#help-10

1 messages · Page 356 of 1

warped zinc
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ok

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i got this

modest ingot
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the whole idea of inverse function is just rewinding

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nah

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let’s say you start at your school

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i tell you to walk straight for 1 miles

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let’s say a function told you to do that

warped zinc
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bruih ok

modest ingot
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now the inverse function tells you to rewind that action

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which means you walk straight back for 1 mile

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so you’re back at your school

warped zinc
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okay cool

modest ingot
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this is the idea of that

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x is your current position

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f inverse is the set of instruction that told you to go straight for 1 mile

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f is the set of instruction that tells you to go back 1 mile

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which means you had to return to your starting position

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which is why it’s x on the right side of your equation

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so whenever you do a certain instruction and then do the opposite of that instruction

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clearly you just go back to how u were before following the instructions

warped zinc
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yes the inverse of an inverse is just normal

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rregular

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f(x)

modest ingot
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lol okay

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anyway this idea is what they wanted you to use

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i’m pretty sure

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so you should go and review it or smth

warped zinc
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we dddidnt go over it

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i doint think

modest ingot
warped zinc
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this is what we learned

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everything on inverse functions

modest ingot
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well whatever we talked about for the last 30 mins

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should’ve amounted to something lol

warped zinc
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yes

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now i have a better understnading

modest ingot
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also it says “math contest”

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so it’s trying to get you to use “tricks” lol

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like for 26) you’d use simon’s favorite factoring trick

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to factorize x+ xy + y = 19

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and then test those values on that other thing

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which again i’m going to guess u haven’t learnt

warped zinc
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nope

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i can alr tell imma hate simons trick

modest ingot
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meowdy just don’t do contest problems

warped zinc
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only way to help your understanding tho

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well at least for me

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it helps alot

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thanks for thehkep

modest ingot
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meowdy sure if u say so lol

obtuse pebbleBOT
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@warped zinc Has your question been resolved?

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odd mantle
obtuse pebbleBOT
odd mantle
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Am I doing something wrong? I'm left at -8costsint + 10sintcost

tawny copper
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dude

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-8 +10 =2

odd mantle
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wait

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ffs

tawny copper
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LMAO

odd mantle
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my brain didnt see the like terms oops

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thanks anyways

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.close

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.close

obtuse pebbleBOT
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warped zinc
obtuse pebbleBOT
marsh geyser
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what characterizes a linear function in terms of its graph and equation?

warped zinc
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y=mx+b

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its a straight line

marsh geyser
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So can u determine the slope given the points?

warped zinc
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ye but im confused since

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its the f of f

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like theres two f's

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ddoes that matter?

marsh geyser
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Do you think it matters in terms of still being a linear equation or do u think it is important?

warped zinc
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no i think its still linear

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just the question is asking f(0)

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im guessing the answer is C

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but how could i solve this with algebra

marsh geyser
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So f(3) = a

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That makes f(a)=2

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Right?

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Same way for the other one

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Now write the equations of f(a) and f(c)

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Better use c instead of b

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Not to get confused with b of the equation

warped zinc
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ssorry im back

warped zinc
marsh geyser
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f(f(3))=2

warped zinc
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a being just a variable?

marsh geyser
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So u dont know how much is f(3)

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We call it a

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Then f(a)=2

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And f(c)=1

warped zinc
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how do you know to put a inside of the brackets tho

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so f(3)=a

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then why is input a into f(x)=2

marsh geyser
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Lets do this in a more striagjt way then

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So f(f(3))=2

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We also know that f(3)= 3m + b

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So f(3m+b) = m(3m+b)+b=2

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And from the other one

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m(2m+b)+b=1

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Now i have a system with 2 unknowns

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U solve it and after getting the value of m and b

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U can calculate f(0)

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Is that clearer for u?

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@warped zinc

obtuse pebbleBOT
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@warped zinc Has your question been resolved?

warped zinc
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okay thanks

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yea i understand nnow a bit more

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when you have lets just say

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f(f(x))

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you never include x in the outermost function right>?

obtuse pebbleBOT
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@warped zinc Has your question been resolved?

#
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polar cargo
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I simplified the equation to n/8, is there a reason why it wouldn't be infinity?

worn yoke
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that simplification does not look correct

polar cargo
worn yoke
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can you show how you got that?

polar cargo
polar cargo
worn yoke
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where did n^4 come from?

polar cargo
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wait

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I think I did 3+1

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it should be n^3 + 1, shouldn't it?

worn yoke
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you should substitute (n+1) for n

polar cargo
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lemme rewrite it rq

polar cargo
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tysm

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.close

obtuse pebbleBOT
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shell oar
obtuse pebbleBOT
shell oar
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i need some help understanding this proof plz

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how they get M^2e^(k-2)

pseudo swift
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if e^(k) = M e^(k-1) doesn't shock you, there shouldn't be any problem repeating that thing

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that equation works for every iteration

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so you have e^(k) = M e^(k-1) = M (M e^(k-2)) = ..etc

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@shell oar

shell oar
pseudo swift
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that's what they're telling you just above

shell oar
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not e^k

pseudo swift
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as I said, it works whatever the iteration

shell oar
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oh ok

pseudo swift
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shifting by 1 doesn't matter at all

shell oar
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secondly i dont understand this summation here

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whats going on here

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i understand the above line

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but why e^0??

pseudo swift
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well e^(0) is a vector

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you can write it as a lin combo of the eigenvectors

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as to why they're doing that

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well read what's next

shell oar
pseudo swift
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I guess you could start from somewhere else yea

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we're only interested to what happens in the limit anyway

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it's just a natural choice to start with the error at iteration 0, cause that's what we're starting with

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but you could proceed similarly with e^1942 if you wanted

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it's just a bit weird

shell oar
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why do we need the modulus of lamda to be less than 1?

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for the lhs to be true

pseudo swift
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well imagine you have a lambda_i >= 1, what happens to e^(k) ?

shell oar
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less than 1 makes it smaller as k gets bigger

pseudo swift
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yep

shell oar
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do all the e-values need to be less than 1?

pseudo swift
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yeah

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that's exactly what "|lambda_i| < 1 for all i" means lol

shell oar
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so the p(M) < 1 condition basically bound it so that all e-values r less than 1

pseudo swift
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p(M) is the max of |lambda_i|

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that's how it's defined

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so yeah it checks out

shell oar
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yh cool

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thanks a lot dude

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.close

obtuse pebbleBOT
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weak wasp
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I need help solving a question on applications of definite integrals, it asks to

weak wasp
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Number 33. a)

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I’m having trouble figuring out if I should solve wrt to y or x and why

bold bane
weak wasp
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Oh in that third picture

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This is what my teacher recommends for the cylindrical shell method

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But it goes differently if you are integrating wrt to x vs y so I need to understand when to do which

bold bane
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In both cases, you will need to know the radius.

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Whether you use the Washer Method or Cylindrical Shell Method.

weak wasp
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Okay

bold bane
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The first is the Cylindrical Shell method and the second is the Disk Method.

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As you can see, in both cases, you will need to know the radius.

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How would you measure the length of the radius, r?

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Would you measure it in terms of x or in terms of y?

weak wasp
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In terms of y?

bold bane
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If you were to use the Distance formula to measure the length, what variable would you end up with?

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$D = \sqrt{ (x_2 - x_1)^2 + (y_2 - y_1)^2}$

warm shaleBOT
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Kookiemon

weak wasp
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Wait you need the distance formula here??

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I haven’t been using that at all for these questions

bold bane
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I'm teaching you an intuitive way to determine which variable to integrate with.

weak wasp
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Okay

bold bane
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Give these two points, A and B, if you were to measure the distance, aka radius, using the above Distance formula, which variable in the Distance formula wold be eliminated?

weak wasp
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Oh y

bold bane
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Correct.

weak wasp
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So it’s x then

bold bane
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Yes.

weak wasp
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But don’t you know that because it’s a vertical line

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Sorry I mean integrating wrt x

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That’s what I said x for

bold bane
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No, you were correct in that it will be in terms of x.

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y = f(x)

weak wasp
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Oh okay

bold bane
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Does that clarify how you should setup the integrla?

weak wasp
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I’ll try what I think you mean one second

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I feel like this is wrong

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And I still don’t know if I’m solving wrt to x or y

bold bane
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Oops, I gave you incorrect information about the Cylindrical Shell method.

weak wasp
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😭

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Damn

bold bane
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The CS method is based on the height, not the radius.

weak wasp
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Well it uses both

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r(x) and h(x)

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So it does doesn’t it?

bold bane
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The height is the primary function used in the CS method.

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The radius is secondary.

weak wasp
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Are my variables x or y?

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In the integral

bold bane
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It will be x for the CS method.

weak wasp
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Always?

bold bane
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Not always.

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The same logic applies when evaluating the length, aka distance, of h above.

weak wasp
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Oh I saw something where he said that we use y for the washer method and x for the CS method

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For a question he did

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Obviously specific to that one

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But I didn’t understand it though because I came late to class

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I just know it’s a thing I guess

bold bane
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In the CS method above, the distance would be x_2 - x_1, however those x values would be calculated in terms of y. --> x(y) = f(y)

weak wasp
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Uh you mean this?

bold bane
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x2(y) - x1(y)

weak wasp
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Or was this wrt to y?

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Ig y

bold bane
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Yes, however you need to use the plus/minus square root.

weak wasp
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So that’s what I’m supposed to do??

bold bane
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The minus would be in Q2 and the plus would be in Q1.

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Yes.

weak wasp
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So is that not wrt to y??

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My god 😭

bold bane
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It would be wrt y.

weak wasp
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I swear it was that

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Okay so I solve CS method for this question wrt to y?

bold bane
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Yes.

weak wasp
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Okay that’s not what you told me before 😭

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I’ll try it tho

bold bane
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That's my bad.

weak wasp
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Still not working I don’t know

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I tried this way where you split the integral in half because you are using -sqrt with one side and +sqrt for the other side

bold bane
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Because you are solving wrt y, the interval will be from y=0 to y=1.

weak wasp
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Oh right

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But then how do you use the - and +

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If you can split

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Cant*

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Oh actually if I’m only able to reach one half anyways with the + then I’m not actually needing to split an integral cause it’s already split for me due to the sqrt issue

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I just need to write out the other half that’s -

bold bane
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You should only need one integral for this.

weak wasp
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How?

bold bane
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Ok, let's focus on one part of the integral at a time because you did set it up incorrectly.

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Let's focus on the length of the radius.

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You have already determined the lengths need to be in terms of y.

weak wasp
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Wait wait

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How do I know it’s y

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😭

bold bane
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Because the height is the primary value used in the CS method.

weak wasp
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How do I know it’s the primary value?

bold bane
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The radius is the secondary value.

weak wasp
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Is it because it’s longer

bold bane
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Because that's how the Cylindrical Shell method works.

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We calculate a Shell, or rectangular area, along the segment h.

weak wasp
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Okay so how do I know if height is a vertical or horizontal line

bold bane
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For the CS method, the height will be parallel to the axis of rotation.

weak wasp
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Okay

bold bane
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For any given value of y on the interval from [0,1], you are calculating the area of the shell that is made by an arbitrarily small width, dy.

bold bane
weak wasp
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Right I get that

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Okay hold on

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So the rule is

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If you’re doing CS method

weak wasp
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And the axis of rotation is y = # and/or the x-axis

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You calc wrt y

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Is that true?

bold bane
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Yes, because the axis of rotation is about y=1.

weak wasp
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Okay so I knew that already then 😭

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Ig that’s not what I’m stuck on

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So how do you make it only one integral

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Because this way still works right?

bold bane
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No.

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So you have this integral. The basis for the CS method wrt y.

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A more proper way to write it would be

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Because you need to know the length of the radius and the height which will both be in terms of y because you are solving the integral wrt y.

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The radius, r(y), isn't as simple as r(y) = y in this problem.

weak wasp
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Why not?

bold bane
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If you look at the Geogebra file I posted, you will see that the radius of the shell changes as y is integrated from [0, 1].

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The radius of these two shells are not the same.

weak wasp
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Well actually is it y-1?

bold bane
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Close.

weak wasp
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Because the rotation is at y=1

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That’s why I did -1

bold bane
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You always subtract the smaller value from the larger value to ensure you get a positive length.

weak wasp
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So 1-y

bold bane
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In this case, for y on the interval [0,1], it will always be less than or equal to 1.

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Yes, so r(y) = 1 - y.

weak wasp
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Because the line is above it

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But if it was at y = -1

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For the rotation axis

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Would it be y - (-1)?

bold bane
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Correct. You are getting it now.

weak wasp
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Idk Lmao hopefully

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Waterloo isn’t letting me in by themselves

bold bane
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Understanding the order in which you subtract is a pretty big part of understanding how to evaluate these types of integrals.

weak wasp
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Yeah I think I get that part

bold bane
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So now let's focus on the height.

weak wasp
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Alright

bold bane
#

So to find the length of h, you essentially apply to the Distance formula to get x_2 - x_1, or x_2(y) - x_1(y).

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The one key thing to recognize here is that because x = sqrt(y), you need to use the positive and negative results of the square root to get the x values in Q1 and Q2.

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Does that make sense?

weak wasp
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Yeah I understood that part when you explained it a while ago

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I just don’t know how to implement that into only one integral

bold bane
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We'll get to that part.

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What would the function h(y) be equal to?

weak wasp
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  • or - Sqrt(y)?
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Oh wait

bold bane
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Give that h = x_2 - x_1, what would h(y) be equal to?

weak wasp
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2sqrt(y)

bold bane
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Correct.

weak wasp
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Okay okay

bold bane
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Looks good.

weak wasp
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Why am I getting a negative number?

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Oh wait

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It’s that 1-y thing

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I never wrote it in my book

bold bane
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Yeah, y-1 should be 1-y.

weak wasp
#

Okay can I ask something else?

bold bane
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Sure.

weak wasp
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Just question 3 there

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The red pen I wrote in

bold bane
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So using the CS method, you have the radius in the image above.

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As I mentioned earlier, you ALWAYS want the length to be a positive value.

weak wasp
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Also side question , is the rule I made for the reason of when to use integration wrt to y for all 3 types of methods or only CS?

bold bane
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In this case, the larger value is x = 5

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And the smaller value is x = [0,4].

weak wasp
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Hey before we move on, check this shit out

bold bane
#

Well, the Disk Method and the Washer Method are basically the same thing with r(x) = 0 iin the Disk Method.

weak wasp
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It’s my cat

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I bet u like cats

bold bane
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I prefer cats.

weak wasp
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Bro is tired from doing nothing all day

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I’m here doin first year uni math in grade 12

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Anyways

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Ok so the side question thing is right?

bold bane
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What was the reason you made?

weak wasp
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If the axis of rotation is a vertical line (y axis or x = #) integrate wrt to x

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And if it’s a horizontal line (x - axis or y = #) integrate wrt to y

bold bane
#

For the CS method, that would be correct.

weak wasp
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Okay but not for the other two?

bold bane
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No, not for the Disc nor the Washer method.

weak wasp
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Yeah that’s what I said

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Only for CS method

bold bane
#

Yes.

weak wasp
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Okay yeah

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So back to the other thing

bold bane
#

When in doubt, refer to the Distance formula.

weak wasp
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That made it more confusing

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Also is that distance formula idea for all 3 types

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Of solving

bold bane
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Yes.

weak wasp
#

I probably should understand it

bold bane
#

It is how I learned to understand when to solve wrt x or y.

weak wasp
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Because you just cancel out one piece because it’s already either a horizontal or vertical line

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So one half never gets used

bold bane
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Correct.

weak wasp
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But I don’t know how you know which is vertical or horizontal

bold bane
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Just look at the endpoints of the radius or height.

weak wasp
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Okay and height is the one parallel to the axis of rotation

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But only for the case of CS

bold bane
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If you have (x, y_2) and (x, y_1), then you know it is y_2 - y_1 or y2(x) - y1(x).

weak wasp
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Okay yea

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Shit I didn’t read ur bio mb

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Clearly 😭

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Even tho the distance thing isn’t that hard ig

bold bane
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It helps to understand how some of these formulas are essentially derived.

weak wasp
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Yeah true

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Actually for when to split integrals

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Is it meant for stuff like number 2 here

bold bane
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You split integrals when the boundaries change.

weak wasp
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Because in that graph to the left I did it because when solving you would end up with two different equations coming to make a corner

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So then I split it to only have the one equation

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There’s sort of a line I drew from that centre right corner to the left side

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That’s where I cut the integral

bold bane
#

If you were to calculate the volume of the bounded region above about the purple axis, you would find that the upper and lower boundaries change regardless if you used the Washer or CS Method.

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The height changes from [0,2] and [2,3] so you would need split integrals for the CS method.

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The width changes from [0,2] and [2,4] so you would need to split the integrals for the Washer method.

weak wasp
#

Right cause it’s being done with a different equation now

bold bane
#

Correct.

weak wasp
#

Alright yeah I should be good for now

#

Thanks a lot for the help

bold bane
#

yw

weak wasp
#

I’ll know in a bout 2 or so weeks if I get into Waterloo university that’s why I’m going all the way to a discord server for math help lmao

bold bane
#

What degree program are you interested in?

weak wasp
#

Oh Mechatronics Engineering

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I got this dope project as well I’m working in

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On*

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A flying car

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Problem is my current avg is terrible

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Like 90% on the dot

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I have this project tho and a part time job and Im a design and CAD co lead on my schools robotics team

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So hopefully I get in

bold bane
#

Nice.

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Ok, well I'm out for the evening. Best of luck to you in getting into Waterloo. 👍

weak wasp
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Yeah thanks fr

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Have a good one

red ice
#

.close

obtuse pebbleBOT
#
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elder jasper
#

w

obtuse pebbleBOT
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daring salmon
#

how do i do this

obtuse pebbleBOT
brave bramble
#

Have you reduced the matrix yet?

daring salmon
#

i will do that now

daring salmon
brave bramble
#

You did find a reduction for the matrix?

#

,w matrix row reduce {{1,2,3},{4,5,7},{-5,-1,0},{2,7,11}}

daring salmon
#

yes

brave bramble
#

Okay hopefully it looks like that

#

Writing those equations out, these two facts would have to be true:
x1 - 1/3 x3 = 0
x2 + 5/3 x3 = 0

daring salmon
#

yes

brave bramble
#

Heck I'll even clear denominators here:

daring salmon
#

shouldnt the signs be opposite?

brave bramble
#

3x1 = x3
3x2 = -5x3

daring salmon
#

x_1 + 1/3 x_3 = 0

#

hello?

brave bramble
#

My reduction doesn't read that way, no

brave bramble
daring salmon
#

wouldnt it be x_1 + 0x_2 = -1/3x_3

#

from the first row

#

then u move x_3 to the other side and the sign changes

#

or am i doing it wrong

#

i think you are right

daring salmon
#

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wheat pebble
#

Anyone help me to unpack a few of the things in this example? Book is from Khalil on nonlinear control and I dont understand what he means by the set and both equal to and smaller than a, if that just a box in R^2 with the same inverval between -a to a on both x1 and x2 axis?

wheat pebble
#

Also in the the parts I have highlighted, where have they come from ? $x_{1} \cdot x_{2} - y_{1} \cdot y_{2}$

warm shaleBOT
#

Stebsy

gilded needle
#

yes, W is the box you described

wheat pebble
#

thank you for confirming that

#

Little confused how y1 and y2 have entered here

obtuse pebbleBOT
#

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#

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graceful marten
obtuse pebbleBOT
graceful marten
#

So, if V is constant

#

It will be p ∝ T

#

How can it be written also as

p1/ p2 = T1/ T2

brave bramble
#

So p = kT

#

For some k

graceful marten
#

yep

graceful marten
#

When V is a constant

#

ok, i see

#

If V wasnt constant you cant assume that, is that right?

graceful marten
brave bramble
#

Pick two points, we get these two equations:
p1 = kT1
p2 = kT2

graceful marten
#

right

brave bramble
#

Divide one by the other

graceful marten
#

ok yeah haha

#

got it :3

#

I wasnt sure if your allowed to assume P= kt

#

tytytytyytyt

#

:>

#

.close

obtuse pebbleBOT
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graceful marten
obtuse pebbleBOT
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agile star
#

Hey guys is this considered as upper triangular matrix?

safe haven
#

yes

agile star
#

i see, thanks

#

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agile star
#

is this considered triangular matrix?

#

nvm, found out there's a thing called diagonal matrix

#

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stiff stump
#

Question on math behind transformers, saw 3blue1browns last video on it and he describes that only the final tokens hidden state vector is used to generate the next token, why is that? Is it true? Why would you ignore all the valuable info in the other vectors? https://youtu.be/wjZofJX0v4M?si=xjG1aMGzizelL5B9 21:15 in the video for this specific question.

An introduction to transformers and their prerequisites
Early view of the next chapter for patrons: https://3b1b.co/early-attention
Special thanks to these supporters: https://3b1b.co/lessons/gpt#thanks

Other recommended resources on the topic.

Richard Turner's introduction is one of the best starting places:
https://arxiv.org/pdf/2304.10557.p...

▶ Play video
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@stiff stump Has your question been resolved?

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blissful bane
#

Suppose R and R' be two rings, let 1 and 1' be unity of respective rings

blissful bane
#

is it true that any homomorphism sends 1 to 1'?

kind hawk
#

depends on definition of homomorphism

#

sometimes its required that 1 gets sent to 1'

blissful bane
#

my definition says both operations are preserved

#

f(a+b)=f(a)+f(b)

#

f(ab)=f(a)f(b)

#

my attempt: $f(1 \cdot 1)= f(1) \cdot f(1)$

warm shaleBOT
blissful bane
#

$1'f(1) =1' f(1) f(1)$

warm shaleBOT
blissful bane
#

oh cancellation isn't necessarily possible with in rings right?

kind hawk
#

yes

blissful bane
#

i thought i can cancel it an say f(1)=1'

#

I'm asked to find the homorphism between Z_20 to Z_30

#

i know this is of the form f(x)=ax

#

to determine all of them, can i choose each generator of Z_30 for a and conclude ?

kind hawk
#

why should a be a generator

blissful bane
#

i thought a homorphism maps generator to generator

kind hawk
#

the important observation is that whatever f(1)=a is, you need that f(0)=f(20)=20*a=0

kind hawk
blissful bane
#

atleast to become group homomorphism ?

kind hawk
#

no

#

you are thinking of isomorphisms

blissful bane
#

ohh right

#

defo i cannot find isomorphism between Zn to Zm

kind hawk
#

it is

blissful bane
#

congruent to 0

kind hawk
#

so?

blissful bane
#

so find a in Z20 such that 20a=0?

kind hawk
#

a is in Z30

blissful bane
#

right, find a in Z_30 such that this happens

#

20(3)=0

#

f(x)=3x

#

f(20)=3(20) = 60 =0 mod 30

#

is it the order of image should divide the order of pre image?

kind hawk
#

yes

obtuse pebbleBOT
#

@blissful bane Has your question been resolved?

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meager ember
obtuse pebbleBOT
meager ember
#

answer is supposed to involve Euler's identity but ive struggled with trying to apply it. answer key || lists the limit as 0 which I find confusing||

merry peak
#

Why does this have to be done with eulers identity

#

Its pretty intuitive that in the brackets, it converges to 1/2 and the exponent goes to infinity

#

So 0 is the answer

solar otter
meager ember
gilded needle
meager ember
#

it's possible this is some kind of error

merry peak
#

Oh

versed stratus
#

$L=\left(\frac{\left(x+4\right)}{2x-5}\right)^{\frac{\left(2x^2-1\right)}{x-6}}$

warm shaleBOT
#

ƒ(Why am. I here)=I don't know

versed stratus
#

$\ln\left(L\right)=\frac{\left(2x^2-1\right)}{x-6}\ln\left(\left(\frac{\left(x+4\right)}{2x-5}\right)\right)$

warm shaleBOT
#

ƒ(Why am. I here)=I don't know

versed stratus
#

l'hopital's rule now

gilded needle
#

or just use continuity of log

#

the fraction inside the log goes to 1/2, so the log factor goes to log(1/2), which is a negative constant

#

the other factor goes to infinity

#

result: -infinity

meager ember
#

thanks guys

#

I think placing it in the euler field was just an error lol

#

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empty salmon
#

how do I do this question

obtuse pebbleBOT
empty salmon
#

I know |a-b| = (a+b)^2 - 4ab

#

but how do I apply it to a cubic equation

red ice
#

To get a quadratic

empty salmon
#

oh right on

red ice
#

You could also use the sum and product of roots for a cubic

#

Yeah and also consider $(\alpha - \beta)^2$ instead

warm shaleBOT
red ice
#

You can write this in terms of alpha + beta and alpha beta

empty salmon
#

yeah that solves it

#

thanks man

#

.close

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red ice
#

No worries!

obtuse pebbleBOT
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random olive
#

"Parameterize the space curve"

obtuse pebbleBOT
random olive
#

can someone help me solve this?

fossil crag
#

what have you tried?

random olive
#

i mean nothing really i have never parameterizised anything before

obtuse pebbleBOT
#

@random olive Has your question been resolved?

fossil crag
#

see if you can give me the link between:

  • equation of a circle
  • expression of the points on a circle
#

then find the expression of x and y by carefully swapping in the second equation
and you'll deduce expression of z

random olive
#

x^2 + y^2 = r^2?

#

x=r⋅cos(θ) y=r⋅sin(θ)

fossil crag
#

what about a circle centered around any point (a,b)?

random olive
#

(x−a)^2 + (y−b) ^2 = r ^2?

fossil crag
#

ok now we're almost there

#

if I wanted an ellipse centered around (a,b), what would it look like?

random olive
#

(x-a)^2 / a^2 + (y-b)^2 / b^2 = 1?

spare field
#

3x^2 + 6y^2 ???

fossil crag
#

we'll say (x-x0)^2 / a^2 + (y-y0)^2 / b^2 = 1

fossil crag
fossil crag
random olive
#

i am not sure

#

x=x0 +a * cos(θ) y = y0+b * sin(θ)?

fossil crag
#

that's it

#

so

fossil crag
fossil crag
random olive
#

okay how?

random olive
random olive
#

okay do we put them equal to each other and then remove z?

fossil crag
random olive
#

ohh i thought both z were positive becuse then i could have moved one over and they would be eliminated

#

but dont we need to remove z in some way

fossil crag
#

yeah just directly plug in z = 3x^2 + 6y^2 into second equation

random olive
#

okay then we have 30x + 36 -3x^2 -6y^2 = 93

#

do we divide by 93 now?

fossil crag
#

not yet

#

you need to complete the squares

random olive
#

oh so for -3x^2 + 30x we can keep the 3 outside?

fossil crag
#

yes sure

#

btw every term is divisible by 3

#

so you could divide everything by 3 to simplify

random olive
#

ohh okay

#

so we get (x^2 + 10x + 25)?

#

and 2(y^2 + 12y + 36)?

#

and then (x+5)^2 - 2(y+6)^2?

fossil crag
#

No there's a problem

#

if you divide by 3 you get :
x^2 + 2y^2 - 10x - 12y = -31

#

and so when you factor the terms in y by 2 you forgot that 12 becomes 6

#

(also the sign problems)

fossil crag
random olive
#

why do we get -31 we have = 93

fossil crag
#

and we have to swap signs

#

in order for the coefficients in front of x^2 and y^2 be positive

#

otherwise at the beginning we have
30x + 36y **-**3x^2 **-**6y^2 = 93

#

so try to get the same thing yourself if you're not convinced

random olive
#

okay so we have 30x + 36y -3x^2 -6y^2 =-93 from the beginning?

#

or 20x + 36y +3x^2 + 6y^2 = -93?

fossil crag
#

no

#

we have 30x + 36y -3x^2 -6y^2 =+93 from the beginning

fossil crag
fossil crag
fossil crag
random olive
#

(x-5)^2 + 2(y-3)^2?

fossil crag
random olive
#

but = what do i take -31^2?

fossil crag
#

not at all

#

just write this x^2 + 2y^2 - 10x - 12y = -31

#

and if you made terms appear to get (x-5)^2 + 2(y-3)^2, you need to subtract them

#

perhaps expand (x-5)^2 + 2(y-3)^2 again to see what needs to be done

random olive
#

= -12?

fossil crag
#

no that's not it

#

expand (x-5)^2 + 2(y-3)^2

random olive
#

x^2−10x+2y ^2−12y+43.

fossil crag
#

yes

random olive
#

but i dont understand what i am supposed to move over 43?

fossil crag
#

no

#

I mean just

#

you know that x^2−10x+2y ^2−12y = ?

random olive
#

-31

fossil crag
#

yes

#

so x^2−10x+2y ^2−12y+43 = ?

random olive
#

12?

fossil crag
#

yes

#

(x-5)^2 + 2(y-3)^2 = 12

random olive
#

so is that it?

fossil crag
#

well

#

still have to write parametrisation

#

find x,y,z

random olive
#

do i divide by 12 now?

fossil crag
#

yes now's a good time to do so

random olive
#

okay but there is nothing times itself that becomes 12

fossil crag
#

yes there is

#

sqrt(12)

#

every non-negative number is the square of its square root

random olive
#

x = 5 + sqrt(12) * cos

#

y = 3 + sqrt(12) * sin

fossil crag
#

not good for x or y

random olive
#

why not

fossil crag
#

because

fossil crag
random olive
#

sqrt(12)

fossil crag
#

no

random olive
#

why nit

fossil crag
random olive
#

no

#

sqrt(6)?

fossil crag
#

yes b = sqrt 6

random olive
#

okey and what is the degree?

fossil crag
random olive
#

okay so that is the answer

fossil crag
#

you need a parametrisation (x,y,z) = f(theta)

#

find f

random olive
#

how?

fossil crag
fossil crag
random olive
#

okay but i dont understand

fossil crag
#

which part you didn't get?

random olive
#

how to find f

fossil crag
#

all you need to find now is z

#

and then (x,y,z) = (...,...,...) = f(theta)

#

the (...,...,...) will be your definition for f

random olive
#

3(5 + sqrt(12) *cos)^2 + 6(3 + sqrt(6) *sin)^2

fossil crag
#

cos(theta) and sin(theta)

#

you need a parameter

random olive
#

f = that ?

fossil crag
#

f(theta) = (x,y,z)

random olive
#

yes okay

fossil crag
#

= (5 + sqrt(12) * cos(theta), 3 + sqrt(12) * sin(theta), 3(5 + sqrt(12)*cos(theta))^2 + 6(3 + sqrt(6)*sin(theta))^2)

random olive
#

okay

fossil crag
#

and that's the parametrization

random olive
#

okay great thank you

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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timid silo
#

Transform in product tan x + tan 2x- 3tan3x

obtuse pebbleBOT
river forge
#

Sup

timid silo
#

hi

river forge
#

one sec

#

trig identities

timid silo
#

yes

river forge
#

tan(2x)= cos(2x) / sin(2x)

#

here $\tan(3x) = \frac{3\sin(x) - 4\sin^3(x)}{4\cos^3(x) - 3\cos(x)}$

#

$\tan(3x) = \frac{3\sin(x) - 4\sin^3(x)}{4\cos^3(x) - 3\cos(x)}$

warm shaleBOT
river forge
#

we can substitute these into the original equation and solve

timid silo
#

could you solve it please? i don't understand

#

<@&286206848099549185>

#

Transform in product tan x + tan 2x- 3tan3x

lapis barn
#

tan ( x+2x) = tan x + tan2x/ 1- tanx tan2x

tan3x - tanx tan 2x tan 3x = tanx + tan2x

tan3x = tanx + tanx 2x + tanx tan2xtan3x

lapis barn
timid silo
lapis barn
timid silo
#

yes

lapis barn
#

a= x and b = 2x

#

thats it

#

is it okay...u wanted it this way ??

timid silo
#

tan x + tan 2x- 3tan3x I need to write this whole thing as a product

#

how do I do that

lapis barn
timid silo
#

yes

#

that's how it's written in the book

lapis barn
#

hold on a sec

#

nvm i am not able to generate this term usking formulae

timid silo
#

maybe there's a mistake

#

this book may have some

lapis barn
#

yeahh maybee

timid silo
#

thank you for trying

#

.close

obtuse pebbleBOT
#
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lunar rover
#

$$y'-2y=3$$ Im not sure where im doing wrong if anyone can check my work

warm shaleBOT
#

Totalani

lunar rover
#

I got my integrating factor to be $I(x)=e^{2x}$

warm shaleBOT
#

Totalani

lunar rover
#

$y'e^{2x}-2ye^{2x}=3e^{2x}$

warm shaleBOT
#

Totalani

lunar rover
#

am I good so far?

#

nvm I think I see my mistake

#

$$ye^{2x}=\int 3e^{2x} , dx$$ how do I think here to solve for y?

warm shaleBOT
#

Totalani

lunar rover
#

integrate first?

alpine verge
#

your integration factor should be $e^{-2x}$

warm shaleBOT
alpine verge
#

since using the product rule on $ye^{2x}$ would not give what you have up there

warm shaleBOT
lunar rover
#

I see

#

Oh right

#

its on homogenious diff equations that yo switch right?

#

Since you move it to the other side

#

think I confused with that

#

$$ye^{-2x}=\int 3e^{-2x} , dx$$ so how do I go on with this?

warm shaleBOT
#

Totalani

alpine verge
#

oh

#

just integrate the right

lunar rover
#

Im a bit rusty when it comes to intragrating Ce anything but $\frac{3}{2}e^{-2x}+C$ this should be it?

warm shaleBOT
#

Totalani

lunar rover
#

oh yea

alpine verge
#

well since it’s e

#

we just keep it the same

lunar rover
#

then you move over the e^{-2x}

alpine verge
#

then we divide by the derivative of the exponent

lunar rover
#

right

alpine verge
#

so there should be a negative

#

since we’re dividing by -2 not just 2

lunar rover
#

wait

#

oh yea

#

$$y=-\frac{3}{2}+Ce^{2x}$$

warm shaleBOT
#

Totalani

alpine verge
#

yep

#

that’s good

lunar rover
#

thats a brain workout god damn

#

thanks a lot

alpine verge
#

yw!

lunar rover
#

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timid silo
#

It is well known that the axiom of choice implies LEM. What about weaker forms of axiom of choice? Is there some LEM-flavoured statement that is provable from them?

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

timid silo
#

no but fuck it

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plucky lintel
#

he NASA wants to transport the Space Shuttle from Cape Canaveral, which is at sea level, to the orbit of geostationary satellites, at a distance h = 36 • 10^3 km from the Earth's surface. Knowing that the Shuttle has a mass m = 2.03 • 10^6 kg, determine the work done by its engines to overcome only gravitational interaction.
Shouldn’t it be the integral of (m g x)?

plucky lintel
#

shouldn't it be the integral of mgx?

worn yoke
#

g is only approximately constant at low altitudes

#

for a question involving going to space you'll need newton's law of gravitation

plucky lintel
#

ok clear, but if the exercise doesn't give any information about the mass, are the previous passages correct in order to estimate the value of the work done?

worn yoke
#

you will still integrate the force of gravity but you need to use newton's law:
[ F = G\frac{mM}{r^2} ]

warm shaleBOT
#

pnoןɔ

plucky lintel
#

understood!

#

thanks a lot!

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deep ravine
#

Why is the answer I and III instead of II?

obtuse pebbleBOT
worn yoke
#

we want the overall power to be less than -1

deep ravine
#

It would have to be between -1 and 1 to converge right?

worn yoke
#

you're thinking of geometric series

deep ravine
worn yoke
#

$\sum_{n=1}^\infty r^n$ converges for $|r|<1$ \
$\sum_{n=1}^\infty n^p$ converges for $p<-1$

warm shaleBOT
#

pnoןɔ

worn yoke
#

they look similar but are very different

deep ravine
worn yoke
#

this is called a p-series

deep ravine
worn yoke
#

1/n^p is the same as n^(-p)

deep ravine
#

Ohk nvm then

#

Thanks @worn yoke

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indigo pendant
#

did I do something wrong here

obtuse pebbleBOT
frank monolith
#

it was sin(theta), how did the theta become x thonk

indigo pendant
#

Ignore that @frank monolith

frank monolith
#

lmao

#

no there's no other mistake

indigo pendant
#

Ok wait

frank monolith
#

why do you ask though

indigo pendant
frank monolith
#

they changed the limits

indigo pendant
#

I’m confused where they got the 2

#

And how the upper bound change

frank monolith
#

sin(x) has the same behaviour between pi/6 - pi/2 and pi/2 - 5pi/6

#

so you can just integrate over one interval and multiply by two

#

and yeah you can solve the integral without all this too

indigo pendant
#

Ok

#

But I got a different answer still

#

Can u check

frank monolith
#

show your working

indigo pendant
#

One sec

frank monolith
#

if you are finding the area between the two curves

#

why are you squaring them thonk

#

isnt it just integral (f(x) - g(x)) dx?

indigo pendant
#

good question

#

i actually don’t know, but that’s the formula they gave me

#

lol

frank monolith
#

lmfao what

#

can you show the formula

indigo pendant
#

Wait

frank monolith
#

like the whole thing

indigo pendant
#

area of polar

#

since i was i given 2 polar curves, f(x)^2 - g(x)^2

frank monolith
#

ah i'm not familiar with polar so wont comment on it.

indigo pendant
#

ok its ok

frank monolith
#

your mistake in the integral was that the integral of cosx is sinx and not -sinx

indigo pendant
#

😮‍💨

#

thank u bro

#

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wide oracle
obtuse pebbleBOT
wide oracle
#

what did i do wrong here? this should be the answer

#

i didnt finish but you can tell its not the same

latent walrus
#

can you?

#

why not just keep going

obtuse pebbleBOT
#

@wide oracle Has your question been resolved?

wide oracle
#

thx

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quartz apex
obtuse pebbleBOT
quartz apex
#

I've also solved the wronskian as 1/x

#

But when I plug it into, I'm not getting the correct answer

obtuse pebbleBOT
#

@quartz apex Has your question been resolved?

obtuse pebbleBOT
#

@quartz apex Has your question been resolved?

quartz apex
#

wait nvm I'm stupid

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lime scaffold
#

How do you do c

obtuse pebbleBOT
lime scaffold
#

I got m = 1 but I don't know where m = -1 came from

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@lime scaffold Has your question been resolved?

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sly mica
sly mica
#

.close

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timid silo
#

Hey! i am a bit stuck on what to do here

obtuse pebbleBOT
timid silo
#

The last part is what the answer should be

#

But I have no idea how to get it since there is a plus sign

timid silo
#

Aaa im not sure, I havent gotten there yet

#

well you should if you are dealing with exponentials

#

do you know like-terms

#

I know ax equals 3(4)^x

#

Yes

#

alright

#

so 3x + 2x is what for example

#

5x

#

ok

#

you have [
3\22^{2x} + 2^{2x}
]
If you consider $2^{2x}$ to be your '$x$' from the example I gave above, what does the sum equal to?

warm shaleBOT
timid silo
#

4^2x?

#

well not quite

#

there is a 4 coefficient there yes

#

but you can't just remove the base 2