#help-10

1 messages · Page 493 of 1

balmy mortar
#

nvm not when a isn't 1

rich holly
#

what

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if a isn't one then they're not sum and product of roots?

sage geode
#

They are

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It's just that when a = 1, x1 + x2 = -b and x1*x2 = c

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Which looks simpler

rich holly
#

ah

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thanks

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.close

obtuse pebbleBOT
#
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balmy mortar
#

huh they are? need to brush up ig

#

nvm nvm

obtuse pebbleBOT
#
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rich holly
obtuse pebbleBOT
rich holly
#

what's "roots" about them?

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there's no √

sage geode
balmy mortar
#

we have square root

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cube root

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, etc

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We also have function root

rich holly
#

oh wait they're only called roots not square roots

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everytime "root" was mentioned I only thought of √

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that was confusing

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thanks

#

.close

obtuse pebbleBOT
#
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versed salmon
obtuse pebbleBOT
keen badger
# versed salmon

Let the length of the edge E be some variable(lets say 'e'). Then, the sides of rectangle are e+1 and e-1

obtuse pebbleBOT
#

@versed salmon Has your question been resolved?

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rare bloom
#

Hello

obtuse pebbleBOT
rare bloom
#

I hope I don’t wait another 2 hours

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Just to get a reply

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@scenic sundial

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You can help now

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@gritty nova can you help?

ruby finch
#

Or rise/run

rare bloom
#

Rise run

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Rise/run

ruby finch
#

Yes

rare bloom
#

It’s rise/run

ruby finch
#

That's what I told?

rare bloom
#

Bruh

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I don’t think that is the answer

ruby finch
rare bloom
#

I know

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But I want the answer

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With explanation

ruby finch
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3/15

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And the graph

rare bloom
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What is it for y = mx + b thhen?

balmy mortar
ruby finch
gritty nova
# rare bloom

well the equation will be y = mx + b, it says A plan for a new ramp requires that every 3 inches of heght, 15 inches of base, height is rise, and its rise/run, so the slope would be 15/3

rare bloom
#

Damn 2 answers thanks buddy’s

gritty nova
#

wait isn't it 15/3

ruby finch
#

height would be rise

gritty nova
#

ye so 15/3

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so the slope would be 5

ruby finch
#

It's rise/run

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3/15

rare bloom
#

So it’s y = 5 + 3?

ruby finch
gritty nova
#

oh wait ye im dumb mb

rare bloom
#

Ok wait

gritty nova
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3/15 is the slope ye

rare bloom
#

Give me a min

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HEY GET OUT

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I ain’t a simp

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@ruby finch

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Hello?

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@gritty nova

ruby finch
rare bloom
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K wait

gritty nova
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what

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the equation so far is y = 3x/15 + b

rare bloom
#

Umm

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There is 2 points

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And in the image

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There is only 1 shown

ruby finch
rare bloom
#

Wdym make

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@ruby finch

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So it’s y = 3x + 15

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15 is b?

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<@&286206848099549185>

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15 minutes passed

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So I guess I can ping

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<@&286206848099549185>

obtuse pebbleBOT
#

@rare bloom Has your question been resolved?

rare bloom
#

<@&286206848099549185>

scenic sundial
#

y=mx+b so therefore 15 is b

rare bloom
#

K thanks

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@scenic sundial

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I got another question

scenic sundial
#

what's up

rare bloom
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K wait

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Question 2

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The base length of the new ramp is also 110 inches. What is the height of the new ramp? How does it compare to the height of the original ramp?

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<@&286206848099549185>

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@scenic sundial ?

scenic sundial
#

Is this an exam?

rare bloom
#

No

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If it was a exam

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Then it would’ve closed 2 hours ago

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I’ve been asking questions before like 3 hours

#

@scenic sundial

obtuse pebbleBOT
#

@rare bloom Has your question been resolved?

rare bloom
#

<@&286206848099549185>

scenic sundial
rare bloom
#

It is

scenic sundial
#

So show work of what you did

obtuse pebbleBOT
#

@rare bloom Has your question been resolved?

obtuse pebbleBOT
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hybrid frost
#

If point of inflection is about the change in concavity, then what about convexity?

This is a dumb question I'd say but I still want to clarify my doubt😅

hybrid frost
#

You can call the point of inflection as the change in convexity if Concave down = Convex up and Concave up = Convex down?

balmy mortar
#

equivalent yes.

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concavity switch

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concavity means whether a curve is convex or concave

hybrid frost
balmy mortar
#

concavity means whether a curve is convex or concave

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convexity is a word that youve made up probably

unique solstice
#

Convection oven

hybrid frost
#

I just thought since there are words like concave and convex, and since the word concavity exists, I assumed the word convexity should exist too

visual kelp
#

Uhh, isn't it just the opposite anyway?

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At least in this case

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In more typical 'hardcore' cases

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You define one

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and use -..

balmy mortar
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no idea

unique solstice
#

Convexity is apparently some economics term

balmy mortar
#

But really, there are a lot of stupid definitions i see in wikipedia

visual kelp
#

e.g. f is convex is a region iff -f is concave in the same region.

balmy mortar
#

concave
concave downwards
convex upwards

are all apparently the same thing

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and a bunch more

visual kelp
balmy mortar
#

just use 1 term

visual kelp
balmy mortar
#

@visual kelp never heard of it, no idea.

visual kelp
#

But convexity definitions are not stupid.

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That's all I can say right now

hybrid frost
hybrid frost
balmy mortar
balmy mortar
unique solstice
#

If you google convexity theres not a single thing about non economics stuff

balmy mortar
#

if theyre all different, then ok. But uh...

visual kelp
balmy mortar
#

you mean in another conetext

visual kelp
#

But like conceptually I use a different definition

balmy mortar
#

these are all different?

visual kelp
#

no

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They are the same

balmy mortar
#

It sounds like for all intents and purposes at highschool, lets just stick with 'convex' and 'concave'

visual kelp
#

I use a convex (extended-real-valued) function on a convex set is convex iff its epigraph is convex.

balmy mortar
#

and probably early uni

visual kelp
#

But certainly the equation definition is used for standard proofs

balmy mortar
#

@visual kelp which area is this?

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in advanced

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i might ask later

visual kelp
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:( convex analysis doesn't really exist

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It's mostly relevant in optimization

balmy mortar
#

ok

visual kelp
balmy mortar
#

cus to me whos never seen it having like 6 equivalent terms for the same thing looks very funny

visual kelp
#

Oh they do list convex analysis in there lol

visual kelp
#

There's a lot of equivalent statements

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You use the most relevant one when you need it

balmy mortar
#

Haha well I shouldnt have called it stupid without knowing more

obtuse pebbleBOT
#

@hybrid frost Has your question been resolved?

obtuse pebbleBOT
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quick nymph
#

Hi math statistics would you please check my graph if I do it right or no ?

obtuse pebbleBOT
#

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obtuse pebbleBOT
#

@quick nymph Has your question been resolved?

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sly basin
obtuse pebbleBOT
sly basin
#

the area should be- 1/2bh

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the base is 7

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but idk how to find the height

brittle swan
#

height of triangle = height of parallelogram

obtuse pebbleBOT
#

@sly basin Has your question been resolved?

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keen vault
obtuse pebbleBOT
keen vault
#

B

mild ocean
#

i’m not 100% sure i know what the sides of the blue triangle say

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wait i think i can read it

keen vault
mild ocean
#

see if there is a constant you can multiply one of the triangles by to make the side lengths match the other one

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look at the shortest side on both of them

keen vault
#

5 and 4?

mild ocean
#

yes

sharp granite
#

what are those numbers? on blue

keen vault
#

ill label

mild ocean
#

4, 6 and 8

keen vault
#

yeah

sharp granite
#

if the triangles are similar

keen vault
#

No

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lol

sharp granite
#

the ratio of their side will be equal

sharp granite
mild ocean
#

scale one of the triangles by a constant

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see if you can get the side lengths to match

keen vault
#

how

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u just want me to add them?

sharp granite
keen vault
#

i thought u said "are the triangles similar"

sharp granite
#

they're similar

keen vault
#

ik

sharp granite
#

so

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prove so

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by ratio of the sides

keen vault
#

They look the same

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one is just bigger

sharp granite
#

one easy way to always solve these problems are

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to take the biggest side of the tringle

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and start with that

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so here,

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AC/AB = XZ/XY

keen vault
#

uh

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ac and xz is 10

sharp granite
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and then AC/AB= ZY/XY

keen vault
#

both 10?

sharp granite
#

no?

keen vault
#

14

sharp granite
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AC is 8 right?

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look at your diagram

keen vault
#

oh

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yeah

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my b

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and ab is 4?

sharp granite
#

correct

keen vault
#

wbt the .5

sharp granite
#

where is .5?

keen vault
#

yz

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7.5

sharp granite
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yes 7.5

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what about it?

keen vault
#

so it's not similar?

sharp granite
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why not?

keen vault
#

.5

sharp granite
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and?

keen vault
#

that's it

sharp granite
#

😅

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do you want me to explain in detail?

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i can do so

keen vault
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no

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please

sharp granite
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coz I feel like you're having difficulty understand

keen vault
#

how am i supposed to show my work

sharp granite
#

what's your name?

keen vault
#

mid

sharp granite
#

mid imagine there are 2 triangles

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of same sides

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and when you zoom in on one triangle

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you increase it's size, make it bigger

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but it's stay the same

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so when you zoom in on something which is of 5 cm by the scale of 2

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you make its size 2x

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= 10cm

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it's the same with triangles

keen vault
#

oh

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so

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it is just smaller

sharp granite
#

yeah

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or the other traingle is just bigger

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so to find out our scale

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what we can do is compare the sides to see how stretched out or zoomed in they are

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when we stretch it out the whole triangle gets bigger

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all the 3 sides

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so it's obvious that the ratio of the sides will still be the same

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i am gonna help you with this one @keen vault

keen vault
#

ok

sharp granite
#

can you substitute the numbers

keen vault
#

no

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i figured it out

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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fierce thunder
obtuse pebbleBOT
fierce thunder
#

is d not the answer?

raven spire
#

Given x > 0, is it possible to have x < -2 ?

fierce thunder
#

oh u right

#

lol

#

@raven spire

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wtf does this mean

raven spire
#

Means

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you draw the graph y = 2^x

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you draw the line y = x

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now, you consider the reflection of y = 2^x on the line y = x, on the other side of the line

fierce thunder
#

y=x means reflection>?

raven spire
#

and check which graph does it represent or match closely :o

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noooo

fierce thunder
#

we cant use calc

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this is non calc

raven spire
#

"it is reflected around the line y = x"

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Yes this is non calc...

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But you can't do this unless you've paid attention to your instructors :o or was attentive enough while working with functions

fierce thunder
#

wtf is y=x

raven spire
#

,w plot y = x and y=2^x

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y = x is a straight line equation lol

fierce thunder
#

oh

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that

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so

fierce thunder
#

its reflected

dusk nexus
#

yb better

raven spire
#

Yes... the purple curve is reflected on the blue line

fierce thunder
raven spire
#

the resultant curve you get on the other side, is what you want

fierce thunder
#

alr

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but we get no graphing calc

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so how do we do it with out that

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u only know what y=x is

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what u do next

dusk nexus
#

you should know that reflecting across y=x is equivalent to finding the inverse function of y

raven spire
#

this tbh

fierce thunder
#

ok thats all u had to say

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:/

raven spire
#

Your instructor might've hinted you on this during the lesson

#

smh

fierce thunder
#

inverse of both right

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x and y

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so x= y

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not reflected only on 1 axis

raven spire
#

also, that's giving everything away lol >_< we're not supposed to provide direct solutions
can only guide you on the correct approach

#

Ykw, just draw a rough graph for all the options and get done w'it

fierce thunder
#

thats how i will figure it out

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i have never seen y= x

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i have only seen x= y

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y =x is normal isnt it

dusk nexus
#

those are exactly the same

fierce thunder
#

how is that the same

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y= x

raven spire
#

y = x is more commonly used but okay

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,w plot y=x

raven spire
#

,w plot x = y

raven spire
#

...?

fierce thunder
#

nvm

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lol

raven spire
#

smh

fierce thunder
#

i just never seen it

raven spire
#

ANyways

#

for your question

#

Whenever you have a function y = f(x)

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the reflection on y = x, is

warm shaleBOT
fierce thunder
#

ye ik that

raven spire
#

figure the inverse of 2^x

fierce thunder
#

x= 2^y

raven spire
#

yes but you want that equation in terms of "y" in the form of y = some function of "x"

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so that you can compare f^-1(x) to that function of "x" you get

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and say, yes that's the inverse I got pandaWow

fierce thunder
#

lo2^y=x

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wait

raven spire
#

that's still not in the form y = g(x)

fierce thunder
#

idk

dusk nexus
#

use logarithm

fierce thunder
#

log2^y=x

dusk nexus
#

oh

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what base is that log

fierce thunder
#

2

dusk nexus
#

yep

fierce thunder
#

thats not the answer tho

dusk nexus
#

yeah u should have used log on both sides

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not just the LHS

fierce thunder
#

i dont get u

dusk nexus
#

this is an equation

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whatever u do should preserve that equality

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which means u should apply any operation on both sides

fierce thunder
#

can u draw it out

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i am very confused

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on how to do this question

#

now what

dusk nexus
#

you can bring the y down from the exponent because of logarithm properties and now the log and the 2 on the left side should cancel

fierce thunder
#

i dont understand from words

raven spire
#

$\log_n x^y = y\log_n x$

warm shaleBOT
fierce thunder
#

what??

#

is it not

#

logx=log2^y

balmy mortar
#

@raven spire

#

what is going on catthonk

raven spire
#

We're trying to find the reflection of y = 2^x on y = x

dusk nexus
#

also you should really brush up on ur logarithm laws

fierce thunder
#

i dont get how u went from x=2^y to that

dusk nexus
#

oh thats really messy

warm shaleBOT
fierce thunder
#

ok but how does the 2 turn into a x?

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we are using this rule?

dusk nexus
#

..?

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where does 2 turn into an x

fierce thunder
#

ylog2^2

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u said log2^x=y

dusk nexus
#

those aren't the same thing..

fierce thunder
#

ok

#

so we simplfied to ylog2^2

#

now what

warm shaleBOT
dusk nexus
#

so

fierce thunder
#

Oohh

#

i get it

#

i c

#

i thought

#

u i gnored

dusk nexus
#

$$\log_2 2 \implies 1$$

fierce thunder
#

the x side

warm shaleBOT
fierce thunder
#

that why

#

i was confused

#

i thought u were only logging rhs

#

thats y

dusk nexus
#

?

#

where did i only use log on the rhs

fierce thunder
#

i forgot about lhs

dusk nexus
#

i specifically said we took log base 2 on both sides

fierce thunder
#

No i said i thought

dusk nexus
#

ok

#

u good now?

fierce thunder
#

yea

dusk nexus
#

ok

fierce thunder
#

its hard for me to understand thru text

#

im more of a visual learner

#

sorry for the hassle

dusk nexus
#

np

obtuse pebbleBOT
#

@fierce thunder Has your question been resolved?

#
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keen vault
obtuse pebbleBOT
keen vault
#

is this 23?

feral swallow
#

Nope

#

What is corrosponding to ab?

keen vault
#

4

feral swallow
#

In the other shape?

#

Ok look u have 2 choices

#

U can do cross multiply

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Ab/de =ac/df

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What is ab?

keen vault
#

4

#

4/9.2

feral swallow
#

Yee

keen vault
#

5.5/x

feral swallow
#

Exactly

keen vault
#

how am i supposed to multiply x

feral swallow
#

Now cross multiply

keen vault
#

ohhh

#

alr

feral swallow
#

U will get

keen vault
#

11.96?

feral swallow
#

?x= ??

#

Hmm

#

Nopee how did u get 11.96?

keen vault
#

2.2

#

nvm 2.2

feral swallow
#

How did u get 2.2🥲

#

Okok look

keen vault
#

4x 5.2

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divided by 9.2

feral swallow
keen vault
#

oh damn

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i put 5.2

#

oops

feral swallow
#

Ooopp

#

No problem

#

Make sure its right numbers bro, its fine

keen vault
#

wait so

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9.2 x 5.5

feral swallow
#

Yess

keen vault
#

50.6

feral swallow
#

Yepp

keen vault
#

then divide by 4?

feral swallow
#

And then 4x =50.6 how do u..

#

Yessss corret

keen vault
#

12.65

feral swallow
#

CORRECTT*

#

Exactllyy

#

And then round to nearest centimeter

keen vault
#

then round to 13

feral swallow
#

Im not sure what could be centimeter iss tbh

#

Either 13 or.. 12.7

keen vault
#

12.7

#

yeah

feral swallow
#

Ouuu

#

Okayokay good

keen vault
#

thanks

feral swallow
#

No problem take care

keen vault
#

u 2

#

.close

obtuse pebbleBOT
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sacred steppe
#

Because I want to understand this now...
I need to ask another question..

I know I can solve log10(125) by typing in the calculator and I get 2,0969.
It's the same as 10^x = 125.
Can I solve this somehow without the log?

fervent comet
#

Jk lol

#

I don’t think u can

sacred steppe
#

I'm just curious about this. If you think about the calculator.. Somehow somebody has implemented this method as well. So why shouldn't it be possible?

fervent comet
#

Search on google or something

regal crater
#

if we multiply all prime numbers and add it with 1 will that equal to a prime no.?

sacred steppe
#

.close

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vapid delta
obtuse pebbleBOT
vapid delta
#

This is a Pythagorean's theorem question, but I'm setting it up incorrectly to get a derivative out of it

idle thunder
#

Show your work

vapid delta
#

(90-x)^2+90^2=y^2
You can easily remove the ^2 from everything, but that's not usable as a derivative
But I'm also not sure how I could get anything different in my equation

raven spire
#

mark the triangle you're applying Pythagoras on with vertices and tell me which one is it

#

and the sides of the triangle

#

I'm not sure there's any triangle in the figure that corresponds to sides
(90-x, 90, y)

vapid delta
#

Yeah it would just be x^2+90^2=y^2

raven spire
#

Obv

#

Now do you have it?

#

Can you continue?

vapid delta
idle thunder
#

differentiate that

vapid delta
#

Not very

raven spire
idle thunder
#

You didn't differentiate correctly!!!!!!!!!!!!!!

raven spire
#

just differentiate that w.r.t. t

raven spire
vapid delta
#

Yes

#

You can take a ^2 off of everything easily

#

Unless I'm wrong

raven spire
#

wdym?

#

3² + 4² = 5² => 3 + 4 = 5???

idle thunder
#

No

raven spire
#

what?

idle thunder
#

That's a constant

#

$\frac{d}{dx}C = 0$

warm shaleBOT
raven spire
balmy mortar
vapid delta
balmy mortar
#

ansh literally just showed you

#

does 7 = 5?

#

3² + 4² = 5² => 3 + 4 = 5

vapid delta
#

The top is what I was thinking originally :P

#

Yeah

idle thunder
#

What are you doing???

#

Just differentiate the equation

#

x² + 90² = y²

raven spire
#

that's not how you're supposed to tell them that though-

#

I mean, okay but why differentiate >_<

idle thunder
#

if you differentiate with respect to time you get dx/dt and dy/dt

raven spire
#

So, you're basically given two curves y(t) and x(t) and a relation between them that goes y² = x² + 90²
And you're asked, given x'(t), what is y'(t)

#

How do you do it? ofc, you just differentiate the relation w.r.t. "t"

vapid delta
#

I know I did something wrong, but I'm not sure what
I just know it shouldn't look like this

sage geode
#

It should be 2y*dy/dt in 2nd equation

#

Instead of just 2(dy/dt)

vapid delta
#

Oh right

raven spire
#

I thought we agreed on

raven spire
vapid delta
#

Fuck

raven spire
#

indeed devastation

vapid delta
#

I could be wrong, since I'm still pretty new to related rates, but this doesn't really seem like it would help me (assuming it's even correct :P)

raven spire
#

tf

#

x = x(t)

#

and we're differentiating w.r.t. "t" and not "x"

#

how come $\dv{x^2(t)}{t} = \dv{x^2(t)}{x}$?

warm shaleBOT
vapid delta
raven spire
#

doesn't seem wrong

#

go ahead

vapid delta
# raven spire go ahead

Really? I sent this because I thought it would convey that I didn't know what I was doing
Not that doing things right is bad, but I'm not really sure where I could go from here
I could plug -15 in for dx/dt, since we know that rate, but I would need values for x and y, and I don't know how I would get those
Related rates problems aren't really making much sense to me, so I don't know if it's something specifically involved with doing them that I'm missing

raven spire
#

huhhh? did you not read the question?

#

maybe read it again?

obtuse pebbleBOT
#

@vapid delta Has your question been resolved?

vapid delta
raven spire
#

Okay let me read it for you

#

A baseball diamond ... At what rate is the player's distance from third base decreasing when the player is halfway between the first and second base? ... dx/dt = -15, etc.

#

Is that information enough?

vapid delta
#

Yeah
I glossed over that part because we have x, but now I realize that we're using x to be general, but x=45 at this specific point

#

Thank you

#

.close

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#
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spark trout
#

can someone help? it sounds really logical but I just don't know how to formulate a proof

spark trout
#

.close

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copper heron
#

i tried integrating coshu*sinh^2u by parts but i got sinh^3

sage geode
#

Derivative of sinh^3 is 3cosh*sinh^2 yeah

copper heron
#

well

sage geode
#

Was that your question or?

copper heron
#

my handwriting bit messy am sorry

#

but what did i do wrong here

copper heron
#

oh wait

#

i got it

#

thanks for the help

#

a bit stupid on my side

#

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arctic smelt
#

I have data on the numbers of finish positions of each lane in track and field (sprints) from 1st to last position. I'm trying to see if a lane provides an advantage. What test can I use to show if the difference is significant or not?

obtuse pebbleBOT
#

@arctic smelt Has your question been resolved?

novel knoll
#

if you want to test whether the prob of winning from each lane is the same, so if N lanes prob of winning from lane n is 1/N, for n in {1,...,N}

#

then use a G-test or approximate the G-test with chisq

arctic smelt
novel knoll
#

wdym? Yes with a G-test you are testing do they come from a discrete uniform distribution (so all prob have 1/7)

#

if prob is below significance level you reject that

arctic smelt
#

Ok thanks

#

.close

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candid frigate
#

How do I calculate basic "find x" problems with SpeedCrunch?
When I try this, it says translated to English: "Unknown function or variable"

wooden bobcat
#

You work your way backwards

#

It’s like you move 1 next to the 3

elfin pilot
#

I don't think he asks how to solve it

wooden bobcat
#

Oh really

#

I thought

elfin pilot
#

he just asks how to use a program

wooden bobcat
#

My fault

elfin pilot
#

no?

candid frigate
#

Sorry for the slow reply, I didn't expect a fast response 😅

#

I'm trying to figure out how to solve x in general with SpeedCrunch

wooden bobcat
#

Nah I’m also just waiting for someone to answer mines too

#

Let me get this

elfin pilot
#

you should use symbolab for things like this

candid frigate
#

The school is forcing me to use SpeedCrunch 😭

wooden bobcat
#

I don’t know how to use that but I’ll leave you to it

elfin pilot
#

hmm

#

what do you have to do

candid frigate
#

All kinds of calculations but it's essential that I know how to apply x in to the equations

wooden bobcat
#

Tuby help me right after please 🙏 😩

candid frigate
#

If I can't use the calculator to solve anything regarding x, I'll be done for ;_;

elfin pilot
#

so what is the problem with the program

candid frigate
#

The problem is that whenever I type "x", it immediately complains it to be unknown

#

Which is the point, it is unknown, and needs to be solved

elfin pilot
#

do you type x in english?

#

or some other alphabet

candid frigate
#

Do you mean that I may have to switch my keyboard layout to ENG?

elfin pilot
#

maybe the program doesn't recognize the character x, some programs don't

candid frigate
#

I have also tried that. Same problem 😄

#

Both the UK and US versions

elfin pilot
#

wait a bit

candid frigate
#

I've tried looking for help via google but there's also nothing that I've found to be helpful

elfin pilot
#

maybe there is a command for "solve for x"

#

or something like that

candid frigate
#

I haven't yet found one

elfin pilot
#

do you need to use that specific program?

candid frigate
#

I can also use GeoGebra Classic's CAS, but I kinda hate it 😅 I've no clue how it works

#

Like it just does this for example:

#

And I don't see any command for "solve x" or whatever anywhere

#

And if I click on any equation it just goes really wild and inserts all kinds of things to the equation and makes it all messy, like this

#

But if I'm forced to use it, if truly SpeedCrunch is unable as a calculator to solve something as basic as 1+x=3, then ig I have to focus on GeoGebra.
However I highly doubt SpeedCrunch is unable to solve x

elfin pilot
#

idk why they force you to use that program, but idk if I can help with this

#

it isn't much of a maths problem

#

maybe you can ask someone else

candid frigate
#

Yeah... thank you anyways ;_;

elfin pilot
#

so sorry

candid frigate
#

Where should I seek help?

candid frigate
#

ehh, the best one I got is to use x in a function like f(x), apparently that works.

#

But it isn't exactly what I'm going for here.
Say, if I wanted to solve something as simple as 1+x=3, how would I apply an f(x) function to find x? 😅

#

Why would my school even suggest (let alone force us to use it) using a calculator like SpeedCrunch 😭 Can't even solve x

#

Me: "1+x=3, solve x"
SpeedCrunch:

#

Can I ping helpers now? Maybe? :''D

timid silo
#

What's wrong?

candid frigate
timid silo
#

K

#

Why use format x+1=3

candid frigate
#

Even if I just type x, in any point of an equation (or just on its own) it says the same:

#

Complains that x is unknown

obtuse pebbleBOT
#

@candid frigate Has your question been resolved?

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sand wind
obtuse pebbleBOT
sand wind
#

Can someone help with the second last one?

#

and i just dont know how to even start this one

obtuse pebbleBOT
#

@sand wind Has your question been resolved?

sand wind
#

<@&286206848099549185>

obtuse pebbleBOT
#

@sand wind Has your question been resolved?

sand wind
#

<@&286206848099549185>

obtuse pebbleBOT
#

@sand wind Has your question been resolved?

obtuse pebbleBOT
#

@sand wind Has your question been resolved?

sand wind
#

.close

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hot wing
#

when does gauss jordan elimination fail?

obtuse pebbleBOT
hot wing
#

i have this matrix and vector, and i need to find the solutions of Ax=b

hazy marlin
#

wdym by fail?

hot wing
#

as in when can i be sure that there are no solutions

hazy marlin
#

you can be sure that there are no solutions when there's a contradictory equation line

hot wing
#

when i do gauss jordan elimination, i end up with the augmented matrix being in the correct form

spiral maple
#

if you get 0000|* for non-zero * in the REF

hazy marlin
#

e.g. 0+0+0+0 = non zero

hot wing
#

aaaah

hazy marlin
#

I think it applies at any point during the elimination

spiral maple
#

yeah

hot wing
#

thanks that answered my question, the last row became 0+0+0+0=1/4

#

so thats why it fails

hazy marlin
#

Now wether you did the elimination correctly is a different story lol

hot wing
#

i double checked earlier with a calculator to make sure, i did indeed manage lel

#

ty for help

hazy marlin
#

But for the record it doesn't mean the elimination failed

#

but yea sure yw

hot wing
#

oh right, what would i call it

hazy marlin
#

Nothing in particular, simply that there are no solutions

hot wing
#

ah ok got it, ty again

#

.close

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#
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paper spire
obtuse pebbleBOT
paper spire
#

I'm supposed to solve the given IVP

#

my work is above, although I think I'm not on the right track since ln of a negative is undefined and there is an answer in the textbook

#

this is the answer right here:

#

what confuses me the most is the part at the beginning where (1+2x) is multiplied by dy/dx. I try to separate them so I can get y on the other side, but this results in ln when antideriving which isn't in the answer at all.

#

<@&286206848099549185>

obtuse pebbleBOT
#

@paper spire Has your question been resolved?

spiral maple
#

forgot the abs value bars when you integrated

#

also forgot the 1/2 that comes from integrating 1/(1+2x)

paper spire
#

why would there be a 1/2?

#

I thought since it's over 1 I would use ln

obtuse pebbleBOT
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keen vault
obtuse pebbleBOT
keen vault
#

how

#

?

shy jasper
#

trignometry

keen vault
#

yes

shy jasper
#

a) use sin(65º)

#

b) use tan(32º)

short spruce
#

don't give people answers

shy jasper
#

sorry

#

do u know what sin is

keen vault
#

yes

shy jasper
#

do u know soh cah toa

keen vault
#

yeah

shy jasper
#

for a

#

what info do u have in terms of the angle

keen vault
#

65 and 10

#

and its 90

shy jasper
#

yeah right traignle

#

but there are sides opposite, adjacent, and hypoteuse

#

in terms of the 65º angle, what side do u have and what side do u need to find

keen vault
#

x

#

@shy jasper

shy jasper
#

and what else

#

x and hypotenuse right?

#

x is what in terms of the angle

#

adjacent or opposite

keen vault
#

opposite

#

@shy jasper

shy jasper
#

yeah

#

so u have opposite and hyptenuse

#

meaning u use sine

#

because soh cah toa

#

so u can set up an equation

#

sin(65º) = opposite/hypotenuse and u can just substitute in ur values

obtuse pebbleBOT
#

@keen vault Has your question been resolved?

obtuse pebbleBOT
#
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keen vault
#

.reopen

obtuse pebbleBOT
#

keen vault
#

@shy jasper

shy jasper
#

yes

keen vault
#

do i just put

#

sin(65º)

#

in my calc

obtuse pebbleBOT
#

@keen vault Has your question been resolved?

keen vault
#

.close

obtuse pebbleBOT
#
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muted solar
#

from my understanding im trying to find
P(Y | X1 = 40, X2 = 3.5)

muted solar
#

im a little lost on how to do that

#

if i plug in the values i have with the betas i get Y = -0.5 which is no he will not get an A?

#
b0,b1,b2 = -6, 0.05, 1
Y = -6 + (40*b1) + (3.5*b2)
Y
## output -0.5
#

could use some reminding on how i could find the probability tho

#

found this from textbook and guessing thats the eq i should use?

#

.close

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#
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warped moat
obtuse pebbleBOT
warped moat
#

Is this function odd?

#

Cause I could factor out the negatives and make it equal to -f(x)

spiral maple
#

it isn't odd

#

cause you have both even and odd powers.

warped moat
#

what does that mean?

spiral maple
#

what dont you understand about what I said?

warped moat
#

Ohhh i see

spiral maple
#

even and odd?
powers?

warped moat
#

yeah im just really tired rn

#

sorry

#

thanks for the help!

#

.close

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golden hearth
#

I'm confused what linear algebra properties I'm supposed to use in order to simplify this

spiral maple
#

dot product distributes like FOIL

golden hearth
#

I expected that but what about the right side

spiral maple
#

there's no RHS

#

it's an expression

golden hearth
#

no as in the norm

spiral maple
#

$\norm{u}^2=u\cdot u$

warm shaleBOT
golden hearth
#

aaaah

spiral maple
#

easy to prove this result as well

#

$u\cdot u=\sum_{i=1}^n u_i^2=\left[\sqrt{\sum_{i=1}^n u_i^2}\right]^2$

warm shaleBOT
golden hearth
#

in linear algebra I should never write two vectors right next to each other without either a dot or X right

#

so when I FOIL u * u can't be written as u^2?

spiral maple
#

yes

#

u*u not u^2

golden hearth
#

.close

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timid silo
#

Can someone show me how to start this problem

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
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@timid silo Has your question been resolved?

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hybrid urchin
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How to appeal

obtuse pebbleBOT
void pelican
#

?

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appeal for what @hybrid urchin

hybrid urchin
#

For a ban

void pelican
#

this isn't the place for that

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I think DM @lyric cosmos

hybrid urchin
#

Ok

wanton dagger
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Excuse me @void pelican

void pelican
#

?

wanton dagger
#

Can u come to help 20 please

void pelican
#

im good

hybrid urchin
void pelican
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huh

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not me

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DM the bot

hybrid urchin
#

Someone hack this id and send fake link to this server so someone kick him from the server now this id is free

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Plz let him again

hybrid urchin
void pelican
#

DM a moderator then

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you can .close this channel

hybrid urchin
#

Now he is listening

void pelican
#

lol

hybrid urchin
#

Lil

obtuse pebbleBOT
#

@hybrid urchin Has your question been resolved?

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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keen vault
#

i don't know how to do this

obtuse pebbleBOT
keen vault
#

doesn't really make sense

timid silo
#

Do you know trigonometry?

keen vault
#

yes

flat anvil
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do you know SOH CAH TOA?

keen vault
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Yes

flat anvil
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okay well this picture gives you an angle, an opposite side, and a hypotenuse

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so which trig function would you use?

keen vault
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cos?

flat anvil
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what does SOH CAH TOA stand for

keen vault
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sine cosine tangent

flat anvil
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no...

keen vault
#

what

flat anvil
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Sin opposite hypotenuse, cosine adjacent hypotenuse, tangent opposite adjacent

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that is what it stands for

keen vault
#

soh:?

flat anvil
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yes

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SOH is sine opposite hypotenuse

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now go back to ur question

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we are given: an angle, and the hypotenuse, and we want to find the opposite side

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so logically, what trig functoin would we use here?

keen vault
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idk

flat anvil
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okay i want you to review your notes on trig

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and then come back

keen vault
#

i don't have notes

obtuse pebbleBOT
#

@keen vault Has your question been resolved?

pine sail
obtuse pebbleBOT
#

@keen vault Has your question been resolved?

#
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mystic lion
#

does the width of the cone contribute to its surface area

pulsar schooner
#

Well if a cone is wider, does its surface area chance?

obtuse pebbleBOT
#

@mystic lion Has your question been resolved?

obtuse pebbleBOT
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sharp heath
obtuse pebbleBOT
sharp heath
#

would the answer be 15!/10!

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or would it be 15!5!/10!

ruby finch
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15 different cards so n is 15

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you're dealing 5 out of them

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so r is 5

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now use $P(n,r)=\frac{n!}{(n-r)!}$

warm shaleBOT
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kirby your mom

sharp heath
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yea so i figured it would be 15!/10! because 15x14x13x12x11

tardy epoch
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Does the order of the 5 cards matter?

sharp heath
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thats what im wondering

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if it does matter then its 15!5!/10! right?

tardy epoch
#

Once you have 5 cards, it doesn't matter how you got it

sharp heath
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wait

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no

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wait idk

tardy epoch
sharp heath
#

if the order does matter then its 15!/10! ?

ruby finch
#

Question doesn't say so

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But I think

sharp heath
shell heart
#

If the question is not saying anything

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Then

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I guess

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Order shouldn't matter

sharp heath
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and in that case

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if the order does not matter

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whats the answer

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15!/10! no?

ruby finch
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if order does not matter

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then find the combinations

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use the combinations formula.

sharp heath
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so if the order matters

ruby finch
ruby finch
sharp heath
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which gives 15!/10!

ruby finch
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yes

sharp heath
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and then the combinatinos answer would be

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15!/10!5!

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right

ruby finch
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Yup

sharp heath
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okay

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but where did 5! come from

ruby finch
sharp heath
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i understand 15!/10! is 15x14...x11

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yea

ruby finch