#help-13
1 messages · Page 31 of 1
Idk 90
Yep, the x and y axis make a right angle
Oh okay i was overthinking that question
No worries
Now, how many degrees does the line from red to blue take away from this angle?
20
And how many are left?
70
Now use the parallel angle theorem with the horizontal lines to find the interior angle at blue
Let me draw out what we just did to just red
Here’s where we are now, put that at red on your diagram
And use the parallel angle theorem using horizontal lines this time
So we r trying to find interior of blue angle
Yes
?
Hold upwhich dist are we trying to find
Sailor to blue
OH
Ok wait ill write out this next step
Wait
Is it even possible to find x if its three angles
There’s the distance given from red to blue
No problem
That only works for right triangles
Do you know how to convert an isosceles triangle to a right triangle?
Nope
Dude wth I just searched up my teachers answer and his was done so fast I took like 40 minutes
Been a hot minute since I’ve done trig or geometry, sorry
Lol its ok ur still really good at it
I personally prefer right triangles
This is why I prefer splitting an isosceles triangle into two right triangles
Ohhh thats smart
Since the vertical line bisects the angle and the base, you get two identical right triangles
To solve the distance from blue to sailor, you would need twice the distance from blue to midpoint
I see
Which would be 2(20sin(20))
Remember, if you have any triangle with two equal angles OR two equal sides, you have an isosceles triangle, meaning that the other condition is true
Okay ill remember
I have a question how'd he get 13.7?
Mb if u dont know my trig is rusty too
I recall very little about non right triangle Pythagorean theorem
Ah okay its fine
Also the answer that you got is equivalent to the answer he got
He just fully evaluated it using a calculator
When i typed mine in the calc i got 19.25
strange
Oh WAIT
im In radians mode
I gott the right answer now
$\frac{20\sin{40}}{\sin{70}}=13.681$
Helmfirth
Yeah, radians and degrees can kill a test
Ugh im screwed then
Don’t worry, just pay attention to the mode your calculator is in
Theres a specific question that involves switching to radian mode
I had an intro modern physics test where we had to constantly switch between radians and degrees
Jeez they're setting u up for failure
Are u good at physics
I actually got a 96 on it so I’m pretty happy with it
I’d say I’m pretty good at physics
Wow for physics thats crazy
It was the final, so I’ll have to live with not knowing what I didn’t know
I don’t recall exactly how much but our professor let us take it open notes
I doubt open note even helped
What was the topic the test was on i wanna google it and see how difficult it looks
Intro Modern Physics
Special relativity, quantum mechanics, Schrödinger’s wave equation, and hydrogen wave functions
You had your finger on the trigger with that image
Idk cause looking at that image makes me want to cry
Don’t worry, I can explain them
The first one describes how time passes for you when you move
Im confused already
How is v c and 1/2 and a triangle telling me how time passes for me
There’s no triangles here
DELTA I mean
Just physics trying to make sure you don’t go the speed of light
Oh delta just indicates a change in time
So t2-t1
what does the t mean
Delta t0 is the time that passes in the reference frame that is not moving, and delta t is the time that passes for the person that is moving
Ok i didnt take physics for a reason
This stuff is hard
Don’t worry too much about it
But just wait until you look at Schrödinger’s wave equation
Oh that’s not the whole thing
WHAT 😭 😭
The way to solve this is using differential equations, which is basically algebra except you use calculus instead of arithmetic
What is that trident letter
Please i could barely figure out what a bearing was how am i supposed to know what ψ is
Oh
Basically, you use the wave equation and methods of solving second order differential equations to solve for the wave function
A little bit of python and a touch of matlab, and I’m learning LaTeX just to use the TeXit bot
I aspire to have ur intelligence .
It all comes down to loving math
If you can’t get enough of it, you’ll get farther in math then you ever thought possible
What if i like math but i process information at a slower speed than everyone else
Practice, and find ways to think about it so that you can solve it quickly
Were u slow when U were younger or were u always quick to understand ?
Admittedly I always tend to learn quickly
Do u know other languages?
I took Spanish in high school but I’ve fallen out of practice
Oh i see
What math are you in now btw
Like what’s the class called
Is that high school or college?
Highschool
Fair enough, it is hard work
Im an average student lol
Are you interested in more complex mathematics?
Idk, i'm not that good at math, my average right now is 88 which isnt good for grade 11
That’s still an A
Is it ?
Yeah, I’m pretty sure you’re on the boundary of A and B
Oh ok then its not bad
Nope thats an american thing
its ok
I was mostly looking for a standardized way to compare you to others other than making a guess based on a letter grade
But an A is still probably top 25 to 40 percent
Very rough estimate
The class average in functions is 79%
Is 88 good compared to it?
Although if you want to go into game design you will definitely need to learn calculus
💔
An 88 is good compared to a 79, but to know exactly how good, do you know the standard deviation of the scores
Keep it up then
Thanks
Don’t really have much more advice so I guess this channel can be closed
Anything else you need?
I kinda do need help still
But Ill just see if u know this one question and if u dont thats fine
Let’s do it
A wheel with a radius of 1 metre picks up a nail on the ground. The wheel is traveling 108km/hour. What is the height of the nail at a time of 10 minutes after the wheel picks up the nail? Round your answer to the nearest tenth of a centimeter
All ik so far is that you draw a circle and then a graph with the parent function y = -cosx
I dont ☝🏻
The first step is to solve for the circumference of the circle
Isnt it two pi r
Yes
Next step is to convert 10 minutes to seconds
600 seconds
Now multiply the speed by the time
What did you get for speed?
That's 108000 meters per hour
I would fear the wheel that travels at 108km/s
i mean
Fr wth
didnt even think about that
So just divide by 60 twice to get m/s
30
18000
Perfect
Now, we assume this wheel has perfect traction
Divide the distance travelled by the circumference to find out how many rotations it did
9000/pi ?
2864.788976
Good
Now subtract 2864 to get just the decimal
This is the partial rotation at the end of the ten minutes
genuine question how do you know this stuff 😭
Honestly, I just kinda picture it in my head and then I figure out how to get there
My first thought was how to get to the end of the ten minutes, so first I converted everything to manageable units and then found the distance and circumference, divided to find rotations, subtracted for that partial rotation, and did the steps I'm about to say
Do you have just the decimal now
Yes
Multiply by 2pi to get how many radians that is
4.957282411
Into x or y ?
That maps the y value of the nail for the whole journey
Into x
Actually this is a good time to practice my latex
I got 0.757547063 but idk if thats right
$y=1+\sin(x-\frac{\pi}{2})$
Helmfirth
That's what I got
Wowwo
The way I got that equation is this:
- The nail starts at y = 0, and never goes below that (or else it would be underground), which means the equation must be shifted 1 up
- The nail starts at 0 and goes to 2, which means the sin function must start at -1, meaning the shift is minus pi/2 (This also could be -cosx but I was thinking of sin at the time)
I actually only just thought of the -cosx because I was thinking that cos is +pi/2, and the integral of sin is -cos, meaning the shift is in the opposite direction
Which is very inefficient but it works for me
Yeah, wheel height functions will be y = r - rcosx
Also you need to round the answer
I just looked back at the question
Nearest 10th of a centimeter, or nearest millimeter
so just round to 3 decimal places and divide by 100
Okay
Fun question though
In what world
It isn't really that straightforward
You need to go from distance to rotations to radians to height
I feel like its maybe not that bad
I just forgot my conversions
or i dont know where to convert at what time
It's fine, always good to practice
True
Anything else you need help with?
Do u have the time? Cause damn
I've got plenty of time
Ok cause i'd rather not struggle on my own
Two roads intersect at an angle of 9 degrees. Bailey travels down one road at a speed of 20km/h, and Carmela travels down the other road at a speed of 32 km/h. Fifteen minutes later, a police helicopter above and between Bailey and Carmela is at an elevation of 500m and sees bailey at an angle of depression of 16 degrees. What is the straight-line distance from Carmela to the helicopter?
This has a similar start to the nail wheel
First, convert the speeds to m/s and time to seconds
I prefer working in seconds honestly, but yes we can work in minutes
I mean you get the same answer
Distance =speed x time
Yes
20 km /h x 15 min
Also do you know if straight line distance is referring to the direct line from car to helicopter or the ground distance between them
No immma be honest idk how to get them
$d = (\frac{20 km}{h}*\frac{1 h}{60 min}*\frac{1 min}{60 s}*\frac{1000 m}{1 km})*(15 min*\frac{60 s}{1 min})$
Helmfirth
Those are all multiplied btw
Alternatively:
$d = (20 km/h)(15 min * \frac{1 h}{60 min})$
Helmfirth
Hmm'
Im gonna see how my teacher approached it
This is what he did
Is it the same thing ?
Essentially, yes, he did it $d = (\frac{20 km}{1 h} * \frac{1 h}{60 min})(15 min)$
Helmfirth
Which is converting to km/min and then multiplying by minutes
Which is what you suggested a little while back
Yes
Yes
Then at thispoint we have side angle side
Let's work in km since it's a bit better with number length
Yes we do
I've made another right triangle because that
is what I'm used to
I sent that prematurely mb
Its ok
Dont teach me how u did this cause im going to use the method my teacher wants
Im gong to do
x^2 = 5^2 + 8^2 - 2(5)(8)cos9
25 + 64 - 80cos9
89 - 80cos9
ngl idk what im doing now
hold on
That's actually very very close to what I got, my answer's difference is likely due to rounding error
What was ur answer?
I got 3.160279734, I evaluated yours to be 3.159894421
Oh but its just rounded
He got that and rounded to 2 decimal places
Oh okay
What do you do from this step cause my calculator gave me weird answers
Is your calculator in radians
Im def gonna accidently be on radians the whole time just watch me
In my high school I know some teachers gave partial credit for having the right method but the wrong calculator setting
(during my test)
Oh thats good to know atleast
So now we need to find the distance from one car to the helicopter using the angle of depression
Remember that the helicopter's sightline has an angle of depression of 16 degrees and a height of 0.5 km
That works
I used the tree analogy from before but that does create a rectangle on both sides with those triangles as the complementary triangles
So use tan(16) to find the adjacent line
0.28674
How did you solve for that?
I typed tan(16) into my calculator 😓
the hypotenuse
$\tan(\theta) = \frac{opposite}{adjacent}$
Helmfirth
I'm getting the hang of this
Man your teacher hates right triangles
LOL
Oh wait that is a right triangle lmao
It's just the sine of the two angles under the opposite side, that's equal to the hypotenuse
sin(74) = y/hyp, hyp = y/sin(74)
sin(16) = 0.5/hyp, hyp = 0.5/sin(16)
y/sin(74) = 0.5/sin(16)
That is definitely one way to do it
Tangent is much easier
Yeah
I just do sohcahtoa
That is what happened
Sin=opposite/hypotenuse
So once you solve for the distance to Bailey, you need to subtract that from the total distance between the two cars and then you have your answer
3.16-1.74=1.42
ARE YOU SERIOUS
Yeah
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i got 1.28/4 down but i forgot how to simplify the negative number
@cloud birch Has your question been resolved?
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Hi i have a question:
lg = log_2 right?
and then how would i even solve for the inverse for this
do i distribute first or?
cause i switched the variables already n stuff
and i subtracted the 1
but then what?
i have that part
thats the inverse
so?
cause im getting the inverse currently as
-1/lg(-2x) if i dont right?
like uh
log_2(-2) + log_2(x) kinda..
log(ab) = log a + log b?
well u can write log(-2x) = log (2 * (-x))
i dont get this
btw log_2(-2) does not make sense coz negative numbers dont have logarithms
oh
ah right i get what u r saying
wait is log_2 = ln?
ln is log_e
idk what lg means, some use it for log_10
oh
what did u learn
okay then use that
and nothing shows up as lg
right if ur tchr said log_2, use that
so u wrote log_2(-2) + log_2(x) this is not really valid coz log_2(-2) is not defined
y=-1/-lg(-2x)?
can u "distribute" tihs
i dont think so
its the same thing u just did
oh
so log(some number * another number) = log(some number) + log(another number)
when u first distributed, u took some number = -2, another number = x
now im asking u to take some number = 2, another number = -x
but now u have log_2(2) + log_2(-x) right
the log_2(-x) does make sense for negative x
not really
for example if x = -10, then log_2(-x) = log_2[-(-10)] = log_2(10)
but if x is positive, then it wont make sense
btw u dont have to do this "distribution" to find the inverse
then how else would i find it..
cause im getting the wrong answer every time i do it
^ so like this
lg(-2x) = what
so we started with y = 1 - lg(-2x)
mhm
because when finding inverse, dont we switch variables
not yet
oh
so what is lg(-2x) = ?
idrk..
if y = 1 -x, then x = ?
yes solve for x
lg(-2x)
the inverse tells u what value u must input to the function to get a certain output
oh ok
so suppose when we input some value x, we get the output 5
yeah
yeah
yeah
what is this
no
im so confused..
okay forget lg for a while
ok
i subtracted then divided
not really..
why did u do this
okay
so if f(x) = 2x + 5
what u can do is
u can input various values, and find outputs
yeah
maybe u input 2, then it outputs f(2) = 2*2 + 5 = 9
yes
mhm
lets say somebody asks u "what must u input, if u want the output to be 10?"
how would u answer this
yeah we solve for x
exactly
so thats what we must input to get 10 as output
if u wanted to find out what u must input to get 100 as the output
yes
u do the same thing right
mhm
now lets say i am very interested in finding inputs which produce various given outputs
so i am going to define a function
ok
lets call it g
now to this function i can input any number, and its output tells me what i shud input into f, to get that number as the output
do u understand that
yeah i understand that
yes
yeah that sort of function is called an inverse
so g is the inverse of f
its a functino which tells u what values u must input to a certain function, to get a given output
okay now i want to find a formula for g
oh
so when u input something into g, we know that it must subtract 5 from that number, and then divide it by 2
and output that
yeah
and we know this because thats what we must do if i asked u this question
so if f(x) = 1 - lg(-2x)
when x = -10, f outputs 1 - lg[-(-10)] = 1 - lg(10)
etc
maybe i ask u what must u input for x, so that the output is 10 say
how would u do that
i dont know..
u must do exactly what u did when i asked u abt the 2x + 5 thing
yeah i guess thatll be less confusing
and what we input?
exctly
to get that?
yeah
how do i even solve for that tho
what must x be so that u get 10 as the output
so move all stuf with x to one side
and all other stuff to the other side
oh right
so lg(-2x) = 9 right?
yes
right so now do u know what log means?
yes i think
so log_2 (8) means "what number must u raise 2 to,to get 8"
3
so the answer to "what number must u raise 2 to, to get x", is 5
is that clear
yes
yes
so here we have lg(-2x) = 9
if we take lg as log_2 coz ur teacher says that
log_2(-2x) = 9
so the answer to "what number must u raise 2 to, to get -2x"
is 9
9 is the number u must raise 2 to, to get -2x
so what is -2x?
-4.5?
what
wait
read that carefully
no 9 is the number u must raise TWO to
raise TWO to the power of nine
do u get it
oh
are u sure u get it
yeah
ok..
so the log notation is like this, if u write
log_B(C)
this asks the question "what is the power u must raise B to, to get the number inside brackets"
do u get it
mhm
u sure?
yes
-2x = 2^9
so x is?
yeah
oh right
mhm
so u must input -512/2 = -256
what if i asked what u must input to get 20 as the output
it would be 2^19 = -2x
okay right?
okay so now u want to define a function which does this for u
call it g for now
u want to be able to input a number to g
ok
and the output must be te number u must input to f, to get that number as output from f
so what must this functino be doing
so for example, g must output -256 when u input 10
yeah
how did u arrive at -256 in terms of 10
basically inverse
g must output -(2^19)/2, when u input 20
yeah
dividing -2
what else
u input 20, g somhow turns it into -(2^19)/2
exactly
so if u input a number y, to g
what must it do to y
subtract and divide?
1
do u see a log thing here
no
so why did u say that
because we used it
g is not doing any log thing
before
to 20
yeah what did we do to get rid of the log thing
mhm
?
so again, g outputs -256 when u input 10, and -256 is just -(2^9)/2
it outputs -(2^19)/2, when u input 20
do u see a pattern
yeah
g?
for 20 u get -(2^19)/2
for 10 u get -(2^9)/2
for y u get?
yeah
so
can u answer this
ohh ok
yes
now theres some specific notation we use to denote the inverse
we dont call it g, we call it $f^{-1}$
SilverSoldier
mhm
so $f^{-1}(y) = -\dfrac{2^{y-1}}{2}$
SilverSoldier
now u can just replace the y with x
oh ok
and wite $f^{-1}(x) = -\frac{2^{x-1}}{2}$
SilverSoldier
are u sure u understood this
yes i understood that much
so just to see if u got it, if u had f(x) = log(1/x) + x
how might u find the inverse?
say log means log_2
ok so
dont do this
ok so first
$f(x)=\log\left(\dfrac{x}{x+1}\right)-10$
SilverSoldier
uhmmm
is log = 10?
why did u take 10 = log(x/x+1)
because i subtracted 10
idk take it as 2
from the left
ok
what is the left
what did u add it to
y + 10
okay so keep the y
ok
2^y+10 = x/x+1
now we uhm
ok
then?
yeah u can do it
then we switch the signs?
what
idk what to do after..
u r supposed to find x
so i give u this, ur supposed to come up wth a function that can find what u must input into this to get a give number as output
mutliply thru by t
in the t * (x+1)
so i might have to go now
dm me if u want or maybe somebody else will help you
ok
ill be back in idk an hour or half hour
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✅
can someone help me understand this
i think ive got the inverse down with silvers help
but how do i move on from after that
Hi @unique ravine
hi
Sooo what do you know about the domain and range between the inverse and its function
Also, what was your inverse
Also is that base 10?
Okay doesn't matter for this tbh
Well anyways the domain of a log is always x > 0
so horizontal asymptote at 0?
But since your log has a negative in it, the thing needs to be in reverse
Like if you have x = 2 you get log(-4) which is undefined
So your defined points are when that thing is positive
Soo what makes a negative positive?
Not horizontal
i lost u on x = 2 i get log(-4)
oh wait
if u plug into original
function
then thats log_2(-4)
Yeah
which isnt possible
that makes sense
So that domain is just x < 0 in this case
Nope
oh
That would mean x > 0
Yee
sorry its like 3 am and im just trying to understand this stuff :')
but yes
(-infinity, 0)
Lmaoo its okay dw
But yeah that's right
Now for the range
Actually log(-2x) is more or less the same thing as say log(2x)
ok
The difference is that it is "reflected" And accepts negative values only
mhm
So what is the range of a normal log function?
isnt it -infinity, infinity?
Yeeee
It is the same thing here because
You can input any number you would normally have in a normal log function
yeah
Like you can have log(100000), log(0.001), etc. As long as you are multiplying it appropriately with the negative x domain we talked about
so when does the range ever change?
In this case you are just reflecting the thing across the y axis so it will be the same range, but it will be different if you had say, extra conditions you needed to put on it
♡LexQa♡
o
I don't think the range of a log changes unless you are doing something to the whole function like taking the square root of the entire thing
ok
Or raising the whole thing to a power and so on
Okay so that's cool and all, but also
so domain and range is there for f(x)
then for inverse
uh
my -2^x-1/2
isnt the domain supposedly 2, infinity?
i have no clue how this works..
Here is what I was going to get into
So actually, if you have a one-to-one function, and you find the inverse of that, the domain and range of the function interchange for the inverse
oh
oh wait rly
so that would mean
the range is (-infinity, 0)
while domain is (-infinity, infinity) ?
So basically:
[
f(x) = 1- \log(-2x) \quad D: (-\infty, 0), R: (-\infty, \infty)
]
[
f^{-1}(x) = -2^{x-2} \quad D: (-\infty, \infty) R : (-\infty, 0)
]
♡LexQa♡
[
\frac{-2^{x-1}}{2} = -2^{x-2}
]
♡LexQa♡
oh
o
[
\frac{a^n}{a^m} = a^{n-m}
]
♡LexQa♡
Yeee and actually, u couldve found the domain and range of our function using that procedure
As well
Yes
actually i rly never knew that it was just switched so ty
so when i graph this
wait one -to - one?
For not one to one functions the inverse won't have the same domain and range, you have to restrict the domain
Uhh have u ever heard of the horizontal line test
U mean x^2 but yeah
yea
Because x^2 ain't injective
mhm
Are u confused by anything doe, I can explain in a different way if u r wondering about something
Ayeee that's amazing
but u said a reflection right