#help-13
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no I just see it and do it
But in this case I wasnβt paying attention
Do I plug in the 3 with the 2
Let's say I have an equation x+5. x is a variable, so, in mathematical terms its a symbol representing some number (in your case). If I want to give x a value, I may do so. For example, saying x = 5, would mean that x+5 = 10
We can also say x = 4, meaning x+5 = 9
Yes
That is not correct
How would I do it if it was a fraction
Oh
what
Like in the $1-\frac{3}{4}x$ casE?
Cyrol
For example: -3 * (-3) = 9, -3 * 3 = -9, 3 * (-3) = -9, 3 * 3 = 9
Ohhhh
multiplying two negative numbers gives a positive number
I forgot to put negative 3
no you put in the right value
In a function f(x) = x+5 for example f(4) = 4+5
We just replace every x with the value written in the parentheses
Ok
If f(x) = x+5 for example, what do you think f(5) would be
0
No, f(5) = 5+5 which is 10
Oh
If I would've said f(-5) you would be correct, as f(-5) = -5+5 = 0
any questions regarding that?
Just remember that when you have any function f(x), and you put in a value for x you replace every x with that value
f(x) = x+5, f(4) = 4+5, f(37) = 37+5 etc.
Both
Ok let me think of an example to explain them to you
Ok
Lets say we have a magic barn in which we store hayballs. We don't know how many hayballs it can store or what form they have. The doors to the barn are closed, so we don't know how many hayballs are in the barn. So we say, that there are x hayballs in there, x being some number. Once we open the door, exactly x hayballs are in the barn.
Does this make sense?
yes
This is the concept of a variable
ok
Now once we close the door there are still x hayballs in the barn, until we change the value of this x.
We may go there one day and say "There are 4 hayballs in there" and there will be 4 hayballs in the barn. Another day we might say "There are 9000 hayballs in there and low and behold there are 9000 hayballs in the barn.
Ok
I just now noticed they are called haybales
hayball is ok as well I hope
Anyways
We have a working farm, so we need some hay bales to feed our animals. One day we go to our barn and say "There are 4 hay bales in there", so there are 4 hay bales in there. With our animals on the farm however, 4 bales wont be enough. With our wisdom we decide, that we need 2 more bales to feed all of our animals. So we go outside the barn, close the door and say "There are 2 more hay bales in there". We go inside the barn and see, that there are now 6 hay bales in the barn.
Remember when I said that once we close the door that there are still x hay bales in the barn until we change the value of this x
Well here we closed the door to our barn, with 4 hay bales inside. Now we said: "There are 2 more hay bales in there", meaning that there are 2 more hay bales in there than before
So there are 4+2 hay bales in the barn, giving us 6 hay bales.
So far so good?
Yeah
Now we notice, that for any x hay bales we say that we have, we will always need 2 more hay bales to feed our animals. This means, that the number of hay bales needed for our animals to survive is x + 2
The thing is, we don't always know what our x will be, so how do we always get 2 more hay bales than x inside our barn?
Well we can just tell our barn to just put 2 more hay bales in there whenever we say that it contains some number of hay bales.
Our barn is the concept of a function
function in extremely short is just f
According to that discovery, we name our barn f
Now we want to make our barn f do something to any number of hay bales x we give it.
For that, we write f(x)
Now we know exactly what we want the barn f to do to the number x of hay bales. For every number x of hay bales we say it contains, we say it should contain 2 more. So the value of hay bales in the barn is equal to our said value x + 2.
For that we write f(x) = x + 2
All clear?
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Where does 1.25 come from
I know it has to do with going down the center but im still confused
like could someone draw out the way they are walking
cause i cant wrap my mind around it
2.5 feet wide
If you walk down the centre of a 2.5 ft wide path, you are 1.25 ft from either side
I THOUGHT THATS WHAT IT WAS
which would be center of the path
SOME PERSON IN HERE TRIED TO GASLIGHT ME INTO THINKING THE DIAMTER AND RADIUS HAVE NOTHING IN RELATION
BYEEE
π
Thank you both
Sorry
who tf was tha
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hello guys i wanna know how to shrink and stretch a function horizontaly
Shrink/stretch how?
bruh no i wana kn ow how tttoo use a table
Keep in mind there can be cases like with exponentials and logarithms where this wouldn't be as clear cut
Oh LOLOLOL nvm i get it thanks thoo
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How would I find the perpendicular vector of the normal of a 3d plane?
Vector n is the normal
and vector u is the vector perpendicular to the plane running down/up it
either works
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<@&286206848099549185>?
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My professor gave a question similar to this on my final.
I solved it be converting it to the matrix
( 1 1 0 | 2 -1 )
( 0 1 2 | -1 1 )
( 2 0 0 | 2 -3 )
row reducing until I get the identity matrix on the left
and took the transpose of the right side then as the answer for the matrix of l
the answer was right but she said my method was weird and was acting like it was wrong
what method do you think she expected?
and also, is there any situations where my method wouldn't get the correct answer?
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@frail trout Has your question been resolved?
@frail trout Has your question been resolved?
it's more intuitive to write general form of the matrix L and figure out it's entries based on the given equations
wdym?
figure it out how?
$l = \begin{pmatrix} l_{11} & l_{12} & l_{13} \ l_{21} & l_{22} & l_{23} \end{pmatrix}$
Transparent_Elemental
now substitute given information about how this transformation acts on vectors
i still dont understand the process
have you done this?
no because I don't know what you you mean
just
(2 -1)
(-1 1)
(2 -3)
?
a linear transformation T, if given with it's matrix representation A, can be seen as a matrix-vector multiplication T(x) = Ax
I've written what this matrix looks like in general form earlier, substitute known vectors instead of x here
@frail trout Has your question been resolved?
What?
I understand that part
But not how to figure out the entries based on the given equations
And other method than the method I used
have you plugged in the vectors into the equation of the transformation?
this isn't going to end with anything substantial given the pace this talk is going at and I have to go to bed, so you should reread what I was saying earlier and in case you have more questions you should respond to whoever's next going to help more frequently than once every 2 hours
idk i think this is an excellent method
this certainly works, but i'd never recommend doing it like this tbh. there are more efficient way i think than solving a system of equations in 6 variables
what your method essentially does it determine T(e1),T(e2),T(e3). which is exactly the columns of the matrix you want.
i think it's the most efficient method
no. what you did will always work because it is a linear transformation.
and linear combinations are preserved
<@&268886789983436800> sorry i just really hate having to look at that while i'm scrolling through the messages to see the question
Thanks
thank you π
you can get the answer through
$\m{2&-1&2\
-1&1&-3}
\m{1&0&2\
1&1&0\
0&2&0}^{-1}$
nilpotent nix
you can use T(2,0,0)=(2,-3) to say the first column is (1,-3/2)
then doing (0,1,0)=(1,1,0)-(1,0,0), so T(0,1,0)=T(1,1,0)-T(1,0,0)=(1,1/2)
etc.
but... if you notice... this is basically doing the steps you did to row reduce
yeah idk what your teacher expected. lmk if you find out because i'm curious
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- The range of the function f(x) = xβx^2 β 4
is (ββ, β1) βͺ (1,β). To explain
why this is true, you have to do two things:
(a) Show that if f(x) = y for some x, then either y > 1 or y < β1.
(b) Show that if y < β1 or y > 1, then the equation f(x) = y has
a solution in x.
- The range of the function f(x) = x/βx^2 β 4*
It is a fraction. I am not even sure where to start
$\frac{a}{x^2-4}$
ππΡ³rtΡxπ
@lusty birch
ππΡ³rtΡxπ
@molten salmon Has your question been resolved?
ππΡ³rtΡxπ
yes
oh not a but x mb
i mean i dont think so
i mean idk how rigorous this has to be
but as x increases when x>2, the value of Y decreases
so when x is very large, like when x is 10000000000 then it's basically $\frac{10000000000}{\sqrt{10000000000^2}}$ and the 4 becomes kinda insignificant
so it approaches just being 10000000000/10000000000=1
ππΡ³rtΡxπ
if that makes sense
it never goes below 1 because the fraction will always be x/(something a little less than x) which gives you the fact that x>1 always, but as x gets bigger, y gets closer to 1
it's the same idea for -1
@molten salmon
Oh okay
what grade are you in by chance
Undergraduate in uni, first day
also for negative it's the same idea because it's x^2 so yeah
oh ok idk if your teacher wants this to be more rigorous then since this is uni but this is kinda a more intuitive explanation
as x gets really large you have something like $\frac{large number}{\sqrt{(large number)^2 - 4}}$ and the 4 gets insignificant so it starts to become $\frac{large number}{\sqrt{(large number)^2}}=\frac{large number}{large number}$
ππΡ³rtΡxπ
which is virtually 1
it never ACTUALLY gets to or passes 1 because the -4 is always still there but we say that it approaches 1
But doesn't that mean there is no solution for x
wdym
never mind
i mean $x/(sqrt(x^2-4))=1$ is never gonna have a solution because obviously the numerator doesn't equal the denominator
ππΡ³rtΡxπ
this also doesn't really prove why values like 0 and 0.5 aren't in the range unless you're allowed to assume it's like a decreasing function when x>2
It is a decreasing function...like, it is easy to tell immediately by the range given
You land on Planet X and perform a simple experiment to study gravity on the
planetβs surface. So you pick up a rock and throw it straight up with initial
velocity of v = 10 m/s (meters per second), from the height of 1 meter. You
know that the height of the rock after t seconds is h(t) = 1 + 10t β g/2t^2, where
g is the acceleration due to gravity on the surface of Planet X.
(a) (2 marks) At what time t will the rock come back down to the height of
h(t) = 1 meter? (Your result will involve the unsepecified constant g.)
(b) (2 marks) If the rock came back to the height of 1 meter after t = 12.5
seconds, what is the value of g on Planet X?
.closed
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Hi everyone! I tried to calculate the 4th derivative of tan x, could someone double-check if it's correct? It's below the red line. Thank you very much!!
no just put a 1
sec^2 X is the derivative of tan x :)
We're not allowed to use sec yet, haven't defined it :(
:(
wdym not defined sec yet?
but derivative of tan would be sec
you can try
1 / cos^2 X
1/ cos^2 X = sec^ 2 X
.yea
Didn't have it in a lecture yet so I'm not sure if my prof will allow it
you can use 1/cos^2 X
If this is supposed to be a practice for product rule of differentiation then it's kinda okish
otherwise this is a waste of time
Alright, thanks everyone!
no probs
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is this the right way to decide if this equation is divergent (n-2)/(n+2)
in what context are you talking about divergence? as in the limit as n approaches infinity?
blanket
yes
have you tried factoring out an n from the top and bottom?
oh ty now i learned something
oh
i just did
blanket
right?
yeah
That's one way to do it
i though i could do it another way
lhopitals how does that work
you can also write it as $1 - \frac{4}{n+2}$
numbpy
it's a calculus thing; don't worry about it if you don't do calculus
then as n -> infinity the fraction becomes 0
you can do lhopitals by taking the derivative of both the top and bottom function
have not learned it
with respect to n
what happens when you take the derivative of n-2 with respect to n?
what do you get
n
1
right
so we bring down the 1, and then we have the power as 1-1
and anything to the 0th power is wat
Using l hospital is a bit circular so I'd suggest you avoid it now @distant bridge
okei
didnt really get how you got this
il try this
How bout series? I think calc use it
oh that, I just added 2 and subtracted 2. But anyway if you understood using your method it's fine
You'll later encounter similar stuff in partial fractions
Sas
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$\displaystyle\lim_{n\rightarrow\infinity}\frac {1-\frac2n}{1+\frac 2n}$
Wither
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$\lim_{n\to \infty} {\frac2n}=0$
\infty
so how do i prof this is converging
Welf
That works
If it's calculus, I gues you can use it
to get to this?
Have you learned that $\lim_{n\to \infty} {\frac1n}=0$
numbpy
yes
then $\lim_{n\to \infty} {\frac2n} = 2 \lim_{n\to \infty} {\frac1n}$
numbpy
if $|\frac 1n| <1$
Sas
how did you go from $\displaystyle\lim_{n\rightarrow\infty}\frac {1-\frac2n}{1+\frac 2n}$ to $\lim_{n\to \infty} {\frac2n}=0$
they didnt go from the first limit to the second
they're just talking about a specific part of the limit
Sas
$\lim_{n\to\infity} {\frac {1-\frac2n}{1+\frac 2n}} \
= \frac{\lim_{n\to\infity}{1-\frac2n}}{\lim_{n\to\infity}{1+\frac2n} \
= frac{1-\lim_{n\to\infity}{\frac2n}}{1+\lim_{n\to\infity}{\frac2n} \
= \frac{1 - 0}{1+0}$
Welf
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without the i
oof
$\lim{\frac{f}g} = \frac{\lim{f}}{\lim{g}} \
\lim{fΒ±g} = \lim{f} Β± \lim{g}$
Welf
hm
im stuck here $\displaystyle\lim_{n\rightarrow\infty}\frac {1-\frac2n}{1+\frac 2n}$
$\lim_{n\to\infty}\frac{1-\frac2n}{1+\frac2n}=\frac{\lim_{n\to\infty}(1-\frac2n)}{\lim_{n\to\infty}(1+\frac2n)}
Use this
$\lim_{n\to\infty}\frac{1-\frac2n}{1+\frac2n}=\frac{\lim_{n\to\infty}(1-\frac2n)}{\lim_{n\to\infty}(1+\frac2n)}$
bru
does this help @distant bridge ?
you can apply the limit to both numerator and denominator
when its a constant over infinity, it tends towards 0
so its essentially $\frac{1-0}{1+0}
how does that help
im looking at it
whats 2 over infinity
i know its not a good way to look at it, but what's 2 over a huge number
what does that converge to?
so i dont need to do smaller steps?
blanket
np
this is 1
ye
is it that n -> 0 makes it converge?
it is convergent when it converges to a number
a limit is divergent when it doesnt diverge to a specific number
like $(-1)^n$
Sas
is diverge
yes
ye[p
if it reached a constant
thats when we talk about summations of a series
okei
is this right $a_n = \frac {n^2-2}{n+2} =\displaystyle\lim_{n\rightarrow\infty} \frac {\frac {n^2}{n^2}-\frac {2}{n^2}}{\frac {n}{n^2}+\frac {2}{n^2}} =\displaystyle\lim_{n\rightarrow\infin} \frac {1-\frac {2}{n^2}}{\frac {1}{n}+ \frac {2}{n^2}}= \frac {1-0}{0+0} = 1$ ?
Sas
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maybe i did it wrong
is it n-2 or n^2 - 2?
n^2
So, this is a different question?
maybe remove the gap in the end
this one is inf
Sas
how are they same?
nope
For this the best way is to use partial fractions
Basically, separate the fraction out
like you know that, n^2 - 4 = (n+2)(n-2)
$\frac{n^2-2}{n+2} = \frac{n^2 - 2 - 2 + 2}{n+2} = \frac{n^2 - 4 + 2}{n+2} = \frac{n^2 - 4}{n + 2} + \frac{2}{n+2}$
numbpy
Do you understand this?
nop
kvotient rule?
Oh, I think that's what you did here
yeah
That should work just fine then
did i do it rigght?
what would work fine+
I mean what you did should work fine
You could also just divide by n and that'll also work
Just write things carefully
Yes that works but dividing by just n makes a bit slicker
cause in what you wrote 1/0 which isn't defined
yeah
$a_n = \frac {n^2-2}{n+2} =\displaystyle\lim_{n\rightarrow\infin} \frac {\frac {n^2}{n^2}-\frac {2}{n^2}}{\frac {n}{n^2}+\frac {2}{n^2}} = \displaystyle\lim_{n\rightarrow\infin}\frac {1-\frac {2}{n^2}}{\frac {1}{n}+ \frac {2}{n^2}} = \frac {1-0}{0+0} = \frac 10$
Sas
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so this is diverge
I was trying to write the latex but nvm, yes this diverges
In fact a good rule of thumb is that whenever the numerator has higher power, it will diverge
If the power of numerator is greater, it should converge to zero (not necessary)
If the highest powers are same it would be some non-zero number
$a_n = \frac {n-2}{n^2+2} =\displaystyle\lim_{n\rightarrow\infin} \frac {\frac {n}{n^2}-\frac {2}{n^2}}{\frac {n^2}{n^2}+\frac {2}{n^2}} = \displaystyle\lim_{n\rightarrow\infin}\frac {\frac {1}{n}- \frac {2}{n^2}}{1+\frac {2}{n^2}} =\frac {0- 0}{1+0} = \frac 01$
Sas
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yes
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can i get help on part a)
what have u tried?
i have like understood the b one i just dont get this that how should i find the value of p one
i do have the coordinates
You have a straight which should go through points A and B
itβs like how to find p
You can imagine the x value as the "input" of a function and the y value as its "output".
If you put in a certain value of x
Point B has coordinates (p,0) and lies on the line 3y+4x=18
i thought this equation 3y+4x=18, ill input the values of x and y given
you will get a specific value of y
in this case you have 0 as the y value and p as its input
all you need is to put them into the equation given
im trying to understand this
this equation 3y+4x=18
the y value is its "height"
is p is on the x axis
yep
this whole is x axis meaning it should be p
p is basically im calculating
i have got it
thanc
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How does the ^2 in the first step (pointed with the green arrow) disappeared?
1/6 (k+1) is factored out of both terms in the first line
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Sirius Black
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hello
@leaden gyro http://nohello.net
Sorry I'm uploading a picture and my question
$\sum_{i=1}^3 4 = 4+4+4 = 3\cdot 4$
Ann
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anyone familiar with transitive closures? i'm having issues trying to understand part c, i already proved a and b
what i have to prove on c is that, supposing M is the set of all transitive closures on A that contain R as a subset or $m \in M$, such that $\forall m \in M (R \subset m)$ what i have to prove here is that $\forall m \in M (\cap F \subset m)$ right?
beginner
@lavish prawn Has your question been resolved?
@lavish prawn Has your question been resolved?
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I'm a bit confused on a few things
what are you confused on?
How can I show P(A) + P(B) β₯ $P(A \cup B)$
arrow891
arrow891
only if they are disjoint
what is meant by "max"
max{a, b} = a if a is the bigger of the two
but how could i show that one is bigger than the other
you dont need to, you can assume that without loss of generality
yea its safe
i saw that

okay if that's the case
then what about this
okay so first off, the question doesnt say anything about A and B being disjoint
As said that only holds if A and B are mutually exclusive
There is a more general formula for P(A \cup B)
ok
but doesn't the intersection account for over counting or whatever
so by subtracting that
wouldnt P(A) and P(B) be equal to the rhs
well yeah thats why we subtract by the intersection
P(A) + P(B) - P(A and B) = P(A union B)
P(A) + P(B) = P(A union B) + P(A and B)
not both
oh
because of that I'm taking out a and b
and the sum of a+b should always be >= a-b
right?
and by doing this
I solved it, right?
You are veering a little off course. The formula for the probability of union holds forall A, B. You just substitute in and evaluate the inequality to see under what condition it holds
okay
says nervously
then I get P(A)+P(B) β₯ P(A)+P(B) - $P(A \cap B)$ β₯ max{P(A),P(B)}$
right?
arrow891
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y=a(x-d)^3+c this is a cubic function can u give me an example of an absolute value function using the same variables?
y= a|x-h| + k
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what is giving you trouble
the slope of any particular line is gonna be the money per hour yes?
look at the axis
they change
it doesnβt really matter where diego is specifically, what youβre looking at is the relative positions between the names
the question is asking you to select all the graphs
letβs start with A
as you go further right, the money earned increases
as you go further up, the time worked increases
so if we have a very steep line, it means that they worked a lot of hours, but didnβt earn a lot of money
so they earn less money per hour
make sense?
similarly
a nearly horizontal line
will mean that after working a few hours, you earned a lot of money
(youβre not going too high up, but youβre going further right)
indeed
but thereβs more graphs that are correct
in particular, look at D (i canβt see C here)
actually D is not correct for similar reasons
but i assume C would be
i see
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Sooo, I gotta help my lil cousin with his homework but he goes to an international school and idk if my english is good enough to understand whats going on. Basically I just need an answer to this question.
,rotate
to get gradient of a perp line, get the negative recipricol
aka flip the fraction and stick a minus sign on it
WOAH THATS NOT IT THO THERE IS MORE
once you have the gradient
and the 2 points it passes through
in our case (3,1)
put them into the equation y = mx + c, and find c
after u done that
Than re-arrange to putted into the desired formt ax + by = c
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Hey I have an idea
We can use the property like
All squares are rhombus
So
Diagonals are given
So we can use them
Though I haven't tried the question but this might be the right attempt to it
Also these two are similar triangles
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if 2^x is convex and 0<x<1 demonstrate that 2^x>x+1
comparing to the definition of convex will be useful here
think about the endpoints of the interval, 0 and 1
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can somone tutor me?
no
Ask questions in here for free tutoring
if you have a speciific question ask it
i like this place
but not an hour tutor session if thats what youre asking
it helps u without gibing u the answer
this dude guided me 2 hours π
he had patience.
oh alright,thank you
depends on the person
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you'd also need to consider the position of Z for the first type
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This is wrong, and also 1-6 is not -7
e is power n too, did you notice that?
yeah but i didnt know what to do with the n so i just hoped the way i did it would work
Haha, that's like trying to enter in a country with drugs hidden and hoping you're not being caught π Unfortunately you got caught
i did indeed get caught
What can you say about a^n / b^n ?
i am unsure
Please look at power rules in general
would it just become a/b
You will have to use an identity about $\frac{a^n}{b^n}$
FΞliΟ
Math isn't about guessing, it's already been twice that you guess
(a/b)^n?
Much better
Unfortunately you have 6^(n-1)
But you can use another power rule
In order to have what you want
6^n - 6?
Not quite...
oh divde instead of subtract
$\frac{e^n}{6^{n-1}} = \frac{e^n}{6^n/6}$ is good
FΞliΟ
But this is not (e/1)^n. Where are all the 6s going in that?
take the reciprocal and multiply
6^n and 6 aren't cancelling each other
6e^n/6^n
FΞliΟ
Then you finally have some a^n / b^n that you can use
(6e/6)^n
$\frac{e^n}{6^{n-1}} = \frac{e^n}{6^n/6} = \frac{6e^n}{6^n} = 6\left(\frac{e}{6}\right)^n$
FΞliΟ
You have to be able to use these rules, eyes closed
I won't be behind you in your test
you see i learned these rules a while ago but havent seen them in the past like 5 years or something π
Math is like building a castle, it is useless to be able to build the tower of the castle [using the geometric series properties], if you cannot build the base [solving basic algebras that will lead you on using the geometric series stuffs]
Did you get the question right?
so then a = 6 and then r = e/6?
Not quite for a
i havent tried yet
a is the first term. What happens when you replace n by 1?
makes it to the power of 1
6e/6 = e, not 6
The first term is 6e/6 = ...
Yes
Good job!
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If I multiply by (-1) I need to do that to both sides, correct?
Iβm not sure if that will help .. but worth a tryβ¦
maybe ur thinking of factorizing it
It works
What a shit show
Do you deal with these trig identities all the time?
I need to memorize these
Fyi, I'm pretty sure that where you are proving trig equivalencies, you only use only side and manipulate it in a way where it looks like the other side
No you didn't, you multiplied by -1 on both sides, meaning you manipulated both sides
There is no other way to solve it
you only use only side and manipulate it in a way where it looks like the other side
So multiplying by -1 manipulated both sides
er u just need to know sin + cos
the squared
i wouldnt bother memorizing the other ones
How would you solve it without -1 to both sides?
LHS, denominator, factor out -1
well unless ur slow at algebra
Oh I see
Things cancel, and then it simplifies to look like cos(x) - sin(x)
Thatβs what you meant here
Alright I will try that instead.. that way the RHS remains pristine
To answer this, what was stated above, just know the first one
The others are derived from the first one
yeah to get (2) divide by cos^2
on both sides
ill leave that as an exercise for the reader
to obtain (3) divide by sin^2
(also an exercise
)
That is better. Thanks for the clarification on that!
Is the first one a^2 + b^2 = c^2?
Just a different way of writing it?
As per the unit circle
Therefor hypotenuse is always 1
Legs are thetas
Just know this identity
That one yeah
The rest are derived from that
x^2 + y^2 = r^2
Exact same identity as x^2 + y^2 = r^2 just written using trig functions?
The rest meaning 2 and 3
If you just know identity 1, you can derive 2 and 3 based on that
If you read this
ok if you want to see how the sin^2 identity is derived
draw a right triangle with sides a b c
I donβt get how divide both sides by cos for first identity gets the second identity?
exercise for you
recall tanx = sinx/cosx
Even if they are squared?
OK
and then consider any angle theta which is not the right angle, take sin theta and cos theta
Well $sin^2 = sin * sin, cos^2 = cos * cos$
$\\frac{sin^2}{cos^2} = \frac{sin * sin}{cos * cos} = \frac{sin}{cos} * \frac{sin}{cos} = tan * tan = tan^2$
dldh06
to obtain (3) divide by sin^2
nooo u weren't supposed to do the exercise
First identity: Pythagorean theorem
Second identity: Divide Pythagorean theorem by cos
Third identity: Divide Pythagorean theorem by sin
You got that backwards
Oh it matters which order? When you say second identity ppl know exactly which one?
Also, are there more than 3?
Second identity based off your list
No
I'm basing it off what you wrote
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The i is an index that specifies the position of an element right?? But position 0 doesnβt make sense π
Or like the first element is 0??
the rightmost digit is the 0th
there's nothing wrong inherently with starting your numbering from 0 instead of 1
is there a difference between 0 and 1
or is it the same
Can first position just mean the same as first number I guess
Or first thing
@snow condor Has your question been resolved?
<@&286206848099549185>
your question feels a little odd
Can I use 0 or 1 and they both mean the 1st element
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Hello, I was given this figure in math class and was asked to determine the equations of the trajectory at the center of point O.
The only method I have in mind is to use the tools in physics.
Except that we are in math.
So it's not clear to me.
If someone could help me.
,rotate
Just gravity?
It is a ladder cloistered on a wall. It is falling.
Yeah I think, but we're on math.
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.test
show with the differential quotient that f(x) is differential able at x0 with fΒ΄(x0)=-23
@viral tundra Has your question been resolved?
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@viral tundra have you learnt quotient rule?
no
do you have to solve from first principles?
why did you cancel out the 5
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Yes
Yes
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-e^(-x) + c
+C π
π
π
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The prism and pyramid have the same bases and equal heights. determine the volume of the pyramid if the volume of the prism is 120 cm3
<@&286206848099549185>
Do you know formula for volume of pyramid?
V = b2h / 3
yes
Great. Formula for prism is b^2*h, right?
yeah
And you know that the volume of prism=120. So b^2*h=120
And volume of pyramid is b^2*h/3
And you already know what b^2*h is
so 120/3 ?
Exactly
thanks
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Hi, can someone explain to me what is happening in this step?
They multiply by 1
They multiplied by 1
They multiplied by 1
They mutiply by 1
It's a known limit
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is this a linear ode
bcs i can't solve it
i tired findin A(x) which is the primitive of 3
which results into 3t
there should be a linear polynomial solution
for y_p
then the homogenous equation is separable
so this is the kind of separable ode right
the original isn't separable
you have to find a particular solution
which in this case, there's a y=mt+b type that does the trick
then solve the homogenous version
probably idk
but that's what i was searching bcs i don't know what approach to follow to solve it
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Hi, I'm looking for a way to find the coordinates of a number based off of this square spiral
Basically say that there's a function to get the x
Like xcoord(14) would return 0, and ycoord(14) would return 2
I know how to do this if i make a loop that will go and make the spiral until the n number, but I wanna do it with a formula
This is not the typical spiral
I know, I'm looking for a square spiral
Doesn't matter which direction
But it has to go like thst
No I mean the grid doesn't usually contain 0
You can find how many numbers are in each square and then invert it to find the square in which it is. Then on each square do some thinking to figure out each coordinate more precisely
Can't help you all the way through up to an answer though
My math knowledge equals the math knowledge of a 5 grader
Ok then not like that
Ok maybe like 10th grade
But it can't be that complicated surely
Like I've seen many games do thst
To create like islands or plots etc
Game makers have much more math education than you think
I found out how to create it but like
With a loop
And if you have like 20k players
Or islands
20k loops every time someone makes it is like huge
Which is why I wanna just store the number and get the coords
I mean I could preload like many thousands and store in a list but

