#help-10

1 messages · Page 391 of 1

hidden compass
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maximum ≠ point of maximum

karmic hedge
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What is a maximum then

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What did we work out here

hidden compass
karmic hedge
junior granite
hidden compass
karmic hedge
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So the max occurs and t=4 and t=5, so why is there not 2 maximums?

hidden compass
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Because f(4) and f(5) are the same

karmic hedge
#

So why is 1 the answer and the other isnt?

hidden compass
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I didn't follow your exercise, sorry

karmic hedge
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t^2 -9t +20 = 0 so the 2 values of t I got were 4 and 5

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Ok I will come back to this another time

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obtuse pebbleBOT
#
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obtuse pebbleBOT
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grave lagoon
#

do I just plug the numbers into simpson rule after finding w ?

grave lagoon
#

I mean they already gave me w, which is 60/6 = 10

obtuse pebbleBOT
#

@grave lagoon Has your question been resolved?

grave lagoon
#

<@&286206848099549185>

#

no

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final answer

obtuse pebbleBOT
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@grave lagoon Has your question been resolved?

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tacit zephyr
#

i have x^2 = y^2 mod n under the condition that x != +-y mod n how does it follow that n is not a prime number?

tacit zephyr
#

what i have so far:
x^2 - y^2 = 0 mod n => n divides x^2-y^2=(x+y)(x-y)

short spire
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(x-y)(x+y) is a multiple of n and we know that x ≠ +- y, so what is the only possibility for n here?

tacit zephyr
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if x=+-y would hold then n would be 0 right

short spire
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If that was the case then n could be anything, e.g. a prime number

tacit zephyr
#

ahh i think i got something

short spire
#

We know now that the factors must be atleast non zero. For n to possibly be a prime number one of these factors has to be 1 in such case.

So suppose x+y = 1, then x-y = 1-2y

i.e 1-2y is a multiple of n

tacit zephyr
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isnt n then a multiple of 1-2y?

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because n is a multiple of (x-y)(x+y) and you set that to (1-2y)1

short spire
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Yup as I mentioned above

tacit zephyr
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you said "(x-y)(x+y) is a multiple of n" but isnt that wrong?
(x-y)(x+y) = 0 mod n means (x-y)(x+y) = kn for some natural number k
so n is the multiple of (x-y)(x+y) and not the other way

short spire
#

If (x-y)(x+y) = kn, then it’s a multiple of n…

tacit zephyr
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but the idea that i got was:
let d be the gcd(x-y, n) = n then it follows that x-y = 0 mod n => x=y mod n (Error with our condition that x!=+-y mod n)
let d be the gcd(x-y, n) = 1 and we know n divides (x-y)(x+y), then it follows with some theorem i forgot the name (if a divides b*c and gcd(a,b)=1 then a divides c) that n must divide x+y => x=-y mod n (Error with our condition)
so we showed that the gcd(x-y, n) is not n and not 1 so it has to be something in between and it follows that n has a non trivial divider

tacit zephyr
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yeah makes sense i translated that wrong in my head sry

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but yeah anyway

#

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obtuse pebbleBOT
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brazen gorge
#

i noticed an interesting pattern that i can't exactly explain

safe ravine
#

I am here

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For new english

brazen gorge
#

$\zeta(1+10^{-n}) \approx 10^{n}$

warm shaleBOT
#

artemetra

safe ravine
#

What

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Bro is goated

brazen gorge
#

where zeta is the riemann zeta function

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,w zeta(1.01)

safe ravine
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Lol

brazen gorge
#

,w zeta(1.0001)

brazen gorge
#

surprisingly accurate

safe ravine
#

I k that

brazen gorge
#

i wonder why this happens

safe ravine
#

As zeta(1) is undefined

brazen gorge
#

yes

safe ravine
#

The more u approach 1

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The more it gets bigger

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,w zeta(1.00000000001

safe ravine
#

See

brazen gorge
#

i get that, but i don't get why it would be 10000 instead of idk 21654

safe ravine
#

Which?

brazen gorge
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actually it works for other bases

safe ravine
#

I am into personal projects

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I am here for this pattern

brazen gorge
#

i conjecture $\lfloor\zeta(1+b^{-n})\rfloor = b^n$

warm shaleBOT
#

artemetra

brazen gorge
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,w approximate log_2(floor(zeta(1+2^(-4))))

warm shaleBOT
brazen gorge
#

bruh

safe ravine
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Op

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Me here

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Now explain

brazen gorge
#

,w zeta(1+2^(-11))

brazen gorge
#

,calc 2^11

warm shaleBOT
#

Result:

2048
safe ravine
#

So u want what generalise something?

brazen gorge
#

ig

safe ravine
#

Or only discuss

brazen gorge
#

i wanna know why that happens

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it's rather peculiar

safe ravine
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Ok lets see

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Wait imma bring my tab

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The lord is arriving

stoic yacht
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btw wolfram seems to indicate that the difference between those tends to the euler mascheroni constant or however you spell it

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regardless of the base

safe ravine
#

See

brazen gorge
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omg

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that's true

dusk widget
stoic yacht
safe ravine
#

Let's check

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,w zeta(129/128)

safe ravine
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No

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Not every case

brazen gorge
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$\zeta(1+b^{-n}) \approx b^n + \gamma$

safe ravine
#

Euler macheroni constant is 0.57721...

warm shaleBOT
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artemetra

safe ravine
#

Fr

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Yes u can say this

stoic yacht
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i'm saying the difference tends to the constant

safe ravine
#

I have also seen a pattern can I show it

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,w zeta(18)

safe ravine
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,w zeta(24)

safe ravine
#

The more zeta becomes even

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The more it tends to 1

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Fr 🔥

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, w zeta(244)

safe ravine
#

Fr 🔥

stoic yacht
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,w zeta(25)

stoic yacht
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it's not an even thing

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it's because zeta asymptotically decreases to 1 so fast

safe ravine
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No

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This is because when n tends to infinity

brazen gorge
safe ravine
#

Zeta becomes 1

warm shaleBOT
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artemetra

safe ravine
#

That's why

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The more it increases it tends to one

stoic yacht
safe ravine
#

,w solve limit n tends to infinity zeta(n)

safe ravine
#

Fr

brazen gorge
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sorry oppailol but you are not really helpful rn lol

safe ravine
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Bro what u want I'm ready to help

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Your conjecture is

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zeta(1+b^-n)=approx(b^n+gamma)

brazen gorge
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yeah

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also

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i just realized

safe ravine
#

What

brazen gorge
#

$\zeta(1+i\cdot b^{-n}) \approx \gamma - i\cdot b^n$

warm shaleBOT
#

artemetra

stoic yacht
#

not really sure what happens in the second plot if the limit is apparently gamma

brazen gorge
#

just trying out different directions from which i can approach the pole

safe ravine
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The pole

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Fr

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Lmao bro

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Can we break down the Riemann hypothesis

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And show that your conjecture has a link to it

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Can we do it ?

brazen gorge
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i think i found the answer

safe ravine
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Can we?

brazen gorge
#

apparently a known result that i have never heard of lol

stoic yacht
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never seen that 😭

safe ravine
#

Check Bose integral and relation b/w gamma(s).Zeta(s)

brazen gorge
#

In mathematics, the Riemann–Siegel formula is an asymptotic formula for the error of the approximate functional equation of the Riemann zeta function, an approximation of the zeta function by a sum of two finite Dirichlet series. It was found by Siegel (1932) in unpublished manuscripts of Bernhard Riemann dating from the 1850s. Siegel derived it...

brazen gorge
safe ravine
#

gamma(s).Zeta(s)=

brazen gorge
safe ravine
#

O to infinity.

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x^s/(e^x-1)

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This is

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Was it s or s-1

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?

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Aah

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So now what?

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We have the image

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@brazen gorge

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Tell

brazen gorge
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nah idk anything lol

brazen gorge
stoic yacht
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as long as n > 0

brazen gorge
#

hm, why 0.645

stoic yacht
#

ohh

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pi^2 / 6 - 1

brazen gorge
#

oh, zeta(2)-1

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yeah that makes sense

stoic yacht
#

new conjecture:

gamma < zeta(1 + a^(-n)) - a^n < pi^2 / 6 - 1

for n > 0 and a > 1

brazen gorge
#

looks great!

brazen gorge
#

this explains why the euler mascheroni is there, at least

stoic yacht
#

ohh

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and i think i've seen expansions around the pole that have gamma come up a bunch in the coefficients

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i believe you can show that zeta(1 + a^(-x)) - a^x is decreasing on this interval

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making the limit of gamma a lower bound

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and making zeta(1 + a^(-0)) - a^0 = zeta(2) - 1 = pi^2 / 6 - 1 an upper bound

safe ravine
#

We need Riemann

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Hypothesis to be proved here

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Fr

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@brazen gorge

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@stoic yacht

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Can we 3 prove it

stoic yacht
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i suspect that three undergrads absolutely cannot prove the riemann hypothesis 💀

safe ravine
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I suspect that in this world everything is truly possible

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Though it may take time

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@brazen gorge

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,w zeta(1/2)

safe ravine
#

,w zeta(1/4)

safe ravine
#

, w zeta(1/8)

safe ravine
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,w solve limit n tends to sum from 1 to n zeta(1/2^n)

safe ravine
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No

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,w compute zeta(1/2)+zeta(1/4)+zeta(1/8)+zeta(1/16)+zeta(1/32)

safe ravine
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-4 approx

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@brazen gorge

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@stoic yacht

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Can we find some pattern

brazen gorge
#

ooooooooooooooo

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,w zeta(1+1/67253748)

stoic yacht
brazen gorge
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change the conjecture

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although there is no reason to

brazen gorge
stoic yacht
#

ohhh

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fuck i thought we discovered something cool lmfao

brazen gorge
#

so hard to discover something new in math lol

stoic yacht
#

still what are the odds someone's played around with bounding zeta(1 + 10^(-x)) - 10^x

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ofc that generalizes here

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but still maybe we had reason to suspect

brazen gorge
#

anyways thanks again neil and everyone else

#

.close

obtuse pebbleBOT
#
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safe ravine
#

@brazen gorge . reopen

brazen gorge
#

.reopen

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why

obtuse pebbleBOT
#

safe ravine
#

Can we find any pattern

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zeta(1/2)+zeta(1/4)+zeta(1/8)+zeta(1/16)+zeta(1/32)

brazen gorge
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this sum diverges

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cuz zeta(0) is not 0

safe ravine
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The reason is that

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1

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Only 1 is the factor

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Compute sum from 1 to n-1 [zeta(1/2^n)-1]

brazen gorge
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$\lim_{x\to \infty} \zeta\left(\frac{1}{2^x}\right) = \zeta(0) = -\frac{1}{2} \neq 0 \implies$ the sum diverges

warm shaleBOT
#

artemetra

safe ravine
#

No

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Compute my sum

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@brazen gorge

brazen gorge
safe ravine
#

Why

stoic yacht
#

by the same reasoning, that the limit is -3/2

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which is not 0

safe ravine
#

If u change it to 2^n

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It converges

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Compute it

stoic yacht
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yes

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because zeta(2^n) - 1 tends to 0

safe ravine
#

No

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Zeta(2^n) is 1+1/2^2n and so on

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We cancel 1

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Which was leading to inf

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Okok

stoic yacht
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zeta(2^n) tends to 1 as n tends to infinity

opaque dome
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Zeta(2n) aswell

brazen gorge
safe ravine
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No

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2^n

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Yes

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Now check 2^n+1

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@brazen gorge

brazen gorge
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wait wtf

brazen gorge
safe ravine
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In zeta

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Zeta(2^n+1)-1

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Sum from n=1 to inf

brazen gorge
safe ravine
#

Fr

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I know it

stoic yacht
#

we're not disagreeing with you that it converges

safe ravine
#

If you compute it comes in terms of ln(2)

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I had the result derive I can try again

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See this is bcz

opaque dome
#

What if you add the same sum but taking the derivative of zeta ? 🗿

safe ravine
#

Fr

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Sum of ln of natural numbers ?

stoic yacht
safe ravine
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Derivative of Zeta will be

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-ln(n)/n^s

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Add it

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No

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I am wrong

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It will be ln(1/n)/n^s

opaque dome
safe ravine
#

Fr

brazen gorge
#

i think i broke WA

safe ravine
#

What

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The hell

brazen gorge
#

full bonkers mode

stoic yacht
#

this is the most ridiculous notation

safe ravine
#

Na bro

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Odd is doomed

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Zeta(odd) become constants

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Na bruh

opaque dome
brazen gorge
safe ravine
#

Zeta(3) apery's constant

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Like lol

brazen gorge
#

hold up. 5n, polynomial of degree 5...

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👁️

opaque dome
safe ravine
#

Try 3n

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Lol

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3n

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Yes if u see

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Galois proved

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Overall that na

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Odd is tough

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Fr broh

opaque dome
#

Fr

safe ravine
#

Cubic na

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Tough

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Quintic

brazen gorge
stoic yacht
safe ravine
#

,w summation from n=0 to n=inf (zeta(7n)-1)

safe ravine
#

Lol

#

Ya no it's not that obvious that

brazen gorge
#

(x + 1) * (x^4 + 9*x^3 + 31*x^2 + 49*x + 31)

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,w solve x^4 + 9x^3 + 31x^2 + 49*x + 31 = 0

brazen gorge
#

bleakkekw wdf

opaque dome
#

There no way i do it manually

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Xd

brazen gorge
#

modern mathematicians are so lazy. all they know is use wolphramalpha, graph in desmos, algebra in sage and ask on forum

opaque dome
#

Im not a modern one then, crazy

#

But if there is a step by step solutions then it will be intersting to see how this computer does it

warm quartz
brazen gorge
#

but thanks nonetheless!

warm quartz
#

I just want to check

brazen gorge
warm quartz
#

$\zeta(s) = \frac{s}{s-1}-s \int_{1}^{\infty} \left{ x \right} x^{-s-1}dx$

warm shaleBOT
#

Deltoid

obtuse pebbleBOT
#

@brazen gorge Has your question been resolved?

obtuse pebbleBOT
#
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heady vault
#

x^(x+1)=(x+1)^x i know that answer is between 2 and 3 but how do I solve it?

obtuse pebbleBOT
#

Please don't occupy multiple help channels.

dark stirrup
#

Stay in one channel please

#

.close

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open folio
#

the domain where x in x^4-2x^2-8<0 is defined is R, correct ?

dark stirrup
#

I can think of a few numbers that do not satisfy this

normal cairn
#

well its a polynomial with the highest-power term having a positive sign so we know that its definitely positive somewhere

#

seems like youll have to solve the inequality

open folio
#

I am not talking about the solutions

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I know the

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them

marsh geyser
#

You did not make the questions understandable then

wooden cipher
#

we are looking for x in R, yes

open folio
#

I have another question

#

When we have a polynomial<0 or >0
And its solutions are complex, then how do we know if the solutions are all of R or that no solutions without experimenting ?

junior granite
warm shaleBOT
open folio
#

yes it is

wooden cipher
#

if it doesnt intersect the x axis in R, then it must be on one side of the axis

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e.g. 1+x^2 has roots +-i and is always above the x axis

open folio
#

ok thanks

#

.close

obtuse pebbleBOT
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honest narwhal
#

Can someone explain this to me please?

obtuse pebbleBOT
normal turret
#

Are you given the formula for the surface area of a cone?

honest narwhal
normal turret
#

this is for algebra or geometry, yes?

honest narwhal
#

Geometry measurements

normal turret
#

because you could solve this problem with calculus if not given the formula, but if the answer is yes then you should be given the formula

warm shaleBOT
#

Savage_Cat

normal turret
#

thats your formula

#

and you're given the slant height and diameter

#

notice how the formula doesn't have input values for those measurements, it requires radius and height

#

are you able to determine those variables with the given information?

trail wraith
#

radius = 13ft

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and slant = 56

trail wraith
#

Surface Area=π×13×(13+56)
cacluate by substituting

honest narwhal
#

I forgot to add the 13 earlier 😅

trail wraith
#

how? do 13(13+56) = 13 into 69 = 897
then pie*897 = 3.14 into 897 = 2818 approx

honest narwhal
#

I was removing the squares now I got

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I got the whole thing confused because of it

#

My bad

trail wraith
#

(h^2 + r^2) = slant height^2 or L^2...just remove root dont include it

honest narwhal
#

Yes sir

#

Thank you 🙏

obtuse pebbleBOT
#

@honest narwhal Has your question been resolved?

obtuse pebbleBOT
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rare cargo
#

why is D incorrect?

obtuse pebbleBOT
opaque dome
rare cargo
#

find the time when the rate of change is maximized

opaque dome
#

So the max of the derivative ?

obtuse pebbleBOT
#

@rare cargo Has your question been resolved?

rare cargo
opaque dome
#

So the sign of second derivative, and deduce the variations of the derivative

rare cargo
#

.close

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outer spindle
#

Why is y’ = -x/y

obtuse pebbleBOT
marsh geyser
#

Because y=sqrt(4-x^2)

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And his derivative is -x/sqrt(4-x^2)

#

@outer spindle

outer spindle
#

Here

marsh geyser
#

Use chain rule

outer spindle
#

Chain rule

outer spindle
marsh geyser
#

Yes, derive it

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What do u get

outer spindle
#

Can you walk me thru the steps if that (sorry this is a 6 week class)

Chain rule = f’ (g) times g’

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F = sqrt x

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G is 4-x^2

marsh geyser
#

Continue

outer spindle
#

1/2 x ^-1/2

marsh geyser
#

1/2 (4-x^2)^(-1/2) (-2x)

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Simplify that

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And u will get

#

What u are asking for

stoic yacht
#

this approach works ofc by just differentiating y = sqrt(4-x^2), it might be a little bit faster to find y' for x^2 + y^2 = 4

outer spindle
#

How y’ was made, I am following you so far

stoic yacht
#

y' = 1/2 (4-x^2)^(-1/2) (-2x), and (4-x^2)^(1/2) was y

#

so you get y' = 1/2 (1/y) * (-2x) = -x/y

marsh geyser
#

1/2 and -2x can be simplify

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To just -x

outer spindle
#

Something raised to the negative 1/2 is 1/sqrt (x)

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I think this is the part that gets me

marsh geyser
#

So we have

#

1/2(sqrt(4-x^2)^(-1/2) (-2x) = -2x/(2sqrt(2-x^2))

stoic yacht
#

$y' = \frac{1}{2} \cdot \frac{1}{\sqrt{4-x^2}} \cdot -2x$

warm shaleBOT
outer spindle
#

Yes

marsh geyser
#

Now simplify the 2 and done

stoic yacht
#

$y = \sqrt{4-x^2}$

warm shaleBOT
stoic yacht
#

so $y' = \frac{1}{2} \cdot \frac{1}{y} \cdot -2x$

warm shaleBOT
outer spindle
stoic yacht
#

btw another way to get this is

y = sqrt(4-x^2)
y^2 = 4 - x^2
d/dx (y^2) = d/dx(4-x^2)
2y * y' = 0 - 2x
y' = (-2x) / (2y)
y' = -x/y

outer spindle
stoic yacht
#

a third pretty cool way to get the answer, is that we learned in geometry that the tangent line to a circle at a point is perpendicular to the radius of the circle at that point. the slope of the radius of the circle is y/x, so the perpendicular slope of this is -x/y

outer spindle
outer spindle
#

Okay got it

#

Says x and y pen ran out of ink

#

Can I just keep reposting questions or do I just keep reopening @stoic yacht

#

Prob have 4 more im trying to go over

stoic yacht
#

you can probably keep posting

outer spindle
#

Trying to comprehend the 3rd rule xy

#

And what is it saying to get to y + xy’

stoic yacht
#

product rule says d/dx( f(x) * g(x)) = f'(x) * g(x) + f(x) * g'(x)

#

technically g(x) = y but you just use chain rule

#

so you get d/dx(xy) = d/dx(x) * y + x * d/dx(y)

#

d/dx (x) is just 1

#

and d/dx(y) is just y'

#

so d/dx (xy) = 1 * y + x * y' = y + xy'

outer spindle
#

In lecture one sec

#

Ok so you took the actual derivatives of variables which is actually 1

outer spindle
#

Gotcha

#

More questions coming soon I am taking notes on side for lecture but will have quiz relating to this at the end

#

.

Next question

#

Consider the curve y^2 = x^2 + sinxy

#

Find dy/dx

#

@marsh geyser if ur still available

#

<@&286206848099549185> 🙂 if I could just have someone walk with me through this

#

It’s alright

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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arctic glade
obtuse pebbleBOT
foggy quail
#

you should be able to simplify the expression for a_n

#

what do you have so far

obtuse pebbleBOT
#

@arctic glade Has your question been resolved?

arctic glade
#

I have this so far

#

Im stuck now

foggy quail
#

,, 1 + \frac{\sqrt{n+1}-\sqrt{n}-1}{\sqrt{n}\sqrt{n+1}}

warm shaleBOT
foggy quail
#

should get something like this

#

and now you can bring the 1 in

#

,, \frac{\sqrt{n}\sqrt{n+1} + \sqrt{n+1}-\sqrt{n} - 1}{\sqrt{n}\sqrt{n+1}}

warm shaleBOT
foggy quail
#

now can you factor the numerator?

obtuse pebbleBOT
#

@arctic glade Has your question been resolved?

arctic glade
#

I dont know how to use latex so ima just write it down

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fathom veldt
#

how did they get 8/n?

obtuse pebbleBOT
stoic yacht
#

they expanded (1+4i/n)^2

#

(a+b)^2 = a^2 + 2ab + b^2

#

the 8 comes from the coefficient of 2 in that binomial expansion

fathom veldt
#

oh yeahhhh

#

i remember that now

#

thx.

obtuse pebbleBOT
#

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#
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vagrant nova
#

Hi! Sorry for reaching out at 1 AM EST, but I need help with answering Part A and Part B, if someone is able to show their work for both Part A and Part B, and then able to explain how they did that, it would be amazing. I am just trying to look for some kind of help that I could rely on for assistance.

wicked pebble
#

Do u know rule of cosine?

vagrant nova
#

yes, somewhat

#

i just need help with answering the question

wicked pebble
#

So u just need to apply it into this question

vagrant nova
#

i know, but i need someone to show me, so i can learn

wicked pebble
vagrant nova
#

yes, i know the cosine law, but i need help solving it, could u help me solve it?

wicked pebble
#

So think about Luff as c, Leech as b and a as foot

vagrant nova
#

okay

wicked pebble
#

and show me your work afterwards

vagrant nova
#

okay

#

part a:

#

wait one sec

#

c^2=10^2+13^2−2⋅10⋅13⋅cos(52∘)

#

c2=100+169−2⋅10⋅13⋅0.6157

#

c2=269−159.962

#

c2=109.038

wicked pebble
vagrant nova
#

c= square root of 109.038

wicked pebble
#

wait a min

vagrant nova
#

c≈10.44feet

wicked pebble
vagrant nova
wicked pebble
#

yep

vagrant nova
#

and just follow simplifying each equation?

wicked pebble
vagrant nova
wicked pebble
#

u solve it and got the length of the Leec

vagrant nova
#

and then part b is the area

wicked pebble
#

and plug that value x into to part b and bom

#

area

vagrant nova
#

oh wow

#

do you mind if i solve that rq, just to make sure i have it right?

wicked pebble
#

Yep go on

vagrant nova
#

alr

vagrant nova
# wicked pebble

wait just to make sure that 5th character for the first problem is an x? or what character is that?

#

after the +x^2-2

wicked pebble
#

yep that is an x

vagrant nova
#

is that a multiplication sign before it?

wicked pebble
#

no need to solve that by hand

vagrant nova
#

or decimal?

wicked pebble
#

mulitplication

vagrant nova
#

okay okay just making sure, it looked like a decimal for a sec

wicked pebble
#

no problem at all

vagrant nova
#

do we solve with quadratic formula?

wicked pebble
#

plug it into a calculator

#

u don't know what cos52 is

vagrant nova
#

oh okay

#

the length of the leach i got approximately 10.4 feet

#

did u get that?

wicked pebble
#

no

#

u got that value from previous try

#

which was wrong

#

now just look into the equations i sent

#

and plug them in

#

u should get 16,49605

vagrant nova
#

16.5 feet?

#

i got it

wicked pebble
#

yes

#

congrats man

vagrant nova
#

i used the quadratic formula

#

at the end

#

x 2−12.314⋅x−69=0

wicked pebble
vagrant nova
#

ohh okay

#

and then part b

#

lemme see

#

one min

#

okay 65 square feet?

wicked pebble
#

64,9

#

but yes

#

🙂

vagrant nova
#

close enough lol

#

teşekkürler

wicked pebble
#

lan

#

ŞLJASDLAJDSŞLASJDŞLADSJ

#

ne demek

vagrant nova
#

i know a bit turkish lol

#

not turkish tho

wicked pebble
#

ohhh

#

lol

vagrant nova
#

iranian, but close i guess

wicked pebble
#

yeah

vagrant nova
#

yardımlarınız için teşekkür ederim

#

haha

#

veda

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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agile coyote
#

I need some help with logic/set theory

obtuse pebbleBOT
dusk widget
agile coyote
#

in a proof

#

could i use this equivalence

#

or equivalences?

#

just confirming

#

it seems logical and valid to me

#

like if we are given

#

that set A and B are disjoint

#

would it be correct to express it in terms of quantifiers

#

to apply proof techniques?

brazen gorge
#

yeah

brazen gorge
agile coyote
#

because i was doing an exercise

#

where the author used contradiction

#

but i just expanded the disjoint form

#

.close

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olive basalt
obtuse pebbleBOT
#

@olive basalt Has your question been resolved?

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olive basalt
#

.reopen

obtuse pebbleBOT
#

timid silo
#

it has been framed a little bit weirdly

#

any diagram to go along with it

#

?

olive basalt
#

here

obtuse pebbleBOT
#

@olive basalt Has your question been resolved?

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past solar
#

Last for today, I don't understand what they mean as "expressed as powers of 3 or sum of distinct powers of3"

obtuse pebbleBOT
#

@past solar Has your question been resolved?

past solar
#

<@&286206848099549185>

swift hull
#

expressed as sums of distinct powers of three means it can be expressed as a sum of powers of 3 without repeating
ie:
3^1 + 3^2 + 3^4

#

so 10 for example can be expressed as the sum of distinct powers of three

#

since its

#

3^2 + 3^0

#

18 cant since its
3^2 + 3^2 and thats repeated

#

3 can since its just 3^1

#

etc...

past solar
#

Hmmmmmm

#

How does one go at this?

#

I get that 3^ odd power given 3 mod 4 and 3^even power gives 1 mod 4

#

Now what is next?

blazing zealot
#

the number of terms a1, a2, a3, a4...... a1024 divisible by 4 is 256

past solar
#

I'm pretty sure that's not how it works

blazing zealot
past solar
#

Hmmm, I see, but does it all work through all n, because there might be cases where there are only 2 mod 4, or 3 mod 4(caused by adding all odd powered n)

blazing zealot
#

And let`s add 3^0!!!!

#

3^0 + 3^0 ≡ 2 (mod 4)
3^1 + 3^0 ≡ 0 (mod 4)
3^2 + 3^0 ≡ 2 (mod 4)
3^3 + 3^0 ≡ 0(mod 4)

past solar
#

3^0 + 3^0 is not possible because it has to be distinct btw

blazing zealot
#

Each term in the sequence can be represented uniquely as a sum of distinct powers of 3, analogous to binary numbers where each digit represents whether a certain power of 3 is included in the sum (1) or not (0). For example:
1=3^0
3 = 3^1
4 = 3^0 + 3^1
9 = 3^2
10 = 3^0 + 3^2

We need to find which of these sums are divisible by 4. Consider the binary representation of numbers. If the binary number 𝑏𝑛𝑏𝑛−1…b1b0 represents a number N where 𝑏𝑖∈{0,1}, the equivalent sum in terms of powers of 3 can be written as:
N=b0⋅3^0+b1⋅3^1+b3^2+⋯+bn⋅3^n

To be divisible by 4, the sum must yield 0 when taken modulo 4. Let's investigate the modulo 4 properties of powers of 3:
3^0 ≡ 1 (mod 4)
3^1 ≡ 3 (mod 4)
3^2 ≡ 1 (mod 4)
3^3 ≡ 3(mod 4)

obtuse pebbleBOT
#

@past solar Has your question been resolved?

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granite dragon
obtuse pebbleBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
brazen gorge
# granite dragon \

represent alpha in r(cos(x)+isin(x)) form and see what happens when you consider 1/(conj(alpha))

#

hint: ||you get 1/r (cos(x)+isin(x))||

granite dragon
#

isnt it 1/r cosx - isin x

brazen gorge
#

no because you also take the conjugate first

#

$\frac{1}{r\overline{(\cos(x)+i\sin(x))}} = \frac{1}{r(\cos(x)-i\sin(x))}$\
$= \frac{1}{r} (\cos(-x)-i\sin(-x)) = \frac{1}{r} (\cos(x) + i\sin(x))$

warm shaleBOT
#

artemetra

granite dragon
#

Oh you meant it like that ok yep

obtuse pebbleBOT
#

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meager hearth
obtuse pebbleBOT
brazen gorge
#

Let $y = \sqrt{6+\sqrt{6+\sqrt{6+\cdots}}}$. Then $y=\sqrt{6+y}$

warm shaleBOT
#

artemetra

brazen gorge
#

solve for y

obtuse pebbleBOT
#

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plain nebula
obtuse pebbleBOT
plain nebula
#

why is the working out differnet

#

arent they both binomial expansions

#

is one just tech active or smth

obtuse pebbleBOT
#

@plain nebula Has your question been resolved?

plain nebula
#

@analog vault

#

<@&286206848099549185>

#

can someone remove these ppl named helper

#

its so annoying

slim cove
#

I'll check your work

obtuse pebbleBOT
#
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slim cove
#

.reopen

obtuse pebbleBOT
#

slim cove
#

(You forgot to react to the bot message asking if you were done)

slim cove
# plain nebula

It's because the first one asks for the probability that X is equal to a specific number P(X=0)

#

And the second one asks for P(X=0 or X=1 or X=2 or X=3 or X=4 or X=5)

#

So if you wanted to work it out the same way

#

You'd have to do P(X=0) + P(X=1) + P(X=2) + P(X=3) + P(X=4) + P(X=5)

#

This is kinda tedious, so there's a built-in calculator function to do it for you

plain nebula
#

oh i meant question 2 and 3

#

i alr know part a and b

#

my bad

#

ohh wait u were talking about q3 already

#

so its the same thing just diff working

#

.close

obtuse pebbleBOT
#
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#
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drowsy olive
#

Hi I was wandering if you guys could make an annoucement and post a survey i need more results for a maths investigation 🙂

molten stirrup
#

not sure if that is legal 💀

#

mods r evil here

molten stirrup
#

what do u think ;-;

wooden cipher
#

try messaging @lyric cosmos and see what they decide

long plinth
#

.close

obtuse pebbleBOT
#
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drowsy olive
obtuse pebbleBOT
drowsy olive
#

its for maths also

#

i just need more data

molten stirrup
#

hmm idk

#

wait for mod mail to reply

#
  • close this
#

u opened a new one

thin pawn
#

.close

obtuse pebbleBOT
#
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drowsy olive
#

I texted the mod mail bot so I'm sure ill find my answer there :))

#

ty for your help guys!

obtuse pebbleBOT
#
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pliant zodiac
#

hi guys

obtuse pebbleBOT
pliant zodiac
#

can anyone pls help me on how to solve this?

junior granite
# pliant zodiac

The curves meet at the points where their x and y coordinates are same

hot dawn
#

find their intersection points by subbing one equation into the other

#

2x+5y=1 --> x=(1-5y)/2 --> subs into x^2+5xy...

#

etc

pliant zodiac
#

i’m not yet done but i’m getting a negative in the square root

hot dawn
#

check your square term

junior granite
pliant zodiac
#

ohhh

#

guys, for this, do we square it first or times it by -4 first?

junior granite
pliant zodiac
#

ohhh

#

okay guys thank you so much

pliant zodiac
#

i’m going to try it first

junior granite
#

gg

pliant zodiac
#

.end

junior granite
#

!done

obtuse pebbleBOT
#

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pliant zodiac
#

.close

obtuse pebbleBOT
#
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timid silo
obtuse pebbleBOT
timid silo
#

what is happening here

molten stirrup
#

find cos x

timid silo
#

oh?

molten stirrup
#

think about what do u need to fidn cos

#

oooposite and hypo

timid silo
#

wait wait hol up

#

they want the hypo right

#

so first 36/2 = 18

molten stirrup
#

yeyeyeey

timid silo
#

is the cross section the triangle's outline or the height?

molten stirrup
#

out liem

timid silo
#

alright so hypo and op

molten stirrup
#

u want 2 that

timid silo
#

must be sin then

molten stirrup
#

OH

#

COS

#

crap i forgor

timid silo
#

sin x = 24/36

molten stirrup
#

ye adj and hypo

timid silo
#

wait

#

24 is the adj?

molten stirrup
#

here look at angle x

timid silo
#

if its the adj

molten stirrup
#

24 is opp

timid silo
#

oh

molten stirrup
#

SRY

timid silo
#

so sin x = 24/36

molten stirrup
#

36 belongs not to a right one

#

it is actually half of 36

timid silo
#

wait im confused what is a cross section?

molten stirrup
#

like one area in the whole thing

#

1 sec

#

lets redraw the thing

#

look at triangle ACH

#

Cos x = HC / AC ye ?

timid silo
#

yea

#

ac is 24 right

molten stirrup
#

no AH is 24

timid silo
#

oh alright

molten stirrup
#

it says the depth (height) is 24

timid silo
#

right

#

so

#

we use sin then

#

not cos

molten stirrup
#

but it is asking to find cos

#

💀

timid silo
#

cant we find x first

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then

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do cos x

molten stirrup
#

r u familliar with HC = 1/2 BC ?

timid silo
#

x= 53.13

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we do cos 53.13

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which is 0.6

molten stirrup
#

ye it is ok i thought u werent familiar with hc = 1/2 bc

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it is all good

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^-^

timid silo
#

the answer is 0.6 right?

molten stirrup
#

ye i believe

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(in u)

timid silo
#

ayyy my g

#

anyways thanks

#

.close

obtuse pebbleBOT
#
Channel closed

Closed by @topaz bay

Use .reopen if this was a mistake.

#
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timid silo
obtuse pebbleBOT
timid silo
#

@molten stirrup come back

molten stirrup
#

lol

#

no way blud mention

#

enyways

queen cloak
timid silo
#

what is happening here

timid silo
#

private convo

junior granite
#

!occupied

obtuse pebbleBOT
#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

molten stirrup
queen cloak
#

Sorry

#

Didn't know it was private

timid silo
molten stirrup
#

it is just occupied

#

hmm tough one

#

1 sec lememe think

timid silo
#

when they say <ABD

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does that mean

#

the angle is A x B x D?

molten stirrup
#

that coloured one

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the angle made by ray AB adn DB

timid silo
#

alright

#

so that angle is <ABD?

molten stirrup
#

yue

junior granite
#

@timid silo do you want to me to give a mindblowing method to solve this question?

timid silo
molten stirrup
junior granite
#

I am not sure if you'll understand everything

#

but anyways

timid silo
molten stirrup
#

since angle B has been cut

#

u cant write it that way

junior granite
#

sinA = cosC
which means that sinA = sin(90-C)

timid silo
#

alright

junior granite
#

implies that A = 90-C

timid silo
#

right

#

damn thats smart

junior granite
#

yeah

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so what will angle ABC be?

timid silo
#

(90-c)+c

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-180

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180- ((90-c)+c)

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so 90 \

junior granite
#

Now you can apply that same logic for required thing

#

Angle DBC = 90 - Angle ABD

#

got it?

timid silo
#

wait let me cook

molten stirrup
#

i think it is D

#

bcuz D can be anypoints

timid silo
#

its A

molten stirrup
#

the given sin A = cos C only lets us know that it is a right triangle bu gives no info about where point D is

#

wait how now im the one who needs explaining

#

seems like wer switching roles

timid silo
junior granite
junior granite
#

you'll se yourself

timid silo
#

c-90 + c + 90 = 180

#

right?

#

this is to get ABC

#

wait nvm

junior granite
#

Required answer = sin(ABD) - cos(DBC)
implies sin(ABD) - cos(90-ABD)
implies sin(ABD) - sin(ABD)

timid silo
#

abc = 90

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the left angle is C-90

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the right angle is C

#

and them all

#

2C = 180

#

C = 90

junior granite
#

bro no

timid silo
#

left angle equals 0

#

yup something is wrong

junior granite
#

you understood it all wrong

#

that is why I said that this method is mindblowing

timid silo
#

is there another method tho

#

i just want to know how to solve it

junior granite
#

yeah those long geometry methods

#

I am not that good in geometry so I can't help much in that

timid silo
#

no worries thanks tho

molten stirrup
#

i think it is D

#

what do u think 77 ?

timid silo
#

ITS A

#

i have the ms

junior granite
timid silo
#

@molten stirrup are u majoring math?

molten stirrup
junior granite
#

yeah

molten stirrup
junior granite
#

since Angle ABC is 90 degrees

timid silo
junior granite
timid silo
#

if u guys understand this please explain

molten stirrup
#

oh dang

timid silo
#

HAHAHAHAHAHA

molten stirrup
#

sry guys i just got blown minded

timid silo
#

im cooked

#

wait 77

#

can u explain again

junior granite
#

see sin(A) = cos(C)
sin(A) = sin(90-C)
A = 90-C

timid silo
#

yea

#

ik this

#

so angle A = 90 -c

junior granite
#

from here you can verify that angle ABC is 90

timid silo
#

great

#

so know ABC = 90

#

now*

junior granite
#

okay so now from the diagram we can see that angle ABD + angle DBC = 90degrees

timid silo
#

right

#

cuz it said that in the question

#

great

junior granite
#

Required answer = sin(ABD) - cos(DBC)
implies sin(ABD) - cos(90-ABD)
implies sin(ABD) - sin(ABD)

timid silo
#

wait no it doesnt

#

wait

#

i have a question

junior granite
#

what?

timid silo
#

can the triangles being similar have something to do with this?

junior granite
#

ABD + DBC = ABC