#help-10

1 messages · Page 576 of 1

royal basin
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absolutely clear

mighty ether
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yeah im pretty sure i calculated the inverse of the wrong matrix anyway

royal basin
#

i didn't say you were SUPPOSED TO do this or NOT SUPPOSED TO do that

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all i said was

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you claimed S^-1 = [1/2, -3/2; -3/2, 1/2]

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i decided to see if that was the case

mighty ether
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yep got it

royal basin
#

and i multiplied S by what you claimed S^-1 to be
IF you were correct THEN this product would be the identity matrix.

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however it is NOT the identity matrix but instead -1 times the identity.

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okay, so

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let's just establish some basic things about where we're at in this problem.

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i'm going to ask you a bunch of yes/no questions and i want you to ONLY answer them with "yes" or "no" and ONLY give more detailed answers when i ask you.

mighty ether
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okay

royal basin
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okay?

mighty ether
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yes

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LOl

royal basin
#

the problem gives you this matrix it calls S, and it has you find D and M such that S = MDM^-1.
do you need me to explain how to find D and M?

#

@mighty ether

mighty ether
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yes just a minute, i'm trying to work out whether I need help with that

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because I thought D and M were just the matrix with the eigenvectors, and the matrix with the eigenvalues but i'm just double checking

royal basin
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is that a yes or a no

mighty ether
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I think no? Can I double check with you that my understading of what those matrices are is correct?

royal basin
#

you got them mixed up. M holds the eigenvectors and D the eigenvalues, not the other way around.

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the intuitive reasoning behind this is that, given a list of eigenvalues, the most straightforward matrix you could write down that has these eigenvalues is a diagonal matrix.

mighty ether
royal basin
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can we continue now?

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i am still kind of trying to establish where we're at in terms of what you require assistance with

mighty ether
#

yeah we can continue. So M is just the matrix with the eigenvectors and D is just the one with the eigenvalues, and m^-1 is just the inverse of the eigenvector matrix

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I'm pretty sure I know how to get those

royal basin
#

okay then let's set the computations aside

mighty ether
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but maybe I could get the right value for M right now?

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just to make sure I have it? because it looks like mine was wrong

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I mean for m^-1

royal basin
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what do you have for M right now?

mighty ether
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the same as this

royal basin
#

right

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well this is a-ok

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ok

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sorry, my internet decided to shit itself for no reason hence the delay in communication from me

mighty ether
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no that is totally find

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fine*

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i appreciate the help

royal basin
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okay

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so then

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we have M and D such that S = MDM^-1

mighty ether
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mhm

royal basin
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do you need help understanding why S^n = MD^n M^-1?

mighty ether
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I think I may as well

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Do this from beginning to end

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so yes

royal basin
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ok

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so we are not going to do any number crunching here

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instead we will work symbolically with S = MDM^-1

mighty ether
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yep

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wait can I just ask something

royal basin
#

...yes?

mighty ether
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so just clarifying, S is our matrix

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the original

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M is the eigenvectors matrix, D is the eigenavlues

royal basin
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S is our original matrix, yes.

mighty ether
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and M^-1 is the inverse of the eigenvector matrix

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yep

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alright

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thats all

royal basin
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ok

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so let's consider S^2

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remember matrix multiplication isn't commutative

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so $S^2 = SS = MDM^{-1}MDM^{-1}$

warm shaleBOT
royal basin
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do you understand why this equals $MD^2M^{-1}$?

warm shaleBOT
mighty ether
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I think it is because we add the powers on m^-1 and M

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so it just turns into 1 and then D.D gives d^2

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but i'm not sure

royal basin
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$M^{-1}M = I$ (definition of inverse), so $$MDM^{-1}MDM^{-1} = MDDM^{-1} = MD^2M^{-1}.$$

warm shaleBOT
mighty ether
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right yep

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that makes sense

royal basin
#

likewise you can get that $S^3 = MD^3M^{-1}$ with more cancellation

warm shaleBOT
royal basin
#

and if you want you can also write out an induction proof that $S^n = MD^nM^{-1}$

warm shaleBOT
mighty ether
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So I think it is better to leave it

royal basin
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would be a shame not to know such basic things as induction ngl

mighty ether
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there are specific things I need to know for the exam so I need to focus on those

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okay so, I still am not sure how we get to the point they do in IV

royal basin
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well now that we've established S^n = M D^n M^-1

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we need to calculate D^n

mighty ether
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mhm

royal basin
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and raising a diagonal matrix to the n'th power is very easy

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to raise a diagonal matrix to the n'th power all that needs to be done is to raise each diagonal entry to the n'th power

mighty ether
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they have 1+ and 1- and so on

royal basin
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$D^n = \bmqty{1 & 0 \ 0 & (-1/2)^n}$

warm shaleBOT
royal basin
#

and now you need to conjugate that by M

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so $\bmqty{1 & 1 \ 1 & -1} \bmqty{1 & 0 \ 0 & (-1/2)^n} \bmqty{1/2 & 1/2 \ 1/2 & -1/2}$

warm shaleBOT
royal basin
#

this is just arithmetic

mighty ether
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conjugate*

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and what you have there is also what I have

royal basin
#

i mean the multiplication by M from one side and M^-1 from the other....

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god

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it is REALLY frustrating when like

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apparently i have to remind you of the same things over and over again like

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we are calculating MD^n M^-1

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we never should've forgotten that

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YOU never should've forgotten that

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like for real

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plus i even SHOWED what i meant immediately after

mighty ether
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So i have to actually multiply the matrix M

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with the matrix d^n

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and then with m^-1?

royal basin
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yes, imagine! M * D^n * M^-1 means M multiplied by D^n multiplied by M^-1!

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idk if youre having a brainfart or what but like

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basic reading comprehension 💀

mighty ether
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alright I think that makes sense

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I can see how they would have gotten those values

royal basin
#

im going to disappear now

obtuse pebbleBOT
#

@mighty ether Has your question been resolved?

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slim grove
#

I am having a circle whose coordinates (cx,cy) and radius r are known. There is point px, py that it lies outside circle. The question is to find the point of intersection of line joing point P to the center of circle and perimeter of circle

slim grove
#

Please of someone can help me to drive the expressions 🙏

ancient compass
#

I have no idea what this is, but turning the picture around could help others.
Took me a while to realize its upside down

slim grove
#

😅oops sry didnt noticed it

ancient compass
#

Better... But still can't help. Have no idea what this is.
I remember it from somewhere I think.. but.. puh.. can't help.

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Plus.. how do you know co ordinates but not use a coordinate system? Im confused myself

slim grove
#

I think the context might help to change the viewpoint,

Im making colour wheel in python so when user points out from that wheel and moves around it the colour must point to that x,y so that it shows the colour of that intersection point

ancient compass
#

aha...

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So what values are already given?

obtuse pebbleBOT
#

@slim grove Has your question been resolved?

slim grove
#

Given that point always lies outside circle

ancient compass
#

Maybe I can actually help. Write down like this

r= xxx
cx= xxx
cy= xxx
Px=xxx
and so on

With what you don't know e.g. y= ?

slim grove
#

cx = cy = 167
r = 150
px and py are variables ie event dependent

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If u can solve everything by considering variables then pls go by that

obtuse pebbleBOT
#
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slim grove
#

.reopen

obtuse pebbleBOT
#

high tiger
#

general eqn for a line is $$y=mx+c$$ where $m$ is the gradient and $c$ is the $y$-intercept

warm shaleBOT
high tiger
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you have two points already, both should be found immediately

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m = (y2-y1)/(x2-x1)
to solve c, sub in one of the points into the eqn

slim grove
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Aah after solving i got two equation one is f(xx, yy) and other is f(x,y)

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Then i was blank

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😅used two point eqn of line

high tiger
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ok

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gradient, m = (py - cy)/(px - cx) or (cy - py)/(cx - px) right?

slim grove
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(y-y1)/(x-x1) = (y-y2)/(x-x2)

high tiger
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ok

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that formula is wrong

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the RHS is suppose to be all constants

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not variables

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so it's $$\frac{y-y_1}{x-x_1} = \frac{y_1-y_2}{x_1-x_2}$$

warm shaleBOT
high tiger
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the RHS is m

slim grove
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Then also this will be f{x, y) and eqn of circle will give f(x2, y2, x, y)

high tiger
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not quite

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the line is f(x, y) but the circle is also f(x, y) as it can only have a maximum of 2 inputs but to avoid confusion, i'm going to call it g(x, y).

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Line: f(x, y)
Circle: g(x, y)

slim grove
#

Can u explain how it will be function of x and y

high tiger
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If you need to find the intersection between the line and circle, you would have to sub the eqn of the line into the circle

high tiger
slim grove
#

Yes

high tiger
#

but what you suggest, f(x2, y2, x, y) suggests 4 inputs where there can be only be a maximum of 2 inputs which are the x & y variables

slim grove
high tiger
#

doesn't matter, they are equivalent forms

slim grove
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Since i want to get the expression

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So i expanded

high tiger
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Let's clear the misunderstanding here

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is x2 y2 suppose to be the centre of the circle?

slim grove
#

Thays x squared and y squared

high tiger
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ok that clears the misunderstanding

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There is no need to input x squared and y squared

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as long as u input x and y, the squared will be calculated

slim grove
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But then how will i gwt the expressions for the coordinates of intersection point

high tiger
#

for example,

return i ** 2 + i 

but if u do
i = 2
j = i ** 2
return j + i

the 2nd method wastes calculation that is not necessary

high tiger
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step 2 & 3 are tricky.
IF you chose y from the line to be the variable you want to sub into the eqn of the circle,
make ** x the subject of the eqn of the circle**

For example,
eqn of line: $$ y = \frac{p_y - c_y }{p_x - c_x}(x - p_x) + p_y $$
then eqn of circle: $$x = c_x \pm\sqrt{r^2 - (y-c_y)^2}$$

warm shaleBOT
#

Toru
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

slim grove
#

Thanks, it seems that i was just doing wrong equation. I hope this solution works

high tiger
slim grove
#

Yeah there will be ,thanks🙏

#

.close

obtuse pebbleBOT
#
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timid silo
obtuse pebbleBOT
timid silo
#

.close

obtuse pebbleBOT
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placid escarp
#

Hello! I know you can calculate the Gini-coefficient by taking the area between the two graphs times 2, but what is the difference between that and if you were to find the r^2 between those two graphs (in terms of linear regression)?

placid escarp
#

Huh?

obtuse pebbleBOT
#

@placid escarp Has your question been resolved?

obtuse pebbleBOT
#

@placid escarp Has your question been resolved?

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fallen hollow
obtuse pebbleBOT
fallen hollow
#

Wanna learn how to convert all this

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Anyone?

somber mural
#

for percentages just divide by 100 and simplify

fallen hollow
#

Alright so

somber mural
#

you can convert decimals to percentages then do what you do for percentages

fallen hollow
#

14/50 ÷ 100/1?

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Like that

somber mural
#

percentage to fraction is divide by 100

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so what is fraction to percentage

fallen hollow
#

The same

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Ig

somber mural
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no

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how

fallen hollow
#

Random guess

somber mural
#

use ur brain

fallen hollow
#

Alright alright

sharp hare
#

bruh

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u dont have to talk to him like that @somber mural

somber mural
#

I'm saying use your brain rather than guessing

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what's wrong with saying that

sharp hare
#

@fallen hollow The word "per cent" directly translates to per 100. So you can convert percents to fractions pretty simply with that information. For example, 67% is 67/100. You can do the same for any other percent value, just like the 35% you have there

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now im not sure if you know how to simplify fractions but if you do, sometimes the fractions you get from converting % to fraction can be simplified

fallen hollow
#

@sharp hare I tried

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And I got 28%

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When I converted

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14/50

somber mural
#

indeed

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correct

sharp hare
#

good

fallen hollow
#

To percentage

sharp hare
#

thats the answer

fallen hollow
#

Let's gooo brahhh

sharp hare
#

can you do 0.19 to percentage?

fallen hollow
#

Lemme try

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Is it

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19%

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@sharp hare

sharp hare
#

yes

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great

fallen hollow
#

Brahhh

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Einstein ain't ready for me

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Let's do the others now

sharp hare
#

😆 yessir

fallen hollow
#

How do I convert a percentage to fraction and a decimal aswell

proven zephyr
sharp hare
#

so

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percentage to fraction

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lets say you have 30%

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remember, %, or per cent means per 100

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so 30% means 30 per 100

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your fraction would be 30/100

fallen hollow
#

I got 7/20

sharp hare
#

for which one

fallen hollow
#

While converting 35% to fraction

sharp hare
#

yep

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thats it

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35/100 simplifies to 7/20

fallen hollow
#

Yee

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I just dropped the %

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35/100 simplify

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@sharp hare just completed all of them

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And got 6/6

sharp hare
#

great

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well done

fallen hollow
#
  1. 7/20
  2. 16/25
  3. 0.82
  4. 0.8
  5. 28%
  6. 19%
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Those are the answers:)@sharp hare

#

Thank you.

sharp hare
#

no problem

#

all correct

fallen hollow
#

.close

obtuse pebbleBOT
#
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warm canopy
#

union

kind hawk
#

it is the union of Ai and not the intersection

timid silo
#

Some magic shit

warm canopy
#

you take everything in A1, and everything in A2, and etc etc

#

but as you can see the sets get smaller each time

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so its all been covered by A1 already

tardy epoch
#

It's still true even if Q were the integers

obtuse pebbleBOT
#

@slow timber Has your question been resolved?

obtuse pebbleBOT
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obtuse pebbleBOT
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raw meadow
#

How Can I find the oblique asymptote with f(x)=mx+q ?

raw meadow
#

I'm mainly stuck with finding m and q

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in mx+q

grizzled eagle
#

To calculate the oblique asymptote y = mx + q of a function f(x):
\newline
$m = \lim_{x \to \infty} \frac{f(x)}{x}$
\newline
$q = \lim_{x \to \infty} [f(x) - mx]$

warm shaleBOT
#

JaimermXD

raw meadow
#

So I just follow those formulas for them?

grizzled eagle
#

Pretty much.

raw meadow
#

and is it always with x -> + inf

#

or does it depend on something?

grizzled eagle
#

Doesn't matter, it can be either. The result will remain the same.

raw meadow
#

hm

#

ok

#

tnx

grizzled eagle
#

The asymptote won't change because it's a straight line, no matter if it's at positive or negative infinity.

raw meadow
#

oh ye

#

I see it now

#

thanks bro

#

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obtuse pebbleBOT
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autumn tinsel
obtuse pebbleBOT
restive ridge
#

• Show your work, and if possible, explain where you are stuck.

autumn tinsel
#

i don't know how to start

#

how to find radius?

#

with E and bases

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AD+CB=33

#

i know this

proven zephyr
#

try to find this

autumn tinsel
#

very nice idea

#

thank you

proven zephyr
#

do you know how to find it?

autumn tinsel
#

(AB+DC)/2?

proven zephyr
#

i think so

autumn tinsel
#

answer is 4√3

proven zephyr
#

wait what

autumn tinsel
#

but i can't got that with this idea

proven zephyr
#

the answer is 4sqrt3?

autumn tinsel
#

yes

#

r must be 4sqrt3

proven zephyr
#

hmm

#

what are you learning in math rn btw

#

similarities and congruence?

autumn tinsel
#

yes

proven zephyr
#

oh

autumn tinsel
#

trigonometry in geometry

obtuse pebbleBOT
#

@autumn tinsel Has your question been resolved?

autumn tinsel
#

.close

obtuse pebbleBOT
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steep notch
#

1-2x>x-2

obtuse pebbleBOT
steep notch
#

what is this type of question called?

rocky lynx
#

inequation

steep notch
#

thank you

#

.close

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sour gate
#

I've always wondered—can I use this to solve the four 4's problem without using square roots:
log(⁴/₄%)(⁴/₄%)=1
log(⁴/₄%)(⁴/₄%%)=2
log_(⁴/₄%)(⁴/₄%%%%)=3

obtuse pebbleBOT
#

@sour gate Has your question been resolved?

sour gate
#

<@&286206848099549185> , pwease help!

obtuse pebbleBOT
#

@sour gate Has your question been resolved?

sour gate
#

Pwease, I'm begging!

kind hawk
#

I don't know what you mean with the percent signs

#

but there is a way to solve the four 4s problem using logarithms

#

see wikipedia

#

Four fours is a mathematical puzzle. The goal of four fours is to find the simplest mathematical expression for every whole number from 0 to some maximum, using only common mathematical symbols and the digit four (no other digit is allowed). Most versions of four fours require that each expression have exactly four fours, but some variations req...

obtuse pebbleBOT
#

@sour gate Has your question been resolved?

tardy epoch
#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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obtuse pebbleBOT
ruby skiff
#

how would the answer be e?

#

if its asking for the y value of v(x,y)

#

would it not be -13/8?

#

be the parabola is

#

y=1/4(x+2)^2-(13/8)

hoary coral
#

v(y) = (4ac - b^2) / 4a

obtuse pebbleBOT
#

@ruby skiff Has your question been resolved?

obtuse pebbleBOT
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ripe basin
#

hey

obtuse pebbleBOT
ripe basin
#

The iron pipe has an outer diameter of 10 mm and an inner diameter of 8 mm. What is the thickness of the edge of the pipe? how can i solve that

#

.close

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obtuse pebbleBOT
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plush epoch
#

Just confused on how they got the highlighted section

plush epoch
#

nvm got it

#

.close

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timid silo
#

Hey, tomorrow I have a math test and im trying to study to I literally dont understand some things like

nocturne minnow
timid silo
#

"Solve the following problems"

#

something like that

nocturne minnow
#

You mean simplify?

timid silo
#

it says solve but Im sure it wants me to simplify it

nocturne minnow
#

So for that question, you want to factor the numerator, so to do so, you need to determine the GCF of all the terms in the numerator

timid silo
#

so like this?

nocturne minnow
#

Exactly that

timid silo
#

I just subtract the thingies by 7x[2] or whatever

#

make sense

#

Thanks!

#

.close

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lunar laurel
#

If the volume of a sphere is increasing at the rate of 8 feet^3/min. What would be the rate at which the radius increases when its diameter is 4 feet?

lusty cedar
#

try writing the formula of volume and differentiating

#

wrt radius

lunar laurel
#

So I think I did that and it turns up to be dr/dt = 2/pi r^2

lunar laurel
#

I don't know if that's correct

#

If it is I don't know what to do next

lusty cedar
#

it is correct

#

why do you think it isn't

lusty cedar
#

you are right

#

my bad

lunar laurel
#

I don't know I don't get this subject all that well so I'm not sure

lusty cedar
#

no dude your solution is correct so far

lunar laurel
#

Awesome, that's where I'm stuck now though

lusty cedar
#

what is the issue?

lunar laurel
#

Because I have to find the rate at which the radius is increasing when the diameter is 4 feet

lusty cedar
#

hmm

lunar laurel
#

dD/dt = dD/dr * dr/dt ?

#

D being diameter

lusty cedar
#

ahh no need for that

#

we need to find the rate of increase of radius

#

so just put the radius in 2/(pi*r^2)

#

that is 4/2=2

#

that's it

lunar laurel
#

why 2/(pi*r^2) ?

lusty cedar
lunar laurel
#

Ohh

lusty cedar
#

so just put in the value of r

lunar laurel
#

ah yes because the radius is 2 since the diameter is 4

lusty cedar
#

exactly

lunar laurel
#

Bruh this subject is so confusing jesus christ

lusty cedar
#

it is actually funny the way you made this mistake

#

it isn't even a mistake

lunar laurel
#

XD

lusty cedar
#

it is like you're making a pizza and have all stuff but forgot that you don't have an oven to bake it

#

anyways

lunar laurel
#

hahaha

lusty cedar
#

i hope you got the answer

lunar laurel
#

Hell yes, thanks a lot for the help!

lusty cedar
#

no worries

lunar laurel
#

.close

obtuse pebbleBOT
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severe mulch
obtuse pebbleBOT
severe mulch
#

how do u evaluate into a whole number here?

cedar lichen
#

What have you tried

severe mulch
#

-5

#

or it

#

5

cedar lichen
#

Explain your reasoning

#

It's either -5 or 5

#

But it isn't both

severe mulch
#

tru

#

its a different answer

#

but i got -5 with 3 divided by -15

cedar lichen
#

Why -15?

scarlet locust
#

first what is -h

#

if h is -15

severe mulch
#

bc positive divided by negative is negative

severe mulch
cedar lichen
#

h is -15, so what's -h

severe mulch
#

oh

#

15

scarlet locust
#

yes now just do 15/3

severe mulch
#

ooh

#

i got mixed on that ig

#

bc i got -15

severe mulch
#

.close

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severe mulch
obtuse pebbleBOT
severe mulch
#

back for more knowledge

nocturne minnow
#

If you do, you applied it wrong

obtuse pebbleBOT
#

@severe mulch Has your question been resolved?

tender yew
#

7.2^2+ z^2= 12.6^2

obtuse pebbleBOT
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timid silo
obtuse pebbleBOT
timid silo
#

can someone reword the bottom text to help me understand

zenith raft
#

I'll try if you send the page it was from

zenith raft
#

sorry, I'm not sure what he means 😭

timid silo
#

lmaoo

#

but is the answer correct?

zenith raft
#

looks like it to me

timid silo
#

hm i guess he means this is just a special case

#

the answer doesnt have to be either -pi/2 or pi/2

zenith raft
#

that could be

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

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spiral pebble
#

Is there a way to factorize x^2-23x+1 without quadratic formula

spiral pebble
#

Help

kind hawk
#

,w x^2-23x+1

kind hawk
#

well if you are good at guessing

spiral pebble
#

?

#

I don't understand calculus

wooden cipher
#

No there isnt basically

spiral pebble
#

ok

wooden cipher
#

Just look at the roots section

kind hawk
#

,w factor x^2-23x+1

spiral pebble
#

ok so I have to use quadratic formula

wooden cipher
#

Yes unfortunately

spiral pebble
#

ok

kind hawk
#

essentially impossible to get without quadratic formula

spiral pebble
#

what about m^2-14mn+n^2

#

Help pls

wooden cipher
#

Dont think so either

spiral pebble
#

oh

#

Because I learnt to add some more n^2

#

to it

wooden cipher
#

Since (m-n)^2 produces only a -2mn

spiral pebble
#

.close

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#
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sudden citrus
#

It takes 1 minute to gain 3000 $ how many hours would it take to get 100,000,000$?

sudden citrus
#

I mean 3

#

3k

somber mural
#

how many 3000s fit into 100,000,000

sudden citrus
#

33,333

#

And then you divide that be 60 right?

#

Is 555 correct?

somber mural
#

yup

obtuse pebbleBOT
#

@sudden citrus Has your question been resolved?

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obtuse pebbleBOT
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timid silo
obtuse pebbleBOT
timid silo
#

<@&286206848099549185>

robust sleet
#

Posting a question without providing context or on what u need help won't attract many helpers.

robust sleet
timid silo
# timid silo

honestly not sure where to begin on question one. 2 whole lessons went by. Other than that the rest of the question are old units i would appreciate help with.

#

I cant solve for volume with the formula l x w x h without the length, and stuck on how to solve for h

#

Well we know what c is. And the base is a square, so what is a? Then use the fact that h,c,a is a right angle triangle to find h

#

isnt a 4

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

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timid silo
#

f(x)=x⁴+ax³+bx²+cx+d
g(x)=f(x) (x>=0)
f(-x) (x<0)
f(2)=f'(2)=0
|g(x)-4| is not differentiable in x=k,-k
when x1,x2 is in (0,2), f'(x1)f'(x2)>0
so i need to find the maximum value of f(4) and i got 84
is this right

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

timid silo
#

i started off by setting f(x) as (x-2)²(x²+ax+b)
and since f'(0)=0 and f(0) has to be 4
2(x-2)(x²+ax+b)+(x-2)²(2x+a)
-4b+4a=0
4b=4
so b=1 and a=1
and (x-2)²(x²+x+1)
so its 4(16+4+1)=84

#

<@&286206848099549185>

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

west gale
#

Matrix help please

#

I've found AB = BA and AB = BA = 8I

timid silo
#

actually ykw

#

im boutta close this

west gale
#

What?

timid silo
#

u use it

#

.close

obtuse pebbleBOT
#
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white basin
#

In some orthonormal reference, the coordinates of points A, B, D and E are respectively.

A(0, 0, 2);
B(3, 0, 2);
D(0, 4, 2);
E(0, 0, 1);

Calculate the coordinates of point C in this same reference.

somber mural
#

DC is parallel to AB

#

so AB = DC

#

because it's a cuboid

#

use that to work out C

white basin
#

what exactly do you mean to work out C

#

@somber mural we are looking for a result like this? (0,0,1)

obtuse pebbleBOT
#

@white basin Has your question been resolved?

white basin
#

no

feral sedge
#

@white basin Do you know how to find $\vec{DC}$?

warm shaleBOT
#

kelvinchan9786

white basin
#

its cus I dont understand the coordinates of each one

#

what they mean

#

I am trying to make sense out of it

feral sedge
#

$\vec{DC}$ means this vector

warm shaleBOT
#

kelvinchan9786

feral sedge
#

i.e. vector from D to C

white basin
#

that I understand

#

its really

#

A(0, 0, 2);
B(3, 0, 2);
D(0, 4, 2);
E(0, 0, 1);

feral sedge
#

Oh...

white basin
#

i dont understand

feral sedge
#

Would it better if I change from $B = (3, 0, 2)$ to $\vec{OB} = 3 \hat{i} + 2\hat{k}$, where $O$ is the origin?

warm shaleBOT
#

kelvinchan9786

white basin
#

idk where it starts

#

therefore I cant know where to advance

feral sedge
#

(next time pls tag me)
You are aimed to find $\vec{OC}$.
You can use the addition law of vector, i.e. $\vec{OC} = \vec{OD} + \vec{DC}$
You have already known $\vec{OD}$, i.e. $(0, 4, 2)$.
Try to find $\vec{DC}$

warm shaleBOT
#

kelvinchan9786

feral sedge
#

So how to find $\vec{DC}$?
$\vec{DC} = \vec{AB}$
so find $\vec{AB}$.
You can use subtraction law, $\vec{AB} = \vec{OB} - \vec{OA}$
Note that you have already known $\vec{OB} = (3, 0, 2)$ and $\vec{OA} = (0, 0, 2)$

warm shaleBOT
#

kelvinchan9786

feral sedge
#

@white basin

obtuse pebbleBOT
#

@white basin Has your question been resolved?

obtuse pebbleBOT
#
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white basin
#

.reopen

obtuse pebbleBOT
#

white basin
#

@feral sedge you say DC = AB

#

i mean looking at the image it make sense

#

but how can. you prove it?

#

Because technically its parallel but parallel doesnt mean having the same lenght

#

so idk how to prove it. :I

feral sedge
#

Could you show the whole question to me?

white basin
#

thats the hole question

#

the original one is in french

feral sedge
#

Is there some terms about "parallelepiped"?

white basin
#

yes

#

it just says in the following parallelepiped

#

thats all extra info there is

feral sedge
#

then it is by def. ^_^.
(Same magnitude + Same direction -> Same vector)

white basin
#

ouuu

#

ok ty

#

Do I just add $\vec{OB} = (3, 0, 2)$ and $\vec{OA} = (0, 0, 2)$

warm shaleBOT
#

BotheringMeAgain

white basin
#

(3,0,4)

#

@feral sedge

#

🙂

feral sedge
#

$\vec{AB} = \vec{OB} - \vec{OA}$

warm shaleBOT
#

kelvinchan9786

white basin
#

oh oh

#

so (-3,0,0)

feral sedge
#

Yes

feral sedge
white basin
#

aight tyyy

feral sedge
#

great

white basin
#

@feral sedge is it fair to say

#

$\vec{AB} = \vec{OB} - \vec{OA}$

warm shaleBOT
#

BotheringMeAgain

white basin
#

$\vec{AB} = \vec{DC}$

warm shaleBOT
#

BotheringMeAgain

white basin
#

so

#

$\vec{AB} = \vec{OD} - \vec{OC}$

warm shaleBOT
#

BotheringMeAgain

white basin
#

@feral sedge

feral sedge
#

Use OD + DC = OC
Since AB = DC
i.e. OD = AB + OC
OC = OD - AB

#

@white basin

white basin
#

so OC = (3,4,-2)

#

OC = OD - AB

#

(0,4,2) - (-3,0,0)

#

=

#

$\vec{OC}=(3,4,-2)$

warm shaleBOT
#

BotheringMeAgain

white basin
#

@feral sedge

feral sedge
#

Yes, it is correct

white basin
#

thanks!

feral sedge
#

My pleasure

white basin
#

how do I close the channel?

feral sedge
#

use the command ".close", I guess

white basin
#

.close

obtuse pebbleBOT
#
Channel closed

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feral sedge
#

.reopen

white basin
#

.reopen

obtuse pebbleBOT
#

white basin
#

?

feral sedge
#

...I tried want to try whether I can close by myself

#

it can't

white basin
#

oh ok lol

#

.close

obtuse pebbleBOT
#
Channel closed

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ruby skiff
#

4000, ... t19

#

t19 = 4000 + (19-1)(320)

obtuse pebbleBOT
#

@ruby skiff Has your question been resolved?

nocturne sun
#

$\frac{4000 \cdot 8 \cdot 18}{100}$
are you using this formula or something different?

warm shaleBOT
nocturne sun
#

the answer is (b) if you're using that formula

#

$\frac{\text{initial money} \cdot \text{annual interest rate} \cdot \text{years waited}}{100}$

warm shaleBOT
ruby skiff
#

no using the tn = t1 + (n-1)d

#

r?

#

bc this is arithmetic r?

ruby skiff
nocturne sun
ruby skiff
#

t1 = 4000

nocturne sun
#

n is years passed?

ruby skiff
#

ye

#

so it should be 18 r?

nocturne sun
#

hm I feel something's off with that formula

#

the interest earned isn't related to initial money

ruby skiff
#

rly?

#

wait but it says 8%

#

so should it not be the 8% of 4000

nocturne sun
#

yeah but you earn more money / year if you have more in the bank no?

ruby skiff
#

true

#

so should this be a geometric?

#

tn=t1r^n-1?

nocturne sun
#

yeah

ruby skiff
#

so t18 = 4000(0.08)^18-1

#

like that?

nocturne sun
#

I think the -1 shouldn't be there

ruby skiff
#

yea but it is apart of the formula

#

tn=tqr^n-1

nocturne sun
#

the formula is probably for t_1 = 4000

ruby skiff
#

t18 = 4000(0.08)^18

#

so something like this?

nocturne sun
#

100% + 8%

ruby skiff
#

oh

nocturne sun
#

I assume it's to trick people like me

ruby skiff
#

na this got me too

#

wait but when the formula is used

#

t19 = 4000(1.08)^19-1

#

t19=15984.078

nocturne sun
#

yeah it depends on whether you take t_0 = 4000 or t_1 = 4000

#

I prefer t_0 personally

ruby skiff
#

wait wut does the _ mean?

nocturne sun
#

$t_0$

warm shaleBOT
nocturne sun
#

like this

ruby skiff
#

k

obtuse pebbleBOT
#

@ruby skiff Has your question been resolved?

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obtuse pebbleBOT
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willow ravine
#

I am needing someone else’s eyes on this. I believe I am supposed to use Liouville’s Theorem on the first one and the second one I believe is 0. This is a complex variables course.

willow ravine
#

I am not sure if this is the correct place to use Liouville’s and the second one I am not sure if my logic is correct in assuming it is 0.

#

<@&286206848099549185>

obtuse pebbleBOT
#

@willow ravine Has your question been resolved?

hallow turtle
#

you can use Cauchy's residue theorem to evaluate the first, there's a single pole z=0 of order 5

#

the second should be 0 with those conditions by Cauchy's as well

#

I am not sure what you would need Liouville's theorem for

willow ravine
#

So is the first one correct or do I need to remove the derivative part and just evaluate f(z)=e^4z at z=0?

hallow turtle
#

no, the first one looks correct

#

well

#

your answer is correct at least, but if you are using Cauchy's then 4th derivative of e^4z is 4^4 e^4z

#

and you are taking limit as z->0

willow ravine
#

Should I drop the /4!

#

?

#

I was using this, but you think that Liouville’s does not apply here and that I should use Cauchy’s and drop the 4!

#

?

obtuse pebbleBOT
#

@willow ravine Has your question been resolved?

hallow turtle
#

Liouville's theorem is the "if f is entire and |f| <= M implies f is constant"

#

the bottom of the slide looks like the beginning of some proof or motivating example

#

idk without having attended the lecture

#

but regardless, you have everything you need to apply the residue theorem in both cases

willow ravine
#

Okay, thank you.

#

.close

obtuse pebbleBOT
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proven condor
#

how do I solve for these?

obtuse pebbleBOT
drowsy girder
#

Ill give you a hint on first one

#

Write it as
$$e^{(tanx - sinx)ln(x)}$$

warm shaleBOT
#

Pluton

drowsy girder
#

Second one is just chain rule

knotty crow
#

or take log both sides, then differentiate (implicit)

obtuse pebbleBOT
#

@proven condor Has your question been resolved?

proven condor
#

I got this as an answer

#

I think it's right?

#

I hope I did the steps correctly too

#

@drowsy girder ?

proven condor
#

<@&286206848099549185> ?

tardy epoch
#

,rotate

warm shaleBOT
tardy epoch
#

,w differentiate x^(tan(x)-sin(x))

proven condor
#

?

#

did I do smth wrong?

drowsy girder
#

,w differantiate (tanx - sinx)lnx

drowsy girder
#

Seems fine to me

drowsy girder
# warm shale

This is basically same thing just that he factored out x^-1

proven condor
#

how do I start on the 2nd one?

tardy epoch
#

Chain rule

obtuse pebbleBOT
#

@proven condor Has your question been resolved?

proven condor
#

sorry I procrastinated

#

is this right?

#

@tardy epoch

#

,w differentiate e^((x^4)- cos(x))

proven condor
#

.close

obtuse pebbleBOT
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obtuse pebbleBOT
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@timid silo Has your question been resolved?

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indigo oriole
obtuse pebbleBOT
indigo oriole
#

anyone know hwo to do this?

#

i have tried, figuring out the formula but no clue

obtuse pebbleBOT
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tall escarp
#

Sorry, I have no clue how this question even works 💀

tranquil arch
#

$$a^{2/3} = (a^2)^{1/3}$$

warm shaleBOT
#

秋水

tall escarp
#

uh well i know that already

tranquil arch
#

so
$$(\sqrt{2q}+\sqrt{r})^{2/3}=\sqrt[3]{(\sqrt{2q}+\sqrt{r})^2}$$

warm shaleBOT
#

秋水

tall escarp
#

yeah i went that far too

#

then i distributed

tranquil arch
#

oh, there is no correct choice

timid silo
#

is q>0 and r<0 relevant?

tall escarp
#

🔪 🩸

#

no way there has to be a wayeoaiofjej

royal basin
#

weirded out by the fact they explicitly mention r is negative

#

one would think they wouldn't want to involve complex numbers at the level this problem seems to be at

tall escarp
#

omg

#

yeah this one is impossible

#

sat made a mistake

#

.close

obtuse pebbleBOT
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obtuse pebbleBOT
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mellow halo
obtuse pebbleBOT
mellow halo
#

I need assistance

#

I used up channel 0 for this Q yesterday

#

But was left unanswered

#

Ping me if you think you could help me understand

#

Part a only

#

I did part b

lusty cedar
#

i can help

#

lets do it here

#

in fact you don't even need help

#

you have done everything

#

just solve for x and put that value for x in any equation

#

you will get the ordinate of a

#

and hence the point

obtuse pebbleBOT
#

@mellow halo Has your question been resolved?

mellow halo
#

Hi

#

Oh

#

Tysm

lusty cedar
#

no worries

obtuse pebbleBOT
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@mellow halo Has your question been resolved?

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sinful mortar
#

Hello!

obtuse pebbleBOT
sinful mortar
#

I have a problem calculating the line-point distance with one of the axis

#

I was trying to get the bisector of the purple line and the X axis

obtuse pebbleBOT
#

@sinful mortar Has your question been resolved?

sinful mortar
#

<@&286206848099549185>

#

<@&286206848099549185>

#

.close

obtuse pebbleBOT
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obtuse pebbleBOT
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timid silo
#

Hello, again

#

2i isn't a thing

#

what you care about is the number of operations

#

that's what O(n) means

#

I think it will be n(n/2) in that case

#

that's a completely different case from i+1 to n

#

you have to see it as an amount of operations

#

no, that's not how it works

#

you have to visualise the amount of times the iterations have

#

again, observe those lists:
i = [1, 2, 3, 4, 5]
j = [2, 3, 4, 5]

#

how many elements are in i?

#

five. There are five elements in i

#

let's say that n = number of elements in i

#

so, how would you represent the number of elements in j using n?

#

that's the number of elements in i which is n

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the number of elements in j is 4

#

which is n-1

#

the number of the inner iterations is 2n - i - 1

#

suppose 2n = 4

#

i = [1, 2, 3, 4]
j = [1, 2, 3]

#

that's the first iteration

#

the second iteration

#

j = [1, 2], so 2n - 2

#

are you with me so far?

#

it would help you to go through the iterations manually first

#

and then generalising the pattern

#

good

#

we skip the first iteration of the outer loop

#

because it's out of range in the inner loop

#

when i = 2, we get 1 iteration of j

#

we count the total amount of times the inner loop has been iterated over

#

$$n_{j} = (2n-1) + (2n-1) -1 + (2n-1) - 2 + ... + (2n-1) - (2n-1)$$

warm shaleBOT
#

Emran & Knuckles

timid silo
#

$$n_{j} = \sum_{i=1}^{2n-1}(2n - i)$$

warm shaleBOT
#

Emran & Knuckles

timid silo
#

we don't care about constants when calculating big-O

#

you need to read up more on sequences and sums of sequences

#

trust me, it will help

#

sorry, but I have to go now. You'll get there, you just need to get yourself used to noting down patterns and generalising them

#

that and

#

$$ \sum_{i=0}^{n} r = \frac{n(n+1)}{2} $$

warm shaleBOT
#

Emran & Knuckles

timid silo
#

That's also pretty useful for O(n)

#

oh, and one more thing, you might get more replies if you ask this in a Computer Science server

#

since this topic is more related to CS

#

any time

timid silo
#

Make sure to close if you're done

obtuse pebbleBOT
#
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obtuse pebbleBOT
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stable apex
obtuse pebbleBOT
stable apex
#

can I solve this with adjuncy matrix if its so then how do I calculate I know how to create the adjuncy matrix

#

so lets say I want to find the shortest for 1-->4

#

do I just have to calculate the cost ?

#

but in the question seattle to pullman there is no weights are given

#

or do I have to calculate the length (number of edges)

obtuse pebbleBOT
#

@stable apex Has your question been resolved?

stable apex
#

<@&286206848099549185>

balmy raptor
#

I'm not a CS guy, so you're listening to a kid response

#

You could split all triangles in square ones

Then you could create a cost factor based on how many times you have to walk on the longest ledge, and assign a value increasing depending on how long is that ledge compared to the other

#

I would say that shortest implies 0 stop value, which means the overall shortest path

stable apex
#

sounds kinda hard ?

charred plume
#

If the question is just about finding the shortest path Seattle -> Pullman in the picture at the top, and there's no extra info given, I think you've got to just eyeball it. To my eyes, there's a pretty clear shortest-path.

#

(Where I'm assuming it's a normal map, and the length of each green line is the actual length.)

stable apex
#

seattle ->wentche->spokane->pullman what if the actual road length is higher than the others?

#

ok so here they are asking for find the adjuceny I just have to draw the table right

#

something like this ?

charred plume
#

Haha, I guess it's not so clear! I was thinking Seattle -> Cle Elum -> Moses Lake -> Richland -> Pullman looked shorter. :/

charred plume
# stable apex something like this ?

Something like that, yes, but if the rows/columns are in the order A,B,C,D,E,F, then that matrix doesn't match the graph above... for example, the matrix says there's an edge between A and C.

stable apex
charred plume
#

Yeah, I'd say so. Probably a good habit to give the order of the rows/columns though.

#

If the vertices are already labelled 1,2,3,etc, then it's probably obvious, but even still...

charred plume
#

👍

stable apex
#

before leaving

#

do you have any idea on this qustion?

#

is tht how do I have to answer?

charred plume
#

Well, in general there are algorithms for solving such problems, but... I'd just eyeball it again.

#

Yeah, that looks correct for the first part.

#

Look at 4th and Seneca though. Can you get there, and if so how?

stable apex
#

this is what 4th and senca right how can I go there without taking any steps by flying? the person who made this pdf is not a cool guy

#

he intentionally puts the wrong answers

obtuse pebbleBOT
#

@stable apex Has your question been resolved?

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obtuse pebbleBOT
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Please don't occupy multiple help channels.

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timid silo
#

can anyone help pls

obtuse pebbleBOT
scarlet locust
timid silo
#

yeah

scarlet locust
#

or the formula for sum of first n natural numbers

timid silo
scarlet locust
#

first find the number of terms

#

an = a + (n-1)d

#

plug in an=99, a=3, d=3

#

and find n

timid silo
#

Gauss sum can work as well

timid silo
timid silo
#

ahhh alright

#

also it says inclusive in the question

#

i was thinking S99-S2

#

why doesn't this work?

#

@scarlet locust ?

scarlet locust
#

99 terms?

#

there aren't 99 terms

scarlet locust
hexed agate
#

Do Sn after you find the n

timid silo
hexed agate
#

Now do sum of the 31 terms

#

S31

timid silo
timid silo
hexed agate
#

Yes

timid silo
#

@hexed agate btw it was 33 terms mb

hexed agate
#

Ok

timid silo
#

but i get what you're saying, thanks

obtuse pebbleBOT
#

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spring horizon
obtuse pebbleBOT
spring horizon
#

anyone want to help make sense of this

warm canopy
#

What exactly? This is integration by parts

spring horizon
#

yes, I think they are generally pulling out the values from the second line and integration I am just unclear on this because there are inconsistancies where they are taking the values needed to be integrated

obtuse pebbleBOT
#

@spring horizon Has your question been resolved?

obtuse pebbleBOT
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obtuse pebbleBOT
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sinful mortar
#

hello!

obtuse pebbleBOT
lusty cedar
#

ask

sinful mortar
#

I have a problem calculating the line-point distance with one of the axis