#help-13

1 messages · Page 134 of 1

upper abyss
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Ah yeah true. There's a much more clever sub

south tundra
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So you got (1 + u)^2 du, right?

queen veldt
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yeah

slate lintel
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do it again!

south tundra
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thonk Are you having trouble with integrating (1 + u)^2?

queen veldt
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I use substitution once more?

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Or do I just integrate that

slate lintel
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(or you can expand the square if you want)

queen veldt
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The thing is I kinda get confused when to take out the integral

south tundra
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You can either rewrite (1 + u)^2 as 1 + 2u + u^2 or immediately integrate it and get (1 + u)^3/3

queen veldt
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yeah my question is mostly when do I know that I can already integrate

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because substitution kinda confuses me on that

slate lintel
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eh. just do the sub and you'll get a handle on when you can kinda skip it

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the answer is "when the derivative of your substitution is equal to du" but that's hard to see without practice

queen veldt
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ok thanks

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ill keep practicing

upper abyss
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It's the opposite of a derivative rule you have probably already accepted:

The derivative of sin(x + 1) is cos(x + 1). The +1 didn't do anything to change the process.

The derivative works around left/right translations. The integral does the same.

queen veldt
#

.close

cedar kilnBOT
#
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solemn pawn
#

To get good at math do you just have to memorise the formulas and keep doing as many types of questions or is it better to understand the concept

slate lintel
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depends on what you mean by good at math tbh
if you mean good at competition math, it's all practice, memorization, and tricks, less understanding
if you mean high school math, it's mostly practice
if you mean like undergrad math major, understanding is important and practice is good but it should be focused practice not mindless drills

solemn pawn
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Like year 11 maths like polynomials further rates calculus and stuff

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I feel like I always forget the topic a week after doing it and when the question changes a bit I can’t do it

tropic oxide
bronze pivot
tropic oxide
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in fact i think you SHOULDNT memorize formulas, as a rule

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formulas should be a thing that you can rederive for yourself if you forget them

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ideally

muted bear
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It is not considered memorizing if you understand the underlying reasoning

slate lintel
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I think there are some benefits to memorizing certain formulas, like the pythagorean theorem for example

solemn pawn
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I don’t understand the reasoning lol

slate lintel
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but I find that memorization mostly comes with drills

solemn pawn
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I just hope i recognise a problem and the formula and ways to solve it

muted bear
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Which formula(e) are you having trouble with specifically

tropic oxide
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i mean like

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ok

solemn pawn
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Idk which formula solve which problem

tropic oxide
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formulas are tools. if you understand why they work, there won't really be a question of which formulas "need to" be used

solemn pawn
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So I just have to know what each formula does

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And link it to what the question asking

tropic oxide
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well

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yes thats a better way to put it generally

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can you share some problems youve found yourself struggling with?

solemn pawn
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Ok

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Lemme get on my computer so I can ss better

solemn pawn
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like some questions like this

tropic oxide
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moderately yucky...

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geometry shit

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draw out the cone

solemn pawn
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ye idk when some formulas and rules are applicable and stuff

tropic oxide
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label all of its relevant measurements

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height and base radius

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volume obv since thats what we are given the rate of change of

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also mark the angle

solemn pawn
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ye but for this question i would never have known that the height and radius is the same

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after seeing the solutions i can see that the triangle is isosceles and so the r and H are the same but without looking at the solutions i never wouldve kknown

tropic oxide
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i would never have known that the height and radius is the same
again you need to draw the diagram

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you cannot blind-reason your way into that

solemn pawn
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also what does the dv/dt = dv/dh times dh/dt mean

tropic oxide
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are you confused as to the literal meaning of this equation, or are you confused at where it comes from?

solemn pawn
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literal meaning

tropic oxide
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dV/dt is the rate of change of V (volume) with respect to t (time)

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dV/dh is the rate of change of volume wrt height

solemn pawn
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but why does dv/dt equal to dv/dh times dh/dt

slate lintel
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because the dh's cancel

solemn pawn
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the question says its just chain rule

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so dont u just chain rule the volume formula

slate lintel
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sure you could do that (that's effectively what you're doing with dV/dh * dh/dt)

solemn pawn
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but in solutions it says dv/dt =

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why the dh/dt still there after chain rule

slate lintel
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if you have like $V = h^3$ and $h$ is a function of $t$

wraith daggerBOT
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Hayley

slate lintel
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then $\frac{\dd V}{\dd h} = 3h^2$

wraith daggerBOT
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Hayley

solemn pawn
slate lintel
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I guess you could write $V = h(t)^3$ then

wraith daggerBOT
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Hayley

slate lintel
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but that's kinda confusing and a pain when you have many variables and everything is a function of t

solemn pawn
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how do you know if something is a function of smth else

slate lintel
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based on the way the problem is set up
in this case we know that the height of the cone is changing

solemn pawn
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for the differentiating with respect to time part why does dv/dt = (pi)h^2 times dh/dt and not just dv/dt = (pi)h^2

slate lintel
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i mean that is just "why does the chain rule work"

Remember what a derivative means, it's the instantaneous change over time, so
if V is changing (pi)h^2 times as fast as h is changing,
and h is changing 3 times as fast as t is changing,
then V is changing (pi)h^2 * 3 times as fast as t is changing

as for why dV/dt doesn't equal (pi)h^2, well, why should it? That is an expression for dV/dh, the change in volume compared to the change in height of the cone

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it's like... if a bike is going twice as fast as me, and a car is going 4 times as fast as a bike, then the car is going 2 * 4 = 8 times as fast as me

solemn pawn
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ig that makes sense but for dv/dt it can alos be equal to dv/dt = dv/dr times dr/dt?

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where r is radius

slate lintel
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sure, yeah, if you have V expressed in terms of r

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and r is a function of t

solemn pawn
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if u wanted the rate radius is changing

slate lintel
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this might help to convince you: let's say we had a formula for V expressed in terms of radius, let's say something simple like V = r^3. You can probably see that dV/dr = 3r^2; as the radius gets bigger, so does the volume.

Now suppose the radius isn't changing over time, it's static, so dr/dt = 0
Since the radius isn't changing neither is V (this should be clear) so we need dV/dt to equal 0 as well. But 3r^2 isn't zero! We need to multiply by dr/dt to make it make sense.

solemn pawn
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so dv/dt = dv/dr times dr/dt where dv/dr = 3r^2 and dr/dt = 0

slate lintel
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yep! so, 0 regardless of whatever the radius happens to be

solemn pawn
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ok its getter more clear now pretty good explanation

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my last question is how do u know what variables to pick

slate lintel
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ty it's honestly a question that I've never had to explain so I liked thinking about it

slate lintel
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like in your cone example, how did we know to express volume in terms of height?

solemn pawn
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actually nvm u already explained that

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alright thanks for helping me understand better

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have a good rest of ur day

slate lintel
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ty! you as well

solemn pawn
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cya

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ty

#

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elfin otter
cedar kilnBOT
elfin otter
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How do I find the original points?

royal loom
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just undo the transformation

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take a point

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(6, 24)

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go backwards down the list

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so it was vertically translated 3 units down

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you want to undo that

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so vertically translate it 3 units up

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(6, 27) now

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then undo the next step

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it was horizontally translated 3 units to the left

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you want to undo that

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so.... continue

cedar kilnBOT
#

@elfin otter Has your question been resolved?

elfin otter
cedar kilnBOT
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@elfin otter Has your question been resolved?

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dusky peak
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Think about the opposite
f=ae^(bx)
f'=ab
e^(bx)

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Just chain rule

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If we differentiate e^x we get e^x

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That together with chain rule is enough

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Then to integrate we kinda do in reverse

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This does not always work nicely, but here it does

cedar kilnBOT
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@crimson sedge Has your question been resolved?

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lofty kraken
#

These scores are coded using the formula y=(x−15)/10.For the sample of 40 patients, Σy= 281 and Σy^2= 2551.

lofty kraken
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(3)(e)Find the value of Σx^2.

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not sure how to go about this question

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.close

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cosmic wren
cedar kilnBOT
cosmic wren
#

can someone help me find out what im doing wrong

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did this question twice got the exact same answer twice

cedar kilnBOT
#

@cosmic wren Has your question been resolved?

cosmic wren
#

<@&286206848099549185>

cedar kilnBOT
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@cosmic wren Has your question been resolved?

cosmic wren
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.close

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bronze pivot
#

How do I do number 1?

cedar kilnBOT
next isle
#

I think it means, show that C1 and C2 both collide at the origin

bronze pivot
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meaning r = 0

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0 = costheta = 1 - sintheta

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1 = costheta = sintheta

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that's when theta = pi/4

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but that's wrong

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cos(pi/4) is not 0

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and sin theta too

next isle
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What about (0,0)

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When theta is 0

bronze pivot
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r = cos(0) = 1
r = 1-sin(0) = 1

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true

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but

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r is not 0

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ok I guess I see it

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but is it even algebraic when I say it like this

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when theta = pi/2
0 = cospi/2 = 1 - sinpi/2

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is that algebraic?

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or is that just guessing

next isle
#

It’s more just from looking at the graph

bronze pivot
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how do I do it algebraically then

next isle
#

Then proving with algebra

next isle
bronze pivot
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why?

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ah I see why

next isle
#

Why did you write that cos theta equals 1

bronze pivot
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I got used to transposing

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I should've did -1 to all sides

next isle
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Yeh

bronze pivot
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0 = costheta = 1-sintheta

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-1 = costheta - 1 = -sintheta

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wait no

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subtract

next isle
#

Just when is cos theta = 0

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And sin theta = 1

bronze pivot
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you right

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thank you

next isle
#

No worries

cedar kilnBOT
#

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indigo crag
#

can anybody show me how to prove that the application k => 7k is a homomorphism?

indigo crag
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as far as I understood an Homomorphism is a function that follow the group rules

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so

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its not very clear to me how should i proceed

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i'd like to learn a method

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the professor's notes r just a bunch of examples

crimson sedge
indigo crag
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cause if it is, it make sense

crimson sedge
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yes

indigo crag
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hence why +

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and not *

crimson sedge
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the natural way to form a group on Z is via addition

indigo crag
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yh im sorry im new to this stuff

crimson sedge
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the multiplicative inverse of integers (not 1,-1) is not an integer

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which is why (Z, *, 1) is not a group

indigo crag
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so basically i just have to prove that f(a) + f(b) = f(a+b). I also assume associativity and the existence of the identity element are taken for granted right?

crimson sedge
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yes,

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assume associativity and the existence of the identity element
we already know (Z, +, 0) is a group

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we can also assume multiplication by 7 is distributive (via 'elementary' algebra)

indigo crag
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is this an isomorphism as well?

crimson sedge
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what do you think?

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hint: surjectivity

indigo crag
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oh wait

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is it cause

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i can't get 1?

crimson sedge
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yes, thats right

indigo crag
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unless i use 1/7 and thats in Q

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right?

crimson sedge
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yup catthumbsup

indigo crag
crimson sedge
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yes, thats the definition of an automorphism

indigo crag
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so here id have to show that e^a * e^b = e^(a+b)

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it looks easy where's the catch lmao

crimson sedge
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yes

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no catch, its a one liner

cedar kilnBOT
#

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wintry arrow
#

I need help with part a) This is a question from a mathematics of mechanics paper

cedar kilnBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
wintry arrow
slate lintel
#

do they mean maximum speed? feels like they mean maximum speed

wintry arrow
#

I don't think so since this was an official exam from 2019 and if there were any errors they would've been fixed by now

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marsh pond
cedar kilnBOT
marsh pond
#

I only see D. as the linearly dependent vector set

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would F. count?

halcyon marlin
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no, av=0 only when a=0

neon moon
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Can you find an non-trivial solution in single-vector case? 🙂

marsh pond
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this is second row of vector set B

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can i ignore R1 and R3 for this?

neon moon
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No you may not 🙂

marsh pond
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then no other set jumps out to me as linearly dependent

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only set D.

neon moon
marsh pond
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set D is
-0.5

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for both rows

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if you multiply the first vector by -0.5 (scalar)

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you get second vector

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so therefor it's linearly dependent

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but for the other vector sets I can't do that

halcyon marlin
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i dont think a lot of people use that definition

tropic oxide
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just because you cannot do it does not a priori mean it can't be done

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i for example can tell you for sure that set C is LD when you marked it as LI

neon moon
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I think you may wanna revise on the definition more. When there are more than 2 vectors, "common factors" is not the only possibility for linear-dependence.

tropic oxide
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also yeah that

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youve been set up with an unhelpful, asymmetric defn

halcyon marlin
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definition jimmy is more closely related to solving systems of linear equations

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which i think you are familiar with

neon moon
cedar kilnBOT
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supple frost
#

need some help on angles and parallel lines

supple frost
#

<@&286206848099549185>

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alright

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how do i find angle 6?

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nope

#

yep

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supple frost
#

thank you

cedar kilnBOT
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royal nexus
#

Im confused on how the limit is not DNE? its not defined since there is a hole?

south tundra
#

$\lim_{x\to3}g(x)$, according to the graph, should be equal to $1$

wraith daggerBOT
#

alonelybean

royal nexus
#

but why? theres two values for 3 would that not make it defined for 3?

south tundra
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g(x) is defined for x = 3 as well

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Graphically $\lim_{x\to{a}}f(x) = L$ means that the closer a point is to $x = a$ the closer its $y$-coordinates gets to $L$

wraith daggerBOT
#

alonelybean

south tundra
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But it does not mean $f(a) = L$

wraith daggerBOT
#

alonelybean

south tundra
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Limit at a point is different than the function evaluated at that same point

south tundra
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If you are talking about the empty dot at (3, 1)

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Then it just means that the graph does not cross that point

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Without the empty dot it would look like it did

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And the black dot is an actual part of the graph

royal nexus
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so the black dot has a different representation for the graph but has nothing to do when limit x-->3 ?

south tundra
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Yes, the black dot is the point (3, g(3))

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And the dot helping you with finding limits will most of the times be the hollow dot

royal nexus
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got it so can i assume that the black dot is true when its asking to find the value of 'g(3)'

south tundra
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Yes

royal nexus
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makes so much more sense thank you

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cinder venture
#

How do I do this?

cedar kilnBOT
sonic wing
#

Write in sequence notation.
Term 1 is a(1)
Term 2 is a(2)
term n is a(n)=f(n)

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for example, you can have a(n)=2^n
a(1)=2
a(2)=4
etc

cinder venture
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I mean for c specifically

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I do not understand it @sonic wing

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I can see the trend

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But I do not know how to show how I got it

sonic wing
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What is the trend in C?

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Ah, to show how you got it?

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I dont know any formal method to find a sequence if that is what you are asking.

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But the sequences in the example are simple, so just by intuition you can find the trend, then write the function

cedar kilnBOT
#

@cinder venture Has your question been resolved?

cinder venture
#

I can see it increases by 1 in the numerator

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And goes up as powers of 2 in the denominator

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Anyway

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Dyk how to do the b part?

sonic wing
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Well, a term is p/q ,
write the next using p and q

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from a(n) to a(n+1) the numerator increases 1 and the denominator is multiplied by 2

cinder venture
#

Why?

sonic wing
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Well, the first term is 7/8
the next is 8/16

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if you take p/q as a term, you can write it as ter 1 for example, to understand better.

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so that p=7 and q=8
if the next term is 8/16 you will have what in terms of p and q?

sonic wing
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(p+1)/2q yeah

cinder venture
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Oops my bad

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Oh that's all?

sonic wing
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yep

cinder venture
#

Damn

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Thanks

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.close

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zealous crag
#

I have been reconnected to the internet, so let's try this again! I am looking for assistance with at least one (any letter is fine, but preferably (a), (d), or (e)). I have already solved for the homogenous solution for all of these, but am stuck trying to solve for the nonhomogeneous solution using undetermined coefficients. I am mainly not sure how to modify the standard guess to solve the problem. I will attach my work momentarily - thank you!

zealous crag
#

My work so far.

dawn junco
#

(looking at equation a))

zealous crag
#

that would've been helpful, wouldn't it? 🥴

#

wait which coefficient maybe i am thinking the wrong thing.

dawn junco
#

u'' + 9u' + 20u = ...

#

when doing your undetermined coefficients you just added u_p'' + u_p' + u_p

#

@zealous crag

zealous crag
#

for the non-homogenous solution?

#

rather, the particular solution.

dawn junco
#

i'm talking about the undetermined coefficients part so yea

#

@zealous crag

zealous crag
#

ok, one moment then.

zealous crag
# dawn junco u'' + **9**u' + **20**u = ...

Maybe I am missing something but I'm not sure where this fits into the undetermined coefficients - are you saying I forgot these particular values or just the ones that I should have solved for?

dawn junco
#

nah

#

the thing is

#

your particular solution should be a solution to the differential equation we have right

#

so you should have u_p'' + 9u_p' + 20u_p = 2e^(-4t)

zealous crag
#

OH

#

OHHHH

dawn junco
#

here you wrote u_p'' + u_p' + u_p = ...

zealous crag
#

Yes!

#

✨oh✨

#

Okay lol sorry thank you i just wasn't processing what you meant.

#

Okay one moment lol.

#

If I'm not mistaken, I would get 0=2, yes?

#

And from here I'd modify the particular solution guess?

dawn junco
#

uh

#

what do you get when plugging in the right DE now ?

#

the guess should be alright

zealous crag
#

maybe it was the choice of r i used?

#

I mean the problem states that the "standard" guess will fail, and in my work it did.

#

Because 0≠2, at least it didn't last i checked. 😅

dawn junco
#

lemme actually try and do it

zealous crag
#

I appreciate your help, thank you!

dawn junco
#

uh yeah I don't see how you get 0=2

zealous crag
#

Damn what did I do😭

dawn junco
#

yeah what did you do ?

#

(I mean unironically, what's your working ?)

zealous crag
#

One moment lol.

#

Table I'm basing the guess.

dawn junco
#

16P-36P+20P=2

#

how do you get 0 from that ?

zealous crag
#

16-36+20?

dawn junco
#

ah yeah I screwed up myself

#

forgot the 20

zealous crag
#

it happens, we're forgetting coefficients all over the place tonight 🥴

dawn junco
#

ah yeah the guess is bad indeed

#

learned something today

#

the idea is e^(-4t) is already a part of the general solution

#

so it can't be a guess for the particular sol

#

so we do the usual trick of multiplying by t

zealous crag
#

Good ol' t.

#

I think I'm getting the hang of this.

#

I'm guessing that the method to find the modified guesses is just "mess around and see what works."

dawn junco
#

yes

#

but yeah in the pdf I posted there's more examples

#

for example if you had multiple roots in the characteristic equations of your DE

#

then you'd go add even higher powers of t for the particular sol

zealous crag
#

Got it, got it.

#

Well i think I've got it from here. If another issue arises I shall be back. Thank you, again, for your help!

#

One of these days I will not forget the coefficients... 🙏🕺

#

.close

cedar kilnBOT
#
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hushed glacier
#

2j * 16j^-5 = 32j^-6?

cedar kilnBOT
hushed glacier
#

i mean, i know its not, but it says so on a book that im reading

#

so is there an explanation to this or something

cedar kilnBOT
#

@hushed glacier Has your question been resolved?

patent hearth
#

can you give the screenshot

#

?

hushed glacier
crimson sedge
hushed glacier
#

look

#

2j * 16j^-5 is actually 32j^-4

#

not 32j^-6

#

as said on the book

#

i would say it was a mistake from the author but he does it more than once

#

is there any situation where 2j * 16j^-5 = 32j^-6?

#

well, its not a fraction

crimson sedge
#

That was wrong anyway

#

What other instances does it occur in?

hushed glacier
#

let me see

#

8

crimson sedge
#

Ah

#

I see the problem

hushed glacier
crimson sedge
#

There's no negative sign

#

You're seeing the dot on the j

hushed glacier
#

DUDE

#

LMAO

crimson sedge
#

So it's actually (2j)(16^5)

#

XD

hushed glacier
#

😭😭😭😭😭😭😭

crimson sedge
#

It's all good

hushed glacier
#

these small words

hushed glacier
crimson sedge
#

Yeah that is crappy resolution

hushed glacier
#

thx mate

#

.close

cedar kilnBOT
#
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turbid isle
#

Can someone explain how they came up with that eqn

weary vessel
#

Does this drawing help you determine the scalar projection of A onto B ?

#

Try

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#

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small bison
#

can someone give sol for (3)?

cedar kilnBOT
small bison
#

i have no idea to get both x and t from it

dire geode
cedar kilnBOT
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bronze pivot
#

$2\int_{\pi/6}^{\pi/2} \frac{\cos^4 (\theta)}{\sin^2 \theta}$

bronze pivot
#

pls help I got stuck 😦

rose swan
#

what did you try?

bronze pivot
#

but I got stuck in this step

#

I tried power reduction

#

but I got nowhere

#

there must be a better way

rose swan
#

try rewriting the integrand as something squared

#

and apply a trig identity

rose swan
#

you keep changing the problem. which one is it?

wraith daggerBOT
#

casiofx991exz

bronze pivot
#

this one

bronze pivot
bronze pivot
bronze pivot
#

idk how to proceed

#

I tried power reduction

#

but got nowhere

bronze pivot
rose swan
#

i gave you some hints already, but maybe there's other ways to do it

#

i just worked it out with one method

#

but try rewriting as (x/y)^2

bronze pivot
#

ok

rose swan
#

and apply an identity at the top

bronze pivot
wraith daggerBOT
#

casiofx991exz

bronze pivot
#

then power reduction maybe at the top

#

so

#

$2\int_{\pi/6}^{\pi/2} (\frac{ \frac{1}{2}(1+cos2 \theta}{\sin \theta})^2$

wraith daggerBOT
#

casiofx991exz

rose swan
#

hmm i used a different identity

#

pythagorean identity to be more precise

bronze pivot
#

what is your du?

rose swan
#

i'm not sure if your identity is going to make things easier

bronze pivot
#
$2\int_{\pi/6}^{\pi/2} (\frac{1-\sin^2 \theta}{\sin \theta})^2$
wraith daggerBOT
#

casiofx991exz

rose swan
#

yep

bronze pivot
#
$2\int_{\pi/6}^{\pi/2} (\frac{1}{\sin \theta} - \sin \theta)^2
wraith daggerBOT
#

casiofx991exz
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

rose swan
#

good, and now expand

bronze pivot
#
$2\int_{\pi/6}^{\pi/2} \csc^2 \theta - 2 - \sin^2 \theta$
wraith daggerBOT
#

casiofx991exz

bronze pivot
#

ohhhh

#

nice

#

that is nice

#

but it takes so long

#

damn

tropic oxide
#

all of these are missing the dθ

bronze pivot
#

yeah yeah yeah

rose swan
#

yeah, i didn't really bother to mention it lol

bronze pivot
#

on paper i will write it

#

i am not good at latex

#

i am noob

rose swan
#

but yeah, trig integrals can take a while

bronze pivot
#

like how did you think of what to do

rose swan
#

just experience

bronze pivot
#

😦

bronze pivot
rose swan
#

pythagorean identity

bronze pivot
#

i hope i dont get this in the test

rose swan
#

you probably will then

#

that's how it usually goes lol

bronze pivot
cedar kilnBOT
#

@bronze pivot Has your question been resolved?

cedar kilnBOT
#
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vapid sphinx
#

need solve of c

cedar kilnBOT
dire geode
vapid sphinx
cedar kilnBOT
#

@vapid sphinx Has your question been resolved?

slate lintel
wraith daggerBOT
#

Hayley

vapid sphinx
slate lintel
#

as riemann said, take the reciprocal

#

actually hmm that doesn't seem like it'll work right away

vapid sphinx
neon moon
#

Add up two equations (the given one and (b)), what will you get then? 🙂

weary vessel
weary vessel
#

No matter how you try :|

vapid sphinx
#

I have got the solution guys 😄

#

Thanks for your passions guys. Take love ❤️

weary vessel
#

I substituted 60° in both

#

Found different result

vapid sphinx
slate lintel
weary vessel
#

Ah, no

#

I did not consider that

#

lol

vapid sphinx
weary vessel
#

I thought we were trying to prove a formula that is always correct

#

Not specifically for this exercise

vapid sphinx
weary vessel
#

So basically this formula works only for the angles which satisfy the original equation

#

Among those angles, pi/8

#

Which you found

#

Smart!

#

Just one thing

#

For generalization purpose

#

Like you wrote, it looks like the original equation is valid only for pi/8

#

Therefore, question c's formula is valid for pi/8 only

#

Since cosine and sine are periodic with period = 2 pi

#

We can generalize to:

#

And if you plug the whole (pi/8 + 2 pi K) into sin(2x) = 2 . sin(x) . cos(x)

#

You will still always get the result!

cedar kilnBOT
#

@vapid sphinx Has your question been resolved?

cedar kilnBOT
#
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calm hedge
cedar kilnBOT
calm hedge
#

so it's asking for the average rate of change from interval 0,1200

#

so i was thinking

#

(1200-0)/(5-x)

#

the last value is x

#

because i dont know what the cardiac output is when workload is 1200

#

is this the correct pathway

#

for the answer

calm hedge
gritty galleon
#

I think u can get a better avg if u Calc the rate of change per square (slope) and take the AM of that (also u might be better off estimating the function based on it shape since u need to find the derivative for part b)

calm hedge
#

am?

gritty galleon
#

Average

#

(Arithmetic mean)

calm hedge
#

so for interval 0 to 300

#

how do i know what the y value is when x value is 300

#

is there any way to tell

#

cause i need the y to calculate the slope right?

#

also our class hasnt learned derivatives but ig we could do that

#

i dont understand how we use derivatives here tho

gritty galleon
#

Yeah..it's given 5 (from the graph)

calm hedge
#

no

#

like

#

on x axis 300

#

not 0

gritty galleon
#

Hmm..Well then u might as well go ur way

calm hedge
#

idk what ur method is tho

#

because im nto sure how it would work

gritty galleon
#

I was thinking of approximating the y values

calm hedge
#

you can do that?

#

how

gritty galleon
#

Looking...

calm hedge
#

so

#

at x value 300

#

i can just approximate that the y value is 10.2?

cedar kilnBOT
#

@calm hedge Has your question been resolved?

cedar kilnBOT
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crisp flint
#

Why \frac{\sqrt{9}}{3} \neq \sqrt{3}

cedar kilnBOT
gritty galleon
#

Missing $ signs around the tex

crisp flint
#

But \sqrt{18} = \sqrt{3} \ast \sqrt{54}

gritty galleon
crisp flint
#

I dont that emoji in keyboard

gritty galleon
#

Kk

gritty galleon
gritty galleon
grave inlet
# calm hedge

differentiate cardiac utput withr espect to workload than integrate it with limits 0 to 1200

crisp flint
#

But \frac{\sqrt{9} \ast {9}}{3} = \sqrt{18}

tropic oxide
#

,calc sqrt(9)*9/3

wraith daggerBOT
#

Result:

9
tropic oxide
#

,calc sqrt(18)

wraith daggerBOT
#

Result:

4.2426406871193
tropic oxide
#

no.

grave inlet
#

because using calculus the average will be delta x by delta y

#

delta x is 1200

#

delta y is 10

tropic oxide
#

@grave inlet if you want to follow up with @calm hedge on this problem it is better to go to #calculus or other thematically appropriate channel instead of clogging up this channel which has somebody else's question now

grave inlet
#

hmm

cedar kilnBOT
#

@crisp flint Has your question been resolved?

gritty galleon
gritty galleon
grave inlet
#

you can find the general tho

#

but its timetaking

#

youll have to make 3-4 equation at x+h intervals

gritty galleon
#

true (timetaking part)

gritty galleon
grave inlet
gritty galleon
grave inlet
#

yup

#

here take the axis as sped or time

gritty galleon
#

lol

gritty galleon
#

x-speed, y-time?

grave inlet
# gritty galleon wait wdym?

so basically what u do is take a unkown function and put in values of it as it chnages the height at very small intervals

#

that would give a small oeice of fx

grave inlet
gritty galleon
grave inlet
#

hmm

gritty galleon
crisp flint
#

Which formula

#

Also \sqrt{x} = 10^\frac{\log{x}}{2} but its not correct

cedar kilnBOT
#

@crisp flint Has your question been resolved?

stiff stratus
#

@crisp flint Whats your question

crisp flint
#

Why \frac{\sqrt{9}}{3} \neq \sqrt{3}

stiff stratus
#

Why $\frac{\sqrt{9}}{3} \neq \sqrt{3}$

wraith daggerBOT
#

Gilgamesh

stiff stratus
#

Because $\sqrt{9} = 3$

wraith daggerBOT
#

Gilgamesh

stiff stratus
#

Ok? @crisp flint

crisp flint
#

But \sqrt{18} = \sqrt{3} \ast \sqrt{54} so it doesnt match

stiff stratus
#

But $\sqrt{18} \neq \sqrt{3} \ast \sqrt{54}$ so it doesnt match

#

Nah

#

And dont use \ast for • instead use \cdot

#

$\cdot \neq \ast$

wraith daggerBOT
#

Gilgamesh

#

Gilgamesh

stiff stratus
#

@crisp flint its not equal

crisp flint
#

?

stiff stratus
#

$\sqrt{18} = \sqrt{9} \cdot \sqrt{2} = 3 \cdot \sqrt{2}$

crisp flint
#

It is just \sqrt{18}^0.5 for \sqrt{3}

wraith daggerBOT
#

Gilgamesh

stiff stratus
crisp flint
#

Yeah so if it is \frac{\sqrt{9}}{3} then it should be \sqrt{3}

stiff stratus
#

$\sqrt{18} ^{0,5} = \sqrt[4]{18}$

wraith daggerBOT
#

Gilgamesh

stiff stratus
#

Use your calc

crisp flint
#

$\log_2{9}^2 = \sqrt{9} \neq 3$

stiff stratus
wraith daggerBOT
#

아리스킨충∪

crisp flint
#

So \sqrt{9} \neq 3

tropic oxide
#

log_2(9^2) is not equal to sqrt(9).

stiff stratus
crisp flint
#

It is 9^0.5

#

So it does

tropic oxide
#

sqrt(9) is 9^0.5

#

log_2(9^2) is not equal to 9^0.5

#

log_2(x^2) is not equal to x^0.5 generally

cedar kilnBOT
#

@crisp flint Has your question been resolved?

cosmic steppe
#

$\log_2(9^2) ≠ 9^{0.5}$

wraith daggerBOT
#

umbraleviathan

cosmic steppe
#

How tf did you get to that conclusion

stiff stratus
#

$\log_2(9^2) \ \log_2((3^2)^2) \ \log_2(3^4) \ 4 \cdot \log_2(3)$

wraith daggerBOT
#

Gilgamesh

grave inlet
#

My godde

#

😂

stiff stratus
#

@crisp flint you cannot simplify this more without calculator

#

.close

cedar kilnBOT
#
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dull shard
cedar kilnBOT
dull shard
#

what does the answer mean

#

if it was a positive correlation but with e instead of log values would an exponential decay curve still be used?

cedar kilnBOT
#

@dull shard Has your question been resolved?

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dry cargo
#

hello someone can teach me this integrals?

cedar kilnBOT
granite knoll
#

did you find the derivative first?

dry cargo
iron saffron
#

you should be able to solve that just by looking y

#

He is asking you something like this.

y = 2x^2
What's y'?

y' = 4x

Knowing this, what the integrate of 2x?

#

He doesn't want you to use any method to solve the integral

#

beside the observation

dry cargo
iron saffron
#

You can (must) use words to explain why you reach to your conclusion

granite knoll
#

well, you need to solve it. but you can solve it using what you found for dy/dx

slate lintel
#

look up the fundamental theorem of calculus

cedar kilnBOT
#

@dry cargo Has your question been resolved?

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static pine
#

How exactly do we find out the angle given the value of the function?

inland ocean
#

$tan(2\phi) = tan(\frac{3\pi}{4})$

wraith daggerBOT
#

coldtee

brave aspen
#

With regard to important values of tangent, you can memorize them or recall that

Sin(x)/cos(x) = tan(x) and go off that

slate lintel
#

it should be noted that that's not the only angle that satisfies that equation

#

for example, $tan(-\frac\pi4) = -1$

wraith daggerBOT
#

Hayley

cedar kilnBOT
#

@static pine Has your question been resolved?

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#
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feral egret
#

How do I find the diameter of a circle with only the area of a circle

tropic oxide
#

do you know how to do the reverse?

#

i.e. how to find the area of a circle using its diameter?

feral egret
#

I know the formula to find the area

wraith daggerBOT
#

itszme
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

tropic oxide
#

bad

tropic oxide
feral egret
#

A=R^2xpi

#

R=radius

tropic oxide
#

but yes, A = pi * r^2

feral egret
#

Oki

tropic oxide
#

let me restate itzme's question then

#

what is the radius's relationship to the diameter?

feral egret
#

Radius is half the diameter

#

No I have the area

#

I’m trying to find the diameter

#

The area is 59.726

#

That’s it

#

Just the area

wraith daggerBOT
#

itszme

feral egret
#

Yes

#

My bad

wraith daggerBOT
#

itszme
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

feral egret
#

The variable is being multiplied

#

So divide

#

But it’s a exponent

#

Is there anything different???

#

Oh wait

#

I get it

#

Thank you

#

Your like my teacher 🤣

#

Have a good one

cedar kilnBOT
#
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#
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nimble lily
#

how can i find the distribution of change in depression for the subjects receiving each of the three treatments.

granite knoll
#

what do you mean?

#

what is your goal?

nimble lily
#

to make a segmented graph but i need help starting it

granite knoll
#

a segmented graph?

nimble lily
#

yes

granite knoll
#

can you show an example?

nimble lily
#

of a segmented graph?

granite knoll
#

yes

nimble lily
granite knoll
#

that's a stacked bar plot

#

and in that example the red portions are unnecessary

nimble lily
#

mm

granite knoll
#

but you have "two-way" data so a mosaic plot is probably more appropriate

nimble lily
#

Ok thanks

#

.close

cedar kilnBOT
#
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stark bronze
#

I'm not sure how to approach this

cedar kilnBOT
stark bronze
#

I want to get rid of the denominator right?

finite raven
#

Work on the numerator

finite raven
stark bronze
#

[\frac{\frac{1}{x} - \frac{x}{x}}{x-1}]

wraith daggerBOT
#

dopediscorduser

stark bronze
#

.close

cedar kilnBOT
#
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surreal cave
#

I am trying to find a formula for:\$n!+n(n-1)!+n(n-1)(n-2)!+\ldots+(n-k)!\prod_{i=0}^{k}(n-i)$

I tried doing this myself but ended up getting $\sum_{k=0}^{m}(n-k)!\prod_{i=0}^{k-1}(n-i)$ but this obivously wasn't the right approach as WolframAlpha gave the closed form of this sum/product as $(m+1)\Gamma(n+1)$ which is not at all what I'm looking for, I would really appreciate any help!

surreal cave
wraith daggerBOT
#

XxMrFancyu2xX

crimson delta
#

each term is just n!

#

so what do you expect as closed form except (number of terms)*n!

surreal cave
#

omg bruh

#

wow

#

certified no brain moment right there jesus

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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smoky idol
#

Hello! I wanted to try this classic integral $\newline \int_{-\infty}^{\infty} e^{-x^2}dx \newline$ Now I know you can do that using polar coordinates and Jacobian transforms, but I wanted to know if there was any other way to do it. Mainly, using Feynman's technique. I have been trying for a bit, but I can't find a suitable way to introduce a parameter. Is there actually a way to solve this integral using Feynman's?

wraith daggerBOT
#

imtyp0

tropic oxide
#

maybe int[-infty, infty] exp(-ax^2) dx?

#

might not work tho

smoky idol
#

i tried that, and maybe I just suck but that didn't work out too well

#

I got $I'(t) = \int_{-\infty}^{\infty} -x^2 \cdot e^{-tx^2} dx$

wraith daggerBOT
#

imtyp0

tropic oxide
#

hm

smoky idol
#

and there's not much I can do there

tropic oxide
#

yeah doesn't lead you anywhere does it

#

hm.

smoky idol
#

It would be interesting to get a 2x multiplied with the e^{whatever} but I don't see how you'd do that

#

plus considering the answer is sqrt(pi), how would you even get a pi with e^{something} 🤔

tropic oxide
#

found this from some googling

#

but i do not really see how this could have been arrived at

smoky idol
#

yeah that's weird. They start with a seemingly random integral

#

Maybe introducing a trig function? Like sin(tx)e^{-x^2}

#

we might get something cyclic when differentiating twice and be able to make a differential equation?

tropic oxide
#

dunno doesn't look like itll help

dire geode
cedar kilnBOT
#

@smoky idol Has your question been resolved?

smoky idol
smoky idol
dire geode
#

that looks okay so far

smoky idol
#

not sure how I'd solve the diff eq though because we know nothing about its form?

surreal cave
#

isn't the solution for that diff eq. just sin(x)+cos(x)?

smoky idol
#

constants where

surreal cave
#

smh

smoky idol
#

maybe yeah since they cycle and cancel eachother out

#

em joking

surreal cave
#

$c_1\sin(x)+c_2\cos(x)$

wraith daggerBOT
#

XxMrFancyu2xX

velvet radish
#

Hi guys

smoky idol
#

then what info should we use to figure out the constants?

velvet radish
#

Where is the chat

surreal cave
smoky idol
#

Can we use $I(0) = 0$?

wraith daggerBOT
#

imtyp0

smoky idol
#

then c_2 would be 1 because sin(0) be gone

#

I've been abandonned 🥲

dire geode
#

the hard part is done

#

what part left is difficult?

smoky idol
#

finding the coefficient of cos(t)

#

rather sin(t)

dire geode
smoky idol
#

oh

#

smart

#

wait so

#

$y = C_1cost + C_2sint \newline y' = C_2cost - C_1sint$

wraith daggerBOT
#

imtyp0

smoky idol
#

since y(0) = 0, C1 = 1

#

giving us

#

$y' = C_2cost - sint$

wraith daggerBOT
#

imtyp0

smoky idol
#

but, now I can't seem to find a good value to input for t

#

the only "good" ones would be pi/2 +2npi, but that would cancel out the cost, and the C_2 at the same time

#

even worse, I run into a contradiction

#

$y'(\pi/2) = 0 \newline 0 = C_2cos(\pi/2) - sin(\pi/2) \newline 0 = 0 - 1$

wraith daggerBOT
#

imtyp0

smoky idol
#

furthermore, even if we did find a C_2, I don't see how we would get the sqrt(pi) with just regular trig functions

dire geode
#

I'(0) is simpler than I'(pi/2)

smoky idol
#

I(0) = I?

#

oh bruh

#

it simplifies to I = C_2

#

thanks captain obvious

#

(not you riemann, just to be clear)

smoky idol
dire geode
smoky idol
#

I did

#

You mean using that I'(0) = I?

#

Because if so @dire geode ,
$y' = C_2cost - sint \newline I = C_2cos(0) + sin(0) \newline I = C_2$

wraith daggerBOT
#

imtyp0

smoky idol
#

and like, we already know that the result of I is a constant

dire geode
dire geode
smoky idol
#

*agressive erasing intensifies*

#

oh

#

that just might do it

#

@dire geode what would my t input be to cancel out the sin(tx) then?

dire geode
#

not sure what you mean. just show your work

smoky idol
dire geode
#

$\frac{d}{dt} \sin(tx) = ?,\ \frac{d}{dt} \cos(tx) = ?$

wraith daggerBOT
#

rie.mann

smoky idol
#

xcos(tx) and -xsin(tx)?

dire geode
smoky idol
#

I do IBP again on the second integral?

#

it doesn't lead me anywhere

smoky idol
dire geode
smoky idol
#

I just get something exponentially bigger

#

it doesn't settle down

dire geode
#

Just show your work again

smoky idol
dire geode
#

i see. yea that doesn't work

smoky idol
#

And if it's not possible, could you suggest an integral to do with Feynman's? Because I want to practice it.

dire geode
#

should get more results if you call it by its original name

smoky idol
#

And yeah alright thanks a lot for sticking with me till the end even though we weren't successful

#

.close

cedar kilnBOT
#
Channel closed

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#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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crimson sedge
#

how did we get to this answer

cedar kilnBOT
cosmic steppe
#

,rotate CC's

wraith daggerBOT
cosmic steppe
#

I mean

crimson sedge
#

i dont really understand

cosmic steppe
#

It's a shit proof

#

Do you know vectors

#

That's the only real way to prove why that's so

crimson sedge
#

no

cosmic steppe
#

Otherwise it's just purely based on observation

#

Yeah okay then showing why

cosmic steppe
#

Is going to be hard to understand for you

#

So if you really wanna know, just tell me

crimson sedge
#

i'd like to try to understand

cosmic steppe
#

Okay well basically every line, in any vector space (1D, 2D, 3D, 4D, etc) has a directional vector

#

Think of this as the slope

#

If we have the equation of a line, y, it's slope is going to be y' = m

#

Now regarding 2D space, your slope is always going to be m. You can represent this as <1, m> (or m/1 = m)

#

Vectors are read as <change in x, change in y, etc>

#

Now a neat thing about vectors is that if we have a vector A and a vector B, if they're orthogonal (perpendicular in direction), then the "dot product" of A and B is 0.

From the law of cosines, we can get that:

A • B = |A| |B| cos(θ)

The vertical bars in this case represent the magnitude of A and B. If you wanna read further, google "vector dot product"

#

Because cos(90°) = 0, A • B = 0 if and only if A is orthogonal to B

#

Dot products in 2D is given by this formula:

<x1, y1> • <x2, y2> = (x1 • x2) + (y1 • y2)

#

So <-m, 1> will always be orthogonal to <1, m>

#

Since:

<1, m> • <-m, 1> = (1 • -m) + (m • 1)
= -m + m
= 0

#

if <1,m> can be represented as m, then <-m, 1> can be represented as -1/m

cosmic steppe
crimson sedge
#

Okay

#

hmm. im sorry to say that i dont quite understand. could you let me know what knowledge i need to understand vectors? please let me know

#

im sorry for wasting that time 😭

#

so, there's no other way to prove this?

#

nvm i think i found something

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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crimson sedge
cedar kilnBOT
open nacelle
#

If 3f(c) = 3, what's f(c)

crimson sedge
open nacelle
#

Right

#

f(c) = 1

#

Use the definition of the function to solve for c

crimson sedge
#

I'll show you my work

open nacelle
#

Sure send it