#help-10
1 messages · Page 505 of 1
Ok, let's talk about continuous (at least twice) differentiable functions here
the first derivative is positive when the function increass
and negative when it decreases
yep
0 when it is flat
so if you know that your function is, say, quadratic
then by finding f'(x)=0 you find the tip of the parabola for example
which is the minimum if x^2 coefficient is positive
and maximum if it's negative
can you see that?
this is for the 2nd derivative no ?
for the first
the first is always = 0
no
bro
please talk to your math teacher
But for now
what does a 0 derivative mean?
when it's 0 for all inputs?
.
tell me
the rate of change at a specific point is 0
for a quadratic
ok
forget about quadratics
for a sec
think in the abstract
what does a der = 0 on the entire domain mean ?
okok
the rate of change at every point is 0 ?
linear
ok
no ?
but more specifically constant
slope = 0
it's not quadratic
well, aside from the degenerate case where all coefficients are 0
with the constant being anything
so 0x^2+0x+c
but nobody means that when they say quadratic in general
right
yep
what about x^2 ?
2x
great
so as you can see the derivative of a quadratic is nowhere near 0 for all values
i just remember the dy/dx of x^2 = 0 is something that we put in to find the minimum/maximum point
dy/dx is not = 0
whoops
yh okay
bc the rate of change at that point is 0
graphically
it can increase or decrease
if u go slightly up or slightly back
and then the other
so if we know this property of the parabola
and the graphical definition of der
we can deduce that when der = 0, it's the max/min of the parabola
which is not necessarily true for other functions
so e^2x has no parabola so therefore this does not apply to it
so what is the derivative of e^2x showing then
yh that makes sense now
it approaches 0 for -inf
right, its an exponential
the derivative of this function is itself times 2. and graphically it's exactly what we see
it just shows that the rate at which it grows is related to the input
but more simply it just means that the function decreases fast to the left and increases fast to the right
ask
but then I leave to other questions :))
a function can only give u 1 answer
so in the sinx and cosx graph
per 1 input
huh
I am not sure I understand
The inverses of sin and cos will have infinite solutions for each input (or no real solutions at all)
correct
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bro wait
just a sec
In mathematics, injections, surjections, and bijections are classes of functions distinguished by the manner in which arguments (input expressions from the domain) and images (output expressions from the codomain) are related or mapped to each other.
A function maps elements from its domain to elements in its codomain. Given a function
...
I highly recommend reading this slowly
a function is necessarily injective by definition
meaning each input has exactly ONE output
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but not necessarily surjective
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good luck bro
its not really even something i need to learn for school more out of interest
thanks
proud of ya. Godspeed
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How can I graph sum of these two vectors without them touching each other? I thought that I could just add the components but if I do that how could I know the initial point of the vector (since the question didn't specify from the origin of the plane or not)?
You move the vectors so they're tip to tail
I remember this from the beginning of the year (In physics)
You just translate them over
So, I could use the triangle law of vector addition, and get something like this?
To be more specific.
One sec
Or it might be the other way
Whatever
This is how I always did it
OK yeah I did it right
@tardy abyss
So does it matter which tip I put to which tail?
Yes
@tardy abyss I haven't done this in a while forgive me, but I think it somewhat matters which one you put to which
@spiral maple Help me out here lol physics minor
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@tardy abyss Has your question been resolved?
I figured I'd just ask my teacher and she said that either tip to either tail would work just fine for solving these. Thanks.
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is the angle A bisected when we draw median
from A to BC
hmm i think no we can not prove ABD ADC congruent
I think not, but it is possible if its like an isosceles triangle where its the angle created by the congruent sides (Also for equilateral triangles)
in general no: AD is a bisector if AB:AC=BD:DC
which implies AB = AC is a necessary condition :o
which means BC = 0
which means, your right triangle is a ... uhmm
oh right
sides bisected ratio = sides containing the angle ratio
i almost forgor
thanks all
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help
In triangle ABC, symmetrical bisector of AC crosses AB at point Q
Find perimeter of triangle ABC, if triangle QBC = 22 cm and AC = 9
ugh I don't have discord on my phone
and I use a touchpad
for drawing
so it's hell rn
pls help xD
I can do a scuffed
af
one
through paint
AC=9
P(QBC)=22
ABC=AC+AB+BC
AC=9
ABC=9+AB+BC
AB=AQ+BQ
AQ=QC
ABC=9+AQ+BQ+BC=9+QC+BQ+BC
PQBC=QC+BQ+BC
9+22
ffs
.close
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Hi, can someone explain how this is solved?
I tried this for a while now and I just couldn't get it done
use trig identity for $\sin^2(x)$ and then use the quadratic formula
riemann
What's trig identity
look in your notes or textbook
I'm not studying maths in english
sin(x)=cos(x-pi/2) would be a trig identity for example
Not the one you use
But a trig identity
Just a rule ig
I think ik what you mean, thanks
i'll try that
I tried to mess around with it but I got nowhere
No man he meant cosx= sin(π/2-x) is an example but he even said you don't use this one here.
Do you know about the identity sin^2(x) + cos^2(x) = 1?
sin2(x) + cos2(x) = 1
basically what @timid silo said
Yes
Then put that in place of one.
$sin²x+cosx-sin²x-cos²x=0$
Sakata Yaksha
I hope you will solve this now by yourself now.
that works, you could have also substituted sin^2(x) = 1 - cos^2(x)
Yes, what I did was more simple Ig but anything works.
Yeah I think I got this
Nice.
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I don't know how to do these
factor and use zero product property
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how'd you get from the top line to the bottom? there should be a summation of $i^2$ term. did you already substitute that formula?
riemann
@jade eagle Has your question been resolved?
yeah i did the summation for i
ohhhh was i supposed to do the summation for i^2?
what is (-1 + 6i/n)^2
that’s when you plug it into f(xi)
expand it
Hi how do y'all start practicing maths
like how is the discipline brought
and what are your study habits
expand i^2?
im confused about the whole process
<@&286206848099549185>
Hey sanao
sorry I keep forgetting the limit definition for definite integral, could you write it for me please?
Ansh
tyvm. you might want to redo the whole conversion thing because the expression you've arrived to at the second step itself looks incorrect
yeah i figured it was wrong but idk what im doing wrong 😬
that's when you try it again. not already start looking for help
can you spot the mistake in 2nd step?
the sigma 2?
i distributed the 2 wrong in f(x)
function in consideration here is: 2(x²) + 1 I suppose
kay
next mistake is 3rd step
the sum was computed incorrectly, plus you didn't even expand (-1 + 6i/n)² correctly
yeah i see where i went wrong
for some reason idk why i distributed wrong 🤔
i was following a video to help with a similar problem and they distributed the 2 to the whole thing
ty for your help tho
i think i can figure it out if i spend 2 hours on it 💀
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How do I determine the constants A and B?
think of what numbers sin^2(x) on its own goes between
We know that sin(x) has the amplitude 1, so the minimum value is -1, and the maximum value is one.
A stretches that and B changes the height
A scales the min, max value of your function accordingly while B shifts the entire graph upwards by B.
Okay
so, to find b, we only put X equals zero, and then isolate the variable b
y(0) = A sin^2(0) + B
Sin(0) = 0
y(0) = A*0+B => B.
Okay so what does this tell us? that -3 = B?
So the vertical shift is -3.
Now how do we find the amplitude?
Is it ((max+min)/2)?
In which case we have 1+(-3)/2 = -2
The way someone else explained it was:
We know that sin (x) will vary between -1 and 1. If we square it, we can think that sin² (x) will vary between 0 and 1, because it can no longer be negative (real squares are never negative) but the maximum can be 1² = 1.
The curve y = sin² (x) thus has the height 1. If we want to influence this, we adjust the function with A. This tells how high your function can be in total. In your case, you want the curve to be 1 - (- 3) = 4 units high, so how much should A be to transform from a function with height 1 to one with height 4?
Then you can very accurately calculate B in the way you tried to do in your comment.
Anyone could give Give me any advice?
I didn’t get the part where he says “… you want the curve to be 1- (-3) = 4 units high.”
Where is that formula from?
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@rocky cosmos Has your question been resolved?
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woop#3112
What is the question
find variables
i'm trying to use special triangle rules but not working
do i have to draw some auxillary line?
The first thing I thought of was try solving a system of equation. We have x^2 + y^2 = 15^2 and (18-x)^2 + y^2 = 12^2.
Looking at it to see if there a faster way.
i thought that but i don't think we have done systems with exponents.. or does that even matter?
nope.
i dont think system of equations is the way to do this
i cant find any other way
nvm it system of equation but it just algebra. We have x^2 + y^2 = 15^2, that implies y^2 = 15^2 - x^2. Also notice we also have (18-x)^2 + y^2 = 12^2. The rest follows from that.
i got x=11.25
yep.
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Hi
So for b I got sin (5pi/12)
Idk if that's right
and I dont understand what it means by exact form
if it’s asking for exact values it wants an answer in radians
so in terms of pi
with no trigonometric function
By 12*
Yeah that also work .
wait so do you mean 5pi/12 not sin(5pi/12)
It's sine (pi-theta) so in the XY plane it means that it'll lie in the 2bd quadrant
Where sin is +
In the second quadrant sin is + so if u do pi - thetha there will be no changes but if u do sin pi + theta ull get a minus sign.
Here u need to find the valur of sin(105,°)
so basically it's the same thing as adding pi/2 to pi/4 to get 3pi/4
where the sin functions are the same?
but instead of adding we're subtracting
doing it in reverse?
I got it....u just need to simplify see ...u can write 7 pi/12 as 4pi/12+3pi/12
Now just appl sin(a+b)
Draw the graph $\sin(x)$ and you will see why $\sin(x) = \sin(\pi-x)$
Root3-1 /root 8
why use the bot if you're just making your text a picture lmao
my bad
\sin 
so
lgargaro
😂
sin(5pi/12)=sin(7pi/12)
if you wanted to show it you could use the additive identity
of sin(x)
sin(a+b) = sin(a)cos(b) + sin(b)cos(a)
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I have a question
The formula that the math teacher using to calculate students grade is: usual test has the proportion of 30% then test A and test B is 20% and 30% respectively
It’s solved
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How are irrational numbers not integers?
@red lark Has your question been resolved?
Well no, actually I was watching this video on proving an irrational number, and there they said that irrational numbers are not actually integers.
That's what got me thinking
<@&286206848099549185>
irrational numbers cannot be defined as a/b where a, b are integers
but all integers could
so to frame it in other words, because a and b are not integers, the number is irrational?
is that what it is?
@sudden fox
hmmm wait a minute
A real number that can NOT be made by dividing two integers (an integer has no fractional part).
well its not because a and b are not integers, but its because there doesn't exist an a and b that are integers to express the number
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How to prove that the areas of the small triangles inside the big triangle are equal to each other?
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Hello, can anyone help me here <@&286206848099549185>
ping?
After 15 mins?
Oh sorry
Lol isn't it a marked quiz or something?
It is a homework
Anyways,
My hint is to convert it to a form where you'll have an expression in negative x exponents of "5" so that their individual limits all turn 0
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hello
If 2x + y = 5, then 4x + 2y is equal to _______.
pls help me
im a highschool student
<@&286206848099549185>
15 min flew by
compare the left hand side first off
do you notice any relationship between
2x + y and 4x + 2y?
M.E.G. Yottachad
uhh
do you add something? multiply by something?
no
since x is 1
can you see how 2(2x+y) = 4x + 2y
No
read this closely
WOAH
how is it thx bro
i understood
this is linear algebra right
where did u get the extra two from
it is 2x=y
Ur second equation was simply multiplied by 2
If we multiply that by 2
4
U get 4x +2y = 10
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@lavish zinc Has your question been resolved?
what's the first order definition?
Can you write down $f(x_1, x_2)$? and $\nabla f(x_1, x_2)$ ?
riemann
let $X_0 = (a_1, a_2)$. can you write down $f(X_0) + \nabla f(X_0) \cdot (X-X_0)$?
riemann
why
what did you end up for this then?
and why can't you show it's bounded above by $f(X)$ ?
riemann
expand this
,w plot x^2 + xy
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@lavish zinc Has your question been resolved?
@lavish zinc Has your question been resolved?
what's D
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hhey
Because the line falls by 6, and since it is falling it becomes negative
ok so if the line for example... starts att +8 and then ends at -5
oh wait i got that wrong...
The calculation would look like this: -5-8=-13
ah
You always start with the end value and minus the start value
like for exampple, what they did here?
They started on a 4 and ended on a -2: -2-4=-6
Yes, and after that you do the same with the x-values and divede them
When you subtract the end value with the start value you usually note it with a Δ
alright
here on the graph i showed, y= (0,4)
Wdym?
Yea it can be Any two points on the graph
will it change the answer?
any 2 point's who are going to meet together when gone in a rise/run direction
i heard that if the upper one is in an order, then the lower one should be in the same order?
Give me some time, i need to walk a short distance
oh sorry
I didn't mean it to sound harsh, i just needed to get to my destination, before i could get my pc out
What do you mean by order? English isn't my first langauge, so i dont know all math terms.
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greetings
i have a problem: i am given the equation for a line in the cartesian plane, the x coord of a point A, and the x coord of a point B
i need to find the length of the line segment AB without using the distance theorem
i cannot use sqrt(Δx^2 + Δy^2)
can i see the question please
it's in italian but here it is
They already stated the question
ouch, might need translation
they might have missed something
You sure there's a way without using Pythagorean theorem?
perhaps so,
or not
what if i found the vector a
that travels from one point to another
and found the magnitude of the vector
Yeah, and magnitude is sqrt of sum of squares
still pythagorean theorem
"given the line r of equation y = 2x + sqrt5 and given points A and B such that x_A = 1 and x_B = -3, calculate the length of the line segment of AB without using the formula for the distance between two points"
but still not using the distance formula
Yeah I mean if you consider Pythagorean theorem to be different from the distance formula then do that
You could show that visually
yeahh,
yeah i strongly doubt that is the solution
we never used vectors in math
y = 2x +c
so delta y = 2 delta x, right?
so what if i found…
oh
can i still use pythagorean theorem?
and squares?
distance formula is pretty much an application of pythag
^^ yeah cuz
yeah
but only for the sake of not typing out the whole thing
but idk how to on mine
we do not work with changes
that’s the only way to find the length of a line,
this channel is taken
use another help channel my friend
but if i do it your way
👀 Hey Hugger
how'd i do it
also, add equation 1 and 2 to 3
delta y = 2 delta x
find delta x
and use pythagorean theorem
delta x is literally x1-x2
mhmm
oh i get it
yeah
yep
and then take the root
and pythagorean theorem
YEP
no, i’ve not used the theorem at all here. i’ve done it all myself
i didn’t need to calculate a single y value
first off, look at the solution in the photo
in distance theorem, you have to individually calculate the y value
secondly, it's just as if you calculated the difference of y values
which one
the distance theorem is both the difference and the delta
the one that has two dots on ti
yeah, difference is delta
yeah
which is why we had both forms
under the name of distance theorem
so no, it won't work
again, seeing the solution i could just say "factor out x_B - x_A"
ahh, they’ve done unit vectors. well. same idea
yeah, unit vector is like doing Pythagoras to the slope
2 and 1 in this case
and multiplying that to delta x
this works because for every unit you move across this line, you move the hypotenuse value on the slope
yeah
no worries mate
that’s still the same idea
but you will come across that again when you get unit vectors
@snow pewter close the page if you’re done :))
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If I have the function f(x)=sqrt(x) and g(x)=x^2 + 4, and h(x) = f(g(x)), is h(x)’s domain XER or no
x^2+4>0 so yes
yeah but x^2+4 is always positive
Wait hold on my bad
so the domain is all real numbers
I was looking at it like independently but they're linked
Only true cause x in R
Yeah it is XER
oh sorry for the wait, i mean like; y1-y2/x1-x2. NOT y2-y1/x1-x2
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60% of cookies is made sugarfree, 40% is cookies saltfree. 5% of sugarfree is broken and 3% of saltfree is broken
it's either broken and sugarfree or broken and saltfree
I mean what are the odds the cookie is broken in percentages
Yeah
I thought it was 8% but incorrect
.
P(Broken and Sugarfree)=P(Broken|Sugarfree)P(Sugarfree)
Sugar has a 5% of breaking, Salt has a 3% of breaking
Why is it not 8
I dontgtet it
Whats p
probability
You pick a cookie and want to know the probability it's broken and sugar free
therefore it needs to be a sugarfree cookie, and be broken
ie probability you get a sugarfree cookie (60%) times the probability it's broken (5%)
so 3%
Literally just said.
.
P(60|5)P(60)
So broken and saltfree is 0.4*0.03
yes.
Which is 0.012
yes.
But how do i calculate if 1 cookie is randomly picked whata the odd of it being broken

sum them together.
0.042
How
I see
Thanks tho
Yeah that makes sense
Thx
I nearly thought it would be 0.042%
So the broken cookie for saltfree is 1.2% right
Not 0.012
Cuz have to times 100
Right
Yea
Okie
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hey guys can anyone point me in the right direction for this proof?
what's RLM?
Does that follow from matrix multiplication?
First write down the definition of $\bf{X}$ and then calculate $\bf{X^T}\bf{X}$.
riemann
@crimson charm Has your question been resolved?
actually it's probably easier to calculate $\bf{Xw}$ first, then multiply on the left by $\bf{X^T}$
riemann
@tardy epoch hey just wondering
Does a matrix transposed * itself give something special?
A^TA for example
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it gives a symmetric matrix
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Don't ping until 15 minutes after posting question
Read
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how do i factor this?
I can factor like
6x+30 and stuff but htisi s just kinda confusing me
6(x+5)?
y(1+5x)
and.. p - 7p?
p(1-7)??
which is -6p (@_@;) but yes
so, when you replace p with (3x - 2z), you get: \ $(3x - 2z) - 7(3x-2z)$
Ansh
just slightly more intimidating, but you can obviously factorize p - 7p right?
yesh but now I'm lie confused but not exactly sure what in confused on which makes it harder
:c firstly, were you able to successfully replace p with 3x - 2z in the factorization of p - 7p?
$(3x - 2z) - 7(3x - 2z) \equiv p - 7p$
Ansh
wait what-
hmm? 👀
what dies replacing have to do with it
Ansh was showing an equivalent expression
hows it equivalent?
I would have said, distribute the 7, combine like terms, then factor
Because it is
you can do that?
Yes
It's honestly better to simplify, in my opinion
so it'd become
-6(3x+2z)?
Looks like it
wow (@_@;) perfect
says its wrong
=_=
Notice your solution and this equivalency
why are there congruences here
We were learning like factoring by grouping so is that lie another solutoint hats different
ofc it'd be wrong 🤦♂️ you replace "p" with the wrong thingyy
oh nvm
you were meant to replace "p" with "3x - 2z" and not "3x + 2z"
Did you math something wrong? How is there a +2z?
They didn't understand that, so I stated to simplify then factor
You realize that -7 * -2z isn't -14z
wait typo
Second, factor out -6 instead
-6(3x+2z)?
No
-6(3x-2z)?
Yes but also notice the similarity that Ansh was demonstrating about
I'm still kidna confused about that
p = (3x - 2x)
So then p - 7p
Which was then -6p
And because p = 3x - 2z, replace that back in
Oh that makes more sense
That's why they were equivalent looking
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just relized I have this, is there a msarter way than multiplying and adding/subtracting
factoring probably
like facorte the 2.7*6.2 or the 6.2-9.3 ones?
Multiplication takes priority
So you can't do 6.2 - 9.3
You can move terms around because addition is commutative
so should I factor the multiplication sets first?
Move the terms around so you can them factor the common term
I got it to here but I don’t know any common factors for the second parentheses
You realize that the common factor is 1.2
That makes it easier
Because then that becomes a 1
Also, why did you factor it per number?
It's similar to a * b - d * a = a(1 * b - d * 1) = a(b - d)
@noble berry Has your question been resolved?
1.2 is a factor of 6.2?
Yes
I’m just going to do it the longer way since factoring it is making brain go brrr and confuse itself rn… welp
It's just factoring the common term
If you can factor p - 7p or -9.3p - 2.7p, it's the same process
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how can i determine slope of tangent to curve y=x^2 - x, x = 3
point is (3, 6)
what have you tried
i dont know what to try
have you learned derivatives?
so you know the limit definition of a derivative?
this is the hw
well that might be a problem
L'hopital?
no?
idk what a derivative is
Which are you talking about then
$\lim_{h\to 0}\frac{f(x+h)-f(x)}{h}$
a disappointing son
This is it
What
i thought u need two points for that
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How can I find the reference angle for 20pi/3?
determine quadrant
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E
Can you make a table?
Solve or graph?
You know what graphed equations do when they are equal?
No.
Did you try to graph them?
The top graph?
Yes
How do you solve for -(0-2)^2-1?
You need more than the vertex
Teacher just showed me that, didnt have time to clarify thro
The easiest way is to plug in values. Like, y=-(0-2)^2-1 at x=0 and y=-(1-2)^2-1 at x=1
Since it is quadratic, you need more than the slope and the vertex to graph
Equations with exponents on x are not straight lines
🤔
Hm.
So y= -(2-2)^2-1
Would be x = 2
?
Then i plug it, 2 into y = x - 5
To get y ?
Yes? Or no?
How did you get that number?
But what steps do you take to get 2?
I just insert a random number into x
Seems to work, work better if i stick close to 0
I mean how do you get 0^2-1=2?
Whut
Ye. : )
You need to solve for y
Yes
dont you find x first and then plug it back in to find y? sorry if im wrong
Ur right
here, you divided it by 50, dont
subtract 50x from left, so you end up with x^2 - 50x + 616
then, you can factor
Also, y=-(1-2)^2-1=x=1 is supposed to be y=-(1-2)^2-1 when x=1
🤔
here, this is what i did
I'm not sure if this is the best way though...
it's quite annoying to factor
Looks good to me, except for the missing =0
oh right, i should include that
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I need help guys been studying for my exams and we were given a practice sheet(not graded) and I just cant find the answer
The length of a rectangle is 12 m more than thrice its width. The perimeter of the rectangle is 200 m. Find the length of the rectangle.
its been almost an hour
what have you tried
tried finding the formula
The question was what you tried, not repost the question
so... what did you do in that attempt
if it's been almost an hour i assume you have a paper somewhere
no I dont use paper I'm trying to solve it mentally
@lone shore do u know what perimeter is
since the time limit for the exam is very limited
Yeah don’t clog your mind with formulas to memorize
It helps to write the process down
<@&268886789983436800>
they say they're studying.
did i misinterpret this
They’re studying for it
