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yeah
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Do trigonometry functions sin cos tan take in degrees or radians
?
both
How does the function know which one it is
radian is just another measure of an angle
I get it
like how we use km m cm
But the numerical value will still be different, 90 for degrees and 1,13 for radians.
So how can the function know
do you know how to convert degrees to radians and vice versa?
About
Or do you have to understand as a human and as a machine someone has to tell it which one it is
90° = π/2 radians
sin 90° = sin π/2 = 1
we have to figure out ourselves what angle it refers too
Yes and computers have degrees usually as default?
Cuz someone could technically write pi/2°
if you write π/2° that will be converted to 1.57°
calculators have a rad and deg button too
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1 – cos(x) is equal to 2 sin²(x/2).
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holy crap thats complicated
I just got it through double angle but thanks for that
its ez like that
well this is a whole bunch of identities kinda proven together, but yeah basically you have to do kind of a geometric proof like that for one identity then you can derive the others from that more or less :p
but if you really want a proof that assumes you know nothing about sin cos other than their definitions this pretty much does it
cos(2x) = 1 - 2sin^2(x)
cos(x) = 1 - 2sin^2(x^/2)
2sin^2(x/2) = 1 - cos(x)
writing math identites in pc is a pain
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Hi
Guys
I know we need to get the value of Bd
But I don’t know, how will we do that
The formula something
Can someone explain to me
The process in able to get that formula
<@&286206848099549185>
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can u solve pls??
sub in pi/2 into ur x's
can u explan n bref
so the expression is asking u
what would u get close to
as ur x value approaches pi/2
yeah
what would ur answer be
so just sub in pi/2
into sinx and cos
so sin(pi/2)
and cos(pi/2)
solve
u should get 1
so wat wud final ans be??
plug it in yourself and find out
no
but the ans they gave is 0
yea thans a bunch
np
What is even going on here
Subbing pi/2 definitely isn't correct
The limit is of the form 0/0
try multiplying the numerator and denominator by the conjugate of 1 - sinx
@brisk parrot Has your question been resolved?
Are you allowed to do l'hopitals
multiply numerator and denominator with (1+sinx). this simplifies to (1-sin^2 x)/(cosx(1+sinx))
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that's so skibidi pog
ask an actual question
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i dont understand how the cross product works
How to calculate the cross product of 2 vectors
You don't need this to understand the question
Use the definition that $|a \times b| = |a||b| \sin \theta$
south
From that you can show the cross product is distributive
i mean i dont understand how did they come out with these steps
$a \times (b + c) = a \times b + a \times c$
south
Yeah so do it slowly: $|4a \times 2a + 4a \times 5b - b \times 2a - b \times 5b|$
south
But $a \times a = |a| |a| \sin 0$
south
The angle between a vector and itself is 0, so theta = 0
Yeah and then $a \times b = -(-b) \times a$
south
yeah i understand now thank you 南哥
Lmao you're on the Chinese server haha
That is me yes
Im zero
Wow
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If you have the fraction 5x / 7x , could you simplify it further by cancelling out the x on the top and the bottom
ye
Okay yes, that's an example of why that works
It's cause $\frac{a}{c} \frac{b}{d} = \frac{ab}{cd}$
wuh
south
Okay that's better
what does that mean
Let me find some sort of explanation
then why cant you simplify x / x +2 any further
You need to multiply by 1 in order to not change the thing
huh
So hopefully you can see that $\frac{1/x}{1/x} = 1$
south
anything divided by itself is 1
So $\frac{x}{x + 2} \frac{1/x}{1/x} = \frac{1}{(x + 2)(1/x)}$
south
south
ok now im even more confused
Distributive law reminder
in the fraction x / x +2 why cant you cancel the top and bottom by x
So my point is you actually can
If you divide x by x
you are dividing by x+2 not x
You also need to divide (x + 2) by x
you cant split denominator into two part
And this is what you get after doing it
Yeah you need to be consistent
Like if you have 2x + 5 = 8
Think of it as subtracting 5 from both sides
how did u get that
yhh
Don't think of it as 'bringing' the 5 over, that logic fails as soon as you have anything even a bit complicated
yhhhh
So (x + 2)/x = 1 + 2/x
That's our denominator
And x/x is our numerator
It comes from the distributive law
Ah, we're dividing both top and bottom by x
And that gives us the same thing
Cause of this
Let's take a fraction, 3/5. You can't really simplify it further since it has no common factor. 3/5 is also 3/(3+2), so if you were to cut 3 and 3 it'd just become 1/2. That's not possible tho. voila
in 3/5 you would know that it is not equal to 1/2 but you cant tell that in x / x + 2
There you go
Cause x can be anything, x can be any number
Exactly
yhh
So if x / (x + 2) was equal to 1/2
Then 3/(3 + 2) would be equal to 1/2
and 100/(100 + 2) would also be equal to 1/2
That's what we mean by when we say something containing x is 'equal' to another thing
i still dont understand why you cant cancel out the x
That it would be true for literally any x
well
hmm
choose a number
5
This is the correct way to do it with all the reasoning
you cant coz theres no common factor
yhh
would it be 1/5 + 2
no
wait no
10-2 is in the denominator
yhh
$\frac{5}{10-2}$
sin
simplify this
1/2 - 2
sin
You need to divide the -2 by 5 as well
so i divide the top by 5 and then divide 10 -2 by 5
idk
so
uhuh
Yeah
but what would that be
1 / 8 divided by 5
Why 1/8?
back to where we started
ohhhhhhhhhh
you're adding an unknown quantity to something
yhhhhhhhh
you cant divide
an apple
with an apple and mango smoothie
just cus apple is there
it doesn't dissapear
yhhhhh
get it now?
all g
@solid musk Has your question been resolved?
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$f(\theta) = \sin \theta, \theta \in [0, \pi] $
How do I calculate the arc length of this? I got to $\int_0^{\pi} \sqrt{1 + \cos^2x} dx$, but don’t know how to go from here
Michael
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In the fraction x / x +2 you cannot cancel the x out as you cannot split the denominator but in the fraction (x+2) / (x+2)(x+2) you can cancel out one of the ( x +2 ) to make 1 / x+2. How does that work?
$$x / x +2$$
$$ (x+2) / (x+2)(x+2) $$
Bestower
yh
you cannot cancel out added terms
(unless you factor out from both terms, but thats not possible here)
what is there was
3x+3/6x
can you still not cancel out
as
it is added term
3/6x?
then how does this work
If u take 3 common in the numerator then u can simplify
but you cant for added terms???
Nope
and what cant u take x common in x/x+2
but 3x + 3/6 is an added term
You can't
You can convert it to {3(x+1)}/6
Yea
Nothing you can take common
omdd yhhhhh
that makes more sense
thank you
i js need to consider multiplied or added term
Welcome 
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trying to understand where i went wrong with this question
D, is not since (0,0,0) doesn't belong to it
so the answer is C and E?
explain why B is not ?
try to verify the axioms
so B, C, E
.
3
0 belongs there
addition is there
and multiplication by scalar
these are subspaces axioms
oh
ty
so I will try to understand these
the reason A doesn't work
is scalar, not all are same scalar
0 is not in A
oh
since 0 < 0 < 0 is not verified
exactly
0 of R^3 is (0,0,0)
for B, let's see..
even tho no Z, we will just assume Z is 0
it has x and y, so it's fine?
i guess this is also the 0 axiom?
for B
it doesn't have to satisfy all 3 right? just one
It have to satisfy all 3 to be a subspace
for B, not that it is of the form x(5,-9,4) + y(6,-8,8) so it's spanned by these vectors so it's subspace
if x=(x1,x2,x3) belongs to B and y=(y1,y2,y3) belongs to B then x+y belongs to B
exactly
what does that constant actually do
because E is similar
but it doesn't have constant
the constant just moves the plane up or down, right
but which axiom does that break
hmmm, i am imagining the x,y,z as a 3D plane
oh, I think I get it
origin for x,y,z is 0,0,0
but origin for F's plane is (0,-5,0) relative to the first plane
something like that
so both plane origins do not match
there is a shift of -5
exactly
doesn't matter
but it would only be one direction right?
or would you have to use RREF to find out what direction the plane shift is
it's directed by 2 vectors
oh, why only 2?
write z in terms of x,y
we are talking about F, right
yes
9x - 4y - 6z = -5
so
what does that tell us about the plane shift?
(x,y,z) = (x,y,9x/6 - 4y/6 + 5/6) = x(1,0,9/6) + y(0,1,-4/6) + (0,0,5/6)
last term is the shift
first two's are the director vectors
x(1,0,9/6) + y(0,1,-4/6) + (0,0,5/6)
is there a word for this? ^
it's not origin of this plane, in comparison to the other plane, is it?
the origin of this plane is (0,0,5/6)
oh the constant vector IS the origin
do we call that a constant vector? or it's still z vector
i don't see z scalar, only x and y
it's affine plane actually
oh OK
why do you need z? it's plane (of dimension 2)
wait but wouldn't it be x(1,0,9/6) + y(0,1,-4/6) + (0,0,5/6) = 0 for the plane equation
so - (0,0,5/6) is the origin?
i thought plane needs = sign
plane equation is this
oh right
we just did the above to determine the origin and director vectors
fascinating
i dont think we have learned this yet
"affine plane"
but good to know, thanks
appreciate the help!
You're more than welcome
i'll try to remember those 3 axioms for subspace
i thought it was 8 in total
but it gets condensed to 3?
or maybe i'm thinking 8 for something else
also @stray stump is this question asking if w is a subspace of v1, v2, v3?
just another way to word it?
or is it asking about linear dependence / independence
if it's subspace, yes
(0,0,0) origin for all 3
if it's linear dependence i can't spot anything that would make it so
oh wait, the curly brackets mean set {}
so maybe it's asking if w is in the set for v1,v2,v3
subset?
8 are the axioms of vector space, for subspace you have to verify only 3. It's an efficient way to verify a set is vector space by verifying if it's subspace of a larger vector space because any subspace is vector space.
I think it's asking if w is in the subspace generated by v1 v2 v3
i don't think it's this cuz this is trivially no
check if w = a * v1 + b * v2 + c * v3 by determining values of a,b,c
they're not talking about span anywhere here
and RREF
they are asking the dumb question
one sec lemme post full screen
really
i just know {} notation as "set" that's why I guessed that
cuz the notations change from place to another
so the obvious answer for #1 is no
i'm just looking at those numbers, 6,8,2
i don't see a 6 anywhere in v1, v2, v3 so that's a giveaway right
sure
but what if v1, v2, v3 had 6,8,2 but in different vectors
would it still count or it has to be exact same vector
to be considered in the same set
i believe it's asking this but just want to make sure
{[1,-1,4], [2,-1,8], [4,-4,20]}
is [6,8,2] in this set
so there are 3 entries in the set
yes
is w one of those entries
indeed that's what they're asking
OK
kinda like arrays and array index in programming
const myArr = [1,2,3]
console.log(myArr[0])
// 1
or in this case
const myArr = [[1,-1,4], [2,-1,8], [4,-4,20]]
console.log(myArr[0])
// [1,-1,4]
same idea here with the vector set question I guess, it's like an if statement to check if one entry is the same as w
it's a decent analogy yes
you said the answer before
I did?
^
we're not talking about a span here
3 vectors is 3 vectors
OH
right right
set is real entries only in the provided vectors
span is all possible vectors, (based on 3 axioms: origin, scalars, and/or addition)
space is like the grid system itself (infinite)
all possible linear combinations yada yada
do I have that correct? with those 3 definitions
or do I have vector space confused with "basis"?
I'm not sure what you mean by grid system here
coordinate system
x,y,z plane
or x,y plane
whatever the dimension happens to be
also not sure if "plane" is the correct word to use there
but i think so
oh right, i remember basis now
makes me think more of a lattice when you say that but whatever https://en.wikipedia.org/wiki/Lattice_(group)
In geometry and group theory, a lattice in the real coordinate space Rn{\displaystyle \mathbb {R} ^{n}} is an infinite set of points in this space with the properties that coordinate-wise addition or subtraction of two points in the lattice produces another lattice point, that the lattice points are all separated by some minimum distance, and th...
but I got you
yeah the coordinate system is just a way of describing the vectors in your space
basis is like saying my grid system is 1mm each interval
but another person uses 10cm each interval for their grid system
both draw the same vector on their grid system, but because each interval length is different we say they have a different basis
you have the same vector but you give them two different names essentially
cause you're not using the same units or whatever
yeah, the exact same vector can be written completely differently depending on the basis
and if you draw the vector, it may look different too
but if you match the basis (not sure what the term for this is called), it will look like the exact same vector
3B1B video on basis helped me to understand this
yeah I figured you had this video in mind
i guess i kinda look at it like metric vs imperial measurement
or celcius vs fahrenheit
if you look on a box for cooking instructions, both will give the same temp, or same measurement
but using a different basis
so if you are cooking in USA it will use one basis
if you are cooking anywhere else in the world it will use the other basis
(dumb US system, why they gotta be different like that)
just to make sure, do I have the right kinda idea there with "basis" when it comes to vectors?
how a grid is drawn can look completely different, basis helps to find common ground
yeah for bases it's fine
OK great
just don't confuse a basis and the space it describes
i think i'm finally starting to understand these terms
at first i thought they were redundant but now i see why each word is needed
the only one to me that feels a bit redundant is space and dimension
in what way
in the same way that perpendicular and orthoganal basically refer to the same thing
a 90 degree angle
vector space is infinite, in n directions
vector dimension is infinite, in n directions
but I think dimension is just a number right? that's the big different
when we say R3 it has dimension of 3
it's just a summary of the space yes
a vector space, well it's a set of objects satisfying some axioms
or would you say the space is R3
"R3" is the dimension. (we include the R?)
the dimension is a "number" that characterizes the space
oh.. is this referring to the 8 axioms?
as in, "in R^3, I can describe all the elements of the space w/ 3 parameters, so the dimension is 3"
yes
but we don't need to memorize those 8 axioms right
not very useful, the 3 axioms for vector span are more useful?
well most of the time, you aren't gonna prove something is a vector space from scratch yea
OK lol
it's nice to have them in mind
perfect, I think I finally am starting to get it
these terms have been a pain point for me, they start to blur into one another
but I think I can finally start to see clearly now
it takes quite a bit of time for the blur to go away yea
btw, how would you describe the difference between perpendicular and orthogonal? or is it not that important to know their difference
they're synonyms essentially
lol OK, i don't know why math comes up with a brand new word like that sometimes
According to ChatGPT:
`Perpendicular:
Think about two lines meeting at a right angle, like the corners of a square. That's perpendicularity in a nutshell. In geometry, when lines or line segments meet to form a 90-degree angle, they're called perpendicular.
Orthogonal:
This term is like a big brother to "perpendicular". It's used not only for lines but also for things like vectors (which are like arrows in space). In math, when you hear "orthogonal", think "right angles", just like perpendicular. But instead of being limited to 2D shapes like lines, it works in all kinds of spaces, even ones with more dimensions.
Why "Orthogonal" Exists:
"Orthogonal" is a fancy term that mathematicians use because it's more general. It lets them talk about right angles not just in flat, 2D space but also in 3D, 4D, or even more complicated spaces. It's like saying, "Hey, we're not just talking about squares here; we're talking about all sorts of shapes and spaces where right angles matter." So, "orthogonal" is like the superhero version of "perpendicular", ready to tackle right angles in any situation!`
yeah that's pretty much my thoughts here
Orthogonal is like a "superhero version" of perpendicular lol
perpendicular refers to the geometrical notion we're used to
but orthogonality depends on the inner product you use along w/ your space
if you use the typical inner product, then the two notions are the same
I am so blown away by ChatGPT, every day it genuinely impresses me. And I've been using it daily pretty much. For code it's such a time saver too.
I know it's still not great for solving math problems, but for abstract stuff it's really doing such a great job 95% of the time
yeah it has a nice idea, sad it doesn't talk about inner products in the answer tho
that's what's behind the "superhero" thing I guess
I have heard some opinions on here that AI cannot solve math problems, and never will be able to, but I'm also not ruling it out, because AI is still in the newborn stages here
I think it did to begin with but answer was too long so I said "explain easily" and it reworded it
ah ok
haha, less reading, more understanding
on the basic level to begin with
it does a great job with that too!
"explain like I'm 5" or "explain like I'm 16" tend to give very good results for both
I haven't tried gpt very much
for song parodies it's decent
for writing assembly, it's up to a coin flip whether the code will work or not
that's the extent to which I tested it
we're getting quite far from your exercise lol
lol ya
i think one day we will have XP bars like the sims
to level up our learning
a nice visual way to track where we are at
in each subject
with custom tailored lessons to level up your skill level
anyways, until that day comes, head to the grindstone
tyvm!
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for 4a
i dont get the lim y
in answers
how is is positive infinity
and negative for other
if x is negative, but it's absolute value is less than 5, then the numerator would be negative, while the denominator will be negative, which makes the fraction negative
but if x is negative and it's absolute value is greater than 5, then both the numerator and denominator will be negative, which will cancel to make the whole fraction positive
where did abs value come from
it's just to say that even if x is negative, it's still possible for the denominator to be positive because 5 is being added to it
i dont get it
you understand why there would be an asymptote at x = -5 right?
yes
positive
the numerator would be -4, and and denominator would be (-4 + 5) which would work out to be -4/1
yes
and if it approached 5 from the left side, like if x = -6 for example
negative
then the numerator would be -6 and the denominator would be (-6+5) which works out to -6/-1
yes
and the negatives would cancel to make the fraction positive
yes
that's why approaching from the left goes to +infinity
left of -5 the graph is positive, right of -5 the graph is negtive
wait
so why does y
said
0
for -5 from left side
because when x is to the left of -5, both the numerator and denominator are negative, which causes the function to be positive
once x crosses over to the right of -5, only the numerator is negative, which keeps the function itself negative
wait <0 means x is leess then 0?
have you study limit
actually these are very basic questions
okay i send you some resource
help
is there a reason you can't sketch it? that would be the easiest way for me to understand if i wasn't getting it
so this part of the course you're specifically not meant to sketch, or have you just not learned it yet?
im not 4.3 of calculus
curve sketching comes 4.5
or smthn
yes
i did sketching
in my other math course
i forgot
how to
tho
ngl
that's fine
so what i would do is just test a bunch of x values
so start with x = -1
if you plug in -1 for x in that function, what do you get
-1/4
now try something like x = -3
-3/2
one more at x = -4
-4
so as you get closer to -5 coming from the right side, the function spits out larger and larger negative numbers
yrs
like if you plugged in x = -4.999 the function spits out -4999
yea
so that tells us as x approaches -5 from the right, y approaches - infinity
yes
that matches with what it said the correct answer was up there doesn't it?
yea it does
if you study limit then you automatically learned how sketch graph
you can do the same thing for the left side of -5. start at -8 or something and get closer to -5. you'll see the function spits out larger and larger positive values
this is also true
yeyes
but a lot of it just comes down to pluggin in points and seeing what it spits out
ei first you have to clear your limits concepts then you study continuity and diffrentiabilty where limits concept used then you study application of derivative at aod you sketch and solve questions quickly
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Is there someone can solve my problem? i cant do that, plz i need help
Please don't occupy multiple help channels.
@tight raven Has your question been resolved?
doing it for a general tetrahedron is just a bunch of ugly matrix math, but for this special one you have this https://mathworld.wolfram.com/IsoscelesTetrahedron.html
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d) –x represents a negative value
Why is this false?
what if x = -4? is -x positive or negative?
positive
what would the formula of the inverse of an absolute value function be?
a function must be one-to-one in order to have an inverse
in other words, each input x must result in a unique output f(x)
ye
if two different inputs result in the same output, it can't have an inverse
well a circle is not a function in the first place
but if we just took the top half as a semicircle, that would be a function without an inverse
but a parabola has an inverse?
a parabola does not have an inverse for all x
however, we can create an inverse that only works for part of the domain
okay thanks, you would restrict the domain of half the original parabola?
from the vertex
yes
well that's saying that there are really two different inverse functions
which are valid for different parts of the parabola
in #2, i just need to set x to -1 right?
just for clairificaiton
since x+2=1
x=-1
that works, yes
if we graph it on the x-y plane we usually represent it as y = f(x), yes
i mean its kindadd weird since
f(x) is like a placeholder for y
so when its y=f(x)
its just saying its y=y
a function is a thing that takes in an input and returns an output
the input is some variable (which we call x), and the output for a function f is called f(x)
y is just some other variable, which by convention we often set equal to the output of a given function
if we wanted to, we could swap the variables around, and instead use y as the input variable, and x as the output variable, writing x = f(y). which means that f takes in the variable y as input, and we set the output equal to the variable x. this is less common but still follows the same rules
the independent variable is the one we use as input, and the dependent variable is the one we set equal to the output. because the output of a function depends on the input
in this case, yes
okay so normally
in y=f(x)
x is the independent
y is the ddepenet
because y depends on x
yes, y depends on x because we are setting it equal to the the output of a function that takes x as input
these are the harder questions
i mean for 23
i would find the inverse of f(x)
then insert 1 into it
for x
sounds like a plan
complete the squares
nyxie9151
no need to find inverses
nyxie9151
nyxie9151

so you have $x = f(\text{something})$
nyxie9151
if you like to work harder then sure
i’m sure this is what they want you to do
lol
and it’s also much simpler
ok ill try to understand
okay here’s an abstracted definition
for an inverse u switch the input and output right?
yes
okay so if the input of (f inverse) is “x” and the output is “something”
the input of (f) should be “something” and the output should be “x”, right?
isnt the input y
when its inverse
x=f(y)
nah we’re not worried about semantics here
read what i said again
i added some quotation marks
yeah try reading now
i just switched the input and output
which u agreed was the notion
y=f(x)
nyxie9151
,, f^{-1} (y) = x
yes
nyxie9151
f inverse however takes y as input and gives x as output
okay this isn’t correct
we’re talking about f and it’s inverse
anyway if i read what i said
it should’ve been clear
now
no you’re using f twice
f inverse is a “new” function such that it’s inputs and outputs are switched
yes
so your statement is wrong
u just don’t switch inputs and outputs on the same function
if you have f(x) = y
then f inverse is a new function that has a nice “property” which allows switches in inputs and outputs
i needd to have the -1
yes i get it thanks
it needs to be a different function
its not the same function
yes
nyxie9151
so our task here is to find f inverse of 1
,, f^{-1} (1) = \text{something}
nyxie9151
yes that is g(x)
,, f(something) = 1
nyxie9151
u apply the inverse of f inverse to both sides
incidentally, the inverse of f inverse is just f lol
just like the inverse of f was f inverse
what side?
right
well the inverse function swaps its input and output
the inverse function of f inverse is f
once u have this then just swap the input and output
initially u have this^
what’s the inverse of f^(-1)
it’s f
and the input and outputs swap in the inverse function so
something is the input right?
yea
yea its
so what’s something?
f(y^2+3y-3)=1
no
fuck
so f(something) = something^2 + 3(something) -3
so f(something) = 1 roughly translates to
something^2 + 3(something) -3 = 1
whats something
lol that’s what u have to find
basically solve x^2 -3x -3 = 1
,w solve x^2 +3x -3 = 1
its +3x

it indeed is
anyway we don’t care about the right answer
i’m imparting the main point to you
,w solve x^2 +3x -3 = 1
no
lol
here’s the recap
g(x) = f^(-1) (x)
our question was to find g(1) so basically f^(-1) (1)
,, f^{-1} (1) = s \implies f(s) = 1
nyxie9151
we use the idea that the inverse of f inverse is f
wait
the x is linked?
and for this new inverse function we swap the inputs and outputs
finally f(s) = 1 gave u s= -4 or s= 1
which are the two possible values of f inverse of 1
for all the help
i dont get why we need to find the inverse of f^-1
i don’t see what’s there to read over
it’s just like an algebra step
u apply the inverse function to both sides
nyxie9151
nyxie9151
yes
that’s exactly what i did
so its
nyxie9151
if you apply the inverse function to a function
,, f^-1(1)=x^2+3x-3
Evian
wrong
YO
Evian
then aplpy f-1 on both sides?
you apply the inverse function to both sides
,, f(1)=f-1(something)
Inverse function
Evian
,, f^{-1} (1)=something
nyxie9151
,, \underbrace{f(f^{-1} (1) )}_ 1 = f(something) \implies 1= f(something)
,, f(something)= 1
