#help-10

1 messages · Page 570 of 1

timid silo
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Ye lmao its a balkan country

brazen saddle
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When i play geoguessr , Kosovo counts under Bosnia and Herzegovina, or maybe some other country for some reason

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They should correct their shit

timid silo
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I mean…. Kosovo was part of yugoslavia but they went too far putting it on bosnia and Herzegovina 💀💀💀

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

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timid silo
#

I need help studying for finals, especially this one bit

timid silo
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I have to describe the link between the values n and the rapport of the origin of g / the origin of f

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The origin in that case is, I assume the summit

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so (5,0) and (5n,0)

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n being the amount resulting from the translation

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(How many times a line with a value of 5 can fit between the summits)

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But I have no idea how to find out the value of n

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So the functions are parabolic curves

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F(x) = a (x - b)^2

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so I assume for function f it would be f(x) = a( x -5)^2 +0

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Then idk where to go

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<@&286206848099549185>

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Oh nvm, i think I got it

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But like, I just pulled values out of my ass

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

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obtuse pebbleBOT
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past mantle
obtuse pebbleBOT
past mantle
#

m<j is 120?

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how do i find k and i

thick oracle
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so

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u here?

past mantle
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yeah

thick oracle
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ok

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so

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if arc hkj is 128

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how big is angle hij?

past mantle
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232?

thick oracle
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no

past mantle
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oh

thick oracle
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its half of its corresponding arc

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right?

past mantle
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oh

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yeah

thick oracle
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so...

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how big

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?

past mantle
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64?

thick oracle
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yes

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BUT

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what kind of quadrilateral is ihkj?

past mantle
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rhombus?

thick oracle
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no

past mantle
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a

thick oracle
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if all the angles are on the circle

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it means ihkj is a cy..... quadrilateral

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what is it

past mantle
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im confused sorry

thick oracle
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cyclic

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look at the last sentence

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then tell me the answer

past mantle
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so k is 116?

thick oracle
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yes

past mantle
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oh thank you

thick oracle
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np

past mantle
#

.close

obtuse pebbleBOT
#
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nocturne arch
#

To solve this indefinite integral am I forced to replace ln(x) or is there some way to do it using only parts?

high lily
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let I = your integral
and try 2 iterations of ibp

obtuse pebbleBOT
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@nocturne arch Has your question been resolved?

nocturne arch
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when I have the 2 iterations

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what should I do?

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I’ve got them here

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But I just keep going in circles

high lily
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note that your original integral appears again

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solve the equation for that integral

nocturne arch
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Ohhhh that’s right

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Thanks

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You’re a god

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.close

obtuse pebbleBOT
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obtuse pebbleBOT
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acoustic pawn
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if a matrix A has a right inverse B, does it also, by virtue of it having a right inverse, have a left inverse?

royal basin
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no

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$\bmqty{1&0&0\0&1&0}$ has right inverse $\bmqty{1&0\0&1\0&0}$ but has no left inverse

warm shaleBOT
acoustic pawn
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Hmm okey

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what if A is a square matrix

royal basin
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then yes

acoustic pawn
#

thanks alot!

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.close

obtuse pebbleBOT
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wintry harness
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Hey um quick very simple question, but how do you find ratio again? XD

wintry harness
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Q6 ii

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I already have the volume numbers btw

versed cave
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Ratio is another way to say division

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So you have to divide the volume of the hemisphere by the volume of the cube

wintry harness
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and then what

versed cave
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you found the ratio

wintry harness
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that’s not what a ratio looks like tho no?

versed cave
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What do you mean?

wintry harness
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like ratios usually look like 3:2

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or 4:8

versed cave
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Oh I see what you mean

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Like in proportions, right?

wintry harness
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oh i think i have it now

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so when i divide it and then get a fraction

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the top would go to the left and bottom to the right

versed cave
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Yes

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$a:b=\frac{a}{b}$

warm shaleBOT
wintry harness
#

ok thanks

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.close

obtuse pebbleBOT
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wintry harness
obtuse pebbleBOT
wintry harness
#

How do u put that in a calculator

versed cave
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What calculator do you have?

wintry harness
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Casio fx-83GT plus

versed cave
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(By the way try to solve that one intuitively)

wintry harness
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Why would i do that😭

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i jsut need the answer

versed cave
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You have to think "what's the number that multiplied by itself three times gives 27"?

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On your calculator press shift (top left button with yellow text) and then square root

wintry harness
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ohhh

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thank u very much i didn’t see that

versed cave
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@wintry harness if you don't have more questions remember to .close the channel

obtuse pebbleBOT
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@wintry harness Has your question been resolved?

nocturne minnow
warm shaleBOT
#

dldh06

nocturne minnow
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You could have typed in 27^(1/3)

obtuse pebbleBOT
#
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obtuse pebbleBOT
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timid silo
#

(this is not a HW) why is the 3x3 determinant / triple scalar product the volume of a parrallelepiped created by the 3 vectors? I know that the cross product gives a perp vector whose magnitude is the area for two vectors, and if you dot that with a third vector it is like taking the component of that cross vector in the direction of the third (multiplied by the thirds magnitude), but it is not something that to me tells me that is parralelipiped volume

timid silo
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is this something I should try to work out geometrically, or should I use linear algebra, both?

kind hawk
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I think 3b1b made a video about that once

timid silo
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Yeah im actually parsing through his cross product and determinant videos but so far at least I am only finding the what and not the why

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whats funny is that when I look up why does triple scalar give volume I get "because it is determinant which is volume" but then when I search why is determinant volume I get "because it is triple scalar which is volume"

kind hawk
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when I search why is determinant volume I get a math stackexchange post which goes through the math

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it essentially boils down to reducing it to the "obvious" case and knowing it's true for that

timid silo
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ahh it looks pretty good, thank you

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.close

obtuse pebbleBOT
#
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timid silo
#

I'm looking to seek some help and check if I completed the square correctly to find the vertex

timid silo
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Here is the photo of my already tried work

golden oriole
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Didn't you already ask this ?

timid silo
timid silo
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I think it's right now

golden oriole
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Yep its correct

timid silo
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Awesome thank you so much for the help @golden oriole

#

.close

obtuse pebbleBOT
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pliant wolf
#

hey

obtuse pebbleBOT
pliant wolf
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can someone help me out on this

harsh remnant
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Which one?

pliant wolf
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so there is a 1,3,5 rule

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for graphin n shit

harsh remnant
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Arithmetic Sequence?

pliant wolf
restive ridge
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,rccw

warm shaleBOT
pliant wolf
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yeah so

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the form is vertex right?

restive ridge
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no

harsh remnant
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It's not?

restive ridge
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the form of a quadratic function is a parabola

pliant wolf
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im pretty sure it is bro

harsh remnant
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I think he was asking if the equation was in vertex form

pliant wolf
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i just checked it is..

pliant wolf
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yes u r

harsh remnant
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It is vertex form

restive ridge
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oh my bad

pliant wolf
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how would i start off

golden oriole
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Hmm
Here we call it completed square form

harsh remnant
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What's the vertex?

pliant wolf
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the x intercepts are 2 and 2 right?

golden oriole
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I don't think so

harsh remnant
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Hold on

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Lemme calculate

pliant wolf
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but

golden oriole
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Do you know how to find the domain and the range ?

pliant wolf
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nvm its not

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ik domain is always the same

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but idk how to find out range

golden oriole
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Can you find the vertex ?

pliant wolf
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i mean lemme try

harsh remnant
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There are no x-intercepts

golden oriole
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Ye

pliant wolf
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how

golden oriole
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Take the -3 and -2 to the other side
You get a square = negative number

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So there are no real roots

harsh remnant
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It's imaginary

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Use the quadratic forumla

pliant wolf
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wait so what should i start off with

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like

harsh remnant
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Let's start off with the vertex

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What is the vertex?

pliant wolf
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tbh idek

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how would i find the vertex

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i had to take online classes

harsh remnant
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What's the vertex form

pliant wolf
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(h,k)

harsh remnant
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Yes

pliant wolf
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for vertex

harsh remnant
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What's your h

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and k

pliant wolf
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k is the -3

golden oriole
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a(x-h)² + k

pliant wolf
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and im not so sure abt the h

golden oriole
pliant wolf
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how do i found h

golden oriole
pliant wolf
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exactly

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how do I find h tho

golden oriole
pliant wolf
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yeah cool

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i did compare it

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so now what

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?

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@harsh remnant

harsh remnant
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Answer domain and range

pliant wolf
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domain is

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(- infinity, infinity)

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idk about the range

golden oriole
pliant wolf
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the h is -2

golden oriole
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No

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Its + 2

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-h = -2
So h = 2

harsh remnant
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Why don't you know the range?

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You know the vertex

pliant wolf
golden oriole
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Ok
Lemme explain

harsh remnant
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Does a parabola ends both ways?

pliant wolf
harsh remnant
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A parabola increases or decreases infinitely, right?

golden oriole
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What exactly is the vertex
A max or a minimum right ?

harsh remnant
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Yeah

pliant wolf
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yes ik

harsh remnant
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The parabola does down

pliant wolf
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this is a maximum

harsh remnant
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What was the vertex?

golden oriole
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-3

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The maximum value is -3

harsh remnant
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Yes

golden oriole
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So the range is- 3≥y

pliant wolf
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wait

harsh remnant
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Do you get it?

pliant wolf
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so wuts the range

harsh remnant
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?

pliant wolf
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wait i dont understand

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how the range is not -2

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since its -2

harsh remnant
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What's the vertex, again?

golden oriole
pliant wolf
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exactly

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ik

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thats what im saying

golden oriole
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So you take the value of k 😅

harsh remnant
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Yes

pliant wolf
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how is value not -2

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since it literally says - 2

golden oriole
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K is the y cord of vertex thonkzoom

harsh remnant
#

Say the vertex again

pliant wolf
#

ye exactly

golden oriole
harsh remnant
#

What was your vertex

pliant wolf
pliant wolf
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stop

harsh remnant
#

Just answer me

golden oriole
harsh remnant
#

Lemme explain a bit

pliant wolf
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BRO

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IM NOT AKSING WUT K IS

golden oriole
#

Write the vertexes coordinates
Then all will be clear

pliant wolf
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IK K IS -3

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WUT IS H

harsh remnant
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2

pliant wolf
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how

harsh remnant
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(x - 2) = 0

pliant wolf
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explain that

harsh remnant
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What is x

pliant wolf
#

idk

harsh remnant
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?????????

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This is pre-algebra

pliant wolf
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wut is x

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bro im dumb

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help me out

harsh remnant
golden oriole
# pliant wolf IK K IS -3

I was talking about the range
Range means Set of y cords
And that involves the value k
Thats what i was trying to explain
The range

pliant wolf
#

bro wut is x

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idk what x is

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@harsh remnant how do i find x

harsh remnant
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I...

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x is an unknown variable that needs to be solved

pliant wolf
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(x - 2) = 0

golden oriole
pliant wolf
#

you add 2 to both sides?

harsh remnant
#

YESSS

pliant wolf
#

o

harsh remnant
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So what is x

golden oriole
#

🥳

pliant wolf
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x s 2

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x is 2

harsh remnant
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Yes

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That x is your h value

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That's why your vertex is (2, -3)

pliant wolf
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alr so here me out

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okay

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wuts the range then?

harsh remnant
#

Does the graph opens up or down

pliant wolf
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it opens down

golden oriole
#

So the vertex is ?

harsh remnant
#

Does a parabola stops when going down?

golden oriole
pliant wolf
#

ITS A MAX

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oops

harsh remnant
pliant wolf
harsh remnant
#

Yes, right

golden oriole
#

So We know the highest value is -3
And all values below it are part of the range

harsh remnant
#

Then your vertex either represents your graph's highest or lowest point it can go

pliant wolf
#

so its (-infinity, -3]

harsh remnant
#

Yes

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Nice

pliant wolf
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and the axis of symmetry is 2?

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x = 2

golden oriole
#

Yes

pliant wolf
#

kk

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wut is the max?

golden oriole
harsh remnant
#

Why not?

golden oriole
#

Write it as y ≤ -3

pliant wolf
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my teacher said write it that way tho

harsh remnant
#

I mean honestly

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It depends on the teacher

pliant wolf
#

^

golden oriole
#

The coordinates form means the -infinity is x cord doesn't it ?

harsh remnant
#

No

golden oriole
#

Or is that some notation im not aware of ?

pliant wolf
#

kk so wuts the max

golden oriole
pliant wolf
#

-3?

golden oriole
#

Yes

pliant wolf
#

kk bet

harsh remnant
#

Or just write it like this Range: {y ∈ ℝ | -∞ < y ≤ -3 }

pliant wolf
#

so the max is always the y-value?

harsh remnant
#

Um

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Yes, for this function

pliant wolf
#

kk

golden oriole
#

Yes
The y coordinate of the vertex
Its always the max or the min

harsh remnant
#

ONLY for parabolas

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Alright, next

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End behaviors

pliant wolf
#

how did you know that there were 0

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x intercepts

harsh remnant
#

$$\lim _{x\to :-∞}\left(Where:does:y:go:to?\right)$$

pliant wolf
#

?

warm shaleBOT
#

AirToastie

harsh remnant
pliant wolf
#

o so when the parabola goes down, there is always 0 x intercepts?

pliant wolf
golden oriole
#

As you said before
It goes towards -infinity

harsh remnant
#

No

harsh remnant
#

If you graph the parabola

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Are there any x values that touch the y = 0 line?

pliant wolf
#

wait help me graph it rq

harsh remnant
#

Is the vertex above the y = 0 line?

pliant wolf
#

no its not

harsh remnant
#

Is the vertex opening up?

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Then there should be no x values touching the x-axis

pliant wolf
#

how do you graph it

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can you help me

harsh remnant
#

Graphing it is not important

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Just sketch

pliant wolf
#

ik but i need to graph it

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also

harsh remnant
#

How can you graph it

pliant wolf
harsh remnant
pliant wolf
#

ok my bad

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so

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i need the increasing and decreasing

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thats left

harsh remnant
#

Is the graph increasing at all?

pliant wolf
#

no

versed cave
#

Do you have to graph that function?

#

@pliant wolf ?

pliant wolf
#

i figured it out

#

were good now

#

ig

versed cave
#

oh ok

#

The problem was to find a parent function and use transformations

obtuse pebbleBOT
#

@pliant wolf Has your question been resolved?

#
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neon flume
#

I'm trying to code a city generator. This is how I calculate the size of the map 40 * ((mapSize) * 1000 / 200) * 5. And if the roadlength is 12 it comes out right. I'd like to be able to change my road length and keep the size the same.

versed cave
#

@neon flume

neon flume
#

Because the way my generator sees the number is different than a person would. It's the map size in KM there and then I do all that math to put it in the units my generator uses.

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The map size is converted from kilometers squared to the mapsize my generator would use.

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40 * ((mapSize) * 1000 / 200) * 5 this is the conversion where the road length is 12.

versed cave
#

isn't 40 * ((mapSize) * 1000 / 200) * 5
just
1000* mapSize?

neon flume
#

Yeah it seems so

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No idea why I did it that way

#

Oh this is not what I need to change

#

I just realized

#

It's actually this transform.GetComponent<CityGenerator>().mapSize = (int)((mapSize) * 1000 / 200) * 5

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So it's (mapSize) * 1000 / 200) * 5

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Where road length is 12

versed cave
#

What do you mean by road lenght, is it the first or the second?

neon flume
#

Second

versed cave
#

Hmmm ok

#

how do you actually generate the road?

neon flume
#

I use l-system

#

I generate the points using L-System. each road has a static length of 10 at that point. But this is in the 2D space. In 3D I take each point and multiply it by 12. And I just realized something.

#

I have no idea how the 10 relates to the 12.

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Well actually it's the same.

#

So really the length is 10 and then that is multiplied by 12.

#

I have 2 numbers for the length

#

Do you think if I change the static length of 10 rather than trying to change the map size it will work?

obtuse pebbleBOT
#

@neon flume Has your question been resolved?

obtuse pebbleBOT
#
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obtuse pebbleBOT
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knotty lodge
obtuse pebbleBOT
knotty lodge
#

Isn't the direction vector just 2 and -2/3?

#

the book answer is (3,-1)

little python
#

question asks for vector with integer components though

knotty lodge
#

im not sure what that means

#

haha

little python
#

if you multiply your answer by -3/2 then you get the same answer as the book

knotty lodge
#

ah

#

so "integer components"

#

mean whole number?

little python
#

including negative ones, yes

knotty lodge
#

ahhh

#

also for this question

#

(Xo, Yo) would be the run?

obtuse pebbleBOT
#

@knotty lodge Has your question been resolved?

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heavy berry
#

Can I get some help with this?

obtuse pebbleBOT
cedar lichen
#

What have you tried?

heavy berry
cedar lichen
#

Well, I'm unfamiliar with a table method to find (x + m)(x + n). I assume you are familiar with it? Or at least have done it before?

heavy berry
cedar lichen
#

I doubt this question is coming out of the blue. Are you at least familiar with FOIL?

high lily
#

have you ever seen a multiplication table before?

golden oriole
#

What does it mean use table ?

high lily
#

something you've probably been introduced to when learning times tables

#

use a similar structure here

#

put a multiplication symbol at the top left

#

x,m for the boxes at the top
x,n for the boxes on the left

#

do the respective multiplication

#

and add those 4 results

heavy berry
#

okay thank you

#

.clsoe

#

.close

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urban gust
#

can someone check this ?

obtuse pebbleBOT
#

Please don't occupy multiple help channels.

plain nacelle
#

ok

#

take my advice with a grain of salt

urban gust
#

jaja okay

plain nacelle
#

but isn't it a maximum or minimum?

urban gust
#

what do you mean by it

plain nacelle
#

instead of and

high lily
#

there are many that are wrong

urban gust
#

really?

plain nacelle
#

also i think there are functions with only one real root, and some that has none

high lily
#

ticked some that you shouldn't have
and didnt tick some you should have

plain nacelle
#

yep

slim lake
#

I recommend reading about the discriminant, it's not a difficult topic but will give you a lot of intuition for this question

urban gust
#

ah okay

#

ill look into that

valid crown
#

also

#

not all quadratics have 2 solutions

#

they may have sometimes 1 solution

urban gust
#

thank you for your help

#

i will see

#

.close

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#

Please don't occupy multiple help channels.

valid crown
#

5cos((pi/270)*(x+75))+3

cedar lichen
valid crown
#

dunno where you gwt your formula

#

it's different

#

that and

#

why 2×pi would convert to 60?

#

sine and cosine is just shifted

#

HOW?

#

2×pi = 360degree

#

keyboqrd mulfunction

#

omega = 2×pi×frequency

#

omega =2×pi/period

#

period = (195- (-75))×2

#

just changed my formula

#

should be pi/270

#

pi is angle in radians

#

degrees are not

#

pi is just a value of irrational number 3.141592653

#

so 2×pi = 6.28

obtuse pebbleBOT
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sharp forge
#

Very simple question, but I am a somewhat math ignorant person.

Do functions have anything to do with equation systems?

cedar lichen
#

Wdym by equation systems?

obtuse pebbleBOT
#

@sharp forge Has your question been resolved?

sharp forge
cedar lichen
#

Well, you can plot both equations. The solution is where they intersect

sharp forge
#

Okay, thank you

obtuse pebbleBOT
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weary nacelle
#

can someone help me with this

obtuse pebbleBOT
weary nacelle
#

it’s so confusing

#

Length of a rectangle is 2x + 1 and the width is 3x - 2. Find the value of x if the perimeter is 38 inches

#

i have no clue of what to put

sharp mesa
#

38=4x+2+6x-4

#

10x=40

#

x=4

sharp mesa
tacit vapor
#

hey

obtuse pebbleBOT
#

@weary nacelle Has your question been resolved?

weary nacelle
weary nacelle
weary nacelle
#

they width has to be included i think

#

the

#

if it’s 4 then 4*4 is 16+1= 17x2 is 34

#

for length

#

width is 3*4 is 12-2 is 10 so that’s 20

#

20+34 is 54

#

It’s supposed to be 38

#

@sharp mesa

obtuse pebbleBOT
#
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weary nacelle
#

.reopen

obtuse pebbleBOT
#

timid silo
#

@weary nacelle

#

x = 4

#

It's perimeter, we'll take both sides which are "2x + 1" and "3x - 2"

#

Now let's render it out.
$2(2x + 1) + 2(3x-2) = 38 \rightarrow (4x + 2) + (6x - 4) = 38 \rightarrow 4x + 6x = 40$

warm shaleBOT
timid silo
#

You get the idea? now we add 4x + 6x = 40, we get 10x = 40 and it's simple, divide 10 and boom. 4

reef knot
#

@weary nacelle
Permter = 2(l+b)
2(2x+1 + 3x-2)
2(5x-1)
10x-2 = 38
10x = 40
X = 4

timid silo
#

^

obtuse pebbleBOT
#

@weary nacelle Has your question been resolved?

weary nacelle
#

oh

#

wait

#

i got 1 last one

timid silo
#

Wussup

timid silo
weary nacelle
#

What’s this

timid silo
#

ah

weary nacelle
#

Length is +5 more than width and perimeter is 9x more than the width

timid silo
#

so this should be set algebraically

weary nacelle
#

oh

timid silo
#

Hm. so since we know the length is 5 units more than the width

#

that would be x + 5 and x right?

weary nacelle
#

yes

timid silo
#

uh huh and the permiter is 9 times of width, so that's 9(x + 5)

weary nacelle
#

Yes

timid silo
#

$x + (x+5) = 9(x) \rightarrow 2x + 5 = 9x \rightarrow -7x = -5 \rightarrow x = 5/7 $

digital moat
timid silo
#

yeah

#

I messed up so I'm fixing it

digital moat
#

So 4x+10=9x

timid silo
#

it should be better now (originally I thought it was 9x the length

digital moat
#

5x=10

timid silo
#

it's perem

#

nevermind, take over @digital moat I fked up

weary nacelle
#

Ok

digital moat
#

X=2

#

Length

#

=2+5=7

weary nacelle
#

Ty

#

So the answe is 2

#

right

digital moat
#

Yeh

weary nacelle
#

ok ty

#

.close

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urban kiln
obtuse pebbleBOT
urban kiln
#

but the real formula which is derived algebraically by flipping the same series and adding it gives a (2a)
then where am i going wrong?

#

kindly ping me while replying

hearty terrace
#

@urban kiln the outcome you want is $\frac{(a_1+a_1(n-1)d)\cdot n}{2}$?

warm shaleBOT
#

🙛𝕍ѳrtєx🙙

urban kiln
#

yess

#

but m getting a single a instead of 2a

#

then is my geometrical analogy wrong?

hearty terrace
#

@\

#

@urban kiln analogy seems a bit off

#

if you just do a_2 the area is supposed to be 4*2/2=4 but the sum of 2 and 4 is 6

urban kiln
#

hmmm i see

#

then how else can u geometrically derive the sum of n terms

hearty terrace
#

smth like this possibly

urban kiln
#

hmm i see

hearty terrace
#

actually

#

your diagram just cuts out a small triangle out of each of those rectangles which may be where the a_1 is lost

#

@urban kiln

urban kiln
#

m still wondering if i cud rearrange it into a triangle

hearty terrace
#

i cant see any immediately but it's also 1:00 am lol

#

dm me if you find anything!

urban kiln
#

sure!

#

can i add u as a friend?

#

cuz u dont seem to be accepting req's frm well not friends

obtuse pebbleBOT
#

@urban kiln Has your question been resolved?

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kind hawk
#

you would maybe call it a degenerate rectangle

knotty fjord
#

there are 2 lengths of 0 so wouldn't that just be one line

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

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mighty ether
#

can someone explain what is going on in the red part?

mighty ether
#

ill send my solution through

sick pelican
summer spire
sick pelican
#

basically making y as the subject

#

yes yes

mighty ether
#

but i get this??

summer spire
mighty ether
#

which log rule did i mess up

summer spire
#

run me through how you got from your first line to second line

mighty ether
#

i raised e to both sides

mighty ether
timid silo
#

$-ln(2-y)=ln(sin(x))+C$

Raising both sides to e

$\frac{1}{2-y}=e^{ln(sin(x)) + C}=Ce^{ln(sin(x))}=Csin(x)$

taking reciprocal of both sides

$2-y=\frac{1}{Csin(x)}=\frac{1}{C}*\frac{1}{sin(x)}=\frac{C}{sin(x)}$

warm shaleBOT
#

0/0=:Hmmcat:

timid silo
#

@mighty ether

summer spire
#

okay i think the answer is wrong

timid silo
summer spire
#

your method should be correct cheese

summer spire
timid silo
#

the C chesse is using

#

is not the same C

#

in the answer

summer spire
#

no but the sign is totally different

mighty ether
#

yeah that part i can kind of reason in my head why the c is wrong

#

beacuse its just a constant so

timid silo
#

it can be simplfied

mighty ether
#

the c can be left there

#

the sign is what is messing with me

summer spire
#

oh

#

OH

#

bruh.

mighty ether
#

i know the c should be at the top

summer spire
#

it doenst matter doesi t

timid silo
#

$2-\frac{1}{c sin(x)}=2-\frac{1}{c}*\frac{1}{sin(x)}=2-\frac{C}{sin(x)}$

warm shaleBOT
#

0/0=:Hmmcat:

summer spire
#

C could be the negative inverse of c so its fine

#

but just to be sure cheese's answer is also correct right?

#

just different ways of representing it

timid silo
#

$2-\frac{C}{sin(x)}=2+\frac{-C}{sin(x)}=2+\frac{C}{sin(x)}$

warm shaleBOT
#

0/0=:Hmmcat:

summer spire
#

yup

#

great

timid silo
#

so they are the same the same thing

#

it's just that cheese has a different C

#

which should be simplfied I suppose

mighty ether
#

okay so basically i have the same answer, theirs is just simplified?

mighty ether
#

okay sweet, thank you !

timid silo
#

$2-\frac{1}{c sin(x)}=2-\frac{1}{c}*\frac{1}{sin(x)}=2-\frac{C}{sin(x)}=2-\frac{C}{sin(x)}=2+\frac{-C}{sin(x)}=2+\frac{C}{sin(x)}$

warm shaleBOT
#

0/0=:Hmmcat:

timid silo
#

this is all

mighty ether
#

thanks a lot !

#

.close

obtuse pebbleBOT
#
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polar vapor
#

How do you turn a complex number into a quadratic, is it x^2-(sum)+product? I think it is, just want to be sure

warm canopy
#

yes, these are vieta's formulas for roots of a quadratic

#

you mean -(sum)x

polar vapor
#

Yeah, -(sum)x, oops, but yeah, so it is right? I didn't know the proper name of the formula tbh

warm canopy
#

yes its correct, good to know the name to look up stuff about it

polar vapor
#

Yeah, you're right there, thanks, for the help!

#

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low halo
#

(a + b + c)^10 , all i need to know is how many a, b, c combined are in this is equation

timid silo
#

like

low halo
#

i need to find number of additions in the developed form of expression

timid silo
#

how many a^n*b^k pairs are there where n is not 0 neither k

#

?

timid silo
low halo
#

i think n can be zero

timid silo
#

oh mb

#

there are three 3 terms

low halo
timid silo
#

(a+b+c)^10=((a+b)+c)^10=11 terms, with 10 terms of (a+b) that can be expanded

#

this is using binomial theorom

#

or pascals triangel

#

all u need to do now is figure out the number of terms in a and b after each of them are expanded

low halo
#

and then expand a + b

timid silo
#

which can also be done using binomial theorom ig

low halo
#

ok yea yea i get it, thank you for help

#

.close

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uneven scaffold
#

what is the answer for this

obtuse pebbleBOT
rancid dust
#

i cant tell you the answer directly

#

are these + or - signs

uneven scaffold
#

like the test is over and i tried some ways but i just marked one cuz i dint have time

glossy basalt
#

Is it $p_{n+2}=α^{n+1}-β^{n+1}$?

warm shaleBOT
#

OldBiscuit

grizzled shore
#

Yes

#

That’s what it says

glossy basalt
#

Then @uneven scaffold , you can make use of the fact 4α²-7α+9=0 (also for beta) to solve it

uneven scaffold
#

yes

glossy basalt
#

Hint2:||4α²+9=7α, (also for beta)||

uneven scaffold
#

ok gonna try solving again thanks

#

.close

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thick wharf
#

@random pecan

obtuse pebbleBOT
thick wharf
#

why is this wrong

#

:\

random pecan
restive ridge
#

lmao

grizzled shore
#

What is a polynomial @thick wharf

thick wharf
#

a polynomial is a multi term expression?

grizzled shore
#

Not quite

thick wharf
#

or just

#

any expression

grizzled shore
#

Is 2ˣ a polynomial?

random pecan
grizzled shore
thick wharf
random pecan
#

cuz it looks hell

thick wharf
grizzled shore
thick wharf
#

oh

#

its not a polynomial

#

bruh

grizzled shore
#

Is sinx a polynomial

thick wharf
#

no

fierce lagoon
#

Whether or not sin(x) is

grizzled shore
#

No

#

It is not a polynomial

fierce lagoon
#

Idk I though it was due to the Taylor expansion of it

thick wharf
#

-c/5 isn't then

#

so its not a polynomial

#

thanks man

grizzled shore
#

Taylor expansion is an approximation

fierce lagoon
#

That's true yeah

thick wharf
#

I like your taylor pfp too

grizzled shore
#

Me too but that part is only part of an expression

fierce lagoon
#

It just has a coefficient of -1/5

thick wharf
#

wait then I'm still confused

#

thats what I thought

grizzled shore
#

Is $-\frac{1}{5}c$ a polynomial

thick wharf
#

okay

warm shaleBOT
#

Frosst

thick wharf
#

then -c/5 + 9c^3+d^4+c^2d^3 is a 4th degree trinomial right?

grizzled shore
#

No no

#

I’m getting there

thick wharf
#

okay

#

sorry

grizzled shore
#

Can you tell me what makes a polynomial

#

Because if u can’t then you can’t possibly know if something is a polynomial and why

#

I asked you a bunch of different expressions, and they all weren’t, so what gives?

thick wharf
#

sure so isn't a polynomial just an expression of that contains terms?

#

variables and coefficients added or subtracted from eachother?

grizzled shore
#

Ok

#

Is x² + y² = 1 a polynomial

thick wharf
#

no because it's not an expression?

grizzled shore
#

That’s the equation of the unit circle if you didn’t know

thick wharf
#

I did

#

but yeah

grizzled shore
#

Ok can you give me an example of a polynomial?

thick wharf
#

4x^3 + 4x^2 + 4x + 4

grizzled shore
#

So what’s the different between that and x² + y²

thick wharf
#

x^2 + y^2 itself is a polynomial but when it is set equal to something it becomes an equation no?

grizzled shore
#

No you’re thinking about expression

#

x² + y² is not a polynomial

thick wharf
#

wait why not?

grizzled shore
#

This is still a polynomial

#

So it being equal to something doesn’t make it not a polynomial

steep harness
#

the equation for a circle is a polynomial in two variables. it is not a functional polynomial

thick wharf
#

okay

#

sorry about that

grizzled shore
steep harness
grizzled shore
#

Some technicalities have to be omitted or we’ll be here forever

steep harness
#

omission is not the same as false statements

timid silo
#

@steep harness It's a binomial no?

thick wharf
timid silo
#

well even monomials count

steep harness
timid silo
#

3 is technically a monomial 😄

timid silo
steep harness
steep harness
grizzled shore
#

Yea actually you’re right upon further consideration

#

Thanks for chiming in 👍

#

I was hasty and didn’t read the question fully

steep harness
#

apologies for being blunt. oversimplification of definitions is a pet peeve of mine. I trust you got it from here

grizzled shore
#

No no it’s all good

#

Ok disregard the circle one, what else differs

#

Actually upon reading the question that’s not even the problem

#

The problem is just knowing what the degree of said expression means

thick wharf
#

I think the problem is with the terms right? I wasn't sure if when you have multiple exponents within a term you add the exponents to get the degree or something

steep harness
#

y= sqrt(1-x^2) is not a polynomial

grizzled shore
#

And that’s just kinda something you just have to know and remember, you just add the indices

thick wharf
#

would the degree be 7 then?

thick wharf
#

thank you so much guys

grizzled shore
#

Yeah sorry about my confusion there

thick wharf
#

.close

obtuse pebbleBOT
#
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steep harness
#

definition: a polynomial is an expression that can be expressed using only multiplication, addition, subtraction, division, and positive integer powers

thick wharf
#

perfect

#

thank you

obtuse pebbleBOT
#
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glossy ibex
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is there any easy method to compute the volume of a prism like shape but the other face is a bit slanted?

glossy ibex
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is there a name for this shape?

steep harness
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are you imagining something like a cube with the top face tilted?

glossy ibex
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yeah

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and you know the area of the base

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does it help if the base is convex?

steep harness
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well, we can break it into a few parts and think of it a couple ways. Either we can shave off the tilted bit to make a prism again, then add the bit we shaved off, or we can cut into a taller prism and take away pieces until we're left with the shape

glossy ibex
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the shaved off part is what im interested in

steep harness
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what level of math have you taken?

glossy ibex
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i know calculus, some linear algebra

steep harness
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are you familiar with multivariable calculus?

glossy ibex
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somewhat

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i know it can be phrased as an integration

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i want to avoid considering an integral for each case, i want to know if theres a general method for this shape

steep harness
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the problem here is that we don't have restrictions on what direction the face is tilted

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is it tilted on an axis parallel to two of the edges?

glossy ibex
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no, theres no restriction

steep harness
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it also doesn't help that the wedge we have on top can be any base

glossy ibex
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damn

steep harness
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I'm thinking that with some kind of symmetry, we could use the average of the highest and lowest points, kind of like a trapezium extended into 3d, but I don't know for sure

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nope, nvm

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doesn't work with triangular prisms, therefore it has counterexamples

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yeah, I'd probably just define it as the double integral of the plane

glossy ibex
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would it be true that if i found the volume of different slants, i could use it to calculate every variation by linearly combining them?

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same shape with a slant in the x direction, then in the y direction. to get a slant diagonally for example youd add those volumes together

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i mean the height

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As a function of x,y

steep harness
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not necessarily, because in a diagonal case, the tilt in the x direction doesn't add up to as much volume as if the tilt was orthogonal to x

glossy ibex
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but its reasonable

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i think you mean the +C

steep harness
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we're right up at the edge of my math knowledge here, I'm thinking in terms of geometry rather than numerically

glossy ibex
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let me rephrase

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the function for the height at each (x,y) point of the shape combined with another variation will yield every possible gradient, and every variation of the shape can be expressed as a linear combination of the 2 functions (plus or minus a constant)

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im quite certain this is true, and volume should add too like finding the area between 2 graphs

steep harness
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the problem here is that the gradients here are described within f(x,y), and I'm not sure you can pull that gradient out of the function easily, since it's defined across two variables

glossy ibex
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we know the gradient is constant based on the top of the shape

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Its flat

steep harness
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in the planar case, f(x,y)=ax+by, right? but a and b are independant, and can't be factored out to get some gradient g to get gf(x,y)

glossy ibex
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thats the planar case, tho im still not getting what u mean

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adding 2 planes would yield a plane

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can we not find the slope of that?

steep harness
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so you're saying we're making some arbitrary function g(x,y) to get f(x,y)+g(x,y)? both being planar

glossy ibex
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yes something like h(x,y) = f(x,y) + g(x,y) should imply volume(h) = volume(f) + volume(g) + C

steep harness
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and why are we separating this out? is it so we can set f(x,y)=K where K is some arbitrary constant, so we're only interested in the wedge on top?

glossy ibex
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the wedge at the top yes

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thats the only tricky part

steep harness
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just set f(x,y) to 0 to get a pure wedge

glossy ibex
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yeah

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well

steep harness
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which would still be the double integral of the curve across the base, we've just made it easier to find the bounds

glossy ibex
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the point was to express the volume of an arbitrary wedge as a combination of 2 known cases

steep harness
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given that it's a planar wedge, we could just be judicious in how we set our coordinate system, such that the gradient of the wedge always aligns with the basis

glossy ibex
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Yes

steep harness
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that way we only have to focus on cases of f(x,c)

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where c is some height shift

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so now it's a double integral over the base of a monovariable function

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which makes it easier

glossy ibex
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IDK man it doesnt sound like i need to integrate at all now

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the case i was dealing with was a square

steep harness
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with a square you have symmetries that can make it work as the average height times base

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I was thinking to generalize

glossy ibex
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if i compute the volume of it slanted in x, then slanted in y, i can express the volume of every slant as a linear combination

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im kind of shocked that this will work so im looking for verification of this idea now

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oh wait

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am i shocked?

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maybe this doesnt even solve my problem

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i think it solves what i originally asked

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but now i want to ask what if the shape is cut again by a plane through the slanted part

obtuse pebbleBOT
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@glossy ibex Has your question been resolved?

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#
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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

dusk turret
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Integers 1-64 are placed in a 8X8 chessboard. How many ways are there to place them such that all numbers in the 1st row and column are in AP?

dusk turret
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The annoying thing is that the numbers can't repeat.

drifting wraith
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that sounds straightforward

dusk turret
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Can you give a hint?

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Rather than a solution?

drifting wraith
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must be misunderstanding

dusk turret
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My thought was that suppose 1 is in the top-left corner.

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We have to enumerate all the possible valid combinations of a and b such that (1+a, 1+2a.... 1+7a) and (1+b, 1+2b... 1+7b) have no elements in common.

drifting wraith
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oh, so like you want two progressions that have exactly one repeat

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that's what it means

dusk turret
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Also, 1+7a and 1+7b <=64.

drifting wraith
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i thought it's just these 15 numbers can be shuffled to make 1 progression

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yeah yours makes sense

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essentially you want A and B that have a large lcm, then they won't intersect too early

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it doesn't need to be 1, well maybe it does just not immediately obvious

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why can't they start with 2

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could be 12 or 27

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it's harder

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so are you sure it's your interpretation that's intended?

dusk turret
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I'm fairly sure. I think I have an idea about how to go about it.

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We want {a, 2a,.... 7a} and {b, 2b, ... 7b}, where a and b are distinct integers from the set {1, 2, ...9}. (For the case of the top-left number being 1)

dusk turret
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And here's the rub.

drifting wraith
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oh thanks

dusk turret
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There are actually a very, very limited set of possibilities.

drifting wraith
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right

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1, 8

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not much more, maybe a couple

dusk turret
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I need a rule to enumerate these.

royal basin
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the common diffs of either sequence may well be negative

drifting wraith
dusk turret
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OH

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Yes, I hadn't considered that!!

royal basin
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who said we needed to have the number 1 in the corner tho

dusk turret
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Right, right. I follow.

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I was trying to see if having 1 allowed for a general rule for solving.

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I'm definitely stuck, then.

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Got any clue?

drifting wraith
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nope

dusk turret
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It gets worse.

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You can have the row increasing and the column decreasing.

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Question from hell!!

drifting wraith
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yes, you have both increasing, both decreasing and going different directions

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ok, so the case with both increasing

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1,8; 1,9 are possible

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what else?

dusk turret
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9, anything is possible—except 3 and 6.

drifting wraith
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tru

dusk turret
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But 9 itself is only possible if 1 is in the top corner.

drifting wraith
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tru

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3,8 is fine?

dusk turret
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In general, if the two numbers are coprime, we want the smaller to....