#help-13

1 messages · Page 105 of 1

flat kayak
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I think it's 8t^2-6/t-1

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that'

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that's the answer I got

dire geode
cedar kilnBOT
dire geode
#

oh you're just missing parentheses

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use PARENS

flat kayak
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is that all?

cedar kilnBOT
#

@flat kayak Has your question been resolved?

flat kayak
#

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cedar kilnBOT
#
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still pecan
cedar kilnBOT
still pecan
#

Is that the correct interpretation?

dire geode
#

no

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either you wrote it down wrong or you need to use chain rule

storm mural
#

if numerator is one differential and denominator is product of 2 the answer will be 0 so the left can’t be correct

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oh maybe it’s dhdh/dxdy

dire geode
#

d^2 h would be correct

still pecan
#

Yes my bad, I was meant to write d^2 h

dire geode
#

yea that's the definition of mixed partial derivatives

cedar kilnBOT
#

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storm ivy
cedar kilnBOT
storm ivy
#

i can’t seem to get it right, the answer should be x between 3 and 5

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cursive trout
#

How would you find the most amount of unique rationals summed together, in the form of 1/x, that sum to 1, However your x has to be between 2-2023?

cedar kilnBOT
#

@cursive trout Has your question been resolved?

cedar kilnBOT
#

@cursive trout Has your question been resolved?

crystal raptor
#

interesting, where is this problem from?

cursive trout
#

just pulled it out

brave aspen
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I dont know how to find the answer other than just randomly guessing xD. Curious what kind of number theory stuff someone else may be able to suggest

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That being said i found a set of 3 such numbers

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The other part i have no clue someone ping me too if you know how to solve it

cursive trout
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i found 11 doing something basic

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but apparently theres a lot more

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these were my values of x in the set

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2,4,8,16,32,64,128,256,512,768,1536

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i know people got atleast into the 40's in terms of number of numbers

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and apparently you could get up to 579 i think it was said

cedar kilnBOT
#

@cursive trout Has your question been resolved?

fair geyser
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just as i got the idea how it should be bruteforced, i;m too tired

mint prism
#

due to 6 being a perfect number, 1/2 + 1/3 + 1/4 work where 2,3,6 are all divisors of 6 other than one

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similarly

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,w 1/2 + 1/4 + 1/8 + 1/16 + 1/31 + 1/62 + 1/124 + 1/248 + 1/496

mint prism
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will add up to one, as 496 is the second perfect number

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maybe you could do sth with these

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but doesnt seem like its in the heart of the problem

cursive trout
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i see

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i'll give it a shot anyway

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thanks a lot

cedar kilnBOT
#

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sly cape
#

An ethical hacker, also referred to as a white hat hacker, is an information security expert who systematically attempts to penetrate a computer system, network, application or other computing resource on behalf of its owners. The purpose of ethical hacking is to evaluate the security of and identify vulnerabilities in systems, networks or system infrastructure. It includes finding and attempting to exploit any vulnerabilities to determine whether unauthorized access or other malicious activities are possible.
An ethical hacker is required to randomly guess the correct pin code that consists of the number 0 through 9 that must be entered in the correct order to access a company system.

  1. What is the probability that the ethical hacker will guess the pin code correctly on the first try?
  2. There are many variations of this guess. Assuming the primary variation allows the ethical hacker to guess correctly if the four-digit in the number are selected in any order as long as they are the same four digits as set by the IT security of the company.
    For example, if the ethical hacker picks four digits making the number 2376, then the he will guest it right if 2376, 3726, 6327, 7632, and so forth, are entered. Consider the following four different versions of his presumptions.
    (a) All four digits are unique (e.g. 1234)
    (b) Exactly one of the digits appears twice (e.g. 2334, 8185)
    (c) Two digits each appear twice (e.g. 1212, 8855)
    (d) One digit appears three times (e.g. 2226, 8188)
    Find the probability that the ethical hacker will successfully guess the accurate pin code in the first try for each of these four situations.
    Show the necessary steps and explanation for the four presumptions stated above.

someone help me answer this please

sly cape
#

<@&286206848099549185>

#

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vast yacht
cedar kilnBOT
vast yacht
#

how do i find the total distance? i've tried like three times and it's all come out wrong

#

I though you took the distance traveled between t=2 and t=6 and add it to the 3200 but it said it was wrong

cedar kilnBOT
#

@vast yacht Has your question been resolved?

vast yacht
#

@cold briar

steel heart
vast yacht
#

thank you

#

so how do I find the total distance that the particle travels

steel heart
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is it displacement or distance?

vast yacht
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it's distance

steel heart
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do you know all real roots of this eqn

vast yacht
#

wdym by that

balmy tide
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I am here to help

vast yacht
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the only thing I'm confused about is how to find the total distance - it says that subtracting the distance travelled backwards between t=2 to t=6 and then adding that to the position at 16 doesn't work

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hello thank you for helping

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I'm just stumped on what else to do

steel heart
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wait i am preparing a graph

vast yacht
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I'm also trying not to graph it with desmos

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is there any strictly numerical way I can solve it

balmy tide
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Umm why do you need graph

balmy tide
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What is ds/dt

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Do you know it

vast yacht
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no

balmy tide
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If you know differentiation you can solve it

vast yacht
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I know differentiation I think

balmy tide
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What is s/t

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Yeah

vast yacht
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right?

balmy tide
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You know differentiation of s wrt to t is speed right?

vast yacht
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I am lost now

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no

steel heart
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its velocity @balmy tide

balmy tide
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Yup you are right

balmy tide
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Differentiate the eqn and let's see if you know differentiation correctly

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Just do it

vast yacht
steel heart
#

Distance = $(2) + |s(6)-s(2)| + (s(16) - s(2) + |s(6)-s(2)|)$

balmy tide
#

You are right

wraith daggerBOT
#

Pro_Hecker

balmy tide
#

S'(t) is the eqn of velocity

steel heart
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is this right?

vast yacht
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yes but I'm not trying to find velocity

steel heart
balmy tide
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Yeah

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You want when particle stops right?

vast yacht
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I want the total distance

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the particle stops at 2 and 6 I used the quadratic formula

balmy tide
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Listen carefully

vast yacht
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ok

balmy tide
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When particle stops it reversed direction?

vast yacht
#

yes

wraith daggerBOT
#

Pro_Hecker

Distance = $s(2) + |s(6)-s(2)|  + (s(16) - s(2) + |s(6)-s(2)|)$
balmy tide
vast yacht
#

yes

balmy tide
#

Great

steel heart
#

Distance = $s(2) + |s(6)-s(2)| + (s(16) - s(2) + |s(6)-s(2)|)$

wraith daggerBOT
#

Pro_Hecker

balmy tide
#

Now the particle travels in opposite direction between 2 to 6

steel heart
#

😦

vast yacht
#

correct

balmy tide
#

So total distance travelled is

vast yacht
#

segment from 0-2 plus 2-6 plus 6-16?

wraith daggerBOT
#

Pro_Hecker

balmy tide
#

Distance travelled in 2 seconds+distance travelled in6-16-distance travelled between 2-6

balmy tide
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But minus

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The 2-6

vast yacht
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minus 2-6? but isn't it total distance?

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would it not count?

balmy tide
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Distance is scalar remember it

vast yacht
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ok

steel heart
#

is my internet not working?

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or am I being promptly ignored 😦

balmy tide
balmy tide
vast yacht
#

ohh now I see why I was confused

steel heart
#

total distance and total displacement are different

vast yacht
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yeah sorry pro hecker I just wanted to focus on one thing at a time

balmy tide
vast yacht
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I didn't know the difference

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hmm that was a bit misleading

balmy tide
balmy tide
vast yacht
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oh ok

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but if the problem's wording was distance?

balmy tide
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Yes

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It is distance

vast yacht
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so I would solve by adding them all?

balmy tide
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If the answer is displacement then question is wrong

vast yacht
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and not subtracting the segment?

balmy tide
balmy tide
vast yacht
#

ok thank you

balmy tide
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Yup

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Welcome

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You are great at kinematics

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All the best

vast yacht
#

so how would I plug the numbers into the equation

balmy tide
#

🫡adios

vast yacht
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for example how do i find distance travelled from 0-2

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putting in 2 just gets me 0

vast yacht
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WAIT

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yeah I put 2 into the velocity equation and it gave me 0

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6(2)^2-48(2)+72=0

balmy tide
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Baba put it in the distance equation

vast yacht
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oops what was my mistake

balmy tide
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Not velocity

vast yacht
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ohh s(t) not s'(t)?

balmy tide
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Yup

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You want distance not velocity

vast yacht
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ok I see

balmy tide
#

Yup

vast yacht
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and then the other numbers i plug in are the difference between the starting point and ending point?

vast yacht
#

ok great thank you

balmy tide
#

?

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Welcome

balmy tide
vast yacht
#

I got 416, but that doesn't look right

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shouldn't it be bigger than 3200?

balmy tide
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Why?

vast yacht
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because it's total distance, and the position at 16 is less than the total because the function doubles back

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that was my original thought, that I could add the segment between 2 and 6 to 3200 but that was wrong

balmy tide
#

?

vast yacht
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I added no magnitude or vector

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or is it 3232

balmy tide
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Umm i mean like absolute value?

vast yacht
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because the distance between 2-6 is s(4) = 32?

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and 32 + 3200 is 3232?

balmy tide
vast yacht
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how come

balmy tide
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Put s4

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Is wrong

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Put s(6)

vast yacht
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288

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no wait

balmy tide
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Minus s(2

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)

vast yacht
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ohh

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s(6) minus s(2)?

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but both s(6) and s(2) are 0

balmy tide
#

S(6)-s(2)not s(6_2)

vast yacht
balmy tide
vast yacht
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no I'm using s(t) not s'(t)

balmy tide
#

Umm

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Brother

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I think you have to redo the entire question

vast yacht
#

everything else is right... in the pinned message, all the other answers are highlighted in green

balmy tide
#

If you get s(6) as zero

vast yacht
#

which means they're correct

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the only one left is the last one

balmy tide
#

Ok

balmy tide
#

Can you recheck if s(6)

vast yacht
#

2(6)^3-24(6)^2+72(6)=0
432-864+432=0

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nope s(16) is 3200

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2(6)^3-24(6)^2+72(6)=0

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2(216)-24(36)+432=0

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432-864+432=0

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the math checks out...this is very strange

balmy tide
#

Wait a second

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I wil help you

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Ok

#

Here

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S(6) is zero that means

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The particle went to orgin again

vast yacht
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ohh so it was situational not a mistake

balmy tide
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Yup

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Now do jt

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It

vast yacht
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so I do add s(2) and s(6)

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64 + 0

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and then add that to the 3200?

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so it will be to 16, but including how it doubled back?

balmy tide
#

Wait

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I will explain clearly

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Find S(2)

vast yacht
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s(2) is 64

balmy tide
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Now that is the distance travelled

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Back again

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To reach orgin

vast yacht
#

yes

balmy tide
#

128

vast yacht
#

yes

balmy tide
#

Is the distance travelled till s(6)

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Now add it to s(16)

vast yacht
#

3200+128 = 3328

balmy tide
#

Yup

#

Great that is the answer

vast yacht
#

thank you! that was very kind of you to go so slowly for me

balmy tide
#

Thanks for being careful

vast yacht
#

have a good night!

balmy tide
#

Welcome

#

Goodniht

vast yacht
#

.close

cedar kilnBOT
#
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steel heart
balmy tide
#

Nope

cedar kilnBOT
#
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vast yacht
cedar kilnBOT
vast yacht
#

oop

#

.close

cedar kilnBOT
#
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balmy tide
#

😂

#

You can dm me yk @vast yacht

cedar kilnBOT
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hushed badger
cedar kilnBOT
hushed badger
#

hi can someone help me find the critical points for this equation?

#

how would i simplify it?

#

hello zfn we meet again sotrue

storm mural
hushed badger
#

hmm

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wait i dont see it

#

lemme work it out

#

wait why can i make every power an integer

storm mural
# hushed badger

get rid of the fractions by multiplying both sides by denominator

hushed badger
#

ok nvm i see what u mean

storm mural
#

there's actually 2 critical points here

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*3

hushed badger
#

do i find it with these

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oh wait that doesnt make sense

storm mural
#

when you move something to the denominator the power switches sign

hushed badger
#

x = 1 and x = -1 are two

hushed badger
#

cough

#

oops

#

right

storm mural
hushed badger
#

oh wait

#

the errors all the way there

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lemme check

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oh crap

storm mural
#

yeah

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that also simplifies

hushed badger
#

wait u said there were 3 roots

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cant seem to find the third one

storm mural
#

numerator simplifies

hushed badger
#

o ye

storm mural
#

this is -1

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I think

hushed badger
#

wait hmmCat

#

hm

storm mural
hushed badger
#

wait why lol

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to be sure ur referring to this?

storm mural
#

yes

hushed badger
#

wait sorry im confused af rn

#

why is that

storm mural
#

because you cross multiplied
(kind of)

#

you multiplied top and bottom by (x-1)^4/7

hushed badger
#

uh i multiplied the left top with (x+1)^3/7 and the right top by (x-1)^4/7

storm mural
#

exactly

hushed badger
#

oh wait

#

OH

#

I THOUGHT U MEANT THE POWER

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oops

storm mural
#

sorry

hushed badger
#

no i should have interpreted it better lol

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so now we have this

storm mural
#

exponent rules on numerator

hushed badger
#

okay

#

hm

#

1/7, 1, -1

storm mural
#

indeed

hushed badger
#

okay i got it

#

tysm

cedar kilnBOT
#

@hushed badger Has your question been resolved?

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primal solar
cedar kilnBOT
primal solar
#

how to do part b ples help

livid hound
#

!status

cedar kilnBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
#

@primal solar Has your question been resolved?

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crimson obsidian
#

if A is a square matrix and |A|=0 then can I say that A is nilpotent matrix? If not then provide a counter example

tropic oxide
#

do you know what a nilpotent matrix is

crimson obsidian
tropic oxide
#

wording could have been better, but yes.

crimson obsidian
#

So

tropic oxide
#

so can you say that a matrix whose determinant is 0 is necessarily nilpotent?

crimson obsidian
#

I don't know tbh

#

I wanted to know if converse exists

crimson obsidian
full gust
#

consider the matrix [1,1][1,1]

tropic oxide
#

^

#

i was gonna go for something more "minimal" but that works

crimson obsidian
#

I see

#

Thanks for example. Let me verify it

crimson obsidian
#

Thanks to the example, I now know that A matrix with Determinant=0 isn't necessarily a nilpotent matrix

#

.close

cedar kilnBOT
#
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wary hamlet
cedar kilnBOT
wary hamlet
#

how do i solve 9b?

cedar kilnBOT
#

@wary hamlet Has your question been resolved?

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austere plume
#

How do I answer 8b and c

cedar kilnBOT
wraith daggerBOT
quartz frost
#

you know that the lines intersect at (p,-2)

#

thus they both share the point (p,-2)

austere plume
#

Oh yea

#

I forgot about that

#

What about c

#

I tried this to find k

#

But for some reason it don’t work

quartz frost
#

suppose we have p sorted out
thus we know a point on line l2
if we sub the value of that point into l2, we will get k

austere plume
#

Oh yea

#

Thanks for the help

austere plume
quartz frost
#

,rotate

wraith daggerBOT
quartz frost
#

in line 4 you forgot the =0

#

in line 5 im confused what you did

#

the logic i used was:
sub in the point (0,-4) into l1 to get the complete equation for l1
rearrange l2 to for y because i prefer it that way
sub point (p,-2) into l1 to get p, since everything else in l1 is known
sub point (p,-2) with the now known p into l2 to get k

cedar kilnBOT
#

@austere plume Has your question been resolved?

austere plume
#

Since it would have gotten rid of x

#

So I can solve for k

cedar kilnBOT
#

@austere plume Has your question been resolved?

cedar kilnBOT
#
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brittle field
cedar kilnBOT
brittle field
#

not sure how they got c and d

#

I see that at x = 0 , the y = 0

versed kayak
#

calculate area under curve

shell smelt
#

Assuming that's cosine graph after x = 2

versed kayak
#

yo dont confuse him lmao

shell smelt
#

He asked d too

brittle field
#

start from the beginning

shell smelt
#

0-1: 1 * 2 / 2

#

1-2: 2 * 1

brittle field
#

not sure how they got g(1) either, shouldnt it be y = 2

shell smelt
#

They are the area under the curves

shell smelt
#

With sides with 1 and 2

#

1*2/2 = 1

brittle field
#

?

shell smelt
#

Yes

#

For 2-3, it's(probably) a cosine graph

#

Since it starts from top and goes down

#

And the integral of cosine is sine

brittle field
#

ok so its asking for the area. the area of g(0) = 0 because the function starts at 0 (?). g(1) = 1 because that is the area under the function between x = 0 and x = 1 ? (howd they get that?). g(2) = 3 because that is the area under the function between x = 1 and x = 2 ? (again how?) and so forth

shell smelt
brittle field
#

am i right in saying g(1) is asking for area between x = 0 and x = 1 ?

#

so i gotta use a triangle formula?

#

and then rectangle

#

and then somehow curve ?

shell smelt
#

Do you get the first parts?

brittle field
#

almost, I use triangle area formula to find g(1)?

#

and rectangle area is just base * height

shell smelt
#

Yep

brittle field
#

wait a min, g(2) is area of rectangle between x = 1 and x = 2 , its height is 2 , that would be 1 * 2 = 2 . not 3

#

because its base is a width of 1

#

and its height is 2

#

I must be missing something

cedar kilnBOT
#

@brittle field Has your question been resolved?

cedar kilnBOT
#

@brittle field Has your question been resolved?

brittle field
#

<@&286206848099549185>

shell smelt
#

not 1 to 2

brittle field
#

ok that makes more sense

#

now how do i find area of next part

#

between x = 2 and x = 3 (I will add the areas of the previous rectangle and triangle)

#

because g(2) means the area of the triangle + the area of rectangle

granite knoll
#

looks like a sinusoidal function w/ period 4 maybe?

brittle field
#

not sure what that means, I don't think my teacher used words like that

granite knoll
#

e.g. if you shift sin(x) over 2 to the right, increase the amplitude, and change the period (so it wouldn't be 2pi)

brittle field
brittle field
granite knoll
#

does the function from x=2 to x=5 look like sin(x) or cos(x) to you?

#

I guess cos(x)

brittle field
granite knoll
#

yea so it looks like if you were to shift cos(x) to "start" at x=2 instead of x=0, right?

#

and the period would be 4 instead of 2pi. and the amplitude is 2 instead of 1

brittle field
#

is it easier to separate them? finding area between x = 2 and x = 3 . height = 2 and width = 1. does period = height? and amplitude = width?

#

since its asking for g(3)

granite knoll
#

no... amplitude is height. the amplitude of cos(x) is 1. the function you're given goes up to 2

#

the period of cos(x) is 2pi. for your function it'd be 4

brittle field
# brittle field

I don't get it. the height/amplitude is 2 and the width/period is 1

brittle field
#

.close

cedar kilnBOT
#
Channel closed

Closed by @brittle field

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#
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Show your work, and if possible, explain where you are stuck.
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austere plume
#

How do I answer 6B

cedar kilnBOT
shell smelt
#

,rotate

wraith daggerBOT
storm mural
#

separate into real and imaginary parts

austere plume
#

I did

shell smelt
# wraith dagger

z^2 + 2z can be written as z(z + 2). Replace z with a + 4i you get (a + 4i)(a + 2 + 4i)
If this expression is real then total imaginary part should be 0 according to the question

austere plume
#

I tried to solve a^2-2a-16 but it’s wrong

shell smelt
#

Which is 4ai + 8i + 4ai = (8a + 8)i

austere plume
#

Wait so basically

#

I had to solve the imaginary part?

shell smelt
shell smelt
austere plume
#

Oh ok

shell smelt
#

The question states that it's real

#

So it shouldn't have an imaginary part

austere plume
#

I didn’t know what I meant by that

shell smelt
#

or Im(z^2+2z) = 0

austere plume
#

Ok that makes sense

shell smelt
#

Alright you can close with .close

austere plume
#

.close

shell smelt
#

If solved

austere plume
#

.close

cedar kilnBOT
#
Channel closed

Closed by @austere plume

Use .reopen if this was a mistake.

austere plume
#

Thank you for the help

shell smelt
#

My pleasure

cedar kilnBOT
#
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hardy sable
#

hello, i found this in the studying documents, it shows that the axioms 2 and 3 for a vector space to be subspace are merged like cU, and U+V became cU+V does this really work

crimson sedge
#

yes

hardy sable
crimson sedge
#

substitute B=0 to get aA in S

#

and substitute a=1 to get A+B in S

cedar kilnBOT
#

@hardy sable Has your question been resolved?

cedar kilnBOT
#
Channel closed

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cedar kilnBOT
#
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junior timber
cedar kilnBOT
junior timber
#

ZQ

#

i labeled everything

valid tendon
junior timber
#

all o know that its below 30

valid tendon
#

Since you want to find ZQ, so that the shaded and non shaded regions r equal

#

I’d suggest solving for the areas of both regions

#

and setting them equal to each other

#

and solve for ZQ

junior timber
#

okk

#

@valid tendon wait can u tell me if this way works

valid tendon
#

sure

junior timber
#

so i turn point O (the center)ZQY is a half a trapezoid

#

and i use that to solve for base a

#

and then i divide by 2 which give me ZQ

valid tendon
#

I’m confused atm

junior timber
#

about what

valid tendon
#

what is base a?

junior timber
#

ZQ * 2

valid tendon
#

And the “half trapezoid”?

junior timber
#

OZQY * 2

#

is the trapezoid

#

QZYO is the half trapezoid

#

and O is the center point

valid tendon
#

if it’s half a trapezoid then it’s a triangle, if so how does it have 4 angles?

#

or am I missing something?

junior timber
#

how would it be a triangle?

#

no triangle

valid tendon
#

oh

#

still

#

cutting a trapezoid wouldn’t technically make both of the parts equal to eachother

junior timber
#

okk

valid tendon
#

anyways

#

i just solved it

#

You have to solve for the shaded areas and non shaded areas

#

e

#

lets see the white square is 30*30 which is 900

#

the white triangle on the left is 10*30/2 is 150

junior timber
#

okk

valid tendon
#

Then the triangle above that is 900 - 245 = 555,

#

but how would you solve for the last non-shaded triangle?

junior timber
#

which small triangle

#

the ZQ one?

valid tendon
#

this one

junior timber
#

idk how to find it

#

so the height is 30

valid tendon
#

yeah.

#

you know that half the length of the square is 30

#

and the length of the base + ZQ = 30

junior timber
#

yea

valid tendon
#

what is the length of the base?

junior timber
#

wait

#

ok nvm

valid tendon
#

you got it?

junior timber
#

but how do we find the base

valid tendon
#

subtract ZQ

junior timber
#

yea but u dont know what that is

#

so how

#

because if i found the small base

#

i might as well just so 30 - the small triangle

#

i get ZQ

valid tendon
# junior timber

The question wants you to find the area of the shaded and non shaded regions

junior timber
#

ohh

valid tendon
#

and then let them be equal to eachother

junior timber
#

right

valid tendon
#

it's gonna result into like a equation

#

where ZQ is like the "x"

junior timber
#

yup

#

here wait

#

ill try to find all the other area first

valid tendon
#

alright.

#

tell if you have any difficulties

junior timber
#

OKK

#

ok

#

so

valid tendon
#

yes?

junior timber
#

one second

#

let me write it down

valid tendon
#

Ah

#

goodluck

junior timber
valid tendon
junior timber
#

oh right oops

#

sorry me

#

*mb

#

now what

valid tendon
#

find the area of that white triangle

junior timber
#

how tho

valid tendon
#

like i said earlier, the base + ZQ = 30

junior timber
#

but we need a length of one fo them

valid tendon
#

hm?

junior timber
#

like base or ZQ

valid tendon
#

you're solving the area in terms of ZQ.

junior timber
#

6ea

#

yea

valid tendon
#

Anyways solving for the white triangle

#

the base = 30 - ZQ

junior timber
#

yes

valid tendon
#

and length is 30

#

so the area is?

#

30 * (30 - ZQ) /2 = ?

junior timber
#

450-15x

valid tendon
#

yeah.

#

then what's shaded trapezoid?

#

if you know the square is 900 and triangle is 450-15x

junior timber
#

so u do

#

900-(450-15x)

valid tendon
#

mhm

junior timber
#

its 450+15x

valid tendon
#

yeah.

#

now sum up the shaded areas

#

and non-shaded

junior timber
#

wait is 450+15x the shaded trapezoid right

valid tendon
junior timber
#

okk

#

and 450-15x is the small one

valid tendon
#

yeah

junior timber
#

okk

#

so after i add it

#

then what

valid tendon
#

whats the total area of the shaded region?

#

and non-shaded

junior timber
#

i got

#

1545 +15x

#

and 2055-15x

valid tendon
#

nice.

valid tendon
#

so

#

1545+15x = 2055-15x

#

do some algebra magic 🪄

junior timber
#

x = 17

valid tendon
#

yeahhhhhh

#

congrats

#

🎉

junior timber
#

YAYY

valid tendon
#

got any more?

junior timber
#

yea

#

like 4 more

valid tendon
junior timber
#

do u wanna help thinkies

valid tendon
junior timber
valid tendon
#

oh my

junior timber
#

these are 3 of them

#

i did 12 alr

valid tendon
#

ic

#

ADF and EFB seem to be quarter of a circle

junior timber
#

yea

valid tendon
#

you got q 10 then?

junior timber
#

nope

#

because it looks a little longer then a quarter of a circle

valid tendon
#

ah

valid tendon
junior timber
#

okk

valid tendon
# junior timber

and seeing that the first shaded area is the quarter circle and the other is the outerpart which is area of square - quarter circle

#

the sum of that is just the square

junior timber
#

okk

valid tendon
#

so what's the area of the square?

junior timber
#

1*1

valid tendon
#

which is?

junior timber
#

1

valid tendon
#

yes.

junior timber
#

so the raidus is 1 too

valid tendon
#

wait wait

#

what question r u on

#

...

junior timber
#

10

valid tendon
#

i mean you only needed the area of the shaded part

#

so 1.

junior timber
#

??

#

oh ok

#

yea

#

true

valid tendon
#

LOL

junior timber
#

ok 11 now

valid tendon
#

this one is tricky e

#

havent found the solution yet

junior timber
#

so the radius has to be less than 1

valid tendon
#

ohhh i solved it

#

damn that was tricky

#

@junior timber

junior timber
#

yea

#

how did u do it

valid tendon
#

So

#

wait

#

you see this?

junior timber
#

ye

valid tendon
#

alright

junior timber
#

ohh

#

the radius

valid tendon
#

so

#

you solve the area of the triangle first.

#

which is?

junior timber
#

1

valid tendon
#

yeah

#

alright

#

now using some pythagorean theorem magic 🪄

#

what is BC?

junior timber
#

2.24

valid tendon
#

No, just the exact value

#

square root of....?

junior timber
#

oh

#

5

valid tendon
#

alright

#

now using some ez area of triangle magic

junior timber
#

huh

valid tendon
junior timber
#

ohh

valid tendon
#

and you know the triangle's area is 1

#

what is r??????

#

i know u can do it

junior timber
#

0.89

valid tendon
#

bro...

#

exact value 🤣

#

decimals is a nono

junior timber
#

2*1/√5

valid tendon
#

remove *1 and ur good

#

but

#

do you know how to rationalize fractions?

junior timber
#

no

valid tendon
#

oh

#

uhm

junior timber
#

wait so

valid tendon
#

hm?

junior timber
#

2/√5

#

is what u mean?

valid tendon
#

yes

#

multiply top and bottom by sqrt(5)

junior timber
#

okk

valid tendon
#

can u do that for me?

junior timber
#

top and bottom?

#

whats tje top

#

and whats the bottom

valid tendon
#

denominator and numerator

#

mb

junior timber
#

wait so

#

2*√5

valid tendon
#

almost there

junior timber
#

and √5*√5'

#

]right?

valid tendon
#

what is it equal to ?

#

sqrt(5) * sqrt(5)

junior timber
#

so

#

2√5 and 5

valid tendon
#

yeah

#

2√5/5 yeah?

junior timber
#

yea

valid tendon
#

that's the answer

valid tendon
junior timber
#

okk

#

so nw what

valid tendon
#

that's the radius

#

u got ur answer 👍

#

for q 11

#

question 13 now?

junior timber
#

wait so 2√5/5 is the radius?

valid tendon
#

yes

junior timber
#

wait

#

how did we get 2 again

valid tendon
#

r*sqrt(5)/2 = 1

#

r*sqrt(5) = 2

junior timber
#

ohh ok

valid tendon
#

r= 2/sqrt(5)

#

= 2*sqrt5)/5

#

got it?

junior timber
#

yae

valid tendon
junior timber
#

okk

#

13

valid tendon
#

alr

junior timber
#

theres a ratio

valid tendon
#

pretty confused bout the question rn

junior timber
#

same

#

idk how u can solve for thath

valid tendon
#

ah i know

#

First and foremost

#

solve for the area of the rectangle.

junior timber
#

how

valid tendon
#

well, whats the base and height of the rectangle?

junior timber
#

yea

#

but theres a ratio

valid tendon
#

hm?

junior timber
#

ad it doesnt give us what DA or CB is

valid tendon
#

where?

junior timber
#

question 13

#

the first pat

#

*part

valid tendon
#

it's a circle

junior timber
#

Dm : MC = 2 : 1

#

i know its a circle what abt it tho

valid tendon
#

e

#

so it's a ratio huh

junior timber
#

yes

valid tendon
#

thought mc = 2

#

lel

#

oh well doesn't matter

#

it's still solvable

#

so anyways

#

let's solve for the area of the rectangle.

#

@junior timber

#

If AN=a and NB=b, what is AB? or rather the base?

junior timber
#

uhh

#

a + b

#

= AB

valid tendon
#

yes

junior timber
#

which is the base

valid tendon
#

👍

junior timber
#

which is also 2:1

valid tendon
#

wait wait

junior timber
#

well if 2+1 would be the base

valid tendon
#

lets do the ratio later

junior timber
#

but since its ratios

#

we dont know

#

yea

valid tendon
#

a+b is the base.

#

so what's the height?

#

if ADN is a arc/quarter circle

junior timber
#

DA would be the height and raidus

valid tendon
#

yea which is

#

?

#

what's the radius?

junior timber
#

a

#

which is also AN

valid tendon
#

correct

#

so what's the area?

junior timber
#

a+b * a

valid tendon
#

u forgot parantheses/brackets but yeah

#

alright

junior timber
#

oh oop

valid tendon
#

now that we know the area of the rectangle

#

lets find out the areas of the other figures remaining

#

like the big quarter circle. or ADN

#

if radius = a, whats the area?

#

@junior timber u having a hardtime?

junior timber
#

uhh

#

wait area of the circle?

valid tendon
#

yes

#

the larger one

#

Since it’s a quarter of a circle

#

or rather said one fourth of a circle

junior timber
#

okk so

#

(pi*a^2)/4

valid tendon
#

yeah.

#

remember taht

#

So, what’s the area of the smaller circle

#

with the radius=b?

junior timber
#

(pi*b^2)/4

#

?

valid tendon
#

yes!

#

Alright

#

the last one

#

So, what’s CK?

junior timber
#

idk

valid tendon
#

if AD = a?

junior timber
#

CB is a

valid tendon
#

What is CK + KB?

#

look at the figure

#

@junior timber u good?

junior timber
#

sorry

valid tendon
#

u having a hard time?

junior timber
#

kinda

junior timber
valid tendon
#

yeah

#

it’s a

#

lets solve for CK now

#

CK + KB = a

#

what should you do?

junior timber
#

wait does KB = b?

valid tendon
#

Yeah

#

lol

#

forgot bout that

junior timber
#

ok so CK = a-b

valid tendon
#

right nice.

valid tendon
#

Since DM:MC = 2:1

#

we know that DC or AB = a+b yeah?

#

type if ur here

junior timber
#

yea

valid tendon
#

But what’s DM + MC?

junior timber
#

a+b

valid tendon
#

nice

#

Since DM:MC = 2:1

#

we know DM is twice as much as MC

#

so DM = 2*MC

valid tendon
junior timber
#

oh ok

valid tendon
#

Then what is MC?

junior timber
#

wait MC * 3 = what?

valid tendon
#

If DM+MC = a+b

#

what is 3*MC?

valid tendon
junior timber
#

uhh

#

DM * Dm/2

valid tendon
#

DM + MC = 2*MC + MC

#

= 3*MC

#

= a+b

junior timber
#

okk

valid tendon
#

what is MC then?

junior timber
#

MC = a+b/3

valid tendon
#

nice

#

solve for the triangle MCK

junior timber
#

its (a-b) * (a+b/3) / 2

valid tendon
#

yes

#

so

#

how do we solve for the shaded area?

#

when we have all the figures areas

junior timber
#

u take the area of the rectangle

valid tendon
#

mhm

junior timber
#

and substact the two quarter circles

#

and subtract the triangle

valid tendon
#

yeah

junior timber
#

wait whats the rectngle area again

valid tendon
#

Uh

#

a(a+b)

#

U alright?

junior timber
#

yea

valid tendon
#

got ur answer?

junior timber
#

not yet

valid tendon
#

ah

junior timber
#

i got this

#

wait its this right

valid tendon
#

Oh my

junior timber
#

yea idk

#

help please

valid tendon
#

wait

#

a(a+b) = a^2 + ab

#

((a-b)(a+b)/3)/2 = (a^2 - b^2)/6

junior timber
#

huh

valid tendon
#

nvm

valid tendon
#

((a-b)*(a+b)/3)/2 should be positive too

#

that should be good enough

junior timber
#

oh right

valid tendon
#

maybe simplify ((a-b)(a+b)/3)/2 to (a^2-b^2)/6

#

and ur good to go

junior timber
#

wait so simplify what u wrote?

valid tendon
junior timber
#

i did

#

so its that long answer?

valid tendon
#

and rewrite ((a-b)(a+b)/3)/2 to (a^2-b^2)/6

valid tendon
junior timber
#

okk

valid tendon
junior timber
#

okk

valid tendon
#

So what’s the end result lookin like?

#

u done?

cedar kilnBOT
#

@junior timber Has your question been resolved?

cedar kilnBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

crimson sedge
#

How to write an equation for this

cedar kilnBOT
gritty viper
#

what's the first time cos(x) hits 0?

crimson sedge
#

?

gritty viper
#

your graph is 3cos(bx), right

#

if 3cos(bx) = 0, what is bx

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

crimson sedge