#help-10
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yes
use the limit defintion of the derivative.
Then take the left and right limits.
ok
at $x = 0$, $f'(0) = \lim_{h\to 0} = \frac{|0+h| - |0|}{h} = \lim_{h\to 0} \frac{|h|}{h}$\
When $h>0$, you have $|h| = h$ and when $h<0$ you have $|h| = -h$
Zybikron
So $\lim_{h\to 0^-} \frac{|h|}{h}= \lim_{h\to 0^-} \frac{-h}{h} = \lim_{h\to 0^-} -1 = -1$\
$\lim_{h\to 0^+} \frac{|h|}{h} = \lim_{h\to 0^+} \frac{h}{h} = \lim_{h\to 0^+} 1 = 1$
Zybikron
one sided limit. it's values to the left of 0, so they're negative (h < 0)
im really sorry can you expand on this part
this makes sense, im just missing on why its negitive from the left and possitive from the right
h -> 0- means you're only considering values of h < 0 as you approach 0.
ok
when h < 0, you have |h| = -h
yep]
Ok that makes sense
Is there a list of checks for what makes a function differenciable or is it legit just something you can tell by taking the limit or looking at the graph
nvm it would do that wil h'lopitals
you can check a graph, if it is smooth and continuous then it's differentiable.
you can check the derivative limit, if it's defined everywhere then it's differentiable.
ok perfect
thank you
The replacing it with 1 is just because h/h = 1
anything else to look out for or is that it
'smooth and continuous' should get you pretty far.
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please someone help š
what have you tried
ohh
well
so of course i graphed the problem
and identified which would be the outer and inner radius
i made x^3-(-4) the outer radius
and 1-(-4) the inner
and set up the integral
pi integral from 0 to 2 (x^3+4)^2 - 25) dx
and then i solved the integral
^which gave me 226pi/7
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Attempting to solve this problem but the program is saying my solution is incorrect. Where am I going wrong?
Bounds are wrong
fuck, why are they wrong lmao
if the bound provided is x=5 then why is it not 0 to 2
$5=y^2+1 \implies y=\pm 2$
Civil Service Pigeon
oh it wants the fucking solid below the x axis too
Yeah you only drew half
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can i do this?
$$\lim_{\epsilon\to 0}e^{-4x^2/\epsilon}=\lim_{\epsilon\to 0}e^{-x^2/\epsilon}$$
arizona
yes, because of limit composition law\ $\lim_{\epsilon\to0}e^{-4x^2/\epsilon}=\lim_{\epsilon\to0}e^{-x^2/(\epsilon/4)}=\lim_{\epsilon/4\to0}e^{-x^2/(\epsilon/4)}=\lim_{\varepsilon\to0}e^{-x^2/(\varepsilon)}$
mtt
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You forgot to multiply this term by x
$\frac{x \left(-\sin x \ln x-\frac{\cos x}{x} \right)}{x (\ln x)^2}$
Civil Service Pigeon
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If a cat on a jetpack could theoretically go at 60 meters/second, but it plummeting downward will multiply your speed by 1.5x, how long will it take for you to die from 400 meters? Your acceleration speed is an average of 5m/s. We also assume that the speed and height will kill the cat from the height, and the gravitational constant will stay the same. The cat is also an average house cat
Can someone explain this to me fully.
<@&286206848099549185> can I get help pleaseš
This help channel is already occupied. Please enter on a different one.
@eternal pawn Has your question been resolved?
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
One
If a cat on a jetpack could theoretically go at 60 meters/second, but it plummeting downward will multiply your speed by 1.5x, how long will it take for you to die from 400 meters? Your acceleration speed is an average of 5m/s. We also assume that the speed and height will kill the cat from the height, and the gravitational constant will stay the same. The cat is also an average house cat
Iām a bit confused, you use the term you and cat, are we assuming when you say āyouā it refers to the cat?
What does it mean your acceleration speed? Does it just mean acceleration, if thatās the case I believe the unit should be m/(s^2).
Alright, I think I know how to approach the problem, Iām curious what your first thoughts are though. Can you tell me what your first thoughts of s possibly vague approach might be
Tag me if you still need this question answered, Iām going to be working on some other things until then, and wonāt check discord for a while.
@eternal pawn Has your question been resolved?
Yes- you does refer to the cat
Alright rad, do you have any initial thoughts?
I mean that you speed up at a rate of 5m/s
If every second your speed increases by 5m/s then the units would be 5m/(s^2) but yeah I absolutely get what you mean
I would to try to calculate how long it would take to hit the ground at 60meters per second
If we know itās speed will change immediately, and it has an acceleration then I feel like we might want to try to work out an equation to model the situation
Yes
How do you want to do this, if you have any ideas
Try this without any change of speed to see how long it will take to hit the ground
Since our speed coming towards the ground is changing I donāt believe that will do us much good unfortunately. But if you do have an idea of how to utilize that please talk me through your idea
Okay
What Iām meaning is trying to get how long it will take to use that as a base time then add the acceleration to see if our answer is close to our base time
Do you have a method in mind to do that?
No that is was I need help with
Cause acceleration will strictly make things end quicker, but the affect of acceleration isnāt linear, if we start fast enough it will make a negligible difference, but if we started at a stand still it would make a huge difference. So there isnāt really a set change acceleration would make if we were trying to do that
Alr
Try modeling a position over time model where position measures our position in the y, or vertical, direction
@eternal pawn Has your question been resolved?
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im confused, is y^2 - 4 right for the first stestep in solving the problem?
Sounds about right.
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How do I solve this
whenever it says (f+g)(x) , it simply means ( f(x) + g(x) )
its just a shorthand
so
add both functions together
combine them
Ye but the thing is it doesn't allow me to put a square root symbol
the square root can be rewritten as an exponent
you got it?
Ye
roots in exponent form are ___
(for clarification purposes)
(fill in the blank š )
It's whatever the answer to the square root is
.-.
Like
i was expecting "fraction"
4th root is base to the power of (1/4)
square root is 1/2 power
roots are fractions š
see if that works
*fractional exponent
@gloomy mason Has your question been resolved?
What is the domain of sqrt2x +7x-5
[0,inf)
Do u know how to find it
Do u know the basics of finding the domain
I forgot
2
No it is not
Itās all numbers
Because there are no restrictions
There isnāt an absolute or a root
It just has to not equal zero right?
Not really
Like
X can be any number
It can be 1000 can be 1
What ever
Because there are no restrictions
But if
Like
What about the second one
Whatās the domain of that
X>_ 0
So what do we get instead of this
X>0
Because that number is inside a square root
The numbers inside of a sqrt
Cannot be negative right???
Yes
Yes
What would this sentence be in equation form
Y=2x+5
Whatās Y
The range?
Ok
Inequality
How to write this with inequality
I forgot
With this
Ah ok
Have x?
-5/2?
Then back to your question
[X! X>_0
What is [X!
You can solve for domain
Ye
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@spring bloom Has your question been resolved?
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been going at this problem for the past 30 minutes
plugged it into a calculator and my whole process was wrong
would be great
u can cancel the u
Average Calc Student
use this magic
yes
then i plugged sqrt x back into the equation
,w integral from x=1 to x=4 (3)/(\sqrt{x}(\sqrt{x}+3))dx
dammit im still lost on this part
u got this right champ
ok nice
now i just need to integrate right
yes, evaluate, if u may
it's every calc student's bane of existence
thats good to hear
once i get to this part i usually do x^n+1 / n+ 1 can i do that here?
or would i need to use another integration method
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You would need to resolve the initial velocity into its horizontal and vertical components. The vertical component would be your u, s would be 1.2m and a would be -9.81 ms^-2 then you can use the suvat equation of v^2 = u^2 + 2as.
The v that youāll get is for the vertical component so you need to use Pythagoras to get the final v.
@plain nebula Has your question been resolved?
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can someone help me solve a quadratic equation using complex roots
!da2a
No need to ask āCan I askā¦?ā or āDoes anyone know aboutā¦?āāitās faster for everyone if you just ask your question! See https://dontasktoask.com/
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<@&286206848099549185>
This sequence includes every 102-x value for x values other than 1, 0 < x < 100 and x mod 2 = 1 for example If we say x = 39, 102-39 = 63 is in the sequence.
Lets first add 1..51 to the list, now we have 26 integers in our list and we are sure about none of sum of those 2 integers is 102 (we are sure about it because our biggest int in the list of 51 and it's pair is 51 which is istelf)
If we add any other number to our list we are sure about we will get 102, for example if we add 67 we already have 35 in our list and we get 102 as sum
so ur saying there's 26 pairs?
what does x mod 2 =1 mean?
Odd x values
so answer is C?
26 + 1
sorry, where did the +1 come from
oh wait nvm
just realised
alright i got it tyvm
.close
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,rccw
how would you do this question? i know that the top left angle is an angle bisector and i want to find ?
angle sum is 180 on two triangles?
wait is this even solvable lol?
theta + x + 45 = 2theta + ? +x
yea
so you get the angle in terms of theta. Which is kinda to be expected given the lack of information
yes. If you feel like whether the information is indeed insufficient, try and reconstruct the figure given only the stuff you know
,rccw
i want to find BDE
@gloomy vector Has your question been resolved?
E mid of BC ?
no
Ok
AE angle bisector of BAC
Hint: ||You don't need trig, just pure addition and subtraction||
how?
@gloomy vector Has your question been resolved?
@gloomy vector Has your question been resolved?
Look at what angles you can find based on the others, repeat many times
Do you know what the angles in a triangle add up to?
Do you know what the angles in a quadrilateral add up to?
Do you know what the angles on a line add up to?
Use that to slowly find every angle
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Let $E$ be a vector space, and let $E_1$ and $E_2$ be subspaces of $E$, such that both $E/E_1$ and $E/E_2$ are finite-dimensional. Then
[
E/E_1 \cap E_2 \text{ is finite-dimensional, and } \dim E/E_1 \cap E_2 \leq \dim E/E_1 + \dim E/E_2.
]
\begin{proof}
By the fundamental theorem of homomorphisms, the diagonal map $E \to E \oplus E$ induces an injection
[
E/E_1 \cap E_2 \to E/E_1 \oplus E/E_2.
]
(Referring to the Chinese remainder theorem.) Hence, the conclusion follows.
\end{proof}
Sapientia
I just wonder why is this mapping
[
E/E_1 \cap E_2 \to E/E_1 \oplus E/E_2.
]injective.
Sapientia
@exotic shell Has your question been resolved?
@exotic shell Has your question been resolved?
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To clarify, I don't see how b != 0 violates any of the subspace conditions
Yeah, that's right! thank you!
Quickly, is there a way to copy-paste latex directly into the chat box?
.close
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What do you mean?
.reopen
ā
If there is a way to typeset maths directly into the chatbox, instead of doing screen shots like I did
$x^2=i$
Xetrov
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whats the easiest way to multiply big numbers with no calc
for example 13x22
<@&286206848099549185>
hmm
also how do u solve 2/3(24) +1/5(35)
Practice
2/3(24) = 16
1/5(35) = 7
16+7=23
@last kestrel Has your question been resolved?
how do u solve it without using a calc
thank u for not anwering i guess
for 2/3(24), lets say its 2 units over 3 units. 3 units = 24, 1 unit = 24/3 = 8 (mental sums). 2 units = 8 x 2 = 16
for 1/5(35), its 1 unit of 5 units, 5 units = 35, 1 unit = 7 (mental sums), 1 unit = 7
16 + 7 = 23
huh
2 / 3 is a fraction, but not the actual number. ill use oranges. 2/3 x (24 oranges), there isnt 2 or 3 oranges in total, but 24, correct?
so 2/3 of 24 oranges = a fraction (aka a part of) that 24 oranges
nvm i figured out but tysm
np i guess
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I know that when we do the hessian matrix the way to interpret it for 3 variables is:
D1 > 0, D2>0, D3>0 means local minimum
And
D1 < 0, D2 > 0, D3 < 0 is local maximum
Is it the same for 2 variables? Just without the D3?
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Was wondering if anyone could help with question c. All I've got so far is (x-a)² + (y-b)² = 1 and I don't even know where to go next
Think about the fact that the circle rolling about the [positive] x axis means that the x axis is a tangent to the circle, and being "stopped" by the line y = x means that said line is a tangent to the circle...
Do I do something with the fact that the radius is perpendicular to the tangent?
So the gradient of the radius is -1? Idk if I actually need this I'm just trying to gather information I know to show I'm tryingš
I mean, using the fact they're perpendicular, and the "radius" equation (for the point where it meets y = x) will have gradient -1
Pictures might help a bit, to be fair, if you draw it out a bit 
I've got this. Obvs not accurate cos just a sketch
Do I need to find the point where the radius and tangent meets coordinates then somehow get the centre from that?
That could help, also, as the x axis is a tangent too, you know that there's also a radius which is perendicular to it where they meet, so it's of the form x = [something]
You mean the equation of the radius perpendicular to the tangent is x = something?
The tangent being the x axis
Yep, cause of course, the x axis is y = 0 
Also, if you draw it in too, it may appeal to more circle theorems as well 
Something about the tangents being equal in length from the point they meet the circle to where they meet each other (which would be the origin)?
Yep, that one should also give you a bit more information 
(also, the fact that the circle has radius 1 should instantly tell you the y coordinate of the circle's centre, at least, given what we have
)
So the y coordinate is definitely 1 because the circle meets the x axis, meaning the radius straight upwards would be 0+1
Yep, that's it 
I'm confused I think I just did something wrong
I was trying to work out the equation of the radius perpendicular to the x axis but I got like 1=Mx+0
That might not even be relevant
Well, for now, we only know that it's of the form x = [something]
(because it's perpendicular to the x axis, which has gradient 0, the whole "1/m" thing doesn't really count here, but we know it's gonna be something like that)
Anyways, let's think about the point where y = x and the circle meet, they're tangents there - let me call the point (d, d) or something (both coordinates are the same because they lie on the line y = x)
That makes sense
From that, what's the distance from the origin to that point (d, d), in terms of d?
I don't think so
But I might've. We got equations at GCSE bcos of covid
So might know how to use it just not what it is
You may have seen it, it's the one saying the distance between the points $(x_1, y_1)$ and $(x_2, y_2)$ is $\sqrt{(x_1 - x_2)^2 + (y_1 - y_2)^2}$
@unreal musk
I've never seen that before but I think I might be able to use it
Awww
do give it a go! we want the distance between (0, 0), and (d, d), in terms of d 
(I do notice they say you may need to do some research, after all, so there's that
)
Is that right up to that point? Also if it is can I sqrt each sepertarly or do I have to make it 2d² before I sqrt it
Oh wait
I messed it up I think
Yep, that's good! 
You can't square root each part separately, you have to change it to 2d^2
(you didn't
)
Yep, perfect
we'll come back to this in a second 
Okay
But, anyways, before, you said the gradient of the "radius" line was -1, so could you find it's equation, in terms of d, given that it has gradient -1 and passes through (d, d)?
Not quite 
I'm sure you've also seen that if you have a line with gradient $m$ and that passes through the point $(x_0, y_0)$, that it has equation $y - y_0 = m(x - x_0)$, which you can then rearrange to get it in the standard $y = mx + c$ form
@unreal musk
Is x_0 the origin or is it just a way to represent the coordinate?
It's just to represent the coordinate, each of those can be whatever you want, in this case both x0 and y0 are d, cause the point is (d, d)
And I'm supposed to rearrange this for y=Mx+c?
Yep, you can 
(You could even leave it like that, if you really really wanted to, but may as well rearrange it!)
So y=-x+2d?
Yep
now, let's go back to here 
Remember how there was this theorem here?
Yes
That tells us that, in terms of d, the equation of the radius for the x axis is sqrt{2} * d, right?
Yeah that's the bit we did earlier right?
Yep, but now we know what the "something" is 
So, do you know what the centre of the circle is, in terms of d?
One second I got a bit muddled up
Is this bit the equation of the radius perpendicular to y=x?
Yea, that's the y = x one
this one is the x axis one 
But I thought that was the distance
Oh wait
The distance is the same on the x axis too become of the circle theorem
But how does that get the equation of the radius being ā2 d
Because the distance from the origin to that point where they meet is sqrt{2} * d, which gets you the x coordinate being sqrt{2} * d too
Yep, there we go
now, one final thing 
Okay
We have that in terms of d, but we also know that this radius here also passes through that point, right?
So I replace y and x with the centre coordinates?
Idk how to add -ā2 d to 2d
I feel like I'm being stupid and this is easy
Well, you can factor out the common factor of d, when you add them together
So you can have it as $-\sqrt{2}d + 2d = d(2 - \sqrt{2})$, like that
@unreal musk
So d= 1/(2-ā2)?
Yep
you can rationalise that as well too 
But anyways, now we have d, we can put that back in for that d * sqrt{2} that we have, so we have the exact x coordinate 
Yep
of course, you could rationalise that to make it look neater, but at least you have its value, you know the centre now 
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Can I just get some help with a few of these until I get the hang of it?
do you know the definition of a limit
like delta epsilon
its ok
the main idea with a lim x->c of f(x)
is you're saying
what is the value of f(x) as x gets really close to c
but it never actually reaches c
so you dont care about the value at the actual point
so what is it approaching for lim x-> 0- f(x)
(the limit coming from numbers less than 0 and going to 0)
what value does the function approach
Thatās whatās confusing me tho like am I supposed to use the graph for that š
The only guess I have is 1
Idk where Iām supposed to be looking
near x = 0
well technically it would be the left side
cuz its 0-
so around here
what does the y value approach as x goes to 0 from the left side
Is it 3? š
yeah
Ok ok
a lot of the times for these problems its just the obvious answer
But what about positive 0 then Iām approaching it from the right side
yes
thats right
Would it still be 3
it means from either side
yeah
in general when you have lim x->c f(x)
it only exists when lim x->c+ f(x) and lim x->c- f(x) are both the same
Oh yea I remember my teacher saying that
And if theyāre not the same then u just say no limit exists or whatever
yeah
I think Iām good for the most part now but how would I do f(0) is that also just 3 š
for f(0) you have to look at the black point
I completely missed that
yeah
yeah thats the hardest part about these problems
you have to remember the limit is different from the actual value
Yea I think I got it now but ima still type my answers here and when Iām done Iāll ping you and u can quickly check if u want but ty
np
v) 1
vi) 0?
vii) doesnāt exist?
viii) 3
ix) 1
x) 1
xi) 1
xii) 1
Idk the ones at the end are weird cuz thereās no point
And for vi) the line ends so thereās no way to come at it from the right side which is how I got zero but I also dk if thatās right
@quaint wing
yeah thats all right
yep
Thanks bro ig this really isnāt that hard š
Alright Iāll close this now
.close
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where is the graph at its highest point that is on the graph shown
||there are 2 and they are labeled with a dot each respecitively||
(-2,4) and (6,4)
How do I do the local maxima
those are the local maxima
its asking you for the x values
So the local maxima and local maximum is the same thing
maxima = plural version of maximum
maximums can also be used, but math teachers like to be fancy for no reason
gonna be honest i have no idea what "what are" is trying to ask
maybe its asking for the y value?
so try 4,4 or something
wait
I feel like it trying have me explain it
seems kinda weird for a thing that seems like itll auto check
@gloomy mason Has your question been resolved?
It is asking for y values. What are the y values for local minimums?
My teacher said this
ĀÆ_(ć)_/ĀÆ
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I'm doing piecewise Functions and I'm stuck on how to start
i dont know how to start
you don't know how to construct the equation of a line using the graph?
no i dont
can you identify two points on that line segment?
(-4,-5) & (0,-1)
cool
you can use those two points to determine the slope and intercept of the line segment
can i use rise over run method?
not only can you, but you should
seems fine
now because this is a line segment and not just a line, you need to specify the domain
-4 < or equal to x < or equal to -1
<= can be used instead of "or equal to"
i don't like part of that. Why is x forced to be <= -1?
There's a point at y=2 you also need to consider
no there isn't
even after the edit, that point has nothing to do with the line segment
wdum?
i'm aware of the point, it has nothing to do with what i'm currently trying to do. Please leave
you've set your domain as -4 <= x <= -1. I'm asking why the upper bound is -1
or is it 0?
so then the line segment's domain is?
F(x) = x-1 For -4 <= x <1
<1?
so the domain is just -4 <= x < 1
it is not
i'm gonna ask for a more precise answer this time. What does the hollow dot at x=0 mean?
that's better
ill try the other segment on my own but what do i do about that dot on x=0 y=2
it's no different
what is the value of the function, and what is the relevant domain?
2 For x=0?
sounds good
for the second one will i get a fraction
fraction for what?
i'm still not sure what you mean
for my r/r
you might
-1/2
seems right
you seem to have forgotten the intercept
-4?
better
yeah i'll drink to that
WOOOOOOOOOOOOOOO
better than my real teacher
PRIs LORD STEAK
Thanks bro
appriciate it a lot
np
do you mind if i screen shot these with your tag in a folder on my pc
sure
is there a way to have you as a permanent mentor
@plain stag can i get help with another if ydm?
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How do I do C on calculator?
you have a graphing calculator right? a Ti-84?
Yes
you can put both the function as an equation and y=3 then find intersection points in the Ti-84, it's built in
@strange wraith Has your question been resolved?
Wdym both functions
y=polynomial and y=3
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i feel so stupid asking but i just cannot comprehend word problemsšš can someone either explain it better for me or tell me how to set it upš
Use eqn of motion
THANK YOU
(you have u=2.6, a=1.9, and v=19.1, and you're looking for s)
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How can I solve sine 135? I don't know where to start
,tex .unit circle
riemann
All I know is that sine is y and cos is x
What are the fractions and square roots supposed to mean?
the angle is between the point (cos angle, sin angle), the origin, and the point (1,0)
Is there an equation to convert sine 135 to radians or something?
degree * pi/180
no I mean the -square root of 2 over 2, square root of 2 over 2.
that is the point (cos angle, sin angle)
Hmm.
sine is a unitless length
degrees are for angles
they're not interchangable
I thought sine corresponded to cosecant, not cosine.
it's related to both
as you said, sine is y, cosine is x
a unit circle, as its name implies, is a circle with radius 1
due to circle formula
x^2 + y^2 = 1
sub for sine and cosine
cosine(angle)^2 + sine(angle)^2 = 1
so they're related that way
sine(angle) = 1/cosecant(angle)
sine is related to both, actually like all of the basic trig stuff is related
What would be the difference between sine 135 and cosecant 135?
@calm patrol Has your question been resolved?
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for C and D
for C, I'll just factor and find the solutions right?
so for item 1 that's 3(z^2-9) - > 3(z-3)(z+3)
Factor, find solutions, then find the sum and products of the solutions
so it's - 9 + 3 and - 9*3?
a shortcut for this: if you get it into standard form (e.g. ax^2+bx+c), you can just use -b/a for the sum of roots, c/a for the product of roots
Z^2-9 = (z+3)(z-3)
oh right sorry
however you can also not have to memorize that and just do it by hand which is sometimes easier
I prefer doing it by hand
so ik what's actually going on
so now I have 3 and - 3
how do I know if it's - 3 + 3 or 3 + (-3)
ik it doesn't matter since it's both three cuz u get the same answer but sometimes they're not the same
Man is losing itšš„
-1000 aura unfortunately
I'll try answering them and I'll ask for questions later if I have any, thank you!!
damn bros already thinkin bout arithmetics with non-commutative addition š
wth
@jolly radish Has your question been resolved?
Wait why did you separate-5z
Nvm that works
Im dumb
So basically now you have two terms with the same coefficient (z+1)
So you can write it as (z+1)(3z-8)
Then solve
are my roots - 1 and 8?
How 8
idk either
3(8)-8 = 0?
I just want my roots
Right, so solve 3z-8 for 0
is it z-(8/3)
z=8/3 yes
Ye
@jolly radish Has your question been resolved?
@jolly radish Has your question been resolved?
<@&286206848099549185>
That equation should have been this 6z^2 -6z-1 = 0
$(x-p)(x-q) = 0$ expands to $x^2 - (p+q)x + pq = 0$ so you can read off sum and product directly from the coefficients
CyclicTree
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I know that you normally want to multiple by highest power of x in the denominator but i am confused
Average Calc Student
ok i got it now, i had tried simplifying but it was just confusion
So I did got sqrt5/ 7
Yeah
Yes
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Can someone help me out? Iām doing vectors and scalars and I know the answer is 2.28 but I need it to be in a fraction for cm so I can draw out the line on my ruler and Iām not sure how to do that
Hereās one my teacher did for us and it was 2.625 and then she got it to 2 5/8 but I donāt remember how she did it
Idk if I did this right but at least for this one the answer was 6.3 so I did 3/10
<@&286206848099549185>
well 6 3/10 is 6.3
!original
Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.
Yeah Iām just confused on how to get problems like 2.125 to translate to cm/in on the ruler
uhh
Are you confused on how to get 2.125?
Oh wait, I see
Youāre looking for the fraction form
Right?
Well what do you think would be the first step?
125/1000?
Sure, letās start with that
Whatās a really easy common factor between 125 and 1000?
5?
Yep, so if we divided both by 5 what do we have now?
@frosty patrol Has your question been resolved?
25/200?
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I need help writing proofs. This is my second time attempting this discrete math course, and I have always been a little lacking with my proof writing skills. I understand how to do it conceptually, and I understand the correct answers when they're posted, but I can't seem to do it myself.
Show the question and your attempt and someone can review it
@misty magnet Has your question been resolved?
yeah absolutely
here are the problems for context
My attempt at some of these
4 is supposed to be 5
Let me correct it
Actually 4
@misty magnet Has your question been resolved?
@misty magnet Has your question been resolved?
@misty magnet Has your question been resolved?
@misty magnet Has your question been resolved?
@misty magnet Has your question been resolved?
looks mostly ok-ish?
idk what problem 1 is so i won't comment on that
i don't understand what u've done here though
some of the problems here are like 'trivial' so it's a bit hard to understand what exactly they want
i think u've written the question in front for your own sake, but i wouldn't do thta if u were presenting ur final proof
ignoring the bit in front, i think you could rewrite it as i.e. for q2,
Let $x \in \mathbb{R}$, then let $y = 4 - x \in \mathbb{R}$. Then $x+y = 4 \geq 4$ so $\forall x \in \mathbb{R}, \exists y \in \mathbb{R}$ s.t. $x+y \geq 4$
LY
They want a standard direct proof
But I feel very clumsy at writing a standard direct proof
So I restate the facts I know and the definitions I have
don't think too hard abt the first few ones cus it is just trivial & obvious and not very helpful in practising writing proofs
you mentioned this came from a discrete maths course, so i don't think u'll have done like the axioms for the reals, but if you do know the axioms for real numbers, probs apply those to prove the first few results essentially
something like this is fine in general
ur p4 seems...dubious
try writing up a proof for 6 cus that's actually more interesting than just "R is a field so we have closure"
We havenāt done axioms for reals no but maybe looking at axioms will make it easier for me?
Iām going to attempt 6 and post it here
if you haven't done the axioms then i think p1-5 are bit bad for writing proofs
cus ultimately 4 just says (x+y)/2 is a real number which follows trivially cus R is a field
Hereās my attempt at 6
I tried. Itās shitty but I tried
I donāt think Iāve tied it together with my last statement yet
@shadow dagger
i mean like
how would you solve x^5 >= 3x^4 + 5x^2 + 2333?
Well I need to prove x^5 is greater than the entire right hand statement
I could make an argument about the powers
But Iām not sure
I feel like I hit a wall in the middle of it
right so we're comparing x^5 vs smaller powers of x
Yeah
so x >= 10 so we can say i.e. x^5 >= 10x^4
But isnāt that assuming something too soon
?
Okay so youāre saying to state it as x ^5 greater than or equal to 10 multiplied by x^4?
I wanna make sure Iām understanding
i mean i was talking about how to solve the problem
as in there are many ways of doing this
my approach was to spot that
How did you get 10 times x^4
Like what were you able to manipulate
I think thatās the other thing that confuses me here
x^5 >= 10x^4 = 3x^4 + 7x^4 >= 3x^4 + 700x^2 = 3x^4 + 5x^2 + 695x^2 >= 3x^4 + 5x^2 + 2333
cus x >= 10?
Yeah but
Arent we saying for anything greater than or equal to 10? I guess in my mind it feels like a violation of the universal quantifier because Iām unsure if we are allowed to state anything about xās value
yeah?
sorry i'm super confused by ur question
if x is a number bigger than 10
then x >= 10
so x^2 >= 10x
so x^3 >= 10x^2
etc.
Yeah okay thatās what I thought
But
Okay let me see if I can properly explain my thought process
okay so in our original statement we know that x is greater than or equal to 10
so that means 3 is going to be multiplied by (x >= 10) ^ 4
and 5 is going to be multiplied by it's respective values
i also don't understand ur notation
i'm just stating the original question and trying to write out the logic
if the equation is x >= 10 -> x^5 >= 3(x)^4 + 5(x)^2 +2333
then we have 3(x>=10)^4 + 5(x>=10)^2 + 2333 for the second half
like 3 multiplied by whatever that x number is that is greater than or equal to 10
i get what you're saying with this
but i'm wondering how i'm supposed to manipulate the problem to show this
because if i am not allowed to state anything concrete about the value of x
then i'm not sure how i should manipulate the problem with 3(x>=10)
but this could be me totally misunderstanding what is needed in this problem
that doesn't make sense as notation
why are you still trying to manipulate 3(x>=10)???
because it's the only bit of information i have about x
)