#help-10

1 messages · Page 523 of 1

bleak steppe
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.close

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I can't close it?

sinful kraken
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Its already closen

bleak steppe
#

Oh, well then, uhm, let me just

sinful kraken
#

U cant

bleak steppe
#

I think I'm the one who broke this sorry

sinful kraken
#

U did t

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Didnt brake it

obtuse pebbleBOT
#
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finite flame
#

If i am given two points lets say $(x_1,y_1)$ & $(x_2,y_2)$ how to find a line passing through these two points

warm shaleBOT
#

ron143

finite flame
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I have 1 more doubt

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,tex If i am given a equation of circle and a point $(x,y)$ outside of circle then how to find equation of tangent passing through the point

warm shaleBOT
#

ron143

finite flame
obsidian isle
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ok let's go through this in a systematic way.

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how can we parametrize a circle?

finite flame
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Meaning?

obsidian isle
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express any point on the circle as a function of a single variable t

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such that (x,y) = (x(t), y(t))

finite flame
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Oh not in that form

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(x-a)^2 + (y-b)^2 = r^2

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This form

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Hey don’t bother about 1st question i just want 2nd one

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I got 1st one

rapid pumice
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whats (7x - 8) + 2x + 20)?

obsidian isle
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if (x-x0)^2 + (y-y0)^2 = r^2, then (x,y) = (rcos(t) + x0, rsin(t)+y0)

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so now we have two points

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(rcos(t) + x0, rsin(t) + y0)
(x1,y1)

finite flame
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Let’s take an example to simplify I guess

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x^2+ (y-1)^2= 1

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And point (4,5)

obsidian isle
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wait this is way simpler than i'm making it out to be i'm sorry

finite flame
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Ouhh

obsidian isle
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(x-a)^2 + (y-b)^2 = r^2

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assume that y = mx + c

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then you get a quadratic in x

finite flame
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But there’s two tangent right

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Oh ya

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Nvm

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Continue

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?

obsidian isle
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that becomes a mess because of the offset

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a little substitution will make this a lot cleaner

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let X = x-a, let Y = y-b

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then X^2 + Y^2 = r^2

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now assume Y = mX + c

finite flame
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Ya

obsidian isle
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X^2 + (mX + c)^2 - r^2 = 0
X^2 + m^2X^2 + 2cmX + c^2 - r^2 = 0
(1+m^2) X^2 + (2cm) X + (c^2-r^2) = 0

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we only want this quadratic to have one solution, so let's set the discriminant equal to 0

finite flame
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Why one solution?

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We need both equation right?

obsidian isle
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(2cm)^2 - 4(1+m^2)(c^2-r^2) = 0
4c^2m^2 = 4(1+m^2)(c^2-r^2)
c^2m^2 = (1+m^2)(c^2-r^2)
c^2m^2 = c^2 - r^2 + m^2c^2 - m^2r^2
c^2 - r^2 - m^2r^2 = 0
c^2 = r^2 + m^2r^2
c^2 = r^2(1+m^2)
c = +-r sqrt(1+m^2)

#

the plus or minus accounts for the two tangents. but we only want each tangent to touch the circle at exactly one point

finite flame
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Ohh umm kk

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Ya right

obsidian isle
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now this gets a bit messy

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we have found the constraint on c with the discriminant of the quadratic, now we will plug it back in

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(1+m^2) X^2 + (2cm) X + (c^2-r^2) = 0

finite flame
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Where to plug it in?

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Ohh

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How do we solve next

obsidian isle
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wait actually do you know calculus

finite flame
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I know but I don’t think we are supposed to do here calculus

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Cause its 11th std concept where calculus was not taught

obsidian isle
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this quadratic shit is so damn messy. finally found a clean solution

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find (a,b) given (c,d) such that:
a^2 + b^2 = r^2
b/a = -1/((b-d)/(a-c))

obtuse pebbleBOT
#

@finite flame Has your question been resolved?

obtuse pebbleBOT
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shut lily
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when listing down the sample size does order matter? like in a problem where I flip 2 coins should i list HT and TH seperately?

grizzled lily
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Since your looking for every possible combination

shut lily
#

icic thanks, i appreciate it

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timid silo
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can anyone help me with theory of equations

obtuse pebbleBOT
timid silo
#

<@&286206848099549185>

obtuse pebbleBOT
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@timid silo Has your question been resolved?

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terse juniper
#

I've got this problem:

"You roll a six-sided fair dice and sum up the values until you throw a value that is equal or less than your last throw. (For example, you could throw 2, 3, 5, 5 and the sum would be 15)"
What is the probability that there are exactly two throws?
What is the probability of each possible sum?

This problem is related to combinatorics, isn't it? I just can't wrap my head around the way this is supposed to be calculated.
I know that the least amount of throws you can make is two (any two same numbers) and the maximum amount of throws would be 7 (1, 2, 3, 4, 5, 6, 6)
Based on this, the lowest sum is 2 and the highest is 27

royal basin
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hmm

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gonna try to list all possible roll seqs

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...which is probably going to be very long and tedious

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can't see a good way to calculate this

terse juniper
obtuse pebbleBOT
#

@terse juniper Has your question been resolved?

obtuse pebbleBOT
#

@terse juniper Has your question been resolved?

terse juniper
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<@&286206848099549185> I don't have enough paper to list all the sequences opencry , pls help

obtuse pebbleBOT
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@terse juniper Has your question been resolved?

obtuse pebbleBOT
#

@terse juniper Has your question been resolved?

frosty schooner
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I have an idea

terse juniper
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Do tell please

frosty schooner
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I will draw, if you are not in a hurry

terse juniper
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No prob, any help is appreciated

frosty schooner
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Well, it turned out to be questionable. The thing is, I cant figure out the rules for subtracting. It is easier to figure out combinations of crosses, than it is for combinations of numbers, but still hard. May give it another approach later. Hope the following mess helps :)

terse juniper
terse juniper
#

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eternal nexus
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Would someone please explain me intuition of this rule?

eternal nexus
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What is actually happening here?

somber mural
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You integrate the function with respect to t

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You should get a function in terms of x

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Then you differentiate with respect to x

eternal nexus
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Yes, I realize that.

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But why this is true?

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Would you please elaborate?

white stag
# eternal nexus But why this is true?

because when you go to plug in values for t after taking the antiderivative, one value will be x, and the other will be 1. from there the portion where you plugged in 1 will disappear, along with the integration constant, due to the differentiation with respect to x treating them as constants, and therefore being derived to zero. from there you should be left with only some function in terms of x.

eternal nexus
#

Thank you @white stag 🙂

#

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obtuse pebbleBOT
fathom lion
#

.close

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simple obsidian
obtuse pebbleBOT
simple obsidian
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.close

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rigid gust
#

How can I factories this quadratic?

obtuse pebbleBOT
thick oracle
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ok

strong vale
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Every quadratic can be written as $(x-A)(x-B)$

warm shaleBOT
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azeem321

thick oracle
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nope

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this cant be factorised

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sorry

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im not joking

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some cant be factorised

rigid gust
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Can you factories the following

thick oracle
rigid gust
strong vale
thick oracle
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nope

rigid gust
strong vale
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,w solve 3x^2-x+4=0

thick oracle
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see

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cant factories

thick oracle
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limited

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what grade are you in

rigid gust
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11

strong vale
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have u learned complex numbers

thick oracle
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ok

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yes

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he has

strong vale
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if you have learned complex numbers then they would expect u to facotrize that

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if not, then fine you won't be expected to facotrize

rigid gust
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They are not in my syllabus but I know that i = sqrt(-1)

thick oracle
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then you have no chance

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just leave them

rigid gust
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Then can I solve the above limit without using complex numbers

thick oracle
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yes

rigid gust
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How ?

strong vale
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Do you know the limit is asking?

thick oracle
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wha

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t

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eh

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you need to try to factorise

strong vale
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No you don't

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Mike

thick oracle
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?

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in order to solve

strong vale
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bro

thick oracle
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what

strong vale
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Limited, do you know how to do long division?

rigid gust
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Yes

strong vale
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ok divide the top polynomial

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by the bottom

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the quotient is the limit

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alternatively, multiply top and bottom by $\frac{\frac{1}{x^2}}{\frac{1}{x^2}}$

warm shaleBOT
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azeem321

strong vale
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Factorizing will yield no results for this limit

thick oracle
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it will

strong vale
thick oracle
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ok

rigid gust
#

Is the answer 1.5

strong vale
rigid gust
#

Thanks both of you

thick oracle
#

ok

#

np

rigid gust
#

.close

obtuse pebbleBOT
#
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wanton kraken
#

quick question

obtuse pebbleBOT
wanton kraken
#

how do you get 5-3a<-1 out of "a>2"

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using the properties of inequalities

spiral maple
#

Algebra

wanton kraken
spiral maple
#

Well yeah, but that's the answer to your question

#

How do I get from equation A to equation B? Algebra

wanton kraken
#

can u stfu

#

thanks

spiral maple
#

Post your attempt if you're unsure of the steps.

wanton kraken
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I am stuck

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it might be obvious

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but my brain is fried from all the other problems

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I've solved for the day

frosty schooner
#

Seems kinda random. It's just two true inequalities. Like, what is the task?

spiral maple
#

If you haven't attempted it, do so before you ask for help.

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We can't help a blank slate.

wanton kraken
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but I'm stuck

frosty schooner
#

If it is "Given A arrive to B" kind of task, then algebra it is, truly
Let me try to help

#

Aight
Lets move by bits to the victory
If a>2, and you have 3a in the end, what would you write down with it? Ignore minus for now

wanton kraken
#

both sides multiplied by 3

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but it's -3a

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so changes the direction

frosty schooner
#

And you are left with..?

wanton kraken
#

oh then add 5

frosty schooner
#

Perfect!

wanton kraken
#

ty

#

.close

obtuse pebbleBOT
#
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long tangle
#

I need help with exercise 35. I don't understand how to rearrange quadratic equations, I have no idea how to even start

woven socket
long tangle
#

yes, but how do I do that

woven socket
#

Let's take the example of the a., the function g :
You should expand the (x+5)², and try to put the x² together, the x together and the numbers together

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Try to develop g(x)

long tangle
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then I get x² + 10x + 25

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and then the -9 right

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so is x² + 10x + 16 then the answer?

woven socket
#

Yes, that's right !

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Now, for h you should develop the (x+3)(x-4), and then apply the (-2) factor

long tangle
#

alright

#

then I get x² - x -12 and do I then multiply the whole thing by -2?

woven socket
#

Yep

long tangle
#

so -2x² +2x +24

woven socket
#

That's it

long tangle
#

okay thank you so much

woven socket
#

(I mean, you did all the work...)

long tangle
#

.close

obtuse pebbleBOT
#
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sonic turtle
#

Would someone be able to help me, I need help figuring out how to properly show all steps of my work

sonic turtle
#

One sec

#

I’ll send a picture of my work in a sec

short spruce
#

looks good

sonic turtle
#

I know that 2 is the answer without even doing this math

#

It’s a fairly simple problem

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But how do I show my work

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I haven’t done logs in a long time

short spruce
#

that's good enough

scarlet gale
#

Your work there is good.

sonic turtle
#

Do you think it would be easy for other students to comprehend

short spruce
#

as long as they know how to rewrite exponential equations logarithmically

scarlet gale
#

The only thing is that the side n was on switched, so it's a little strange, but still understandable.

sonic turtle
#

Do you see the third line, is it even necessary for me to switch to that with a log

scarlet gale
#

You can make it more explicit, too.

sonic turtle
#

How

#

Can you show me an example

scarlet gale
#

log₁₀(10ⁿ) = log₁₀(100)

#

Just do the same step to both sides without skipping ahead.

sonic turtle
#

Ok

scarlet gale
#

Then you get n = 2 on the next line.

sonic turtle
#

Lemme try one sec

short spruce
#

it fits me

sonic turtle
#

So when you take log of a 10

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The log cancels out right

#

Cause the base of log is 10

scarlet gale
#

Yes, that looks good. Now it's clear you're doing the same thing to both sides each time.

short spruce
sonic turtle
#

Okay

#

Thank you guys <3

scarlet gale
#

You're welcome.

sonic turtle
#

What about this one

#

I am actually confused how to solve it

scarlet gale
#

You can take the 100 out of the logarithm.

#

log₁₀(1200)
log₁₀(12 · 100)
log₁₀(12) + log₁₀(100)
log₁₀(12) + 3

sonic turtle
#

Would that be a 2

#

Instead of three

#

@scarlet gale

scarlet gale
#

Oh, right.

sonic turtle
#

Does this look right?

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Students can’t use calculators on this

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So is this the most simplified form?

scarlet gale
#

Yes, there's an alternative as well.

sonic turtle
#

Mhm?

scarlet gale
#

log₁₀₀(1200)

#

The way you can get that is.

#

2y = log₁₀(1200)
y = log₁₀(1200)/2
y = log₁₀(1200)/log₁₀(100)
y = log₁₀₀(1200)

#

The last line is the change of base rule.

sonic turtle
#

Okay

scarlet gale
#

y = log₁₀₀(12) + 1 also.

#

Depends on which you see as simpler.

sonic turtle
#

How do I do this one

#

I have no idea

somber mural
#

So you need to isolate x @sonic turtle

sonic turtle
somber mural
#

Correct

#

You can Technically shorten it by 1 step

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Take log base 2 of both sides instead

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You'll get x immediately

sonic turtle
#

OOOOOHHHH

#

OMG

#

Okay

#

I didn’t think of that

#

Ok one sec

#

So is this right

somber mural
#

Ye

sonic turtle
#

Okay thank you so much

somber mural
#

Np

scarlet gale
#

And then 1/16 is 2 to the what power?

#

@sonic turtle

#

Or, alternatively, what power of 2 is 16?

sonic turtle
#

Hi

#

Sorry I’m back

#

Ummm

sonic turtle
somber mural
#

@sonic turtle

sonic turtle
#

One sec

#

Idk

somber mural
#

What happens if the power is negative

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Like 2^-1

sonic turtle
#

So 2^-4

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Is 1/16

somber mural
#

Yes

#

So x = ?

sonic turtle
#

-4

somber mural
#

Yes

sonic turtle
scarlet gale
#

Looks good.

obtuse pebbleBOT
#

@sonic turtle Has your question been resolved?

#
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sonic turtle
#

Thank you guys for the help

obtuse pebbleBOT
#
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zenith kraken
#

Abstract algebra continuous function norm uniform convergence question - can someone please check this for me?

zenith kraken
obtuse pebbleBOT
#

@zenith kraken Has your question been resolved?

zenith kraken
#

<@&286206848099549185>

sterile wyvern
#

@zenith kraken are you trying to show that F is continuous?

brave bramble
#

So I agree that part i works

#

And you need to show that part ii isn't bounded

#

I don't follow part ii

obtuse pebbleBOT
#

@zenith kraken Has your question been resolved?

obtuse pebbleBOT
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austere smelt
#

I feel like an idiot for still forgetting how to do this, how do you convert an angle value to a Vector2 relative to up? So a 90 degree rotation would be equal to (1, 0) for example, and 45 degress (0.5, 0.5).

main lodge
austere smelt
#

Ah, thank you very much.

main lodge
#

Np

austere smelt
#

.close

obtuse pebbleBOT
#
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main lodge
austere smelt
main lodge
#

Oh cool

obtuse pebbleBOT
#
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velvet hawk
#

am i stupid or did my teacher put the wrong answer

broken night
#

if ur just multiply the fractions it would be 1/18

velvet hawk
#

yea i did that but it says its wrong

broken night
#

do u have the beginning of the question with the amounts of marbles listed?

velvet hawk
#

its the first one in the row

#

you have to get it out of the picture

broken night
#

oh ok so in the picture I see only 9 marbles, where did u get 12 from?

velvet hawk
#

i see 10...

#

wtf

#

my brain

#

idfk where i got 12 from

#

lemme try with 10

broken night
#

nah ur right I enlarged it to check lmao

#

I see 10 now

#

lmk what you get

velvet hawk
#

kk

#

OH MY GOSH I DID IT

broken night
#

2/25?

velvet hawk
#

yea

broken night
#

nice good job

velvet hawk
#

fuck i spent 2 hours using the wrong numbers

broken night
#

ive been there bro

velvet hawk
#

ive done it way too many times

#

once i thought a k was a 4

broken night
#

oh damn that sucks

velvet hawk
#

atleast it wasnt on a test

#

well anyways thanks for your help

broken night
#

true but ur teacher is kinda doing u dirty for making you count from a tiny pic

#

yea ofc

velvet hawk
#

thats true tho

#

imma close the channel now

#

bye

broken night
#

bye

velvet hawk
#

.close

obtuse pebbleBOT
#
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valid phoenix
#

what is the cdp equation of binomial distribution?

valid phoenix
#

is it this function?

forest sinew
#

cdp

#

what do you mean cdp

#

what does it stand for

valid phoenix
#

my bad

spiral maple
#

then yes

#

$F(x):=P(X\leq x)$

warm shaleBOT
civic zealot
#

Yes, the CDF of any discrete function is $F(x) = P(X\leq x) = \sum_{n\leq x}P(X=n)$

warm shaleBOT
#

Zybikron

valid phoenix
#

thanks what about the CDF of geometric distribution

#

is it just 1 - (1-p)^x

spiral maple
#

You can google that

valid phoenix
#

👍

obtuse pebbleBOT
#

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stable gale
#

.close

obtuse pebbleBOT
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strong vale
#

yes

#

approach was perfect

#

not sure why u put 90 twice tho @stable gale

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elder spear
#

.close

obtuse pebbleBOT
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obtuse pebbleBOT
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timid silo
#

I need help finding the domain and range for this

short spruce
#

do you know what domain and range are

timid silo
#

Not really 😪

short spruce
#

perhaps google that

timid silo
#

Gotcha!

#

I still don’t get it😀

#

Wait I think I might

#

Would the domain include-3

short spruce
#

yes

timid silo
#

Ok ok would it also have infinity since -3 is the only point

short spruce
#

?

#

i'm not sure what you mean by that

timid silo
#

Is the domain just -3?

short spruce
#

no

#

the domain includes -3, but the graph covers much much more than that

timid silo
#

Yes so would it be like (♾,-3)

short spruce
#

does it go to infinity?

timid silo
#

I mean it looks like it does

short spruce
#

what direction is it going in?

timid silo
#

The left

short spruce
#

which covers what type of numbers?

timid silo
#

Negative

short spruce
#

so, care to redo your answer?

#

it's not infinity, but close

timid silo
#

-8?

short spruce
#

is 8 supposed to denote infinity lol

timid silo
#

No😪

short spruce
#

it's going in the negative direction... forever

#

so what is it going towards

timid silo
#

-♾

short spruce
#

yep

timid silo
#

Ok ok

#

Thank you

#

For the range it doesn’t go past 2 or -2 but I don’t think that’s right

short spruce
#

think about what that graph is doing

#

if you were to expand it out

timid silo
#

It will keep going up

short spruce
#

(and down)

timid silo
#

So just (♾,-♾)

short spruce
#

normally the lower number is represented first

timid silo
#

Oh ok thank you

#

Alright awesome

#

How do I close it?

short spruce
#

.close

timid silo
#

.close

obtuse pebbleBOT
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long root
#

I not sure if I am going crazy or the textbook is wrong but the gradient is 1 when x-interpect = 1 and the y-intercept = 1.... right?

long root
#

the text book is saying its -1

#

Question 7c)

teal prawn
#

that equation becomes y = -x - 1

long root
#

I got the equation to become y = -x +1

#

thats what I did @teal prawn

teal prawn
#

the question says x + y + 1 = 0

long root
#

ohhhhhhh

#

I am so dumb

#

sorry....

#

thank you for pointing that out

#

.close

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subtle tusk
obtuse pebbleBOT
subtle tusk
#

Can someone help me with this?

naive owl
#

is that a test

obtuse pebbleBOT
#

@subtle tusk Has your question been resolved?

subtle tusk
#

it’s a question from previous year question bank

#

which was asked for 10 marks

subtle tusk
obtuse pebbleBOT
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@subtle tusk Has your question been resolved?

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compact shadow
compact shadow
#

.close

obtuse pebbleBOT
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worn onyx
#

help

obtuse pebbleBOT
worn onyx
#

bout kepler gravity

#

sattelite orbiting 🌍 at height of 600 km, if centripetal acceleration of sattelite is 7.80 m/s^2 ,calc the linear speed

#

i use a=v^2/r

#

but got wrong

tardy epoch
#

What r did you use

worn onyx
#

6.37×10^6

#

r

tardy epoch
worn onyx
#

given in the question

tardy epoch
obtuse pebbleBOT
#

@worn onyx Has your question been resolved?

obtuse pebbleBOT
#

@worn onyx Has your question been resolved?

obtuse pebbleBOT
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past granite
obtuse pebbleBOT
past granite
#

I don't get why the x component is equal to m(a cos 50)

#

And how does the second line come about?

frosty schooner
past granite
#

Yes I understand that

frosty schooner
#

That is to say, v_x + v_y = v
Good?

past granite
#

Yup

frosty schooner
#

Now, tell me, how to express leg through hypotenuse knowing angles?

vast wren
#

Have you tried drawing the components of each force? You will see that F(1) has no effect on a(x)

past granite
frosty schooner
#

So you are left with F_2x = m * a_x right

past granite
#

Yes

frosty schooner
#

Now, you cant compute a_x?

past granite
#

Oh is that why it's a cos 50?

vast wren
frosty schooner
#

Because it is in a right triangle, it is a handy proection, yes

past granite
#

Great! I understand it now

#

Thank you @frosty schooner @vast wren

frosty schooner
#

👍

vast wren
past granite
#

.close

obtuse pebbleBOT
#
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dusky hearth
#

hey 🙂

obtuse pebbleBOT
dusky hearth
#

what is the lowest value of n such that an algorithm that has a runtime of 100(n^2) will run faster than an algorithm with a run time of 2^n on the same machine?

#

i tried solving this and got n= log100 + 2logn

#

but idk how to proceed

obtuse pebbleBOT
#

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golden heron
#

Hello, I am trying to show that this is logically equivalent, am I doing it right?

lucid flame
#

yes but you accidentally put a not symbol on the 3rd line

golden heron
#

Oohh, okay lemme fix it, thanks!

#

Oh nvm, wait imma try it

#

Here, Is this correct?

obtuse pebbleBOT
#

@golden heron Has your question been resolved?

golden heron
#

I also have another answer, lemme write it quick

#

Here's my other solution

#

I don't know which to use

obtuse pebbleBOT
#
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golden heron
#

.reopen

obtuse pebbleBOT
#

golden heron
#

<@&286206848099549185>

#

I have two answers, which is correct?

uncut galleon
#

oh ok

#

sry my bad

golden heron
#

The question is to show that this are logically equivalent, sorry I forgot to include it.

uncut galleon
#

yh nvm

#

i get that

#

I'd do it this way :
$$\neg p \to (q\to r)\equiv (\neg p\lor q)\to r$$
imbricated implications
$$(\neg p\lor q)\to r\equiv q\to (\neg p \to r)\equiv q\to (p\lor r)$$

warm shaleBOT
#

Silfer

uncut galleon
#

there is something weird in your answers

#

you start from the answer to get to the start

#

but both answers seem correct to me

golden heron
#

I use this table for the laws

#

Can you do the step by step process, because I can't understand it

#

our prof told us to always include the laws for every steps

obtuse pebbleBOT
#

@golden heron Has your question been resolved?

uncut galleon
#

Ho my bad, implicated implications are in the lesson my teacher gave me but i'll prove it : Using implication twice
$$p\to(q\to r)\equiv \neg p \lor (\neg q \lor r)$$
Using associativity and commutativity :
$$p\to(q\to r)\equiv (\neg q \lor \neg p)\lor r$$
Using associativity and then implication twice :
$$p\to(q\to r)\equiv q\to (p\to r)$$

warm shaleBOT
#

Silfer

obtuse pebbleBOT
#
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obtuse pebbleBOT
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timid silo
#

Can somebody please help me with this

obtuse pebbleBOT
thick oracle
#

ok

#

so

#

there are 2 cases

timid silo
#

okay

thick oracle
#

solve each one

timid silo
#

I computed first one, x is greater than or equal to 2,5 and 6

#

will the second one be relevant since x is a real number

thick oracle
#

yeah

timid silo
#

so x is either great than or = to 2,5,6 or less than 2,5 & 6?

thick oracle
#

what

#

thats not how you rite it

timid silo
#

can you please tell then

thick oracle
#

ok

#

solve the first

#

eh

#

ill just solve it in paint

#

1 sec

timid silo
#

stream it?

thick oracle
#

ok

#

i cant stream

timid silo
#

np

thick oracle
#

this is for the first

#

second

timid silo
#

got it

#

I'll try to solve it by myself now

timid silo
thick oracle
#

third

#

idk

timid silo
thick oracle
#

forth

#

now

#

between 1 and 2

timid silo
thick oracle
#

now intersec

#

t

#

and find the answer

#

ill let you

#

so? whats the answer

#

hello?

timid silo
#

yeah I am trying

#

I am bit of a beginner so a lil confused

#

give me a min pls

thick oracle
#

intersect the 2 above

#

sure

#

you just need to put them next to eachother

#

)

timid silo
#

x E [2,5] U [6, infinity]

#

?

thick oracle
#

yes

#

but

#

at 5 and at infinity its )

#

not ]

#

or [ if you want

timid silo
#

what topic does this belong to btw

#

I studied this long back in school

#

now I need this for a test

thick oracle
#

inequalities and intervals

timid silo
thick oracle
#

yes

timid silo
#

Thanks a lot fren

thick oracle
#

ok

#

is it good?

#

corrrect?

timid silo
#

yes

thick oracle
#

ok

#

nice

timid silo
#

I have a few more

#

let's discuss them other time

thick oracle
#

i cant

timid silo
#

oh sorry

thick oracle
#

i have to eat

#

maybe after

timid silo
#

sure please

thick oracle
#

ok

timid silo
#

can I add you as a fren?

thick oracle
#

yes

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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swift wing
#

Hi
I'm need to prove that you can't define an implication or a disjunction by using an alternative and a conjunction
How can I prove this problem?

obtuse pebbleBOT
#

@swift wing Has your question been resolved?

obtuse pebbleBOT
#

@swift wing Has your question been resolved?

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pearl dirge
#

can anyone point me to a resource (or even shed some info here) how you can go about including a variable outside of a radical into a radical?

for example, y * sqrt (16 - y^2)

is there a way to include the y within the sqrt(16 - y^2)?

cunning quail
#

y * sqrt (16 - y^2) = sqrt(y^2(16-y^2))

teal prawn
#

yeah y = √(y^2)

#

and use radical laws

pearl dirge
#

wow

#

Okay. thanks a ton!!

#

.close

obtuse pebbleBOT
#
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teal prawn
pearl dirge
#

well, since there is a y already contained within the sqrt(), then would you not be able to already be able to determine that ?

teal prawn
#

if y were to be negative and you squared it and included it into the sqrt and for some reason, decided to bring it out

#

you would have to consider both signs ig

#

that creates some extraneous solutions?

pearl dirge
#

hmm, youre right. interesting point

teal prawn
pearl dirge
#

i overlooked that

teal prawn
#

$y \Rightarrow \sqrt{y^2} = |y| ≠ y$

warm shaleBOT
#

kinglacto

teal prawn
obtuse pebbleBOT
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zealous crow
#

hi can anyone help me understand where im going wrong, i think i got b wrong

woven socket
#

You're multiplying the (x, y) by c, not the f((x, y))

#

Which in fact proves that f is not a linear transformation since f(c(x, y)) != cf((x, y))

#

So, in b. First and third answer are wrong

zealous crow
woven socket
#

Yes, and also that the first answer in b is incorrect

zealous crow
woven socket
#

The first answer of the a.

#

Again, you're adding (x1, y1) and (x2, y2)

#

So it should be 6(y1+y2)-7(x1+x2)+2

#

(So they're, again, not equal)

zealous crow
woven socket
#

Well, it's not a linear transformation

#

Because f(x+y) != f(x) + f(y) and f(cx) != cf(x)

zealous crow
woven socket
#

For a function to be a linear transformation, you need these two conditions

#

If one of them is not verified, then it's not a linear transformation

#

Another thing is f(0) = 0

zealous crow
woven socket
#

Well, a linear application always send the 0 of the first vector space to the 0 of the second vector space

zealous crow
#

i think i get it, so for any function where x = 0, f(0) = 0

woven socket
#

No, for any linear transformation

zealous crow
#

bc it's a another condition of lin transformations?

woven socket
#

No, it's something you deduce from the to conditions I mentionned

#

f(0) = f(2*0) = f(0) + f(0)

#

So you must have f(0) = 0

zealous crow
#

ah i think i got it, is there anything else i should know about lin transformations

woven socket
#

That's the main things you need to know I think

#

(For now)

zealous crow
#

.close

obtuse pebbleBOT
#
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strange cape
obtuse pebbleBOT
strange cape
#

I have no idea where i wrong

#

doing question 31

hasty linden
#

@strange cape check how you set up your integral

obtuse pebbleBOT
#

@strange cape Has your question been resolved?

strange cape
#

yes i have no idea whats worng

hasty linden
#

your intergral should be [0,2] + [3,-1]

strange cape
#

sorry still have no idea...but i gonna sleep its 2am here lol

#

.close

obtuse pebbleBOT
#
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timid silo
#

how would a be done for this?

obtuse pebbleBOT
gloomy valve
#

So x, y, z give you the number of rooms of each of the three categories

#

Now you need to express the two conditions (max number of beds) and (max area) in terms of x, y, z

timid silo
#

so one equation would be x+y+z = 60

#

15x + 25y +40z = 700

#

5x + 9y +15z = p?

#

<@&286206848099549185>

gloomy valve
#

first one should be x + 2y + 4z <= 60

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

timid silo
#

is the 2nd one

#

15x + 25y + 40z <=700

gloomy valve
#

@timid silo Yup

#

and 5x + 9x + 15z is what you want to maximize

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
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timid silo
#

im struggling to understand this problem and how to solve it (discrete math)

timid silo
#

any advice how to start?

novel knoll
#

Understand the definition of A_i?

timid silo
#

you mean ai = a1 U a2 U a3 etc?

novel knoll
#

No I mean you are given definitions of A_i

#

I ask if you understand it

timid silo
#

sort of

#

like the first one A is an integer, between 0 and i

#

idk really struggling here tbh

novel knoll
#

Not an integer

#

A_1={0,1}

timid silo
#

so b. A_1 = {0,1} c. = (1,∞)

#

im just confused how to find union/intersection from them

novel knoll
#

Do a) first?

#

What is union of A_1 A_2 and A_3?

timid silo
#

i think this, correct?

#

so i just need 2 answers per letter?

novel knoll
#

What?

novel knoll
#

Figure out what A_2 and A_3 is

novel knoll
#

Notice a pattern

#

And answer the question

timid silo
#

{0,2} and {0,3} so {0,1} U {0,2} U {0,3}

#

so {i, i+1, i+2}

novel knoll
#

Simplify it

novel knoll
#

A_2 and A_3 are not that

timid silo
#

oh would a_2 just be {1,2} lol

novel knoll
#

No

#

Read the statement of A_i

#

Can you say in words what it means?

#

Well it even tells you exactly the elements in it after the equality sign

timid silo
#

{2} and {3}

#

those are my final guesses for a_2 and a_3

#

also appreciate your help @novel knoll we didnt learn this in class so gotta self learn it

novel knoll
#

Its really just reading

#

If the first equal sign is confusing

#

Just read the last equal sign?

#

It says exactly the elements in A_i

timid silo
#

right, so i get A_i = {0,1,2,3,4,...,i}

novel knoll
#

So can you answer correctly what A_2 and A_3 is?

timid silo
#

A_2 = 2

#

A_3 = 3

novel knoll
#

No

timid silo
#

lol

#

help meout bro

novel knoll
#

A_i ={0,1,…,i}

#

So if i=2 we stop at 2?

#

So A_2 is?

timid silo
#

0,1,2...

#

{0,1,2}

novel knoll
#

Yes

timid silo
#

then {0,1,2,3}

#

i got you now man

#

for a_3

novel knoll
timid silo
#

my question now is how many answers do I need for each letter question?

#

since its asking this

novel knoll
#

4?

timid silo
#

so the union would be {i, i+1, i+2, i+3}

novel knoll
#

Where does i come from?

#

No i in A_1 or A_2 or A_3 is there?

#

How does i magically appear?

timid silo
#

{0,1} U {0,1,2} U {0,1,2,3}

#

that wouldbe the union of a_1 a_2 a_3 then..

novel knoll
#

And simplified?

timid silo
#

{0,1} U {0,2} U ... U {0,n}

#

is that how i would simplify it friend?

novel knoll
#

What is a union?

timid silo
#

it is a collection of sets

#

i think im just trying to figure out how to format it

novel knoll
timid silo
#

{0,1,2,3,4,5,...,i}

timid silo
#

{0,1,2,3} for that set

#

correct?

novel knoll
#

Yes

timid silo
#

{0,1,2,3,4,5,...,n}

#

so would this be my answer for union to N?

novel knoll
#

Yes

timid silo
#

@novel knoll thanks for the help brother 🤝

#

last question, would this be the answer for the union to infinity?

#

{0,1,2,3,4,5,...,n,...}

#

just with the additional dots added

#

for my second answer

novel knoll
#

What is n?

timid silo
#

oh n is pointless

#

{0,1,2,3,4,5,...}

novel knoll
#

Yes

timid silo
#

alright i have a good basic understanding now, ill practice more with the other questions.

#

again thanks for the help and being patient @novel knoll

#

.close

obtuse pebbleBOT
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fluid sinew
#

How do I graph this

obtuse pebbleBOT
fluid sinew
#

<@&286206848099549185>

compact shadow
#

First you draw 2 lines y=4(x-1)+2 and y=-4(x-1)+2. Can you do that?

#

What is in the cos by the way?

fluid sinew
#

What

valid phoenix
fluid sinew
#

It’s the cos function

valid phoenix
compact shadow
#

(x+2)/5?

valid phoenix
compact shadow
fluid sinew
#

It’s 2pi/5

#

I don’t have the character for it on my keyboard

compact shadow
#

It’s a constant then…😂

fluid sinew
#

Yes

compact shadow
#

Then just one line

fluid sinew
#

Do u know how to graph trig functions cuz it’s not a straight line

compact shadow
#

It’s a constant

#

If it was cos(x), then I draw two lines as I said, and then I draw cos(x) between those two lines

fluid sinew
#

Yeah ur no help

compact shadow
#

Good,Blocked

fluid sinew
#

U don’t know shit buddy

limpid birch
# fluid sinew <@&286206848099549185>

equation you wrote write here doesn’t have your cosine as a function of x. It is a constant multiplied by a variable making it part of the slope of the line.

#

If this isn’t the answer you want, pick a different subject to study. It seems more likely that you wrote your function wrong, if you’re expecting a different answer.

obtuse pebbleBOT
#

@fluid sinew Has your question been resolved?

obtuse pebbleBOT
#

@fluid sinew Has your question been resolved?

obtuse pebbleBOT
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crisp dune
obtuse pebbleBOT
crisp dune
#

could someone please tell me the values they get for a,b and c

#

im just wondering if my textbook solutions are incorrect

tardy epoch
#

Post your attempt and someone can help verify

crisp dune
#

ok then

#

a=1/2

#

b=1

#

c=3/2

tardy epoch
#

How'd you get those numbers?

#

If you have those numbers can't you just plug it in and verify?

obtuse pebbleBOT
#

@crisp dune Has your question been resolved?

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obtuse pebbleBOT
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calm pollen
#

Can somebody explain part B? I don't understand why the range isn't just all real numbers

obsidian isle
#

put g inside of f

#

like you're making a sandwich

#

this should explain it

#

or actually here's a better example. that was unclear

calm pollen
#

I can find the new function, x-4. Wouldn't the range of that just be all real numbers?

obsidian isle
#

does (sqrt(x))^2 = x?

#

yes it does always. but sqrt(x) itself is not real for negative x

#

and we run into problems when plugging that in

calm pollen
#

I understand that

#

but once it's the new function does that matter?

obsidian isle
#

the domain of sqrt(x) is non negative reals. the domain of x^2-4 is all reals

#

take the intersection of those sets

obtuse pebbleBOT
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calm pollen
#

Still a bit confused, how does that relate to the range?

obsidian isle
#

sqrt(x)^2 - 4 should have a range corresponding to the minimum and maximum values of x for which the sqrt function is defined

calm pollen
#

That makes sense, why are thinking of sqrt(x)^2 and not just x because we simplified?

#

Like I understand it, but i dont get the mathematical rule

#

Is there a rule relating domain/range etc?

#

I think I get it

#

thanks

#

.close

obtuse pebbleBOT
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spiral maple
#

P(Orange|A)

pearl rune
#

Yeah I'm not sure how to find that

spiral maple
#

Use the definition

pearl rune
#

Sorry could you please explain for me? I don'treally understand 😦

spiral maple
#

what's the definition of conditional probability?

pearl rune
#

the probability of event A occurring, given that event B occurs

spiral maple
#

computational definition

#

Hint: It's a fraction

pearl rune
#

is it P(A AND B)/P(B)?

spiral maple
#

Yes

#

P(A|B)=P(AnB)/P(B)

pearl rune
#

I tried doing that and there wasn't an option for the answer

#

assuming that I did the P(AnB) right which I think i did 😦

spiral maple
#

P(Orange and A)=P(A|Orange)P(Orange)

#

probability you get an orange marble * probability said orange marble has an A

#

P(A|Orange)=.92
P(Orange)=.78

pearl rune
#

and then you get .7176

spiral maple
#

,calc .92*.78

warm shaleBOT
#

Result:

0.7176