#help-10

1 messages · Page 373 of 1

teal turret
#

oh wow thats interesting

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thanks for sharing

strong forum
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but wouldnt Var(X+X-X) be 4Var(X)?

wild swallow
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the whole point is that it isn't kekehands

novel knoll
strong forum
#

why am I being pranked i just want know how to figure out variance

novel knoll
#

what you did is correct

#

you were told that

strong forum
#

why is Var(X+X-X)=Var(X)

novel knoll
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X+X-X=X

strong forum
wild swallow
strong forum
#

X+X-X=X

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Oh

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My bad guys

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@wild swallow@novel knoll thank you for your patience

teal turret
#

quandale dingle here

wild swallow
strong forum
#

this is quandale dingle signing off

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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tepid remnant
#

We look at the wolf population in an area and assume that
The biological sex of the puppies is equally distributed in each pack. Consider
a general pack with n puppies and the events:

A := {the pack has puppies of both biological sexes.}

B := {there is at most one female puppy in the family.}

(i) Formulate a probability space (Ω, P) to describe all of them
possible such packs with n puppies, where n ∈ N, and translate them
Events A and B as subsets of Ω.

(ii) What are the sizes of P(A), P(B) and P(A ∪ B)?

(iii) What is P(A ∩ B)? For which value n are the events A and B un-
dependent?

now i thats all that is given
this is what i have;you can ignore the texts

tepid remnant
#

my previous chat got closed

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(witout getting resolved)

novel knoll
#

What about it?

tepid remnant
#

oh sorry, how do i get the intersection P(A n B). now i know that P(A n B) = P(A) * P(B) but that only works if they are independet which we dont know yet

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i dont know how to get the intersection of probabilities

tame narwhal
#

I think the formula is P(A n B) = P(A) + P(B) - P(A u B)

novel knoll
tepid remnant
#

i thought this formula was used for P(A U B) and not ∩

novel knoll
tepid remnant
#

i just added the probabilities of A and B bc of the union, and substracted it by the entire probability

#

oh did i need to divide?

novel knoll
#

Feels like you are not reading anything I'm saying.

tepid remnant
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its really hard to translate the english terms for me because they are so different

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i dont understand your point then

novel knoll
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all answers in ii) are wrong

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thats one thing I have said

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nothing about english terms

tepid remnant
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what did i do wrong

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i thought for ii) i only need the probability of each case

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A, B, A U B

novel knoll
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what happens if n=1 in your calculations?

tepid remnant
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we get 0

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for P(A) at least

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and P(B) = 1

novel knoll
#

okay wait misread that, but still your calculation for

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$P(A \cup B)$ makes no sense

warm shaleBOT
#

ScapeProf

novel knoll
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Look your work, you used $P(A \cap B)$, where does that come from?

warm shaleBOT
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ScapeProf

novel knoll
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And if you knew how to find $P(A \cap B)$ then you could do iii)

warm shaleBOT
#

ScapeProf

novel knoll
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(then the only issue with P(A) and P(B) is you write $P(A), P(B) \subset \Omega$ which is def not true. P(A) and P(B) are numbers)

warm shaleBOT
#

ScapeProf

tepid remnant
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ah

tepid remnant
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is it fine if i write $A \subset \Omega$?

warm shaleBOT
#

Gumbutt

tepid remnant
#

instead of P(A) etc

novel knoll
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I mean no reason to write anything

tepid remnant
novel knoll
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the only thing you should write is for $n \in \bN$

warm shaleBOT
#

ScapeProf

tepid remnant
#

aight

tepid remnant
#

aight nice

#

is 2^n on the right way

obtuse pebbleBOT
#

@tepid remnant Has your question been resolved?

tepid remnant
#

its (2^n)-2/2^n

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-2 bc of the cases 1 where all male and 2 all female

obtuse pebbleBOT
#

@tepid remnant Has your question been resolved?

obtuse pebbleBOT
#

@tepid remnant Has your question been resolved?

tepid remnant
#

end

tepid remnant
#

<@&286206848099549185> i am so sorry for bothering you with a ping, i cant close this chat so i cant ask another question in a help chat, could you help me?

lapis thunder
#

whats wrong

#

do .close if u wanna close it

tepid remnant
#

.close

obtuse pebbleBOT
#
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tepid remnant
#

oh thank youu

#

.close

obtuse pebbleBOT
#
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real vector
#

when dealing with vectors in R2, if I vector A, and both vector B and vector C are orthogonal to vector A, does this imply vector B and C are in the same direction and can be made to equal with multiplication of a scalar?

real vector
#

my intuition is ringing alarm bells telling me this is true

golden oriole
#

It is true in R2

real vector
#

perfect, thank you

#

im doing a homework problem and I needed confirmation this is true for my argument, if this wasnt it wouldve all fallen apart 🤣

#

in R3 this isnt true is it

golden oriole
#

Nope
In R3 you can have an entire plane of direction vectors perpendicular to one vector

real vector
#

thats what I was thinking too, thank you very much

#

I feel like a genius right now. been stuck on this problem for days and I finally saw a way through 🤣

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@golden oriole thanks for confirmation !

golden oriole
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Also by same direction i hope you are considering negative scalars and exactly opposite directions aswell

real vector
#

that is a good point, im going to relook at my answer now with this in mind

obtuse pebbleBOT
#

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somber thorn
#

How can you prove that every number is either be able to be divided by a prime number or it is a prime number?

high lily
#

that isn't entirely true though

wise patrol
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Huh

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Should apply for natural numbers greater than 1

somber thorn
kind hawk
#

you just need induction for this. not FTA or euclids lemma

wise patrol
#

Yeah or just contradiction

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sand spruce
#

Given these complex numbers $u, v, w$ such that: [
\begin{cases}
|u+4-2i|=2\
|3v-1+i|=|2v+1-i|\
|w|=|\bar{w}+2+2i|
\end{cases}
]
Calculate $|w|$ as $S=|u-w|+|v-w|$ reaches its minimum

warm shaleBOT
#

Mildew

sand spruce
#

i let u = a + bi, v = j + ki and w = x + yi, and have found their loci

#

,,
\begin{cases}
(a+4)^2 + (b-2)^2=4\
(j-1)^2+(k+1)^2=2\
x-y+2=0
\end{cases}

warm shaleBOT
#

Mildew

sand spruce
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but not sure how to plug in these loci into S

timid silo
#

U minus w and minus w

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Represent thr shortest distance between the loci

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The above loci are 2 circles and a line

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Did you get it ?

sand spruce
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yeah i think so

timid silo
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You can solve further?

sand spruce
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ok wait

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ok so

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for the u-w i got 2sqrt2 - 2

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for v-w i got sqrt2

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whats next?

timid silo
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Are those individual minimas ?

sand spruce
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yes

timid silo
#

But

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You have to find a point where where the comb8ned equation is a minima

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Try plotting a graph

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You find find it

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Might*

sand spruce
timid silo
#

Do you have the answer?

sand spruce
#

yeah, but i dont wanna look at it until im done

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i do have 4 options to choose though

timid silo
#

Is root 2 an option

#

?

sand spruce
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no

timid silo
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I do not know how to solve it

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But the idea is correct :))

sand spruce
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lol

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imma think for a while

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might be solvable with geometry

timid silo
#

Is root 10?

sand spruce
#

yes

timid silo
#

:)))))))

sand spruce
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one of the options is sqrt10 / 2

timid silo
#

Breh

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Is there no root 10?

sand spruce
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no lol

timid silo
#

I made a mistake

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1 min

sand spruce
#

i prefer you give me the hints, and ill do the work myself

timid silo
#

I won't give the answer

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I am trying to find out if my method is correct

#

Just try finding thr minimum from the graph

sand spruce
#

sure

timid silo
#

Try

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I got it

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But I don't know how to explain it

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Hint:shortest distance between two circles

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@sand spruce

sand spruce
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hi

sand spruce
#

oh wait

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isnt that

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distance between 2 centers - radius of circle 1 - radius of circle 2

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i can calculate that easily

timid silo
#

Aye

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Graph it

sand spruce
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but isnt that just |u - v|

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not exactly |w|

timid silo
#

That is not the a swer

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Andwer

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Answer

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It is a clue

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Graph it and you will bet the idea

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Get

sand spruce
#

oh wait

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it would be a segment connecting 2 circles

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and will intersect locus of w, which is a line

timid silo
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YES

sand spruce
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and modulus of that intersection is the |w|

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ez

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ok wait let me

timid silo
#

Ezzz

sand spruce
#

sqrt10 / 2 is the final answer

#

thanks!

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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sly imp
#

ok so idk how to explain it cuz idk anything about math and its not rly a serious question but im curious
but okay so video game example
lets say I have a 0.78% chance to see an item drop from a boss
and I have to roll 1-100 against 20 other people, the one with the highest roll wins.
What would be the full chance of getting that item?

sly imp
#

I don't know how to calculate this becuase I'm not good at math so a simple explenation would actually be nice so i can do it myself next time

slow dove
sly imp
#

ok well lets say instead

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1 in 20 will get it

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like random

slow dove
#

still have same problems

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for exp you have to mention no one can get the same number

sly imp
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ah

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well lets use my scenario

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20 players rolled 1-100

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i won with a 94 against the 20

slow dove
#

well if we assume that none can get the same number it will be almost 5% chance of winning

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here is what I did
1/100 . (99/100)^19 .100

sly imp
#

ok i see

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so how do we calculate the full chance

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0.78% then 5%

slow dove
#

would be 78/1000 . 5/100

sly imp
#

would it work as

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0.0078 x 0,05?

slow dove
sly imp
#

which then it means

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0.039%

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0,04

slow dove
#

yes

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I dont know what you playing but that a rough game

sly imp
#

it's world of warcraft classic

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I guess I got very very lucky

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and now at least I know how to do it next time which is cool, thanks (:

slow dove
#

no problem

obtuse pebbleBOT
#

@sly imp Has your question been resolved?

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obtuse pebbleBOT
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tepid path
#

Sorry the question is in Japanese but what it is asking for is the length of P-Q
I can’t even start on it.
Help?

glossy basalt
tepid path
#

I’ll try

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Very messy but something like this?

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I made pq = s as H gets confusing with hypotenuse

glossy basalt
#

ah i see

#

you use a, o and h that's why

#

yea, and then we can have
tan(45°)=QA/s
and
tan(60°)=QB/s

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so we can solve those

tepid path
#

Is this right?

glossy basalt
#

reading

#

correct!

tepid path
#

Thank you so much

glossy basalt
#

Cheers!

tepid path
#

.close

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frozen charm
#

open

obtuse pebbleBOT
frozen charm
#

can someone help me at point C?

polar fossil
#

start by calculating B + 2C

frozen charm
#

-2 8 8 4?

polar fossil
#

sure

#

so now we have $2XA = \begin{pmatrix}-2 & 8 \ 8 & 4\end{pmatrix}$

warm shaleBOT
#

hayley table

polar fossil
#

we want to solve for X

frozen charm
#

so now we need a number for x?

#

or det for A?

polar fossil
#

X is a matrix

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first thing we can do is get rid of that 2

frozen charm
#

ok

polar fossil
#

XA = ?

frozen charm
#

-4 16 16 8?

polar fossil
#

necesitamos dividir

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-1 4 4 2

frozen charm
#

ohhhhh

#

i did 2x everything inside

polar fossil
#

it's just like solving in regular algebra

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now we'd like to divide by A but.... we can't do that, A is a matrix

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instead we multiply by the inverse

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so $XA = \begin{pmatrix} -1 & 4 \ 4 & 2 \end{pmatrix}$

warm shaleBOT
#

hayley table

polar fossil
#

$XA\red{A\inv} = \begin{pmatrix} -1 & 4 \ 4 & 2 \end{pmatrix}\red{A\inv}$

warm shaleBOT
#

hayley table

polar fossil
#

do you understand?

frozen charm
#

no

polar fossil
#

do you know what A^-1 is?

frozen charm
#

ye

polar fossil
#

we are multiplying both sides of the equation by A^-1

frozen charm
#

thanks for help

#

im am giving up at math

#

how do i close?

polar fossil
#

.close

obtuse pebbleBOT
#
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frozen charm
#

ok

#

thanks

obtuse pebbleBOT
#
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ember frost
#

How many ways are there to arrange 4 Vietnamese, 5 French and 2 American to sit on a line of 11 chairs such that people of same nationality must sit together?

ember frost
#

not sure how to aprpoach this

swift stream
#

Treat the group of 4 vietnamese, 5 french and 2 americans as one unit each

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Now how many ways are there to arrange these three units?

ember frost
#

3P3

#

6

swift stream
#

Yeah, now we permute the people in the units themselves

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For the vietnamese group of people, how many ways are there to arrange them?

ember frost
#

4!

swift stream
#

Do the same for the other two groups

ember frost
#

ok so

#

4!5!2!

#

that makes me wonder, wouldnt something like VVFFFAAVVFF work? it doesnt necessarily have to be rigid like VVVVFFFFFAA

#

the former still satisfies the original question

swift stream
#

I interpreted "so that the same nationality must sit together" as they must sit in one group, like VVVVFFFFFAA

swift stream
ember frost
ember frost
#

so its

#

4!5!2!6

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oh wait this is not probabolity

swift stream
ember frost
#

right

#

so the final answer should be 34560

#

,calc 4!5!2!*6

warm shaleBOT
#

Result:

34560
ember frost
#

thanks!

#

.close

obtuse pebbleBOT
#
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swift stream
#

👍

#

Sorry, wrong emohi

ember frost
#

technically the pre-edit still fits

obtuse pebbleBOT
#
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silk maple
#

hi does anyone know if theres a simple way to find the limit for x approaching infinity of this series function?

obtuse pebbleBOT
#

@silk maple Has your question been resolved?

lapis thunder
#

hmmm

#

ratio test?

#

An+1 / An

silk maple
#

hmm

#

.close

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lapis thunder
silk maple
#

ill just give up

lapis thunder
silk maple
#

it does converge

#

but idk to what

lapis thunder
#

i dont think i understood your question

hybrid gyro
# lapis thunder

the question is asking what is the limit of the series as x tends towards infinity, not whether if the series converges

lapis thunder
#

oh

#

i thought it was about range of x

hybrid gyro
hybrid gyro
#

so we have $\frac{ln(x-n)}{n^2ln(x)}$

warm shaleBOT
hybrid gyro
#

but $\frac{ln(x-n)}{ln(x)}$ tends to 1

warm shaleBOT
hybrid gyro
#

so the series tends to $\sum_{n=1}^{\infty} \frac{1}{n^2}$

warm shaleBOT
hybrid gyro
#

which is famously known as $\frac{\pi^2}{6}$

warm shaleBOT
lapis thunder
#

most beautiful explaination ive seen

dark nexus
#

Can someone help me to understand if the answer of this problems are correct?

lapis thunder
hybrid gyro
#

pls send in a new channel as this is occupied atm

dark nexus
#

Yes sure! Sorry

obtuse pebbleBOT
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graceful pumice
#

how to do

obtuse pebbleBOT
graceful pumice
#

i tried ratio test

lapis thunder
#

p-series

#

so

#

(e/pi)^n

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because the base is < 1

#

it converges

#

and you should use the convergent series sum formula

graceful pumice
#

there is a sum formula??

#

lemme search rq

lapis thunder
#

yep

graceful pumice
#

oooh

#

the stupid geometric series thingy

lapis thunder
#

yess

graceful pumice
#

i always forget to apply

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a1/1-r

#

that thing

lapis thunder
#

yeah

graceful pumice
#

icic

#

thx

lapis thunder
#

np

graceful pumice
#

👍

obtuse pebbleBOT
#

@graceful pumice Has your question been resolved?

graceful pumice
#

what would be the first step in this?

hybrid gyro
#

what does e^x-x differentiates to?

graceful pumice
#

e^x-1

#

ohhhhh

hybrid gyro
#

yup, which is the numerator in this case

graceful pumice
#

omfg

#

ur literally him

#

thx

hybrid gyro
#

np

obtuse pebbleBOT
#

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timid silo
obtuse pebbleBOT
timid silo
#

How would I do this?

#

I've figured that f(x) cuts through -2 and 10

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

timid silo
#

<@&286206848099549185>

oblique grail
timid silo
#

I need assistance

stiff glade
#

What do you need help with ?

oblique grail
timid silo
#

the equation for f(x)

stiff glade
#

It's a quadratic euatiion

oblique grail
#

k ill take a look at it

stiff glade
#

equation

timid silo
#

turning points are 4,24

stiff glade
#

Okay

timid silo
#

(x-4)^2 + 24

#

since it's (x-4)^2

stiff glade
#

You use the quadratic formula

#

Hello

oblique grail
#

(10,0)

timid silo
#

what's (10,0)?

timid silo
oblique grail
#

the positive x-intercept

#

answer to part a

#

u know why?

timid silo
#

i know it's 10

#

i meant part 2, lmao

#

yeah

stiff glade
#

@oblique grail You stole my answer

oblique grail
#

oh ok

timid silo
#

quadratics are symmetrical

#

2 + 4 = 6, so add 6 onto 4 = 10

oblique grail
#

y=-2x-4

#

for part b

#

@timid silo i got the answer to part b

timid silo
#

is it?

oblique grail
#

yes

timid silo
#

says something completely different here

oblique grail
#

f(x)=-2/3(x^2-4)+24

timid silo
#

it wants the equation of the quadratic

oblique grail
#

oh that

#

for the equation i got -2/3(x^2-4)+24

timid silo
#

huh

#

?

oblique grail
#

wait -2/3(x-4)^2+24

timid silo
#

did u get the answer up there?

oblique grail
#

no i found the quadratic that works

timid silo
#

i need to get the exact quadratic

oblique grail
#

-2/3(x^2-8x+16)+24

timid silo
oblique grail
#

so -2/3x^2+16/3x+40/3

timid silo
#

really weird explanation

oblique grail
#

-2/3(x^2)+16/3(x)+40/3

timid silo
#

how did u get it?

#

mind explaining

oblique grail
#

so u know the vertex, which is (4,24) right?

timid silo
#

yes

#

turning point

oblique grail
#

so to get to the vertex you have a(x-4)^2+24, where a is a constant

#

do u understand why?

timid silo
#

no

oblique grail
#

ok

timid silo
#

i get this part

#

just not the a

oblique grail
#

because you haven't been given the x-intercept yet, and the a value determines the x-intercepts

#

so the x-intercept is -2

#

you then plug in -2 and get -2=a(-6)^2+24

#

so then you get a=-2/3 if you solve the quadratic equation

#

so the solution is -2/3(x-4)^2+24, which is -2/3(x^2)+16/3(x)+40/3

timid silo
#

lemme go through this

#

a(x-4) + 24

oblique grail
#

a(x-4)^2+24

timid silo
#

a determines x as we haven't been given it yet

oblique grail
#

yes

timid silo
#

ye that

#

okay what do you do exactly from there

#

make it

#

what

oblique grail
#

but then it tells you that it intersects the x-axis at (-2,0)

#

so you plug in -2 for x

#

so you have a(-6)^2+24=0

#

so -36a+24=0

timid silo
#

-6?

#

a(-6)^2+24
36a+24

#

oh ye

#

-6

oblique grail
#

wait 36a+24=0

#

im stupid

#

so then you have 36a=-24, so a=-2/3

#

so -2/3(x-4)^2+24=0

#

do u get why now?

timid silo
#

y = -2/3x

oblique grail
#

y=-2/3(x-4)^2+24

#

because it is a(x-4)^2+24, but a is -2/3

timid silo
oblique grail
#

ok i gtg now

#

bye

timid silo
#

oh shoot

#

bet bet

#

lemme do it now

oblique grail
#

ok

#

good luck

timid silo
#

thank you

#

why did i get sum different

#

i got

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

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latent frost
#

Hello! So, will try to translate this question to my best of abilities but let me know if there's something unclear

latent frost
#

A is a 42 by 40 unknown matrix where 0 is the 42 by 1 matrix with only zeros

#

Figure out which of the following statements are true and motivate why so

#

If the equation Ax = 0 has one particular solution, then the equation Ax = y has one solution for every 42x1 matrix y

versed stratus
#

$$42 by 40$$?

warm shaleBOT
#

ƒ(Why am. I here)=I don't Know

latent frost
#

So this one I would say is false, since the last two could just be zeros

#

yep

modest ingot
#

what does "where 0 is the 42x1" even mean?

latent frost
#

Ax = 0

versed stratus
#

you mean $O$

warm shaleBOT
#

ƒ(Why am. I here)=I don't Know

latent frost
#

uhhh

versed stratus
#

right, null matrix of order 42 by 1

latent frost
#

i mean it does look like a 0 ngl

#

yes

#

so that one I would say is false because the last two rows could just be 0 0 0 0 ...

#

then for the next one

#

the null dimension / zero dimension for A is >= 2

#

and this I would say is false, since the dimensionformula(???) says that the

#

man this is not easy to translate

#

but linearly independent + linearly dependent columns = n in R^n

versed stratus
#

use google translate?

latent frost
#

it aint good with math stuff :/

#

ill try

#

rank + zero dimension = R^n

#

so to me the first one and second one shouldn't be true

#

but for the third one

#

If the vectors v 1, v 2 are bases for the zero room to a, there is linearly
independent y 1, y 2, y 3, so that to each of the equations
Ax = y1, ax = y2, ax = y3
there's no solution

#

My original thought here is that the zero dimension / null dimension is given by the amount of parameters we get from gaussian elimination

#

but then I think that those vectors are what we would get the null matrix if we put in right?

#

so what does it mean to.. not have a solution?

#

the answer to the question is that C is true, if v1 and v2 are bases for the null space then the null dimension is 2. Then the Rank–nullity theorem gives that the "value room" is of dimension 38, there is therefore 4 linearly independent y

#

but I am so confused by this explanation :C

#

welp

#

essentially what im asking is what does it mean, in terms of matrixes, that for example Ax = y1 doesn't have a solution and how would I calculate the amount of unsolveable equations?

modest ingot
#

ngl the translation sucks

modest ingot
latent frost
#

yep

#

that's my thought too

modest ingot
#

since you did affirm that v1 and v2 are basis for the null space then you have that nullity(A) = 2 then rank(A) = 38 right?

latent frost
#

but what would it mean that Ax = y doesn't have a solution?

#

yes

#

so my understanding is that if I multiply A with v1

modest ingot
#

if rank(A) = 38 that means there are 38/42 rows that are linearly independent and 4 are linearly dependent

latent frost
#

i would get the null matrix

#

is that correct?

modest ingot
#

but yes sure

latent frost
#

so what would it then mean that Ax = y doesn't have a solution?

#

That if I do gaussian elimination I get for example that b = 2 and at the same time in another equation b = 6?

modest ingot
#

you have 38 rows that are linearly independent which means when you do gaussian elimination

#

those 38 "variables" can be solved for

latent frost
#

wait

modest ingot
#

but the other 4 can't really be

latent frost
#

is it rows or columns? or both?

modest ingot
#

because you'd have rows of 0s on doing gaussian elimination

modest ingot
latent frost
#

oh

#

so I have 2 linearly dependent columns

#

which means 4 linearly dependent rows

#

thank you

#

you are an angel

modest ingot
#

rows makes sense since we're talking about gaussian elimination

#

that's why i switched to rows

latent frost
#

yeah but that just made me realize where we get the number from

modest ingot
latent frost
#

awesome

#

hope you have an amazing day !!

#

<333

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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latent frost
#

Hilfe ;D

obtuse pebbleBOT
latent frost
#

So this is in swedish, ill translate asap

#

The linear transformation F transforms the vector (0,1,0) to (1,1,0) and transforms the vector (0,0,1) to (1,-1,2), later (1,1,1) is an eigenvector with the eigenvalue 1 to F

#

Find the A for F

#

so my idea was

#

the columns in a matrix should be the place the x, y and z ends up

#

so I did

#
a1 1 1
a2 1 -1
a3 0 2
#

as the column

#

and then as for X, well we know that (1,1,1) becomes (1,1,1)

#

so I set up the equation system

#
a1 + 1 + 1 = 1
a2 + 1 - 1 = 1
a3 + 2 = 1


which gives

a1 = -1
a2 = 1
a3 = -1
#

plug the values back in

#
-1 1 1
1 1 -1
-1 0 2
#

and that's our A matrix, right?

#

.close

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#
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teal granite
#

I am having trouble with this exercise I used the example to do it but im off and I think its because there are 3 dice so I dont know how it will affect the probabilities

obtuse pebbleBOT
#

@teal granite Has your question been resolved?

obtuse pebbleBOT
#

@teal granite Has your question been resolved?

obtuse pebbleBOT
#

@teal granite Has your question been resolved?

obtuse pebbleBOT
#

@teal granite Has your question been resolved?

obtuse pebbleBOT
#

@teal granite Has your question been resolved?

obtuse pebbleBOT
#

@teal granite Has your question been resolved?

teal granite
#

<@&286206848099549185>

teal granite
#

.close

obtuse pebbleBOT
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dreamy hull
#

If set A has cardinality m and B has cardinality n then what is the cardinality of A^B?

fossil crag
#

what's your guess?

obtuse pebbleBOT
#

@dreamy hull Has your question been resolved?

dreamy hull
#

Yes they have but I can't figure out how

#

Please help to derive

obtuse pebbleBOT
#

@dreamy hull Has your question been resolved?

molten night
#

(Set theory context)

obtuse pebbleBOT
#
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candid charm
#

Which row and column is 2025 in?

obtuse pebbleBOT
#

@candid charm Has your question been resolved?

timid silo
#

What?

candid charm
timid silo
#

Wait, let me try to think

#

I see the pattern but I can’t remember the shortcut I learned before 😭

polar fossil
#

look at just the first row or the first column. how do the numbers go up?

candid charm
#

<@&286206848099549185>

obtuse pebbleBOT
#

@candid charm Has your question been resolved?

obtuse pebbleBOT
#

@candid charm Has your question been resolved?

candid charm
#

.close

obtuse pebbleBOT
#
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neon iron
#

hi so theres this question and I am not sure what I'm doing wrong

neon iron
#

the highlighted part

#

I keep getting sin(theta)+4cos(theta)

#

this is after expanding the second bracket on the top line

stark thorn
#

can you explain where u r getting stuck exacly?

neon iron
#

so you see the highlighted part

stark thorn
#

yup

neon iron
#

I expanded the sin(theta) + 2cos(theta) squared and I keep getting something different than what that mark scheme says

stark thorn
#

what r u getting

neon iron
#

I am getting sin(theta)4cos(theta)

#

for the highlighted part

stark thorn
#

isn't that the same as this?

neon iron
#

the terms around it I got

neon iron
stark thorn
#

by commutativity of multiplication

neon iron
#

what is that?

stark thorn
neon iron
#

it wont cancel out then

stark thorn
#

ab = ba for real numbers a and b

#

so 4 (sin x) (cos x) = (sin x) 4 (cos x)

#

isn't it?

neon iron
stark thorn
#

5 times 2 = 2 times 5 right?

neon iron
#

yes

stark thorn
#

that's what this 'rule' is saying

neon iron
#

so basically the thing I worked out is correct because ab=ba?

stark thorn
#

u can swap the numbers for the multiplication operator

neon iron
#

so I can cancel it

neon iron
#

alright thanks

#

I get it now

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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winged estuary
obtuse pebbleBOT
solemn cave
#

and the number is a negative

winged estuary
solemn cave
#

yea but thats not the main concern

#

this number is negative too

winged estuary
solemn cave
#

you cant really take a sqrt of a negative number

winged estuary
solemn cave
#

theres no whole number

winged estuary
#

So it's 999

solemn cave
#

pretty much

winged estuary
#

One sec, so if a number is negative and has a negative exponent it just doesn't exist right

solemn cave
#

no no no

#

negative exponent flips the number

#

i was talking about the 1/2

#

x^1/2 is sqrt(x)

winged estuary
#

Oh I think I get it now thank u

#

.close

obtuse pebbleBOT
#
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heady dock
obtuse pebbleBOT
ruby sequoia
#

huh

heady dock
#

helpp

ruby sequoia
#

little

#

fish

pastel wren
#

lol

ruby sequoia
#

fish snake!!!!!!!!!!!

heady dock
#

sawwy

pastel wren
#

yeha put in 2b instead of r and 5b+3 instead of h

#

and simplify

#

!nosols

obtuse pebbleBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

ruby sequoia
#

what is this question anyways

pastel wren
#

its that easy question its a crime to tell the answer

heady dock
#

what youtube vid can i watch to help with this like topic in particular

pastel wren
#

do you know how to solve this problem?

ruby sequoia
#

@pastel wren bro

heady dock
#

no

#

not at all

ruby sequoia
#

im gonna cry

heady dock
#

thats why im here

#

LOL

pastel wren
ruby sequoia
#

if i give u r =5 and h =1

#

what would be the volume

heady dock
#

yes like i see that u plugged it in but how did u get 20?

pastel wren
#

plug this and show us

#

if you know what we arew even talking about

heady dock
#

;-;

ruby sequoia
#

write it

heady dock
#

okay

#

i think i did it wrong

pastel wren
#

dont write pi as 3.14

#

just keep it as pi

heady dock
#

oh ok

pastel wren
#

its correct

heady dock
#

but idk how u got 20

pastel wren
#

do you know how to simplify this?

heady dock
#

no

#

not at all

pastel wren
#

start with the square

#

whats (2b)^2?

heady dock
#

4b?

pastel wren
#

close

heady dock
#

;-;

pastel wren
#

its 4b^2

#

you square the 2 and the b

heady dock
#

ohh

#

does the parenthesis make a difference

#

like with the parenthesis are they two completely different things

pastel wren
#

so we got 4pib^2(5b+3) right?

pastel wren
#

make a diffrence

heady dock
#

ok

#

hmmmm

pastel wren
heady dock
#

lemme try

pastel wren
#

ok

heady dock
#

no

#

nvm

#

i do with normal numbers

#

but with exponents no

#

i should just look at a youtube video

#

;-;

pastel wren
ruby sequoia
#

little fish

heady dock
#

do i do 2(5b+3)?

#

but isnt that an exponent

pastel wren
#

what have you got so far?

#

just write it on paper and show

heady dock
#

theres a ^ in front of it

#

okay

pastel wren
#

keep the (5b+3) for now

ruby sequoia
#

snake teaching fish

pastel wren
#

yeah

ruby sequoia
#

how to swim

pastel wren
#

evolution

#

lol

ruby sequoia
#

yea

heady dock
#

I only have this

#

Idk what to do next

pastel wren
#

its correct thats good

ruby sequoia
#

@pastel wren can i scare lil fish?

pastel wren
#

yeah sure lol

heady dock
#

Noooo

#

Noooo

ruby sequoia
#

solve this @heady dock

heady dock
#

Waittt so now I see how u got 20

#

😭 nooooo

pastel wren
#

i love my diffrential equations

heady dock
#

I don’t wanna look at that

pastel wren
#

imagine this a single number (in practice it is lol)

heady dock
#

Is that right?

pastel wren
#

no

heady dock
#

Aw

pastel wren
#

how would you multiply 3*(5b+3)?

heady dock
#

hold on guys i need to help my friend stick mail under the door

#

can i close this?

#

thank you so much for ur time i need to go

#

byebye

pastel wren
#

yeah sure you can open a new one anytime

#

bye

ruby sequoia
#

aw

#

bye lil fish

obtuse pebbleBOT
#

@heady dock Has your question been resolved?

heady dock
#

20pib^3+3?

#

no?

#

im back

#

is anyone still here?

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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harsh goblet
#

a regular convex polygon has 10 times as many diagonals as its sides. Determine the sum of the interior angles

harsh goblet
#

I wrote up this and got that the poligon is has 23 or 0 sides:

#

but now I don't know what do

#

.close

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topaz adder
#

How does (6)2-3(6)-18 = -24? When I am calculating it, I am getting 12 or 16, a positive number but I know that is incorrect. I know it reduces down to 12-18-18 but I am unable to obtain -24. What am I doing wrong?

deep skiff
#

6 * 2 - 3 * 6 - 18

#

think of it as

#

(6 * 2) - (3 * 6) - 18

#

12 - 18 - 18

topaz adder
#

That's where I am stuck at.

#

I have already reached that part of the equation.

#

-6?

#

OOO

deep skiff
#

lmao

topaz adder
#

Ok, ok. I think i got it now

#

Thakn you

#

.close

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#
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robust current
#

I'm working on a personal project and this trig problem came up. I'm using FreeCad drawer to give the visuals.
My knowns are in pink and I want to solve for θ.
The second image are values that FreeCad gives for the "answer" but I cannot come up with it mathematically.

This is as far as I got:
c1 + b2 = 50
c1 = a1/sin(θ)
b2 = a2/tan(θ)
a1/sin(θ) + a2/tan(θ) = 50
10/sin(θ) + 15/tan(θ) = 50 ...stuck here, I don't know how to reduce it to θ = ___ ?
Plugging in the the θ that FreeCad gives, returns 50, so the form must be correct so far.

deep skiff
#

I feel like we're missing some info here, no?

robust current
#

FreeCad considers it a constrained sketch given the 3 sides and the 90 deg angles. So I would think it could be solvable...maybe a quadratic equation?

deep skiff
#

Oh wait

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c1 = 10 / tan(theta)

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b2 = 15 / tan(theta)

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c1 + b2 = 50

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solve for theta

robust current
#

I'll try on paper.

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So according to that I get :
10/tanθ + 15/tanθ = 50
10 + 15 = 50tanθ
θ = atan((10+15)/50)
θ = 26.565051177 ...bit off

deep skiff
#

ye, weird

humble valve
#

c1 isnt equal to 10/tantheta

deep skiff
#

Oh it's the hypotenuse

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cursed be my inability to perceive upside down triangles

humble valve
#

so true

robust current
#

Plugging 27.7434 into 10/sin(θ) + 15/tan(θ) = 50 holds true...just don't know how to reduce the equation :/

humble valve
#

i mean you can change 15/tantheta into 15costheta/sintheta

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idk that it helps much though

deep skiff
#

it breaks down to 50 sin(t) + 15 cos(t) + 10 = 0

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this is managable but it's ugly

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isolate 50 sin(t) on one side

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apply trig identitiy to turn it into cos as sqrt(1-cos^2(t))

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square both sides

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solve quadratic

humble valve
#

but yeah

deep skiff
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How dare you correct me for a second time

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😭

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I had a rough day okay

humble valve
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mb bro you good

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it happens

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fr

robust current
#

lol ...so what's the quadratic look like?

deep skiff
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hell on earth

robust current
#

trig hell

humble valve
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100 + 300cost + 225cos^2 t = 50 - 50cos^2 t

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something like that

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fr

deep skiff
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ya didn't square the 50

humble valve
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you right fr

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rhs should be 2500 - 2500cos^2 t

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fr

robust current
#

hmm, it's getting uglier by the minute

humble valve
#

indeed

deep skiff
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And then you solve that for the sharp angle

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and you get it

robust current
#

So I have to plug that last line in a quadratic formula?

deep skiff
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Here it is

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ugly as hell

humble valve
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never catch me doing that

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fr

robust current
#

Nice, that's what I was looking for. Thanks.
I had a deep feeling there was a quadratic involved...

#

How do I close the topic?

humble valve
#

.close

robust current
#

Sweet, thanks.

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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strange stag
#

In this definition of the invariant space-time interval we see this weird product of matrices, i think im confused about the einstein notation, why does the metric tensor (Eta,mu,nu) has its indices in the bottom? why arent them on the top? what would the difference be? or even worse, what if mu was a superscript but nu a subscript (and vice-versa) im confused :(

strange stag
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#

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atomic cape
#

Need help for the 2929 time

obtuse pebbleBOT
atomic cape
#

We have to make a function for f(x) and g(x)

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The thing is I don't get why we need growth factor and how to use it here

woeful void
#

What is the question?

atomic cape
#

Idk the exact translation in English but "find the function expression for f(x) and g(x)"

woeful void
#

Could we use something like e^x?

atomic cape
#

Nope

woeful void
#

Well g is very simple

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Think of some kind of bases like 2 or 10

atomic cape
#

I'm still confused

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This is what my textbook said

woeful void
#

g=2^x

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Well I mean I just did some logical guessing lol

atomic cape
#

I just don't get how they find the growth factor and why😭

#

.close

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#
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wide oracle
#

how does this work?

obtuse pebbleBOT
crude coral
#

definition of current?

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@wide oracle u there

wide oracle
#

i dont get the n part

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what is n

crude coral
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n is a integer

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nq is number of charges passing through

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current is define as number of charging passing through a conductor in a unit time

wide oracle
#

oh okay

#

ok thanks

#

.close

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#
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obtuse pebbleBOT
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timid silo
#

how do i do this? i have no working out idk how to do it

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

timid silo
#

@analog vault

glossy basalt
#

Hint: Consider from 1° to 89°
sin(theta)=cos(90°-theta)
sin²(1°)=cos²(89°)=1-sin²(89°)

so,
sin²(1°)+sin²(89°)
=1-sin²(89°)+sin(89°)
=1

then,
sin²(1°)+sin²(2°)+...+sin²(88°)+sin²(89°)
=1+1+...+1+(1/√2)²
=44+(1/2)

timid silo
#

wait im confused as to why u consider from 1 to 89

glossy basalt
timid silo
#

oh so for like the 359 do i have to consider the fourth quadrant how would i do that?

obtuse pebbleBOT
#

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obtuse pebbleBOT
#

@timid silo Has your question been resolved?

mellow epoch
obtuse pebbleBOT
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limpid saffron
#

What is the upper time complexity of Euclid’s algorithm for computing GCD in terms of the number of bits representing the two numbers?
Group of answer choices

n1/2

log2 n

n3

n

limpid saffron
#

log_2(n)?

obtuse pebbleBOT
#

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timid silo
obtuse pebbleBOT
timid silo
#

I need to find if it is bounded or not

heavy shore
#

root test

timid silo
#

What is that

woeful void
#

Heyyy math man nice to see u again hahaha

#

Saw u yesterday

timid silo
#

Yes

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I remember you

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Funny cat

woeful void
#

Lol

heavy shore
#

um you haven't done root test?

timid silo
#

I think no

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I will check it on youtube

heavy shore
#

would be better

timid silo
#

Ok

wise patrol
#

when applying the root test, it might be easier to convert to sigma notation first $a_n= \sum_{n=1}^{\infty} \frac{1}{n^n}$

timid silo
#

I think i understand

warm shaleBOT
#

Cyphercrit

timid silo
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I see

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Done