#help-10

1 messages · Page 380 of 1

valid oxide
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I see

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was wondering about that

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but regarding the substitution

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if I did n as infinity, the fraction would approach 0 no?

tame python
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thats not what I meant by substitution

valid oxide
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oh

tame python
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do not try to plug in n=infinity in there

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it doesnt work

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that is why you are doing a limit

gloomy vector
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$\lim_{n\to\infty}\frac{\qty(1+\frac{-3}{n+5})^n(1+\frac{-3}{n+5})^5}{(1+\frac{-3}{n+5})^5}$

warm shaleBOT
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Skill_Issue

gloomy vector
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is this technichally possibke here

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you get e^-3/the bottom lart

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yea ok i should shut up

slim cove
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Skill_Issue I think you're confusing rihito

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I think mtt's got it

gloomy vector
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mk

valid oxide
gloomy vector
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tbh im morr asking mtt cause i also wanna know

gloomy vector
valid oxide
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nothing to be sorry about!

tame python
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Im back

tame python
gloomy vector
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huh

tame python
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keep that fraction in mind

valid oxide
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gotcha

tame python
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first, let me show you what a substitution looks like

valid oxide
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ok

tame python
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you know from earlier that n + 5 also -> inf

valid oxide
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yes

tame python
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so that would mean:

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,,\lim_{n\to\infty}\qty(1+\frac r{n+5})^{s(n+5)}=e^{rs}

valid oxide
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I see

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cause n = n+5

tame python
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not really

valid oxide
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oh

warm shaleBOT
tame python
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the idea is more of

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n -> inf means n+5 -> inf

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and if n+5 -> inf, then this is just like the limit we had before but with a different-looking "n"

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can you see how that works

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the n+5 "acts like" the n in the limit we know baout

valid oxide
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since they both approach infinity

tame python
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yep

valid oxide
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ok

tame python
#

we currently have $\lim_{n\to\infty}\qty(1+\frac{-3}{n+5})^n$

warm shaleBOT
tame python
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now off the bat, can you take a guess at what r and s would be

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remember that r and s are both constants

valid oxide
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r being -3

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s being 1?

tame python
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thats correct

valid oxide
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cool cool

tame python
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,,\lim_{n\to\infty}\qty(1+\frac{-3}{n+5})^{n+5}=e^{-3}

warm shaleBOT
tame python
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that +5 there is all thats left

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we'll need a +5 somehow

tame python
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look at it closely and youll see its another change to the (1 + -3/(n+5))^n limit

valid oxide
valid oxide
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is it when you multiply them, you'd get the plus 5?

tame python
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thats not what I specifically asked but thats the intention this has

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Ill ask again,

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how do you get from here

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to here

valid oxide
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you just multiply the top and bottom by (1+ -3/n+5)^5

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which is the same as saying 1

tame python
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yea thats all

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but you can see there its a very specific choice to multiply it by that

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you see for why, right

valid oxide
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yes

tame python
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thats good

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this is a common trick, youll need to keep it in mind

valid oxide
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will do

tame python
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after this, you have $\lim_{n\to\infty}\frac{\qty(1+\frac{-3}{n+5})^{n+5}}{\qty(1+\frac{-3}{n+5})^5}$

warm shaleBOT
valid oxide
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yep

tame python
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do you think you can simplify the limit from here

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it takes a bit

valid oxide
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I don't think so, i'll be honest

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i'm learning this from you rn, so this is all new

tame python
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alr heres a hint

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you then have $\frac{\lim_{n\to\infty}\qty(1+\frac{-3}{n+5})^{n+5}}{\lim_{n\to\infty}\qty(1+\frac{-3}{n+5})^5}$

warm shaleBOT
tame python
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thats the first step

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you can take the limit of the numerator and of the denominator separately

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do you know the numerator's limit?

valid oxide
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it should be infinity?

tame python
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we've seen that exact limit earlier

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you can scroll up and refresh your memory

valid oxide
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oh

tame python
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what did we end up figuring out that numerator limit to be?

valid oxide
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e^-3

tame python
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thats it

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you then have $\frac{e^{-3}}{\lim_{n\to\infty}\qty(1+\frac{-3}{n+5})^5}$

warm shaleBOT
tame python
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denominator limit, you can try putting in n = infinity first

valid oxide
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should be 1

tame python
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correct

valid oxide
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so then the final answer would be e^-3?

tame python
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yep

valid oxide
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oh

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just wondering

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whoops

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wrong one

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couldn't have we just plugged in -3 and gotten the answer

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using the hint?

tame python
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you needed to prove that the bottom being n+5 didnt change the result

valid oxide
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ah

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so this would've been a lucky thing if I had just done that

tame python
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yep

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sometimes youll notice that a minor change doesnt affect anything

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this is one of them

valid oxide
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mhm

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thank you very much

tame python
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np

valid oxide
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I appreciate your patience and teaching me

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have a wonderful night!

tame python
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you too

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obtuse pebbleBOT
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woeful fulcrum
#

why is this wrong???

obtuse pebbleBOT
woeful fulcrum
#

heres my work

slim cove
#

Your general process looks right to me, so it must be some silly calculation mistake somewhere. Could you send another picture with just the calculations of Mx and My? Sorry, the picture you sent is kinda blurry.

woeful fulcrum
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this photo is more close up

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I checked it several times and a tutor did too and didnt find any error

slim cove
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I think the error is in the calculation of Mx somewhere

woeful fulcrum
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hmmmmmmm

slim cove
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I think you forgot the factor of 4/3 in this step

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when you were simplifying 4/3 (3-x)^3

woeful fulcrum
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ohhh

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okay let me fix that!

woeful fulcrum
slim cove
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you're welcome!

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glad it worked out

woeful fulcrum
#

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earnest knot
#

I need to find the area of a circle with radius r using this limit

earnest knot
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I feel like I´ve tried everything.

brazen viper
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Ok. So

earnest knot
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Sorry for my english.

brazen viper
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What did you get for the area of the triangle?

earnest knot
brazen viper
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Too complicated

earnest knot
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I know the lenght of 2 sides is R.

brazen viper
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Yup

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Drop an altitude from the center perpendicular down to one of the sides of the 2^n-gon

earnest knot
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Ujum

brazen viper
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Now you have two right triangles

earnest knot
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That would be the apotema?

brazen viper
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Yes

earnest knot
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Okay.

brazen viper
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Apothem in English

earnest knot
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Sorry.

brazen viper
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It's ok, it's clear we're talking about the same thing.

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Just wanted to be helpful

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Your English is perfectly fine, for the record.

earnest knot
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Thanks.

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But.

earnest knot
brazen viper
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The apothem bisects the center angle. And now you have a right triangle.

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Use sine and cosine to find the height and base using the hypotenuse

earnest knot
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Okay.

brazen viper
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It will also be useful to remember that (lim x->0 of sin(x) = x), and (lim x->0 of cos(x) = 1).

earnest knot
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Okay.

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Mmmmm.

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I don´t think I got it.

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Hahahha.

brazen viper
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!show

obtuse pebbleBOT
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Show your work, and if possible, explain where you are stuck.

earnest knot
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base: h*sqrt(1-cos(pi/2n))

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2 to the nth power.

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Okay.

brazen viper
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Where h is hypotenuse?

earnest knot
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Yeah,

brazen viper
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Ok, maybe for consistency use r?

earnest knot
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Ooo..

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yeyeyee

brazen viper
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As h, at least in English typically means "height"

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As in area of a triangle = bh/2

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😉

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So what did you get for height, speaking of?

earnest knot
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Is it clear?

brazen viper
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Wait wait sorry

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I am not paying enough attention

brazen viper
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It would be correct if the cos^2

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But it's way way easier to use sine

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Remember sine = opposite/hypotenuse

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Cosine = adjacent/hypotenuse

earnest knot
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Omg.

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I´m dumb.

brazen viper
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In English we have a mnemonic, SOHCAHTOA

brazen viper
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So b = r sin(pi/2^n), h = r cos(pi/2^n)

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So what is the area of the triangle

earnest knot
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Yes yes.

brazen viper
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(keep in mind that the base you found is half of the whole base)

earnest knot
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So.

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Are you paying enough attention?

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Sorry.

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Jajajaja

brazen viper
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Yes

earnest knot
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Jk.

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Sorry sorry,

brazen viper
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Np

earnest knot
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And thats it?

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I mean.

brazen viper
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Well, now you have to multiply by 2^n and take the limit

earnest knot
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O gosh,

earnest knot
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I find trig limits quite hard.

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Bro.

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Thank you so much for your help.

brazen viper
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Do you see the answer now?

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Like x-ray vision just everything cancels.

earnest knot
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Wait.

brazen viper
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Yes?

earnest knot
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Wait wait.

brazen viper
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What's up?

earnest knot
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I think.

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I can´t do it.

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Hahahaha.

brazen viper
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So you have

lim n->inf 2^n r^2 sin(pi/2^n) cos(pi/2^n)

earnest knot
#

I tried using a variable.

brazen viper
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Now as n gets large, what can we say about pi/2^n?

earnest knot
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0

brazen viper
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Ok, and what did I say about sin and cos as lim->0

earnest knot
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Yeah.

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But.

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I need to do a "change of variable".

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Like.

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To do it right, don´t i?

brazen viper
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Sure.

earnest knot
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Ooooooo.

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Teah.

brazen viper
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Use the fact that lim x->x0 a(x) b(x) = (lim x->x0 a(x)) (lim x->x0 b(x))

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Then perform the change of variables in only the limits where it makes sense

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So in this case you can say u = 1/2^n and you have a limit as u->0

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If you want to be careful.

earnest knot
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Jummmm.

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Well.

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I can´t.

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But.

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I will try again later.

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Thank you so so much bro.

brazen viper
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No problem

earnest knot
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Why are you that good?

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Like.

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you got the idea how to solve it in 1 second.

brazen viper
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I've done this problem before

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A handful of times

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I didn't have to figure it out, so much as remember it

earnest knot
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Okay okay.

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And.

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What did you study in college?

brazen viper
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Nuclear engineering

earnest knot
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One more time.

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Thank you so much.

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Have a great life bor.

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Bro.

#

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distant ridge
#

im not really sure where to start

obtuse pebbleBOT
distant ridge
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ripe wadi
#

I have 2 more questions
what is the predicted current investment for an individual who had a college debt of 5000
and what is the proportion of the variation in the current investment is explained by college debt
for the first one I assume I put it into the regression formula in the place of X (I just need confirmation that this is the right course of action and I don't know how to do the proportion part)

obtuse pebbleBOT
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ripe wadi
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<@&286206848099549185>

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limpid oak
#

why on f'(x) there's (3) on behind?

obtuse pebbleBOT
civic socket
#

in 3rd line?

limpid oak
#

yes

civic socket
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derivative of (6+3x)

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becomes 3

limpid oak
#

how does the algebra look like?

civic socket
#

wdym algebra

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do you know how the power rule works

limpid oak
#

I mean like (a+b*c)^-1/2

civic socket
#

what about it

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first thing they did rewrite the function to make it easier for derivative

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but the transcript looks weird

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should be -½-1

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it becomes -3/2

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then they simplified the function

obtuse pebbleBOT
#

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zinc heron
#

Is this method correct?

obtuse pebbleBOT
#

@zinc heron Has your question been resolved?

gray kiln
#

looks fine

#

nothing wrong

zinc heron
#

thankssss!!!

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modern lagoon
#

How do i derive the heisenberg's uncertainty principle?

modern lagoon
#

(please ping)

obtuse pebbleBOT
#

@modern lagoon Has your question been resolved?

modern lagoon
#

<@&286206848099549185>

void holly
#

It's complicated

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They will teach in uni

modern lagoon
#

but how

slim cove
# modern lagoon How do i derive the heisenberg's uncertainty principle?

Well, it's questionable how a physical principle can be said to derived. Ultimately, it comes from experimental observations, not mathematical proof. To get more intuition behind what uncertainty principles are though, I recommend this video, which approaches things from a mathematical perspective. https://www.youtube.com/watch?v=MBnnXbOM5S4

The meaning of the uncertainty principle in the context of Fourier transforms
Help fund future projects: https://www.patreon.com/3blue1brown
An equally valuable form of support is to simply share some of the videos.
Special thanks to these supporters: http://3b1b.co/uncertainty-thanks

For more on quantum mechanical wave functions, I highly reco...

▶ Play video
modern lagoon
#

I understand the uncertainty principle thoroughly

slim cove
#

Okay

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Do you have a specific confusion about where the Heisenberg uncertainty principle comes from then

modern lagoon
#

But its like how e=mc^2 is derived

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As of my information, it is derived via another equation

dark stirrup
modern lagoon
#

e=(lorentz factor)mc^2

slim cove
#

Anyways the simplest explanation is probably that there's two key steps here

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  1. Position and momentum are a Fourier-transform pair
  2. Fourier-transform pairs obey an uncertainty principle
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Which part are you confused about?

modern lagoon
#

...how to derive it?

slim cove
#

How to derive which part of this

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I just gave you two statements, do you understand the words in all of them?

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Particularly, what a Fourier-transform pair is?

modern lagoon
#

not really

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i will research that topic

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thank u

slim cove
#

It explains it

obtuse pebbleBOT
#

@modern lagoon Has your question been resolved?

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modern lagoon
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.close

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terse sparrow
#

Hello, how can I change the case expression to not be indented to the center of the page?

wicked crown
warm shaleBOT
#

barış
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

obtuse pebbleBOT
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@terse sparrow Has your question been resolved?

terse sparrow
#

No one answers in latex help im afraid 😦

wicked crown
#

but short answer is dollar signs are inline math

#

the brackets make up a math environment that makes such a centered math block

#

try chatgpt it works very well in explaining tex

eager niche
#

Oh that’s just with the latex bot I guess

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slate crater
#

we are draggining this homogeneus cylinder of mass M which is rotating without sliding. What is the acceleration of the object? Draw all forces acting on the cylinder

slate crater
#

idk how to do this

drifting wraith
#

same

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wait is that your drawing?

slate crater
#

yes

drifting wraith
#

maybe F is somewhere else

slate crater
#

no wait

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that is the drawing that is given

drifting wraith
#

ok

slate crater
#

F is there

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i just know

v = w*r
and
a = alpha * r

drifting wraith
#

i'm pretty sure those are the other forces

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but it doesn't help much

slate crater
#

yeah and also gravitational right?

drifting wraith
#

oh and gravity also

weary reef
#

I think I understand

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Do you agree that the resultant force on the cylinder only due to force F?

slate crater
#

I don'T understand

weary reef
#

How do you calculate torque in general (given a force)

slate crater
#

r * F

weary reef
#

Right. Now, consider the torque due to the weight and the reaction force

slate crater
#

reaction force?

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Ok so gravitation is 0 because the r = 0, and if you mean the force of the surface is also 0 because its perpendicular to its r

weary reef
#

yes that's what I meant

slate crater
#

what about this force?

weary reef
#

ahhh I forgot about that tbh

slate crater
#

but idk i just drew this maybe it doesnt exist

weary reef
#

It should because it's rolling without slipping

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there should be a frictional force

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were you given any other information?

drowsy cargo
#

what linear algebra ?

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i need help

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with that

slate crater
#

No thats it. I mean im not supposed to solve anything just express the acceleration of the cylinder

weary reef
drowsy cargo
drifting wraith
#

it's gotta be about moment of inertia and stuff

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i don't know anything about it though, can't solve it

weary reef
#

That said

#

If we assume it's not acting on the cylinder

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Recall the formula T = I a

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Moment of inertia x Angular acceleration

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You can equate F r = I a to find the (resultant) angular acceleration. The resultant linear acceleration is just a x r

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Actually, do you know what the correct answer is?

slate crater
#

what?

weary reef
#

Like if you had a solution in the textbook idk

slate crater
#

No

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Like i have video tutorial fro problems like this

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so i know how to solve this

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But in that case there is the force acting at the top

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so im lost

weary reef
#

That might be correct. I just realized I don't understand rolling without slipping

slate crater
#

ill ask a friend if he knows the answer but for now this is good enough ty

weary reef
#

you're welcome. Sorry I couldn't be more help

slate crater
#

wait

#

if I do this i get
$$a(mr-\frac{1}{2}mr)=0$$

warm shaleBOT
#

OHHELLNAH

slate crater
#

so ig im cooked

#

@weary reef

obtuse pebbleBOT
#

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elfin sleet
#

Can someone help

obtuse pebbleBOT
elfin sleet
#

<@&286206848099549185>

#

help

timid silo
elfin sleet
#

so is it A

timid silo
#

no

elfin sleet
#

esiy

#

wait

#

sorry

#

Is it D

timid silo
#

ig its a or d

elfin sleet
#

whicih one

timid silo
#

idk ngl lol sure it has sm tricky methods

elfin sleet
#

Even I am not sure

timid silo
#

is therea ques before it ?

half silo
#

x-> - infinity it should tend to +2

elfin sleet
#

Is it A then

timid silo
#

what

half silo
#

?

timid silo
#

how it tends to 2?

#

no

half silo
#

divide numerator and denominator by x^5

timid silo
#

yhyhyhyh right

#

but what if the constants are infinity?

elfin sleet
#

so D

timid silo
#

nah b

timid silo
half silo
timid silo
half silo
timid silo
#

nvm

half silo
#

You can have x=b*2000000000000000992829291819191018191^c^d

#

if go far enough

elfin sleet
#

I am confused

#

what is the answer at this point

half silo
#

b

#

do you know limits?

timid silo
#

yh

#

its b tho

half silo
#

yeh

elfin sleet
#

ok

#

thank you

timid silo
#

tnx man n srr cuz of that dump ques

obtuse pebbleBOT
#

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west geyser
#

In this step they simplify down to |x^2|, it is to my understanding that infinity divided by infinity is undefined and therefore indeterminate? If so how does this simplify into |x^2|

unique kettle
#

derive top and derive the bottom in respect to n

west geyser
#

won't that make x^2 go away?

#

I'm not familiar with taking derivaties when there is more than one variable present

unreal musk
west geyser
#

wait wait

#

are we splitting it into 2 limits?

unreal musk
#

More pulling a constant out of the limit, I would say

west geyser
#

so this wouldn't work?

#

I understand what you are saying though you are doing:

high lily
#

it would

west geyser
#

yes of course, all makes sense

#

thank you

#

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shell skiff
#

can someone help with this problem?

obtuse pebbleBOT
#

Please don't occupy multiple help channels.

shell skiff
#

i thought P(none get car) = P(Jeff doesn't get car) • P(Brita doesn't get car)

#

= 0.61 • 0.27

gloomy vector
#

but isnt there abit of an overlap

#

lemme draw it

#

i think this is correct?

#

basically theres an overlap in there

timid silo
#

yup

gloomy vector
#

im pretty sure its asking for $(J \cup B )'$

warm shaleBOT
#

Skill_Issue

shell skiff
#

what does that mean

gloomy vector
#

it basically wants you to find the thing outside of the circle

#

the outside of ths circle would basically be 1-the combined thing of the circle

foggy quail
shell skiff
#

i see

timid silo
#

(J U B)' = U - (J U B)

shell skiff
foggy quail
#

because the probability that they both get cars is not equal to the probability that one gets a car times the other getting a car

#

so if J and B are events that they get cars, P(J)P(B) != P(J and B)

#

what you tried doing is $(1-P(J))(1-P(B))=1-P(J)-P(B)+P(B)P(J)$ but what you want is $1-P(J)-P(B)+P(B \text{ and } J)$

warm shaleBOT
foggy quail
#

as krill issue said, try to find the area of the union of J and B as in the picture

shell skiff
#

i see

shell skiff
foggy quail
#

right

shell skiff
#

i think i understand now

#

P(J or B) is the complement of P(neither J nor B) so that's why you're doing 1 - P(J or B) = 1 - (P(J) + P(B) - P(J and B)) = 1 - P(J) - P(B) + P(J and B)

#

thanks

#

.close

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timid silo
#

deep mathsmatical quotes

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

gilded needle
timid silo
gilded needle
#

"No-one shall expel us from the paradise Cantor has created."

#
  • David Hilbert
obtuse pebbleBOT
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thin pawn
#

I‘m probably missing some simple thing, but I cannot for the life of me figure out how to do $\int_{0}^{\frac\pi 2}u\cot(u) \dd u$. It looks so innocent tho 😭

warm shaleBOT
#

𝓲𝓶𝓣𝔂𝓹𝓞

thin pawn
#

Oh ffs

#

Rubber duck programming is real

#

And applies to other things

#

.solved

obtuse pebbleBOT
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inland portal
#

ok so like how would I divide something from one side, and do the same to the other. I cant remember if I divide both sides entirely or just the one thing youre doing on one side and then the entire opposite side

bitter terrace
#

your dividing each term in the equation by 2

inland portal
#

like 2x+4=4x+2 if I divided x what do I do

#

like systems of equations for example when equalizing both sides

bitter terrace
#

you would get (2x/x) + 4/x = 4x/x + 2/x

inland portal
#

alr ty

bitter terrace
#

if you wanted to solve that equation

inland portal
#

so like

#

this ffor example

#

not that equation

bitter terrace
#

you would subtract both sides by 2x

inland portal
#

my equation that im trying to solve is for quadratic functions

#

so

#

f(x)=2x^2+4x+1

#

find the vertex

#

the intercept and coordinates

#

and coordinates of the two x intercepts

#

just like

#

I subtract 1 right

#

and then when dividing

#

the 2 from x

#

I divide it from 4

#

so
y-1=2x^2+4x
y/2-.5=x^2+2x

bitter terrace
#

to find the intercepts you set y equal to 0 and the vertex is x = -b/2a and y = y(-b/2a) I believe

#

not sure if im understanding your question, why did you subtract 1

inland portal
#

its how my professor is wanting us to solve for the vortex in equations not in vortex form

#

ok

#

just help me solve this

#

im so confused

#

.close

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lucid snow
#

I am flipping a coin, for that flip i'm allowed to flip two coins instead and use one of those results as that coin flip. (1 - (1/(2^2^1))) = 75% of calling the flip right.

I can continue flipping a coin using this rule until I fail, so my odds of getting three in a row are 0.75 * 0.75 * 0.75 = 42.18%

If I'm allowed to have two instances of flipping this way, what are my odds of getting at least three flips in a row with both instance's probability combined (42.18%).

How is that expressed?

obtuse pebbleBOT
#

@lucid snow Has your question been resolved?

lucid snow
#

<@&286206848099549185>

Let me rephrase it:
I am flipping a coin, for that flip i'm allowed to flip two coins instead and use one of those results as that coin flip. (1 - (1/(2^2^1))) = 75% of calling the flip right.

I can continue flipping a coin using this rule until I fail, so my odds of getting three in a row are 0.75 * 0.75 * 0.75 = 42.18%

I'm allowed to keep flipping until I fail the call, then when I fail I can start flipping again until I fail the call again. What are my odds of getting at least three flips in a row with both instances of flipping.

How is that expressed?

obtuse pebbleBOT
#

@lucid snow Has your question been resolved?

drifting wraith
#

it's the same thing

#

0.4218 × 0.4218

obtuse pebbleBOT
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lucid snow
#

.reopen

obtuse pebbleBOT
#

lucid snow
#

@drifting wraith Yeah your right, thats for three in a row. My bad I phrased that wrong. What's the odds of getting at least a combined total of three successful calls over both instances.

drifting wraith
#

i think it's like making 4 calls and having 3+ successes

#

,calc 0.4219^4 + 4(0.4219^3)(0.5781)

warm shaleBOT
#

Result:

0.20534055835554
drifting wraith
#

no wait 0.75

#

,calc 0.75^4 + 4(0.75^3)(0.25)

warm shaleBOT
#

Result:

0.73828125
obtuse pebbleBOT
#

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timid silo
obtuse pebbleBOT
timid silo
#

Yes

#

There is no c because after differantiate the function, constant disappears

#

Its equals to samething with integral

#

Then put f(x)+c/dy

#

Is that means wolfram alpha confirms its integral?

tame python
#

@timid silo you here?

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

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wet sphinx
#

I am stuck

obtuse pebbleBOT
wet sphinx
#

Since both the triangles are congruent

#

And we know the combined perimeter

#

Why cant I just divide it by 2 to get the individual triangle perimeter and hence find the Unkown value

past sand
#

The perimeter of DEFHG does not include FG

wet sphinx
#

Huh

#

I'm confused

past sand
#

?

#

DEFHG is a (non regular) pentagon

wet sphinx
#

Wdym does not include FG

past sand
#

FG is not a side of that pentagon

wet sphinx
#

Oh

#

But it's inside a Pentagon

#

Ok but how do I solve it then

#

Cuz I can't figure out how to

past sand
#

That's the whole point of the exercise

wet sphinx
#

But I still don't know how to solve it

#

FG = EF WE DONT KNOW EITHER

#

<@&286206848099549185>

timid silo
wet sphinx
tame python
crude solar
wet sphinx
#

Like are you talking about the perimeter

#

Or what

crude solar
#

DF is 15, and GF is x, so DG?

#

Length

wet sphinx
#

15-x

crude solar
#

Yeah

#

Perimeter is given, add all sides of the shape

wet sphinx
#

Wait

#

The perimeter is not including the line FG

crude solar
#

No, it won’t

strong sentinel
#

EF=GF

wet sphinx
#

Then how can I add it

crude solar
#

Only GD

wet sphinx
#

Kk

crude solar
wet sphinx
#

Ok

#

46=50

strong sentinel
wet sphinx
#

X+8+15-x+8+15=50

strong sentinel
#

We're missing a 4 for some reason

wet sphinx
crude solar
strong sentinel
#

Yes that's why it doesn't make sense

#

Maybe wrong question?

crude solar
#

Feels like it

wet sphinx
#

The answers are

strong sentinel
#

Coz if they are congruent the sides as the mentioned in the question needs to be equal

wet sphinx
#

DG=7

#

EF=10

crude solar
# wet sphinx DG=7

But the perimeter won’t be same then, and the triangles wouldn’t be congruent

strong sentinel
#

Yes only48

wet sphinx
#

ok ima ask my teacher tmr

#

thanks anyways guys

strong sentinel
#

Alright

wet sphinx
#

.close

strong sentinel
#

Goodluck

obtuse pebbleBOT
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dusky arrow
#

how

obtuse pebbleBOT
dusky arrow
#

shouldnt it be delta a/delta l = 2l + delta l squared?

turbid comet
#

it's just simple algebraic manipulation

dusky arrow
#

whats being done

turbid comet
#

factor ΔL out

dusky arrow
#

?

turbid comet
#

2LΔL + ΔL^2 = ΔL(2L + ΔL)

dusky arrow
#

ohhh\

#

omg im so dumb

#

.close

obtuse pebbleBOT
#
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turbid comet
#

it is just basic algebra

obtuse pebbleBOT
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dusky arrow
obtuse pebbleBOT
dusky arrow
#

i got the answer as a

#

can anyone verify?

obtuse pebbleBOT
#

@dusky arrow Has your question been resolved?

brazen viper
#

Let r be the number of red balls initially in the bin. Notice in both cases, we are removing a ball from the bin, and in the first case that is a red ball. So in both cases we have (n-1) balls remaining in the bin. And in the first case we have (r-1) red balls remaining in the bin, in the second case we still have r balls.

So we can set up a system of equations, fill in the missing parts.

(r-1)/???? = 1/7
????/???? = 1/6

#

Then we solve the system of equations for r and n

obtuse pebbleBOT
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wary bobcat
#

is anyone able to spot my mistake?

so a topological vector space (tvs) is a vector space (say over R or C) with a topology such that every singleton is closed, and addition and scalar multiplication are continuous

if V is a tvs then X subset V is bounded if, for every open neighbourhood N of the origin, there is an s in R s.t. t>s implies tN supset X

now consider eg V=R² with the discrete topology (so every set is open). note that every function on V has to be continuous and every singleton must be closed, so this is a tvs. then N = {(0,0),(0,1)} is an open neighbourhood of 0, but there is no real s such that sN contains {(1,0)}, so in particular the latter set is unbounded, which seems very absurd (i remember reading compact implies bounded somewhere)

safe meteor
#

there is no hack for (2^2+2^3+2^4+2^5) ?
or im forced to calculate each of them and then add them up

wary bobcat
safe meteor
#

no

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timid silo
obtuse pebbleBOT
dim galleon
#

hi how do u answer this

#

i have never encountered smt like this bc this has never been discussed 😭 im confused as to how u find the probability for 2 dice .. at the same time

timid silo
# timid silo

i tried using kirchoff's voltage law, but im getting negative current, is my equation incorrect or does that mean somthing directionally?

timid silo
dim galleon
#

oh okay thank u 🥲

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

fossil crag
#

so you can use voltage law, but current law as well, so that if you name i the current that flows from E1 to A, i1 the one that flows from a to E3 and i2 the one that flows from a to b

#

you get i = i1+i2

#

etc

#

in any case don't be scared because of negative current, it just means it's flowing the opposite way

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#

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obtuse pebbleBOT
stoic yacht
#

looks right to me

#

,w integral from 0 to 1 of (x^2 - 2) / sqrt(x^3 - 6x + 7) dx

stoic yacht
#

,w 2/3 (sqrt(2) - sqrt(7))

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near kraken
#

can anyone explain this algebraically?

obtuse pebbleBOT
plucky flax
#

(4-x) = (-1)(x-4)

obtuse pebbleBOT
#

@near kraken Has your question been resolved?

near kraken
#

oh

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trim dove
obtuse pebbleBOT
trim dove
#

i have a headache

#

So, my thought process was that I'd need to get the derivative of this before trying to get the limit

#

so I got ((cosx-cospi)(x-pi)-(1)(sinx-sinpi))/(x-pi)^2

#

which can be factored and simplified into ((cosx-cospi)(x-pi)-(sinx-sinpi))/(x-pi)(x+pi)

#

should i try to separate it into (cosx-cospi)(x-pi)/(x-pi)(x+pi) - (sinx-sinpi)/(x-pi)(x+pi)

#

and simplify into (cosx-cospi)/x+pi - (sinx-sinpi)/(x-pi)(x+pi)?

#

i don't know where to go from here, honestly

#

it seems so simple, but the teacher's explanation for an example like it was cut short because she forgot to continue it after getting f'(c)

#

she left that as the answer and moved on to the next question

ivory spoke
#

sin pi = 0

#

sin x - sin pi = sinx - 0 = sin x

#

then l'hopital, no?

#

(sin x)'/(x - pi)'

#

cos x/ 1

#

evaluate

#

= cos pi

#

thus, second option?

#

$$\frac{\sin \left(x\right):-:\sin \left(\pi \right)}{x-\pi }=\frac{\sin \left(x\right)-0}{x-\pi }=\frac{\sin \left(x\right)'}{\left(x-\pi :\right)'}=\frac{\cos \left(x\right)}{1}\rightarrow \cos \left(\pi \right)$$

warm shaleBOT
#

Shinutsi

trim dove
#

oh

#

l'hopital, fair enough

#

wait, so in what contexts would we need to use the quotient rule instead of l'hopital's?

ivory spoke
#

if we get 0 as the denominator and numerator

#

x - pi

#

= pi - pi = 0

#

but idk, are you guys allowed to use that

trim dove
#

we would get 0 as the numerator AND demoninator if we didn't immediately simplify sin(pi), so could you show me what i did wrong when trying to apply the quotient rule?

trim dove
#

thank you.

#

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obtuse pebbleBOT
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sacred elk
obtuse pebbleBOT
sacred elk
#

How would i do #21

keen quarry
#

you can factor by grouping

#

i.e: 3x^3 + 9x^2 - 15x + 25 -> 3x^2(x+3) - 5(3x+5)

sacred elk
#

But when i try to group i get 3x(x+16)-5(x^2+16)

keen quarry
#

you should almost always group the x^3 and x^2 terms together

#

as that will always result in a linear factor

sacred elk
#

ahhh

#

Lemme try to do dat

#

So i shiuld get

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+-4i

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And 5/3?

#

Well if i write it correctly into what its asking it should be f(x) = (x-4i)(x+4i)(3x-5)?

#

Or do i keep the answer (x^2 + 16)(3x-5)

#

Sorry, @keen quarry

sacred elk
#

thanks

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.close

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sleek mural
#

Is this a sine graph?

obtuse pebbleBOT
sleek mural
#

Shouldn’t it originate at (0,0)?

obtuse pebbleBOT
#

@sleek mural Has your question been resolved?

obtuse pebbleBOT
#

@sleek mural Has your question been resolved?

weary cypress
sleek mural
#

So would this still be considered a sine graph?

weary cypress
#

yeah theoretically

sleek mural
#

Got it

#

Thanks

weary cypress
#

i actually think yours is a cosine graph @sleek mural

sleek mural
#

I get what you mean

#

Thanks

weary cypress
#

notice how it "originates" from the "bottom" of the curve rather than halfway

#

so its a cosine

sleek mural
#

Got it

weary cypress
sleek mural
#

Appreciate it

obtuse pebbleBOT
#

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tribal cloud
#

how do I solve the question
Calculate the displacement change (magnitude and direction) of the ball when it is moved from the initial to the final position given as follows.

Initial position: (xi, yi) = (-10.0 m, 10.0 m);
Final position: (xf, yf ) = (15.0 m, -20.0 m).

gloomy vector
#

is magnitude like the regular distance and direction is the angle?

tribal cloud
tepid sapphire
#

I would use vectors to do this. Starting by identifying my vectors and finding the relation between these, wanting to solve for the displacement vector and then its magnitude.

tribal cloud
#

would I just add the potiitions as vectors

tepid sapphire
#

Not add, it would give the black vector in the image, which is clearly not the same as the red vector, which is the one you want.

tepid sapphire
#

Correction, still wrong if adding.

tribal cloud
obtuse pebbleBOT
#

@tribal cloud Has your question been resolved?

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surreal cosmos
obtuse pebbleBOT
surreal cosmos
#

Can someone tell me the meaning

gloomy vector
#

a cyclic quadilateral is a quadilateral where all the vertex are on the circumfrence of a circle

obtuse pebbleBOT
#

@surreal cosmos Has your question been resolved?

surreal cosmos
#

all of them are tho

#

<@&286206848099549185>

#

oh

grave herald
surreal cosmos
#

Ill help you

#

What do you need

pulsar cloud
#

check the vertices

#

vertice C of the quadrilateral is not on the circumference of the given circle

#

theres a difference right

gloomy vector
#

dont tell answers lmao

obtuse pebbleBOT
#

@surreal cosmos Has your question been resolved?

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gloomy vector
#

find $\frac{300^2}{253^2-247^2}$

obtuse pebbleBOT
warm shaleBOT
#

Skill_Issue

gloomy vector
#

denominator is (500)(6)

iron edge
gloomy vector
#

so 30^2/6

#

wait no

#

oh is it 30

high lily
#

depends

iron edge
#

ig you had some mistakes on your calculation

#

That’s why you’re asking

high lily
#

is what 30

gloomy vector
#

so i was confused

iron edge
#

nah, incorrect calculation

#

Just double check again, you’re good

iron edge
#

Didn’t notice it

gloomy vector
#

find a+b if a^2+b^2+3ab=719 and a<=b

#

a,b are positive integers

#

(a+b)^2+ab=719

timid silo
#

Everyone I wanna improve my maths level but the matter is that I don't know where to start

iron edge
#

Real question 😆

obtuse pebbleBOT
gloomy vector
obtuse pebbleBOT
#

@gloomy vector Has your question been resolved?

gloomy vector
#

im gonna make a new channel cause i already asked here

#

.close

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slim mortar
obtuse pebbleBOT
slim mortar
#

Left: Question
Right: Answer

#

In this exercise I don’t understand why the value of the expression increases as it moves away from (2,1). How you reach that conclusion?

#

The rest I understand it

#

Btw, x,y are POSITIVE

short spire
#

The expression is of a quadratic form, so see if you can complete the square to rewrite it in a more familiar fashion

#

This is probably how they drew that conclusion so directly

slim mortar
#

Maybe a circle?

#

Ahh okok, (x-2)^2 +(y-1)^2 -5

short spire
#

Yeah how you’d usually rewrite the equation of a circle yes

slim mortar
#

Oh cool so the minimum is when (2,1)

short spire
#

Yup! Try to see why

slim mortar
#

Oh right thank you!!

slim mortar
#

Oh wait, so why it needs to be proportional?

short spire
#

I think you have the right idea but I’m not parsing your message, so for example x^2 is the smallest at x=0 since x^2 >= 0 for all x

short spire
short spire
#

Oh I see, so the original question has a domain which is restricted, your point lies outside

#

So what is the closest point to (2,1)?

slim mortar
slim mortar
short spire
#

So first off, we know (2,1) is the minimum if the domain was not restricted

short spire
#

So since we’re working with a quadratic form

#

When we move away from this point we will naturally only strictly increase, do you see why?

slim mortar
#

Ohh I see

short spire
#

And to really nail down this point

short spire
#

So let’s forget all specific numbers and shift it back to something of the form x^2 + y^2

#

Then we notice that there’s a rotational symmetry

slim mortar
#

Ah yes, I was confused by so many variables

short spire
#

So if we graph this as z = x^2 + y^2

slim mortar
#

The farther x,y from 0 the larger the value, so we want the closest

short spire
#

Yup!

slim mortar
#

Ok!!! I completely got it

#

Thank youuu

short spire
#

You’re welcome!

#

I guess finding the closest point is not the issue here then?

short spire
#

Alright awesome!

slim mortar
#

We get the tangent and the it’s perpendicular

#

And substitute it to (2,1)

#

I will close it Thanks again!!

#

.close

obtuse pebbleBOT
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weary garden
#

howdy hey

obtuse pebbleBOT
weary garden
#

<@&286206848099549185>

timber hull
#

do you need help

misty hearth
weary garden
#

yep

misty hearth
#

i can help

weary garden
#

alright

#

thanks mate

#

one sec

misty hearth
#

k

timber hull
#

i think the folder got you

weary garden
#

aigh thanks creator

misty hearth
timber hull
#

alr

weary garden
#

for 4 a

#

i got 2(x+1)^2-8

#

can you check that for me

misty hearth
#

yeah this is right

weary garden
#

alright

#

and can you also

#

go through 4b

misty hearth
#

yup

weary garden
#

thanks

#

go ahead

violet vine
#

have you learnt derivatives

weary garden
#

(i made these sausage bites in the airfryer and i blew them up 😭

#

)

hushed garnet
#

yeah just use the formula for minima

violet vine
weary garden
hushed garnet
#

or you could use the graphical method and figure out the vertex

#

but that's a longer method

misty hearth
#

can i be completely honest with you?

weary garden
#

ngl

weary garden
misty hearth
#

sorry

hushed garnet
#

🔥

weary garden
#

bro what 😭

weary garden
#

wait can someone check my answer for 4a

#

then

misty hearth
#

nope

weary garden
#

someone who knows math 😭

hushed garnet
#

wait i'll solve it using minima and i'll share the answer here

misty hearth
#

i dont even know what x means

#

or b

hushed garnet
#

4b i mean

misty hearth
#

or what ever the fuck any of it even means