#help-13

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limber snow
#

so like this

sacred grail
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yeah

limber snow
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tysm

sacred grail
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you dont have to write it with x and y though

limber snow
#

but could u proofread

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and lmk if this makes sense

sacred grail
#

that makes sense to me

limber snow
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tysm snow

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bless u

#

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cedar kilnBOT
#
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errant mantle
#

can someone help with physics or is this beyond the sevre

errant mantle
#

.close

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errant mantle
#

.reopen

cedar kilnBOT
#

errant mantle
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it's quantum physics @vestal bear

vestal bear
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bruh

errant mantle
vestal bear
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well i cant help

errant mantle
#

ok

#

nws

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cedar kilnBOT
exotic verge
#

<@&286206848099549185>

open nacelle
#

,w sum from n = 1 to infinity of n!/n^n * sin(pi/2 * (2n + 1))

exotic verge
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wtf

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why is it a graph?

ebon juniper
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because its a sum of values

exotic verge
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So what will the sum of the series be if i want to approx it within 0.01

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,w (1!/1) (-1)^1 + (2!/4) (-1)^2 + (3!/27) (-1)^3 + (4!/256) (-1)^4 + (5!/3125) (-1)^5 + (6!/46656) (-1)^6

exotic verge
#

Is this the correct sum of the series?

cedar kilnBOT
#

@exotic verge Has your question been resolved?

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faint breach
#

Do you have advice for high school? Im going to start high school in a few weeks

muted bear
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Have fun, its not that serioues

runic garnet
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I think different countries may have different perspectives

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Depends on ur situation ig

cedar kilnBOT
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@faint breach Has your question been resolved?

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jolly sable
cedar kilnBOT
jolly sable
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Is this correct?

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Last term

crystal raptor
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arctan(0) is 0

untold torrent
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technically it can be any multiple of pi

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but the arctan function gives 0 yes

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forget what I said actually

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this isn't an equation

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its just straight up arctan value

jolly sable
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But arc tan range doesn't take pi?

crystal raptor
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what? you're inputting 0 into arctan

cedar kilnBOT
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jolly sable
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. reopen

jolly sable
cedar kilnBOT
jolly sable
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Arctan (0)=pi

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How is this possible?

flint plinth
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why are you feeding an angle to arctan

crystal raptor
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that just isn't true

flint plinth
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tan takes angles, arctan does not

jolly sable
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Yes edited

jolly sable
crystal raptor
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that is also not true

jolly sable
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Then why did they write?

flint plinth
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pi is an angle for which tan(theta) = 0, but it's not the arctan of 0

flint plinth
jolly sable
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They should have written in the last line
Arctan0=0

flint plinth
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for multi-valued functions there's a distinction between the principal value (one number, constrained to be within a particular range) versus the set of all possible values

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the principal value of arctan is between -pi/2 and pi/2

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you get the set of all possible values by taking the principal value plus $n\pi, n \in \mathbb Z$

wraith daggerBOT
flint plinth
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in this example, 0 is the principal value of arctan(0)

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and the set of all values is $n \pi, n \in \mathbb Z$

wraith daggerBOT
jolly sable
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Could you show me some values where it is 0

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Suppose we take 3 pi, 4pi

flint plinth
flint plinth
jolly sable
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If there are options 0 is not available i will pick integers multiple of pi right?

flint plinth
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not available in what context?

jolly sable
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We get tan^(0)here in the end but options do not have 0 so we choose pi

crystal raptor
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that solution is all kinds of wrong

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their method will get them 0

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because this is undoubtedly 0

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they're not checking the hypothesis of this theorem, you need arctan(a) + arctan(b) to be between -pi/2 and pi/2

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,w arctan(12/5) + arctan(3/4)

flint plinth
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they got the right answer but their reasoning is wrong

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all three terms in the initial question are positive, so they certainly don't sum to zero, but their second to last line does sum to zero

cedar kilnBOT
#

@jolly sable Has your question been resolved?

jolly sable
#

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midnight onyx
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Hi, where do I start?

cedar kilnBOT
vagrant elbow
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Probably start by using arctan a + arctan b

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Or you could use sin 2x and simplify that

midnight onyx
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could I do tan^-1 of 1/x then do 2 * that? then sin of that?

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i got 2/x but idk

long arrow
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it's wrong

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you can make a right triangle

long arrow
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with legs 1 and x (such that tan(theta) = 1/x)

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then hypotenuse is sqrt(1+x^2)

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use double sin and that's it

midnight onyx
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k, i'll work thru it again. thx

cedar kilnBOT
#

@midnight onyx Has your question been resolved?

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rotund fox
#

$\int^1_{-2}\frac{1}{x^2}dx$

cedar kilnBOT
wraith daggerBOT
#

shockshwat

rotund fox
#

please ping me if you know how to do this

slate lintel
vagrant elbow
#

Isn't this the blackpenredpen thing

rotund fox
vagrant elbow
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He goes through this exact integral

vagrant elbow
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And shows why it's illegal

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Or whatever

gentle flower
slate lintel
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hint: $\frac{1}{x^2}$ can be written as $x^{-2}$

wraith daggerBOT
#

Hayley

rotund fox
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oh yeah i should let you know

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this integral is non converging

rotund fox
vagrant elbow
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well if you know that

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then

rotund fox
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i need to show that the integral is diverging

vagrant elbow
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...

rotund fox
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my friend sent me this

vagrant elbow
#

Let me try to find it

rotund fox
#

thanks

#

.close

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random rover
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hi

cedar kilnBOT
random rover
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any idea how to solve this?

crude blaze
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Do u know the answer?

random rover
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nope

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need a guide for it

crude blaze
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I might have a clue

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See 3^4=81
So we can multiply the 3 from the r.h.s
As the base is same the powers would add up

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Similarly 2^5 =32
Multiply it to the r.h.s
Again the base is 2 so the powers would add up

random rover
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hmmm i dont get it tho

vague rapids
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write 81^(x+5y) as a power of a prime

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same with 32

random rover
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so its 2^5 right

crude blaze
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Yes

random rover
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5y what does it mean actually?

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x+5y

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y is another + or its a number starting with 5

crude blaze
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No no it's part of the power

random rover
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how do i proceed with that tho like finding the x and y

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since i got 3^4 / 2^5

crude blaze
#

Wait
Can I send a pic in this server?

proven thistle
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Take ln on both sides

random rover
random rover
crude blaze
#

Natural log

random rover
#

i never learnt that 💀

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☠️

crude blaze
#

I don't think ln would be applied here tho

vague rapids
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You need to compare powers

crude blaze
cedar kilnBOT
#

@random rover Has your question been resolved?

random rover
#

iwhy is it like that

crude blaze
random rover
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hmmm

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i cant see how the value of x and y being get

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😩😩 maths killin me

crude blaze
vague rapids
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$$\frac{81^{\left(x+5y\right)}}{32}=\frac{3^{\left(4x+20y\right)}}{2^{5}}$$
$$\left(\frac{2}{3}\right)^{x}=\frac{2^{x}}{3^{x}}=\frac{3^{-x}}{2^{-x}}$$

wraith daggerBOT
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beard420

vague rapids
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now do the comparison

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@random rover

random rover
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sorry but 💀 what does comparision means

crude blaze
#

4x+20y=-x eq 1
5=-x eq 2

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From eq 2 we find x
X=-5
Put x in eq 1
4(-5)+20y=-(-5)
Now find y

cedar kilnBOT
#

@random rover Has your question been resolved?

cedar kilnBOT
#
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limber snow
#

Im honestly confused

cedar kilnBOT
limber snow
#

I dont really know what to do

cold briar
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Wait... is this even possible?

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So let's split it into 3 matches

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Naruto vs Gaara
Gaara vs Sasuke
Sasuke vs Naruto

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if the winners are

Naruto vs Gaara
Gaara vs Sasuke
Sasuke vs Naruto

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how would you put them in a queue?

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where would Gaara be?

limber snow
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Naruto vs Sasuke

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and uh

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or wait would the queue be

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Naruto, Sasuke, Gaara.

cold briar
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I was actually also asking a genuine question... not testing you

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cuz from figure 2 we can see that

(a) beats (b), (b) beats (c), (c) beats (a)

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but if b doesn't beat anyone, or c beats 2 people, how would they be queued?

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ohhh

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okay nvm i see how it is

limber snow
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i dont get it

crystal raptor
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yeah the key is that they beat the person right behind them

cold briar
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yeah

limber snow
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whats if B beats A, C beats A

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what would the last fight be

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wait how did A beat the person right behind him in the figure

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according to the figure the queue was

B , A, C, B ?

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wait wtf

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the queue in the figure doesnt make sense to me

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oh my fucking god nvm

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it says behind.

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i was doing for in front of them

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@cold briar @crystal raptor

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would this be valid

crystal raptor
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Sure but that's kind of overkill, there's really only two cases:

  1. one person beats two people
  2. everyone wins and loses one fight
limber snow
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true

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also

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im stuck for the second part of my induction proof for this question

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what should I do

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ok I think i got it can someone lmk if its correct

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<@&286206848099549185>

ancient lodge
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I'm pretty sure that's fine, but can't you just use the formula for the sum of an arithmetic series?

limber snow
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how so

ancient lodge
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$1+2+\cdots+(n-1)$

wraith daggerBOT
#

civil_service_pigeon

limber snow
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eh if my current solution is fine then ill just stick to that

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also one more question

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what the hell do they want me to do for this question

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i did this much so far but idk if im on the right track

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like do i do the same thing i did for the one before this

ancient lodge
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Imma guess to consider the original k

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And shove the (k+1)th in

limber snow
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wait wym

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so for my base case

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wait what im confused

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so my base case is correct and for the second part u want me to work with k instead of k+1

ancient lodge
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Wut

limber snow
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im confused sorry

limber snow
ancient lodge
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Invoke your inductive hypothesis in the inductive step to say that you can arrange k in a queue

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Then you just need to figure out how to put the (k+1)th in said queue

limber snow
#

shit i dont get it at all ill try askin my prof tomorrow

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.close

cedar kilnBOT
#
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warped laurel
#

Considering the sum of two standard dice, i need to Create a probability question, in the form "What is the probability of _____?", where A and B are mutually exclusive and justify why the events are mutually exclusive.

I can't think of any events that would be mutually exclusive in this scenario

crimson sedge
#

are you familiar with the definition of mutually exclusive?

warped laurel
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yes, events that can not happen at the same time (like right and left hand turns or winning and losing a game)

crimson sedge
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yup, thats correct

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could you give an example of mutually exclusive events for rolling a single die

warped laurel
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even and odd numbers at the same time?

crimson sedge
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yeah, that works. We can do something similar here

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notice that in any resulting roll, the red die cannot be even and odd at the same time

warped laurel
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yeah, but it needs to be an event related to the sum of two standard dice

crimson sedge
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ah, sorry missed that part

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can the sum be even and odd at the same time?

warped laurel
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no

crimson sedge
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so these could be your mutually exclusive events

warped laurel
#

ah ok

#

I think I get it now thanks

#

.close

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tropic socket
#

hi

cedar kilnBOT
tropic socket
#

$\sqrt{\floor{x^2}}$

wraith daggerBOT
#

j0sephthea

tropic socket
#

how can I take derv of this

crimson delta
#

0 except at jumps

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the function is piecewise constant

tropic socket
#

im dumb

#

ty

#

,close

#

.close

cedar kilnBOT
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cold ibex
#

I need help with this

cedar kilnBOT
cold ibex
#

$100kx+200kx=300$

wraith daggerBOT
#

.differentialequations

cold ibex
#

Solve for x

vagrant elbow
#

group the like terms together

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And then isolate x

cold ibex
#

$200kx = 300$

wraith daggerBOT
#

.differentialequations

vagrant elbow
#

no

livid hound
#

don't troll

vagrant elbow
#

you should really care about others time

livid hound
#

you've been doing calc+ stuff

vagrant elbow
#

just because you have an hour to kill doesn't mean we do

livid hound
#

don't abuse helpers

cold ibex
#

.close

cedar kilnBOT
#
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crimson sedge
#

Can someone help me

cedar kilnBOT
dire geode
crimson sedge
#

The instructions say to find volume, but doesn’t give the side lengths

#

How would I get a valid answer?

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It said to simplify variable expressions

tropic oxide
#

,rccw

wraith daggerBOT
tropic oxide
#

the volumes of all these shapes will be expressions in terms of s

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your answers will contain the letter s

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is that something you're allergic to? @crimson sedge

crimson sedge
#

What

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I’m not sure what it means

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Do I just replace all side lengths with s?

tropic oxide
#

you're not sure what what means?

crimson sedge
#

Because if I try to find the cylinder or cone I can’t simplify the variable

tropic oxide
#

so... you get SOMETHING, but you feel it is unsimplifiable?

crimson sedge
#

I plug s in for say the cylinder and I get v = pi (r squared) (s)

tropic oxide
#

pi r^2 s

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okay

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so the question is

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what's the radius of the cylinder's base?

crimson sedge
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1/2 s

tropic oxide
#

r = s/2

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plug that shit in

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V = π r^2 s, r = s/2, what's V in terms of s?

crimson sedge
#

S/2 ^2

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I don’t know how to simplify this

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You can’t simplify the variable

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Or maybe just s^2 pi

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S/2 ^3 π

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Bruh

tropic oxide
#

S/2 ^2
bad notation

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ok, let's try this

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what does $\pi \cdot \paren{\frac{s}{2}}^2 \cdot s$ simplify to?

wraith daggerBOT
tropic oxide
#

can you manage this? @crimson sedge

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apologies for the delay on my part

crimson sedge
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It’s fine

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S^3/2?

tropic oxide
#

incorrect

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ok, let's try a simpler one

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what if i asked you to simplify only (s/2)^2?

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(don't include anything else in here until i tell you to)

crimson sedge
#

Sxs/2

tropic oxide
#

don't use the letter x for multiplication.

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also, no, (s/2)^2 is not the same as s*s/2.

crimson sedge
#

Oh wait

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S/2•s/2

tropic oxide
#

also not happy with your autocapitalization of s

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which imo you should turn off

crimson sedge
#

I’m on mobile rn

tropic oxide
#

yeah, it should be possible to turn autocaps off.

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in any case.

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what does s/2 * s/2 simplify to?

crimson sedge
#

Do I cross multiply?

tropic oxide
#

i don't know what you mean by that. could you perhaps show on paper what'd happen if you did that?

crimson sedge
#

Nvm

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S^2/4?

tropic oxide
#

s^2/4

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ok, great.

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so what happens when we multiply this by pi and by s

crimson sedge
#

S^3/2 pi?

tropic oxide
#

why'd the four transmogrify into a two

crimson sedge
#

Sorry

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s^3/4 pi

tropic oxide
#

that'll do.

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might want to put the pi in front, but if you're actually writing this on paper as $\frac{s^3}{4} \cdot \pi$ i reckon it's just fine.

wraith daggerBOT
tropic oxide
#

do you have any other questions you'd like to ask at this stage?

crimson sedge
#

Yea

#

So on the picture I showed above

#

Their was a sphere with a cube inside

tropic oxide
#

indeed there is

#

and s is once again the sidelength of the cube, by the looks of it

crimson sedge
#

And it states that assume the cube fits perfectly inside the sphere so the diameter of the sphere could be the dotted line extending from the front lower corner to the back upper corner

#

I’m not sure how to find the diameter

tropic oxide
#

well, that dotted line is the diameter, yes.

#

it's also the space diagonal of the cube.

#

do you know how to find that?

crimson sedge
#

Not sure

tropic oxide
#

ok, then let's go a dimension down.

#

do you know how to find the diagonal of a square?

crimson sedge
#

Pythagoras theorem?

tropic oxide
#

geat.

#

great*

#

you can apply that to the cube too.

#

you'll need it twice.

#

use the diagonal of one of the faces as a stepping stone.

crimson sedge
#

What do you mean by you’ll need it twice?

tropic oxide
#

i mean exactly what i said

#

in order to find the space diagonal from the sides, you will need to apply the pythagorean theorem twice

crimson sedge
#

So s^2+s^2=c^2

#

2s^2

#

Did I do something wrong?

#

The diameter should be 2s^2 +s

crimson sedge
tropic oxide
#

idk what "the two" are

#

no, the diameter isn't 2s^2 + s.

#

what you did wrong is that you're trying to find the space diagonal blind and thus confusing yourself as to what it is that you're calculating.

crimson sedge
#

I don’t know how to find the diameter of

#

Cuz the diameter doesn’t just go from bottom upper vertice to top uppervertice

tropic oxide
#

ok, let's backtrack.

crimson sedge
#

It goes bottom to upper

tropic oxide
#

forget about the sphere and the cube for a moment.
i want you to draw me a square of side length s, draw a diagonal in it, and find the length of the diagonal.

#

do it on paper, clearly label everything, and send me a picture.

crimson sedge
tropic oxide
#

,rccw

wraith daggerBOT
tropic oxide
#

$\sqrt{2s^2} = \sqrt{x^2}$ is correct

wraith daggerBOT
tropic oxide
#

$2s = x$ is not

wraith daggerBOT
tropic oxide
#

$2s^2 = 2(s^2) \neq (2s)^2$

wraith daggerBOT
crimson sedge
#

Ok

#

So how can I use this fora cube?

tropic oxide
#

we're not done here yet.

#

i pointed out where you went wrong.

#

i want you to fix it.

crimson sedge
#

Ok

#

2s^2 isn’t the same as (2s)(2s)

#

I understand

tropic oxide
crimson sedge
#

I did

tropic oxide
#

show the fixed working out of x.

crimson sedge
#

I just erased it

#

I know what it means tho

tropic oxide
#

so then what is x?

crimson sedge
#

Square root of 2s^2

tropic oxide
#

this can and should be simplified.

crimson sedge
#

So 2s?

tropic oxide
#

no!!!

crimson sedge
#

Or square root 2•s•s

tropic oxide
#

what's a?

#

"square root of 2*s*s" is ambiguous as SHIT.

#

and at best it is a do-nothing simplification.

#

no

#

$\sqrt{2s^2} = \sqrt{2} \cdot \sqrt{s^2} = s \sqrt{2}$

wraith daggerBOT
crimson sedge
#

That makes a lot more sense

tropic oxide
#

sure does...

#

when finding the diagonal of a cube, you will be faced with a triangle in which one of the legs is s and the other is s*sqrt(2)

crimson sedge
#

Ah ok

#

But isn’t s square root 2 the hypotenuse?

tropic oxide
#

it's the hypotenuse of a right triangle with legs s and s.

#

but this same side will play the role of a LEG in a SECOND triangle.

crimson sedge
#

Ok so the first hypotenuse is s sqroot 2

#

I don’t know what to do once I find both hypotenuses tho

tropic oxide
#

let me make a sketch on paper, hold on...

crimson sedge
#

So the green is the diameter?

tropic oxide
#

yes

crimson sedge
#

I need the radius

#

Would the radius be s square root3/2?

tropic oxide
#

s sqrt(3)/2, yes

crimson sedge
#

.close

cedar kilnBOT
#
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tulip pecan
#

Can someone explain how the numerator in the RHS of ds(t)/dt came to be?

short blade
#

look at the box on the top right

#

we are calculating the slope between the point at (t, s(t))

#

and (t + dt, s(t + dt))

tulip pecan
#

mhm

short blade
#

use the slope formula on that

tulip pecan
#

y2-y1/x2-x1?

short blade
#

yes

tulip pecan
#

aight i got it now

#

thanks

#

.close

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#

Please don't occupy multiple help channels.

clever marsh
#

is this the right solution and how to find the tangent line

cedar kilnBOT
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dense cobalt
#

an ellipse in plane is a curve with the equation (x ^ 2)/(a ^ 2) + (y ^ 2)/(b ^ 2) = 1 here a, b are positive real numbers. Such an ellipse encloses an area Tab. What are positive real numbers a, b such that ellipse contains the point P(1, 2) and a minimum area. chose from bellow
a = 2
b = 4sqrt(3) / 3
a = sqrt(3)
b = sqrt(6)
a = 3
b = 3sqrt(2) / 2
a = sqrt(2)
b = 2sqrt(2)
a = sqrt(5)
b = sqrt(5)

cedar kilnBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
dense cobalt
#

1

crimson sedge
#

since its multi choce, you can check each option

dense cobalt
#

yes but i need to see how its solved

kindred storm
cedar kilnBOT
#

@dense cobalt Has your question been resolved?

cedar kilnBOT
#
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little thunder
cedar kilnBOT
little thunder
#

How do i avoid labeling my triangle incorrectly? The first picture is the solution, and the second one is my own work. I always label it wrong and Im not sure what I'm doing wrong

kindred storm
#

The triangle labels are fine.

little thunder
kindred storm
#

There are no solutions.

#

I don't know if your numbers are right, but you're correct about that.

little thunder
#

Yeah I checked my own triangle wasn't solvable cause it's height is greater than side b

kindred storm
#

8 sin 25⁰ is the smallest b can be, and it's over 2.

#

Like if it's a right triangle, b will be going straight down toward the bottom side.

#

That's the shortest distance down to the bottom side.

little thunder
#

I see I see

kindred storm
#

And that's 8 sin 25⁰.

#

But your law of sines work works just as well.

little thunder
#

So if I were to find no solution like in the first Pic, I can just go ahead and say for sure there are no solutions

kindred storm
#

Yes.

little thunder
#

OK great

kindred storm
#

The multiple solutions will be different angles from the arcsine.

#

But there are no solutions to that arcsine.

little thunder
#

.close

cedar kilnBOT
#
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raven chasm
#

I don't get how to do this question?

cedar kilnBOT
raven chasm
#

I don't get what it means by the second line.

undone epoch
#

So one of the points A-G is on the graph, you're going to find the point.

#

And by observing the points, you find something in common about them.

raven chasm
#

wait i might have a idea of what you talking about

undone epoch
raven chasm
#

thank you for help

#

how do i close :/

undone epoch
#

.close

raven chasm
#

.close

cedar kilnBOT
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wintry roost
#

idk y this is so confusing to me

cedar kilnBOT
cerulean star
wintry roost
#

So is it always moving to the right then?

cerulean star
#

You want to be thinking about the velocity function, dx(t)/dt

cerulean star
#

Recall that that the first derivative changes sign at the critical points (local max and mins) of the function

#

So when velocity is +, the partical is moving to the right

#

When it is -, it is moving to the left

#

An easy way to visualize this with the graph of x(t) is to trace your pencil along it and note when you are increasing over time and when you are decreasing over time

wintry roost
#

so its increasing from (0,2)U(6,8) and decreasing (2,6)?

cerulean star
#

So, x(t) is increasing on the interval (0,2]U[6,8)

#

Yeah

wintry roost
#

yeah

#

i graphed the derivative and its like a porabola w the centerpoint at (0,6)

cerulean star
#

Oh, I needed to exclude the endpoints

wintry roost
#

so it'd be accelerating from (6,8) and have negative acceleration (0,6)

#

nvm thats wrong

cerulean star
wintry roost
#

i thought so now idk

cerulean star
#

Vertex is at the inflection point

wintry roost
#

nope its not

cerulean star
#

Horizontally, anyway

wintry roost
#

it crosses up the x at 6 idk the vertex

#

neg accelation 0 to 4

#

and positive 4 to 8

cerulean star
cerulean star
wintry roost
#

ty for ur help

#

.close

cedar kilnBOT
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violet pagoda
#

stuck on 2a

cedar kilnBOT
violet pagoda
#

Where did I mess up

#

Oh

#

I forgot to make y=x^2 so ‘y to the power of half’ becomes just x

#

Crazy

#

.close

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violet pagoda
#

2b bro

cedar kilnBOT
violet pagoda
slate lintel
#

uh several issues here

violet pagoda
#

i figured

slate lintel
#

a clear algebra error, $\sqrt{2x+1} \neq (2x^{1/2} + 1^{1/2}$

wraith daggerBOT
#

Hayley

slate lintel
#

that denotes a serious lack of understanding of algebra

violet pagoda
#

my bad

slate lintel
#

but beyond that if you're integrating dy you need it to be an expression involving y

violet pagoda
#

what should it be

#

true

slate lintel
#

so you would need to solve $y = \sqrt{2x + 1}$ for $x$

wraith daggerBOT
#

Hayley

slate lintel
#

and then integrate $\int_1^3 \pi x^2 \dd{y}$, as you wrote

wraith daggerBOT
#

Hayley

violet pagoda
#

would x be 'y squared / 2' -1

slate lintel
#

no, that's not how order of operations works

violet pagoda
#

aw man

slate lintel
#

the first step is indeed to square both sides though so you've got that part

#

you have $y^2 = 2x + 1$

wraith daggerBOT
#

Hayley

violet pagoda
#

'y squared -1' /2

#

??

slate lintel
#

yes, $x = \frac{y^2 - 1}{2}$

wraith daggerBOT
#

Hayley

violet pagoda
#

aight

#

ok so i plug that in

#

then do i make y=x squared

slate lintel
#

no?

#

you had a form for the integral and it was correct, $\int_1^3 \pi x^2 \dd{y}$

wraith daggerBOT
#

Hayley

violet pagoda
#

oh

#

do i just square the equation above then

#

wait

#

oh

slate lintel
#

violet pagoda
#

the answer is 124/15 pi tho

#

ive got to have messed up somewhere

#

is it the y cubed over 6 - x/2

slate lintel
#

oh you didn't square it! I didn't notice that

#

you had $\int_1^3 \pi x^2\dd{y}$ and then you wrote down $\int_1^3 \pi y\dd{y}$ for some reason

wraith daggerBOT
#

Hayley

violet pagoda
#

is that not how im m eant to do it

slate lintel
#

x^2 is not y, i'm not sure what you're doing

#

you have an expression for x

violet pagoda
#

neither

slate lintel
#

substitute that in there

violet pagoda
#

ok

#

so x=whatever i got, then i square it

#

do i just square everything in the equation

slate lintel
#

take $x = \left(\frac{y^2-1}{2}\right)$ and plug it into $\int_1^3 \pi x^2\dd{y}$

wraith daggerBOT
#

Hayley

slate lintel
#

the entire thing will get squared yes

violet pagoda
#

right

#

will that look like 'y to the power of 4' -1 divided by 4

#

.close

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#
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pulsar garden
cedar kilnBOT
pulsar garden
#

Just really need the answer really really quickly please!

royal loom
#

we can't give answers

cunning loom
cedar kilnBOT
#

@pulsar garden Has your question been resolved?

pulsar garden
#

Cause it’s gonna go in anti

pulsar garden
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agile linden
#

Hey, I was wondering if someone can tell me what I did wrong

crystal raptor
#

check each term carefully

#

one of them has an error

agile linden
#

2y^2*9=198y^2

#

2y^2*x^2=-2y^2x^2

#

2y^2*y^2=2y^4

#

x*9=9x

#

Ooh okay I see which

#

thank you

#

!

#

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hazy flicker
#

Why hello

cedar kilnBOT
hazy flicker
#

I am yet again asking for help on simplep roblems becuz I am dum'

#

I just don't really understand finding the area using washer/disk method in y-interpretation

#

like idk it's hard to wrap my head around it

#

<@&286206848099549185>

#

:( so sad

#

<@&286206848099549185>

#

well I thought it was 1, but I got them all wrong

#

now I'm just depressed like 3pi isn't correct somehow im so confused

#

I'm not understaind revolving aroudn the y axis nearly as well as I am the x acis

#

axis** lord

#

I really assumed I got #1 on my problem correct but it was wrong somehow

#

wow I am freaking out literally nothing I'm doing is giving me a correct asnwer

#

let's try washer since that's the one I'm weak on

#

yeah cause it's y = sqrt(x) which becomes x

#

x^2/2 ?..

#

times pi too

#

so 9/2 pi ??

#

okay yeah I don't know how I messed that up, BUT NOW IT IS THE VERY HARD part

#

the Y revolution

#

so r(x) becomes y^2 right?...

#

gosh idek where to start

#

I'm just so lost I keep getting the same integral like

#

0 to 3, (9 - y^4)

#

but then you get like NEGATIVE stuff at the end like what

#

wow

#

but if there's just one function (aka y = sqrt(x) why is R(x) AND r(x) a function similar

#

so R(x) stays the same ?.. when you switch to y?

#

that's intense, okay so let's solve for x in terms of y? which onme do we use for that

#

I guess conceptually it just makes no sense to me like WHY is R(x) = to y^2 randomly

#

Thats what I was missing

#

was the sqrt 3

#

yeah it makes sense, so with the washer method you shouldn't think of like (top minus bottom)

#

cause that's what I was doing, when you rotate using the y-axis WHICH function goes first?.. the one farthest away from the axis of rotation?..

#

so it's 3.11769

#

wow that's abunch, but thankfully earlier I was the same track I just didn't change the bounds for some reason

#

it makes perfect sense, you gotta change the y bounds to match up

#

I also assumed r(x) = y^2, but that makes zer osense\

#

since r(x) is the distance from the axis of rotation, in this case is zero?

#

so just a quick thing - the only difference between rotating on the y axis and rotatin on x=3 IS THAT r(x) = 3 and NOT 0?..

#

why thank you, I'm trying to down this mass gainer shake literally tired as hell at 9:40 but I'm a bit behind in my calc 2 class

#

well, I really appreciate your help!! You saved me a ton of time :)

#

yeah I need to start doing it everyday

#

I'm sure we'll talk again when I'm having the download the weirdest calc 2 information on the planet

#

thanks! :)

#

.close

cedar kilnBOT
#
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dreamy zenith
#

what do i do after factoring 6

cedar kilnBOT
thin roost
#

Perhaps instead of factoring open it upon cos²=1-sin², so it becomes quadratic.

thin roost
#

4(1-sin²) != 4 - sin²

cedar kilnBOT
#

@dreamy zenith Has your question been resolved?

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crude gale
#

Am I suppose to treat sequences as a separate" type of object" from functions since it has different definition of equality

tropic oxide
#

don't confuse equality with equivalence

crude gale
#

wouldn't equality just mean equivalence relation so: symmetry,transitivity and reflexive?

Or do you mean we give different names to these different equivalence relation or something else?

earnest socket
#

not every equivalence relation is the same as the equality relation

#

sequences are just functions, yes. the definition provided is for equivalence of sequences, not equality.

#

the function notion of equality (equality at all points in the domain) also applies to sequences, but we don't generally tend to consider equality for sequences

crude gale
#

okay, would it be right to say that any type of object only has a single well-defined equality relation?

earnest socket
#

hmm

tropic oxide
#

yeah

astral bay
#

"equality" means two things are literally exactly the same
so yeah nothing would have multiple distinct "equality"s

tropic oxide
#

i mean equality for sequences is just termwise equality

earnest socket
#

i think you would be free to define equality in other ways

tropic oxide
#

while your notion of equivalence is morally a ~ b iff lim (a_n - b_n) = 0

earnest socket
#

lol bad troll

tropic oxide
#

do you have any more insightful commentary to add?

crude gale
crude gale
tropic oxide
#

no

#

that's not what i meant at all

tropic oxide
#

also i think you're confusing yourself at this point?

crude gale
#

i am very confused yes.

tropic oxide
#

like, two sequences are one and the same iff their terms all match up

earnest socket
#

equivalence of sequences has nothing to do with the corresponding terms being equal

crude gale
#

Yes I understand theres a difference between equality of sequences(terms match up) and saying that the two sequences are equivalent(for any epsilon,..., there exists N st n>N then |an-bn|<epsilon)

Im asking would it be possible to have equivalence of sequences be instead used to define equality, and have equality of sequenecs be instead just be an equivalence

astral bay
#

..."equality" doesn't have a different definition for each type of object

crude gale
#

does it not? For example, from how my book defined integers formally as "a--b", where a and b are naturals.

We then defined "a--b" to be equal to "c--d" iff a+d=c+b

It would have been possible to use a different definition of equality here albeit probably less useful?

astral bay
#

we then defined "a--b" to be equal to "c--d" iff a+d=c+b
...wait. what? that... huh
do you have a screenshot of the exact text of when they said that?

crude gale
#

the "-" here isnt the subtraction sign just a placeholder*

#

I guess what I am trying to say is that any other way to define equality here would be less useful, so I think if i were to say a-b=c-d iff a=b and c=d, it wouldn't really be the integers as I intuitively know it. But i think it still works as a valid notion of "equality"

crude gale
#

But I guess there is something invalid about what i am asking since I am defining a sequence as a function so it already necessarily has a definition of equality from itself being a function

#

hm maybe i can just resolve my confusion by just treating equal and equivalence as completely separate terms

#

Also i think to flesh out my confusion maybe abit more clearly is that the "equivalence" here does satisfy reflexive,transvitiy and symmetry which made me think "is this not also another possible "equality""?

#

Thanks for all your time

#

.close

cedar kilnBOT
#
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astral bay
#

.reopen

cedar kilnBOT
#

astral bay
#

...tbh i would say that you can't "define equality" at all and that their definition of the integers is missing information

#

"a--b" and "c--d" aren't the same thing unless a=c and b=d, just claiming that they are doesn't somehow make it magically happen

#

the way i'd interpret the definition is that an "integer" is supposed to actually be an equivalence class

crude gale
#

but isnt that what is being done in the original definition? "a--b" and "c--d" are the same thing iff "a+d+b+c"

astral bay
#

yep, i'm syaing their definition is wrong

crude gale
#

oh okay

astral bay
#

(...and/or that what they meant is correct but you're taking it a bit too literally)

#

for any a--b you can take the set of all c--d such that a+d = c+b

crude gale
#

sorry continue

astral bay
#

for instance the equivalence class of 0--0 and the equivalence class of 1--1 are both {0--0, 1--1, 2--2, 3--3, 4--4, ...}

#

and that set is the integer "0"

crude gale
#

I never heard of the term and googled it but to just to make sure "equivalence class" means "An equivalence class is the name that we give to the subset of S which includes all elements that are equivalent to each other. “Equivalent” is dependent on a specified relationship, called an equivalence relation. If there’s an equivalence relation between any two elements, they’re called equivalent"

Let me rephrase abit, your saying that "a--b" is a set. The subset of integers(so must be of the form c-d) st a+d=c+b.

And i still don't see what would be wrong with a--b=c--d iff a=b and c=d as a definition. So continuing with your example of 0--0 and 1--1. If i were to define it this way, i still get that

0--0 is the set {0--0}

1--1 is the set {1--1}

So 0--0 =/= 1--1 which is definitely not what we want the integers to do but at the same time its still a valid definition.

astral bay
#

...well you wouldn't be "defining" a--b=c--d at all, but aside from that,

#

yes you could define the set of just all a--b, and that would be valid
it just wouldn't behave much like the integers

crude gale
#

Hmm I'm understanding this as your trying to give a more abstract/rigorous notion of equality rather than just a simple statement of defining equality as a=b iff a and b satisfy a certain property

astral bay
#

it's more that i'm giving a more rigorous version of what "defining equality" actually means

#

equality has already been defined, we can't just define it again

#

and in fact if you try to "define equality" to be something that's not an equivalence relation, you can get contradictions, because equality must be an equivalence relation

crude gale
#

Yes but the definition of sequences being equivalent do satisfy an equivalence relation right? I know I can't just undefined equality and redefine it this way though

astral bay
#

yeah the "sequence equivalence" there is an equivalence relation

crude gale
#

ah okay, i think i just need abit more time to think to declutter my mind abit, thanks again for your time

#

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cedar kilnBOT
#
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tropic socket
#

hi

cedar kilnBOT
tropic socket
#

If lim f(x) when x approaches a is b and lim g(x) when x approachees a dne
the only thing that we can say is lim (g/f) x goes to a dne

#

is this correct?

lethal jackal
#

yeah I think that's correct

#

I might be wrong on that

royal loom
#

No

#

I disagree

#

think about g(x)=sin(1/x)

#

when a=0

#

the limit g(x) approaches a does not exist

#

now take f(x)=1/x^2

#

the limit as a approaches a does exist

#

and so does the limit as g(x)/f(x) approaches a

lethal jackal
#

yeah but then lim x->0 f(x) dne?

royal loom
#

ah

#

hmm

#

I feel like this is a trick but idk

#

maybe there is a different example

dense hornet
#

technically you were almost correct lmao

royal loom
#

damnit

tropic socket
#

I thought if lim g/f exists, then g/f × f should exist therefore g exists so g/f dne

lethal jackal
#

basically if you go to epsilon-delta, you can see that if the wiggles in g don't go to zero, then dividing by something that approaches something is not going to make the wiggles go away

#

and this is what my proofs actually looked like

dense hornet
#

oh the ratio is actually g(x)/f(x), thought we are talking about the reciprocal of that

tropic socket
#

.close

cedar kilnBOT
#
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cedar kilnBOT
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#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
muted bear
#

Use your log and exponent laws

#

also recall sqrt(x)=x^(1/2)

fluid pulsar
#

u can just turn one side

vagrant elbow
#

lg for log is a new one

muted bear
#

Oh you want to show equivalence

#

Take log base 2 of both sides

#

I thought you were looking at a solution and got confused mb

vagrant elbow
#

$a^{\log_b c} = c^{\log_b a}$

wraith daggerBOT
#

neonperseus

muted bear
#

Raise both sides to the power 4

#

If you take both sides to the power 4 the 4 and 1/4 cancel

#

Then you get the identity in its purest form

#

From the bottom line here, you can raise both to the power 4

#

Lol all good

#

Yeah

cedar kilnBOT
#
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magic solar
#

not too sure what to do after changing sin2x into 2sincos

magic solar
#

ah wait complete square using sin^2 cos^ thats fking genius

#

.close

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stark bronze
#

[\text{Use the difference quotient to find }\lim_{x\to0} \sqrt{x^2 -1}]
[\frac{\sqrt{(x+h)^2 - 1} - \sqrt{x^2 -1}}{h}]
[\frac{\sqrt{x^2+h^2+2xh - 1} - \sqrt{x^2 -1}}{h}]

wraith daggerBOT
#

dopediscorduser

stark bronze
#

After distributing the x+h term I am stuck on what I should do next

#

Suggestions?

cedar kilnBOT
#

@stark bronze Has your question been resolved?

cedar kilnBOT
#
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#
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bold lotus
#

what can you say about the two triangles formed

crude blaze
#

Hey

#

As u can see both triangles are congruent

#

So angle GPK= angle KPH

#

So we can say
a+8=3a-2

#

Oh
13

#

Sure I can try

#

Can u clarify?

#

Wait

#

Do u know the answer?

#

Yes
The answer would be 30
Cuz angle at U is 75 so angle at V would be 75 too
Since sum of angles is 180
So (75+75)-180 leaves 30

#

Reason:
The theorem states that if sides are congruent then their corresponding angles are congruent too

#

No problem

cedar kilnBOT
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wild belfry
cedar kilnBOT
wild belfry
#

Im trying to see if theres a trend so I can think of the answer really quickly

#

There is with the odd numbers , √(nx) is (√n)/(2√x)

#

But I dont see a trend with the even numbers

#

Is there one that I dont see?

crystal raptor
#

you can just split sqrt(ax) up into sqrt(a)*sqrt(x)

#

then it becomes a lot clearer

tropic oxide
#

$\sqrt{x}$ differentiates to $\frac{1}{2\sqrt{x}}$ and $\sqrt{ax} = \sqrt{a} \cdot \sqrt{x}$

wraith daggerBOT
tropic oxide
#

so the derivative of $\sqrt{ax}$ is $\frac{\sqrt{a}}{2\sqrt{x}}$

wraith daggerBOT
tropic oxide
#

whether this can be made to look any nicer is a different question entirely and you SHOULD NOT mix that in with the calculus

wild belfry
#

Ah ok my bad haha

#

Thats all I wanted to ask anyway haha

#

Thanks everyone

#

❤️

#

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#
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gritty lynx
#

The polynomial $px^3-3qx+r=0$ has a root of multiplicity two. Show that $4q^3 = pr^2$

wraith daggerBOT
#

chromium

gritty lynx
#

how tha hell do i do this

iron saffron
#

Do you know what does "has a root of miltiplicity two" mean?

gritty lynx
#

it means there's some sort of double root right?

#

(x-a)^2

iron saffron
#

so, you know something

#

where are u stuck exactly?

gritty lynx
#

bruh

#

idk where to begin

iron saffron
#

what are the sum of the roots?

gritty lynx
#

-c/a

#

-3q/p

#

wait no

#

$\frac{3q}{p}$

wraith daggerBOT
#

chromium

gritty lynx
#

i was thinking of this but don't know where to go

iron saffron
#

how do u get the sum of the roots?

gritty lynx
#

-c/a

#

wait

#

is it -b/a

iron saffron
#

you tell me

#

do you know the theory?

gritty lynx
#

no idea lol

#

do you know how to answer the question?

#

or are you just figuring it out

iron saffron
#

i know, i'm just trying to know if you know the theory or not

gritty lynx
#

what theory?

iron saffron
#

one thing is you don't know a specific step in a problem

#

other is you don't know the definitions

gritty lynx
#

the sum of roots of a cubic is -b/a

#

but in this case there is no b

#

so the sum of roots is 0

#

so that's not going to help us much

#

unless maybe it does somehow lol

#

.close

cedar kilnBOT
#
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#
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lofty igloo
#

HI, I am Studying Probability Now i came to a question in here
You have 40 cards in four colors, 10 reds, 10 greens, 10 blues, and ten yellows. Each color has a number from 1 to 10. When you pick two cards without replacement, what is the probability that the two cards are not in the same color and not in the same number?

the steps i followed were to find the probability of P(2 cards are same color) and P(2 cards are of same number). Imagining 2 slots( 2 cards picked), 1st slot will be 40/40 for both and second will be 3/39 for same no. and 9/39 for same color. Now here what i did was ->
P(same color)= (1 * 9/39)
P( same number)=(1 * 3/39)
This gives the correct answer which is
1-(P(S C)+P(S Num))
But now if i wanted to first convert P(S C) to P(S C) and P(S Num) to P(NS Num)
Notations= S-> Same,C=Color, N=Not,Num=number
then use intersection between the two,
How can i achieve this?

cedar kilnBOT
#

@lofty igloo Has your question been resolved?

soft owl
#

let say that :

  • A : 2 card with the same color
  • B : 2 card with the same number

you calculate :

  • P(A) = 9/39
  • P(B) = 3/39

And you want to calculate :

  • P(¬A ⋂ ¬B) = ?
lofty igloo
#

yes

soft owl
#

hint1 : ||the events A and B are independent so : P(A ⋂ B ) = P(A) * P(B)||

lofty igloo
#

69.2 vs 71% would that be equal in terms of probability?

soft owl
#

you need the second hint which is :

#

$P(\overline{A} \cap \overline{B}) = \overline{P(A \cup B)} = 1 -P(A \cup B)$

wraith daggerBOT
#

mehdi_moulati

soft owl
#

you just need to calculate P(A U B) and then you will find the answer

#

@lofty igloo is it clear ?

lofty igloo
#

Yes thankyou so much i got the answer

soft owl
lofty igloo
#

.close

cedar kilnBOT
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candid urchin
cedar kilnBOT
candid urchin
#

Find x

gritty lynx
#

christ that question is cursed

cedar kilnBOT
#

@candid urchin Has your question been resolved?

candid urchin
#

And still haven't found a solution

gritty lynx
#

that doesn't seem like the sort of question a school would give you for a test

candid urchin
candid urchin
#

It's an exam that's similar to sat

gritty lynx
#

no way sat gives that sort of shit

#

sat is braindead

#

unless there's an easy solution to that lol

#

is the answer 40?

#

if it's 40 that'd be a meme

#

or is it 60

candid urchin
#

It's not sat It's a similar exam tho the math questions are quite different

candid urchin
cedar kilnBOT
#

@candid urchin Has your question been resolved?

uneven juniper
#

Just a trick during exam; to scale diagram lol

cedar kilnBOT
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waxen basalt
#

hiu

cedar kilnBOT
waxen basalt
#

havent started

#

<@&286206848099549185>