#help-10

1 messages · Page 585 of 1

weak belfry
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I think i know

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is it just tthe trig graphs
a

pine sail
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Yes, those.

weak belfry
#

nd how they only go up to 1 and down to -1

solemn ravine
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yes, the important takeaway here is not complex numbers, it's the fact that sin(x) is between -1 and 1

weak belfry
#

then what about like

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3sin(x)

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doesn't that go up to 3

solemn ravine
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yes

weak belfry
#

oh but if i rearrange

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it will just be a normal sine graph

solemn ravine
#

what do you mean

weak belfry
#

like

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if 3sin(x) = 2

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sin (x) = 2/3

pine sail
#

Yes.

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And this definitely has solutions.

weak belfry
#

do yo uguys enjoy this stuff

solemn ravine
#

yeah i guess that's a good way to think about the algebra you are doing, you are manipulating unknown trig graphs into forms which you know things about

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yeah man more than anything in the world

pine sail
weak belfry
#

do u have fun

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doing math

turbid wing
weak belfry
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are u having a dopamine release

pine sail
#

Lol I could continue this by asking define fun and, stuff. But I was kidding, haha of course maths is fun!

solemn ravine
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solving hard maths problems is 99% suffering and 1% dopamine release

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but that 1% hits like a motherfucker

turbid wing
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I was stuck on a problem yesterday for like 3 hours

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and got the solution after that. was so happy

weak belfry
solemn ravine
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yeeeeee, makes you feel like a god, right?

weak belfry
#

mindset

turbid wing
pine sail
#

There are no hard questions.

weak belfry
#

[great]est [ass]et

solemn ravine
#

questions are hard until you solve them, then they become trivial

weak belfry
#

much wisdom

turbid wing
turbid wing
#

bruh

fickle turret
royal basin
#

is there an actual problem being discussed here

weak belfry
#

thanks for the help guys :))

#

,close

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.close

obtuse pebbleBOT
#
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plucky patio
#

is it supposed to be (n+2)/3?

obtuse pebbleBOT
lofty jay
#

no, thats the notation for binomial coefficient

solemn ravine
#

are you aware of this formula?

obtuse pebbleBOT
#

@plucky patio Has your question been resolved?

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outer locust
#

1 peasant changed rabbits to hens and 2 rabbits were equal to 3 hens, each hen produced the eggs that were equal to ⅓ of the total number of hens, the peasant sold the eggs, 9 eggs will cost as many pennies as each hen that produced the eggs and totally he got 72 pennies so how many hens and how many rabbits he had?

obtuse pebbleBOT
#

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proven zephyr
#

is that all the information you have?

obtuse pebbleBOT
#

@outer locust Has your question been resolved?

outer locust
#

<@&286206848099549185>

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obtuse pebbleBOT
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fluid snow
#

Can anyone give me an example of an even function that doesn't go through the origin?

fluid snow
#

Apparently only odd functions have to go through the origin

kind hawk
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x^2+1

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or even simpler just 1

fluid snow
kind hawk
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yes

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check the definition of even

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what i mean here is the constant function f(x)=1 everywhere

fluid snow
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odd: $f(x) = -f(-x)$

warm shaleBOT
fluid snow
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even: $f(x) = f(-x)$

warm shaleBOT
fluid snow
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right?

kind hawk
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yes

fluid snow
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oh

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thx!

#

.close

obtuse pebbleBOT
#
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fluid snow
#

$f(x) = x$ is odd because it's point symmetrical at point (0, 0), it's basically flipped by 180°, right?

warm shaleBOT
fluid snow
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So it's neither odd nor even

kind hawk
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well it's not point symmetrical around (0,0)

fluid snow
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but it's point symmetrical at (0, 1)

fickle turret
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f(-x) = (-x) + 1

fluid snow
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yeah

fickle turret
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Sorry, I did actually missread it

fluid snow
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"Functions which map to themselves when rotated 180° around the origin are odd."

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The origin in the case of $f(x) = x + 1$ should be (0, 1), no?

warm shaleBOT
fickle turret
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With the Origin (0|0) is meant

fluid snow
#

oh

fickle turret
#

So f(x) is not symmetrical about the origin

fluid snow
#

.close

obtuse pebbleBOT
#
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echo thistle
obtuse pebbleBOT
echo thistle
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how can i know if this enters or not

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i think they're called conversion or diversion ?

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yea prob

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but how can i tell

obtuse pebbleBOT
#

@echo thistle Has your question been resolved?

obtuse pebbleBOT
#

@echo thistle Has your question been resolved?

short zodiac
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Do you want a solution to this integral? Is that your question?

echo thistle
#

it is Convergence

short zodiac
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You mean the steps to evaluate it?

echo thistle
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yes

short zodiac
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You know the final answer tho right?

#

Only the steps is what you want

echo thistle
#

yeye

obtuse pebbleBOT
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rain coral
obtuse pebbleBOT
rain coral
#

How can I approach this question?

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do I just do it normally

devout solar
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why wouldnt you do it normally?

rain coral
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when I mean normally like

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just switching sides

devout solar
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just solve it

rain coral
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alright

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Is there like

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no tricks

devout solar
#

well if the answer is imaginary we throw it out ig

rain coral
#

.close

obtuse pebbleBOT
#
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dire otter
#

how do I find the surface area?

obtuse pebbleBOT
versed cave
#

of what

dire otter
#

rectangle

versed cave
#

base lenght * height lenght

dire otter
versed cave
dire otter
#

.close

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grim dragon
#

lim n--> 0 SINn - COSn - Xn + A/n^2 - n^3 = 1/2
find X , A

fierce lagoon
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What the hell

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Dude your syntax

grim dragon
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umm should i write it

fierce lagoon
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There's like 3 different interpretations of that

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Hold on

grim dragon
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1sec i'll draw it

fierce lagoon
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Is it, and Gimmie a sec

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Just latex it

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$$\lim_{n\to\infty}\left(\sin{(n)}-\cos{(n)}-xn + \frac{A}{n^2-n^3}\right) = \frac{1}{2}$$

warm shaleBOT
#

Umbraleviathan

fierce lagoon
#

@grim dragon this?

grim dragon
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this one

grim dragon
fierce lagoon
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Okay

grim dragon
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actually i knew the answer but i want to know how to solve it

fierce lagoon
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$$\lim_{n\to 0}\frac{\sin{(n)}-\cos{(n)}-xn + A}{n^2-n^3} = \frac{1}{2}$$

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So you have that

warm shaleBOT
#

Umbraleviathan

grim dragon
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yeaaah

fierce lagoon
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If you plug in 0

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So you can try a couple of things

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Plug in 0, and make it so it becomes 0/0

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In that sense, A has to be 1

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$$\lim_{n\to 0}\frac{\sin{(n)}-\cos{(n)}-xn + 1}{n^2-n^3} = \frac{1}{2}$$

grim dragon
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yeah that's true

warm shaleBOT
#

Umbraleviathan

grim dragon
#

but howw

fierce lagoon
#

Then you can use L'Hopitals rule

grim dragon
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hmm how you know that a is 1

fierce lagoon
grim dragon
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it would become 1+0 -x*0 + A = 0

fierce lagoon
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Yeah

grim dragon
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A well be -1

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hmm weird

fierce lagoon
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Well no

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Sin(0) = 0

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It's $$0-1-0x+A=0$$
$$A = 1$$

grim dragon
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1-A = 0 A =1

warm shaleBOT
#

Umbraleviathan

grim dragon
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oh true i change sin with cos

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my bad

fierce lagoon
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So that's how A = 1

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Then use L'Hopitals rule

grim dragon
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thx then L hopitals

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yeah i find X

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its 1

fierce lagoon
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$$\lim_{n\to 0}\frac{\cos{(n)}+\sin{(n)}-x}{2n-3n^2} = \frac{1}{2}$$

grim dragon
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cosn +sin n - x =/2n - 3n^2 = 1/2

fierce lagoon
#

Frick

warm shaleBOT
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Umbraleviathan

fierce lagoon
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There

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Again, make it a L'Hopital case

grim dragon
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1+0-X

fierce lagoon
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x = 1

grim dragon
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true wow

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thx dude

fierce lagoon
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And now check if that works

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Is that the answer lol?

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Sometimes this way doesn't always work

grim dragon
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yeahhh hhhhhhh actually i start learn math

grim dragon
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but i want to check the asnwer

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i have question

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harder than this one

fierce lagoon
#

Uh

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Well let's see

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@grim dragon

grim dragon
grim dragon
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d is connected

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idk what the symbols u use instead of d

fierce lagoon
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Is d(n) a function?

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Wdym by connected

grim dragon
fierce lagoon
#

Well you can assume d(2) = 8 since 2-2≠1

grim dragon
fierce lagoon
#

Yeah okay that makes sense

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So what you can try is this

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If you plug in 2 for the top limit

grim dragon
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my sensei do this one idk why

fierce lagoon
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$$\lim_{n\to 2} \frac{n-2}{d(n)-4n}=\frac{1}{3}$$
$$\lim_{n\to 2} \frac{0}{d(n)-8}=\frac{1}{3}

But 0 ≠ 1

We can make this a L'Hopital case by making $d(2) = 8$

grim dragon
#

He reversed the first equation

warm shaleBOT
#

Umbraleviathan
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

fierce lagoon
#

What you get it this:

fierce lagoon
#

So that

dusky drum
fierce lagoon
#

Well hold on

fierce lagoon
grim dragon
grim dragon
fierce lagoon
#

This is how I would do it

grim dragon
#

i think we should reversed then make it equal 0/0

grim dragon
fierce lagoon
#

Gimmie a sec I gotta type this out

#

$$\lim_{n\to 2}\frac{n-2}{d(n)-4n}$$

Let $d(2) = 8$, and let $d'(2) = 7$

$$\lim_{n\to 2}\frac{n-2}{d(n)-4n} \rightarrow \frac{0}{0} \text{ (L'Hopital's applies)}$$

$$\lim_{n\to 2}\frac{1}{d'(n)-4}$$
$$\lim_{n\to 2}\frac{1}{7-4}$$
$$\frac{1}{3}$$

#

So you know what d(2) and d'(2) could be

grim dragon
warm shaleBOT
#

Umbraleviathan

grim dragon
#

but why d`(2) = 7

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not 8

dusky drum
fierce lagoon
#

@tardy epoch lurker alert

grim dragon
fierce lagoon
#

🤡 guys they added Riemann as an emote

fierce lagoon
grim dragon
#

but stil didnt find

fierce lagoon
grim dragon
#

dude u make math easy

#

hhhhhhhhhhhhhh

fierce lagoon
#

L'hhhhhhhhhhhhopital

grim dragon
#

i'll be glad to have friend like you

fierce lagoon
#

Lol

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Np

grim dragon
#

😂 thx so much dude

fierce lagoon
#

Np

grim dragon
#

so at first i should make the d be d`

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2d(2)

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i should say nd`(n) - 2d``(2)/1

fierce lagoon
#

$$\lim_{n\to 2}\frac{nd(n)-2d(2)}{n-2}$$
$$\= \lim_{n\to 2}\frac{16-2(8)}{2-2}\rightarrow\frac{0}{0}$$
$$\Rightarrow \lim_{n\to 2} [nd'(n)+d(n)]$$

#

@grim dragon

warm shaleBOT
#

Umbraleviathan

grim dragon
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d2 is 8 ?

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cuz we said d(n) - 4n = 0

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d(2) - 4*2= 0

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d(2) = 8

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why u dont said n * d`(n) + d(n) * 1

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@fierce lagoon

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and i know that d(any number ) is = 0

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when u take the d` if it

fierce lagoon
#

I just did L hopitals

fierce lagoon
warm shaleBOT
#

Umbraleviathan

grim dragon
fierce lagoon
#

2d(2) goes to 0

grim dragon
#

thx

#

.close

obtuse pebbleBOT
#
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candid jungle
#

A chess player moves a knight from the location (3, 2) to (5, 1) on a chessboard. If the bottom-left square is labeled (1, 1), the translation made is ? If the player moves the knight from (5, 1) to (6, 3), the translation made is?

candid jungle
#

i tried to graph the point of geogebra

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but the question options make no sense

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2 squares up, 1 right
1 square down, 2 squares left
1 square down, 2 squares right
2 squares down, 1 square right

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1 square up, 1 square right
2 squares up, 1 square right
4 squares up, 2 squares right
2 squares up, 1 square left

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yeah i got that

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i plotted the points

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OH WAIR

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2 up 1 right

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bro 💀 i spent 15 mins on that

#

thanks

obtuse pebbleBOT
#

@candid jungle Has your question been resolved?

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obtuse pebbleBOT
#
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timid silo
#

Struggling with Percentiles,

specifically on this question:

Find the 85th percentile score in the following test results.

{95, 88, 70, 75, 83, 70, 66, 91, 68, 76, 82} (11 in total)

{66, 68, 70, 70, 75, 76, 82, 83, 88, 91, 95} ordered

To solve it, all you do is divide the percentile(85p) by 100 and then times that by the amount of numbers there are (11), which you then get 9.35 as your final answer. And looking at how it's ordered 88 which is the 9th number — it should be our 85th percentile, but somehow this conclusion was wrong. Apparently, the answer was 91, but I don't understand how that is. Perhaps I'm using the wrong formula?

Can anyone help me understand where I went wrong in the math?

timid silo
#

I'm not in school or anything just trying to get a grasp on statistics since I'm taking a machine learning course for python

boreal dew
#

70 appears twice

timid silo
#

I've gotten on YT and seen all the different ways to do it, but the formulas are all different.

Percentile rank = p / 100 x (n + 1)

or

Percentile rank = p / 100 x (n + 0.5)

or

Percentile rank = p / 100 x (n )

timid silo
boreal dew
#

maybe the person asking the question expects you to treat the ordered numbers as a set (not counting replicating numbers)

#

then you'll have index 8.5 and it all depends on how you treat it

#

if you floor or roof it

timid silo
boreal dew
#

https://en.wikipedia.org/wiki/Percentile_rank applying the formula listed on the wikipedia article seems to lead to the correct answer

In statistics, the percentile rank (PR) of a given score is the percentage of scores in its frequency distribution that are less than that score. Its mathematical formula is

    P
    R
    =
    
      
        
          C
          F
          −
          (
          0.5
        ...
obtuse pebbleBOT
#

@timid silo Has your question been resolved?

#
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wanton dagger
#

So I want to draw this information up on a triangle

wanton dagger
#

Would it be this? The arcos is confusing me here

prime scarab
#

soh cah toa

nocturne minnow
warm shaleBOT
#

dldh06

wanton dagger
#

Ok

#

Oh yh ok makes sense

#

So this

#

Thanks

#

.close

obtuse pebbleBOT
#
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fervent cradle
#

what is the distribution of the difference of two d20s?

royal basin
fervent cradle
#

so the difference between two iid. discrete uniform random variables

#

hmm

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oh i can parameterise that

#

neat

royal basin
#

same as 2d20 - 21 as it seems

fervent cradle
#

why the hell should that be true lmao

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hrmmmmmm

#

it looks so nice but i don't understand why lmao

#

oh, wait

#

nope

#

wait

#

maybe

#

probability generating functions to the rescue?

#

actually i can't be bothered, i'll finish this program and then maybe come back to try and work out why the maths works

#

.close

obtuse pebbleBOT
#
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fervent cradle
#

.reopen

obtuse pebbleBOT
#

fervent cradle
#

actually what even is the cumulative distribution function here, my brain is fried

#

ok so if we added 20 to x to get x', we would have that, for x' =< 20, y = 0.0025x'

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so for x' =< 20, we can can just sum from 0 to 20 over x'

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so that'll be 0.00125x'(x'+1)

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so y = 0.00125(x-20)(x-19) for x =< 0, and 1 - 0.00125(x+20)(x+19) for x > 0??

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no

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y = 0.00125(x+20)(x+21) for x =< 0, and 1 - 0.00125(20-x)(21-x) for x > 0

#

nope

#

y = 0.00125(x+20)(x+21) for x =< 0, and 1 - 0.00125(20-x)(19-x) for x > 0

#

ok

obtuse pebbleBOT
#

@fervent cradle Has your question been resolved?

obtuse pebbleBOT
#
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peak charm
#

does this question look sus or can it be solved

lethal sand
obtuse pebbleBOT
#

@peak charm Has your question been resolved?

high arrow
#

That means it’s a vector

peak charm
#

so idk

lethal sand
#

why should it matters if theta is a decimal value

#

anyway, you have found the angle between vectors a and b, can you find the magnitude of their sum?

peak charm
lethal sand
#

you actually dont need to use a calculator

#

good

#

what would the magnitude of the sum be then?

peak charm
#

A^2 + B^2 + 2ABCos theta

lethal sand
#

well almost

#

the square root of that

peak charm
#

yes

lethal sand
#

and you have got that theta=arctan(3/4) correct?

peak charm
#

whats arctan

lethal sand
#

the inverse tangent

warm shaleBOT
lethal sand
#

anyway, was that the angle theta you got?

peak charm
#

ye i got tan inverse

lethal sand
#

of 3/4

#

great

#

ok so basically in order to find cos(theta), you dont need a calculator

#

you just need geometry

#

here, how would you visualise tan(theta)=3/4?

peak charm
#

gimme 2 min

peak charm
#

there is no ratio for 3/4

lethal sand
#

3/4 is a ratio itself

#

lets say if we have a right triangle, where one its angle is theta

#

what would the ratio between the opposite side and the adjacent side to theta be?

lethal sand
#

yes

#

so basically theta is just an angle in a right triangle where the opposite side to theta is equal to 3, and the adjacent side to theta is equal to 4

#

can you find cos(theta) now?

#

here's the visualisation

peak charm
lethal sand
#

yes

#

so what is the magnitude of the sum of vectors a and b?

peak charm
#

ohh

#

$\sqrt{A^2 +B^2 + 2AB \frac{4}{5}}$

lethal sand
#

again, missing the square root and cos(theta)=4/5 not theta=4/5

peak charm
#

hmmmm yes

warm shaleBOT
#

Invisible

lethal sand
#

what you are writing implies that theta=4/5 not cos(theta)=4/5

peak charm
#

my bad

#

i forgot to remove the cos

#

$\sqrt{A^2 +B^2 + 2AB \frac{4}{5}}$

warm shaleBOT
#

Invisible

lethal sand
#

yes, much better

peak charm
#

so it must be A then

#

but where does 2AB disappear

lethal sand
#

huh?

#

what do you mean by that?

peak charm
#

wheres AB

lethal sand
#

you should ask your teacher about it then

peak charm
#

hmmmmm

lethal sand
#

but the correct answer is what we got

peak charm
#

alright thanks

#

.close

obtuse pebbleBOT
#
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timid silo
#
  1. A student taking a 100-question multiple choice exam has an 80% chance of answering any given question correctly, independent of all other questions.

(a) What is the exact probability that the student scores an A on the exam; that is, they answer between 90 and 100 (inclusive) questions correctly? Write your answer as a sum; you need not simplify it.

(b) Approximate the probability in part (a) using the normal distribu- tion. You may leave your answer in the form Φ(b) − Φ(a) for two numbers a and b and need not use the normal table to evaluate this.

timid silo
#

can someone verify this, im not sure if i did this correctly especially since online calculators doesnt seem to be properly calculating part a

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

timid silo
#

.close

obtuse pebbleBOT
#
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pure walrus
#

Anybody good at desmos? I have a list of things which are sometimes defined, and sometimes undefined. I want to take the minimum of the list of things, and if all of them are undefined, output 0.

pure walrus
#

I have a super hacky solution but it would be nice to have something cleaner

obtuse pebbleBOT
#

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midnight summit
#

Problem 21

obtuse pebbleBOT
midnight summit
#

I factored f(x) and got to |x-4| = epsilon

#

From here, I'm unsure where to continue or if this is correct

wind crypt
#

Remember that epsilon is a positive number that's given to you. You're only allowed to choose a positive number delta (which may depend on epsilon) such that you can use the definition to prove the limit. I assume You're doing q21 here. What you want to show is that |f(x)-6|<epsilon and it looks like you've simplified that expression to get the |x-4|<epsilon expression. Now, you have to use the assumption that |x-4| < delta to show this inequality.

midnight summit
#

.close

obtuse pebbleBOT
#
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rotund vector
#

Hey could someone help me out with this question?

rotund vector
#

The line segment CD is parallel to the y-axis. If C is (3,3) and D is (q,5) find the value of q

wind crypt
#

Have you tried drawing a picture?

rotund vector
#

No however I know that the only type of line parallel to the y axis is a vertical line, and lines parallel to the y axis do not have a gradient so I’m not sure how to approach this question.

wind crypt
#

That's a good start. Now the question would be: what choice of q would make the line segment from point C to D vertical?

#

You might want to think about the equation of a vertical line

rotund vector
#

x=a?

wind crypt
#

Yes

#

And that has to be for both of the points if they're on the vertical line

#

You should write both of the equations that follow from that

rotund vector
#

Alright I’ll try that

#

Still didn’t manage to figure it out

#

What values do I plug into the equation?

wind crypt
#

Remember the first coordinate is the x coordinate, that is the offset from (0,0) in the direction x. And the second is the y-coordinate.

#

So, if you apply x=a to the point (5,10) for instance, you'd have 5=a

#

since x =5 and y = 10

rotund vector
#

Oh I see

#

So I would get 3=a?

wind crypt
#

yes, that's right

rotund vector
#

So now how would I find the value of q?

wind crypt
#

You can do the same thing you did with (3,3) with (q,5) to get another equation

rotund vector
#

So for x=a I can use either x or y coordinate or do I have to use a specific one?

wind crypt
#

It has to be x, since the x in the equation is referring to the x-coordinate

rotund vector
#

But I get q=a

wind crypt
#

Yes, that's right

#

Remember that you also had the equation 3=a

#

Can you combine them?

#

a is just a constant. It's the same for any point on the line.

#

You can think of it as the x-position of the line

rotund vector
#

Oh ok

wind crypt
#

Well, a is the same in both of the equations. So if two things are equal to the same thing, then they're also equal to...

#

This might be helpful to look at, too. You can use the slider to change the a-value and see the line we're talking about.

#

That's not quite it

#

Think of 3 and q as both being x-coordinates of some points on the line

#

What x-coordinates are possible for a point on that line?

#

e.g. the one with equation x=2

rotund vector
#

Just one

wind crypt
#

Yes

#

And since 3 and q are both x-coordinates that happen on the line, what does that say about them?

#

Given there's only one possible x-coordinate

#

Yes, they're both x-coordinates of points on the line. But they certainly could be equal, couldn't they? Say they aren't equal. What would that look like in our picture?

#

Say I gave you three points, all on the y-axis. They're (a, 1), (b, 10), and (c, 20). What are a, b, and c?

#

Remember what it means for a point to be on the y-axis

#

Yes, so their x-coordinate must be 0

#

What are the x-coordinates

#

No worries

rotund vector
#

So how would I proceed

#

I know that q and 3 are both x coordinates

wind crypt
#

Right

#

And you also know that they're both a, right?

rotund vector
#

Yes

wind crypt
#

And a is a constant that never changes

rotund vector
#

Yes

wind crypt
#

If two things are equal to the same thing, aren't they also equal to each other?

rotund vector
#

Yes

#

So 3=q

wind crypt
#

Hence...

#

Yes

rotund vector
#

Haha yes

#

Alright what’s next?

wind crypt
#

Well, that answers your

#

question

#

I don't know if you have any others

rotund vector
#

Oh yes hahahaha I forgot

#

Sorry i stayed up till around 4am doing math so I only got around 3 hours sleep

#

So probably best if I go to sleep

#

Thanks for helping me out

wind crypt
#

Yes, that's probably best

#

Half of the learning happens in your sleep

#

I'm glad I could help

rotund vector
wind crypt
#

To free this channel, you have to type .close I think

rotund vector
#

Oh ok

#

.close

obtuse pebbleBOT
#
Channel closed

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obtuse pebbleBOT
#
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past solar
#

How do you prove that a^2 + b^2 = 1234567, isn't possible for any integral solution?

timid silo
#

integral solution?

past solar
#

integer solutions.

timid silo
#

oh

royal basin
#

consider this equation mod 4

#

squares can only ever be 0 or 1 mod 4, while right hand side is 3

timid silo
#

(a+b)=sqrt(1234567+2ab)

obtuse pebbleBOT
#

@past solar Has your question been resolved?

past solar
#

sorry, What does it meant when the rhs is 3?

kind hawk
#

the RHS is 3 mod 4

past solar
#

Oh I see I see.

#

so a^2+ b^2 can't have a remainder of 3 when divided by 4.

#

.close

obtuse pebbleBOT
#
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timid silo
#

is anybody good at chemistry?

obtuse pebbleBOT
timid silo
#

for so far I know

#

mol = 6,022*10²³

#

mol is not even a unit it is just a number

#

and the avogadro constant is

#

N0 = 6,022*10²³/mol

#

so if I replace the mol with the number i get

#

N0 = 6,022*10²³/(6,022 x 10²³) = 1

#

avogadros constant being equal to one?

fickle turret
#

We have n = N / N0

#

If N = 6.022•10^23 => n = 6.022•10^23 / (6.022•10^23•1/ mol) = 1 mol

timid silo
#

google says Na = 6,022*10²³/mol

fickle turret
#

That's what I wrote

timid silo
#

lets ignore everything and just think about Na

#

then what if we replace mol with the number

#

so it comes out as 1

fickle turret
timid silo
#

so if N isnt equal to n

#

wait

#

i never heard about the N tho i need to research

fickle turret
#

N is just the number of molecules or atoms

timid silo
#

yes i see

fickle turret
#

The only value where It'd be true is N = n = 0

timid silo
#

I thought the n is the amount of molecules

#

not N

#

for example if we have 36g of water

fickle turret
#

Du bist Deutsch, oder?

timid silo
#

ja

fickle turret
#

n ist die Stoffmenge in mol

timid silo
#

ja

#

die stoffmenge gibt doch an wieviel wir haben oder nicht

#

zb bei 36g wasser haben wir

#

n(H2O) = 2 mol

#

das heißt wir haben 2 mal 6,022*10²³ wasser moleküle

fickle turret
#

Die Stoffmenge n gibt an, wie viele Teilchenpakete wir haben => 2. Mit der Avogadrokonstante N0 kannst du die Anzahl der Pakete in die Anzahl der Teilchen N umrechnen. Also 2•6,022*19^23

timid silo
#

aso da wird eig mathematisch gesehen nur

#

das mol in die zahl umgesetzt

#

wir haben gesagt

#

wir haben 2 mol wasser moleküle

#

jetzt haben wir

#

2 mal 6,022*10²³ Teilchen (wassermoleküle)

fickle turret
#

Stimmt

#

Das 1/mol brauchen wir nur, damit sich das mol mit dem 1/mol rauskürzt und die Einheit rausfällt

timid silo
#

ja eben ich hatte es schon vermutet es geht eig nur um einheiten umformen

#

also verändert sich ja der zahlenwert mathematisch gesehen nicht

#

nur die einheit

fickle turret
timid silo
#

hmmm

timid silo
#

dann haben wir t in sekunden

fickle turret
#

N0 = N/n

fickle turret
timid silo
#

eben aber

#

die konstante 60s/min ist ja im endeffekt eine 1

fickle turret
#

?

timid silo
#

weil min = 60s und wenn wir einsetzen kommt eine 1 heraus

#

und bei N0 wäre es ja genauso

fickle turret
#

Wenn du teilst bekommst du 60s/min

#

Und das als 1 definiert

timid silo
#

eben

fickle turret
#

Aber was sagt das über die Konstante aus?

timid silo
#

in diesem fall für diese zeitberechnung garnichts

#

aber bei der berechnung in mol in teilchen oder teilchen in mol

#

ich war nur verwirrt weil

#

wenn wir mit N0 umrechnen

#

ist es ja dasselbe prinzip

#

und N0 wäre eine 1 im endeffekt

#

es rechnet nur um aber verändert keinen echten physikalischen wert

fickle turret
#

Jetzt verstehe ich dein Problem

timid silo
#

warte warte

#

1 mol IST 6,022*10²³ oder 1 mol ENTSPRICHT 6,022 x 10²³ ?

fickle turret
#

:= ist ein mathematisches Zeichen

timid silo
#

gehe an eine technische schule wir machen da einen großen unterschied

#

zwischen ist und entspricht

fickle turret
#

Es heißt sowas wie „ist definiert als“

timid silo
#

also kann ich mathematisch sagen 1 mol = 6,022*10²³ ?

#

mol ist soweit ich weiß nur eine zahl und keine einheit

#

(wird als einheit betrachtet, das ist mir klar, aber ist mathematisch wie eine zahl)

fickle turret
#

mol ist an sich eine Einheit. Mit der Avogadrokonstante ist klar, dass dahinter eigentlich eine Zahl steckt, ja

fickle turret
#

Teilst

#

Ziehst die selbe Definition wieder heran

#

Kein Wunder, dass dann 1 = 1 herauskommt

timid silo
#

mathematisch war das nichts falsches oder?

#

ich wollte mir nur bewusst machen dass N0 nur verwendet wird um umzurechnen aber als zahl selber nur eine 1 ist und nichts physikalisch verändert

fickle turret
#

Im Gegenteil. Wenn da jetzt 1 = 0 herauskommt, wäre die Definition an sich schon sinnlos

fickle turret
timid silo
#

ja genau teilchenpakete weil n in mol angegeben ist und mol gibt ein "paket" von 6,022*10²³ teilchen an

fickle turret
timid silo
#

ist jetzt nicht so wichtig aber

#

N0 wäre doch dann 1 tho oder nicht

#

😂

#

falls nein lass ich es sein ich hab sowieso alles verstanden was ich brauche

fickle turret
#

Wie ich versucht habe zu erklären. Die 1 ergibt sich dadurch, dass du die selbe Definition in sich selbst einsetzen kannst, sodass es sich rauskürzt. Es ist auch keine simple 1, sondern 1 = 1, also eine Wahre Aussage.

fickle turret
timid silo
#

ja genau so

#

habs jetzt wirklich verstanden

#

danke tobias

fickle turret
#

Bitte

timid silo
#

schönen tag

#

.close

obtuse pebbleBOT
#
Channel closed

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fickle turret
#

Dir auch

#

PS. Einheiten ohne Wert rüberzubringen macht keinen Sinn

timid silo
#

ja

obtuse pebbleBOT
#
Available help channel!

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barren finch
obtuse pebbleBOT
barren finch
#

hey friends!

#

hopefully a quick question here

#

currently looking to understand why the lower limit is pi/2 in this case

#

let me know if you need to see my calculations, but i dont exactly see why we'd rewrite 0 as pi/2?

#

i got 2 alright for the upper limit, which i am super happy with, but i have no idea why Wolfram put that there

#

also seriously considering signing up to see the step-by-step solutions, any thoughts on that? gonna be doing maths for a good while lol

cerulean tulip
#

Howd u do it

barren finch
#

its a bit messy because im still trying to get used to doing integrals by substitution

#

also i believe i dont need to substitute the lower limit if its 0, so im unsure if i need to still do that using the Newton-Leibniz formula fully

obtuse pebbleBOT
#

@barren finch Has your question been resolved?

cerulean tulip
#

Sorry im back

barren finch
#

dw about it

cerulean tulip
#

So here u can do a u substitution

barren finch
#

t = u

#

here

cerulean tulip
#

U = sqrt x

barren finch
#

directly below the original excercise, separated by dotty line

cerulean tulip
#

Then u shpuld get t^2/(t^2 + 1)

#

And then you should do some algebraic manipulation

#

So you can integrate it

empty monolith
#

i think j know how my dudes

cerulean tulip
#

Also t /(1+t2) is not 1/(1+t)

#

I think thats why

empty monolith
barren finch
#

ah damn i totally forgot that we'll have 2*t

#

i have no idea what my tutor thinks that i would be able to solve this but ok

empty monolith
#

you dont always have to limit your substitution with algebraic expressions

#

trig identities are also useful in integration

barren finch
#

right

empty monolith
#

if you know the differential equations for each functions

cerulean tulip
#

U integrated 1/(1+t)

obtuse pebbleBOT
#

@barren finch Has your question been resolved?

#
Channel closed

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barren finch
#

ty guys

obtuse pebbleBOT
#
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dire umbra
#

3x * e^4x + x^3 * (e^4x * 4)

obtuse pebbleBOT
dire umbra
#

how does it become this x^2 * e^4x [ 3 + 4x)

night isle
#

Hello can anybody help me. With indices?

dire umbra
night isle
dire umbra
#

How does this 3x * e^4x + x^3 * (e^4x * 4) become this x^2 * e^4x [ 3 + 4x]

teal prawn
#

ig it should be x * e^4x[ 3 + 4x^2]

dire umbra
#

No?

teal prawn
#

what?

dire umbra
#

you typed

#

x * e

#

it is x^2 * e

teal prawn
#

(3x)(e^(4x))[ 3 + 4x^(2)]

teal prawn
#

$3x × e^{4x} + x^{3} × e^{4x} × 4$

warm shaleBOT
#

kinglacto

teal prawn
#

is this what your question looks like?

dire umbra
#

no

#

the 3x is 3x^2

#

$3x^2 × e^{4x} + x^{3} × (e^{4x} × 4)$

warm shaleBOT
sacred oak
#

common factor

teal prawn
dire umbra
teal prawn
#

factor out x^2 * e^4x

sacred oak
#

e^4x is common

#

also x^2

dire umbra
#

so the e^4x + e^4x should be 2e^4x?

sacred oak
#

nop

#

ir u have a something that repeats in every term

#

its a common factor

#

like this

dire umbra
#

yes

#

so e * 2x + 2x = 2x e?

sacred oak
#

$4x^2+5x^3$

warm shaleBOT
sacred oak
#

$x^2(4+5x)$

warm shaleBOT
teal prawn
dire umbra
#

but common factor?

teal prawn
#

is 2x

dire umbra
#

Yes?

sacred oak
dire umbra
#

So 2x is the common factor

dire umbra
sacred oak
#

np

dire umbra
#

.close

obtuse pebbleBOT
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obtuse pebbleBOT
slim cove
#

Wait so the matrix reads 0 0 0.1, 0.4 0.3 0.3?

#

And what does the vector on the right read

timid silo
slim cove
#

Interesting, I feel like this is not a standard notation, is this from a textbook or something or just your lecture notes

obtuse pebbleBOT
#

@molten heath Has your question been resolved?

obtuse pebbleBOT
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@molten heath Has your question been resolved?

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@molten heath Has your question been resolved?

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@molten heath Has your question been resolved?

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pallid acorn
obtuse pebbleBOT
pallid acorn
#

Did I work out everything correctly

#

<@&286206848099549185>

#

Hehe

uncut robin
pallid acorn
#

Thanks ^_^

#

.close

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timid silo
#

what is "topology
of uniform convergence on compact"

timid silo
#

i mean, topology is a group of subsets satisfied some properties

#

aahh i got

#

is a topology of all uniform convergences?

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drifting pier
#

I know of a polynomial equation of fourth degree that it touches the x- axis at points x1 = -1 x2 = 1 and that it has a low point at ( 0 | -( 1,2)). What is the equation to the function?

quiet saffron
#

What is (0 I -(1,2)) i have never seen a notation like that before

drifting pier
#

(0,-(1/2))

quiet saffron
#

Oh i understood now

drifting pier
#

I can try writing it in latex

quiet saffron
#

It only touches x axis at points x1=-1 and x2=1

#

Or we have to find other twi

#

Two

drifting pier
#

Thx but somebody is exhaling it to me in PM

quiet saffron
#

Ok

drifting pier
#

. close

obtuse pebbleBOT
#

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timid silo
#

can I post vector calculus questions here, or where?

timid silo
#

Im so confused how this works

royal basin
#

you can post questions of any level in these help channels

timid silo
#

ohh!

#

I though this was my schools discord haha!

royal basin
#

if you wanted to post in a topic-specific channel, #calculus or perhaps #multivariable-calculus would be a fitting place. but here is fine too, so you can just post your question(s) here.

timid silo
#

I am typing my question: it sa doozy.

#

so anyway, I require a bit of help--I am studying math methods by Arfen and Weber. And it starts off with vector analysis, nothing too bad.

It does go over the rotation of a coordinate axes, which does not make any sense to me whatsoever, could be the summation notation, which honestly never made all that much sense to me... I have gotten better at it? It does say a lot of things like
x'=xcosΦ+ysinΦ
y'=-xsinΦ+ycosΦ

Any advice on learning how to rotate a coordinate axes? like what sort of resources should I be aware of?

The next area that does not make sense to me is the triple scalar product, triple vector product,
triple scalar: A* BxC=BCxA =CAxB and also with the reverse of the cross product, reversing order multiply by negative one, ok

I guess this one is not too bad.

Triple vector product
Ax(BxC). so a vector orthogonal to both A and BxC... in 3D does that make it 0? what purpose does this serve??

Next section is gradient and I understand what that is at a basic level
<d/dx, d/dy,d/dz>

If I want the gradient of a function, f(r), it just the <fx,fy,fz> of said function?
and if f(r) is a function f(r(x,y,z)) in order to find the gradient, I have to use the chain rule? so dr/dr * dr/dx and etc?

Next is divergence: Grad* r.
if r=xx^+ yy^+zz^
Just becomes dx/dx+dy/dy+dz/dz or 3?

My question is when they try to generalize this formula:
they do
Grad*(r f(r)) where r is a vector and f(r) is a function,
d/dx ( x f(r) ) + d/dy ( y f(r) ) + d/dz ( z(f(r) )
r is the vector given above. what I dont get is how and why does this give
3f(r) + x^2/r df/dr + y^2/r df/dr+ z^2/r df/dr ?
There was no x^2 in the previous example, so why would this one have it?

So next was curl, which is just Grad x V or Grad x r and then the subject of the lapacian and successive applications of the gradient? Which I guess would make sense if I understood how to actually work with these vectors a bit better...

#

Like how does one learn these vector identities?

#

sorry for the long essay

#

Thx for any help!

obtuse pebbleBOT
#

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timid silo
#

Hello goodevening in identifying if its polynomial or not?
Is the key point for this is that the exponent is non negative integers?

kind hawk
#

yes. polynomials are sums of terms c*x^n with n a non-negative integer and c some constant

timid silo
#

Im just wondering how do i identify if its poly or not

#

How do you determine if an equation is a polynomial or not

kind hawk
#

an equation is something else. an equation somehow involves an equality sign = while a polynomial never does that

#

a polynomial is something that looks like this: $a_0+a_1x+a_2x^2+a_3x^3+\ldots+a_nx^n$ for a non-negative integer $n$ and some constants $a_0, a_1, a_2, \ldots, a_n$

warm shaleBOT
#

Denascite

timid silo
#

?

kind hawk
#

you can classify it as a "polynomial equation" but not as a polynomial

timid silo
#

Oh

#

Yeah im talking about how do i identify if its a polynomial equation or not

kind hawk
#

a polynomial equation has polynomials on both sides of the equality sign

kind hawk
timid silo
#

Okay

#

So wait
If the example is like k³ + 3k² + 9k - 3 = 0

#

Its not a polynomial equation cuz there's no polynomials?

#

On the other side

kind hawk
#

k³ + 3k² + 9k - 3 is a polynomial

#

0 is also a polynomial

timid silo
#

Ohg

#

Ohhh

#

Okay okay

kind hawk
#

k³ + 3k² + 9k - 3 = 0 is a polynomial equation

#

the constant functions are polynomials

#

they are of the form $a_0$ with just some constant $a_0$

warm shaleBOT
#

Denascite

timid silo
#

okay

#

So if the equation is like 3k³+...+....

#

With no equal sign

#

Its not an equation?

kind hawk
#

yes

#

an equation has to include an equality sign

timid silo
#

Okay thanks

#

Could someone check this for me

#

So i could see if im right?

kind hawk
#

what are your answers?

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

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timid silo
obtuse pebbleBOT
timid silo
#

@kind hawk ( ╹▽╹ )

kind hawk
#

no

#

take a closer look at 2, 4, 5

timid silo
#

Its not polynomial equation because they only have one variable?

#

In all polynomials

kind hawk
#

each of those 8 only have one variable. that's fine

timid silo
#

Hmm

#

OH WAIT

#

There's negatives

#

So it cant be a polynomial equation cuz there's negative integers?

kind hawk
#

in the exponents, yes

timid silo
#

Oh wait

#

If the denominator has a variable but no exponents its already negative?

kind hawk
#

we have 1/x=x^(-1)

#

or in general $\frac{1}{x^n} = x^{-n}$

warm shaleBOT
#

Denascite

timid silo
#

Ohhhh

#

Okay okay thanks alot

#

Synthetic Division
2a³ - 3a² - 4a - 17 ÷ a - 3

#

My answer that it is not factorable

kind hawk
#

the question doesn't ask anything about being factorable

#

it doesn't matter whether those terms are factorable or not

obtuse pebbleBOT
#

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obtuse pebbleBOT
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lyric pawn
#

how does Euler's tau(a) function work in this case?

#

nvm, it's actually easy

#

in this case it's tau(a) = (3 + 1) * (3 + 1) * (1 + 1) * (5 + 1)

#

.close

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rustic wraith
#

is the arrangement of numbers on the real number line like rational then irrational and rational
for example in the study of limits is pi+ rational....saw this theory somewhere...

grave halo
#

There are more irrational numbers than rational numbers so no I don't think so

kindred oasis
#

Between every two numbers there are infinite rational numbers and infinite irrational numbers, so it doesn't mean much talking about which number is between which

grave halo
#

I don't remember the name of the proof but between two rational numbers there are always more irrational numbers than there are rational numbers between two irrational numbers

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#

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full finch
obtuse pebbleBOT
full finch
#

Is this true or false?

brave bramble
#

It's not really meaningful

#

"The axe is a good idea when you find you need an axe"

full finch
#

so it is true

brave bramble
#

Define "helpful".

full finch
#

of use

brave bramble
#

Like, let's say it is somehow "quicker to consider the elements in the complement than it is to consider the number of items in A". Do you actually need this count?

#

Similarly, are you suggesting taking the complement just to get this count? Maybe you don't need to.

#

This statement is trying to bypass a course in set theory by being vague.

timid silo
#

just answer the kids question

full finch
#

calm down

timid silo
#

?

#

im helping you

#

lmao

full finch
#

@brave bramble so its true but its a useless statement kinda thing

brave bramble
#

No. I would ask "What does this really mean"? And then reply with true/false once it has been cleared up.

#

I am worried the statement is really saying "You should always calculate the complement explicitly to get its cardinality" which is very false

timid silo
#

@full finch its true idk why kaynex is trolling you

brave bramble
#

But if the statement is saying "Calculate the complement when calculating the complement is the best choice" well then duh.

#

True, but not usefully true

full finch
#

@timid silo thanks bro. Idk why @brave bramble is trying to deceive me.

#

.close

obtuse pebbleBOT
#
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timid silo
#

yeah no problem man

#

hmu anytime you need help

#

just block kaynex idk

#

i been getting a lot of complaints about him

slim cove
#

Kaynex is just trying to point out that the question is a tautology

#

"It is useful to consider the complement when it is easier to consider the complement"

obtuse pebbleBOT
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rough epoch
#

im getting a bunch of these in my SAT practice:

rough epoch
#

is there a faster way/trick to do them other than using elimination or substitution?

hexed agate
#

I don't think so no

rough epoch
#

ok thanks. just making sure - in case it could save me some time

#

.close

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errant oracle
obtuse pebbleBOT
errant oracle
#

|f(x) - f(a)| = |sqrt|x+2| - sqrt 2|

#

also if i set delta = 1 we have |x| <1

#

|f(x) - f(a)| = |sqrt|x+2| - sqrt 2| <=|sqrt 3 - sqrt 2|

long peak
#

this might simplify with the difference of two squares
as in |f(x)-f(a)|*|f(x)+f(a)|=|f(x)^2-f(a)^2|

errant oracle
#

i need to show |f(x) - f(a)|<epsilon

#

wait i think i understand

long peak
#

the |f(x)^2-f(a)^2| is easier to work with, and if you show it's <epsilon you could divide both sides by |f(x)+f(a)| to get
|f(x) - f(a)|<epsilon/|f(x)+f(a)|<epsilon (since |f(x)+f(a)|>sqrt(1)+sqrt(2)>1)

errant oracle
#

let me send my work 1 sec

errant oracle
#

actually 1 thing

#

|f(x)+f(a)|>sqrt(1)+sqrt(2)>1
is this a result of -1 < |x| < 1

long peak
#

I misread it but to do that you assume that delta<1

errant oracle
#

yes

long peak
#

but yes

#

because |x|<1 you have sqrt(2-1)<=f(x)<=sqrt(2+1)

#

that's a messy explanation but it's essentially recognizing that f(x)+f(a) is always positive and then bounding it below

obtuse pebbleBOT
#

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high snow
#

Wait is this a typo and an actuall error

obtuse pebbleBOT
faint prism
#

The answer is 15. Did you thought $x/3 = 12$?

warm shaleBOT
high snow
#

?

faint prism
#

How did you came to the answer?

#

Sorry, there’s something extremely wrong with my English today.

high snow
#

c^12 * c^3 = c^x

#

12*3 = 36

#

x = 36

high lily
#

which exponent law are you applying

#

and/or are attempting to apply

high snow
#

oh wait nvm

#

a^m * a^n = a^m+n

#

thats the correct law

#

i was doing (a^m)*n = a^m+n

#

.close

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exotic oak
#

Hello.