#help-13

1 messages Β· Page 12 of 1

mystic plover
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Say

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Sum x=0 to q of |x>|f(x)>

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Where q is like the size of the finite field

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x is the input and f(x) is the output

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I want to know what is the inner product of it with itself and how to do this generally

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I guess to normalize

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1/q * Sum x=0 to q of |x>|f(x)>

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It's not that important to how to do it though

crimson delta
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you can't divide by q

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q=0

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so what you want is $\sum_{x\in\mathbb F_q} \langle x, f(x)\rangle$ ?

wraith daggerBOT
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Denascite

crimson delta
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how exactly do you define the inner product?

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Tr(x*f(x)) or something?

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or do you mean that this whole sum is supposed to be the inner product

cedar kilnBOT
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@mystic plover Has your question been resolved?

cedar kilnBOT
#
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crimson sedge
cedar kilnBOT
crimson sedge
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How do you simplify this

gritty viper
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you have to factor

crimson sedge
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How do you factor the bottom

velvet mortar
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Factor by grouping

gleaming cloud
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Yo are you diegoro?

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@velvet mortar

rain drift
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notice that we can re-write $x^3 - x^2 - 4x + 4$ as $x^2(x - 1) - 4(x -1)$ Now you have a common factor of $(x-1)$. Do the same with the numerator and you'll find a common factor

wraith daggerBOT
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MellowDramaLlama

velvet mortar
gritty viper
cedar kilnBOT
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@crimson sedge Has your question been resolved?

crimson sedge
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You can’t factor by grouping???

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.close

cedar kilnBOT
#
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wary anchor
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what would $2sin(3x) * sin(3x) $ would be

wary anchor
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what would $2sin(3x) * sin(3x)$ would be

wraith daggerBOT
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yomiko

sage forge
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2sin^2(3x)?

wary anchor
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i guess so right

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yeah its right

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thanks

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.close

cedar kilnBOT
#
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long swan
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$\sin x$

wraith daggerBOT
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Mr. Gamer

cedar kilnBOT
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crimson sedge
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If i question has a number being increased by a percentage that would always be exponential right?

gleaming cloud
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What's "that"

crimson sedge
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oh sorry i just realized that question wasn't very specific im talking about like for example you have 1,500 dollars but pay 6.5% interest annually that would be exponential not linear right?

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@gleaming cloud

mystic plover
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The 1/q isn't 1/0

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it's 1 over the field size

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Because there are q field elements

crimson delta
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q=0 in F_q

mystic plover
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That is the normalization

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No

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The entire thing isn't mod q

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And also it won't make sense

crimson delta
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open a new channel

mystic plover
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It's just f(x)

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And x

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Are in mod q

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@crimson delta 15

cedar kilnBOT
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@crimson sedge Has your question been resolved?

cedar kilnBOT
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midnight cipher
cedar kilnBOT
midnight cipher
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How to show 1<y<9?

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<@&286206848099549185>

cedar kilnBOT
#

@midnight cipher Has your question been resolved?

cedar kilnBOT
#

@midnight cipher Has your question been resolved?

cedar kilnBOT
#

@midnight cipher Has your question been resolved?

cedar kilnBOT
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cedar kilnBOT
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wild condor
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Not sure how to solve at all

cedar kilnBOT
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Please don't occupy multiple help channels.

solemn torrent
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1)angles on a straight line

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  1. vertically opposite angles
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add all the angles in the triangle

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=180

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and solve for x

wild condor
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So X=4.7?

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I did 3x -6 + 8x + 4 + 130 = 180

eager sparrow
solemn torrent
wild condor
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Oh

eager sparrow
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It's a straight line so 130 + the angle beside it = 180

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Since they are supplementary angles

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Angles that add up to make a straight line

wild condor
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Not sure how my equation is supposed to look

eager sparrow
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The inside of a triangle is 180

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All the angles inside a triangle adds up to 180

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According to vertical angle theorem, opposite angles from intersecting lines are equal
So the angle at top of 8x+4 is also equal to 8x+4

wild condor
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Hmm I see

eager sparrow
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Then the right top angle is a supplementary angle for 130
So that angle + 130 =180 or 180-130

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Then add all of it and equate to 180

eager sparrow
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Try to equate for x

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The left side would be yx-y = 2x^2 + x - 1
Then transpose the left side of the equation to the right side to create a quadratic equation that equates to 0

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0 = 2x^2 -yx+x-1+y

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You're "a" would be 2, b would be +1-y, and c would become -1+y

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Substituting those in the quadratic equation, we're gonna focus on the square root, because after substitution, inside the square root would become "y^2-10y+9". Equate it to zero since anything negative inside a square root is an imaginary number.

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Then you would find that the roots of y is 1 and 9

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It means anything between them is an imaginary number and not a real one

cedar kilnBOT
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@wild condor Has your question been resolved?

cedar kilnBOT
#
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cedar kilnBOT
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cedar kilnBOT
#

@crimson sedge Has your question been resolved?

keen elbow
#

bro

cedar kilnBOT
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cedar kilnBOT
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sonic thistle
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$(-1)^{\frac{3}{5}}$

cedar kilnBOT
wraith daggerBOT
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Master Oogway

sonic thistle
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,w (-1)^(3/5)

wraith daggerBOT
sonic thistle
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Which answer is correct?

rain drift
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Mathway. -1 raised to an odd power is -1. Similarly, -1 taken to an odd root is also odd. So it never changes sign

fair geyser
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both are correct, like sqrt(9) has two answers

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the one wolfram gives is more default

cedar kilnBOT
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@sonic thistle Has your question been resolved?

sonic thistle
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Ann?

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Can you help?

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I need a third opinion

tropic oxide
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my opinion is

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why do you even care

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are you just asking this question for its own sake here

sonic thistle
fair geyser
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the primary goal of the server is to make people seethe via trolling

tropic oxide
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WA assumes you want exp(3 i pi/5), mathway assumes you want a real number
it is no use to ask "but which is the CORRECT way" - is there a problem you are solving here that requires you to raise negative numbers to fractional powers?

sonic thistle
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So they're both correct

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Thats what i needee to know

sonic thistle
fair geyser
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I can't think of a suitable answer at this moment, it's definitely not "yes"

sonic thistle
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Sure

fair geyser
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i'll ping if i come up with something

sonic thistle
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Should i ping mods?

fair geyser
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why are you asking me, i'm not a mod i don't give pinging permissions

sonic thistle
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Im just asking

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Wether you trolled on purpose

fair geyser
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i've never been in this scenario, i can;t give advice either

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i said i'll ping!

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i haven;t come up with an answer yet

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have patience etc.

sonic thistle
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Ok...

fair geyser
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@sonic thistleI gave you the right answer by mistake, my intention was to give the wrong one

sonic thistle
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Why was that your intention?

fair geyser
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i don;t reflect on my intentions, it seems unnecessary

sonic thistle
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Intentions are still punishable...

tropic oxide
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exp() is another way to write e^x

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exp(z) = e^z

sonic thistle
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Why would wa assume this

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So wa is assuming that i asked e^(3 i pi/5)

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Weird

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Oh and 1 more thing

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It says -1 can only be raised to a fractional exponent with odd numerator

fair geyser
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this is least correct

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because it's not satisfying at all

sonic thistle
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Therefore the answer is undefined (not real)

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Least correct

fair geyser
sonic thistle
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Or incorrect

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?

fair geyser
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these are all 5 answers

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one is even real, imagine that

sonic thistle
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Ok?

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How does this link to the problem

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Oh

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Wait

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Yeah i understand

sonic thistle
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Like Mathway said

fair geyser
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yeah the leftmost dot

sonic thistle
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But why are there 5 solutions?

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How are there 5 solution?

fair geyser
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they all give -1 when you do ^(5/3)

sonic thistle
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And i can not find them using apgebra,

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?

fair geyser
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i don't know

sonic thistle
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Ok

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So you're saying Photomath is wrong

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Becuase there IS a real solution

tropic oxide
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again this bickering over who is right and who is wrong

sonic thistle
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Well Photomath is saying there is no real solution

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But -1 is a solution

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So PM is wrong

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Imma take that as a yes

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Thanks for helping guys

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.close

cedar kilnBOT
#
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pallid spire
#

Help

cedar kilnBOT
pallid spire
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I know that triangle inequalities need to be used here

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But idk how

cedar kilnBOT
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@pallid spire Has your question been resolved?

crimson delta
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$\abs{\abs{a} - b +c} = \abs{(\abs{a} - b)+c}$

wraith daggerBOT
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Denascite

crimson delta
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can you apply the triangle inequality to the RHS ?

cedar kilnBOT
#

@pallid spire Has your question been resolved?

cedar kilnBOT
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magic prairie
#

Ok so, If one plays a video file at 1.5x speed, will this cut the time of the video in half?
I always thought so, but shouldn't 2x speed be halving the time?
How would I go about calculating this?

cold briar
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time = distance / speed

distance = 1 video
speed = 1x

time = 1/1 = 1 of the video's time

speed2 = 1.5x

time = 1/1.5 = 2/3 of the video's time

speed3 = 2x

time = 1/2 = 1/2 of the video's time

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something like this?

magic prairie
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yes thank you pepeheart
i dunno why my mind refused to figure this out! my confusion is now gone

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.close

cedar kilnBOT
#
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rich sandal
#

Lagrange multipliers are just an alternative to finding the min/max of a function subject to constraints right?

scenic heath
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Yep

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Very useful when it comes to finding mins/maxs

rich sandal
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And it's usually better to use lagrange multipliers right

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Because it's much quicker

scenic heath
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Yep
As long as you're only under say 1 or 2 contraints. Not sure about how they'd fare against 3+ constraints to your original function though

rich sandal
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I see thanks

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Doing it the normal way takes so incredibly long

scenic heath
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Depends on what you call the normal way
At some point you may find the lagrangian method the normal way

rich sandal
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I just learned it so it's new

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πŸ™‚

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for me

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thank thought cleared up my question

#

.close

cedar kilnBOT
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grand heath
cedar kilnBOT
grand heath
#

Hi I would like to ask 32

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Is the graph right?

sacred stone
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not right

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,w Plot[x^2-3*x+2,{x,0,3}]

wraith daggerBOT
grand heath
#

Ohhhh I got it now thx

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.close

cedar kilnBOT
#
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grand heath
#

Is 32 integration that formula right? Can I write it as integrate 3 to 0?

cedar kilnBOT
#
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cedar kilnBOT
#

@still scarab Has your question been resolved?

still scarab
#

Is this correct?

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Or is C correct?

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Or am I just wrong

floral forge
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when f''(x)=0 then f(x) will have an inflection point. check where f''(x)=0 and see if there is an inflection point on f

floral forge
#

yes

still scarab
#

πŸ‘

cedar kilnBOT
#

@still scarab Has your question been resolved?

cedar kilnBOT
#
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β€’ Ask your math question in a clear, concise manner.
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crimson sedge
#

Alright

cedar kilnBOT
crimson sedge
#

Im gonna need some serious help

hushed spoke
#

With?

crimson sedge
#

Oh i thought you guys could understand it

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My bad

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the 2 yellow circles

hushed spoke
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How to plot?

crimson sedge
#

They have to be put in Y = 3 * x

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So yeah

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<@&286206848099549185>

valid yacht
#

@crimson sedge Whats your question

crimson sedge
valid yacht
#

Put it all in one message :/

valid yacht
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whats the problem

crimson sedge
#

alright

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draw the graph of the function in the coordinate system

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@valid yacht that is the question

valid yacht
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So you have to plot its graph

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Note that, graph of a linear equation in two variables is a straight line

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which means, you need two points that satisfy $y=3 \cdot x$

wraith daggerBOT
valid yacht
#

Now, when I say a point $(x_1, y_1)$ satisfies an equation, it means if I substitute $x=x_1$ and $y=y_1$ in the equation, both L.H.S. and R.H.S. will be equal to each other

wraith daggerBOT
valid yacht
#

So then, what values of $x$ and $y$ can you put in $y=3 \cdot x$ such that both LHS and RHS will be equal to each other?

wraith daggerBOT
crimson sedge
#

Your making me even more confused 😭

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Yeah bro gave up

valid yacht
crimson sedge
#

There is a reason im here yk

valid yacht
#

Lol

valid yacht
#

Alright nvm, lets try something else

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Forget it all

crimson sedge
#

Thank you πŸ™

valid yacht
#

We have this equation:
$$y=3x$$

wraith daggerBOT
crimson sedge
#

Yeah

valid yacht
#

So that means we got one point

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Which is (1,3)
1 is the x part, 3 is the y part

crimson sedge
#

v

valid yacht
#

Right?

crimson sedge
#

So this

valid yacht
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We only have one point yet

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A single point is not enough to define a line

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why? because a single infinitely many lines can pass through a given point

crimson sedge
#

okay

valid yacht
#

To define a unique line, we need two distinct points

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Because if we have two points, then one and only one line can pass through them. We see this by intuition. Do you understand that?

crimson sedge
#

Yeah kind of

valid yacht
#

Alright. We already have one point, namely (1,3)
We need one more

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you can think of any value for x, and then find the corresponding value for y

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Because for all values of x, there will definitely exist a 3x (which is y)
Remembwr the equation, y=3x

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We already have a point (1,3) where x is 1
So think of any value for x, other than 1

crimson sedge
#

2?

valid yacht
#

Grape

#

If x=2, then y becomes 3(2)=6

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So the other point we got is (2,6)

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Now you can plot these two points, and join them. There you'll have the line in question defined.

crimson sedge
#

So x=2 Y=6?

valid yacht
#

yes

crimson sedge
#

?

valid yacht
#

Hey thats not (1,3) and (2,6)

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Oh wait

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One second let me visualise, then

crimson sedge
#

Alright

valid yacht
#

Does this help lol

#

thats how you plot points

crimson sedge
#

So this

valid yacht
#

Yes

#

Now the basic set of operations followed to solved such questions is:
(1) Write the equation in terms of one variable.

How you do this, is basically by doing some algebraic manipulation. For example, x+y=3 can be written as y=3-x. Now, for each value of x, you will always have a 3-x, which is y. Thats how you'll get the points.
(2) Find any two points satisfying the equation.
(3) Plot those points.
(4) Extend the line segment to make it a line.

crimson sedge
#

Perfect

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I will use this

#

πŸ™

valid yacht
#

🀝

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

cedar kilnBOT
#
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Available help channel!

Send your question here to claim the channel.

Remember:
β€’ Ask your math question in a clear, concise manner.
β€’ Show your work, and if possible, explain where you are stuck.
β€’ After 15 minutes, feel free to ping <@&286206848099549185>.
β€’ Type the command .close to free the channel when you're done.
β€’ Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

undone knot
cedar kilnBOT
undone knot
#

related rate problem i need help with
i tried finding dh/dt

#

but did i do it correctly

#

i know i need dc/dt, but i just wanted to find dh/dt

drifting marlin
#

dh/dt is 0 since you never move away from the launch pad

undone knot
#

so what i did is invalid

drifting marlin
#

Yes

undone knot
#

if we were walking and the rocket was moving at the same time then would my answer for dh/dt be viable

drifting marlin
#

Assuming h is the distance from you to the pad, you would have to be moving yes

undone knot
#

ok thanks

#

.close

cedar kilnBOT
#
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β€’ Ask your math question in a clear, concise manner.
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cloud egret
#

Who can help with me:known the first,solve the second

cedar kilnBOT
#

@cloud egret Has your question been resolved?

limber canopy
cedar kilnBOT
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limber canopy
#

does any1 know what this is equal to?

cedar kilnBOT
limber canopy
#

${ \left({{\lim_{x \to 0}{ {-\ln(1 + 3(e^{-x} - 1))} \over {x} }} - \left({{\lim_{x \to 0}{ {e^{24x} - 1} \over {x} }} \over {(\cos^2x + \sin^2x)}}\right)}\right) \left({{\lim_{x \to 28} {{x^2 - 25} \over {x + 5}}} + {\prod_{k=1}^{4} k}}\right) + {{\prod_{k=1}^{4} k}}{\left({{\lim_{x \to \infty}{{ 23x^{3} - 11x } \over {{ 1x^{3} + 3x^{2} + 11x }}}} - \left({{-3e^{\pi i}} \times (\cos^2x + \sin^2x)}\right) + {\lim_{x \to 27} {{x^2 - 9} \over {x + 3}}}} \right)} }$

wraith daggerBOT
#

Mxrcus

limber canopy
#

69

#

.close

cedar kilnBOT
#
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crude socket
#

hi I'm trying to understand kernels and images of Linear transformations for linear algebra could someone help me get the concept?

crude socket
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#

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idle elk
#

is it true that C ∩ Q is dense in C where C is cantor set?

cedar kilnBOT
#

@idle elk Has your question been resolved?

idle elk
#

i wrote down that for a,b belong to C ∩ Q and because C is uncountable there exists a x in C that is between a and b,is this correct ?

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@idle elk Has your question been resolved?

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@idle elk Has your question been resolved?

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light pine
#

say u had a function x^3 >= 2

cedar kilnBOT
light pine
#

does this mean its greater than or equal to the y value of 2 on a graph?

elfin hemlock
#

x^3>=2 is not a function

light pine
elfin hemlock
#

yeah and? not a function

light pine
#

forget function then

elfin hemlock
#

but x^3>=2 is the values of x such that x^3>=2

light pine
#

of x^3

#

would everything after y = 2 be x^3 >= 2

#

where 2 is on the y axis

elfin hemlock
#

wdym after y=2

light pine
#

u have an axis

elfin hemlock
#

if you mean everything above the line y=2

light pine
#

on the y axis

elfin hemlock
#

then yes

light pine
#

yes

#

i mean that

light pine
#

ie the range

elfin hemlock
#

its more than that

#

,calc 1.9^3

wraith daggerBOT
#

Result:

6.859
elfin hemlock
#

so x=1.9 also works

light pine
#

confused

#

nvr mind

#

im over complicating way too much

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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simple tapir
cedar kilnBOT
glass lodge
#

Well what’s standard form and what’s vertex

simple tapir
#

i'm currently trying to find it online lol

#

ax squared plus bx plus c is equal to zero.

#

that's standard right?

#

i just can't find anything about the vertix formula

tame wave
#

The equation is in standard form.

To find the vertex you have to find the 2 x intercepts by factoring the equation, then finding the mid point of those two points and plug it in to find the vertex (so the value of y at the axis of symmetry)

simple tapir
#

im gonna save that image

tame wave
#

u know how to factor right?

simple tapir
#

yeah it get...

#

vertix form would be y = 3(x-20/3)^2+140/3

tame wave
#

Oh sorry, ok I understand the question. So basically the rule for finding the vertex from standard form which is ax^2 + bx + c is that you have to take the b and a value and put them into this equation : -b/2a, and that will give you an x value. So once you get that x value you have to plug it into the main function and then you get your vertex.

livid hound
#

,W expand 3(x-20/3)^2+140/3

simple tapir
#

yeah that's what i ended up getting

#

but i can't find and x or y value to answer the question

livid hound
#

i just can't find anything about the vertix formula
there's plenty of stuff on vertex form

simple tapir
#

What do the x and f(x) values you got represent?

#

isn't that what this is asking?

tame wave
#

you're being asked to get the vertex from standard form. so you have to answer it as v(x,y)

#

so the coordinates of the vertex

simple tapir
#

x= 5,6,20/3,8,9
y= 55,48,140/3,52,63

tame wave
#

f(x) is your y value. which tells you the point on the y axis where the vertex is. and your x is the point where your vertex is in the x axis

livid hound
#

you can deduce the formula based on how you converted to vertex form

simple tapir
#

imma get in a call with my teacher about this thanks for the help

#

.close

cedar kilnBOT
#
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arctic marsh
#

Sorry everyone, I'm studying intervals and I can't get why we define "x > n - Ξ΅" as a condition for a number to be an "extreme value"

sleek condor
#

an extreme value of an interval?

#

please express it more formally just to be sure

#

what would be the extreme value of[a,b]?

arctic marsh
mighty drift
sleek condor
#

yeah

#

thats what i thought too

arctic marsh
mighty drift
#

Supremum/infimum

mighty drift
arctic marsh
sleek condor
#

what is x?

arctic marsh
#

A value of the group
For example, it can be 1/n

sleek condor
#

so it can be anything we want?

arctic marsh
#

Well yes, it depends on the group

sleek condor
#

set*

#

so its not any number, its a number in the set?

elfin hemlock
arctic marsh
sleek condor
#

okay

arctic marsh
elfin hemlock
#

S is supremum of A if for all x in A we have x<=S

sleek condor
#

there's already something very common called a group in maths

#

so avoid that

elfin hemlock
#

And there exists an x in A such that x>S-epsilon for any epsilon>0

#

You can’t just ignore some part of the definition

#

And only post something about it

arctic marsh
elfin hemlock
#

For all x we have x<=S means its an upper bound

#

The x>S-epsilon means its the lowest upper bound

arctic marsh
elfin hemlock
#

Because if we try a value less than S (S-epsilon)

#

Its not an upper bound

sleek condor
#

are you familiar with epsilon delta proofs?

elfin hemlock
#

Because there is an x such that its greater than S-epsilon

sleek condor
#

like the definition of a limit?

arctic marsh
arctic marsh
#

However, I think I have understood the definition now

#

Thanks to you all!

#

.close

cedar kilnBOT
#
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elfin hemlock
#

Not just bits of it

cedar kilnBOT
#
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slow mirage
#

How do I solve this?

cedar kilnBOT
slow mirage
#

@fringe socket

#

@crimson sedge

#

@sweet stag

crimson sedge
#

tip: formula for the circumference is 2Ο€r

slow mirage
crimson sedge
slow mirage
#

i apologize this is all rocket science to me lmao

crimson sedge
crimson sedge
#

hate discord’s syntax

slow mirage
#

Will I need this for my GED test

crimson sedge
#

I’m not familiar with the US school system so I can’t speak on that.

crimson sedge
mighty drift
crimson sedge
mighty drift
#

Also commutativity matters lmao

slow mirage
#

πŸ’€

#

yall outta pocket for that one

cedar kilnBOT
#

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cedar kilnBOT
#
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fathom mural
cedar kilnBOT
#

@fathom mural Has your question been resolved?

cedar kilnBOT
#
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slow badge
#

I need helps with this man

cedar kilnBOT
#

@slow badge Has your question been resolved?

royal wasp
cedar kilnBOT
#

@slow badge Has your question been resolved?

fair geyser
#

you have to count objects, it's multiple choice

#

it's all memorization

#

when objects are arranged like this: OO the corresponding digit is 2

#

e.g. the ducks in the last question

#

and the sand crawlers before the question before the last

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spice tundra
#

Is there a straight forward way to solve 1ci, ii, iii, iv?

spice tundra
#

it's not just a simple quadratic though

#

they want you to answer it in the most funky way

#

yeah done that

#

doesn't give the answer though

#

look at the answers

drifting marlin
#

Seems like some messages were deleted

spice tundra
#

don't think so

#

i mean i asked this question a while back

#

but we figured out an incredibly cancerous solution

#

so i'd like a fresh perspective

autumn fox
# spice tundra Is there a straight forward way to solve 1ci, ii, iii, iv?

For (i), (ii) and (iii) you could substitute x² = u. At (ii) this would give you 16u² - 16u + 1 = 0. Here you can solve for values of u with quadratic formula. You should get 2 values for u, where you can put these back into x² = u and get 2 values of x per value of u, leaving you with all 4 values for x where 16x⁴ - 16x² + 1 = 0.

cedar kilnBOT
#

@spice tundra Has your question been resolved?

cedar kilnBOT
#

@spice tundra Has your question been resolved?

spice tundra
#

could you give it a go?

autumn fox
#

What did you get for the values of u in 16uΒ² - 16u + 1 = 0?

spice tundra
#

i get

#

$2+\sqrt{3}\ / 4}$

wraith daggerBOT
#

splooze
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

spice tundra
#

ffs

#

$ \frac{2 + sqrt(3)}{4}$

#

$ \frac{2 + sqrt(3)}{4}$

#

$\frac{2 + sqrt(3)}{4}$

wraith daggerBOT
#

splooze
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

spice tundra
#

$\frac{2 - sqrt(3)}{4}$

wraith daggerBOT
#

splooze
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

spice tundra
#

@autumn fox these are my two answers

autumn fox
#

They are correct

spice tundra
#

oh wtf

#

i get the rigth answer now

autumn fox
#

For LaTeX remember to do \sqrt

spice tundra
#

5pi / 12

autumn fox
#

Si

spice tundra
#

okay

#

don't know why i didn't get that for i

#

so i, ii, iii should all be fine with that

#

what about iv

autumn fox
#

You could use the quartic formula, but umm. I wouldn't do that if I was you

#

Even the cubic formula is exponentially bigger than the quadratic formula

#

You could also try factoring into the product of 2 quadratics, but I don't think you can do that nicely with that equation.

spice tundra
#

question iv

#

is a binomial expansion of a quartic

#

which i did in 1 a

#

so maybe i'm meant to link the fuckers somehow

autumn fox
#

Yeah, that seems to be the general point of the question. I just thought you were looking for an easier way.

#

But I don't think there is any for (iv)

spice tundra
#

don't know how to match the equations

cedar kilnBOT
#

@spice tundra Has your question been resolved?

lean thunder
#

for (iv), divide the entire equation by x^2, and then substitute u = x - 1/x

cedar kilnBOT
#
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#
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β€’ Show your work, and if possible, explain where you are stuck.
β€’ After 15 minutes, feel free to ping <@&286206848099549185>.
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open wave
#

,calc 4000*1.025^9

wraith daggerBOT
#

Result:

4995.4518797907
cedar kilnBOT
open wave
ruby lion
#

do yk what rationalising means?

open wave
#

nope

ruby lion
#

hmm

#

do u know what a rational number is?

open wave
#

yh kinda

ruby lion
#

so what does a rational number mean

open wave
#

can be written as a ratio or fraction with 2 numbers

ruby lion
#

yep

#

so we have a irrational element in the fractions denominator right

#

how do you think we can get rid of it

open wave
#

square it?

ruby lion
#

you would have to multiply but something x/x

ruby lion
#

if u were to square it

#

you would still have a^2+2ab+b^2

#

so u would still have irrational element

#

think about difference of two squares

open wave
#

with numbers could u do 1/(5+ root 3)(5-root 3)

#

so like put it in brackets and expand

worn wave
#

but first

#

do you know

#

what’s an irrational number?

open wave
#

any number that cant be 2 ?

worn wave
#

…. not quite

open wave
#

2 numbers*

worn wave
#

no

#

wrong

ruby lion
worn wave
#

irrational numbers are just numbers with decimals that can’t be express in any other way

#

for example

#

do you know pi?

#

do you know what’s the value of pi?

open wave
#

3.14 ect

worn wave
#

yes

#

that is an irrational number

#

because you can’t express it in any other way

#

same goes for certain numbers with certain nth root

open wave
worn wave
#

like you can’t express the second root of 2 in any other way than decimals

#

you can’t express square root of 2 in a fraction

open wave
#

yh

worn wave
#

so now do you understand what it means?

open wave
#

yea

worn wave
#

Okay great

#

Now rationalise means we make an irrational number rational

#

for example, let’s say you have a fraction

#

1 / square root of 2

#

When a question says rationalise this fraction

#

it wants you to make the denominator a rational number

open wave
#

*by square root of 2?

worn wave
#

but square root of 2 is irrational

#

no

worn wave
#

So you need to convert the fraction into another fraction that gives the same result, only difference is that the denominator is not irrational

#

do you understand?

open wave
#

so change it into a different fraction that gives the same answers, but would the numbers used be the same? or can they be different

worn wave
#

they MUST be different

open wave
#

alright

worn wave
#

the only thing you need to care about is that the denominator is not irrational

#

you have to the idea now?

open wave
#

yh

worn wave
#

Alright

#

so let me ask you

open wave
#

how would i do that tho make the denom rational

worn wave
#

that’s what I’m going to teach you

#

but first

#

do you understand surd laws?

open wave
#

Explain one and I'll lyk since off top of my head rn idk

worn wave
#

if I take a surd

#

let’s say surd a order n

#

and multiply it with itself

#

what do I get?

open wave
#

Surf a+n

worn wave
#

wrong

#

actually I’ll rephrase it

#

imagine

square root of a

#

and I multiply it with itself

#

so square root of a x square root of a

#

what do I get?

open wave
worn wave
#

okay, can you prove it?

open wave
#

√a*√a = √a^2 which squared and root cancel each other out

worn wave
#

great

#

so if we want to make a root rationalised

open wave
#

Multiply it by it's self ?

worn wave
#

yes, you multiply the fraction with another fraction that’s equal to one, where the nominator and the denominator is the denominator of the first fraction

open wave
#

So with my question itl be like 1/5+√3 x 5+√3/1?

worn wave
#

nope

#

I’ll teach you slowly

#

remember the example

1 / sqrt 2

#

now

#

can you express 1 in terms of fractions

#

just express 1 in any fraction

#

I want a fraction that’s = 1

open wave
#

1/1

worn wave
#

okay

#

so you notice the denominator and nominator are the same in order to get one

open wave
#

Yea

worn wave
#

so if I make both of it into sqrt of 2, would it be the same?

open wave
#

Yea

worn wave
#

okay

#

so the idea is

#

you take the fraction and multiply it with another fraction that’s = 1 in terms of fraction

#

the fraction must have a condition where the nominator and denominator should be the same

#

and both of the numbers MUST be the denominator of the first fraction

#

so it would be

1 / sqrt 2 x sqrt 2 / sqrt 2

open wave
#

Ol

#

Ok

worn wave
#

so I believe at this point, you know how to multiply fractions

open wave
#

Yea

worn wave
#

so tell me what’s the final fraction

open wave
#

√2/2

worn wave
#

Correct

#

And now the fraction is rationalise

#

I’ll give another example

#

1 / sqrt 3

#

rationalise it

open wave
#

1/√3 x √3/√3

worn wave
#

yes

#

now solve it

open wave
#

√3/3

worn wave
#

great

#

last one

#

3 / sqrt 5

#

Rationalise it

open wave
#

3/√5 x √5/√5

worn wave
#

great, solve it

open wave
#

3√5/5

worn wave
#

alright now you can learn about conjugate surfs

#

so now we can finally start solving your question

open wave
#

Alright

worn wave
#

First tell me what’s the denominator

open wave
#

5+√3

worn wave
#

Alright, now the denominator has 2 terms

#

how are we going to solve it?

#

simple

#

but first let me ask

open wave
#

5√3 x √3/√3

worn wave
#

nope

#

let me ask

#

can you express

a^2 - b^2 in another way?

open wave
#

Ab^4 ?

worn wave
#

no

#

okay never mind let’s ditch that

#

so, conjugate she’d

#

surds*

#

They are surds which β€œcomplements” their original surd

#

it’s hard to explain but I’ll show some examples

open wave
#

Alright

worn wave
#

Let’s say we have 2 - sqrt 3

#

the conjugate of it is

#

2 + sqrt 3

#

we only just negate the operation

#

next we have 7 + sqrt 2

#

conjugate is 7 - sqrt 2

open wave
#

so its like the opposite operation?

worn wave
#

yes

#

that’s the main idea

#

it’s hard for me to explain but you can look it up later

#

so essentially

#

we are going to express 1 in terms of fraction agaian

#

instead, both nominator and denominator of the fraction is the conjugate surd

#

So from your question, what’s the conjugate surd for 5 + sqrt 3?

open wave
#

bck sry

#

5 - sqrt 3

worn wave
#

So create a fraction using that so. It’s = 1

#

And then multiply with your main question’s fraction

#

and you should find your answeer

open wave
#

1/(

#

1/(5+ sqrt 3)(5-sqrt 3)

worn wave
#

what about the 1?

#

you forgot the 1

#

the 1 would be 1 x (5-sqrt3)

#

since

1/(5+sqrt3) x (5-sqrt3)/(5-sqrt3)

open wave
#

ohh ok

worn wave
#

do you understand how everything works now?

open wave
#

ye

worn wave
#

Okay I hope so, now find your answer

cedar kilnBOT
#

@open wave Has your question been resolved?

open wave
#

mb my wifi and shit went off

#

so all i need to do it solve that and its my answer?

#

right

#

.close

cedar kilnBOT
#
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fair geyser
#

makes sense

#

yeah

cedar kilnBOT
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tender topaz
#

I don't understand this step. Anyone who could help?

tender topaz
#

I thought everything got divided by 2^x? but it didn't with the -4^x?

south tundra
#

They divided both sides by 2^x

#

2^(x - 1) got divided by 2^x so 2^(-1) left

tender topaz
#

But why don't divide the -4^x with 2^x?

crimson delta
#

well they divided the product 4^x*2^(x-1) by 2^x

#

which results in 4^x*2^-1

#

you don't divide every factor of the product. just one of them

tender topaz
#

But how? How should you know which one to divide with if you only divide one factor?

crimson delta
#

well the second one is much nicer here

#

if you lets say divide 9*5 by 3, you could either get 3*5 or 9*(5/3)

#

clearly the first one is nicer

#

both are correct tho

tender topaz
#

Oh so you just pick one of your choice, preferably the most easy one.
So it doesn't matter how many factors you have to divide with, as long as you just only pick one? Correct?

crimson delta
#

well depending on situation you might split stuff up

#

like if you divided 12*30 by 15=3*5, you would do 4*6

#

where I divided the 12 by the 3 and the 30 by the 5

#

but yes you take one of the options and preferable the easiest one

tender topaz
#

But in my question it's not possible to split it up right?

#

Is it maybe also as you can't divide -4^x by 2^x?

crimson delta
#

well in theory it would be possible to split it up but it doesn't help

#

well you could divide 4^x by 2^x

#

note that $4^x = (2^2)^x = 2^{2x}$ and then $\frac{4^x}{2^x} = \frac{2^{2x}}{2^x} = 2^x$

wraith daggerBOT
#

Denascite

crimson delta
#

but the other option is easier here

#

or wait that's overcomplicated, $\frac{4^x}{2^x} = \left(\frac42\right)^x = 2^x$

wraith daggerBOT
#

Denascite

tender topaz
#

(of the final part)

tender topaz
crimson delta
#

yes

tender topaz
#

And otherwise you use the first one?

crimson delta
#

yes. or some other applications of the various exponent laws

#

note that $2^x\cdot 2^{x-1} = 2^x\cdot 2^x \cdot 2^{-1} = (2\cdot 2)^x \cdot 2^{-1} = 4^x \cdot 2^{-1}$ so it's the same

wraith daggerBOT
#

Denascite

tender topaz
#

Thank you so much!

#

Was struggling with this for an hour. Appreciate your help and the useful images and rules!

crimson delta
#

being comfortable with applying all of these rules is very important for all of this stuff

tender topaz
#

Yeah I've found out πŸ˜…

#

Thanks and have a nice day

#

.close

cedar kilnBOT
#
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#

Please don't occupy multiple help channels.

crimson sedge
#

crap i forgot to close the last one

cedar kilnBOT
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simple yoke
cedar kilnBOT
simple yoke
#

how can i find this limits as x goes to 0

south tundra
#

Are you allowed to use L'hopital's rule?

simple yoke
#

no

south tundra
#

The definition of a derivative?

delicate patio
#

convert the question in this kind of form

#

and then proceed

#

@simple yoke did you get any answer?

cedar kilnBOT
#

@simple yoke Has your question been resolved?

cedar kilnBOT
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cold briar
#

What's different from linear equations with 2 variables and linear equations with 3 variables other than the number of variables?

cold briar
#

Like... they both have the same solving method

substitution, elimination, (graphing)?

chrome tulip
#

true

cold briar
#

Also other than the fact that you need more equations to solve a 3 variable'd linear equation

#

Not necessarily, but yeah

#

Usually you need at least 3 for a 3 variable'd one

#

and 2 for the 2 variable

chrome tulip
#

yes, n for n is needed ,afaik

cold briar
#

And what's hard about it :/

#

It's just substitution and elimination right?

#

Or is there some type of question that I don't know that needs another method to solve

#

"Involving linear equations with 2 or 3 variables"

chrome tulip
#

afaik, anything can be solved with substitute and eliminate

cedar kilnBOT
#

@cold briar Has your question been resolved?

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reef mulch
cedar kilnBOT
reef mulch
#

Im having a hard time trying to prove this identity

south tundra
#

Are you sure this is an identity?

sacred stone
#

I think it's
$$\frac{y^3-x^3}{y-x}$$

wraith daggerBOT
#

η§‹ζ°΄

reef mulch
#

so im guessing it is

flint cape
flint cape
sacred stone
#

yes

reef mulch
#

oh well

#

there’s a mistake on the exercise sheet lmfao

sacred stone
#

$\frac{y^3-x^3}{y-x} = x^2+xy+y^2$ is an identity

wraith daggerBOT
#

η§‹ζ°΄

south tundra
#

Well wait actually

#

e^x - e^y = y^3 - x^3
e^x + x^3 = e^y + y^3 ?

#

I may be doing something wrong

#

Ah right lol x isn't the same as y

flint cape
#

Assuming so, tho, we can assume (y-x) is not zero, so multiplying through that gives yΒ³ - xΒ³ = (y-x) (xΒ²+xy+yΒ²)

#

So now we have an alternative statement to prove

#

which just means to expand the RHS carefully

#

Interestingly, if it isn't a typo and you're being asked for all solutions, then we're looking for solutions to exp(x) - exp(y) = yΒ³ - xΒ³

#

And through a little bit of thinking, you're left with y=x being the set of all solutions

reef mulch
#

thats weird

#

if it’s not true for all x and y then the question is extremely badly formulated

#

it says (translated): show that that expression is true

flint cape
#

(out of interest, from what language?)

reef mulch
#

french

flint cape
#

ah

#

Then yh typo, ce doit etre "yΒ³ - xΒ³"

#

au lieu de "exp(x) - exp(y)"

reef mulch
#

yeah thought so

#

but even then it would be completely irrelevant to the original problem where we were trying to prove that an exponential function is injective

#

actually a sum of exponential and polynomial

flint cape
#

What's the whole question here?

reef mulch
#

funnily enough the function is f(x) = x^3 + e^x

#

one sec

#

we’re trying to prove bwoc that f is injective

#

first 2 questions are proving those 2 identities

flint cape
#

Ouais donc c'est une coquille

reef mulch
#

alright then thanks for you help

#

.close

cedar kilnBOT
#
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sweet ingot
#

Hey.

cedar kilnBOT
sweet ingot
#

Prove or disprove:
If A βˆͺ B is a finite set and A βˆͺ B is equivalent to A \ B then B = βˆ…
I tried to solve this but I just can't seen to understand if it's correct or not

south tundra
#

I think I found a simple way to do this

#

The cardinality of A U B is always bigger than or equal to the cardinality of A

#

And the cardinality of A \ B is always less than equal to the cardinality of A

#

Since |A| <= |A U B| = |A \ B| <= |A|

#

We get that |A U B| = |A|, which is only possible when B is a subset of A

#

But then, since B is a subset of A, |A \ B| = |A| implies |A| - |B| = |A| and |B| = 0

sweet ingot
#

So the claim is correct

south tundra
#

Yes

sweet ingot
#

Okay, thank you!

#

.close

cedar kilnBOT
#
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steep roost
#

If on a circle with a radius of 1 , I have 2 unit vectors going to points on the circle. I also have a vector going from vector a to b. I know the distance between a and b. if I went "theta" degrees on the circle from point a to point b, what percent distance of the vector from a to b would be travelled if a line through the center and that distance on vector(a,b) would also go through the distance travelled on the circle?

steep roost
#

Basically I have a known vector a,b. If I went a certain degrees around the circle, how far would I have gone along the direct line from a to b

crimson sedge
#

okay so label the points like this

#

so we know that the angle BOX is theta1 and angle AOX is theta2

steep roost
#

Yes

crimson sedge
#

now we can let angle BXO be alpha, so AXO is 180-alpha

#

then do law of sines on triangles BXO and AXO

steep roost
#

Ok I gotta learn law of sines

#

How do I know BXO and AXO?

crimson sedge
#

you dont

#

but you know they add up to 180

steep roost
#

true

crimson sedge
#

so you can cancel them out bsaically

steep roost
#

wait I know OBX and OAX tho right?

#

because they are the same angle no matter what right?

#

isosceles triangle

crimson sedge
#

yes you do

#

actually thats probably easier

steep roost
#

ayyy lets go

#

so I know all angles of the triangles, and I know vector A and B are both length 1

#

so can't I do some triangle math to get another side length?

crimson sedge
#

you can yes

#

but it would be in terms of the angle

steep roost
#

The theta angle?

#

Ok thank you, I think I got it figured out

#

.close

cedar kilnBOT
#
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lusty reef
#

do u know how to find the area of the circles?

#

bc it would be the area of the rectangle minuses the area of both circles

#

no

#

the total area of the rectangle minuses to area of both circles will give u the shaded area

#

imagen u have a piece of paper that represent the rectangle, if u cut out (subtract) two circles the remaining paper will be the remaining area (the yellow area)

#

base times hight

#

yeah

#

no

#

it will be a surd

#

where did 6 come from?

cosmic steppe
#

The six yellow sections is the area of the rectangle minus the areas of the 2 circles

lusty reef
#

ignore how many sections, its area of rectangle - total area both circles

cosmic steppe
#

What's the formula for the area of a circle

#

Just pi r^2

#

So what's the radius of one of the circles

#

They're congruent circles so you only need to worry about the area of one of them

lusty reef
#

best way i can explain it

cosmic steppe
#

Yooo how much for that NFT

lusty reef
#

six quadrillion Ethereum

cosmic steppe
lusty reef
#

the area of a circle is pi time radius squared

cosmic steppe
#

Don't make me spoon feed you

lusty reef
#

well u can get that by halfling 2, because 2 is both the hight of the rectangle and diameter of the circle