#help-13

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tiny socket
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ty

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cedar kilnBOT
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glacial locust
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Is the graph correct?

cedar kilnBOT
cosmic steppe
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No

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Your first partition isn't

glacial locust
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the first "condition" or piece?

cosmic steppe
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Piece

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The 1/2 + x

glacial locust
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ah ok

cosmic steppe
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I think you mistaken that as 1/2 x

glacial locust
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what should it be

cosmic steppe
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Well it's just in point intercept form

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x + 1/2

glacial locust
cosmic steppe
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If I were to rewrite it

glacial locust
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that too

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damn

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ill post the corrected one asap

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Took too long

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@cosmic steppe

cosmic steppe
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GeH

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Yeah*

glacial locust
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phew

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alright, thanks

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reef glacier
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i need explanation how to do this math

cedar kilnBOT
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@reef glacier Has your question been resolved?

timber violet
reef glacier
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plucky dagger
cedar kilnBOT
plucky dagger
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how D1 is find out?

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I tired to solve it....

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zenith ridge
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Hi I have no idea how to do question 15 can someone help me

cedar kilnBOT
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@zenith ridge Has your question been resolved?

elder slate
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coral valley
cedar kilnBOT
coral valley
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I've been staring at this for 30 min and cannot figure out where
(1,1,0) and (-2,0,1) comes from

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any1 have any idea?

scarlet garnet
wraith daggerBOT
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Jigglyproff

scarlet garnet
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and remember that the vertices stand for (x,y,z)

coral valley
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graceful hinge
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Hi, can someone help me solve this problem? I know it can be solved using Laplace transform, but I don't know how to start

latent bloom
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There is a relationship that links the Laplace transform with derivatives

cedar kilnBOT
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loud wyvern
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What formulas do i use for 7

cedar kilnBOT
loud wyvern
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I got 7i)

stone lake
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Hey guys, I have really been enjoying Discovery Pre-Calculus as a free EdX course with the Uni of Texas at Austin - does anyone know of any similar courses where the emphasis is on problem-based learning and exploration, perhaps on statistics?

red pumice
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stats is great but you wont get very far in stats without knowledge about probability and more calculus

inland ocean
stone lake
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Cool - are there any nice courses on probability that you know about?

inland ocean
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Then use tanΘ = m2 - m1/1 + (m1m2) to find the angle

red pumice
loud wyvern
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Sorry its messy

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M1 = -3
M2= -1

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Got 45*

inland ocean
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That's correct

loud wyvern
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Parts*

inland ocean
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How do you find the point where two lines intersect

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Do you know how to?

loud wyvern
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Ax1 +bx1 +c

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Wait

inland ocean
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I meant the point

loud wyvern
loud wyvern
inland ocean
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You can solve both the equations to find x and y

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To find a point (x,y)

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That is the intersection coordinate

loud wyvern
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Kk

inland ocean
# loud wyvern

That's the formula for the perpendicular distance from a point

loud wyvern
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This?

inland ocean
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We have been asked to find the distance from the origin to the point of intersection

inland ocean
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Hmmm

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I got 3,-5

inland ocean
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Not -3

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5y = 15
y = 3

loud wyvern
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Ohhh

inland ocean
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Good

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That's correct

loud wyvern
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Ayyy

inland ocean
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Now use the distance formula

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Origin is 0,0

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And you have the point of intersection -5,3

loud wyvern
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Wait

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This?

inland ocean
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Yep

loud wyvern
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How do i get the other point x2 y2

inland ocean
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We already have two points

loud wyvern
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Oh kk

inland ocean
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Let me draw the thing to make you understand

loud wyvern
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Though there was another

dire geode
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,rotate

wraith daggerBOT
inland ocean
loud wyvern
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Also tysm for helping me

inland ocean
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Np

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This is just an example

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The two lines l1 and l2 meet at point (x,y) and d is the distance from origin

loud wyvern
inland ocean
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here the two lines are

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3x + y = -12

loud wyvern
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L and k

inland ocean
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And x + 2y -1 = 0

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Yes

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L and k

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and we got the x,y as -5 and 3

loud wyvern
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Yes

inland ocean
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and d is √34

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So if you understood this one

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Shall we move to the next part

loud wyvern
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Yes

inland ocean
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Its better to draw the lines

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Do you know how to draw the line for the equation

loud wyvern
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Lemme try i dont think so

inland ocean
loud wyvern
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Ohh im kinda close

inland ocean
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If we have 3x + y = -12

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Put x = 0 and solve for y for first time and then do y = 0 and solve for x to find the two points and join the two points

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To get the line

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Same process for x + 2y = 1

loud wyvern
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Is l= (-4,-12)
K= (1,1/2)

inland ocean
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0,-12 and -4,0 for L

loud wyvern
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Okay

inland ocean
loud wyvern
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L = (0,-12) (-4,0)
K= (1,0) (0,1/2)

inland ocean
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Yes

loud wyvern
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Kk

inland ocean
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Now can you tell me which points make a triangle

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With the x-axis

loud wyvern
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Is it (0,-12 ) (-4,0) (0,1/2) idk how to find which points to use

inland ocean
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Look at these two

loud wyvern
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Ohhh

inland ocean
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Its not 0,1/2 since they dont meet at x - axis

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We look at points at x axis

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And the point of intersection

loud wyvern
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Okay

inland ocean
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So the points are

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(-5,3),(-4,0) and (1,0)

loud wyvern
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Then we make 1 (0,0)

inland ocean
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Its not 0,-12 its -5,3

loud wyvern
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Kk

inland ocean
loud wyvern
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Make 1 point origin

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Move

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And the rest aswell

inland ocean
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I dont understand can you explain what exactly you mean

loud wyvern
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Sorry bad explaining xd

inland ocean
loud wyvern
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-1 not +1 at the top

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Oop

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Wait i did it wrong

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Then the 1/2 | x1y2 - x2y1| right?

inland ocean
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Hmmm

loud wyvern
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And i dont think that works

inland ocean
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We only need three points for a triangle

loud wyvern
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Im getting confused w another q

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Sorry

inland ocean
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Its alrr

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We already have three points

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Which make a triangle

loud wyvern
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Yep

inland ocean
inland ocean
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To find the area

loud wyvern
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Gimme a sec

inland ocean
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Sure

loud wyvern
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So the formula i was using worked

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The answers at. back of the book had this aswell

inland ocean
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I got 5

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And this looks

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Incorrect

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Since

loud wyvern
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Hmmm

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We can skip that part

inland ocean
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Sure

loud wyvern
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I got that

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Accudently brought 9 over the equals

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So i brought it over at the end

inland ocean
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Ohhh yeah

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This is correct

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🤦‍♂️

loud wyvern
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The one above this part?

inland ocean
loud wyvern
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Kk

inland ocean
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The 4th part

loud wyvern
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How do i do part 5

inland ocean
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I was confused since i later realized the line l is 3x + y = -12

loud wyvern
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Ohhh

inland ocean
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Do you know the formula for the perpendicular distance

loud wyvern
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Is it

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,rotate

wraith daggerBOT
inland ocean
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Yep

loud wyvern
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Kk

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Lemme do it

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,rotate

wraith daggerBOT
inland ocean
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Ohh wait yeah

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1/√10

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Sorry

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🥲

loud wyvern
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Its fineee

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The book said √10/10

inland ocean
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Yeah 1/√10 is √10/10 after rationalizing

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They rationalized it

loud wyvern
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Hows that

inland ocean
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By multiplying √10 to numerator and denominator

loud wyvern
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Oh kk

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Tysm for your help

inland ocean
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Np

inland ocean
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And i think the triangle one is correct

loud wyvern
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Kk

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Ill see tmr

inland ocean
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You should ask your teacher

loud wyvern
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Ye i will

inland ocean
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About it too

loud wyvern
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Im gonna go cya have an amazing day

inland ocean
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You too

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Cya

loud wyvern
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Any mods or admins seeing this you can close now ty

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Oh wait i think I know

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.close

cedar kilnBOT
#
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molten wave
#

which area should be shaded?

cedar kilnBOT
molten wave
#

as in, what is the region that the expression asks for?

cedar kilnBOT
#

@molten wave Has your question been resolved?

molten wave
#

i get it, and i've solved for the area as well

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violet mountain
#

How do we solve for the volume of this solid of revolution?

crimson sedge
#

Revolved around x = -2?

violet mountain
#

I’m not sure, I think so

dire geode
violet mountain
#

That did the trick! Thanks

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pine estuary
cedar kilnBOT
zenith sail
#

not really any work to show

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What do you know about sec?

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as it relates to cos?

pine estuary
zenith sail
#

ok

pine estuary
zenith sail
#

Maybe just say cos(theta) = 1/sec(theta)

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then plug in 6/5

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even that's kinda overkill though lol

pine estuary
#

Dope thanks

zenith sail
#

np 👍

cedar kilnBOT
#

@pine estuary Has your question been resolved?

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cosmic bramble
#

hello

cedar kilnBOT
cosmic bramble
#

anybody could help me?

velvet mortar
#

Well, find the ratio of sugar to water for both

cosmic bramble
#

i don’t under stand the lesson this is my first time doing it

velvet mortar
#

I don't know what the RACE strategy is. Do you know about it?

carmine bronze
#

Restate the question in the form of a statement.
Aswer the question.
Cite the evidence.
Explain the answer.

#

The question is Which season uses a greater sugar to water ratio? How could you rephrase that question into a statement?

cedar kilnBOT
#

@cosmic bramble Has your question been resolved?

cosmic bramble
#

I don’t need help with RACE i need need a good enough answer with a explanation

#

<@&286206848099549185>

carmine bronze
#

Have you come up with some type of answer yet?

cosmic bramble
#

Yes

carmine bronze
#

Let's see it and we can offer suggestions for improvement.

cosmic bramble
#

I want to add extra work on this slide but i don’t know what to write.

carmine bronze
#

How did you come up with 3/2 divided by 2?

cosmic bramble
#

27/18= 3/2

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Since 3/2=1.5

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and 3/2 / 2 is 1.5

carmine bronze
#

$\frac{3}{2} \text{ divided by } 2 = \frac{\frac{3}{2}}{2} = \frac{3}{2} \times \frac{1}{2} = \frac{3}{4}$

cosmic bramble
#

What is this answer for

#

which one

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because there are 2 of them

wraith daggerBOT
#

Kookiemon

cosmic bramble
#

close

#

.close

cedar kilnBOT
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eager pier
cedar kilnBOT
eager pier
#

I'm using the lagrange method

#

idk what im supposed to do next

upper abyss
#

Solve the system. You can get a lot of mileage doing line 2 - line 1, for example

eager pier
#

so itll be the difference equal to 0?

upper abyss
#

λ - λ is equal to 0

eager pier
#

yeah so y = x

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then we can see that 2x+z=100000

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what do I do now?

#

@upper abyss

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<@&286206848099549185>

cedar kilnBOT
#

@eager pier Has your question been resolved?

eager pier
#

.close

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fringe anvil
#

how do i find antidervative of this

cedar kilnBOT
fringe anvil
#

and these

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for the first one this is whta solotuion say

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but i dont understand why the g'(x) dissapears

red pumice
#

they substituted u = g(x)

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du = g'(x)dx

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dx = du/g'(x)

#

so you get g'(x)/g'(x) = 1

cedar kilnBOT
#

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fringe anvil
cedar kilnBOT
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dim copper
#

how do i calculate the near and far plane of a camera

dim copper
#

tbh i dont even know what they heck they do or what they are but i need them to project 3d point to 2d

cedar kilnBOT
#

@dim copper Has your question been resolved?

craggy oriole
#

Not really a math question, isn't the near and far planes the boundary of what's to be rendered by computer graphics?

cedar kilnBOT
#

@dim copper Has your question been resolved?

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upper abyss
#

Not doing anything wrong. The answer is given by a double integral with integrand 0, over the rectangle.

#

This is, of course, 0.

cosmic steppe
#

... why would you use greens theorem

#

The question's making you suffer

upper abyss
#

Yes. Umbra raises a good point that this is naturally 0 by the fundamental theorem of vector calculus. Using Green's to get the result is weird.

#

But whatevs!

cedar kilnBOT
#

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crimson sedge
cedar kilnBOT
crimson sedge
#

,rotate

wraith daggerBOT
crimson sedge
#

Just want to know is c) Loga (2)(3xy)-loga(5)(z)

gusty forum
#

no, because only y is squared

crimson sedge
#

Z⁵ on bottom

gusty forum
#

-5log(z) is correct

crimson sedge
#

Where'd a go

gusty forum
#

im lazy and there's no other bases in the question :p

-5log_{a}(z) it is

#

oh actually now that i look at it, that's not the correct application of log laws in your answer

wraith daggerBOT
crimson sedge
#

I'm getting really confused

#

I used rule 2 and then 3

wraith daggerBOT
gusty forum
#

rule 3 indicates you should bring the exponent outside and in front of the log

crimson sedge
#

Oh my bad

#

Can you teach me how to do 4 a or b

#

.close

cedar kilnBOT
#
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strong silo
#

so for polynomial graphing with multiplicity how do you tell the multiplicity of a y intercept like how can i tell if i should touch or cross on the y int

gusty forum
#

usually you won't worry about a y-intercept's multiplicity thinkies

(assuming your polynomials have the form y=f(x) for some function of x)

strong silo
#

are the y-int always going to cross and not touch/swoop in graphing then?

gusty forum
#

if it swoops then for some value of x you get 2 different y values

then you don't have a function but instead a relation

strong silo
#

alright! thank you!

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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crimson sedge
cedar kilnBOT
crimson sedge
#

what am i do wrong

violet night
#

have you got working??

#

looks like you raised a 1 to a common denom

#

$a_n=(3a_{n-2}) \cdot (2a_{n-1})$

wraith daggerBOT
#

Clarkie

violet night
#

in the third case , $a_3$

wraith daggerBOT
#

Clarkie

crimson sedge
#

okok

violet night
#

your n value is 3,

#

so you get something like looks like $a_3=(3a_{1}) \cdot (2a_{2})$

wraith daggerBOT
#

Clarkie

crimson sedge
#

yes thank you

#

6(1/24)(1)

#

sometimes my brain no work

#

.close

cedar kilnBOT
#
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violet silo
#

how to solve this ?

cedar kilnBOT
violet silo
#

using complex numbers

#

english ?

thick kraken
#

id imagine you could just write cosec(a+ib) = 1/sin(a+ib)

then expand with the sin addition formula using the givens and it should just like pop out

violet silo
#

okay trying it

crimson sedge
#

Lol

solid juniper
#

haha that’s just unsightly typesetting

cedar kilnBOT
#

@violet silo Has your question been resolved?

#
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inland ocean
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glacial locust
#

This is the given limit, I'm testing if it's continuous or not

gilded elm
#

x->5?

glacial locust
#

Now I can do the whole right and left hand limit thing to do it

#

Or just substitute x=π

gilded elm
#

oh pi

glacial locust
#

Oh yes

gilded elm
#

$\lim_{x \to \pi} (\sin x + \cos x)$

wraith daggerBOT
clear sage
#

do you know the requirements for a limit to be continuous

gilded elm
#

f is continuous at x if ...

glacial locust
#

How do I know when to just x=π or do this

clear sage
#

yuo do x=pi when you are trying to evaluate the limit

#

but in this case, you are trying to see if the limit is continuous

manic acorn
glacial locust
gilded elm
#

wait, you want to prove continuity?

glacial locust
#

Shit I'm not expressing my problem right

glacial locust
# glacial locust

Is there something wrong with doing this, other than it being taking longer to solve

gilded elm
#

are you trying to prove continuity or solve the limit?

glacial locust
#

I'm trying to prove continuity of the function (sinx + cosx) at x=π

gilded elm
#

if you want to find the limit you can just plug in sin(pi)+cos(pi)

glacial locust
#

Yes

gilded elm
#

ok so let epsilon > 0 be arbitrary

glacial locust
#

Alright

gilded elm
#

so now you want the delta such that |x-pi| < delta

#

implies

#

|f(x)-f(pi)|<eps

#

where f(x) = sinx+cosx

glacial locust
#

I'm not getting

gilded elm
#

wait

#

uh

#

is this like pre-university math?

glacial locust
#

Yup

#

High school

gilded elm
#

ahh

#

Ok ok

glacial locust
#

Pre calc

gilded elm
#

So continuous just means like

#

You can draw the function without lifting your pencil

glacial locust
#

yea

gilded elm
#

So

glacial locust
#

i have trouble with limits

gilded elm
#

Is sin(x) + cos(x) defined for the entire domain?

glacial locust
#

its not given

gilded elm
#

Correct

#

You don't need it to be given

#

Alright what's the domain of sinx

glacial locust
#

im so bad

#

i forgot

gilded elm
#

Okay uh

glacial locust
#

its R

#

right

gilded elm
#

Yep

#

And what about cosx

glacial locust
#

R

gilded elm
#

great

#

Now are there any numbers

#

from R that can't go into sinx

#

or cosx

glacial locust
#

nope

gilded elm
#

great so

#

what about sinx+cosx?

glacial locust
#

R

gilded elm
#

great

glacial locust
#

is the domain

gilded elm
#

so are there any numbers from R which

#

again can't go into sinx+cosx?

glacial locust
#

nope

gilded elm
#

now at x=pi

#

can you see it's continuous?

glacial locust
#

yes

gilded elm
#

alright

#

then you're done

glacial locust
#

yes but that doesnt sort the problem i have tho

#

its more to do with limits i think

gilded elm
#

could you like

#

post the exact question please

glacial locust
#

yea ill just post the ques

#

yea

gilded elm
#

Oh ABSOLUTE value

glacial locust
#

I have no trouble understanding how they did this part othe than that how they just substituted x=π in the limit. I thought continuity required LHL=RHL=f(π)

gilded elm
#

Oh you're confused why you can just

#

g(pi)?

glacial locust
#

No not the function itself

#

The limit

#

I was proving continuity using this method

#

I hope it's legible

#

this is just for the right hand limit, similar for lhl, i can do that too if you want

#

@gilded elm sorry for the ping but help

gilded elm
glacial locust
#

oh

gilded elm
#

The solution seems perfectly reasonable to me

glacial locust
#

i see

gilded elm
#

as in

glacial locust
gilded elm
#

Yeah

glacial locust
#

oh alright

#

ig the book way is just shortened of what i did

gilded elm
#

but notice why this works

glacial locust
#

the book sued 2 methods and what confused me is can both be used or not

#

used*

gilded elm
#

could you show both?

#

since sin(pi)+cos(pi) is defined it's faster to go with that

glacial locust
glacial locust
gilded elm
#

defined meaning (in a simple way) that

#

you can evaluate that

#

for example 1/0 is not defined

glacial locust
#

oh yes

gilded elm
#

say you want to evaluate $\lim_{x \to 0} 1/x$. Then you can't just calculate 1/x

wraith daggerBOT
glacial locust
#

This is the method i used in my "solution"

gilded elm
#

Then you'll need to do the

#

0+ and 0-

glacial locust
#

Ah ok

gilded elm
#

Yeah your method works

glacial locust
#

So we cant substitute where there are constraints

gilded elm
#

You can only substitute when the limit is defined

#

I.e. you can only compute the limit when it's defined

glacial locust
#

Wdym by the limit is defined

#

When the functions defined right?

#

At the value where x is tending to?

gilded elm
#

for example

#

lim (1/x) is not defined at x=0

glacial locust
#

Yes

gilded elm
#

in an intuitive way if you imagine the graph

#

you can see it's shooting off to infinity

glacial locust
#

Yup

gilded elm
#

so that limit isn't defined

glacial locust
#

I see

gilded elm
#

but lim at x=pi of sinx is defined

glacial locust
#

And for cos x too so we can substitute it

gilded elm
#

Correct

glacial locust
#

Got it

gilded elm
#

So if you visualize the graph of the function

glacial locust
#

Limits are really confusing haha

gilded elm
#

You can see it

#

Well you can usually draw a graph and have a look

gilded elm
glacial locust
#

True

gilded elm
#

some of the functions are even weirder

glacial locust
#

Alright

#

Thanks a bunch

#

.close

cedar kilnBOT
#
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brave frost
#

Y = (3x/2) - 2

State the rise of the line if the run is: 2, 4, 7
State the run of the line if the rise is: 3, 9, 4

brave frost
#

pls help

#

nvm

#

Im gucci, gang gang

#

.close

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#
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crimson sedge
#

My guy @brave frost

#

What the hell is ur name 💀

violet night
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exotic field
#

Slove in Laplace transform

cedar kilnBOT
#

@exotic field Has your question been resolved?

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nocturne oriole
cedar kilnBOT
nocturne oriole
#

Anyone can help me with the 9th question?

#

Any help????

lusty grotto
#

so ice is at temp 0C

nocturne oriole
#

That's wt confusing I don't know the temperature of ice lets assume it to be as 0°C

lusty grotto
#

well ice is 0C u dont have to assume it

nocturne oriole
#

Ok then..

lusty grotto
#

anyway

#

so how much heat is lost by the ice in melting to water at 0degC

nocturne oriole
#

Q=Lm

lusty grotto
#

right

#

and here that qty is equal to?

nocturne oriole
#

Heat gained by water ?

lusty grotto
#

no

#

okay

#

so ice loses a heat Lm

nocturne oriole
#

S

lusty grotto
#

in turning to water at 0degC

nocturne oriole
#

S

lusty grotto
#

in doing so

#

it absorbs heat from the water

#

but it continues to heat up

#

right

nocturne oriole
#

S

lusty grotto
#

it wont just stop at 0degC

nocturne oriole
#

Yep

lusty grotto
#

by S do u mean yes?

nocturne oriole
#

Yes

#

(S)yes

lusty grotto
#

when does the heat exchange stop?

nocturne oriole
#

When the water and ice both become same temperature

lusty grotto
#

yeah

#

so we dont know what temp this will be right

#

so take a variable for it

nocturne oriole
#

T

lusty grotto
#

call it T

#

right

nocturne oriole
#

Ok

lusty grotto
#

so the ice first melts to water at 0degC

#

and then this water heats up to T

nocturne oriole
#

Yep

lusty grotto
#

and the water in the beaker is what must give out the energy required for all of this

lusty grotto
#

and cools down to T

nocturne oriole
#

So it's Q = mct

lusty grotto
#

the heat the water in the beaker loses in cooling down from 50deg to T, is what the ice cube takes to melt into water at 0deg + the energy that water at 0deg takes to heat up to T

#

now u must be able to write an eqn

nocturne oriole
#

Heat energy gained by ice at 0°C to become 0°C of water then to T°C of water = Heat energy lost by water to reach T°C from 50°C

nocturne oriole
#

@lusty grotto what's the equation?

lusty grotto
#

yeh

nocturne oriole
#

200×4.2×(50-T)=42000-840T

nocturne oriole
lusty grotto
#

yes

nocturne oriole
#

Amt of heat gained when 40g of ice at 0 °C converts into 0 ° C water

40×336=13440

lusty grotto
#

yes

nocturne oriole
#

Now 0°C to T°C water

lusty grotto
#

yes

nocturne oriole
#

40×4.2×T

#

Which is 168T

lusty grotto
#

yes

nocturne oriole
#

After this ?

nocturne oriole
#

13440+168T=42000-840T

Is this correct

lusty grotto
#

yes

nocturne oriole
#

Yaa got it

lusty grotto
#

👍

nocturne oriole
#

T=28.33

#

Tku

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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high marten
#

Hello.
I have to prove this for any natural m>1.

high marten
#

I tried to use induction, now I'm stuck tried to prove this

crimson delta
#

try converting it into exponential form

high marten
#

like this?

#

I've got it, thanks

#

.close

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#
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proud monolith
#

having trouble trying to prove this identity

manic acorn
#

Shud be sin(-x) at the end

#

Yea and then youre done

proud monolith
manic acorn
#

Yea

spice prairie
#

Wait some seconds

manic acorn
#

The last one is cos C - cos D = 2 sin((C+D)/2)sin((D-C)/2)

proud monolith
#

.close

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cedar kilnBOT
cedar kilnBOT
#

@meager flare Has your question been resolved?

ancient talon
#

maybe something like a_n+2 = 5a_n+1 - 6a_n + 2n(-2)^n
n = 0

#

a_2 = 0

#

everything is 0

#

wait that cant be right lol

#

idk im bad at seq someone else can help

dire geode
#

don't do people's work for them

peak lynx
#

👀 sorry idk

cedar kilnBOT
#

@meager flare Has your question been resolved?

cedar kilnBOT
#

@meager flare Has your question been resolved?

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maiden cloak
#

Hello, how would I solve for A and B if

A*cos(x)^2 + B*cos(x) - 1 = 0

Where two possible values of x are (pi/3) and (5pi/3)

maiden cloak
#

Thanks

dire geode
#

quadratic formula

maiden cloak
#

yea I tried that and it didn't work

#

did my calculator just break?

#

I guess so then

dire geode
#

show your work

maiden cloak
#

so I would solve for A then substitute that back into the quadratic formula to solve for B?

dire geode
#

$\cos(x) = \frac{-B \pm \sqrt{B^2 - 4A(1)}}{2A}$

wraith daggerBOT
#

riemann

dire geode
#

now plug your two values and get 2 equations for 2 unknowns

maiden cloak
#

wait why is it cos(x) = ...

#

I thought it would be just x?

dire geode
#

if it helps, rewrite your equation using the variable

#

$y = \cos(x)$

wraith daggerBOT
#

riemann

maiden cloak
#

ok thanks

#

I thought quadratic formula solves directly for x but I guess not

#

.close

cedar kilnBOT
#
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lapis mantle
#

How would I be able to equate this answer to [(-2)sqrt3]/3?

lapis mantle
#

I tried getting it down to secx, but without it being a special angle I can’t equate it further

zealous compass
#

is it 7pi/6 insid the brackets on the last line

lapis mantle
#

Yea

soft owl
gaunt hamlet
#

7π/6 is a special angle, no?

zealous compass
#

^

#

7pi/6 is just pi/6 in the 3rd quadrant

#

^

lapis mantle
#

Basically the original question was to sub in -pi into g(x)/f(x), where f(x) = sin(x-pi/6) and g(x) = tan(x-pi/6)

#

I meant special angle as in like this special triangle

gaunt hamlet
#

It's on the unit circle

lapis mantle
gaunt hamlet
#

If you know which trig functions are positive/negative in the 3rd quadrant, you can just use π/6

#

Then apply the right sign

lapis mantle
#

Ahhh okay I think that makes sense

#

Let me try it

#

Got it

#

Thank you all so much for the help ❤️

cedar kilnBOT
#

@lapis mantle Has your question been resolved?

#
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dapper imp
#

"The duration of different electronic components of a fabric follows a normal distribution of N(500,σ). How much is the value of σ, if the probability of having an electric component of a duration between 450 and 550 is 0,75?"

  • I tried to solve this probability exercise but I keep getting stuck at the end and I can't find the value of "σ". The exercise says that the solution is "σ=43,48" , but I can't find a way to get there, I don't really know how to continue or solve this, I tried to search this online but I found no sources or resolutions to this problem.
lethal jackal
#

it looks somewhat like this

#

Let F^-1 be the inverse cdf of the normal distribution

#

F^-1(0.125) is the z-score corresponding to 450 in your distribution

#

but also, the z-score corresponding to 450 is calculated as (450-500)/sigma

#

and you can simply set these equal and solve

#

or another way of looking at is

#

F((450-500)/sigma) = 0.125

#

and solve for sigma

cedar kilnBOT
#

@dapper imp Has your question been resolved?

dapper imp
#

I see now, the drawing makes it clearer, thank you

cedar kilnBOT
#
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earnest pendant
#

Could anyone please explain why in the integrals there is npix/L by cos

upper abyss
#

It looks like we're missing context. Was anything before this? What was the question?

earnest pendant
#

It’s the integral, I just wanna know the integral

#

Idk how npix/L is coming

solid juniper
#

probably integration by parts

#

with the computation totally omitted

earnest pendant
#

Could you please elaborate

#

Idk why it’s in the numerator

#

I am really confused by the integration by parts here

solid juniper
#

what doesn't make sense? i don't think it should that clear until you do or see the computation, anyway

#

like unless you can find an antiderivative of this just in your head

#

you kinda just have to compute it lol

earnest pendant
#

As in here

#

This is what I am getting it doesn’t look the same

solid juniper
#

oops didn't mean to reply

wraith daggerBOT
#

💜𝓁𝒶𝓎𝓁𝒶💜

solid juniper
#

this is something to compute

#

and you can do it with integration by parts i imagine

earnest pendant
earnest pendant
#

I am not getting the same thing

solid juniper
#

probably made an error then

#

:c

#

on your side i mean

#

OR it's the same thing but in a different form, or just not done yet

earnest pendant
#

.close

cedar kilnBOT
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crimson sedge
cedar kilnBOT
crimson sedge
#

any good online calculators for parametric equation to cartesian equation

#

i dont have time to do all of these by hand

#

cant find one

crimson sedge
#

its ok i get it

cedar kilnBOT
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@crimson sedge Has your question been resolved?

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wild stone
cedar kilnBOT
wild stone
#

this says that the second derivative being 0 makes the theorem inclusive

#

so when does the second derivative being 0 indicate an inflection point

#

or was that just some false thing i learned during high school?

#

using x^3 as an example theorem 16 checks out because 3rd derivative would be the first non vanishing derivative at x=0

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and k would be odd so it's a point of inflection at 0

gusty forum
wild stone
#

ahh yea i see true for the first derivative and how it equaling 0 doesn't imply a local min/max

#

also

gusty forum
#

thinkiespretty sure that actually does hold

wild stone
#

in theorem 16 there's a part that says suppose the k+1 derivative of f exists, i don't understand the relevance of it

#

it can be a point of inflection but the converse is true that a min/max => derivative = 0 , it was something they pointed out in this pdf

gusty forum
#

oh right i misread KEK

#

oh hey riemann

i guess you can construct a grotesque counterexample to abuse the lack a of continuous derivative but i cant do it off the top of my headblobcry

wild stone
#

imma just ignore it and proceed lmao

#

thank you for your help

#

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hidden radish
#

Is chi square test technically always a onesided test so you never have to multiply the p-value by 2?

cedar kilnBOT
#

@hidden radish Has your question been resolved?

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@hidden radish Has your question been resolved?

cedar kilnBOT
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@hidden radish Has your question been resolved?

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fiery berry
#

how can i find derivative of arcsec and arccosec ?

fiery berry
#

i found arcsec like that

crimson sedge
#

You can derive them using the derivative of the inverse

#

Unless you are talking about how to apply the formulas you know of those

fiery berry
#

what is my mistake ?

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this is derivative of arcsec

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i would like to apply formula

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i applied this formulas

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but something wrong

cerulean sail
#

How comes you did $\frac{8}{1 \cos^{-1}(5v)}$ if you don't mind me asking?

wraith daggerBOT
#

chartbit

fiery berry
#

arcsec = 1/cos

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i made it with this formula

crimson sedge
#

No that's not how it works

fiery berry
#

oh

crimson sedge
#

[
\arcsec(x) = \arccos(\frac{1}{x})
] is the correct statement

wraith daggerBOT
#

♡LexQa♡

fiery berry
#

when arcsec = 1/cos

#

never ?

sacred grail
#

when x is approximately 7.07891760755

cerulean sail
solid juniper
#

arc = 1

sacred grail
#

arcsec is arcsec

fiery berry
#

wow

sacred grail
#

,w plot arcsec(x)

wraith daggerBOT
sacred grail
#

,w plot 1/(cos(x))

wraith daggerBOT
solid juniper
sacred grail
#

ah yes ofc

cerulean sail
#

Mind you, thought the original thing written was arcsec = 1/arccos as well catGiggle

crimson sedge
#

Layla inventing the Laylan lemma I see

solid juniper
#

my favorite lemma, sec = sec

#

ok sowwy this is too many stupid jokes

sacred grail
#

anyway arcsin is arcsin, arccos is arccos, arcwhatever is arcwhatever

#

no rewriting them as 1/sin or 1/cos or 1/whatever

solid juniper
#

the confusion is some people write cos^{-1} for arccos or whatever

sacred grail
#

the confusion is probably more that people think sin(x) means some symbol sin multiplied by x

#

which is just like completely not what it is

sacred grail
#

together its a whole mess

#

just confuses the hell out of people

fiery berry
#

i found 40/(u^2)(1-25u^2)^1/2

bold lotus
#

i thought everyone knows its s times i times n times x

sacred grail
fiery berry
#

i found [40/(u^2)(1-25u^2)^1/2
]

sacred grail
#

for c)?

fiery berry
#

its wrong why

cerulean sail
#

How did you find it?

fiery berry
#

firstful i made

wraith daggerBOT
fiery berry
#

yes

#

i made -1 *8 *-5u^2/(1-25u^2)^(1/2)

#

[
i made -1 *8 *-5u^2/(1-25u^2)^(1/2)
]

#

i made
[
-1 *8 *-5u^2/(1-25u^2)^(1/2)
]

cerulean sail
#

$$

  • \frac{ (1)\cdot (-8) \cdot 5u^2}{(1-25u^2)^{1/2}}
    $$
fiery berry
#

not 18 -8 it was 1*-8

sacred grail
#

where are you getting the 5u^2 from

cerulean sail
#

Keep telling me if I'm typesetting what you mean?

fiery berry
#

no 1-8 inside the dominator

cerulean sail
fiery berry
#

numerator sorry

wraith daggerBOT
#

chartbit

fiery berry
#

8arccos(1/5u)

crimson sedge
fiery berry
#

then i made arccos derivative

#

yes i made like that

#

5u^2

#

5u^-2

cerulean sail
#

Hmmm, that's better, but not quite there I think?

cerulean sail
crimson sedge
wraith daggerBOT
#

♡LexQa♡

fiery berry
#

in exam i cannot regonize all formulas i just tried solve with arcosx derivative

sacred grail
#

i dont like the upright d

fiery berry
#

is it possible to solve with arccosx derivative

cerulean sail
#

...anyways, believe what you should be getting is something like
$$
-\frac{8 \cdot (-1/5u^{2})}{\sqrt{1 - (1/5u)^{2}}}
$$
no?

wraith daggerBOT
#

chartbit

cerulean sail
#

Before simplification

fiery berry
#

and

cerulean sail
#

At least what I've typeset doesn't seem to match what you have...

fiery berry
#

yes it doesnt

cerulean sail
fiery berry
#

im stuck at third step

#

This is my work but i cannot understand why my answer not correct

#

@cerulean sail

cerulean sail
#

,w diff 8*arcsec(5x)

wraith daggerBOT
cerulean sail
# fiery berry

How did you input it - did you use u's rather than x's?

cerulean sail
fiery berry
#

calculator wrong

#

oh ok

#

this respect to u

cerulean sail
#

Actually ignore

#

Hmmm, I don't know, what you have at the end should be right, unless I'm missing something clear...

#

Might be the way you're typing it in, maybe?

fiery berry
cerulean sail
fiery berry
#

?

cerulean sail
#

They've done some weird form there - it's still the same at the end of the day, but I don't even see why they won't accept yours

#

...they probably have some formula they're using, I'm guessing?

fiery berry
#

i didnt send my answesrs yet

cerulean sail
#

,w diff arcsec(x)

wraith daggerBOT
fiery berry
#

not same

cerulean sail
#

Ah, they're taking this to be the "formula", strange people there

cerulean sail
fiery berry
#

they re bastrds they re manipulating students not fair

cerulean sail
#

Actually strange people they have (and tbh I don't even see why Wolfram writes it like that either) what

cerulean sail
fiery berry
#

so you mean its correct

#

thank you so much

cerulean sail
cerulean sail
# fiery berry thank you so much

Yeah, it's the same thing at the end of the day - personally I would rather accept your version than theirs, but that's just me(!)

cedar kilnBOT
#

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#

@quartz vale Has your question been resolved?

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crimson sedge
#

@austere zealot hey sry last question

austere zealot
#

Yes?

crimson sedge
#

So I am still struggling with the objective function

#

I have this now:

#

But this is just revenue

#

But I want to maximise the profit

#

this would be the profit one for book 1 (I think)

austere zealot
#

I believe that is correct.

#

You just need to calculate that value for all 5 books and sum it all up. I presume you know how to get Excel to find optimal solutions?

crimson sedge
#

Yes I do

#

So the objective function

#

would be:

#
  • and then the same but for book 2,3,4, and 5?
austere zealot
#

I believe so.