#help-13

1 messages · Page 81 of 1

red pumice
#

thats correct yes

soft ivy
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Is that the only method? Taking the integral and then substituting it into the Maclaurin format for tan^1?

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Sorry if that's redundant. I just want to make sure. It didn't seem like the appropriate way to figure it out lol

red pumice
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only method to integrate this?

soft ivy
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Yes

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I phrased that incorrectly.

red pumice
#

well you can always use riemann sums to integrate

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but if youre looking for an antiderivate, there does not always exist an antiderivative composed of elementary functions

soft ivy
#

Ah, I see. I tried to research it, but couldn't find anything.

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Thank you.

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light pine
cedar kilnBOT
light pine
#

shouldnt it be L^-1?

violet night
#

why ?

light pine
#

wait nvr mind

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sry mis read

#

mb

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.clos

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high lance
#

Hello! I just need to confirm something

can I write
$$\frac{x\hat{i}+y\hat{j}+z\hat{k}}{\sqrt{x^2+y^2+z^2}}$$

as:
$$\frac{x}{\sqrt{x^2+y^2+z^2}}\hat{i} + \frac{y}{\sqrt{x^2+y^2+z^2}}\hat{j} + \frac{z}{\sqrt{x^2+y^2+z^2}}\hat{k}$$

wraith daggerBOT
#

nyantoki

high lance
#

and the curl of this is $$\nabla \times \frac{x\hat{i}+y\hat{j}+z\hat{k}}{\sqrt{x^2+y^2+z^2}} = <0,0,0>$$ is this correct?

wraith daggerBOT
#

nyantoki

cedar kilnBOT
#

@high lance Has your question been resolved?

high lance
#

thanks a lot man! havent slept yet needed someone to verify lol

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stray palm
#

is the answer a and e

cedar kilnBOT
stray palm
#

because the other options are cusps?

cedar kilnBOT
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mental mural
#

Hi

cedar kilnBOT
mental mural
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Anyone know what is closed and open set mean?

weak mountain
#

Look in your textbook

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Every point in an open set has an open neighborhood around it that’s in the set

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There’s multiple equivalent definitions

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For closed set

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Closed set contains its limit points

mental mural
weak mountain
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Look at rudin chapter 2

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Not really

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If complement is open, it’s closed

solid juniper
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set is closed iff it's complement is open might be simpler

mental mural
weak mountain
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What is the complement

solid juniper
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you should probably find a def for open and closed set

mental mural
weak mountain
#

Are you on chatgpt

mental mural
#

No

weak mountain
#

What is the complement of your set wrt the real line?

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Look at the definitions and go again

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You don’t need the defn of continuous functions here

mental mural
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[-inf, 1)?

weak mountain
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Yes, but are you in the extended reals

mental mural
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No

tropic oxide
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the complement of [1, +∞) is (-∞, 1)

mental mural
weak mountain
#

It’s clearly open so…

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Use defn

mental mural
weak mountain
#

Please just read the definitions

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They're in this book, chapter 2

mental mural
#

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spare geyser
#

good day all, please how do i convert A454 from Hexa to it's BCD equivalent

tropic oxide
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binary coded decimal?

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convert 0xA454 into decimal, then replace each decimal digit with the four bits of its binary representation

dusk finch
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I guess you will have to convert to base 10 and then just convert from base 10 to BCD

cedar kilnBOT
#

@spare geyser Has your question been resolved?

spare geyser
#

Oh! Thanks a lot!

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hearty nimbus
#

I want to know the steps to integrate this

hearty nimbus
violet night
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u sub

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and probably get the -1 gone treat the -1 in it's own integral and focus only on sqrt(x^2+L^2)/x

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I think that would get you somewhere

cedar kilnBOT
#

@hearty nimbus Has your question been resolved?

violet night
#

if you mark it ❌then maybe post your working on the problem? or your attempted u sub

hearty nimbus
#

u sub of what

violet night
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well you have an x on the outside

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we also have that chainrule stuff on the top

hearty nimbus
#

can you show me?

crimson sedge
#

Hey, I need help with a problem

hearty nimbus
#

don't hijack my session

crimson sedge
#

nvm

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earnest kettle
#

I need help

cedar kilnBOT
earnest kettle
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how do I find the critical points, local minima and maxima of this question

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this is what I’ve done so far

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I tried using the chain rule

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but I’m still unsure of how I’m supposed to extract the critical points

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marsh pond
cedar kilnBOT
marsh pond
#

is this the same thing as log_3[(-6x)/(x-4)]?

muted bear
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Indeed

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By change of base

marsh pond
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oh and the entire rational expression is the argument

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I think I see it now

muted bear
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Yes

marsh pond
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log_3 seems easier, but maybe there is still good reason to use ln?

floral forge
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at a certain point you will likely completely abandon anything other than the natural log, there really is not much reason for them other than plotting. so the reason to not use log is just that there isnt all that much reason to do so. but theres nothing wrong with it that i know of at least

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i guess half life is technically more related to log 2 but again you just toss in a ln 2 somewhere and its fixed

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earnest kettle
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polar umbra
#

Y and V are the midpoints of the legs, XZ and UW, of trapezoid UWXZ.
If WX= -2p+31, VY=5p–43, and UZ=3p–18, what is the value of p?

cedar kilnBOT
#

@polar umbra Has your question been resolved?

cedar kilnBOT
#

@polar umbra Has your question been resolved?

distant cedar
#

!status

cedar kilnBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
polar umbra
#

!close

#

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tropic pilot
#

in this question i marked with blue, the answer should be doesn't exist because 1.5 not equal -1, so i saw that someone solved it removable discontinue, so can someone explain why (note: i am beginner at calculus)

tropic pilot
#

i just want know why it is removable disc.

dire geode
tropic pilot
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merry tinsel
#

the integral would have to be larger
for it to diverge

merry tinsel
#

sum diverges becuz the integral that is larger than sum also diverges?

#

same for here right?
the sum diverges becuz the integral is bigger
And then for Question B
When it sum coverges
the integral COnverges
because the sum is greater than the integral

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merry tinsel
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marsh pond
cedar kilnBOT
marsh pond
#

asking in regards to the inequality table:

#

this is what the inequality table looks like without the +13 added

dull oxide
# marsh pond

Yes, you need get a new polynomial again and find new zero product, otherwise, you would be able to solve the unsolvable quintic z^5+pz=1 by solving z^5+pz=0.

mighty drift
#

Note: this polynomial is awful, don't try to solve it

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torpid urchin
#

how could i compare the first series?

cedar kilnBOT
torpid urchin
#

i figured we can’t use limit test since this isn’t always positive

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but i’m not sure what i can compare to?

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lapis vigil
cedar kilnBOT
lapis vigil
#

As I integrate it
power of X becomes 0
so X is 1 now
How do I apply limit?

sage forge
#

Integrate correctly

crimson delta
#

the power rule doesnt work in this case because you would also have to divide by 0

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instead the integral of 1/x is ln|x|

lapis vigil
#

🤡

#

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wraith daggerBOT
dire geode
#

write out a few terms. n=3, 4, 5

wraith daggerBOT
dire geode
#

it'd help if you didn't simplify the numbers

#

if you compare the ratios, $a_{n+1} / a_n$, what does this approach as n gets large?

wraith daggerBOT
#

riemann

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fringe hollow
cedar kilnBOT
fringe hollow
#

i need help on part b

latent bloom
#

Ayoo structure lesss gooo

fringe hollow
#

i suck at mechanics

latent bloom
#

Mood. Me with the first class

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But you'll get to enjoy it eventually :)

fringe hollow
#

bruh i wish i could enjoy

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all i understand is that x>0

latent bloom
#

Well

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Let's look at the question slowly

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First

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They tell you the whole beam weighs 150 N

fringe hollow
#

yeah

latent bloom
#

And that it's 4 m in length

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Then they give you inner lengths

fringe hollow
#

so 0<x>4

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?

latent bloom
#

Yeah x is between 0 and 4

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It's written like this

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0 < x < 4

fringe hollow
#

ah im so dumb lmao

latent bloom
#

No

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Don't call yourself dumb

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Anyways

fringe hollow
#

i just overthought it cuz part a was way harder

latent bloom
#

Wait

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We're gonna prove part a

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So they give you lengths for the parts of the beam

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AC = 1 and AD = 2.5

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So CD = 1.5

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Now

fringe hollow
#

yeah

latent bloom
#

Let's remember that whole weight

fringe hollow
#

150N

latent bloom
#

They did not mention what it behaves like so we will assume that it works like a concentrated load.

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Which acts in the center of gravity

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And the center of gravity of the 4 meters is 2 meters

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Which is inside part CD

fringe hollow
#

so c to midpoint is 1m

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and midpoint to d is 0.5m

latent bloom
#

Yep

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Now we draw the force there and label it as 150 N

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Great now that's a force done with

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Let's now focus on that new particle with weight W

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And is away from point A by x meters

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But here's the catch

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Reaction at point C is equal to reaction at point D

fringe hollow
latent bloom
#

Yeah

fringe hollow
#

so can i take moments from any point

latent bloom
#

We know it is somewhere along the rod

latent bloom
#

So $\sum M_o = 0$ and $\sum F_y = 0$

wraith daggerBOT
#

VulcanOne

latent bloom
#

You have two equations

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I suggest taking moments around point A because that acts as your origin point.

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And since you already know that the reaction at C equals the reaction at D, then that makes it possible to do some factoring

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So

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We take moments around A and make it at equilibrium

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So the moment equation is

fringe hollow
#

oh i see

latent bloom
#

$150\text{N} (2\text{m}) + W\text{N}(x \text{m}) = R\text{N}(1\text{m}) + R\text{N}(2.5 \text{m})$

wraith daggerBOT
#

VulcanOne

latent bloom
#

Right?

#

Imma just write the numbers and symbols without their units but we should keep the units in mind

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$150(2) + xW = R + 2.5R$

wraith daggerBOT
#

VulcanOne

latent bloom
#

So in total we now have that

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$3.5R = 300 + xW$

wraith daggerBOT
#

VulcanOne

fringe hollow
#

so Wx + 300 = 3.5R?

latent bloom
#

Yep

fringe hollow
#

whats the next step

latent bloom
#

This gives us an equation for R

fringe hollow
#

oh wait

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do you solve it simoltaneously

latent bloom
#

Yeah

fringe hollow
#

where the other equation is

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like

latent bloom
#

You wanna get rid of R in the next step

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So like

fringe hollow
#

2R= 150 + W

latent bloom
#

Yep

#

Exactly

fringe hollow
#

then rearrange to R =

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and input R into the first equation

latent bloom
#

Yeah

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So R = 75 + 0.5W

#

So

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$3.5R = 300 + Wx \implies 3.5(75+0.5W) = 300 + Wx$

wraith daggerBOT
#

VulcanOne

latent bloom
#

262.5 + 1.75W = 300 + Wx

#

Rearrange and solve for W

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W*(1.75-x) = 37.5

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Or we can make it all in fractions

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So

fringe hollow
#

yep got it

#

R = (W + 150)/2

latent bloom
#

$W * \left(\frac{7 -4x}{4}\right) = \frac{75}{2}$

wraith daggerBOT
#

VulcanOne

latent bloom
#

Now we proved that $W = \frac{150}{7-4x}$

wraith daggerBOT
#

VulcanOne

fringe hollow
#

yep got it

#

thanks man @latent bloom

latent bloom
#

Wait tho

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Part b needs values for x

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First let's see the denominator

fringe hollow
#

wasnt it just 0 < x > 4

latent bloom
#

7-4x should not be equal to 0 at all times

fringe hollow
#

oh wait

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why is it not 150/7-4x > 0

latent bloom
#

Well we are focused on not making the denominator 0

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Because it will make the W undefined

fringe hollow
#

so we do 7-4x > 0?

latent bloom
#

Yeah

#

Wait

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7-4x != 0

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$7 -4x \neq 0$

wraith daggerBOT
#

VulcanOne

fringe hollow
#

OH wait

#

is it because you would get 0 divided by 150

latent bloom
#

Yepp

fringe hollow
#

on the other side

#

ahhhhhh

#

oh my days i was so stuck on that

latent bloom
#

150/0

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But yeah

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Division by 0 is bad

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So we avoid it by making 7-4x not equal to 0

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And we get from that that x should not be equal to 1.75 at all times

fringe hollow
#

i see

latent bloom
#

Now I think we need an additional constraint, but I think this works for now

#

x should be between 0 and 4 but not including 1.75

fringe hollow
#

yeah

latent bloom
#

Also not sure if W is allowed to be negative

#

ie. Being an upward force like the reaction forces

fringe hollow
#

yea

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W > 0

latent bloom
#

Oo

fringe hollow
#

therefore X > 0

#

?

latent bloom
#

No you wanna now keep the denominator positive

#

So you make 7-4x > 0

fringe hollow
#

so 4x < 7

latent bloom
#

Yep

fringe hollow
#

x < 1.75

latent bloom
#

Mhm

fringe hollow
#

and x > )

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0

latent bloom
#

So 0< x < 1.75

fringe hollow
#

ahhhhhh finally

#

i was so stuck on this but its so much easier than i thought

latent bloom
#

Glad you found it easy

fringe hollow
#

thanks bro

#

u the best

latent bloom
cedar kilnBOT
#

@fringe hollow Has your question been resolved?

#
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cedar kilnBOT
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cedar kilnBOT
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gaunt glacier
cedar kilnBOT
gaunt glacier
#

I dont know where to even start here

obsidian coral
#

You want to find the best fit curve

gaunt glacier
#

right

#

but like, how.

obsidian coral
#

Can you use a calculator/software?

gaunt glacier
#

calculator yeah

#

not like desmos though

obsidian coral
#

What kind of calculator?

gaunt glacier
#

pretty much just anything short of a graphing caculator

obsidian coral
#

I suggest looking up some videos

cedar kilnBOT
#

@gaunt glacier Has your question been resolved?

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crimson sedge
#

Can someone please explain this working complete for me? I don't understand how it works like rules and stuff that are needed

buoyant perch
#

multiply the top and bottom by the complex conjugate

crimson sedge
buoyant perch
#

because -1/2 = -(1/2)

crimson sedge
#

I know that cospi/4 is sqrt(2)

buoyant perch
#

cos(pi/4) is 1/sqrt(2)

crimson sedge
#

I don't get it

#

cos(pi/4) is the polar form of sqrt2?

buoyant perch
#

cos(x) =< 1 so idk how it could equal sqrt(2)

crimson sedge
#

No cause z1 is actually sqrt2 + sqrt2i

buoyant perch
#

you factored out the -1/2 already tho

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

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crimson sedge
#

$4\sqrt[3]{16x^4y^6}\$
4\sqrt[3]{2}\sqrt[3]{8}\sqrt[3]{x^4}\sqrt[3]{y^6}\
4\4\sqrt[3]{2}\cdot 2 \cdot x\sqrt[3]{x}\cdot y^2

wraith daggerBOT
#

okokok
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

crimson sedge
#

how many things do i multiply by 2 ?

#

is this work right ?

#

im simplifying

#

<@&286206848099549185>

cedar kilnBOT
# crimson sedge <@&286206848099549185>

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spring copper
#

³√2³ won't cancel out each other

crimson sedge
spring copper
#

Oh it's already done okay

cedar kilnBOT
#

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sick mirage
cedar kilnBOT
sick mirage
#

Does this fail the 0 identity for addition and multiplication because b != 0 ?

#

.close

cedar kilnBOT
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gray blade
cedar kilnBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
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5. I have a question about someone else's worked solution
6. None of the above
gray blade
#

1

cedar kilnBOT
#

@gray blade Has your question been resolved?

sage forge
#

Try to use Lagrange error 🙂

gray blade
#

like i don't fully understand the concept of "maximizing the next derivative"

#

i know the first 5 terms of e^(-x) is

#

but then how do I use the lagrange bound error formula

#

it's all confusing

#

please just work through it for me

sage forge
gray blade
#

yeah I'm trying to use that

gray blade
#

also i can't read that language lol

sage forge
#

n = 5 and x =2

gray blade
#

50?

#

okay u scared me for a sec

sage forge
#

Don't know where the 0 came from xd

#

What's f^(n+1)?

gray blade
#

the next derivative

#

so uh

#

the 6th?

sage forge
#

The n+1-th derivative of e^(-x)

gray blade
#

but i thought n=5

#

okay

sage forge
#

And what is the 6th derivative of e^(-x)?

gray blade
#

e^(-x)

#

but what does it mean to maximize it?

sage forge
#

You can bound it above by using the xi ? is in [0,2]

gray blade
#

what is xi?

sage forge
#

This weird greek letter

#

Don't know if this is actually xi though

sage forge
gray blade
#

well I think the formula says it must be between x and c

#

so x = 2

#

and i assume our center is 0?

sage forge
#

Yes

gray blade
#

okay so

#

basically

#

we want the maximum of e(-x) in [0, 2]?

sage forge
#

Yes

gray blade
#

oh

#

so 1

sage forge
#

👍

gray blade
#

there is no way it was this simple

#

lmao

#

hold on

#

should n = 4? @sage forge

#

because it says 5 terms

#

but the first term is 1?

sage forge
#

Oh, no. It starts at k= 0. Thank you for pointing out my mistake.

gray blade
#

👍

#

so now the 5th derivative is -e^(-x)

#

so is the max at -1/e^2

#

cuz that's greater than -1

sage forge
#

To calculate the error we're dealing with absolut values

gray blade
#

oh

#

no but like for the f^(n+1) thing

#

aren't we maximizing the 5th derivative

sage forge
#

Yes, we want to maximize the error

gray blade
#

soo is f^(n+1)(z) = -1/e^2 or -1

#

cuz the abs value of -1 is greater than abs value of the other one

#

but isnt that only after we plug it all in

sage forge
#

What is your 5th derivative?

gray blade
#

-e^(-x)

sage forge
#

Ah, okay. You already plugged in the 2. I was wondering why there was a z in the left side

gray blade
#

oh yeah oops

#

im just plugging in 0 and 2

sage forge
#

So now if we minimize -e^(-x), we'll be off by the biggest difference

gray blade
#

don't we want to maximize?

#

@sage forge

#

sorry

sage forge
gray blade
#

I think I haven't learned this symbol

sage forge
#

Since we know that the RHS is negative we can say that T is bigger than e^(-2x). Now if we increase epsilon the RHS will go more towards 0, so the error gets smaller

sage forge
gray blade
#

I'm sorry I don't get a lot of things you're doing

#

what is T?

#

why are we using e^(-2x)?

#

what is epsilon?

sage forge
sage forge
sage forge
sage forge
sage forge
gray blade
#

ohhhhhhhhhhhhhh

#

so u have to get the absolute value of the max value

#

so should we really be turning -e^(-x) to e^(-x)?

#

and then getting the max?

cedar kilnBOT
#

@gray blade Has your question been resolved?

cedar kilnBOT
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ember python
cedar kilnBOT
ember python
#

for part(d)

#

I can see how the matrix satisfying M^2 = 0 and having y = 2x as a line of invariant points is consistent with it representing a reflection in the line y = 2x

#

but I don’t see how those 2 pieces of information imply that it represents a reflection in the line y = 2x

still barn
#

It doesn't. You need information from the eigenvectors as well.

cedar kilnBOT
#

@ember python Has your question been resolved?

ember python
cedar kilnBOT
#
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ember python
#

.reopen

cedar kilnBOT
#

still barn
#

The question is guiding through the entire transformation. So basically all the parts

ember python
#

(1 2) was an eigenvector with eigenvalue 1, but I don’t see how that corresponds to anything other than y = 2x being a line of invariant points

#

the eigenvectors being perpendicular might have something to do with it?

still barn
#

You should consider the action of M applied to an arbitrary vector in R^2 by decomposing it into a linear combination of eigenvectors.

ember python
#

oh right that makes more sense

#

the other eigenvalue was -1 and so since the eigenvectors are linearly independent we can represent every vector going into the matrix as a linear combination of them, and therefore when applying the matrix to that vectors the resulting vector will be reflected in the line y = 2x, since it was remain invariant parallel to y = 2x, and will be reflected across the origin along the line y = -(1/2)x?

#

vector* not vectors

#

rather just reflected across the line y = 2x parallel to y = -(1/2)x, not across the origin

still barn
#

The point is that the component corresponding to eigenvalue 1 is invariant, and the part corresponding to eigenvalue -1 alternates since M is a self inverse. So you just need to map the points along the second eigenvector to each other to describe the transformation.

ember python
#

yeah

#

basically using the fact that matrices distribute so M(ax + by) = ax - by where x is the eigenvector corresponding to 1 and y the eigenvector corresponding to -1

#

that is much more convincing

#

although nothing like this has ever been touched on so I think they did just expect us to pattern-spot, and not prove it, but this is way better

#

thank you that was super helpful

still barn
#

I don't know how you would describe it any other way.

ember python
#

alright yeah I see

still barn
#

The main problem is that without that linear combination machinery, you can never be sure the transformation is just a reflection

ember python
#

yeah that’s what I thought, it didn’t seem like enough, just that those 2 pieces of information were consistent only with a reflection across y = 2x out of all the transformations that have been encountered before in the curriculum, which wasn’t convincing

#

but I searched it up and found that other ones like shears exist so it seemed unconvincing

#

.close

cedar kilnBOT
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cedar kilnBOT
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silent arch
cedar kilnBOT
silent arch
#

Can someone explain to me -3cos45

#

I got that 2sin2(60) is 0, i dont understand -3cos45

#

Ping me please

south tundra
silent arch
south tundra
#

No, $\sin^2(x)\ne\sin(x^2)$

wraith daggerBOT
#

A Lonely Bean

silent arch
#

oh lmao

#

how do i evaluate it then? @south tundra

#

what does sin^2 mean

south tundra
#

Generally it is helpful to keep in mind that sin(60) is sqrt3/2

silent arch
#

ya

south tundra
south tundra
silent arch
#

Oh. so u get the sin value FIRST, then square it

south tundra
#

The first means taking sin of x and then squaring

silent arch
#

gotcha thanks.

south tundra
#

Okay

#

And 45 degrees is a special angle as well, cos(45) = sqrt2/2

silent arch
#

yea ik, i know 45 degrees - sqrt(2)/2,sqrt(2)/2

#

thanks

#

!close

#

-close

south tundra
#

With a dot

silent arch
#

.close

cedar kilnBOT
#
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crimson sedge
#

Hi

cedar kilnBOT
crimson sedge
#

The root of 3 x root is equal to

#

U are asked to give an explanation

#

My teacher says its X^1/3 multiplied with X^1/2

#

Thats equal to X^5/6

#

Why did she pick X^1/3 multiplied with X^1/2

buoyant latch
#

because when you add the exponents you get 1/2 + 1/3 = 5/6

crimson sedge
#

Ik but my questions is why she did pick x 1/3 and x1/2 why not x1/100 or x1/44

buoyant latch
#

because 1/100 + 1/44 is not 5/6

crimson sedge
#

Why does those two explain the previous question

buoyant latch
#

ok

tropic oxide
#

$\sqrt[n]{x} = x^{1/n}$

wraith daggerBOT
buoyant latch
#

$\sqrt[3]{x}\cdot\sqrt{x}=x^{1/3}\cdot x^{1/2}$

wraith daggerBOT
#

Frosst

tropic oxide
#

^

buoyant latch
#

i dont know why you split your question into 2 separate pictures for question and answer

#

but that kinda confused me on what im looking at

tropic oxide
#

@crimson sedge does this all answer your question

crimson sedge
#

Ye thnx

#

.close

cedar kilnBOT
#
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silent arch
#

how would i solve this?

cedar kilnBOT
silent arch
#

Ping me please

#

what does theta mean? is it 180 because its in quadrant 2?

tame wraith
#

it means

#

theta is between

#

90 and 180

cedar kilnBOT
#

@silent arch Has your question been resolved?

#
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crimson sedge
cedar kilnBOT
crimson sedge
#

47.(a, b, c, d) Write the formula of the linear function if:

#

Or atleast one like a

#

Example

#

I am lost

split jetty
#

,rotate

wraith daggerBOT
upbeat dune
#

From the line
Can you tell the gradient?

crimson sedge
#

What is that

#

I am In 9th grade

#

Don't know that

upbeat dune
#

Hmm
Do you know the form of a linear function?

crimson sedge
#

Yes

#

Formula? kx + b?

#

Or shape?

upbeat dune
#

Yes
And that k
Do you not know what it is or represents ?

crimson sedge
#

I only know if it's >0 it goes into I AND III quarters

#

And if it's less than 0 it goes to II AND IV quarters

upbeat dune
#

Hmm
Its it is basically the steepness of the line

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

cedar kilnBOT
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worthy ridge
cedar kilnBOT
worthy ridge
#

this is Bezout's identity right?

#

or a specific case of it for coprimality

gilded elm
#

hello again

#

this is a corollary

worthy ridge
#

so it is/

gilded elm
#

gcd is a linear combination is the bezouts lemma or whatever

worthy ridge
#

yah

#

ok thanx

gilded elm
#

close if ur done

#

btw

#

dont just leave it open next time

worthy ridge
#

/close

#

.close

gilded elm
#

.close

cedar kilnBOT
#
Channel closed

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gilded elm
#

yeah

worthy ridge
#

sorry]

gilded elm
#

no worries

worthy ridge
#

I thought they autoclosed

gilded elm
#

yes after a long time

cedar kilnBOT
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gloomy vine
#

HELP PLEASE EXPLAIN THIS FOR ME I HAVE A MATH EXAM TOMORROW ITS VERY URGENT THANK YOU

cosmic steppe
#

Parallel-transversal theorems and vertical angle properties

half forge
#

Alternate angles

cedar kilnBOT
#

@gloomy vine Has your question been resolved?

gloomy vine
#

Sorry i accidentally click X

#

Thxx

fair mortar
#

.close

cedar kilnBOT
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lime nest
#

Find the values of m and n

cedar kilnBOT
lime nest
#

<@&286206848099549185>

split jetty
#

post the full question

lime nest
split jetty
#

ok

#

!status

cedar kilnBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
lime nest
#

1

lime nest
#

Alright thanks

#

So would the missing angle be 111

split jetty
#

but there is more than one

lime nest
#

Oh okay I understand Now

#

Thank you

#

.close

cedar kilnBOT
#
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lime nest
#

I just need help with this last one I don’t know how to solve it.

fair mortar
#

whats the equation of the line and the coordinates of subway

lime nest
#

Yeah that’s the thing I was struggling with because it doesn’t say

#

Maybe like 9,6?

hot iron
#

You don’t need the equation of the line

#

Find the coordinates where line q and p intercept and then find the coordinates of where the subway is

#

Then use this equation

#

(X2-x1)^2+(y2-y1)^2

#

Then square root the overall answer

lime nest
#

Ok appreciate it I’ll try it

inland ocean
#

$\sqrt{(x_2-x_1)^2+(y_2-y_1)^2}$

wraith daggerBOT
#

ColdTee

hot iron
#

@inland ocean cheers

inland ocean
#

i knew neon would look better than pink

#

anyways i just wrote it so it was easier for you

lime nest
#

Thanks

fair mortar
lime nest
#

.close

cedar kilnBOT
#
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cedar kilnBOT
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restive plover
cedar kilnBOT
restive plover
#

Can someone help me with this problem?

#

this is what I have tried

cedar kilnBOT
#

@restive plover Has your question been resolved?

restive plover
#

<@&286206848099549185>

cedar kilnBOT
#

@restive plover Has your question been resolved?

cedar kilnBOT
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loud hornet
#

claim

cedar kilnBOT
fair mortar
#

claim?

loud hornet
#

im claiming this channel so i can ask my question

fair mortar
#

you can just ask no need claim

loud hornet
#

Use an addition or subtraction formula to find the solutions of the equation that are in the interval [0,pi]. cos5tcos2t=-sin5tsin2t

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I know but I dont want someone else to ask their question before Ive finished typing mine

autumn fox
loud hornet
#

cos(u-v) = cos(u)cos(v) + sin(u)sin(v)

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cos(u+v) = cos(u)cos(v) - sin(u)sin(v)

autumn fox
#

Yes. And which of those two match up with what you have?

loud hornet
#

cos(u-v) because its cos(5t)cos(2t) + sin(5t)sin(2t)

autumn fox
#

Exactly

loud hornet
#

I'm just not sure how to actually find the correct solutions. When I work through the problem I end up with cos(5t-2t) so cos(3t)=0. The answers, however, are pi/6, pi/2, and 5pi/6. I'm not sure how to get there from cos(3t)=0

autumn fox
#

Do you have any suggestions on how to get 'rid' of the cos in cos(3t) = 0?

loud hornet
#

im not sure

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does it involve arccos?

autumn fox
#

Yes

crimson sedge
#

Perhaps this?

loud hornet
#

?

crimson sedge
#

(b)

loud hornet
#

so 3t = 2pi? Then t = pi/6...oh

crimson sedge
#

Um i think no

loud hornet
#

and because it's 3t it goes up in increments of pi/3? That would get me the correct answers

crimson sedge
#

Cos2pi is 1

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Not 0

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But Cos pi/2 is

loud hornet
#

0

crimson sedge
#

Right

loud hornet
#

and then 3t = 1, so pi/3 which is added and subtracted from pi/2 to get the answers pi/6, pi/2, and 5pi/6?

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is this correct?

crimson sedge
#

Hm

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Cos3t=cospi/2

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Hence 3t is 2npi±pi/2

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T is 2npi/3 ±pi/6

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This is the general solution

loud hornet
#

ah

crimson sedge
#

And the question have asked for solutions btw 0 to pi

loud hornet
#

so t = 0 would be pi/6, t = 1 would be pi/2, t = 2 would be 5pi/6

crimson sedge
#

Mhm

loud hornet
#

that makes sense

crimson sedge
#

You can also solve for 0<=2npi/3 ±pi/6<=pi

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But think its uncessary here

loud hornet
#

ok. Thanks for your help 🙂

#

.close

cedar kilnBOT
#
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stable helm
cedar kilnBOT
stable helm
#

im not sure how to start forming an equation for this

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idk if this works

wraith daggerBOT
#

BunkerBaby

cedar kilnBOT
#

@stable helm Has your question been resolved?

stable helm
#

no my question was not answered sully

cedar kilnBOT
#

@stable helm Has your question been resolved?

lethal jackal
#

that's basically it, but you probably should simplify it a little

stable helm
#

yeah the question asks to simplify it

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i was just wondering if thats the right equation before i simplify

#

u always come to my rescue

#

u either hate me or love me for always asking questions but i love you for always helping me

lethal jackal
#

lol thanks

stable helm
#

see u around brother

#

.close

cedar kilnBOT
#
Channel closed

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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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limber snow
#

$\int \frac{-7}{x+x^{\frac{1}{3}}} , dx$

wraith daggerBOT
#

Calc II Victim

limber snow
#

My progress:

#

I factored x^1/3 in the bottom to get $\frac{-7}{x^{\frac{1}{3}} (x^{\frac{2}{3}}} + 1)$

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shit

wraith daggerBOT
#

Calc II Victim
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

limber snow
#

idk whats wrong but

dire geode
#

just u sub after that and you're done

limber snow
#

then

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I did u sub

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where

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u = x^2/3 + 1

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and du = 2/(3x^1/3) dx

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but like

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my slow ass is kind of stuck

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now

dire geode
#

your du is wrong

limber snow
#

oh how

dire geode
#

2/3 - 1 = ?

limber snow
#

2/3 - 1 = -1/3 ?

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thats why

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I moved

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x down

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to get

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x^1/3

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I searched it up it says the same

dire geode
#

i don't know what you mean by "i moved x down"

limber snow
#

no like

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negative power

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i moved it to the denominator

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so that the power

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becomes

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positive

dire geode
#

well that's unnecessary

limber snow
#

so x^-1/3 becomes x^1/3

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oh why

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it just makes it easier no?

dire geode
#

no it doesn't

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try NOT moving x to the denominator

limber snow
#

ok then

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(2x^-1/3)/3

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now what do I do with tu

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it

dire geode
#

same as you would for any u sub

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write your integral in terms of u and du

limber snow
#

oh wait a min

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shittttt

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is it

dire geode
#

there are many ways to do the problem. yours is fine

limber snow
#

$\frac{3}{2} \int \frac{-7}{(u)} , du$

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....

dire geode
#

nah

limber snow
#

I meant

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3/2

dire geode
#

never write an integral in terms of both x/dx variables and u/du variables

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when you mix, it becomes nonsense

wraith daggerBOT
#

Calc II Victim

dire geode
#

you have to substitute all x/dx with u/du

limber snow
#

there

dire geode
#

,w -7 * int 1/(x+cbrt(x))

wraith daggerBOT
dire geode
#

i would think you can assume x > 0

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so yea looks good

dire geode
limber snow
#

ye mb im bein slow today. I got it now

#

.close

cedar kilnBOT
#
Channel closed

Closed by @limber snow

Use .reopen if this was a mistake.

cedar kilnBOT
#
Available help channel!

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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

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flat lance
#

So uhm, i have a vector based assignment and uhm this one task is searing my mind because idk how to do it, There are four dots in the coordinate system A(3, 0), B(−2, 4), C(−5, −1) and D(3, −5). I have to find out whats the lenght of a vector name X which he equals 2(AB)+(DC), (AB) and (DC) are both separate vectors that define the X Vector, like the (AB) is made out of two dots A, B which u can respectfully find for both.

south tundra
#

And what is troubling you here?

flat lance
#

How do i found out the lenght of the Vector X

south tundra
#

First I would evaluate the components of the vector X

flat lance
#

Using mathematical calculations

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not drawing

south tundra
#

For that you would need to know the vectors AB and DC

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Do you know how to generally compute components of a vector going from one point to another?

flat lance
#

Like With the singluraity distance of i and j ?

south tundra
#

Yeah, you can use those

flat lance
#

im still lost ; _ ;

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can i uhm

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send u a drawing

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like paint

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lol

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i can upload files here ?

south tundra
#

You can upload an image, sure

flat lance
#

so basically this

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but u have to do it thru math calculation

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not just like "looking" into the graph

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lenght meaning this

south tundra
#

Sorry, I am back

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The drawing isn't really necessary

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E.g. to get the components of the vector AB you need to take the coordinates of B and subtract the coordinates of A from them

flat lance
#

Why ?

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How can u subtract dots ???

south tundra
#

So, here, AB = (-5, 4)

flat lance
#

I know but

south tundra
flat lance
#

We never in my 11 years have done that

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first time hearing of this

south tundra
#

Basically AB vector gets you to from point A to point B, right?

flat lance
#

yeah

south tundra
#

So, if we add its components to the coordinates of A, then we should get the coordinates of B

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Should sound intuitive

flat lance
#

Yeah but AB = (-5, 4) Isnt a lenght

south tundra
#

Yes, we will get there soon

flat lance
#

its how much power of x and y

south tundra
#

Should I continue on explaining why we are subtracting coordinates or do I go back to the main course?

south tundra
#

And we have a vector AB with components (a, b) which get us from point A to point B

flat lance
#

yes the vector would be axbx+ayby ?

south tundra
#

No, that's the dot product

flat lance
#

the lenght ?

south tundra
#

Visually the dot product is the length of the shadow one vector leaves on another

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But that's off topic

south tundra
flat lance
#

I want to get what AB equals

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idk your terms

south tundra
#

I am headed towards explaining that

flat lance
#

talk to me like you are talking to a 5 year old please

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im just tired

south tundra
flat lance
#

I dont get the terms

south tundra
#

Ah

flat lance
#

Why would we add the components of the vector ?

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i wanna get that

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i dont have that

south tundra
#

That's pretty much the main idea of a vector algebraicly

flat lance
#

what is

south tundra
#

That you get from some point A to some other point B by simply adding the components of the vector

flat lance
#

yes

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keyword

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Of

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u said add them

south tundra
#

Right

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Not to each other though, to the coordinates of A

flat lance
#

IM BRAIN MELTING

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nvm

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go on

south tundra
#

Okay

south tundra
flat lance
#

i dont have a or b

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persuming those are vectors

south tundra
#

Yes

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Here you can rearrange the equations and get that a = B_x - A_x and b = B_y - A_y

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Do you now see why we subtract coordinates to get the vector?

flat lance
#

but we dont have to do that

south tundra
#

What do you mean?

flat lance
#

by doing that

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u just get the dot

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which i already had

#

in the begging

south tundra
#

What do you mean by the dot?

flat lance
#

a

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and b

south tundra
#

Yeah, it just looked like you were confused about how I got AB = (-5, 4)

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Just in case, that is equivalent to AB = -5i + 4j

flat lance
#

SMH

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i know how to get that

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lol

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ab is -5i + 4j, and dc is -4,0

south tundra
#

Right

flat lance
#

What next

south tundra
#

Okay

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Now add 2AB and DC

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That happens by adding the corresponding coordinates

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(First note that 2AB is -10i + 8j)

flat lance
#

2*(-5i+4j)+-4i ?

south tundra
#

Yes

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Like that

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You should get -14i + 8j

flat lance
#

yeah so -14i + 8 j

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yeah

south tundra
#

Alright

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So that's X

flat lance
#

thats the power of the vector X

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but whats its lenght

south tundra
#

And, generally, the length of a vector can be calculated by adding the squares of its components and taking the square root of that

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So, in this case, |X| = sqrt((-14)^2 + (8)^2)

flat lance
#

thats 2 sqrt(65) ?

south tundra
#

Yup

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That should be the answer

flat lance
#

so why could i not get the |AB | and |DC | By using that square root method

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and then doing something with them then

south tundra
#

Because |2AB + DC| =/= 2|AB| + |DC|

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You can prove an analogy with numbers right here

flat lance
#

righttt

#

Oh my god

south tundra
#

E.g. |-4 + 1| is not the same as |-4| + |1|

south tundra
#

No problem, and close the channel if you don't have any more questions

flat lance
#

.close

cedar kilnBOT
#
Channel closed

Closed by @flat lance

Use .reopen if this was a mistake.

#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

brisk ferry
#

How do I get this problem's range. I've solved for the domain already