#help-13

1 messages · Page 45 of 1

tropic oxide
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,rccw

wraith daggerBOT
tropic oxide
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okay, alright

wind maple
#

Yeah

tropic oxide
#

so then when it says angle BAC = angle DBC for #9, that's not something you need to prove, that's something you know and can use.

wind maple
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can you show how to do this

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and vertex coressponding

tropic oxide
#

i'll repost the diagram here

wind maple
#

Ok

tropic oxide
#

you have two triangles here that you care about: triangle ABC and triangle BDC

wind maple
#

Yeah

tropic oxide
#

you in fact have enough information in the diagram to conclude that these triangles are similar.

wind maple
#

Ok

tropic oxide
#

do you see what information i am talking about?

wind maple
#

Yeah isee

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what are corresponding veretx

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for both traungles

tropic oxide
wind maple
#

I do

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I made traingle

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onmy book

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copy*

tropic oxide
#

ok, then tell me: what information lets you conclude the two triangles are similar?

tropic oxide
#

that is too vague.

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tell us which pairs of angles' equality you are talking about.

tropic oxide
#

so you are saying angle BAC = angle BDA?

wind maple
#

Yeah

tropic oxide
#

the diagram doesn't indicate that.

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how did you get that these two angles are equal?

wind maple
#

with the sign

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of simmilarity

tropic oxide
#

the question does NOT state that angle BAC = angle BDA.

wind maple
#

What?

tropic oxide
#

the only explicitly-stated equality of angles is angle BAC = angle DBC, not angle BAC = angle BDA.

dull oxide
#

Proofs are hard the first time you do them

wind maple
dull oxide
#

My old geometry teacher used to call your style of proof the "look alike theorem"

tropic oxide
#

it is not any trickier than other questions within the same exercise.

dull oxide
#

The angles look the same, so they must be

wind maple
#

Lets go ahead

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with the question

#

?

tropic oxide
#

yes, let's.

wind maple
#

okay

tropic oxide
#

i was just typing up a thing i wanted to say

wind maple
#

okay

tropic oxide
#

one of the methods of proving two triangles are similar is to identify two pairs of equal angles within your triangle.

tropic oxide
#

you might see this abbreviated as AA, in line with triangle congruence tests such as SSS, SAS or ASA.

tropic oxide
#

for our problem, we have for triangles ABC and DBC the following info:

  • angle BAC = angle DBC (explicitly stated)
  • angle DCB = angle BCA (literally the same angle)
wind maple
#

Yeah we have that given

tropic oxide
#

this is enough to establish the triangles as similar, and also clarify which vertices correspond to which.

tropic oxide
#

vertex A in the big triangle corresponds to B in the small triangle, and C corresponds to C.

#

because those are the vertices of the known-equal angles.

wind maple
#

Okay let me write that right

tropic oxide
#

so the correct similarity statement is $\triangle ABC \sim \triangle BDC$.

wraith daggerBOT
wind maple
#

how does c correspond with c

tropic oxide
#
  • angle DCB = angle BCA (literally the same angle)
wind maple
#

it correspond

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with

tropic oxide
#

the two unmatched vertices in both triangles correspond with each other

wind maple
#

isee

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okay

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so

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nowwhatdo i do furturer

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<@&286206848099549185>

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Never mind

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i solved it

latent bloom
wind maple
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can anyone help me with q11

latent bloom
#

Sure

wind maple
wind maple
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So,

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W, V

latent bloom
#

Okay

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Are these triangles similar

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?

wind maple
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Yeha

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Yeha

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YEah

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Yeah*

latent bloom
#

Okay

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XY is similar to WY

wind maple
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Okay

latent bloom
#

Make a ratio between them using XY and WY

wind maple
#

So, 3/4

latent bloom
#

Then use that ratio to get w and v

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Ye

wind maple
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how?

latent bloom
#

What does WY correspond to in the big triangle?

wind maple
#

xy

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?

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3+v

latent bloom
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Hmm

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Wait wait

wind maple
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okay

latent bloom
#

WY is similar to XW actually

wind maple
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oh

latent bloom
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So like

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4/5

wind maple
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yeah

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areu sure

#

imean

latent bloom
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Wait

wind maple
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we aresuppose tofind unkown

latent bloom
#

This triangle is confusing

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Okay

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XY/XW

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Should be it

wind maple
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yes

latent bloom
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Because smallest leg of both

wind maple
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AREU ssure

latent bloom
#

Ye

wind maple
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though>?

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whatare te verext

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just tell me the corresponding veretx

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it will be good then

latent bloom
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Okay

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X corresponds to itself

wind maple
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doesnt x=y

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?

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i think

latent bloom
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Y corresponds to W

latent bloom
#

Oh nope

wind maple
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oh

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okay

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then

latent bloom
#

The right angle goes with the other right angle

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So

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XYW corresponds to XWZ

wind maple
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ok

latent bloom
#

And angle XWY corresponds to Z

wind maple
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OKaythanku

latent bloom
#

You got the question now?

wind maple
#

Tbh no

latent bloom
#

Hm

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Okay

#

XY corresponds to XW

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So

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3/5

wind maple
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yes

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then

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what doi do

latent bloom
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3/5 = 4/w

wind maple
#

so

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3w=

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20

latent bloom
#

Ye

wind maple
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w=20/3

latent bloom
#

Yeah

wind maple
#

Okay

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Thank you somuch

latent bloom
#

The missing side you can get through Pythagoras or through similarity

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Because of the right angle triangle

wind maple
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So

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my schooltaught methat

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there is another way solving this question

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by using porpotionality

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dou know of that

latent bloom
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That's what we used just now

wind maple
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no

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i mean

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like

latent bloom
slow sphinx
latent bloom
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Yeah she means similarity

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Or probably she means something else

slow sphinx
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Sorry for the misuse of pronoun

latent bloom
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No worries lol

slow sphinx
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I think its similarity since it is similar to proportional

latent bloom
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Yeah

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But

latent bloom
#

@wind maple

slow sphinx
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I wish they could explain better with an example

latent bloom
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Hopefully ocean returns

slow sphinx
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Yeah..otherwise the problem is straightforward

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One triangle is a smaller version of the other

latent bloom
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Ye

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I think Ocean meant that

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You can solve this particular one

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Through Pythagoras

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Because right angle triangle

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Also it's a 3-4-5 triangle

slow sphinx
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So if I use the proportional method $5(bigger)=3(smaller)$ what about $w(bigger) = 4(smaller)$ and $3+v(bigger)= 5(smaller)$

wraith daggerBOT
latent bloom
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There are 3 similar triangles here

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XWY

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XWZ

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And

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WYZ

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All three are similar

slow sphinx
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I prefer the biggest one and the smallest one

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That way you don't worry about anythin

latent bloom
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Well

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You will have to worry about correspondence correctly

slow sphinx
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Yeah

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But if you know that the sides must face opposite angles which are equal

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Then it becomes easy

latent bloom
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Yeah

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@wind maple

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Where

slow sphinx
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Let's just hope they return

latent bloom
#

Oh yeah maybe internet died for Ocean

slow sphinx
#

True

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Well they'll just ping you when they cone back

latent bloom
#

Maybe

cedar kilnBOT
#

@wind maple Has your question been resolved?

cedar kilnBOT
#
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vernal yoke
#

come on guys... how many triangles in total are there in this goddamn graph

vernal yoke
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taks was to make it A^3 and then tell how many triangles there are

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i see 6 triangles per point

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but is there a combined number of all the different points ?

rustic siren
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so u have 6 3-long roads from each of them

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and i think u counted each road from all of its 3 vertices, and also forward and backwards too(?)

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so u have to divide it

vernal yoke
vernal yoke
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that's why it's only the numbers on the diagonal that represent each points amount of triangles

rustic siren
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label the vertices

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and u get that the 3-long roads from A are ABCA and can also be ACBA

vernal yoke
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hmm i am in my car rn, let's just say top left is x1, top right x2, bottom left x3 and bottom right x4

rustic siren
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but those only represent 1 triangle

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and u count them by B too, as BCAB and BACB

vernal yoke
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ah ok i get what you mean

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the other 3 ways are just different ways to draw the same triangle

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yeah so we got 3 original triangles per point

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now we need to eliminate the ones they share in common

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@rustic sirenyou got an idea how to do this?

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each 2 points share 2 triangles

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so -1 for each 2 points

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-8?

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so at the end we are left with 4 triangles?

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12-8 = 4

rustic siren
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you count each triangle by each of its vertices

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so 3 times

rustic siren
vernal yoke
rustic siren
#

yes

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ofc

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6+6+6+6=24

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div by 3 as we discussed

rustic siren
vernal yoke
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each point has 3 triangles with different points

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that's 24:2= 12

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ok nevermind

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my answer earlier was wrong

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hmm

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TF i am stuck

rustic siren
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which part?

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the /3 ?

vernal yoke
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each 2 points share 2 triangles

rustic siren
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so?

vernal yoke
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there are 12 connections between points though (wrong)

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no 6

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6 connections between points

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and we can do it :2

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since they share

rustic siren
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so, we have 24 roads

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lets look at them

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ABCA

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its a triangle

vernal yoke
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yeah i get that part

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just need to get how to trim it down

rustic siren
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find another one which gives us the ABC triangle

vernal yoke
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i just see reasons to :2, :2

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endresult is 6

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@rustic sirenhow do you get the :3

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that's what i lack the knowledge of

rustic siren
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u count this 3 long road by A B and C too

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so because u counted each of it 3 times more, u div by 3

cedar kilnBOT
#

@vernal yoke Has your question been resolved?

cedar kilnBOT
#
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stiff merlin
cedar kilnBOT
stiff merlin
#

Hi,please can someone help for solution?

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<@&286206848099549185>

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I dont have any ideas about this question,if it is possible please write whole solution clearly

foggy merlin
#

Gram Schmidt algorithm

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@stiff merlin

stiff merlin
#

Could you write solution please?

foggy merlin
#

no

stiff merlin
#

Okay but could you please show some steps?

foggy merlin
#

like I said, look for Gram Schmidt Algorithm

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Its everywhere on the internet

#

@stiff merlin

cedar kilnBOT
#

@stiff merlin Has your question been resolved?

cedar kilnBOT
#
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austere flame
cedar kilnBOT
austere flame
#

Can someone help me with part b of question 5?

rustic siren
#

,rotate

wraith daggerBOT
rustic siren
#

u have the altitude

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use an area formula which uses it

sleek condor
austere flame
#

It comes out irrational

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I might be wrong

sleek condor
#

well its probably irrational yes but why would it be a problem

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your altitude also is

lyric jungle
#

Unless you know it's supposed to be a nicer number, it could still be right

austere flame
#

Ok thank you

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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noble palm
cedar kilnBOT
noble palm
#

How can I calculate this thing?

crimson sedge
#

Calculate?

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Like prove its convergent or find the sum?

noble palm
#

Yeah

crimson sedge
#

... That wasn't a yes or no question

noble palm
#

Sry

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Find the sum

crimson sedge
#

Ah pain

noble palm
#

🥲

crimson sedge
#

Hm

noble palm
#

<@&286206848099549185>

cedar kilnBOT
#

@noble palm Has your question been resolved?

cedar kilnBOT
#

@noble palm Has your question been resolved?

cedar kilnBOT
#

@noble palm Has your question been resolved?

vast beacon
#

what is question

#

cant find it

noble palm
cedar kilnBOT
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thick pagoda
#

Can someone tell me how exactly this step work for induction?

dire geode
#

call a = k+1 and b= k+2 and factor out ab

thick pagoda
#

but what happened with the first k?

kind patio
#

Uh k/3+3/3=k+3/3

thick pagoda
#

aaaaaah

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omfg

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so simple

#

.close thaanks ❤️

cedar kilnBOT
#
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cedar kilnBOT
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cedar kilnBOT
cerulean star
#

no

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there is no value of x that makes either one of these functions undefined

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so you just need to find the values of a and b such that LHS = RHS

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(when you set them equal)

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I mean I guess it would fail to be differentiable if the left tangent at x=1 isn't equal to the right tangent but you can just test I guess
I never had to do that in school though

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polynomials are everywhere-defined

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remember?

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also, just by inspection:
You are not taking even roots of negative numbers;
You are not taking logs of ints less than or equal to 0;
You are not dividing by 0;
etc.

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and you know what

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you need two equations to solve for two unknowns anyway

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so you need to set the position functions (these functions) equal

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and also their first derivatives

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and I think that will do it

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$\text{eq1: } x^2 + 2x - 1 = ax^2 + b \
\text{eq2: } 2x + 2 = 2ax$

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(you gotta plug in x=1 tho)

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then these are linear equations

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😉

#

$\text{eq1: } 2 = a + b \
\text{eq2: } 4 = 2a$

modern compass
#

+1?

wraith daggerBOT
#

Disorganized

cerulean star
#

ty

cedar kilnBOT
#
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wraith daggerBOT
#

Disorganized

crimson sedge
#

Steal

cedar kilnBOT
crimson sedge
#

So I'm kinda unsure how to solve this (possibility(

dire geode
#

show the original problem

crimson sedge
#

It's in Swedish so I'll translate it to my best abilities

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A car survey was published, 5% of the cars had problems with the blinkers, 3% had problems with the seatbelts and 1,5% had problems had problems with the steering wheel

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What's the chance of car having at least one of the issues?

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They want me to use compliment events to solve this

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The car problems are also independent

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So i did 95/100x97/100x985/1000

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1-P(no malfunction)= P(at least a malfunction)

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Did i do it correct? It feels wrong

dire geode
#

looks right

crimson sedge
#

Ah okay, thanks for the feedback <3

#

.close

cedar kilnBOT
#
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torpid urchin
#

could anyone let me know where i went wrong because there is no way this is right

dire geode
#

,w int 0 to pi/2 of sin^5(x) cos^8(x) dx

wraith daggerBOT
upper garnet
#

Sin^5x is not (sin^2x)^2?

torpid urchin
#

i added that sinx on at the end

dire geode
#

,calc 1/13 - 2/11 + 1/9

wraith daggerBOT
#

Result:

0.0062160062160062
torpid urchin
#

hold up

#

am i right

dire geode
torpid urchin
#

wtf

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calculator error

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i got like

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80

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or something

dire geode
#

,calc 8/1287

wraith daggerBOT
#

Result:

0.0062160062160062
torpid urchin
#

interesting

#

well that answer was right ^

#

thanks lol

#

.close

cedar kilnBOT
#
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final raptor
#

Can someone solve this?

cedar kilnBOT
#

Please don't occupy multiple help channels.

upper garnet
#

What have u tried

dire geode
final raptor
#

Ive tried 1000/ 8 -25) which is 100 then 100x100 = 10 000 - 150 x 46 + 100 = 7000 = 10 000 -7 000 and then I dont really know what means divided by 1/3

cerulean star
final raptor
#

yeah Im not sure

cerulean star
#

"1/3" is a ....

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not a trick question

final raptor
#

yeah xD I dont remember the word in english

cerulean star
#

what is your native language

final raptor
#

Finnish

cerulean star
#

oh, there's Finns in here sometiems

final raptor
#

nice ; )

#

could you help me solve this problem? do you know how to solve it?

cerulean star
#

...unless you don't have the vocabulary to describe the problem, I guess

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You need to know the "Order of Operations"

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You need to know "how to divide by a fraction"

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then you should be good

final raptor
#

what means 1/3?

upper garnet
#

???

cerulean star
#

that's the fraction "one-third"

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1 divided by 3

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it's a number. Fractions are numbers.

final raptor
#

yeah so 0.33?

cerulean star
#

there is a rule (that you can prove) that tells you how you are supposed to divide by fractions

cerulean star
#

oh

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maybe you are

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you got some numbers that don't evenly divide here

final raptor
#

yeah

cerulean star
#

this question is only testing if you know your order of operations

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it's testing if you know how to punch expressions into a scientific calculator

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this is very, very basic

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you just don't have the practice (or the notes?)

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so you need to look it up

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it is called "Order of Operations" or "PEMDAS"

final raptor
#

Could you say the answer and then I would try to find out why is it that? 🙂

cerulean star
#

no.

final raptor
#

why

cerulean star
#

this is too easy

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I would be robbing you

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look it up

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there will be simpler examples

final raptor
#

wdym look it up

cerulean star
#

GOOGLE

final raptor
#

how to google that?

cerulean star
#

I told you what to google

final raptor
#

order of operations?

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k

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I still dont know how to find out the answer to that equation tho

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I would need to get it pretty quickly

cerulean star
#

and you will feel silly for asking

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instead of just looking it up and trying first

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this class very clearly expects you to know how to do this already

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that is a guestbook

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you need to solve that just to be counted

final raptor
#

I dont have to alot of time its 1.47 am here, I dont have time to figure out how to solve it

cerulean star
#

this is the beginning of your class

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or the previous class, maybe?

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I'm just guessing what this is for

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this is learned in middle school

final raptor
#

yeah Im 17 and I was never good at math, I dont remember

cerulean star
#

that's fine, but you can look it up now

#

this is how people in math learn math

final raptor
#

my english skills not enough for that

cerulean star
#

they use their tools

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including search engines

final raptor
#

are you a teacher?

cerulean star
#

they know how to find the things they need

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yes

final raptor
#

do u get paid?

cerulean star
#

yes

final raptor
#

nice

cerulean star
final raptor
#

no time for that

#

this is like the last question in this test

#

so I would need to get it quickly to go to sleep

cerulean star
final raptor
#

I told u I dont have time for that tho 🙂

#

Im sry

#

I just wanted to have the answer to this equation

dire geode
#

it's against the rules to give answers

#

go pay for a tutor

final raptor
#

oh

#

can u dm me it? no one would know 😉

cerulean star
final raptor
#

yeah I done have time right now

#

im gonna leave soon

cerulean star
#

@final raptor you're a fool man. You are at the bottom of math and there is nowhere to go if you don't know these rules

cerulean star
#

you're going to be stuck

#

this is the BOTTOM

final raptor
#

Lol

cerulean star
#

just watch it.

final raptor
#

go do PE

#

gl in life bro

cerulean star
#

bye

torpid urchin
#

this was fun to read through

#

could you not have typed it character for character in symbolab and get an answer

cedar kilnBOT
#

@final raptor Has your question been resolved?

cedar kilnBOT
#
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crimson sedge
#

P(7/25, y), y>0 how do I find the exact value of y? P is a point on a unit circle. Also, find the values of the six trigonometric functions for the angle θ with a terminal side that passes through point P. Not sure what they're asking

crimson sedge
#

Oh nvm, duh. x^2+y^2=1

cedar kilnBOT
#

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#
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serene herald
#

Hello would this be a correct simplification?

ancient lodge
#

,w 13-1(181-13(13))=1(181(13))

wraith daggerBOT
modern compass
#

are you trying to write 1 as a linear combination of 181 and 13?

serene herald
#

nvm i got it

ancient lodge
#

.close

cedar kilnBOT
#
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crimson sedge
#

Let $x$ be an irrational number. Show that for some positive integer $j$ not exceeding the positive integer $n$. The absolute value of the difference between $jx$ and the nearest integer to $jx$ is less than $\f1n$

\vspace{3 mm}
So if my understanding is correct; we are considering ${x} = x - \floor{x}$ where $0 \leq {x} <1$ but how should I proceed from here?

crimson sedge
#

Do I apply pigeonhole principle?

wraith daggerBOT
#

♡A(lex)♡

gilded elm
#

the floor may not be the nearest integer actually

crimson sedge
#

Really?

gilded elm
#

like for example

#

floor 0.6 = 0

#

but the closer integer is 1

crimson sedge
#

hm

tropic oxide
#

your punctuation contains multiple issues btw

crimson sedge
#

Ah sorry was lackluster haha

#

did not think it through

tropic oxide
#

anyway

#

you wish to show that for every irrational number x, some integer multiple of x falls within 1/n of an integer. is that so?

crimson sedge
#

yep

#

my first thought was the pigeonhole principle

#

but i am not sure

tropic oxide
#

partition [0,1) into n equally sized "bins" [0, 1/n), [1/n, 2/n), ..., [(n-1)/n, 1)

crimson sedge
#

yes

tropic oxide
#

and place the fractional parts of the numbers x, 2x, ... (n+1)x in these bins

crimson sedge
tropic oxide
#

since x is irrational none of these will be integers themselves

crimson sedge
#

hmmm

#

so if we say

#

Some ${ax}$ and ${bx}$ that belong to those pigeonholes with $a > b$, then ${ax} - {bx} < \f1n$

wraith daggerBOT
#

♡A(lex)♡

crimson sedge
#

which is basically what u said, i think

#

so like

#

$a-b < n$ too then right?

wraith daggerBOT
#

♡A(lex)♡

crimson sedge
#

oh wait okay i figured it out

#

thank you ann

#

.close

cedar kilnBOT
#
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crimson sedge
#

the first region is region e, i dont understand how should i find which line represents y < 4 - 2x

crimson sedge
#

and for b) i dont understand the last two

wispy sentinel
#

think of the inequality symbol as = for a second

#

y=-2x+4

crimson sedge
#

i think that was the first step for it

wispy sentinel
#

right

#

so which like looks like that?

#

line*

crimson sedge
#

that is how i have found first inequalities

crimson sedge
wispy sentinel
#

ok well recall y=mx+b, where b is the y int

crimson sedge
#

like where would be 2x and like 4

#

i have learnt this y = mx + c, where m is the gradient and c is the y-intercept

wispy sentinel
#

so first look for lines that intercept y axis at +4

crimson sedge
#

i have got confused when it says y = 4 - 2x, like its mx + c, how is 4 as 4x like x with 4

#

this one

#

so i became stuck

wispy sentinel
#

rewrite it as $y=-2x+4$ first

wraith daggerBOT
crimson sedge
#

oh

#

its y = 4 - 2x

wispy sentinel
#

right, so what looks like the m coefficient and what looks like c?

#

right, but its the same thing: $a-b=(-b)+a$

crimson sedge
#

m will be = -2 and c would be = 4

wraith daggerBOT
wispy sentinel
#

right

#

so does any line intercept the y axis at 4?

crimson sedge
#

there is one line

wispy sentinel
#

yes

#

so now you know which line

#

can you proceed from here?

crimson sedge
#

this one

wispy sentinel
#

yes, the one that has a slope/gradient of -2

crimson sedge
#

so do you focus on y - intercept always

wispy sentinel
#

it's just a nice and simple way to find the line

crimson sedge
wispy sentinel
#

in y=mx+c, m is the gradient

#

and in this equation, -2 preceeds x

#

so -2=m

crimson sedge
#

one more thing i wanted to ask was that in this line y = 4 - 2x, can we also say like this after considering y = mx + c, that m in this is -2 as that is with x and y-intercept is 4, because that line we see is cutting itself at 4

wispy sentinel
#

yes

crimson sedge
#

so we got to know where how we can find it

#

thanks very much for making it clear to me, i have understood it and now i can work at last two inequalities

#

.close

cedar kilnBOT
#
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crimson sedge
#

In the triangle ∆ABC, let G be the centroid, and let I be the center of the inscribed circle.
Let α and β be the angles at the vertices A and B, respectively. Suppose that the segment
IG is parallel to AB and that β = 2 tan−1
(1/3). Find α.

crimson sedge
#

<@&286206848099549185>

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

cedar kilnBOT
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grizzled stone
#

hey

cedar kilnBOT
grizzled stone
#

why is the answer C?

#

it’s physics

#

<@&286206848099549185>

tropic steppe
#

is it ohms law or what?

dire geode
supple moat
#

(P/V)^2 is basically= I^2 (current squared)

glacial pollen
#

P = VI; P/V = I; Thus, P - (I)^2R

grizzled stone
grizzled stone
grizzled stone
glacial pollen
#

Vc indicates the potential difference across the cables

grizzled stone
#

yes

lethal jackal
#

this is so nontrivial to understand lol

#

what about the fact that voltage and current are not necessarily in phase

grizzled stone
lethal jackal
#

because I is the current that the generator must produce

#

why would how long the cable is impact how much current the generator has to produce to have a certain output power

grizzled stone
#

“Hi! My idea was as the Power output of generator P minus (P/Vc)^2 then times R which suggest the power from generator - power that loss in cable because Vc stand for the voltage across the cable which make more sense to me if u want to find the power loss in cable?”

#

this is what my friend said

#

he chose D

#

but ans is C

lethal jackal
#

assume for the sake of simplicity that the generator actually makes DC because it's a fat mess with things like phase

#

or that the load is purely resistive I guess

grizzled stone
#

oh

lethal jackal
#

if the generator is producing 25 kW at 1000 V, how much current does it have to produce for that to even make sense?

grizzled stone
#

it seems to make sense to me but it’s not right

lethal jackal
#

the error in it is that it makes absolutely no sense to divide P / Vc

#

like what is that quantity supposed to mean?

fair geyser
#

the lines have their own R and P and V

#

the I is not "their own" it's shared with the entire circuit

#

P/V lets you find the I

lethal jackal
#

P / V is the current that the generator has to produce for it to be producing power P at voltage V

#

and the same current goes through the transmission lines

#

but like this question is awful because it specifically mentions an AC generator and the transmission line is never purely resistive, and neither is the load lol

fair geyser
#

(P/V)Vc should also give the answer

#

does it?

#

i mean, P − (P/V)Vc

lethal jackal
#

it does

fair geyser
#

yeah, so "local current times local voltage is local power"

#

i get it

lethal jackal
#

note that Vc = (P/V)R so it's a whatever

fair geyser
#

and the current is the same everywhere

cedar kilnBOT
#

@grizzled stone Has your question been resolved?

cedar kilnBOT
#
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cedar kilnBOT
#
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kindred crown
#

how do i express r^2=a^2cos(2θ) into Cartesian form?

earnest socket
#

$\cos(2\theta) = \cos^2(\theta) - \sin^2(\theta)$

wraith daggerBOT
#

tushar

sullen saffron
#

Multiply through by r^2 and use the identity above.

kindred crown
#

can taking values for 2cos^2(θ)-1 as 2(x/r)^2-1 be another solution?

kindred crown
earnest socket
#

x = rcos(theta)

#

check your right-hand side

sullen saffron
#

r^4 = a^2(r^2 cos(2θ)) = a^2(r^2cos^2(θ) - r^2 sin^2(θ))

cedar kilnBOT
#

@kindred crown Has your question been resolved?

kindred crown
kindred crown
sullen saffron
#

The result should be r^4 = a^2(x^2 - y^2).

#

Hence (x^2 + y^2)^2 = a^2(x^2 - y^2).

kindred crown
#

cool

kindred crown
sullen saffron
#

Ok. You have it then. 🙂

kindred crown
#

/close

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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mortal yarrow
#

Hello, I have a question if I have a positive integer a and I add an irreducible fraction like p/q where p and q are coprime is the result an irreducible fraction ?

lethal jackal
#

if you add to a to p/q, then you have (aq +p)/q, and (aq + p) must also be coprime to q

#

wait that sounds like bullshit

#

lemme think a lil

#

nah sounds legit

mortal yarrow
#

yes ok i had this also but i wasn't sure thanks

#

.close

cedar kilnBOT
#
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deft forum
#

hi uh so

cedar kilnBOT
deft forum
#

heres the question

#

uh i'm not sure how can i find vec b

sacred grail
#

shallow hmmCat

deft forum
#

wait

#

do i take b= xi+yj+zk?

#

and then do cross to find x,y,z

#

?

#

damn thats really gonna be lengthy

sacred grail
#

lemme read hmmCat

deft forum
#

i'd need to solve system of eq aswell then

toxic moat
deft forum
#

circle

#

hii

toxic moat
deft forum
#

its been a long

toxic moat
#

hi

#

few hours

deft forum
#

since i hav seen u in help

sacred grail
#

might not be a clean way to do this

#

you kinda just have to like

#

brute force it

deft forum
#

sadge

sacred grail
#

i think you can do something like

toxic moat
#

b x (a-b)/||a-b||= (b x a - b x b)/||a-b||
=(-a x b +0)/||a-b||

deft forum
#

wait but then why do we hav dot

toxic moat
#

...

deft forum
#

we just love discord

toxic moat
#
=(-a x b +0)/||a-b||```
deft forum
toxic moat
#

wait

#

crap its doy

#

dot

#

oops

#

wait isit

deft forum
toxic moat
#

yaaaa

#

projection is dot

#

crap

deft forum
#

projection means dot yea

#

whats t

toxic moat
#
=(a dot b + b^2)/||a-b||```
deft forum
toxic moat
#

bru no what

sacred grail
#

and then solve for t hmmCat

deft forum
#

uh

wraith daggerBOT
deft forum
toxic moat
deft forum
#

where r u pulling this up from

wraith daggerBOT
toxic moat
#

LOL

deft forum
wraith daggerBOT
deft forum
#

.e pepewtf

#

where r u getting this from

toxic moat
#

yaaaaa

sacred grail
#

like

toxic moat
#

i tell u

#

this is

#

all of snows explainations

deft forum
toxic moat
#

classic

deft forum
#

dumb it down a bit bearlain

toxic moat
#

cannot understand the hardships of commoners

wraith daggerBOT
deft forum
toxic moat
#

no

deft forum
#

bruh

#

wtf

toxic moat
#

hahhahahaa

deft forum
sacred grail
toxic moat
#

im so happy

sacred grail
#

like

toxic moat
#

im not being explained to

sacred grail
#

theyre perp

#

so you just like

toxic moat
#

this is a

#

fun exp

sacred grail
#

take the perp component

deft forum
#

yes i get it now

sacred grail
#

to a

toxic moat
#

:0

deft forum
#

but thats like taking unconventional route

sacred grail
toxic moat
#

yaaaa

#

how did

#

t even appear

#

:0

deft forum
#

uh i mean i get ur idea

toxic moat
sacred grail
#

not sure if theres a cleaner way hmmCat

deft forum
#

buts its pain

#

well

sacred grail
#

i think b = xi + yj + zk is also pain hmmCat

deft forum
#

jee is pain

#

:sobroll:

toxic moat
#

😭

sacred grail
#

wait hmmCat

deft forum
#

waits

sacred grail
#

you can solve for the angle between them right?

deft forum
#

how do u plan to go on about this

toxic moat
#

errrrrrrrr

#

lol

sacred grail
#

like

toxic moat
#

oh ya

sacred grail
#

|a x b|

#

and we know length of a

deft forum
#

b·a - b·b?

sacred grail
#

so

deft forum
#

uhh

wraith daggerBOT
sacred grail
deft forum
sacred grail
#

like

#

you just calculate the area of the rectangle

#

t is the width

#

scaled appropriately

deft forum
#

what rectangle?

#

axb?

sacred grail
#

the one formed by a and b

deft forum
sacred grail
#

needs to be |a x b|

deft forum
#

parallelogram exists

sacred grail
#

yeah but you project

deft forum
#

wdym

sacred grail
#

like

#

you can remove the a component

#

because its parallel to a

deft forum
#

uh

#

what

sacred grail
#

this part will contribute 0

deft forum
sacred grail
#

to the area

deft forum
#

oh

#

icic

sacred grail
#

because its just a shear parallel to the direction of a

deft forum
#

ic

sacred grail
deft forum
sacred grail
#

still pain hmmCat

deft forum
#

i'm in constant pain

sacred grail
deft forum
#

lets see when i get solutions

#

if they've made some

sacred grail
#

oh

deft forum
#

nicer

sacred grail
#

it could be +-

deft forum
#

approach

#

area

sacred grail
#

so you'll have to check handedness hmmCat

deft forum
#

more pain

sacred grail
deft forum
#

i'll just xi+yj+zk

sacred grail
deft forum
sacred grail
#

if you had wolfram

#

you could do it in like a minute

deft forum
#

😭

#

if only i had wolfie

#

so much of my pain would be gone

#

anyways

#

.close

cedar kilnBOT
#
Channel closed

Closed by @deft forum

Use .reopen if this was a mistake.

deft forum
#

wait

#

.reopen

cedar kilnBOT
#

deft forum
#

uh

#

i hav another Q

sacred grail
deft forum
#

uh in here

#

how do i find the dist

#

what i'm thinking of it

sacred grail
#

liens

deft forum
#

find

#

the normal line

sacred grail
#

yeah

deft forum
#

see where it intersect

sacred grail
deft forum
#

find the points

#

and then find dist

#

any better way?

sacred grail
#

like

deft forum
sacred grail
#

(-6, 7, 1) x (2, 1, 1)?

deft forum
sacred grail
#

thats the normal line?

#

direction

deft forum
#

uh no it'll be plane

sacred grail
deft forum
sacred grail
#

what

deft forum
sacred grail
#

no like

#

its perpendicular to both lines

#

the vector

deft forum
sacred grail
#

then you just project onto it hmmCat

deft forum
#

yea

#

project what

sacred grail
#

wait does that work hmmCat

deft forum
#

uh

sacred grail
#

it does i think hmmCat

#

project like

deft forum
sacred grail
#

any vector between the two lines

#

like

#

(-7, 6, 0) - (7, 2, 6)

#

oh it should be (-6, 7, 1) x (-2, 1, 1)

deft forum
#

oh uh i see

sacred grail
#

what were you doing hmmCat

#

i thought you described the same thing hmmCat

deft forum
#

so like ((-6, 7, 1) x (-2, 1, 1))·((-7, 6, 0) - (7, 2, 6))?

#

yea thats what i said

sacred grail
#

yeah but

deft forum
sacred grail
#

unit vector

#

for the x

deft forum
#

oh right

#

icic

#

yea

sacred grail
deft forum
#

,w sqrt 536

wraith daggerBOT
deft forum
#

,w (-6, 7, 1) cross (-2, 1, 1)

wraith daggerBOT
deft forum
#

uh

#

fuck i cant math

#

,w sqrt 116

wraith daggerBOT
deft forum
sacred grail
cedar kilnBOT
#

@deft forum Has your question been resolved?

toxic moat
#

...

#

brute force is

#

easier

cedar kilnBOT
#
Channel closed

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After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

frigid frigate
#

prove by induction

cedar kilnBOT