#help-10

1 messages · Page 393 of 1

crisp marten
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I know that we use it at the end

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But comparison hasnt occured to me in this step

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Thx

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obtuse pebbleBOT
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obtuse pebbleBOT
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bitter echo
#

I am enable to find the slope help..........

high lily
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first identify two points on that line

craggy tundra
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D

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it's going downwards so gradient must be negative

bitter echo
craggy tundra
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and it passes through a point below x=0 so the intercept negative

bitter echo
craggy tundra
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gradient = slope

bitter echo
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damn

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ur trick solved it without atually solving

craggy tundra
high lily
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(-5,-2) isn't a point on that lime

craggy tundra
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here is the gradient formula tho

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for future use

bitter echo
bitter echo
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ty

craggy tundra
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(x1, y1) are the coordinates of one point on the line and (x2, y2) are the coordinates of the other line

high lily
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to me it's clearly not on the line

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can you show me where you think (-5,-2) is

craggy tundra
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note that you cannot have (y1-y2)/(x2-x1)

bitter echo
high lily
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no

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if you are referring to the intersection with the axes, those are two separate points

bitter echo
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so if the intersecting line is above x that means y intercept is + ? @craggy tundra

high lily
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(-5,-2) is somewhere else

craggy tundra
craggy tundra
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not (-5, -2)

high lily
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if you want the coordinates of a certain point, pick one point one the line
and identify it's x and y coordinate

bitter echo
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wait

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so (-7,1) is corret ?

high lily
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wait

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it just looks like it is, but isn't

bitter echo
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i think it is also correct

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oh

high lily
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the graph quality is too poor, but based on the intercepts which they supposedly want you to use, (-7,1) won't be on the line, it'd be very close though

bitter echo
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alright thanks for the help

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thin thistle
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can someone tell me how we got this

obtuse pebbleBOT
azure wraith
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are u

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familiar

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with the double angle formula?

warm shaleBOT
azure wraith
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u can prove this using the sum of angle for cosine

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then u do something with that formula and trig identity to derive that

thin thistle
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yes i am familiar with this

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but is it like a play on formulas

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or is it deeper than that

azure wraith
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its just

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play on formulas imo

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u use this a lot for trig integrals

thin thistle
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how did we get it from cos2x = cos^2x - sin^2x and sin^2x + cos^2x = 1

azure wraith
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u can

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equate using cos^2x

thin thistle
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can u elaborate

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oh nvm

azure wraith
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u can express each equation in the form of cos^2x = ...

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then equate

thin thistle
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its cos2x = 1 - 2sin^2x

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divided by 2

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😭

azure wraith
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ye

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u can work from that

thin thistle
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okay thanks

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obtuse pebbleBOT
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obtuse pebbleBOT
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tender aurora
#

What would be the quickest way to prove this has no solution, I really want to teach my friends how to solve this question as quickly as possible as it is a college entrance test practice question, and part of CETs are time management. Do I just tell them to skip it or what?

tender aurora
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personally i just tried substitution and found nothing from the choices worked but that kinda takes way too long and how fast you do it mentally or on paper lol

worthy cargo
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well if u substitute from the choices it’s easy to see A and B don’t work because it makes a denominator undefined and then plugging in 0 is always relatively easy

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because if you plug in 0 you
immediately get
-1/2 = 3/2

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which is false

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so it must be D

tender aurora
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yeah i found substition to be the fastest, i guess I'll just tell them to substitute

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thanks, really needed a second opinion on it lol thanks

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obtuse pebbleBOT
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torn gazelle
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guys i need help

obtuse pebbleBOT
plucky rivet
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Oop

tranquil geyser
plucky rivet
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You typed too fast

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That it lagged my phone out

tranquil geyser
torn gazelle
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How many real roots (counted with their multiplicities) can a monic polynomial P(1)=−3
, P(2)=2, P(3)=−4, P(4)=1 et P(5)=−5 does it have ?

plucky rivet
sweet gulch
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You might want to copy and paste that question into an unoccupied help chat

torn gazelle
#

wdym

plucky rivet
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Are you even reading? Hello

nocturne bronze
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!da2a

obtuse pebbleBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

nocturne bronze
#

!original

obtuse pebbleBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

nocturne bronze
#

!nogpt we are here

torn gazelle
obtuse pebbleBOT
#

Please do not trust ChatGPT or similar AI tools for mathematical tasks, as they often generate output which "sounds correct" but has numerous factual or logical errors. Use of these AI tools to answer other people's help questions is strictly against server rules (see #rules).

rocky goblet
# torn gazelle wdym

this channel is being used by someone else, you should go to an available channel

sweet gulch
plucky rivet
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If you want help do read first

tender aurora
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i closed this channel what

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.close

nocturne bronze
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this is already closed

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it will take some time to decay away

sweet gulch
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It's closed, there is a gap time before it goes to open channels

rocky goblet
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yeah it's closed, it just takes some time after it's closed for it to actually stop you from sending messages

rocky goblet
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that way if you like, realise three minutes later that actually you're still confused, you can come back and .reopen it

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and also you don't lose any messages you were in the middle of typing when someone else closed it

nocturne bronze
rocky goblet
nocturne bronze
#

funfact, you can type in a channel without claiming it by using:
.close [message]

rocky goblet
#

more specifically the condition is just putting a . at the start, so . hello works too, it doesn't have to be .close

nocturne bronze
#

english teachers will think otherwise

obtuse pebbleBOT
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rare cargo
#

can someone check my answer

obtuse pebbleBOT
latent walrus
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show your working

restive gorge
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no double working here

rare cargo
latent walrus
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youre suffering a bit from early rounding

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but the process is correct

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try keep your values exact in the midst of calculations or the final answer can be slightly off

rare cargo
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0.9896?

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0.9910?

latent walrus
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i got about 0.9932

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was a bit rushed though

rare cargo
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you are correct

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thank you!

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limber pawn
#

I'm stuck on the 'deduce that the three altitudes of triangle ABC are concurrent' part - I've done the first part of i) and can't figure out where this second part of i) comes from.

obtuse pebbleBOT
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@limber pawn Has your question been resolved?

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@limber pawn Has your question been resolved?

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timid silo
#

how do i go about calculating the second half of this equation? i've gotten the first part by reversing the numbers and doing 350% of 8 or 3.5 x 8 to get $28 of interest but im not sure what to do next

dire locust
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5 year 4 month

lone echo
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!noans

obtuse pebbleBOT
#

The purpose of this server is to help you learn, not to hand out answers. Do not ask someone to give you the answer directly.

lone echo
dire locust
#

I = Prt/100
therefore,t=100 i/pr
Where:

P = Principal Amount=350
I = Interest Amount=150

R = Rate of Interest per year as a percent=8%
t = Time Periods involved=?

obtuse pebbleBOT
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floral siren
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hi

obtuse pebbleBOT
floral siren
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what is the difference here? they are the same theorem

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what does B_j mean?

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whats the difference of B and B_j

obtuse pebbleBOT
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@fading zodiac Has your question been resolved?

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zenith mango
#

is this done correctly?

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obtuse pebbleBOT
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@timid silo Has your question been resolved?

obtuse pebbleBOT
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cerulean tulip
#

let's say you have a plane defined by f(x,y) = z. You know the directional derivative of f(x,y) in 2 arbitrary (different) directions. How do you find the maximum value of the derivative across all directions given that info?

cerulean tulip
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I am not quite sure where to start

dark stirrup
#

The derivative a specific point, or through the entire domain?

cerulean tulip
dark stirrup
#

Oh so it's of the form z=ax+by+c?

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near kraken
#

am i being dense

obtuse pebbleBOT
near kraken
#

1000*5^

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so

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1000*5^1 +2000 = 7000

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.close

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hollow ridge
#

how do i do this without cacl

obtuse pebbleBOT
gloomy vector
#

do you know what something raised by a fraction means

obtuse pebbleBOT
#

@hollow ridge Has your question been resolved?

hollow ridge
#

it means that like it can be written as a sqrt as well, uhhh

#

no

uneven otter
#

You could write it as $(16^\frac{1}{4})(16^\frac{1}{4})(16^\frac{1}{4})$

warm shaleBOT
#

Calc III Victim

hollow ridge
#

well yes

uneven otter
#

should b easy from there

limpid eagle
#

you could also rewrite 16 as 2^4

uneven otter
#

o ye thats better

limpid eagle
#

and use the rule $(a^x)^y = a^(xy)$

warm shaleBOT
#

AwesomeRat

limpid eagle
#

ok

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I don't get latex

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but

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you can get the point

uneven otter
#

a^{xy} should work

limpid eagle
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ahhh

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that would make more sense

hollow ridge
uneven otter
#

idts

hollow ridge
#

rip

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i could not learn it

uneven otter
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I learnt it from seein other ppl use it on discord lol

hollow ridge
#

wth

uneven otter
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I used to think it was complicated but its rlly not

limpid eagle
#

eh

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it's not horrible

hollow ridge
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alr bro

limpid eagle
#

just here and there you gotta look it pu

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up

hollow ridge
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i got 8

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2 ^ 3

limpid eagle
#

mhm

hollow ridge
#

.close

obtuse pebbleBOT
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obtuse pebbleBOT
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crisp ember
obtuse pebbleBOT
crisp ember
#

hi could i get help with the start, i have come across a few of these questions where the derivative is geiven and a function at o is equal to zero but i always forget hoe to solve them

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here is what i have done

safe ravine
#

Ok

crisp ember
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any ideas @safe ravine

safe ravine
#

Do u know minima maxima

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In first part they have asked when potential becomes minimum

crisp ember
#

yeah, do a double derivative

safe ravine
#

I mean they asked to show

safe ravine
crisp ember
#

oh

safe ravine
#

We begin simply

crisp ember
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ok

safe ravine
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A function has a maxima or minima at a point

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if

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  1. f'(x) is zero
crisp ember
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the derivative is 0

safe ravine
crisp ember
#

yeah ive done that in my working

safe ravine
#

for maxima f''(x) should be -ve and for minima f''(x) should be +ve

crisp ember
#

yeah

safe ravine
#

Now as u have found the points

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Where f'(x)=0

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To prove maxima minima

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Just check the above condition at that points

crisp ember
#

what should i do with the -1

crisp ember
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cos it only says 1 in the question

safe ravine
#

See

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Do only what they have asked in the question

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👍

crisp ember
#

ok

safe ravine
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Ok do the 1st

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If u have any doubt in 2nd let me know

crisp ember
#

im jst trying to do the doubke derivative

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ok proved x=0 and x=1 are min and max

safe ravine
#

Okok

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@crisp ember u want to find double derivative

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Use product rule

obtuse pebbleBOT
#

@crisp ember Has your question been resolved?

short spire
safe ravine
#

For global

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We consider end points of interval

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And even critical points

short spire
#

Yes (if the domain is closed and bounded).

safe ravine
#

But the question asked simple things

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So told it simply

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It said to prove
(Mainly it wants u take the second derivative)

short spire
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Well you don’t even have to take second derivative if the point is so to check for global maxima and minima

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Just pick the largest and smallest one between the candidates

safe ravine
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Ik that

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Bit

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But*

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No domain given

short spire
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I didn’t even read the question and yeah I see your point now, since we’re only given the derivative then that’s okay in this instance I suppose

short spire
safe ravine
#

;-;

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So what u want

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I should directly put it in the f'(x) for it to be zero

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We don't have f(x)

short spire
#

Well if you can show that the derivative after the maximum is always negative and likewise positive at the left (up to the minimum) then I would say that’s a better route to really ensure it’s not just a local maximum

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And you can argue through the given point aswell

short spire
safe ravine
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Okok

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Oh

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Sry beo

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Bro* got lazy enough

obtuse pebbleBOT
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smoky bear
#

Suppose that I have a very small sample (n = 4) and from it, I get a sample proportion p'=1.0 (all successes). What would be an appropriate statistical test for me to do for me to say with statistical significance that it is greater than another proportion (p=0.75)? I've tried deriving the p-value by calculating the exact null distribution and I get a p-value of 0.0. I'm not sure this is correct though--

smoky bear
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I've constructed the distribution through a discrete binomial probability distribution for numbers 0-4 (possible values given the sample size)

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Sorry if my statistics jargon is a bit off;;; It's been a while since I've formally learned stats

viral blade
#

well ig you want the probability of getting a result at least as strong (all successes) under the assumption that p=0.75

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so that would be 0.75^4

smoky bear
#

hmm i think i didnt include that in when i was minusing from the 1 since its a greater than

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means that p > 0.05 though, a shame

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oh well, much thanks+

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onyx girder
#

how did they find the imaginary part

obtuse pebbleBOT
sudden sage
#

the isin(theta) and -isin(theta) in numerator cancel out

onyx girder
#

so should i convert it to cartesian form first

onyx girder
#

im not sure where the 0/2+0 is coming from exactly

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but i do see that the isin cancel out if i do it in cartesian form

timid silo
#

why did they write 0/(2+0)? Specifically, why 2+0 in the denominator. It doesn't matter though, as the numerator is clearly 0, but I think they send the wrong message.

onyx girder
#

i think ill just ignore it then since there is a clearer method

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thanks

#

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obtuse pebbleBOT
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onyx girder
#

.reopen

obtuse pebbleBOT
#

onyx girder
# sudden sage yeah

similar question sorry but is this a mistake they made eitheta = costheta it seems

#

shouldnt the real part be 1/2+2costheta in this case

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nvm

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obtuse pebbleBOT
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weak nymph
#

hey, can someone explain to me why in step 3 the 3 becomes a -3 in the equations?

weak nymph
#

(im trying to do the elimination method for this)

ionic oar
#

/moved the 3 over

weak nymph
#

where do they do that

#

and why

ionic oar
#

final step for step 2

ionic oar
#

for example if i gave you the equation 2x + 3 = 1, how would you solve it?

tidal isle
ionic oar
#

dang didnt realise it was gpt

obtuse pebbleBOT
#

@weak nymph Has your question been resolved?

glacial ocean
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glacial ocean
#

can someone tell me how i make that like the perfect answer

#

or like u know

#

it is supposed to be 2,7... but i can't figure out how

obtuse pebbleBOT
#
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north bolt
#

I’m not sure if this is the best place to ask but I need to take a screenshot of a road from google maps and turn it into a set of co-ordinates. I was thinking of using GeoGebra but I’m unsure on how to scale it ?

ionic oar
#

pretty sure the scale is on the bottom right corner or something

north bolt
#

Yeah but how can I scale the screenshot once I insert it into GeoGebra

obtuse pebbleBOT
#

@north bolt Has your question been resolved?

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@north bolt Has your question been resolved?

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tame vigil
#

what are the possible things you can use the expected value formula for a discrete random variable?
as in $\sum_{i=1}^{n} x_i p(x_i)$?

#

is it sufficient to say "this can be used to compute the average trials per success for anything with a consistent probability"

consistent probability
being the key phrase for "possible things" you can use it on

warm shaleBOT
#

AggressiveNooby

obtuse pebbleBOT
#

@tame vigil Has your question been resolved?

obtuse pebbleBOT
#

@tame vigil Has your question been resolved?

obtuse pebbleBOT
#

@tame vigil Has your question been resolved?

brazen viper
# tame vigil is it sufficient to say "this can be used to compute the average trials per succ...

I think you're thinking a little too narrowly about what a discrete random variable can be, considering you're framing it in terms of successes. You're phrasing it as if you are constructing a geometric distribution (or maybe poisson? it's unclear) out of a repeated trial of bernoulli distributions. But you can also use the expected value formula to find (for instance) the expected roll of a die. Or the expected point value for a game of plinko, and so on.

tame vigil
#

hmm

#

ah ok

#

so i have a question

#

suppose you do $\sum_{i=1}^{inf} x_i p(x_i)$

warm shaleBOT
#

AggressiveNooby

tame vigil
#

that would compute like

#

the average trials per success in general

brazen viper
#

ok, this would be an example of a discrete random distribution, but one that has infinite possible outcomes.

tame vigil
#

right

#

so basically im tryna ask

#

suppose you had a trial with a 1% chance of a success

brazen viper
#

We can construct such a number by choosing a uniformly distributed value on (0, 1], then cubing it, inverting it, and then taking the floor.

tame vigil
#

and you could run that trial infinity times

tame vigil
#

right

brazen viper
#

You would agree that this would give you a valid discrete probability distribution on the natural numbers

tame vigil
#

sure

brazen viper
#

and it would be equal to 1/1^2 + 1/2^2 + 1/3^3 and so on?

#

the expected value, in this case, assuming I constructed it correctly

#

would be pi^2 / 6 (basel problem)

#

and would represent the value that you expect to pull, on average

tame vigil
#

ah i see

#

thanks

#

!closed

#

!close

#

.close

obtuse pebbleBOT
#
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violet stream
#

I figured out everything in order to be able to graph it though I do not know how to use the information I solved for to graph it and I have questions as how do I know if I'm above the x axis or below the x-axis when the concavity is down or up or when it's decreasing and increasing. Thank you for your time and help

obtuse pebbleBOT
#

@violet stream Has your question been resolved?

violet stream
violet stream
#

<@&286206848099549185>

winter isle
#

Hi

#

To know if the function is above or below the x-axis, you must do a sign table

#

To know if the function is increasing or decreasing, you must do the sign table of the derivative of the function. If f'(x)>0, the function is increasing and if f'(x)<0, the function is decreasing. If f'(x)=0, it depends of which signs the derivative have. If f'(x)<0 then f'(x)=0 then f'(x)>0, the function has a minimum. If f'(x)>0 then f'(x)=0 then f'(x)<0, the function has a maximum.

violet stream
#

so if f'(x) is increasing it's above the x-axis? if its decreasing f'(x) it's below the x-axis?

winter isle
#

That's it, if f'(x)>0 : f(x) increases and if f'(x)<0 : f(x) decreases

violet stream
#

does the same apply for the concavity?

#

or how does the convaity work

winter isle
#

Yes, more or less

#

You need the second derivative

#

If f''(x) < 0 : f(x) has its concavity down and if f''(x) > 0 : f(x) has its concavity up

violet stream
#

oh ok

winter isle
#

And it is the same thing for inflection points

#

The second derivative must be equal to zero with a change of sign around

violet stream
#

oh ok I see now

winter isle
#

Good, macte animo !

violet stream
#

I apperciate you taking the time Thank you

#

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#
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arctic shard
#

<@&286206848099549185>

obtuse pebbleBOT
timid silo
plucky trail
arctic shard
#

I need help with my geometry

#

I can send you a screenshot

#

.close

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dawn vale
obtuse pebbleBOT
dawn vale
#

im stuck

wary badger
#

write sin^2 in terms of cos

fossil crag
wary badger
#

oops

#

sorry

dawn vale
#

i know thats what i need to do but i dont think i know how to

wary badger
#

well if sin^2+cos^2=1 what is sin^2

fossil crag
dawn vale
#

im dim

#

1-cos^2

#

ive seen my self miss easy things like this alot recently

#

any tips

obtuse pebbleBOT
#

@dawn vale Has your question been resolved?

#
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sleek trail
#

OpenOpen!

obtuse pebbleBOT
sleek trail
#

HepHelp

#

Sorry for the words copying it is a glitchglitch

timber fox
#

No ProblemProblem

#

What do youyou need help withwith

obtuse pebbleBOT
#

@sleek trail Has your question been resolved?

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latent frost
obtuse pebbleBOT
latent frost
#

Solve the equation sin(2x) = -cos(x)

#

so my idea was to

#

but umm, seems like my solution aint it

wary badger
#

you may have divided out solutions

#

by dividing out the cosx

latent frost
#

yeah think so too

#

so how do I avoid that?

wary badger
#

you should add cosx over

#

then factor and set each factor to zero

latent frost
#

so 2sinxcosx + cosx = 0

wary badger
#

because the right hand side will be zero

latent frost
#

cosx(2sinx + 1) = 0

wary badger
#

mhm

latent frost
#

and then say sinx = -1/2

wary badger
#

so you have cosx=0 and sinx=-1/2

#

right

#

exactly

latent frost
#

aight

#

got it

#

tyty

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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solemn isle
obtuse pebbleBOT
solemn isle
#

can anyone help me find some videos that explain how to solve these types of questions where there are graphs that relate to other graphs for polar eqautions

limpid eagle
# solemn isle can anyone help me find some videos that explain how to solve these types of que...

This Precalculus video tutorial provides a basic introduction into polar coordinates. It explains how to convert polar coordinates to rectangular coordinate...

▶ Play video
#

it's not definitive of the relation

#

but it teaches you how to transform polar to cartesian and vice versa (I think)

solemn isle
#

cartesian?

#

i forgot what that was ):

#

anyway thank you

#

you are awesome

#

.close

obtuse pebbleBOT
#
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fallen inlet
#

Howw?
I’ve tried x / 2 * 2/9 / x

obtuse pebbleBOT
worn yoke
#

the geometric mean of two numbers is the square root of their product

fallen inlet
#

So

#

Do I multiply them and then square root

worn yoke
#

yes

fallen inlet
#

Okay Tysm

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#

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slender dirge
#

I can’t seem to figure out what I did wrong.
Pls help

warm shaleBOT
timid silo
#

you are solving for a, correct?

#

You only use Pythagorean theorem when the triangle has a right angle

#

If it’s implied then

#

You foiled (a-5)^2 wrong

#

and (a+2)^2 wrong

#

as well as (a+3)^2

#

I think your foiling was the main error here

magic geyser
#

(a+b)^2=a^2+2ab+b^2

#

(a-b)^2=a^2-2ab+b^2

timid silo
#

I think from there his steps are correct, his foiling is incorrect that’s all

#

Like the process

#

not the numbers or coefficients

slender dirge
timid silo
#

The process is right, it’s just your foiling at the start that kinda messed it up

slender dirge
#

oh so the a-5^2 should be a^2 -10a + 25?

#

@timid silo

magic geyser
slender dirge
#

Thanks!

timid silo
#

and then try seeing where that gets you

obtuse pebbleBOT
#

@slender dirge Has your question been resolved?

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#
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dense storm
#

Hello! I don't really understand strong induction, I was wondering if someone could help me break it down?

dense storm
#

Strong induction from discrete mathematics for clarification

obtuse pebbleBOT
#

@dense storm Has your question been resolved?

dense storm
#

hi if we could just like talk about it in general, because i think i udnersatnd the overarching idea but i dont understand e.g how to determine the base cases

obtuse pebbleBOT
#

@dense storm Has your question been resolved?

obtuse pebbleBOT
#

@dense storm Has your question been resolved?

cunning burrow
#

Sometimes you might need be a bit clever an determine how you going represent the problem but generally speaking it is straightforward

obtuse pebbleBOT
#

@dense storm Has your question been resolved?

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stone holly
#

2nd ques

obtuse pebbleBOT
stone holly
#

I have find f(x) is inc function now what

past sand
#

Then you already know it doesn't have two roots, right?

stone holly
#

yea

#

it will only cut once

royal swallow
#

then a and c are down

past sand
#

If a>0, what's f(0)?

stone holly
#

something more than 0

#

-a

past sand
#

So f(0) < 0

stone holly
#

yes

past sand
#

So if f is increasing, the root is on the right of that

stone holly
#

yup

#

so only 1

#

when a less than 0

past sand
#

Yes

#

No

stone holly
#

what are approach to solve such ques?

past sand
#

When a > 0

stone holly
#

oh yes

#

I meant that

#

forgot abt -ve sign

past sand
stone holly
#

that part is clear

#

after that is an issue for me

#

I am facing problems there

past sand
#

Idk, draw the graph to get an idea of what to look for

#

It really depends on the question

stone holly
#

true

#

I thought of keeping x= -infinite here

#

just like in 1

#

which didn't work

#

as it wouldn't give us idea of a

past sand
#

In this case they are asking for positive roots, so of course you'll need to do something with 0

stone holly
#

ooo

#

true

#

actually this is my weakest part of AOD

past sand
#

Whether you actually compute the root (a function of a) or just check f(0), it's up to you

stone holly
#

does points of inflection has anything to do with such kind of ques?

past sand
#

Not really

#

Local extrema do

stone holly
#

fair enough

past sand
#

Like x^2 - 1 has a local minimum at x=0 and it is negative, and the limits at both -inf and +inf are positive (+inf), so that function has two roots

#

Of course you can just solve x^2 - 1 = 0 but for more complex functions the same principle applies, as long as the function is continuous

stone holly
#

uhm okay

#

got it

#

thank you

#

.close

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#
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wintry cloud
#

I need to find a sum, but simplifying it doesn't bring me anywhere

old lily
#

Are the C^k_n binomial coefficients?

wooden cipher
#

based on how ive seen this notation be used, a lot of the terms are 0

wintry cloud
old lily
#

i think you can integrate or smth

#

expanding (1+x)^n

wintry cloud
rose scroll
#

how does kCn work when k is smaller than n?

#

shouldnt k always be larger than n to compute the binomial coefficient?

wintry cloud
rose scroll
#

yeah, but arent k and n swapped in the problem?

wintry cloud
#

I guess

#

I think this can help me solve it

fossil crag
#

and see how (k+1) and k! get multiplied together...

wintry cloud
#

but I don't know where to go next

wintry cloud
fossil crag
#

and change the numerator

#

to find some ...C...

#

(hint : what do k+1 and n-k sum to)

wintry cloud
fossil crag
#

I don't think it's correct

wintry cloud
fossil crag
#

go back to n!/(k+1)!(n-k)!

wintry cloud
fossil crag
#

which aCb has the exact same denominator?

wintry cloud
fossil crag
#

yes exactly

#

can you write down (k+1) C (n+1)?

wintry cloud
#

that's

(n+1)!/(k+1)!(n-k)!

fossil crag
#

yep

#

so maybe you can see the link

#

between (k+1)C(n+1)

#

and n!/(k+1)!(n-k)!

wintry cloud
#

((k+1) C (n+1)) / (n+1) ?

fossil crag
#

yesss

wintry cloud
fossil crag
#

yep

wintry cloud
#

so the answer is 2^(n+1) / (n + 1) ?

fossil crag
#

almost

#

you'll notice that you don't have all the terms in the sum...

obtuse pebbleBOT
#

@wintry cloud Has your question been resolved?

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slim mortar
#

I know that 1/3 of those numbers are divisible by 3 as the some of their digits are divisible by it but the others I don’t know how to prove it. We can express it as a sequence a_n=100a_(n-1)+1, and a_1=101. I don’t know if that helps

fossil crag
#

notice the second number has 101...

#

if you wanna find a way to show all of those are not prime

#

notice that a_n = .../99 through geometric sum

slim mortar
fossil crag
#

a_n = 101...01 with n 1s is probably the best way

#

so a_1 = 1

#

a_2 = 101

#

a_3 = 10101

#

etc

#

notice that 101 = 100 + 1

#

10101 = 10000 + 100 + 1

#

1010101 = 1000000 + 10000 + 100 + 1

#

etc...

slim mortar
fossil crag
#

never saw that?

slim mortar
#

R=100?

fossil crag
#

yes

slim mortar
#

Ahh but I only know how to do it when r smaller than 1

#

Maybe it is done the same

fossil crag
#

I'm talking about finite sum

slim mortar
fossil crag
#

well yes

#

a + ar + ... + ar^(n-1)

slim mortar
#

Ahh

#

So that’s were we got /99

fossil crag
#

yes

#

ok so it's $a_n =\frac{100^n-1}{99}$

warm shaleBOT
#

rafilou2003

slim mortar
#

So we need to prove that 100^n-1 =0 (mod99)

fossil crag
#

no need

#

we already know a_n is an integer

#

it's a given

#

(also 100 = 1 mod 99 so not much trouble)

slim mortar
slim mortar
fossil crag
#

alright so just to verify

#

a_1 = (100 - 1)/99 = 1

#

a_2 = (10000 - 1)/99 = 9999/99 = 101

#

so seems good

slim mortar
#

Yes

fossil crag
#

we wanna show

#

that for n > 2

#

a_n is not prime

#

any ideas?

#

(what happens when n is even)

slim mortar
fossil crag
#

so (100^p-1)(100^p+1)/99

slim mortar
#

Yes

fossil crag
#

and oh look

#

that's a_p * something else

#

(100^p-1)/99 * (100^p +1)

slim mortar
#

Yes so it is composite

fossil crag
#

it's the case because p > 1

#

so 100^p - 1 > 99

#

otherwise imagine p = 1

#

the first factor would be = 1

#

and no composite

slim mortar
#

Oh that’s a good point

fossil crag
#

so

#

when n is even > 2 we're good

#

so otherwise n > 2 is odd

#

hint:

#

99 = 9 * 11

#

and 100^n = (10^n)^2

#

see if you can find the composite

slim mortar
#

We got 10^n+1 that is divisible by 11 so therefore 10^n-1 is divisible by 9 because it is 2 less

#

And we have to terms multiplying

#

That are not 1

slim mortar
fossil crag
#

when n is even

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10^n+1 is not divisible by 11

#

10^n + 1 = (-1)^n + 1 mod 11

slim mortar
#

Ahh

slim mortar
#

Oh nothing

#

Didn’t thought of the parity there

slim mortar
#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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dense schooner
obtuse pebbleBOT
dense schooner
#

im not really sure what P(x,y)=0 means? can someone give an example

slate sparrow
#

its a function where the inputs are x and y

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this specific one requires the coefficient of y^2 to be 9

#

so something like

#

P(x,y) = x^2 + 2y + 9y^2

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it can have as many terms of x and y

#

you know one of the terms is 9y^2

dense schooner
#

how do i get 9y^2 from y=6cos(6t)

slate sparrow
#

well you know what y is

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so try find out what 9y^2 is

#

square it and multiply by 9, see what you get

dense schooner
#

ohh i see

stoic yacht
#

you could also get a polynomial using the pythagorean identity, that's a common technique with these problems

#

if x = 3sin(6t), then sin(6t) = x/3, and cos(6t) = y/6

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and you know sin^2(6t) + cos^2(6t) = 1

dense schooner
#

right

stoic yacht
#

then just multiply whatever you get by whatever constant you need to have the coefficient be 9

safe ravine
#

Jub they simply want u to eliminate t

dense schooner
#

so like this then

safe ravine
#

And get a equation in terms of x and y

#

Just eliminate t

#

You can use the relation sin^2t+cos^2t=1 for this

stoic yacht
safe ravine
#

Hi neil

stoic yacht
#

if sin^2 + cos^2 = 1, then (x/3)^2 + (y/6)^2 = 1

safe ravine
#

Right

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Wait she might be trying

#

Ok nvm

#

This gives us a crispy vertical ellipse

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b>a

#

,w draw (x/3)^2+(y/6)^2=1

safe ravine
#

Crispy 😋

dense schooner
#

yes i have (x/3)^2+(y/6)^2=1

#

how do i make it so its 9y^2

safe ravine
#

9y^2

#

Ok i see

#

We have x^2/9+y^2/36=1

dense schooner
#

right

safe ravine
#

Multiply by a suitable no so we get 9y^2

dense schooner
#

324

safe ravine
#

Okok

#

,w 324/36

safe ravine
#

Okok

#

,w 324/9

safe ravine
#

Ok

#

So we have

#

36x^2+9y^2=324 right?

dense schooner
#

right

safe ravine
#

So we get 9y^2+36x^2-324=0

dense schooner
#

yeah

safe ravine
#

Plug it in and chdck

#

Check*

dense schooner
#

ok thats what i thought

safe ravine
#

Ok

dense schooner
#

just multiply every term by 324 then subtract right side

safe ravine
#

Yes

dense schooner
#

okk

#

how do i do the second part of the question

safe ravine
#

Okok

#

I came

dense schooner
#

do i just disrregard the polynomial we just found and just find dy/dx

safe ravine
#

See u found

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The equation in terms of x and y

dense schooner
#

yeah

safe ravine
#

Now u need to find the equation of tangent

#

And substitute

dense schooner
#

ok i will try

safe ravine
#

dy/dx,x and y in terms of t

#

see we have

#

y=6sin(6t) and x=3cos(6t) now try

dense schooner
#

should just be -2√3 right

safe ravine
#

What?

dense schooner
#

hmm its not

#

that was my answer

#

did i differentiate wrong lol

safe ravine
#

Let's see

#

,w diff 6sin(6t)

dense schooner
#

wow omg 3/18 is 1/6 not 1/3

safe ravine
#

Ok i see

dense schooner
#

i just substituted the wrong t

#

wait not it was 6t

#

it was right

safe ravine
#

so dy/dt =36cos(6t)

#

,w diff 3cos(6t)

safe ravine
#

So dx/dt=-18sin(6t)

#

Now divide to get dy/dx

#

And put t=π/18

dense schooner
#

i did that

safe ravine
#

dy/dx=36cos(6t)/-18sin(6t)

#

That is dy/dx=-2cot(6t)

#

,w -2cot(6t) at t=π/18

safe ravine
#

-2/√3

#

Oh wait

#

Crap

#

@dense schooner sry

#

y=6cos(6t) and x=3sin(6t(

#

Sry

#

-36sin(6t)/18cos(6t)

#

,w -2tan(6t) at t=π/18

safe ravine
#

@dense schooner it's correct

#

You are correct

#

Now write the equation

#

Of tangent

dense schooner
#

ohhh thats why it was wrong lol

#

i got the slope but not the eqn

safe ravine
#

Okok

#

Write the eqn

dense schooner
#

i got it

#

-2√3x + 12

#

tysm

safe ravine
#

Welcome

#

Np

#

Keep grinding

dense schooner
#

ofc

#

.close

obtuse pebbleBOT
#
Channel closed

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safe ravine
#

np

obtuse pebbleBOT
#
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gleaming berry
#

,w system invertible y[n] = x^2[n] - 2

obtuse pebbleBOT
gleaming berry
#

,w y[n] = x^2[n] - 2

#

,w y[n] = (x^2) [n] - 2

#

,w y[n] = x^2 [n] - 2

#

,w y(t) = cos(t)

gleaming berry
#

,w y[n] = x^2*[n] - 2

gleaming berry
#

,w y[n] = x^2 * [n] - 2

safe ravine
#

So?

#

What is the point?

obtuse pebbleBOT
#

@gleaming berry Has your question been resolved?

gleaming berry
safe ravine
#

Which system

#

A system of equations is invertible is not invertible

#

1.No solutions
2.infinite solutions

#

I spoke it clear

#

Check if your system has solutions or not?

#

If it has are they finite or infinite

gleaming berry
#

It has

safe ravine
#

Finite

#

Then invertible

#

Enjoy

obtuse pebbleBOT
#

@gleaming berry Has your question been resolved?

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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west delta
#

im not sure as to why order matters in the way you transpose the polynomial to have roots 1/a - 2 instead?

west delta
#

the sol says that u first take the f(x+2) transformation first and then take reciprocal

#

but i did the other way around and got a diff polynomial, does anyone know as to why the two polynomials differ?

obtuse pebbleBOT
#

@west delta Has your question been resolved?

woeful torrent
#

Consider
$$ f(x) = \sum_{n=1}^3 f_n x^n = \prod_{n=1}^3 (x - r_n) $$
which has roots $r_n$. Clearly
$$ F(x) = f(x+2) $$
has roots $R_n = r_n - 2$. So, by transforming first, our desired goal becomes
$$ \sum_{n=1}^3 \left(\frac{1}{r_n-2}\right)^2 = \sum_{n=1}^3 \left(\frac{1}{R_n}\right)^2 $$
which is just
$$ \frac{ \sum_{n=1}^3 R_n }{ \prod_{n=1}^3 R_n } = \frac{F_1}{F_3} $$
In other words, transforming first allows the machinery to correctly construct the roots $R_n = r_n - 2$.

obtuse pebbleBOT
#
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warm shaleBOT
obtuse pebbleBOT
#
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tribal scaffold
obtuse pebbleBOT
tribal scaffold
#

hi

tribal scaffold
# tribal scaffold

There's few parts to the question and I've gotten down to this, lmk if my handwriting is too messy

#

It's a question on polynomials

#

Here's the full question, I don't really know how to solve c

#

O ok

safe ravine
#

What

tribal scaffold
#

Srry if I offended u in anyway for u to act this way

safe ravine
#

No bro

#

Like huge stuff

#

!nospam

#

!spam

#

Aah we don't have these commands

#

It's simple but let's see

#

@tribal scaffold is ur doubt resolved?

tribal scaffold
#

I'm in the right channel right??

safe ravine
#

@tribal scaffold

#

U know x coordinates of M right?

tribal scaffold
#

yes

safe ravine
#

Find y too

#

Simple

tribal scaffold
#

Yeah that's what I'm trying to

safe ravine
#

As M is mid point of chord AB

tribal scaffold
#

yeah

safe ravine
#

And AB are intersection points of circle and parabola

#

See u find y coordinates of A and B

#

Then simply add them and divide by 2

#

U will get the y coordinate of M

tribal scaffold
#

Uhh wait 1 sec lemme try

safe ravine
#

Ok

tribal scaffold
#

y is prob negative of the x value but I don't really know how to prove it, and the question wants to use something similar to part a and b

safe ravine
#

See

#

A and b

#

Parts have done what

#

They have solved simultaneously

#

To get x

#

Then u can put the x in any of the curves to get y

#

After getting y they simply added both the values and divided by 2

tribal scaffold
safe ravine
#

What

tribal scaffold
#

So I thought I'm doing something wrong

safe ravine
#

How do u know it's equal to -x

#

If u know it is

#

Then u are doing some calculation error

tribal scaffold
#

Cuz PQ has gradient of -1

#

Then OM needs a gradient of -1 too since its asking to prove its paralellel

#

And if I get m and origin, the gradient should be -1 right?

#

So the y/x of M should be -1

safe ravine
#

Ook

tribal scaffold
safe ravine
#

Aah

obtuse pebbleBOT
#

@tribal scaffold Has your question been resolved?

stoic yacht
#

<@&268886789983436800>

obtuse pebbleBOT
#

@tribal scaffold Has your question been resolved?

tribal scaffold
#

I give up

obtuse pebbleBOT
#
Channel closed

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Use .reopen if this was a mistake.

#
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plucky trail
obtuse pebbleBOT
plucky trail
#

How to solve this using linear algebra

#

Status is I don't know where to begin because I have no experience with matrices or linear algebra

#

And someone said this would be simple with linear algebra

#

Answer is 25

static furnace
#

first step would be to replace each symbol with a variable

#

and create a system of equations to solve

plucky trail
#

ok h for heart, c for carrot, w for water

#

systems of equations