#help-10

1 messages · Page 589 of 1

slim cove
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yeah that's right, I guess the taylor series is just really off?

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wait

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oh I see the problem

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make sure you're in radians, not degrees

timid silo
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oh my god

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rookiest mistake ever

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fml

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thanks alot ...

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hahah

slim cove
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no problem! I did that too

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LOL

obtuse pebbleBOT
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@timid silo Has your question been resolved?

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obtuse pebbleBOT
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lavish schooner
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i dont understand this question as i do not know what to do because of the word "minimize wastage."
what am i suppose to do for this question?

lavish schooner
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help

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<@&286206848099549185>

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how to do

obtuse pebbleBOT
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@lavish schooner Has your question been resolved?

lavish schooner
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.close

obtuse pebbleBOT
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half valve
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hello

obtuse pebbleBOT
half valve
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For #2 is it good to start off with something like a/b - c/d = (ad-bc)/bd?

half valve
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just curious idk if u can think of one lol

hybrid gull
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Another way of doing #2? I can't think of any other way

half valve
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hmm it says to find atleast two possible solutions

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cant think of another one

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well not on the image i shared but he emailed us saying so haha

steep pond
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anyone good in advanced functions? need help with a question

slim cove
half valve
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hi btw eric

slim cove
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ask in a separate help channel, this help channel is for that question ^

half valve
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xD

slim cove
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yo lol

half valve
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professor eric

slim cove
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yeah idk what your teacher wants

half valve
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a happy marriage

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me either

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oh well

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can i use numbers?

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like 3/5-1/5 = 2/5

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something along the lines of that lol

half valve
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or operation of subtraction

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dont really know how to word this out

hybrid gull
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a/b - c/d = ad/bd - cb/db

half valve
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right from ad/bd - bc/bd

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yeah

slim cove
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technically speaking, this wouldn't be something you would have to prove, it would be more like "define subtraction of rational numbers"

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for a more rigorous course

half valve
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but in terms of "math english" how would this prove that the difference of two rational numbers is rational

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like because we found a common denominator of two rational numbers?

slim cove
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because (ad-bc)/bd is rational

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so you showed when you subtract the two numbers, you get another rational number

half valve
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oh right lol

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i dont really have to explain it ig

obtuse pebbleBOT
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@half valve Has your question been resolved?

obtuse pebbleBOT
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timid silo
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Help, I need proof that 0/0 is not 1

obtuse pebbleBOT
timid silo
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Because if you divide 0 by 0, you'll have 0 groups of 0.

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So how much 0 is in each group?

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1, right?

stoic shell
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It's not 1, it's undefined.

timid silo
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Therefore 0/0 = 1.

timid silo
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What stops 0/0 from going along with the patterns of 1/1=1, 2/2=1, and so on?

reef grotto
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if 0/0 is one then 0 = 1 you see

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cuz

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if you multiply both sides by 0

timid silo
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Stop getting 1/0 into this

reef grotto
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no

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look

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0/0 = 1

timid silo
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0=1*0

reef grotto
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and try that

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with

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other

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numbers

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and it creates messes

timid silo
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Math is based on patterns

reef grotto
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yes

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but this one doesn't work

timid silo
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Why would 0/0 disrupt a pattern

reef grotto
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because it creates messes

timid silo
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It's nonsensical

reef grotto
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it makes sense

stoic shell
timid silo
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I mean 1/0 = undefined i can understand since its exponential

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But 0/0 = 0 and not 1?

reef grotto
timid silo
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Absurd

reef grotto
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look

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this is the graph of

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0x

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dividing by 0 should be the inverse of this

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right

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well

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it can't have an inverse

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because it's a line

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if you reflect

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it

timid silo
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What if 1/0 is infinity

reef grotto
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then you wouldn't have a function

reef grotto
stoic shell
stoic shell
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1/x where x approaches 0

reef grotto
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the limit doesn't exist

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it's only the right hand limit

stoic shell
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Exactly, but it approaches infinity

timid silo
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1/5=.2

reef grotto
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the left hand limit approaches -inf

timid silo
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1/4=.25

stoic shell
timid silo
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1/3=.3_

reef grotto
timid silo
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1/2=.5

reef grotto
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what is that

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you tell me

timid silo
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1/1=1

stoic shell
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This guy is honestly just wasting time.

reef grotto
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1/0.1

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what is that

timid silo
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1=.1=10

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So it keeps going up

reef grotto
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yes

timid silo
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Until it reaches infinity

reef grotto
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yes

stoic shell
reef grotto
timid silo
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Huh

reef grotto
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this is 1/x

timid silo
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Oh crap

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I'm dumb

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Forgot to factor in the negatives

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New question: how do I unlock this channel

reef grotto
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you mean lock?

timid silo
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Idk for unoccupation

reef grotto
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.close

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do that

timid silo
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.close

obtuse pebbleBOT
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timid silo
obtuse pebbleBOT
timid silo
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3rd row to 4th row confuse me

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Why can we say that a product of a nonzero vector with a matrix in a lower dimension is equal to zero

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DISCLAMER - i alredy asked this in another channel but question was missunderstood and it wouldnt let me reopen the channel

fathom wren
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^ That's for the 3rd row, the 4th row is the ordinary 0 we're used to.

brave bramble
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Okay so you do understand how we've arrived to the third row?

brave bramble
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If a matrix sends any non-zero vector to 0, then that matrix is not invertible and has zero det.

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As we can see from the third row, A - λI will send v to 0.

So A - λI has 0 determinant

timid silo
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Ok i see lemme think all of this now

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Ty lads

brave bramble
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Np, feel free to ask if you need anything else!

hybrid gull
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Alternatively, if you're done, use .close

timid silo
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Okay

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.close

obtuse pebbleBOT
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kind drum
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I have this game where you merge balls to make higher level balls.
If a level 1 balls merges with a level 1 ball it makes a level 2 ball.

I understand how it works, I'm just stumped on how I can turn this into an equation. A level 4 balls requires 8 level 1 balls. I'm trying to figure out the equation for how many level one balls it would take to make a level 100 ball, for example.

royal basin
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to make a level n ball out of level 1 balls you need 2^(n-1) of the latter

fierce lagoon
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You would have 1 -> 2, 4-> 3, 8 -> 4

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And it becomes the general term for what Ann said

kind drum
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i see

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thanks a lot!

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.close

obtuse pebbleBOT
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half nacelle
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can someone start me off I completely forgot how to solve these

void pelican
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if nobody responds here for another 10 or so minutes then probably ask in #odes-and-pdes

obtuse pebbleBOT
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@half nacelle Has your question been resolved?

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acoustic trellis
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Can anyone temme how to simplify the D one ?

acoustic trellis
high lily
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the question is cut off

acoustic trellis
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No dude the middle one

high lily
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like i said, the question is cut off

acoustic trellis
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Now?

high lily
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its still cut off

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even worse now

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... + log(what)

acoustic trellis
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Wait my bad

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Now lmao

teal prawn
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,rotate

warm shaleBOT
high lily
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apply sum to product law for logs

acoustic trellis
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Could u tell me the law

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??

high lily
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have you learned about logs yet?

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do you know the laws?
do a quick search on sum to product or product to sum law for logs

obtuse pebbleBOT
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@acoustic trellis Has your question been resolved?

obtuse pebbleBOT
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obtuse pebbleBOT
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timid silo
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If a is rational and if x is irrational, prove that a + x is irrational and if a =/= 0, that ax is irrational.

timid silo
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How do I prove this?

wooden cipher
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Do you know what "closed under addition" means

timid silo
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Yes

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For any numbers when added together their result also belongs to the set

wooden cipher
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So how can you apply it here?

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Hint: ||proof by contradiction||

timid silo
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How do I go about doing this

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Assume their sum is rational?

wooden cipher
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Yup!

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And then you can show the consequences of that

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Do you want me to show you with the addition one and you work on the multiplication one?

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Theyre relatively similar

timid silo
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Yes

wooden cipher
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Ok so we assume a+x is in Q
Since a is in Q and Q is closed under addition/subtraction, we know a+x-a=x is also rational
This contradicts the statement that x is irrationam

timid silo
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I see

wooden cipher
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You only really have to change a few words to make it work for multiplication

timid silo
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ax is in Q and a is in Q. Q is closed under multiplication, therefore ax(1/x) = a is also rational

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I don't know if this is correct

wooden cipher
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You have to assume ax is in Q since it is not actually

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Also it would be ax/a=x since we are trying to rpove the irrationality of x

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Otherwiss i believe it is fine

timid silo
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I see

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How do we make sure that x is irrational with this proof

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If it is not rational it will always be irrational?

wooden cipher
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Yes

timid silo
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Show that between any two rational numbers there exists at least one irrational number and, consequently, infinitely many.

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How can I prove this?

wooden cipher
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Im not sure

timid silo
warm shaleBOT
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AimaneSN

timid silo
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why did you divide by sqrt2

timid silo
warm shaleBOT
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AimaneSN

timid silo
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you can divide by any other irrational number and the proof still works

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Yes but why does it work like that

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I just don't understand it

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x and y are rational right?

timid silo
warm shaleBOT
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AimaneSN

timid silo
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So diving them by an irrational number yields an irrational number

timid silo
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How do I prove there are infinitely many irrationals between x and y

timid silo
warm shaleBOT
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AimaneSN

timid silo
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$\frac{x+y}{2}$ is the midpoint of the interval $[x;y]$

warm shaleBOT
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AimaneSN

timid silo
# timid silo How do I prove there are infinitely many irrationals between x and y

another proof I just thought about : assume there are only finitely many irrationals between $x$ and $y$, $q_1, ... q_n$ then set $q=max(q_i)$. by density of rational numbers there exists a rational number $r$ such that $q < r <y$. hence there exists an irrational number $q_{n+1}$ such that $r<q_{n+1}<y$ which means $q_{n+1} > q$ but that's impossible since q is the biggest irrational number between $x$ and $y$

warm shaleBOT
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AimaneSN

timid silo
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let me know what you think

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that is similar to a proof that includes the supremum but I don't remember the core idea exactly

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Interesting

timid silo
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So by the density of the rationals you always find a greater r and therefore between that rational and y there exists an irrational number, therefore there are infinitely many irrationals between x and y

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

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acoustic pawn
#

i've seen a bunch of notations for matrices, whats the difference between A, A_ij, (A)_ij, a_ij and (a)_ij

kind hawk
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$A$ is the matrix. $A_{ij}=A_{i, j}=a_{ij}=a_{i,j}$ is the entry at position $(i,j)$ of the matrix $A$. $(A){ij}=(a){ij}$ tells you that the indices of the matrix run over $i$ and $j$. sometimes that is also written as for example $(A)_{i,j=1, \ldots, n}$

warm shaleBOT
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Denascite

kind hawk
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or at least that's how I would read each of these

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but it might depend on the author

acoustic pawn
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Ahh okey that makes perfect sense for reading the book im using

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thanks

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.close

obtuse pebbleBOT
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acoustic pawn
#

The index k in the summation is random right? I can pick any letter instead right?

kind hawk
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yes

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k is just pretty standard

acoustic pawn
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In my book they use j but they define matrix A as (A)ij and B as (B)kp Then they sum over aij.bjl. Is the choice of j based on (A)ij or can i still just use anything for the summation index. Rly tripped me out that they use the j for both (A) and the index in the sum idk if theyre related

kind hawk
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I would call that bad form but it's fine

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you just can't use i or l in that context

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because those are already used in the other indices

acoustic pawn
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So in this picture i can change the j's used in the sum for z's and it would still make sense?

kind hawk
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yes

acoustic pawn
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Okey cool thanks

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im worried im missing something tho bcs this book is not the type to use bad form

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and has explicitely stated to not use the same letter for different indices in the same equation/context etc

kind hawk
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it's not that bad

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actually now that I see it I misinterpreted your message

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it's fine that way

acoustic pawn
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Oh im still confused then, how do the two j's relate. It'd make sense to me if B = (bjl) but its b(bkl)

kind hawk
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you mean the j from (a_ij) and the j from the summation?

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they don't

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they don't have to

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the i and l are because we called it c_il

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we could have also called it c_xy or something and then the sum would go over a_xj b_jy

acoustic pawn
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My confusion comes from the j used in A = (aij) but also being used in the summation as an index. In the first case, j is an index meaning the jth column. In the sum j is simply and nothing more than the index which is summed over

kind hawk
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yes

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and?

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that's fine

acoustic pawn
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Sooo the j in the summation can be interchanged for any other letter?

kind hawk
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yes

acoustic pawn
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okey okey awesome, ty for the patience

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Ig in the end its still bad form bcs damn that confused me

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he couldve litteraly chosen any other letter in the alphabet and chose one already used for something ese

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anyway, thanks again !!

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.close

obtuse pebbleBOT
#
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gleaming oak
#

Hello,

The final value of a multiple rate investment is calculated using the following formula (image)

In this formula, PV is the initial value of the investment, Tj is the interest rates, and Nj is the time in years (divide by 12 for months).

An initial amount (PV) of $5,000 was invested at an annual rate of 8% (T1) for 3 months (N1), then at 9% (T2) for 2 months and (N2) finally at 6% (T3) for 1 month (N3).

I have answered $5202.38, but the right answer is $5200... not sure to understand how I got this number.

gleaming oak
#

Sorry - I do my homework in French so maybe it can be a bit confusing for you all.

obtuse pebbleBOT
#

@gleaming oak Has your question been resolved?

gleaming oak
#

<@&286206848099549185> could anyone please help me to understand my mistake?

solar trellis
#

My guess is that your answer is right and the answer you checked with is just an approximatation

slim cove
#

yeah I haven't tried it, but the "right answer" is probably just rounded

gleaming oak
#

It's a question with choice of answers

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The right answer is A, but I answered B so not sure to understand why I got B in my calculations.

slim cove
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ah okay

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lemme see

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I also got 5202.38... do you know how often it's compounded?

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is it compounded every month

gleaming oak
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I think so... not sure

slim cove
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I'm not sure how they got 5200, does the question say to round?

gleaming oak
#

No I copied pasted the question and it doesn't say to round

slim cove
#

oh I see what they did

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it's supposed to be this

gleaming oak
#

Ohh!! I got it now. Thank you for your help 🙂

slim cove
#

you did it like this

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yep! no problem

gleaming oak
#

what is the app you used to make it?

slim cove
#

wolframalpha

gleaming oak
#

cool thank you !!! much appreciated

obtuse pebbleBOT
#

@gleaming oak Has your question been resolved?

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timid silo
#

This is one of my sample paper questions.
Question is, both B and C must be unit vectors right (because their magnitude is 1)
The answer key says only b.
Is there any other definition of unit vector (formal or conventional) am I missing?

timid silo
#

Sorry for messed up alignment
Options:
(A) i+j
(B) cos(theta)i - sin(theta)j
(C) cos(theta)i + sin(theta)j
(D) (1/√3)(i+j)

warm canopy
#

You're correct, not sure why theyd leave out C

timid silo
#

Same question here

#

Anyways, thanks 👍

#

.close

obtuse pebbleBOT
#
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restive ridge
#

what sub do you do to go from $\frac{1}{1+x^2}$ to $\sqrt{1-x^2}$ while keeping the bounds $\int\limits_0^1$

warm shaleBOT
#

illuminator3

obtuse pebbleBOT
#

@restive ridge Has your question been resolved?

wanton violet
#

What context is this in?
It seems oddly specific

restive ridge
#

it must be possible

#

$$\int \limits_0^1 \frac{4}{1+x^2}dx = \pi$$
$$\int \limits_0^1 4\sqrt{1-x^2}dx = \pi$$
$$\therefore \int \limits_0^1 \frac{1}{1+x^2}dx = \int \limits_0^1 \sqrt{1-x^2}dx$$

warm shaleBOT
#

illuminator3

restive ridge
#

maybe a trig sub?

wanton violet
#

Oops I'm just dumb

cedar lichen
#

Perhaps you can do something akin to this:

Do the substitution x = f(u) --> dx = f'(u) du.

Thus the integral $\int \frac{1}{1 + x^2} dx = \int \frac{1}{1 + (f(u))^2} f'(u) du = \int \sqrt{1 - u^2} du$

$\therefore \frac{y'}{1 + y^2} = \sqrt{1 - u^2}$, y(0) = 0, y(1) = 1

warm shaleBOT
#

Gamer Dio

cedar lichen
#

I think the u and x is the wrong way around

#

Actually, I got 2 arctan(x) = u √(1 - u²) + arcsin(u)

wanton violet
#

Ah possibly, although since they used x for both in the question it doesn't really matter

cedar lichen
#

But on the flipside, I have an arctan instead of a tan

wanton violet
#

Indeed

#

That's just a typo

#

By me I mean

cedar lichen
#

I see

wanton violet
#

Can't really edit so I will delete

restive ridge
#

solved

fickle turret
restive ridge
#

$\frac{1}{1+u^2}du = \sqrt{1-x^2}dx$

warm shaleBOT
#

illuminator3

restive ridge
#

$\implies \tan^{-1}(u) = \frac{1}{2} x\sqrt{1-x^2} + \frac{1}{2}\sin^{-1}(x)$

warm shaleBOT
#

illuminator3

wanton violet
restive ridge
#

$\therefore u = \tan\left(\frac{1}{2} x\sqrt{1-x^2} + \frac{1}{2}\sin^{-1}(x)\right)$

warm shaleBOT
#

illuminator3

restive ridge
#

<o/

#

.close

obtuse pebbleBOT
#
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fierce nexus
#

Came across this problem, not really sure how to begin.

timid silo
#

definition of $(a_n)$ can be rewritten as $a_{n}a_{n-1}=1+a_ {n-1}a_{n-2}$ this allows us to have a general expression of the sequence $u_n=a_{n}a_{n-1}$ not sure how to proceed from here though

warm shaleBOT
#

AimaneSN

obtuse pebbleBOT
#

@fierce nexus Has your question been resolved?

fierce nexus
#

That means u_n = n

#

So a_n = n/(a_n-1)

slim cove
#

I think you can do something with generating functions

#

if you're up for that

slim cove
#

oh wait no the 1/a_(n-1) makes it kinda difficult nvm

plain owl
#

By induction, one can show $a_n=\frac{n!!}{(n-1)!!}$

warm shaleBOT
#

Euclid31415

timid silo
warm shaleBOT
#

AimaneSN

timid silo
#

yeah not bounded because if it were, the sequence $(a_na_{n-1})$ would be bounded, but it's equal to $n$

warm shaleBOT
#

AimaneSN

fierce nexus
plain owl
warm shaleBOT
#

Euclid31415

fierce nexus
#

but how did you realize it was $\frac{n!!}{(n-1)!!}$

warm shaleBOT
plain owl
#

Just continuing the recurrence pattern for a3, a4 it becomes immediately obvious

fierce nexus
#

ohh so you're familiar with the sequence

#

so the limit is equal to $\frac{{n!!}\cdot(n-2)!!}{{(n-1)!!}^2}$

warm shaleBOT
fierce nexus
#

as n approaches infinity

#

How do you find that though

fierce nexus
timid silo
warm shaleBOT
#

AimaneSN

timid silo
plain owl
timid silo
# warm shale **Euclid31415**

we can get rid of the double factorial but I don't remember how, the same expression appears in the recurrence relation of Wallis integrals

#

this should be more manageable (or not?)

#

notice how they got rid of double factorial in RHS

plain owl
#

So I suppose we could consider different cases for "n" being even or odd separately and write it completely in terms of regular factorials. Then I hope Stirling's approximation should suffice

obtuse pebbleBOT
#

@fierce nexus Has your question been resolved?

plain owl
#

So, if n=2k+1 we have\\$\frac{(2k+1)!!(2k-1)!!}{[(2k)!!]^2}=\left(\frac{(2n+1)!}{2^{2n}(n!)^2}\right)^2\cdot\frac{1}{2n+1}$

warm shaleBOT
#

Euclid31415

plain owl
#

And then, similarly dealing with the case of even n

fierce nexus
#

Does the limit help to get rid of the double factorial

timid silo
edgy hare
#

Hi arthur

fierce nexus
#

<@&286206848099549185>

#

i found, with a lotof help, the explicit formula is $a_n=\frac{{n!!}\cdot(n-2)!!}{{(n-1)!!}^2}$ but don't know how to proceed

warm shaleBOT
obtuse pebbleBOT
#

@fierce nexus Has your question been resolved?

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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scenic sable
#

hi!

obtuse pebbleBOT
scenic sable
#

can someone help me w #16

#

idk if i should set 2x-7+2x+5=90 or 2x-7=2x+5

devout solar
#

Lmao

#

@scenic sable look closely

#

Oh shit we supposed to get x

#

man I am tired

scenic sable
#

yea how do i get x

#

i cant do 2x-7=2x+5 since the x's cancel out

devout solar
#

how did you do the others

scenic sable
#

the others were easy

devout solar
#

the first one looks right

#

try that

scenic sable
#

2x-7+2x+5=90 ??

devout solar
#

ye

#

but saying that m(ZYW)=2x-7 ain't wrong

#

technically

scenic sable
#

ok

#

i got 39

#

ig its correct

devout solar
#

ye

scenic sable
#

wait how would i do #19 tho

devout solar
#

well

#

ZXY=WZX

scenic sable
#

ohh

devout solar
#

you do the same shit you did on 16 and plug in for x

scenic sable
#

then how would i find x

#

ok

#

so x-11+x-9=90

devout solar
#

ye

scenic sable
#

got it thanks

#

.close

obtuse pebbleBOT
#
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spare orchid
#

very simple question: I have $B(s,s) = \int_0^1 x^{s-1} (1-x)^{s-1} dx$ with $u = (1-2x)^2$ substitution. I need to show $B(s,s) = 2^{1-2s} B(s,1/2)$, but I can't figure out how to get the $2^1$ part, I only have the $2^{-2s}$ part.

warm shaleBOT
#

Tubular Cat

spare orchid
#

it should be a simple mistake somewhere in the computation but i cannot find it

wooden cipher
#

Why is it B(s,s) not B(s) lol

spare orchid
wooden cipher
#

Ah

spare orchid
#

what I am trying to show reduces down to this part

#

but im dumb and can't find my error

wooden cipher
#

Anyway, when you have $a^x×b^x$ you get $(ab)^x$ so i believe your usub is not right

warm shaleBOT
#

GarlicBredFries

spare orchid
#

what

#

?

wooden cipher
#

Lemme step back, how did you get u=(1-2x)^2?

spare orchid
#

it's a substitution I am looking to make

#

because it was provided as a hint

wooden cipher
#

Ah

spare orchid
#

the error lies in the computation, not in what is given

wooden cipher
#

Can you take a picture of your work pls

spare orchid
wooden cipher
#

Ah got it

#

Wait nvm

spare orchid
#

wait

#

i forgot to change the limits of integration

#

but also i end up with 1 to 1

#

as limits

#

uhh

wooden cipher
#

OH

#

You have the integral from 0 to 1/2 and then 1/2 to 1

#

Thats double the integral

#

And in turn your factor of two

spare orchid
#

how?

wooden cipher
#

You split the integral in half

spare orchid
#

no i mean how are you getting that

wooden cipher
#

I was thinking about how to get 0

#

So i set 1-2x=0 and got x=1/2
So i thought about splitting the integral in half

spare orchid
#

no i mean how are you getting those limits of integration

wooden cipher
#

Um how do i explain this

#

So we have $\int_0^1$ right?

warm shaleBOT
#

GarlicBredFries

spare orchid
#

yes

#

(1-2x)^2 = 1 for both x=0,1

wooden cipher
#

We split it into
$\int_0^{1/2}+\int_{1/2}^1$

warm shaleBOT
#

GarlicBredFries

wooden cipher
#

Would you believe me if i said that two are the same?

#

The rest proceeds as you did before

spare orchid
#

oh wait i see

#

i forgot it was a parabola

#

and parabola do parabola things

wooden cipher
#

Exponential parabola lol

#

I believe that solves your problem right?

spare orchid
#

yes

#

.close

obtuse pebbleBOT
#
Channel closed

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spare orchid
#

.reopen

obtuse pebbleBOT
#

spare orchid
#

lookingat it again i don't think that solves it

wooden cipher
#

:O

#

Noooo

spare orchid
#

even if i have $\int_0^{1/2} + \int_{1/2}^{1}$

warm shaleBOT
#

Tubular Cat

spare orchid
#

the substitution gives me $\int_1^0 + \int_0^1$

warm shaleBOT
#

Tubular Cat

wooden cipher
#

Ah

#

Lemme think

spare orchid
#

so trying on a simpler case

#

$\int_0^1 x dx$ with same $u=(1-2x)^2$

warm shaleBOT
#

Tubular Cat

wooden cipher
#

You still get 0

spare orchid
#

this should give $1/2$, but yeah

warm shaleBOT
#

Tubular Cat

wooden cipher
#

Maybe bc the ^2 makes a plus minus

#

So sqrt(u)=|1-2x|

#

Yeah that should work

#

Somehow

#

Theres some absval shenanigans but i cant justify it sorry

obtuse pebbleBOT
#

@spare orchid Has your question been resolved?

spare orchid
#

although i guess this example doesn't really work since u isn't differentiable at 0

#

but this also seems to apply to the original problem

#

which also has sqrt(u)

wooden cipher
#

Technically thats an edge case so we can take the limit of an integral from d to 1 where d approaches 0

#

So we dont need to worry about it

obtuse pebbleBOT
#

@spare orchid Has your question been resolved?

obtuse pebbleBOT
#

@spare orchid Has your question been resolved?

#
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high snow
#

How do I do this?

obtuse pebbleBOT
fierce lagoon
#

But also

high snow
#

so b and c?

fierce lagoon
#

Let d = e = -1

#

Because the signum of any negative number is -1

#

So then

fierce lagoon
#

$$(x+d)(x+e) = x^2 + (d+e)x + de$$

$$\text{sgn}{(b)} = \text{sgn}{(d+e)}$$
$$\text{sgn}{(c)} = \text{sgn}{(de)}$$

#

Bruh

#

Hold on idk if Latex likes Signum

warm shaleBOT
#

Umbraleviathan

fierce lagoon
#

@high snow there

high snow
#

what sgn?

fierce lagoon
#

signum (tells you whether the number is positive, negative, or neither$

#

In other words, the sign of b is equal to the sign of quantity d + e

high snow
#

So it would be negative

fierce lagoon
#

Yeah

high snow
#

okay tysm

fierce lagoon
#

b would be negative

obtuse pebbleBOT
#

@high snow Has your question been resolved?

#
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obtuse pebbleBOT
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rocky cosmos
#

Let $p(x) = 2x^{3} + 5x^{2} - 28x - 15$ and atleast one of the integers $-3, -2, -1, 1, 2, 3$ are roots of $p(x)$. For which values of x does $p(x)>0?$

warm shaleBOT
#

AuHasard

rocky cosmos
#

$p(3) = 2(3)^{3}+5(3)^{2}-28(3)-15 = 54+45-84-15 = 99-99 = 0$

warm shaleBOT
#

AuHasard

royal basin
#

,calc 2 * 3^3 + 5 * 3^2 - 28 * 3 - 15

warm shaleBOT
#

Result:

0
royal basin
#

ok yeah

#

@rocky cosmos is that all you've done thus far?

rocky cosmos
#

yeah i'm doing the polynomial LD now

#

unless there's a faster route here

royal basin
#

LD?

rocky cosmos
#

long div

royal basin
#

oh

#

so you're actually factoring the thing now ok

rocky cosmos
#

$\begin{gathered}\ \ \ \ \ x-3)\overline{\ \ \ 2x^{3}+5x^{2}-28x-15} \ -2x^{3}-6x^{2}\ \ \ \ \ \ \ \overline{\ \ \ \ \ \ \ \ \ -x^{2}-28x} \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ +x^{2}+3x\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \overline{25x-15} \ \ \ \ \ \ \ \ \ \ \ -25x-75\ \end{gathered}$

warm shaleBOT
#

AuHasard

rocky cosmos
#

anyone know what i got wrong here?

#

it should be 2x^2 + 11x + 5

#

i get the 2x^2 right, but the other two no

#

i assume it's because it should be +6x^2

royal basin
#

yes it should

rocky cosmos
#

let me try again

#

$\begin{gathered}\ \ \ \ \ x-3)\overline{\ \ \ 2x^{3}+5x^{2}-28x-15} \ -2x^{3}+6x^{2}\ \ \ \ \ \ \ \overline{\ \ \ \ \ \ \ \ \ \ \ \ \ \ 11x^{2}-28x} \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ -(11x^{2}-33x)\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \overline{\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ 5x} -15\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ -\left( 5x-15\right) \ \overline{\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ 0\ \ \ \ \ \ } \end{gathered}$

warm shaleBOT
#

AuHasard

rocky cosmos
#

is this better

royal basin
#

sure does take some dedication to write this out in latex with manual spacing

rocky cosmos
#

not when you use xFormula trolololo

royal basin
#

,w simplify (2x^2 + 11x + 5)(x-3) - (2x^3 + 5x^2 - 28x - 15)

royal basin
#

ok yeah checks out

rocky cosmos
#

Do you know what the next part of the solution is?

#

We should simplify 2x^2 + 11x+5 further?

royal basin
#

we should factor it further

rocky cosmos
#

ok then i use rational root theorem

#

so (2x + 1)(x + 5)

idle shoal
#

That is not correct

#

Yes

rocky cosmos
#

”We do a sign analysis and because p (x)> 0 if and only if none of the factors is zero and exactly one or three are positive, ie p (2)> 0 if -5 <x <-1/2 or 3 <x.”

#

I don't understand what they meant by this

#

I am not sure if you call it sign analysis, here in sweden we just say ”teckenanalys”

royal basin
#

sign analysis is fine

#

the real line is broken into intervals by the roots of the polynomial

#

you look at the sign of each factor in each interval

#

so you have... what, 3, -5 and -1/2 as roots

rocky cosmos
#

$\begin{gathered}\underline{\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ -\ 0\ +\ 0\ -\ 0\ +\ 0} \ (2x+1)\ \mid \ \left( x+5\right) \ \ \mid \ \left( x-3\right) \ \ \mid \end{gathered}$

warm shaleBOT
#

AuHasard

rocky cosmos
#

this is what i posted earlier, in case you missed it

#

but i realized it was wrong

royal basin
#

this is kind of bad

#

let me try to make a better table

rocky cosmos
#

i've done sign analysis just a few times before

royal basin
#

\begin{tabular}{c|cccc}
Factor & $(-\infty, -5)$ & $(-5, -1/2)$ & $(-1/2, 3)$ & $(3, +\infty)$ \
\hline
$x+5$ & $-$ & $+$ & $+$ & $+$ \
$2x+1$ & $-$ & $-$ & $+$ & $+$ \
$x-3$ & $-$ & $-$ & $-$ & $+$ \
\hline
$p(x)$ & $-$ & $+$ & $-$ & $+$
\end{tabular}

warm shaleBOT
rocky cosmos
#

okay nice

#

very nice

#

how you learnt doing that

royal basin
#

looked up "how to make tables in latex" once

rocky cosmos
#

i see, i practice sometimes on overleaf or w/e

royal basin
#

the syntax for tables is similar to that of matrices

#

& for new entry, \\ for new line

#

\hline gives you a horizontal line, and at the start of the thing you specify alignment and vertical lines

rocky cosmos
#

i see, thanks

obtuse pebbleBOT
#

@rocky cosmos Has your question been resolved?

obtuse pebbleBOT
#
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granite nimbus
#

can u guys pls help me w these q's?

obtuse pebbleBOT
#

@granite nimbus Has your question been resolved?

obtuse pebbleBOT
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flat apex
#

How this sign is called? and how it differs from such sign <?

royal basin
#

$\preceq$

warm shaleBOT
royal basin
#

and this sign has no set in stone meaning other than to be the symbol for an order relation and evoke graphical similarity to $\leq$ while not being the same symbol as $\leq$

warm shaleBOT
flat apex
#

thank you

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#

@crisp vapor Has your question been resolved?

obtuse pebbleBOT
#

@crisp vapor Has your question been resolved?

obtuse pebbleBOT
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odd arch
#

I don't understand this working...
from the first pic to the 2nd

high lily
#

consider formula for arithmetic serires

next reef
#

Sum upto $n$ natural numbers is,
$$\frac{n\cdot(n+1)}{2}$$

warm shaleBOT
#

QuantumBee

odd arch
#

ouhh alright i get it now! thank you so much @high lily @next reef

#

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storm wing
#

So here is some work I recently did related to my calculus II course.

storm wing
#

I understand the steps up until the very last step where we find the answer.

#

how does intcsc^2theta - 1 become -1/sqrt{x^2-1}-sec^-1(x)

#

I understand that the. original triangle is set up for sec

#

<@&286206848099549185>

#

.close

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jaunty dew
#

Hey can someone help me with this question?

obtuse pebbleBOT
jaunty dew
#

Nvm I got it

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.close

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sonic dragon
#

Hello this is kinda a mixed maths with programming, i need to implement an algorithn that finds the intersection between two 3d lines . https://gist.github.com/soulslicer/26c4d6d36407e37c21cdf033c532a9ca 2Dlines(basically start and end vector give me the line) in the code i try to set both of them startVector[1] ,endVector[0] to have the same point so I wll get it back as intersection but it is not working any ideas??

                    startVector[0] = new Vector3(3, -2, 5);
                    startVector[1] = new Vector3(1, 1, 1);
                    endVector[0] = new Vector3(1, 1, 1);
                    endVector[1] = new Vector3(6,-3 , 4);
                    //Direction vectors
                    Vector3 DP = endVector[0] - startVector[0];
                    Vector3 DQ = endVector[1] - startVector[1];
                  
                    //start difference vector
                    Vector3 PQ = startVector[1] - startVector[0];
                    float a = Vector3.Dot(DP, DP);
                    float b = Vector3.Dot(DP, DQ);
                    float c = Vector3.Dot(DQ, DQ);
                    float d = Vector3.Dot(DP, PQ);
                    float e = Vector3.Dot(DQ, PQ);
                    float DD = a * c - b * b;
                    float tt = (b * e - c * d) / DD;
                    float uu = (a * e - b * d) / DD;
                    
                    Vector3 Pi = startVector[0] + tt * DP;
                    Vector3 Qi = startVector[1] + uu * DQ;
                    double dist = Math.Sqrt(Math.Pow(Pi.x - Qi.x, 2) + Math.Pow(Pi.y - Qi.y, 2) + Math.Pow(Pi.z - Qi.z, 2));

                    print("length" + dist);
                    print("x" + Pi.x + "y" + Pi.y + "z" + Pi.z);
Gist

line intersect. GitHub Gist: instantly share code, notes, and snippets.

obtuse pebbleBOT
#

@sonic dragon Has your question been resolved?

knotty wadi
sonic dragon
knotty wadi
obtuse pebbleBOT
#

@sonic dragon Has your question been resolved?

zinc crag
#

Anyone free to help me on b)iii)

obtuse pebbleBOT
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uneven trellis
#

it keeps saying i’m wrong just screen sHot it and reflect it to show me please

uneven trellis
#

1 min i deleted it

#

that

nocturne minnow
#

What's the gray spots?

uneven trellis
#

nothing

#

like it doesn’t matter

#

like it’s not there

nocturne minnow
#

The red lines are is the shape that you created over the line y = x?

uneven trellis
#

yes

nocturne minnow
#

Well, first off, does that shape you drew look like the given shape?

uneven trellis
#

oh wait oops

#

i showed u it wrong

lusty scroll
#

Hi I need help

uneven trellis
#

there

nocturne minnow
uneven trellis
#

it says it’s still wrong

nocturne minnow
#

Do you know what it means to be reflected over y = x?

uneven trellis
#

yes

#

that right?

nocturne minnow
#

So if an object is reflected over y = x, what happens to the coordinates?

uneven trellis
#

switch

nocturne minnow
#

Meaning?

#

Let's take a point on the given shape, (1, -2), if that was reflected over y = x, what should the new coordinates be?

uneven trellis
#

(-2,1)

#

?

nocturne minnow
#

Yes

#

So here's what I want you to do, erase the attempt you have, write out all the vertex coordinates of that shape, and reflect them over y = x, then plot the points and connect the dots

uneven trellis
#

k

#

i got it

#

thanks

nocturne minnow
#

Yes

uneven trellis
#

i get what i did wrong

obtuse pebbleBOT
#

@uneven trellis Has your question been resolved?

obtuse pebbleBOT
#
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devout sable
#

Idk but i’d try and move the powers up

#

Like instead of $a_n, a_(n-1) and a_( n-2) i’d do it first for a_(n+2), a_(n+1), a_n$

warm shaleBOT
devout sable
#

Well discord is dumb but you get my point?

#

See $a_{(n+2)} = 8. 3^{(n+2)}-5.2^{(n+2)}$

warm shaleBOT
devout sable
#

So $a_{(n+2)} = 9.8.3^n - 4.5.2^n$

warm shaleBOT
devout sable
#

Thats $a_{n+2} = 72 .3^n - 20. 2^n$

warm shaleBOT
devout sable
#

Similarly $a_{n+1}= 24. 3^n - 10 .2^n$

warm shaleBOT
devout sable
#

Lemme finish girl

#

And we know $a_n = 8.3^n -5.2^n$

warm shaleBOT
devout sable
#

So we can solve it by using 2 variables

#

$a_{n+2} = x (a_{n+1}) + y(a_n)$

warm shaleBOT
devout sable
#

Therefore

#

24x + 8 y =72; 10x +5y =20

#

Solve it

#

Now

#

I’m finished

#

Once you get x,y

#

You can reduce power

#

Because we took n without loss of generality *

#

@slow timber ?

#

Yes two equations 2 unknowns

#

Idk I’m lazy to solve

#

But did you get the process?

#

Thats whats imp

#

Wait something’s wrong ig

#

I’m getting-5,-6

#

Fuck I’m dumb

#

Nvm you got ur answers correctly

#

,w 24x + 8 y =72; 10x +5y =20

devout sable
#

Yup I’m lame

#

Yeah it matches with key too I suppose so yeah I’m safe

#

Idk but it’d be fun challenge to do without moving powers up

#

It’d go into fractions and stuff

#

Yeah but it should be doable

#

Did you get it?

#

Well the above ones easier imo

#

Same logic, try and find 2 equations 2 unknowns

#

Moving powers up always helps to avoid negative powers of 2 and 3 which means no fractions

timid silo
#

I don't know if this was mentioned already, but this is a recurrence relation that is generally solved by solving a characteristic polynomial.

devout sable
#

Like instead of 72 it’d be 8, instead of 20 it’d be 5 instead of 24x + 8y=72 it’d be 8/3x +8/9 y =8 I believe if I’m not wrong

timid silo
#

wait

#

that's the textbook way to do this stuff

devout sable
#

Hmm well i didn’t knew about that, new stuff to learn

#

Its pretty easy to understand tho

timid silo
#

yeah it's easy, I am not sure I can prove that though, but whatever

devout sable
#

Lol don’t know, need to try to find out

timid silo
#

yes ofc, wolfram can solve any equation of this kind

timid silo
#

which part exactly

devout sable
#

Umm well yeah ig

timid silo
#

for his sake he should

#

the numbers powered to n in the closed form are the solutions of the characteristic polynomial

#

start by getting this polynomial

#

and then use it to get the recursive formula

devout sable
# timid silo

Wow now i need to find proof of it, can’t sleep until then

timid silo
#

lol me too

devout sable
#

Well idk but need to check by induction ig

timid silo
#

induction seems promising here

#

@slow timber it's probably faster to just calculate the first terms of the sequence from closed formula, like $(a_3)$ and $(a_4)$ and see which reccurent relation gives the same values

warm shaleBOT
#

AimaneSN

devout sable
#

I mean ur formula solves it in 2 steps or so

timid silo
#

not the closed formula

#

it's like the inverse problem

#

not sure which method is faster

devout sable
#

Does the converse hold true?Earlier I assumed so lol

#

Well see that r1=3 and r2=2?

devout sable
#

And its given that (x-r1) (x-r2) = x^2 + αx+β

timid silo
#

$(a_0)=3$ and $(a_1)=14$ and $(a_2)=196$

warm shaleBOT
#

AimaneSN

timid silo
#

now let's see

#

which recurrent relation give us these values

timid silo
devout sable
devout sable
#

@slow timber

timid silo
#

oops

#

$(a_2)=52$

warm shaleBOT
#

AimaneSN

timid silo
#

@slow timber just check which recurrent relation gives the value of a2 above

#

that's it

#

a_0=3 and a_1=14

#

I checked

#

the right answer is

#

$5a_{m-1}-6a_{m-2}$

warm shaleBOT
#

AimaneSN

timid silo
#

for each recurrent relation

#

checking values like above works faster here

#

otherwise you have to solve a polynomial for each answer

#

might as well do simple additions for each answer

devout sable
#

@slow timber you get it?

warm shaleBOT
#

AimaneSN

devout sable
#

Thats what I did expect i did it for __ $a_{m+2} a_{m+1} & a_m$

warm shaleBOT
#

Deep.
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

devout sable
#

But moving powers up helps

#

m+2 m+1 m

#

I dk the term

#

Yes

#

Lol ur writing with mouse is way good tbh

obtuse pebbleBOT
#

@slow timber Has your question been resolved?

warm shaleBOT
#

AimaneSN

obtuse pebbleBOT
#

@slow timber Has your question been resolved?

obtuse pebbleBOT
#

@slow timber Has your question been resolved?

obtuse pebbleBOT
#
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plain grove
#

what identities would i have to use to reach this?

wooden cipher
#

i think you square it then squareroot it

brave bramble
#

Consider the summation identity

plain grove
#

ahhh yes

#

i forgot about trig summation identities

#

thank you

wooden cipher
#

oh that, right

plain grove
#

nvm

obtuse pebbleBOT
#

@plain grove Has your question been resolved?

obtuse pebbleBOT
#
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obtuse pebbleBOT
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elfin tangle
obtuse pebbleBOT
elfin tangle
#

i got this

slim cove
#

that's correct

#

it is equivalent to one of the answers that they list

#

try to figure out which one by process of elimination

elfin tangle
#

how sobbing

slim cove
#

easiest thing to do is to plug in x=0 to all of them

#

see which one gives you the same value as yours

elfin tangle
#

am so confused

nocturne minnow
#

Because notice how the choices all have a 4 while in your answer, you have a 2

cerulean tulip
elfin tangle
#

i had x=4y^2+7

nocturne minnow
#

notice how the choices all have a 4 while in your answer, you have a 2

#

You simplified your answer more then needed

elfin tangle
#

oh oops

nocturne minnow
#

You just need to manipulate your answer, before you simplified it

elfin tangle
#

so it would be this one?

nocturne minnow
#

And it can't be x = 4y^2 + 7

nocturne minnow
# elfin tangle

Because there is no way you decided to skip from x=4y^2+7 to that in one step

elfin tangle
#

like dragging the numbers over

#

idk if im doing this right LOL

nocturne minnow
#

As I mentioned, you probably did not go from $x=4y^2+7$ straight to $\pm \frac{\sqrt{x-7}}{2}$ in one step

warm shaleBOT
#

dldh06

nocturne minnow
#

You had a step by step process to get there, did you not?

elfin tangle
#

this is the example my teacher ga e us

nocturne minnow
#

I wasn't asking for an example from your teacher

#

I was asking for your step by step work for that problem

elfin tangle
#

so i just got rid of the squared sign

#

by adding a radical after i drgaged the numbers over to the other side

nocturne minnow
# elfin tangle

Because the step before you got this, you need to manipulate the expression

elfin tangle
#

can we redo this whole question LOL

nocturne minnow
#

So are you saying that you $x=4y^2+7$ straight to $\pm \frac{\sqrt{x-7}}{2}$ in one step?

warm shaleBOT
#

dldh06

nocturne minnow
#

Like there was no work you did in between?

elfin tangle
#

tbh no my friend gave me the answer LOl but idk how to get there

nocturne minnow
#

Then that's the issue

elfin tangle
#

so can we do the question?

nocturne minnow
#

You should have done it yourself

#

Make an attempt at it and come back with some work

elfin tangle
#

ive been trying

#

i dont get it LOL

#

thats why my friend gave me the answer

nocturne minnow
#

This algebra 2 and precalculus video tutorial explains how to find the inverse of a function using a very simple process. First, replace f(x) with y. Next, switch x with y. Finally, solve for the y variable and that's it. This video contains examples and practice problems that include fractions, radicals, square roots, cube roots, linear fun...

▶ Play video
elfin tangle
#

cuz ive been struggling eith the example

nocturne minnow
#

Look up resources

#

Watch them

elfin tangle
#

im telling you ive watched every video LOL 😭 i dont get how they added the radical

#

i know it has to do with the squared sign

nocturne minnow
#

Because that's how you get rid of the squared

#

You want to use the square root to remove the squared

#

It's based on exponent properties

#

Where you want the power to be 1

elfin tangle
#

okay so

#

x-7=4y^2

#

then

nocturne minnow
#

Are you not paying attention? That's not the issue the OP is having

nocturne minnow
elfin tangle
#

add the radical and divide by 4 to both sides?

nocturne minnow
#

No

#

You want to isolate the variable first

#

Think of it as reverse PEMDAS

#

To isolate for a variable, you what to add/subtract first

#

Then divide/multiply

elfin tangle
#

OHH

#

so divide first

nocturne minnow
#

Then handle exponents, and finally parentheses

elfin tangle
#

okay so it becomes (x-7)/4=y^2

nocturne minnow
#

Yes

#

Now how could you get rid of that squared?

elfin tangle
#

then the radical gets added

nocturne minnow
#

Yes

elfin tangle
#

OHHHH

#

so its

#

this one?

nocturne minnow
#

Yes

elfin tangle
#

do i keep the brackets

nocturne minnow
#

And yes, keep the brackets

elfin tangle
#

kk perfect

#

THANK U SM

#

waitt

nocturne minnow
#

There is a difference between $\sqrt{\frac{1}{4}x - 7}$ and$\sqrt{\frac{1}{4}(x - 7)}$

warm shaleBOT
#

dldh06

elfin tangle
#

what would i do in this situation

nocturne minnow
#

Same process, reverse PEMDAS

elfin tangle
#

okay so

#

x-5=(y)^2+7

nocturne minnow
#

No

elfin tangle
#

then

nocturne minnow
#

Because the x + 5 is in parentheses

elfin tangle
#

OHH so u do that last

#

okok

nocturne minnow
#

And if you did reverse PEMDAS, parentheses would be the last thing to handle

elfin tangle
#

so x-7=(y+5)^2

nocturne minnow
#

Then?

elfin tangle
#

x-7 under the radical = (y+5)

nocturne minnow
#

You have two x's

elfin tangle
#

thenoh oopos

nocturne minnow
warm shaleBOT
#

dldh06

elfin tangle
#

yes

nocturne minnow
#

What's the next step?

elfin tangle
#

just subtract 5?

#

on the left side

nocturne minnow
#

Yes

#

So you have?

elfin tangle
#

x-7-5 under the radical

#

= y

nocturne minnow
#

No