#help-13

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loud falcon
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young quail
cedar kilnBOT
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dreamy cove
#

I'd like assistance. How would I go about finding the values on the right and plotting the sin function?

royal loom
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What do you know about the period of a trig function?

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Do you know for example what the period of just sin(x) is?

dreamy cove
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the graph would start at (0,0) right?

royal loom
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not one. The period is how often the function repeats itself

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yes the graph would have a point at the origin

dreamy cove
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okay.

royal loom
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so what is special about trigonometric functions is that they are periodic, basically they repeat themselves after some distance (which we call the period)

dreamy cove
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okayyy

royal loom
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look at what you currently have graphed there with the dotted line

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is that sin(x)?

dreamy cove
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yes because it repeats itself and starts at zero.

royal loom
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well, that doesn't necessarily mean that it is sin(x), but I agree that it is so we can move on

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looking at that graph

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how often does it repeat itself?

dreamy cove
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it repeats twice

royal loom
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say for example, how often does it have a point where y=0

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but what is the distance in between each of those points?

dreamy cove
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3 times.

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pi is the distance between those two points.

royal loom
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okay so

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the first point where y=0

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the graph goes up

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the next point

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it goes down

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so we aren't yet repeating, because at the next y=0 the graph doesn't do the same thing

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so we move on to the next point where y=0

dreamy cove
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ohhh okay

royal loom
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here you can see that it goes up again

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so it started at 0 going up, and then it went some distance (what distance?) and was at 0 going up again

royal loom
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check that again

dreamy cove
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pi/2?

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because that's when it went up?

royal loom
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No, look at the graph. We start at (0,0), we go over pi units, we are now at (pi, 0) is the graph behaving the same at this point as it was at the beginning?

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the answer is no, because after (pi, 0) it goes downwards, instead of upwards like at the beginning

dreamy cove
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okay

royal loom
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so 'pi' isn't the distance that it takes to start repeating itself

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What is?

dreamy cove
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the function still isn't repeating itself though.

royal loom
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How so?

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,w plot sin(x)

wraith daggerBOT
royal loom
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this is the same graph of sin(x), just a little bit bigger

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can you see now that it is repeating itself?

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For example look at the left side of that graph, to the left of the y-axis. Isn't this the exact same as the right side of the y-axis?

dreamy cove
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yes because at both points y = 0

royal loom
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but again I would point out that, just because y=0 again doesn't mean that it is repeating. Look at the graph I just plotted in the chat

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Do you see that it has y=0 at x=-pi, and also at x=0 ?

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but at x=-pi the graph is going down

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and at x=0 it is going up

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so it hasn't started repeating itself

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So you want to find two points where y is the same, but also the graph continues in the same direction from those points

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So where are two points where y=0 and they both are going up afterwards

dreamy cove
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like -2pi to pi?

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wait

royal loom
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-2pi is going up, pi going down. So no

dreamy cove
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-2pi and 0?

royal loom
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yes

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and what is the distance between -2pi and 0

dreamy cove
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-2pi?

royal loom
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does it make sense for distance to be negative?

dreamy cove
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no

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2pi

royal loom
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yeah

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okay so what you just figured out is

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sin(x) , repeats itself every 2pi

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does that make sense?

dreamy cove
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okay

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yes(kinda)

royal loom
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Okay good

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,w plot sin(x)

wraith daggerBOT
royal loom
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take another look to verify

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choose any point you want

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move to the left or right by 2pi

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you will be at the same point

dreamy cove
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-pi / 2pi

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how come at the 2pi point the graph is going up but at the -pi point it's going down?

royal loom
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that is moving by 3pi, so that is why

dreamy cove
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okay

royal loom
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going from -pi to 2pi is a distance of 3pi

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it repeats every 2pi

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not every 3pi

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So we would say that, 2pi is the period of sin(x)

dreamy cove
royal loom
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because every 2pi the graph repeats

dreamy cove
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every* thanks.

royal loom
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and I also mean like this

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say we start at x=pi

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and we go to x=3pi

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this was a distance of 2pi

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the graph will be the same then

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at x=pi

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and at x=3pi

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So, does all of this sound good to you so far?

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the talk about the period of the functions?

dreamy cove
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yes.

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the period is everytime where the graph repeats itself.

royal loom
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Okay, now that we spent all the time talking about sin(x), I figure I should just tell you that it works the same for cos(x)

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the period of cos(x) is 2pi also

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Now I'll ask you this

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,w plot tan(x)

wraith daggerBOT
royal loom
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what is the period of tan(x) ?

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I plotted it above

dreamy cove
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pi

royal loom
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perfect

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Okay

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So

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if instead we had something like

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sin(2x)

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when we put in x=0 we get sin(0)

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right?

dreamy cove
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yeah

royal loom
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let's put in x=2pi

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we get sin(2 * 2pi) = sin(4pi)

dreamy cove
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the period would be 4pi?

royal loom
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not quite

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'x' changed by 2pi

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right?

dreamy cove
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yes

royal loom
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but we went from sin(0) to sin(4pi)

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so, like you know about sin(x), that means it repeated itself twice

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right?

dreamy cove
royal loom
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moving from 0 to 2pi, then from 2pi to 4pi

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two repetitions

dreamy cove
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right.

royal loom
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but we only changed x from 0 to 2pi

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and it did 2 repititons

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so what does this tell you about the period of sin(2x)

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it isn't still 2pi

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we only care about 1 repetition

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going from 0 to 2pi gives us 2

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so we can divide this distance by 2

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and go from 0 to pi

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that will give us a repetition

dreamy cove
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the period is 1pi?

royal loom
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so the period of sin(2x) we would say is just pi

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yes

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,w plot sin(2x)

wraith daggerBOT
royal loom
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verify with your eyes

dreamy cove
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at -pi and 0 the graph is going up

royal loom
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mhm

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and the distance in between is pi

dreamy cove
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and 0 and pi the graph is also going up.

royal loom
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yup

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so the period is just pi

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for sin(2x)

dreamy cove
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is there an equation to find the period?

royal loom
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So let me put what we have gathered together now, and see if you can tie it all together

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sin(x) has period 2pi and sin(2x) has period pi

royal loom
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what might the period of sin(3x) be? And once you have found that, what might the period of sin(L x) be, for any L

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I'll brb while you work on that

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Think about how the multiple on the 'x' changes how fast/slow 'x' travels compared to how just normal sin(x) does

dreamy cove
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the greater the x the more faster it travels?

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would the period of sin(3x) be 3/2? and would the period of sin(L x) be x/2 (x being any given period)?

royal loom
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So, like we did for sin(2x) we took the period of normal sin(x) and we divided it by 2

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for sin(3x)

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we would take the period of normal sin(x)

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and divide it by what?

dreamy cove
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2 right?

royal loom
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why would we still do 2?

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for sin(2x) it was traveling 2 times faster

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now for sin(3x) it is traveling 3 times faster

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shouldn't we instead divide by 3?

dreamy cove
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yeah you're right.

royal loom
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okay

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and if it was traveling L times faster

dreamy cove
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so for sin(L x) we would divide by x?

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or L?

royal loom
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we would divide by L

dreamy cove
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okay L.

royal loom
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we would divide 2pi by L

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and 2pi by 3

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for sin(3x)

dreamy cove
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wait I thought you said divide by 3?

royal loom
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Yes

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for sin(3x)

dreamy cove
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if the equation is 2pi wouldn't we divide by 2?

royal loom
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we divide the normal period of sin(x) by 3

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and the normal period of sin(x), is 2pi

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so we divide 2pi, by 3

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does that make sense?

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Just like for sin(2x)

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we divided 2pi, by 2

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and got pi.

dreamy cove
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okay

royal loom
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Feel free to ask a specific question if you have any confusions so far

dreamy cove
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How would we translate this into the problem I posted? Or Did we already solve for it?

royal loom
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So, looking at your problem

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does the 2 on the outside change how fast the 'x' is changing?

dreamy cove
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no

royal loom
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Okay

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and what about adding 3pi/2

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does this change how 'fast' x changes?

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or does it just start 'x' 3pi/2 larger

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and the speed doesn't change

dreamy cove
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it starts 'x' 3pi/2 larger

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it would have to directly multiply the variable, x, to change it's speed.

royal loom
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Perfect

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so the 'x' in , $2sin(x+\frac{3\pi }{2})$ doesn't change any faster than the 'x' in $sin(x)$

wraith daggerBOT
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AustinU

royal loom
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so what's its period?

dreamy cove
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2pi?

royal loom
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Yes

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Does that make sense?

dreamy cove
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yes as the X isn't directly affected by the 3pi/2 so it wouldn't change. It's the same as saying sin(x)

royal loom
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Okay cool nice job. I see you already have the amplitude done, do you know why it is "2" ?

dreamy cove
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Wait before we go onto the amplitude, what if the x was something like 4x?

royal loom
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if we had sin(4x)

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what do you think ?

dreamy cove
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2pi/4pi?

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because 4/4

royal loom
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hmmm

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almost

dreamy cove
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sin(x) = 2pi

royal loom
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'x' changes 4 times faster

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not 4pi times faster

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so we only divide 2pi by 4

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not 2pi by 4pi

dreamy cove
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okay.

royal loom
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Tell me when you're ready to move onto a different part

dreamy cove
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so for something like sin(171x)

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the period would be 2pi / 171

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right?

royal loom
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exactly

dreamy cove
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okay

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let's move on

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to the amplitude

royal loom
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Okay

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Why do you think the amplitude is 2?

dreamy cove
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because it's infront on the sin

royal loom
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but what does a 2 being infront of the sin actually mean

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what does it mean for the graph

dreamy cove
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it's 2x as big?

royal loom
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Yes

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and since sin(x) has an amplitude of just 1

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2sin(x)

dreamy cove
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2/1

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=2

royal loom
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would have an amplitude 2 times as alrge

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so 2

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is correct

dreamy cove
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alright

royal loom
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Okay, and you already identified the vertical shift to be none

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I assume you know why this is?

dreamy cove
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because there's nothing added outside of the (x+3pi/2)

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(or subtracted)

royal loom
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yup

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we just have the sine function

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it's scaled

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but it isn't shifted upward (or downward)

dreamy cove
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nor downward

royal loom
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yes

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So, the phase shift

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do you know what phase shift is?

dreamy cove
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no.

royal loom
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Okay so

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,w plot sin(x)

wraith daggerBOT
royal loom
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taking a look at this

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we can say that it 'starts' at (0,0)

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really it could start wherever, but imagine that it starts at (0,0)

dreamy cove
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right.

royal loom
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you know that we can move the function up or down

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by adding/subtracting on the outside

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but what if we wanted to instead move the function left or right?

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the distance that the function is moved left/right is called the phase shift

dreamy cove
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okay.

royal loom
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So, for an easier example

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look at this

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,w plot y=x^2

wraith daggerBOT
royal loom
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what would we do to move this over, say 1 to the right?

dreamy cove
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y=x^2+1

royal loom
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,w plot y=x^2 +1

dreamy cove
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,w plot x^2 + 1

royal loom
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hmmmm

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didn't work

dreamy cove
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great minds think alike 😆

royal loom
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why not?

dreamy cove
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the 1 is the K and that affects the up/down value

royal loom
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because we added the '1' not to the 'x' but to the function itself

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we shifted it up instead of shifting it right

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,w plot y=x^2

wraith daggerBOT
royal loom
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so what does moving this 1 to the right do?

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well

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instead of having x=0 having y=0

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instead of having (0, 0)

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we want x=1 has y=0

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(1, 0)

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how can we make it go from 'x' to something that when we put x=1 is still 0

dreamy cove
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I don't really know.

royal loom
#

,w plot (x-1)^2

wraith daggerBOT
royal loom
#

see how that worked out for us?

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that is the graph of (x-1)^2

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when we plug in x=1 into this, we get (1-1)^2=0

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which is what we wanted

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we started with (0, 0)

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and we wanted it shifted 1 to the right

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we wanted (1, 0)

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so, this gave us what we wanted.

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,w plot y=x^2, y=(x-1)^2

wraith daggerBOT
royal loom
#

Let me know what you think about all of that.

dreamy cove
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I feel good about it

royal loom
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okay so a quick test would be, how can we shift y=x^2, 5 to the left?

dreamy cove
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to change the parabola to move one point to the right, we would keep the ^2 the same and do the inverse of what we actually want so it cancels out.

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(x+5)^2

royal loom
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exactly

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so back to your question again

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what is that 3pi/2 doing to our 'x'

dreamy cove
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it's moving it 3pi/2 away from the origin at (0,0)

royal loom
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yes, but in which direction

dreamy cove
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right

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left

royal loom
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yes

dreamy cove
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because it's +3pi/2

royal loom
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because it is the opposite

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like you said

dreamy cove
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if it was -3pi/2 it would be positive

royal loom
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mhm

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Okay so

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the 2 is scaling our function vertically by 2

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the period is unchanged

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the 3pi/2 is shifting us left 3pi/2

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(which is the phase shift)

dreamy cove
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-3pi/2 or 3pi/2?

royal loom
#

seems like you have everything you need

royal loom
#

1 sec

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I think you would say the phase shift is -3pi/2

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but you could also say the phase shift is 3pi/2 to the left

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to be more clear

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or say both

dreamy cove
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I said -3pi/2(left)

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is that fine?

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what about the midline?

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and it wants us to graph the line.

royal loom
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I'm not sure if I would say it like that

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-3pi/2 to the left

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implies 3pi/2 to the right

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don't use the negative and the left

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in the same statement

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because the negative means left

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and if you just left it as positive, you could say (left) to indicate that shift is to the left

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but I wouldn't do both

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The midline is just the line through the middle of the function (horizontally) this should be pretty easy to find once you have graphed the function itself

dreamy cove
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Alright then how would we go about graphing this function?

royal loom
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I'd write, phase shift is -3pi/2, or phase shift is 3pi/2 to the left

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and I wouldn't write it any other way

dreamy cove
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alright

royal loom
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graph sin(x) first as a reference

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and then use what we just found out

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it should be 2x taller

dreamy cove
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,w sin(x)

royal loom
#

it should be shifted 3pi/2 to the left

wraith daggerBOT
royal loom
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,w plot sin(x)

wraith daggerBOT
dreamy cove
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2x taller would be 2sin(x)

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period would be 2pi

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phase shift is -3pi/2

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no vertical shift

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and midline is ehh for right now.

royal loom
# wraith dagger

take this plot, move it over to the left 3pi/2, and make it 2x taller. Then you have the plot of your function, 2sin(x+3pi/2)

dreamy cove
#

,w plot f(x) = 2sin(x+3pi/2)

wraith daggerBOT
dreamy cove
#

viola

royal loom
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well that's not really the point, you should be able to do it yourself without seeing it

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that's why we gathered all of that information

dreamy cove
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I'm sorry 😦

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I wouldn't know how to go about plotting it

royal loom
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This is how

dreamy cove
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could you teach me how to do it w/o calculator?

royal loom
#

I'll give you the steps

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  1. Plot y=sin(x)
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  1. Scale it vertically by 2
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  1. Shift it over 3pi/2 to the left
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  1. Celebrate
dreamy cove
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could you plot it on the paper so I could see your thinking process?

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just draw on it?

royal loom
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Step 1. Plot sin(x)

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pictured above

dreamy cove
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okay

royal loom
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Step 2. Scale it vertically by 2

dreamy cove
#

okay

royal loom
#

making it 2x taller

dreamy cove
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right

royal loom
#

step 3 shifting it over 3pi/2 to the left

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in greeen

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so we started with sin(x) in purple

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we scaled it

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this gives us 2sin(x) in red

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then we shifted it

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this gives us 2sin(x+3pi/2) in green

dreamy cove
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could you plug in points for the green step? only part i'm iffy about.

royal loom
#

whichever the points are for sin(x), move them over 3pi/2 to the left

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I am confident that you can do that

dreamy cove
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so for example; pi

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moving 3pi/2, 3pi/2 units to the left = 0

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pi would become -pi/2?

royal loom
#

yes

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which you can see is the case with the green function

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we had purple 0 at pi

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we now have green 0 at -pi/2

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because we moved pi over 3pi/2 to the left

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and it's the same

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so it works out

dreamy cove
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alright

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midline is y = 0 right?

royal loom
#

yup

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since there was no vertical shift the midline remains the same as that of sin(x)

dreamy cove
#

okay.

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i've got another problem. I want both of us to solve it then compare answers

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rt, ccw 90

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how do you do the rotation thing?

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?

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,w plot f(x) = 4cos(x-pi)

wraith daggerBOT
dreamy cove
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so

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for the equation I posted

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I had the amplitude - 4, period is 2pi, phase shift = pi, no vertical shift and the midline at y = 0

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you there? @royal loom

full karma
#

No

cedar kilnBOT
#

@dreamy cove Has your question been resolved?

dreamy cove
#

@royal loom I appreciate the help regardless. Have a good night.

#

.close

cedar kilnBOT
#
Channel closed

Closed by @dreamy cove

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

inland trail
#

i dont have work, i just need someone to explain how to do trigonometry ratios

river ermine
#

do you know about the acronyms soh cah toa?

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sin cos and tan

inland trail
#

yeah, i just dont know how to ratios

river ermine
#

the acronym helps with that

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for example

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youd use tan here

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toa = tan opposite/adjacent

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try 32tan(41

inland trail
#

alright

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27.8

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so x is 27.8?

river ermine
#

im pretty sure it is

inland trail
#

tysm

river ermine
#

do you have answers to these questins

inland trail
#

no sadly

river ermine
#

oh alr

inland trail
#

thank u again

#

.close

cedar kilnBOT
#
Channel closed

Closed by @inland trail

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

dim osprey
#

What did I do wrong?

cedar kilnBOT
#

@dim osprey Has your question been resolved?

storm mural
#

nvm the arc notation confused me

#

if you just see WZYX as a quadrilateral that might help

cedar kilnBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

dim osprey
#

.reopen

cedar kilnBOT
#

storm mural
#

tangents to circles are perpendicular to the radius

dim osprey
#

So like this right

dim osprey
#

.rotate

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Uhh idk how that works

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But like this right

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It makes a right angle at w and y?

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I still don’t see how that helps tho

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Wait wait wait

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So like a kite?

storm mural
#

or kite

dim osprey
storm mural
#

you could but my method allows you to bypass that entirely

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by finding the larger angle WZY

dim osprey
#

What’s the method

storm mural
dim osprey
#

So like…90+90+50+m<WZY = 360?

storm mural
#

yep

dim osprey
#

Ohhh so that gets me
WZY = 130

storm mural
storm mural
dim osprey
#

Then I subtract 360 from 130? And that gets me the the measure of arc WVY right

storm mural
storm mural
#

ah so thats the issue

dim osprey
#

Okay thank you for the help

#

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halcyon eagle
cedar kilnBOT
halcyon eagle
#

HELP WITH THIS PLEASE

#

C AND D

#

PLEASE PLEASE

buoyant perch
#

why the urgency

halcyon eagle
#

its due at 11:59 PM

#

LOL

#

its 11:34

#

i got C

#

I just need to figure out d

#

now

buoyant perch
#

is it like worth credit

halcyon eagle
#

yes lol

#

it's worht hw points

#

but its the last thing i need to do

#

so i have like 20 mins to figure one part of this out hehe

#

i don't really understand how to approach d in the first place

#

@buoyant perch

buoyant perch
#

if (x(t),y(t)) are positions then surely the tangent is the derivative making it velocity

#

so 2t - 1 is the velocity?

#

so the acceleration is 2?

halcyon eagle
#

i already tried that

buoyant perch
#

parameterise it

#

then take the derivative

halcyon eagle
#

wdym by paramterise it? put it in terms of x and y

#

pls help

#

@cold briar

#

@lusty birch

#

<@&286206848099549185>

#

pls sumeone

#

this is due in 19 mins

amber bronze
#

bro idk that

#

it's due in 5min 💀

halcyon eagle
#

LOLp

#

pls help

amber bronze
#

@halcyon eagle

halcyon eagle
#

pls

#

3 mins

amber bronze
#

if u can write it out for me

#

sure

halcyon eagle
#

wdym write it out?

amber bronze
#

like

#

type it out

halcyon eagle
#

pls pls its due in 3 mins 😭

amber bronze
#

js type it out

#

wait

halcyon eagle
#

For t>3, the line tangent to the curve at (x(t)),y(t)) has a slope of 2t-1. Find the acceleration of the object at t=5

#

needs to be in vector form: <,>

#

@amber bronze 2 mins left pls 😭

amber bronze
#

waitt

#

WAIT

#

so v = sqrt(x'(3)^2+y'(3)^2)
we've already evaluated that y'(3) = -9
and x'(3) you can find by pluging 3 into dx/dt

halcyon eagle
#

ahhh so what is it

amber bronze
#

yes

#

that's for c

halcyon eagle
#

😭 c is right

#

it was d that was needed

#

rip it's too late

amber bronze
#

💀

#

what is ur assigment man

#

oh wait

#

i thought it was c that was red

#

srry man

halcyon eagle
#

that's fine :/

#

how to do d though

#

i want to know how to do it regardless

#

@old cedar

amber bronze
#

um wait

#

Given that the slope of the tangent line at any point (x(t), y(t)) for t > 3 is 2t - 1, we can say that the velocity vector of the object is given by:

v(t) = <dx/dt, dy/dt> = <1, 2t - 1>

To find the acceleration vector of the object at time t = 5, we need to take the derivative of the velocity vector with respect to time:

a(t) = <d^2x/dt^2, d^2y/dt^2> = <0, 2>

So the acceleration vector of the object at time t = 5 is:

a(5) = <0, 2>

#

@halcyon eagle

cedar kilnBOT
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dense cargo
#

why isnt option c correct

cedar kilnBOT
fair geyser
#

why isn't it 1?

dense cargo
#

thats what im sayin why isnt it 1

#

is it cuz we cant use bellman ford algo

fair geyser
#

yeah idk, looks like 1

#

there's no negative cycle anywhere

dense cargo
#

there is

fair geyser
#

oh yeah

dense cargo
#

v2 to v1 to v7 to v2

fair geyser
#

so the shortest path is not 1

#

you go around the cycle faor a bit and get −12 or something

#

and that's shorter even though it's longer

#

that's what they mean i guess

dense cargo
#

oh i get it now

#

so the shortest path basically is negative infinite

fair geyser
#

yes

dense cargo
#

damn aight

#

thanks alot frog ❤️

#

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small cloak
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supple holly
#

You’re in a math class of 16 students (including yourself). Your teacher has a bag of 16 chocolate bars, and says “This morning, I had exactly one golden ticket. There’s an 80% chance I put it in one of these bars, and a 20% chance I threw it away.”

She then passes the bag around, and everyone takes a bar at random. You keep your bar closed while each of the other students in the class opens theirs and discovers no golden ticket inside.

What are the chances your bar has the golden ticket in it?

tropic oxide
#

where is the question

woven turret
#

nice story whats the question tho

supple holly
#

Sorry, i'm sending rn

fair geyser
#

it's kinda complex, you won't get it

#

show your work to convince people otherwise

supple holly
#

I'm also stuck 😭

#

I thought 1/16= your chance of getting golden ticket, right?

But have no idea when there's a chance 80% the teachers put in 16 chocolate bars

mighty drift
#

law of total probabilities

tropic oxide
#

1/16 is your chance of getting the golden ticket given that somebody from your class has got it

mighty drift
#

in each case (80-20) what's the probability you have the bar ?
sum them up according to the probability of each case

fair geyser
#

intuitively it's like there's 20 bars, so the probability would be 1/5

mighty drift
fair geyser
#

it's not the standard reasoning, but it may be valid and give the right answer

supple holly
mighty drift
#

80-20 was to indicate what the split was, as in 80% vs 20%

#

of course you have no reason to do that subtraction. Why would that yield the result we want ?

supple holly
supple holly
fair geyser
#

yeah i'm pretty sure it's 1/5

#

it's sorta like monty hall, just the choice of open doors is not deliberate, so the intuitive answer is right

mighty drift
supple holly
#

I think I got the answer

fair geyser
#

thanks for the problem

supple holly
#

5%

#

The ticket you're getting would be 1/16 if it has it. So 0.0625 and there's 80% if the ticket includes, so 0.0625×0.8= 5% = the chance you're getting ticket

#

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mighty drift
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final burrow
#

hi, i need help with this , its 3f

cedar kilnBOT
final burrow
#

the book says its x>-0.75 snd x<-1, but I can’t get that ans

livid hound
#

you didn't factor correctly

#

how are you getting the (4x-3)(x+1)

copper plinth
#

Also graph is wrong

cedar kilnBOT
#

@final burrow Has your question been resolved?

final burrow
#

and ik the graph is wrong but

#

still it doesnt give x>-0.75

#

if the curve is below the st line

livid hound
#

first identify your actual roots
and sort them in ascending order

final burrow
#

the roots are -0.75 and -1

#

i guess

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final burrow
#

.reopen

cedar kilnBOT
#

livid hound
#

and sort them in ascending order

final burrow
#

yea so -0.75>-1

livid hound
#

consider the locations of
-1 and -0.75 and on the x-axis

#

and deduce from the graph when f(x) > g(x)

cedar kilnBOT
#

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livid latch
#

Trying to find eigenvectors for the following matrix

livid latch
#

[0 4 4 ] [1 0 -3] [-2 4 7]

#

Its a 3x3 matrix

#

I have found eigenvalues of 2,2 and 3

#

And now i have put them back into (A- lamda)x = 0

#

But struggling with solving this for the eigenspace/ eigenvectors

granite knoll
#

you just find the kernel/nullspace of A - lambdaI

#

for each lambda

livid latch
#

Because apparenlty its supposed to be a Jordon normal form calculation where theres only supposed to be one Lineraly independent eigenvector

#

But i have solved it to find the matrix [1 0 0] [0 1 1] [0 0 0] leading to my eigenvectors being [1 0 0] and [0 1 -1] for when lambda =3

granite knoll
#

which are your rows and which are columns

#

is [0 4 4] a row or column of A

livid latch
#

[0 4 4 ] is the first row of A

granite knoll
#

ok so for lambda = 2, find a basis for the kernel/nullspace of $\begin{pmatrix} -2 & 4 & 4 \ 1 & -2 & -3 \ -2 & 4 & 5 \end{pmatrix}$

wraith daggerBOT
#

cwatson

livid latch
#

i did that to find my vectors as [1 1/2 0]x1 + [0 0 1]x3 as the vectors

#

But apparnelty thats wrong because there should only be one linearly independent eigenvector meaning its not diagonalisable and I need to continue the question solving with jordon normal form

granite knoll
#

yes that is not right. your first vector is right though

livid latch
#

Oh got it, I row reduced wrong, thank you

#

.close

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rugged tusk
#

how to deal with absolute value in linear programming?

            // forall edge values x: r-1 >= d(x,0)
            //                       r-1 >= |x - 0|
            //                       r-1 >= |x|
            //               r - 1 - |x| >= 0   
rugged tusk
#

this condition must hold but i need to get rid of the abs(x) somehow

granite knoll
#

i think you can write it as -(r - 1) <= x <= (r - 1)

rugged tusk
#

hmm

granite knoll
#

so it'd be 2 conditions

rugged tusk
#

im gonna try it

granite knoll
#

does whatever you're programming in not do absolute values?

rugged tusk
granite knoll
#

I'm just asking why you need to get rid of abs(x)

rugged tusk
#

im using lpsolve library for linear programming and it does not support abs values

granite knoll
#

ah, got it

#

I also think you can write abs(x) as sign(x)*x, if you have a "sign" function

#

actually having two inequalities might be better

rugged tusk
#

and how to write this?
r-1 >= |x| >=1

granite knoll
#

is r - 1 >= 1 always?

rugged tusk
#

it must always hold

granite knoll
#

ok, then I think you'd need something like (x <= -1 OR x >= 1) AND [(-(r - 1) <= x <= (r - 1)]

#

if I'm thinking about it correctly

#

the first part handles |x| >= 1, and the second handles (r - 1) >= |x|

rugged tusk
#

ok, thanks

cedar kilnBOT
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weary cargo
#

Given a triangle ABC with area of 15 squared cm, BC = 5.66 and the angle A is 30 degrees

Fond the P of abc

grand storm
#

What is P

#

perimeter?

#

give the full question

weary cargo
#

Yes

#

P is perimeter

#

I dont know how to begin

#

<@&286206848099549185>

#

.close

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weak pecan
#

I need help for number 9

cedar kilnBOT
digital cliff
#

we had h^-1(x)=(x+1)/2, this so when you use the function ie h^-1(3) for example, you replace all the x with 3 or whatever else was in the bracket: h^-1(3)=(3+1)/2

#

do the same with (5m-1) and 9

weak pecan
#

So would it be

(5m - 1) - (9 +1)/2 = 15 ?

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stiff gyro
#

Partial Sum of summation of (xi – 2)^2, i from 1 to n when n = 4

cedar kilnBOT
#

@stiff gyro Has your question been resolved?

stiff gyro
#

<@&286206848099549185>

crimson delta
#

what about it. what are the xi

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wide patio
cedar kilnBOT
wide patio
#

Lemme explain my doubt
So the highlighted one is question
So the question is x(1-x)^2 dx

Then how did it got evaluated in Int of (1-x)^2 Underoot(1-(1-x)) dx?
Is there any formula for it?

#

<@&286206848099549185>

vague rapids
#

!15m

cedar kilnBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

wide patio
#

Oh

#

Okayyy

#

I'm sorry for it

astral bay
#

,rccw

wraith daggerBOT
cedar kilnBOT
#

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dire geode
#

after some k!, all terms are multiples of 100

#

so you only need to sum the first (k-1)! mod 100

vague rapids
#

10! onwards last two digits are always zero

dire geode
#

no, it doesn't

dire geode
dire geode
vague rapids
dire geode
vague rapids
#

yes

frail thistle
#

2, 5, and 10 are all in there

vague rapids
#

we need to find last two digits and so

dire geode
#

10! = 10 *... * 5 *... * 2 * 1

vague rapids
#

mod100

frail thistle
#

mod 100

#

correct

#

it should be pretty straightforwards from there

#

correct

#

yea

#

mhm

cedar kilnBOT
#
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#

vague rapids
#

just do some multiplication

#

and find 8!, 6!, 4!, 2!

#

because 10! is3628800

cedar kilnBOT
#
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jolly knoll
#

integral of [lnx]²

cedar kilnBOT
jolly knoll
#

why i can't use u sub

#

and just integration by part

#

u=lnx

lyric narwhal
#

why do you need to u sub at all

jolly knoll
#

because I can't do integral of lnx squared

lyric narwhal
#

yes you can

jolly knoll
#

how

lyric narwhal
#

just use integration by parts

jolly knoll
#

yeah that's what i meant, why is it that i can't use u sub (ik i can just use integration by part)

lyric narwhal
#

why do you want to use u sub at all

jolly knoll
#

simpler?

dire geode
#

Why can't you use a hammer to screw in a screw?

#

Why can't you use a helicopter to go to the moon?

jolly knoll
#

I'm sorry I'm just confused on how to recognize which technique to use

dire geode
#

Practice using hammers

#

Practice using screwdrivers

lyric narwhal
#

if you do try u subbing, what do you propose u should be

#

u sub should only be a first option if there's something obvious you can choose for your u

jolly knoll
#

it will come in as u squared then I'll use the rule of power and at the end I'll put ln x in u's place

#

ps I'm not good at mathopencry

lyric narwhal
#

you should revise u substitution

jolly knoll
#

ok

lyric narwhal
#

you CAN use u substitution for this question

#

but not in the way you said

jolly knoll
#

ok I see

#

ty

#

ohh you put u in x's place

lyric narwhal
#

what?

jolly knoll
#

for u sub you replace variables and in ibp you can replace whole f(x) am I right?

lyric narwhal
#

i don't get what you mean'

jolly knoll
#

I could do only lnu

lyric narwhal
#

no...

jolly knoll
#

well fuck me

lyric narwhal
#

i strongly suggest looking up a tutorial on u substitution

jolly knoll
#

ok

#

.close

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#
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cedar kilnBOT
#

@opaque mantle Has your question been resolved?

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crimson sedge
#

Hi, My question is not too hard but I can't find this answer :
Two natural no. differs by 3. Find the no. if the sum of their reciprocals is 7/10

crimson sedge
#

<@&286206848099549185>

median valve
#

Give me better quality

crimson sedge
#

Wait a min sorry

median valve
#

.-.

crimson sedge
#

Better?

median valve
#

more closely

crimson sedge
#

Dude

frail thistle
#

u can just

#

zoom

crimson sedge
#

yes but in laptop is blurry right?

median valve
#

Mmm...

crimson sedge
#

wait i'll try

frail thistle
#

here

median valve
#

😄

crimson sedge
#

nice

#

how did you do that?

frail thistle
#

i just zoomed screenshotted and sent again 💀

crimson sedge
#

you are in mobile right?

frail thistle
#

nah

crimson sedge
#

wha

#

ok wait i am here to solve my problem :\

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distraction:

frail thistle
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what happened to ur 2a

crimson sedge
#

help me guys

frail thistle
#

u just made it 2

crimson sedge
#

aaa

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oh

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shittt

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thanks

frail thistle
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lol

crimson sedge
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imma hooked up

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thank you again

frail thistle
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no problem

crimson sedge
#

how to close the channel now 😐 ??

frail thistle
#

.close

cedar kilnBOT
#
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#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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spiral badge
cedar kilnBOT
opal basin
#

Well 8^3 = 512, the sum is 8 and 8 - 3 = 5?

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It doesn't always work

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But I think it might hold for numbers below 8

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I checked: It does although you need to have at least 5 to get a three-digit number

spiral badge
#

But you need at least 5 digit number?

opal basin
#

So, it works for 5, 6 and 7

runic garnet
#

Is it just a coincidence that it works?

spiral badge
#

If there is a cube root, you need x * x * x instead of x * x?

opal basin
spiral badge
#

okey

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But

opal basin
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kinda, if you cube x you need x * x * x

frail thistle
#

it seems like a coincidence

spiral badge
#

So cube root 64 is 4 cus it’s 4 * 4 * 4 = 64
But square root 64 would be 8 cus 8*8

frail thistle
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yes

spiral badge
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Okey

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What if

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6root64

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You need to add 6 to 65

frail thistle
#

huh

spiral badge
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Root 6 + root 64

frail thistle
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im a little confused here

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whatre you trying to say

spiral badge
#

6√64

frail thistle
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6th root or 6 * root 64

spiral badge
#

You need to add 6 to √64

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Idk

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But like

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3√2

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To

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Make delete the 3

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You need to multiply √2 * √3

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Right

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<@&286206848099549185>

frail thistle
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uh

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no

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3 = root 3 * root 3

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you need to multiply root 2 * root 3 * root 3

spiral badge
#

Oh so

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6√4

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Would be

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2 * 3

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Right

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Cus

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√4 = 2 and √6 = 3

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<@&286206848099549185>

frail thistle
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bro

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stop using the helper ping

spiral badge
#

Help me

cedar kilnBOT
#

@spiral badge Has your question been resolved?

chilly linden
#

what is the problem

#

@spiral badge

cedar kilnBOT
#

@spiral badge Has your question been resolved?

cedar kilnBOT
#
Channel closed

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#
Available help channel!

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Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

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lucid gazelle
#

How do I calculate x? I think it might be something simple and I'm just not seeing it, but it's been some long days and there are a couple problems I just can't get the hang of

candid minnow
#

you can calculate the dotted line using the triangle ABC

lucid gazelle
candid minnow
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what is u ?

lucid gazelle
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unit

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instead of cm just u

candid minnow
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do you know the pythagorean theorem ?

lucid gazelle
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c squared = to b squared plus a squared?

candid minnow
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c^2=a^2+b^2, where c is the hypothenuse of a right triangle. we have two right sided triangles in this case, so we can calculate the dotted line, which then allows us to calculate x

lucid gazelle
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it would also mean that AB^2+BC^2=AD^2+CD^2

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idk if that helps but think I can work from that on, just thought there was something that solved it easier than pythagoras but sometimes simple is better

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thanks!

#

.close

cedar kilnBOT
#
Channel closed

Closed by @lucid gazelle

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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

crimson sedge
#

i have a question about the solution to something

crimson sedge
#

like i understand the range of cos and why the sentance is true i just dont know if i understand fully why you can make that inqueality comparrison

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like originally i just manually solved the intergral

mighty drift
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It's a property of integrals

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If f <= g then so are their integrals (over the same interval)

crimson sedge
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i mean i guess it does make sense if also cos(x) will basically be less than or = 1

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since youd be multiplying x^2 by that value idk if im making sense

cosmic steppe
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Yeah kinda

mighty drift
crimson sedge
#

also can i ask another quick q

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im very confused about the intergral

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i did u sub first

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got rid of the deonminator

cosmic steppe
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IBP after that I'm pretty sure

crimson sedge
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so we have intergral of arcsin(u) my next best guess was to use ibps but idk

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okay okay yeah so i chose u = arcsin(u) and dv = du

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i get like arcsin(u)u - intergral u/sqrt(1 - u^2) du

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but i have no clue how to do the intergral

dire geode
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another sub

crimson sedge
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like is that u sub again??

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like another u sub?

cosmic steppe
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"Integrals are easy" I was once told

crimson sedge
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can i post what i got here

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because it probably is incurrect

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incorrect

dire geode
dire geode
crimson sedge
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Sorry give me a second I just got kicked out of the library bc it’s closing

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i need to know if this part is okay before i finish the rest of the intergrak

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

cerulean sail