B will be B

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Ohh i just checked all options

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We have to assume for maximum subsets it can produce and check the property holds or not

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So only A=S will be safe

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This is what you want to explain?

south tundra
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Pretty much, yeah

latent pond
jolly sable
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A=B can satisfied once

south tundra
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And, like I said, you could just eliminate some options as follows:
A can't be the empty set for obvious reasons (I also mentioned this above)
A can't be B because A has to be independent of B and the goes for the option where A' = B

south tundra
uneven forum
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Let A = (2m, 3m+2) B=[-1,3]. Find m so that A โˆฉ B =โˆ… help me

latent pond
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i guess its a matter of "assume whats in the question and check if the options are true" instead of "assume if the options are true and check if the question is true"

latent pond
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so the phrasing of the question precludes 1 and 3 from being possible answers

south tundra
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Yup yup

jolly sable
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.close

cedar kilnBOT
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Channel closed

Closed by @jolly sable

Use .reopen if this was a mistake.

jolly sable
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Thank you

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. reopen

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.reopen

cedar kilnBOT
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โœ…

jolly sable
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U wanna say something?

uneven forum
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pls help me ;-;

gentle flower
cedar kilnBOT
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@jolly sable Has your question been resolved?

jolly sable
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.close

cedar kilnBOT
#
Channel closed

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Use .reopen if this was a mistake.

#
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fringe magnet
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I need to find the limit of ((n+2)/n)^3n as n goes to inf. so i started by making it (1+2/n)^(2/n)^3n/(2/n) to get e^2^3n/(2/n) but after that idk what to do

restive hedge
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i can't tell what you're rewrite is meant to be

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could you do it on paper or latex?

dreamy sleet
fringe magnet
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ye but to use the special limit dont i need 2 do it like this?

dreamy sleet
fringe magnet
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oh it has 2 be 1/n

dreamy sleet
# fringe magnet

the function is not equal to (the limit as the function goes to infinity)

fringe magnet
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ah yes i dident write lim

turbid mesa
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,rotate

dreamy sleet
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!nosols

cedar kilnBOT
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As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

fringe magnet
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so imagine i put lim what is my next step or what did i do wrong?

restive hedge
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If you've taken a limit there shouldn't be an n's left

Basically the form you got it in wasn't quite right to get the limit and use the identity

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You can start from here (like even order group said)

(1 + 2/n)^(3n)

I suggest writing he inner bit as

(1+1/(something))^(3n) first

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then whatever (something) is will determine how you should rewrite the exponenent

fringe magnet
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ah ok i got it e^6

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thx

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.close

cedar kilnBOT
#
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cedar kilnBOT
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sand cradle
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Out of $n$ national soccer teams, the best one should be determined. \[5pt] To do that, a round where each team plays against each other in a first round and the same teams play but with switched sides (guest and home) in the second round , in the same order, is organized. \[5pt] Why is it impossible that for $n > 2$ guest and home plays are always played interchangedly?

sand cradle
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We can't save that though. How do we prove or show that we will end up with something like this for all n > 2?

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<@&286206848099549185>

cedar kilnBOT
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@sand cradle Has your question been resolved?

cedar kilnBOT
#
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jolly sable
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I guess this question is wrong....it is asking what will be angle C?

jolly sable
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My answer is 63

vague rapids
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did you draw a diagram

jolly sable
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Yes

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,rotate

vague rapids
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angle E is 63 degrees

vague rapids
tropic oxide
# jolly sable

angles B and E correspond to each other, not C and E as you drew.

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when stating two triangles are similar, we always write their vertices in the same order, so saying ABC ~ DEF means A <-> D, and B <-> E, and C <-> F.

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so in this case the mistake is yours

jolly sable
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Ahhh my drawing mistake

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Rest the question is easy

tropic oxide
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drawing/reading mistake i'd say

tropic oxide
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it is subtle but important

cedar kilnBOT
#

@jolly sable Has your question been resolved?

cedar kilnBOT
#
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Remember:
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โ€ข Show your work, and if possible, explain where you are stuck.
โ€ข After 15 minutes, feel free to ping <@&286206848099549185>.
โ€ข Type the command .close to free the channel when you're done.
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Read #โ“how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

crimson sedge
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I need help with this and what trig laws to loook out for in these questiond

south tundra
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What's 1 - sin^2(x) equal to? (recall the Pythagorean identity)

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!nosols

cedar kilnBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

crimson sedge
south tundra
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Try moving sin^2 to the other side

crimson sedge
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wait a minute

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you can turn the 1 into a sin^2 + cos^2?

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right?

south tundra
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Yup

crimson sedge
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and then

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cross out the cosines?

south tundra
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Yes

crimson sedge
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now it's sin^2 - sin^2x/cos^2x, now what's next

south tundra
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thonk You should have gotten cos^2/cos^2 which cancels out to just 1

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Because 1 - sin^2 = sin^2 + cos^2 - sin^2 = cos^2

crimson sedge
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cross out just means take out of the picture to me so I was confused

south tundra
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Did you just simplify $\frac{\sin^2{x} + \cos^2{x}}{\cos^2{x}}$ as $\sin^2{x}$?

wraith daggerBOT
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alonelybean

crimson sedge
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yeah

jaunty mural
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how

south tundra
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No, that is not how cancelling out works

jaunty mural
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,,\frac{1+2}{2}=1

wraith daggerBOT
south tundra
wraith daggerBOT
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alonelybean

jaunty mural
jaunty mural
crimson sedge
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Kind of?

jaunty mural