#help-10

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obtuse pebbleBOT
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@eager latch Has your question been resolved?

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naive onyx
#

Can someone check if my process is correct?

obtuse pebbleBOT
tardy epoch
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yes

vestal thorn
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notation is wonky admittedly

naive onyx
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what about the notation is wonky?

tardy epoch
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this is missing limit expression

naive onyx
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ah

vestal thorn
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and usually you don't notate inf/4, you would just say lim f => inf

coarse ibex
naive onyx
coarse ibex
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Expressions like 4/x become 0 once the limit is taken, so like lim_(x to inf) 4/x = 0. But I suppose it is valid to just say things like lim_(x to inf) 4- 4/x = lim 4

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So scratch what I said

naive onyx
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oh that, would it be better if i put 0 for those?

coarse ibex
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Don't need to, matter of taste

naive onyx
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ok thanks!

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dawn vale
#

is the area of the whole triangle?

obtuse pebbleBOT
dawn vale
#

<@&286206848099549185>

tardy epoch
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tidal cloud
#

repost since the channel closed when i tried to delete/rewrite problem statement

obtuse pebbleBOT
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@tidal cloud Has your question been resolved?

tidal cloud
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<@&286206848099549185>

keen garnet
tardy epoch
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definitely not the first one

tidal cloud
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i guess just repost in other channel then?

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and i'll close this

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rigid axle
obtuse pebbleBOT
rigid axle
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Question 5

proper kelp
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When does a quadratic have no real roots

rigid axle
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When the discriminant is negative

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The square root

proper kelp
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Yep

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That should yield you the answer to the first question

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a)

rigid axle
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Oh Yh thanks

proper kelp
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b) is simply solving that inequality from a)

rigid axle
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Oh I just realised I’ve been trying to find p

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Ok that makes a lot of sense

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signal plover
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Im learning tanjent, but i dont know how to do this. (I have to find "a")

signal plover
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i tried 45 tan(48) = 49.98 which was wrong

nocturne minnow
signal plover
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ratio?

nocturne minnow
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Like SOH CAH TOA

signal plover
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oooh

nocturne minnow
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The ratio for tangent

signal plover
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i think

nocturne minnow
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Like SOH is sin(theta) = opp/adj

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What about tangent?

signal plover
nocturne minnow
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And what's the ratio for tangent?

signal plover
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o and a?

nocturne minnow
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,tex .sohcahtoa

warm shaleBOT
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dldh06

nocturne minnow
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Those

signal plover
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yea, i've seen them abonch but i think i know them

nocturne minnow
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Where tan(theta) = opp/adj

nocturne minnow
nocturne minnow
signal plover
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yes (or i believe so)

nocturne minnow
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So what would the equation be?

signal plover
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tan = o/a

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?

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or tan = a/o

nocturne minnow
nocturne minnow
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Where does it say tan = a/o?

signal plover
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i just wasnt sure

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if it was a/o or o/a

nocturne minnow
signal plover
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but how can i do o/a if i dont know the A

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i only know the O

nocturne minnow
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That's what you are solving for

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You know the angle and O

signal plover
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yes

nocturne minnow
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Can you plug those values into that equation?

signal plover
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yes

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45 tan(48)?

nocturne minnow
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No

signal plover
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..

nocturne minnow
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Tan(theta) = opp/adj

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Don't move numbers around yet

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Just plug the values of theta and opp into that equation

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That's all I'm asking

signal plover
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so tan(48) = 45/a?

nocturne minnow
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Yes

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How would you solve for a?

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How would you manipulate that to make it a = ?

signal plover
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so tan(48) 45 = 49.98. so i would guess tan(48) 45/49.98?

nocturne minnow
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a is in the denominator

signal plover
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hmm

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so tan(48) 49.98/45?

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would that be right?

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that would get me 1.23 which would be too low compared to the other things

slim cove
signal plover
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i did 45 tan(48) and i gave me 49.98

slim cove
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don't plug anything into the calculator yet

slim cove
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what can you do to get a by itself on one side?

signal plover
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tan(48) 45/48?

slim cove
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no, let's do a simpler example

signal plover
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ok

slim cove
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let's say the equation was 2 = 12/a

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how could you rearrange this to solve for a?

signal plover
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12 = 2/a?

slim cove
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how did you get that?

signal plover
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guessing

slim cove
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okay, so what we have to do is apply the same operation to both sides of the equation

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so we start with the equation 2 = 12/a

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first, what could we do to both sides of the equation in order to get rid of the fraction?

signal plover
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im not sure

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i have 0 knowledge on tan so im only guessing rn

slim cove
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this doesn't have to do with tan right now

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let's just focus on the simple equation 2 = 12/a

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and then we'll see how to apply the same technique to the equation involving tangent

slim cove
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so we'll get 2 * a = 12/a * a

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Does that make sense?

signal plover
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i think

slim cove
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okay and then what is 12/a * a equal to?

signal plover
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2?

slim cove
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why 2?

signal plover
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cause 2 * a = 12/a * a

slim cove
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so 12/a * a is equal to 2 * a, not 2

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but let's just think about (12/a) * a

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you're dividing by something and then multiplying by the same thing right?

signal plover
slim cove
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No

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We're dividing by a and then multiplying by a

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What do you get if you divide by something and then multiply by the same number?

signal plover
slim cove
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Not quite

signal plover
slim cove
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So the point here is that division and multiplication are opposite operations

slim cove
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So (12/a) * a = 12

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So just to summarize, we started with
2 = 12/a
and then we wanted to get rid of the fraction, so we multiplied both sides by a to get
2 * a = (12/a) * a
and then we simplified down the right-hand side to get
2a = 12

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Does that make sense?

signal plover
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i mean i guess

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just looks like 7th grade fractions

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simplifiying stuff

slim cove
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Yes it is, it's important to understand this stuff before we move on to more complicated stuff

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So once we have 2a = 12, what can we do to both sides of the equation to get a by itself?

signal plover
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times it

slim cove
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Multiply both sides of the equation by what?

signal plover
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itself?

slim cove
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So you want to multiply 2a by 2a and 12 by 12?

signal plover
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yeaaas.... (am i in the wrong direction)

slim cove
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Yeah, that won't simplify things, only make them more complicated

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Think about it this way: we have 2a on the left, and we want to undo the multiplication by 2 in order to get a by itself

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What operation can we use to undo the multiplication by 2?

signal plover
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btw i got the question right.

i did

tan(48) = 1.11

and then 45/1.11 = 40.54 which was correct

slim cove
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The reason I brought up this example is that the example with the tangent works exactly the same way

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We start with tan(48°) = 45 / a

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And then we want to solve for a, so we multiply both sides by a to clear the fraction
tan(48°) a = 45

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And then we divide by tan(48°) to get a by itself
a = 45 / tan(48°)

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= 40.54 like you said

signal plover
slim cove
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45/tan(48°) is the exact length of a

signal plover
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Thanks for the help

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obtuse pebbleBOT
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cloud dragon
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i dont know how to go about this wouldnt everything in parenthesis end up being 0

fierce lagoon
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Use L'Hopital

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@cloud dragon

obtuse pebbleBOT
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@cloud dragon Has your question been resolved?

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bright vessel
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why is the answer not 1?

obtuse pebbleBOT
tardy epoch
bright vessel
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No

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But I selected 1

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And it was the wrong answer

obtuse pebbleBOT
#

@bright vessel Has your question been resolved?

low matrix
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because it's not 1

obtuse pebbleBOT
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@bright vessel Has your question been resolved?

bright vessel
low matrix
#

do you know how to find limits on a graph

tardy epoch
bright vessel
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.close

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prime cove
#

A cube-shaped water tank having 4 ft side lengths is being filled with water. The bottom is solid metal but the sides of the tank are thin glass which can only withstand a maximum force of 200 lb. How high (in ft) can the water reach before the sides shatter?
(Assume a density of water 𝜌 = 62.4 lb/ft3.
Round your answer to two decimal places.)

prime cove
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Im not sure how to do this

urban patrol
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density = mass/volume

prime cove
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yeah?

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i know that much

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were supposed to use calculus for this

bright vessel
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Find the volume of the cube shaped water tank

obtuse pebbleBOT
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@prime cove Has your question been resolved?

prime cove
#

No

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violet pasture
#

please help me write the equation in blue

timid silo
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you can use the equation in red to reconstruct the one in blue

violet pasture
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i tried but i’m confused on the shrinking part

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because when i shrink it i don’t know how it gets halfway between two coordinates

prime cove
obtuse pebbleBOT
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@violet pasture Has your question been resolved?

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solid copper
#

i am confused on number 2. i do not understand how to solve with the axis’s being labeled velocity and time.

cloud belfry
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2.smthg correct?

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well to be more precise

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start with calulating slope

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dv/dt= 20/5

solid copper
#

.close

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pure jungle
#

determine if the following lines are skew:

L1: x = 1 + t, y = 1 + 6t, z = 2t
L2: x = 1 + 2t, y = 5 + 15t, z = -2 + 6t

If yes, find the distance between them

pure jungle
#

i know these lines are skew but how do i find the distance between them

obtuse pebbleBOT
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pale scaffold
obtuse pebbleBOT
pale scaffold
#

wants me to simplify it

tardy epoch
#

,tex .exp rules

warm shaleBOT
#

riemann

pale scaffold
#

ok

#

so it will be 5th root of (x^3) multiplied by x^2 and multiplied by square root of (1/x^2)

royal basin
#

you don't actually need to involve roots here...

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it is better to keep the exponents as exponents

pale scaffold
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oh ok

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then i just multiply the exponents?

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i meant add the exponents

royal basin
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well... yes, you apply literally the first rule in that table.

pale scaffold
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so ive got x^12/5

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i did x^(6/10) + (20/10) + (- 5/10)

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oh wait i did it wrong

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x^(21/10)

royal basin
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x^(6/10 + 20/10 - 5/10)

pale scaffold
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now i just use the last rule

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which gets me 10th root of (x^21)

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is this correct?

royal basin
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i mean imo x^(21/10) is fine to leave as-is

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but if you have some explicit instruction to use roots like that then sure

pale scaffold
#

yeah but the instructions said to not have fractional exponents

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alr thank you!

#

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nimble gulch
obtuse pebbleBOT
nimble gulch
#

i did this

#

:

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and stopped becauae it looks not good

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but I know i need to use lhopitals rule because this chapter in book is about it

royal basin
#

may i suggest first stripping away some of the complexity?

#

consider $f(x) = \frac{\ln(\cosh(\sqrt{x}))}{x}$ first, and find $\lim_{x \to 0^+} f(x)$

warm shaleBOT
royal basin
#

and then introduce all of your constants...

nimble gulch
#

ok

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it does not look good for me

hazy sun
#

Before the tanh step, notice that cosh(0)=1, and sinh x/x goes to 1 when x goes to 0

nimble gulch
#

aha i see

#

tnx

#

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ancient tangle
#

I need help

obtuse pebbleBOT
#

Please don't occupy multiple help channels.

ancient tangle
#

no ones answering in the other channel

polar fossil
#

more channels aren't really going to help you

obtuse pebbleBOT
#

@ancient tangle Has your question been resolved?

ancient tangle
#

yes

ancient tangle
tender stratus
#

I don't see how thats mean in any way, and that statement was true. You could ping @ helpers instead if you haven't got some help after 15 minutes

#

pinging is better way to get visibility than opening another channel

timid silo
#

yeah you'd waited for all of 3 minutes before opening a new channel

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oh actually 2. 7:42 and 7:44

ancient tangle
#

okay it was an accident

#

why u guys eating me

obtuse pebbleBOT
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heavy cloak
#

hi i need helpp

obtuse pebbleBOT
heavy cloak
obtuse pebbleBOT
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@heavy cloak Has your question been resolved?

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spark stump
#

is someone able to vc with me to assist me with a livesolve

spark stump
#

for this paper?

obtuse pebbleBOT
#

@spark stump Has your question been resolved?

spark stump
#

<@&286206848099549185>

obtuse pebbleBOT
#

@spark stump Has your question been resolved?

warm canopy
#

Just post a question and people will help, people don't wanna download a pdf

obtuse pebbleBOT
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@spark stump Has your question been resolved?

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atomic compass
#

is theta be used instead of alpha

obtuse pebbleBOT
ruby path
#

Context?

alpine raven
#

you can use what you want

atomic compass
#

ok

royal shard
#

both are variables
you can name your variables whatever you want, just be clear with it
there are however conventions
in school we usually used alpha for angles
in university we used phi more often
theta and phi are usually used in spherical coordinates and are not the same angle there

#

with more context we can give more info

atomic compass
#

I get it

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Thx

fluid snow
#

It seems like in the US, theta is used more often than alpha

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That is not the case at all here

royal shard
#

yes in highschool (gymnasium) we never really used theta
we only used alpha beta gamma in math
in physics we sometimes did use phi though

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phi also just sounds nicer

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also theta looks kinda weird

obtuse pebbleBOT
#

@atomic compass Has your question been resolved?

fluid snow
obtuse pebbleBOT
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orchid vector
#

how would I do this? A fair die is thrown 5 times, find the probability that the product of the 5 scores are even?

obtuse pebbleBOT
#

@orchid vector Has your question been resolved?

lone echo
#

start by simplifying the problem. What's the probability of ONE single die rolling an even score?

orchid vector
#

1/2

lone echo
#

okay. You rolled the first dice. It rolled even.
After this having happened, what's the chance of a second die rolling even?

orchid vector
#

1/2

lone echo
#

So what's the chance of both happening simultaneously?

orchid vector
#

1/4?

lone echo
#

i dont like that question mark. It implies you're not sure

orchid vector
#

so do you basically do that but with odd and you take complement?

orchid vector
lone echo
#

you know tree diagrams, right?

orchid vector
#

yeah

lone echo
#

draw these two steps on a tree diagram and answer me again

orchid vector
#

1/4

lone echo
#

now add the next branches (that you care about on the problem) to the tree

orchid vector
#

do you mean the next roll of the dice?

#

so the third roll?

lone echo
#

the next three rolls. You're rolling it 5 times total

orchid vector
#

yeah ok i get it

#

you do that with odd

#

and take compleemmt

#

and you get 31.32

#

31/32

#

which is the answer

#

makes sense

#

ok thankns

lone echo
#

that's a mistake

#

31/32 is not the chance of getting 5 times an odd score

#

31/32 is the chance of getting at least one odd score

orchid vector
#

yeah

lone echo
#

because 1/32 is the chance of getting every single time an even

orchid vector
#

but couldnt you just do it with evens then?

#

since probability of odd is same as probability of even

#

each round

#

each roll*

#

so as long as you get at least 1 even roll

lone echo
#

that's correct. But getting every time odd is not the same as at least once odd

orchid vector
#

then product will be even

#

hence 31/32 for getting product is even?

lone echo
#

31/32 would be the chance of getting either of the possibilities:
one odd, or two odds, or three odds, or four odds, or five odds

#

the probability of exactly 0 times odd (all are even) would be 1/32.
The probablity of exactly 5 times odd (all are add) are also 1/32

orchid vector
#

wouldnt that just be the same for when you replace what you just said with evens?

#

yeah ok

#

so just then take complement

#

or just do it with evens

lone echo
#

yes. Your mistake is not computing the number.
Your mistake is making the assumption that the complement (31/32) means 5 times odds

#

the compliment means not 5 times even

#

which is valid for 0 even, 1 even, 2 even, 3 even, or 4 even

orchid vector
#

but 0 even is impossible?

lone echo
#

no

orchid vector
#

wdym

lone echo
#

you can roll all the times an odd number

orchid vector
#

oh i thought you meant on 1 roll nvm

lone echo
#

no, i mean on all 5 rolls

orchid vector
#

ok

lone echo
#

If we go by number of evens / number of odds, in 5 rolls, you can get:
0/5
1/4
2/3
3/2
4/1
5/0

orchid vector
#

ok so you just take each case and add them up

lone echo
#

the first and the last have the same probability. 1/32. All of them are even, or all of them are odd

#

on your tree, they would be the absolute top leaf, and the absolute bottom leaf

orchid vector
lone echo
#

if you do the full tree with all 32 leafs, you'd see that 1/4 and 4/1 have 5 valid leaves, so each have 5/32 probability

#

and both 2/3 and 3/2 would have 10 valid leaves each, so each would have 10/32 probability

orchid vector
#

you either roll a total of 5 odds or you dont roll a total of 5 odds which implies that you do roll some number of even

lone echo
#

one single word changes completely which probability you're calculating

orchid vector
#

is there a way to do it with perms and combs?

lone echo
#

and depending on the specific problem, one single letter will change the probability you're calculating

lone echo
#

you wrote that

orchid vector
#

i just assmed all cases where you dont roll all 5 odds

lone echo
#

you might have written something different than what you were thinking, but what you wrote is that the complement of 5 evens were 5 odds

orchid vector
#

ah ok i think u misinterpreted what i wrote then

lone echo
#

As per how to calculate it. It's a binomial distribution. You'd be looking at number of "successes" (in this case, times you got even), in a number of "tries" (number of rolls), with a fixed probability of "succeeding" (in this case, 1/2 as you stated at the start) in "independant" tries (each try doesnt care about the others, the probability keeps constant)

orchid vector
#

ok

lone echo
#

if you were to NOT have independant tries (for example, extracting cards from a deck WITHOUT replacing them after extracting) you'd be looking at an hypergeometric distribution

#

they work similarly, but the branches on the tree got changing probability since you're removing one item each extraction

#

in the die, it would be like rolling a different die without the number that you already rolled, and one less face

orchid vector
#

cos this was a sub question with other sub questions that required perms and combs when finding probabilities, is there a way to do it like of the numbers you roll you pick 1 as even and there are 3 cases for that and then pick the rest and the denomiator becomes 6^5? but i guess that becomes what you do with the fraction stuff with the tree diagram

#

ok

lone echo
#

not exactly.
The 6^5 would be the different possible rolls that you could get, assuming you do care about the order of the rolls

#

for example, 1,1,1,1,5 would be a different roll than 5,1,1,1,1

orchid vector
#

oh wait yeah

#

you would then use perms and combs to arrange the numbers?

lone echo
#

that's why probability and combinatorics require EXTREMELY careful reading of the question

#

usually perms and combs are used to get the number of possibilities that are a "success", or the number of total possibilities.
Obviously the probability is the quotient of those

orchid vector
#

ok

#

thanks

#

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manic cloak
obtuse pebbleBOT
#

Please don't occupy multiple help channels.

manic cloak
#

.close

obtuse pebbleBOT
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manic cloak
#

.reopen

obtuse pebbleBOT
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manic cloak
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lone dome
obtuse pebbleBOT
crude coral
#

!status

obtuse pebbleBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
lone dome
#

I don't know where to begin

crude coral
#

have u ever solved a simultaneous equation?

lone dome
#

Nope, not yet

crude coral
#

ok so basically u use 1 equation to find the value of x and y and use it in the other equation

#

there are more ways to solve it tho

crude coral
lone dome
#

the lcm of 2 and 3?

crude coral
#

lcm are of denominators

lone dome
#

so I need to find the value of x and y first?

#

before finding the lcm

crude coral
#

no

#

the lcm would be xy

#

i just like to simplify the equations in these type of equations

lone dome
#

Okay

#

what do we do after finding the lcm?

crude coral
#

then we find the values of either x or y from the 2nd equation

#

and then use it in the first one

lone dome
#

Okay how do we find the values of x and y?

crude coral
#

2x+3y=2
2x = 2-3y
x=(2-3y)/2

#

thats how we find value of x , and use it in the first equation

lone dome
#

So for that solution I can use the same for finding y?

crude coral
#

no

#

use it in first equation , the value of y will come from that

crude coral
rich plume
#

You can also get a bit fancy and multiply both the equations to get a hidden quadratic and then solve for x and y

lone dome
crude coral
#

its in the question

lone dome
#

I got -1/2

crude coral
#

Use it in the x equation for y

lone dome
#

So y=(3-2x)/2?

crude coral
#

No

#

Use it as it is, Just replace y with ur ans

lone dome
#

so y=(3-2*-0.5)/2

crude coral
lone dome
#

Alright

crude coral
#

U should get 2 answer for y

#

And secondly ur answer is wrong

#

If possible, can you show your working so i can see the mistake

lone dome
#

in my calcu

crude coral
#

there is y

#

u need to find the value of x in terms of y

lone dome
crude coral
#

no

crude coral
#

not 1

#

cuz its a quadratic equation

lone dome
#

ohh okay

crude coral
#

step 1 is that u need to find value of x in terms of y

crude coral
#

Step 2 is that now u need to do is use this value of x in the OTHER equation to find values of y

lone dome
#

I'm not sure how to put this on my calculator

crude coral
#

no

#

u cant do this using a calculator

#

this is physical work , do it on a paper or something

lone dome
#

alright

crude coral
lone dome
#

bro ill just continue this tomorrow, its getting late

#

.close

obtuse pebbleBOT
#
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crude coral
#

u could do it in like 5 mins

obtuse pebbleBOT
#
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drifting merlin
obtuse pebbleBOT
drifting merlin
#

Hi this is the Gauss-Jordan elimination to get inverse

#

I'm not sure how they got those zeros after the uppermost matrix

#

Somehow two zeroes appeared in place of 1 and -2

#

Can someone explain to me what they did exactly?

somber kite
#

can someone help me with my math

pearl bison
#

Row 2 = Row 2 + 2*Row 3

#

Row 1 = Row 1 - Row 3

drifting merlin
#

Oh! I see

#

Thank you!

#

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obtuse pebbleBOT
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spring python
#

how do you differentiate √6*x?

obtuse pebbleBOT
royal basin
#

sqrt(6x) = sqrt(6) * sqrt(x), and sqrt(x) is x^(1/2)

#

i recommend NOT using the product rule here, actually.

spring python
#

why not?

royal basin
#

it's painful and gives you like 5 times more mistake opportunities than necessary.

harsh remnant
#

Have you heard of chain rule?

spring python
#

yeah

royal basin
harsh remnant
#

Why?

royal basin
#

OP's function is $\sqrt{6} \cdot x^{3/2}$ and needs nothing more than the power rule to differentiate.

warm shaleBOT
harsh remnant
high lily
#

chain rule not needed for that either

spring python
#

ok thankyou

#

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somber kite
#

question

obtuse pebbleBOT
#

Please don't occupy multiple help channels.

somber kite
#

help pls

harsh remnant
#

!status

obtuse pebbleBOT
#
What step are you on?
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2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
harsh remnant
#

!show

obtuse pebbleBOT
#

Show your work, and if possible, explain where you are stuck.

harsh remnant
somber kite
#

i don’t understand the question

#

pls

#

what does it means

#

<@&286206848099549185>

#

CAN SOEMONE HELP ME

#

LIKE

harsh remnant
#

!15m

obtuse pebbleBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

harsh remnant
#

I don't understand the handwriting

somber kite
#

If one angle of a right angled triangle is of 30 degrees the hypotenuse is twice as long as the side opposite to the angle..prove it

fluid snow
somber kite
#

not at all

fluid snow
somber kite
#

no

somber kite
fluid snow
# somber kite no

Oh, I would've done it by trigonometry. sin(30°) = 1/2 and we have that sin(30°) = o/h, thus, 1/2 = o/h and so 2o = h.

somber kite
#

um

#

what

#

we haven’t been taught that

obtuse pebbleBOT
#

@somber kite Has your question been resolved?

fluid snow
# somber kite we haven’t been taught that

Then we can do it like they did it. Drop a line from B to AC, calling the intersection point D, in a way so that it forms a 30° angle at DBC. The angle BDC will be 120°, thus, the angle ADB will be 60°. Because the angle DBC is 30°, the angle ABD will be 60° and so ABD will be an equilateral triangle. BDC is an isosceles triangle (since the angles DBC and DCB are equal).
Let the lengths of the equilateral triangle ABD be denoted by a. One of the sides of ABD is also a leg of our isosceles triangle BDC, so DC will also be of length a.
Thus, the length of the hypotenuse is 2a and a is the length of the side opposite to 30°.

somber kite
#

bd=dc right?

#

thank u!

#

well explained

obtuse pebbleBOT
#
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gusty scaffold
#

I already have the antiderivative which is x^3/3-x^2/2+8x now I need to evaluate it and simplify it I already added the numbers of the integral 1 and 0 to the antiderivative which is (1)^3/3-(1)^2/2+8(1) - (0)^3/3-(0)^2/2+8(0) but I can't get the define integral

sage geode
#

Are you sure that the antiderivative of 2x is x^2/2 ?

high lily
#

you would be incorrect on that

#

what rules are you applying to get that

gusty scaffold
#

.close

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wooden edge
#

For parts b and c, I'm a little confused by the questions..

wooden edge
#

Don't nth roots of complex number have n roots? Which one am I supposed to choose?

#

Not all of them have the same real parts too

thin star
#

did you do a yet?

wooden edge
#

I did

thin star
#

what did you get?

wooden edge
#

8e^i(3pi/4)

tardy epoch
#

,w 8e^(i(3pi/4))

tardy epoch
#

,w -4sqrt(2) * (1-i)

tardy epoch
#

yes

wooden edge
#

what is going on

#

that's a calculator????

tardy epoch
#

wolfram alpha is a popular online calculator yes

wooden edge
#

That's nice

#

Could you be so kind as to help me with parts b and c? 🥺

tardy epoch
wooden edge
#

There are 6 different roots, aren't there?

tardy epoch
#

probably the principal branch

wooden edge
#

i can generalise it: sqrt(2)cis[((3+8k)pi)/24]

wooden edge
#

k=0?

wooden edge
#

I didn't know there's such thing as complex principle root

#

you know, i asked my teacher this, after seeing some questions asking roots of expressions, not in the context of equations

#

he told me to write down all of the roots possible

thin star
#

You already have the polar form right?

#

Why can't you use that?

wooden edge
#

If you mean 8e^i(3pi/4), it isn't 6th rooted yet

wooden edge
thin star
#

massaging the equation to get the one the problem wants is a bit tedious, but that formula you gave is all you need

wooden edge
#

pi/8 is a cheeky angle..

thin star
#

yeah

wooden edge
#

I can edit both sides though, i guess..

#

it says 'show,' so it isn't really like a "RIGOROUSLY PROVE THIS!" type of question right?

thin star
#

uh, what?

wooden edge
#

hahahhh

#

sorry for that

#

I meant to say this

#

the question just tells me to show, so it doesn't have to be as formal as a normal proof question, right?

#

meaning I can apply operations on both sides, rather than directly proving by changing one side

#

So this would be a valid answer, i think:

sqrt(2)cos(pi/8) = sqrt(2sqrt2 + 4)/4
squaring both sides
2cos^2(pi/8) = [2sqrt(2)+4]/4
2cos^2(pi/8) = sqrt(2)/2 + 1

2cos^2(pi/8) - 1 = sqrt(2)/2

Using the double angle identity, the left hand side is equivalent to cos(pi/4)

which is equal to sqrt(2)/2

#

anyways... thanks

#

.close

obtuse pebbleBOT
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fallow tusk
obtuse pebbleBOT
fallow tusk
#

do I use dot product for this?

#

and set it equal to 0?

tardy epoch
#

no dot product needed

fallow tusk
#

so I just ignore the 7 and -2?

#

so I have <8+9t,4+t,0>

#

what do I do now?

tardy epoch
#

no

#

find when r(t) has z=0

fallow tusk
#

well for the first set, 8 is the x value, 4 is the y, 7 is the z yes?

wooden edge
#

at t=0

fallow tusk
#

ok

wooden edge
#

He means find the time such that the z component is equal to 0, as that will be when the meteor hits the surface

#

you can form a parametric equation if it helps

fallow tusk
#

so my x component is 8+9t, y is 4=t, z is 0

#

but then idk what to do with that

wooden edge
#

z = 7 -2t

fallow tusk
#

arent we setting that to 0?

wooden edge
#

sure, do it

fallow tusk
#

oh wait

#

7-2t = 0

#

so our t is 7/2 then?

wooden edge
#

that's how I understood it

fallow tusk
#

ok wow that's a lot simpler than I thought

#

thanks

#

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cerulean ridge
#

Option A: You pay 5000; with probability 0.2 you will get 10000 and with probability 0.8 you will get 0
Option B: You pay 1000; with probability 0.3 you will get 2000, with probability 0.4 you will get 1500 and with probability 0.3 you will get 0
Option C: You pay 500; with probability 0.4 you will get 1000, with probability 0.3 you will get 500, with probability 0.2 you will get 200 and with probability 0.1 you will get 0
Option D: You pay 100; with probability 0.6 you will get 200 and with probability 0.4 you will get 100
Use the octave code that gives expected utility for the various options (util_demo.m). Modify the code for the above four options, and use exponential utility function with R values given in the table below. Fill up the blanks in the table to 2 decimal places (marked as P,Q,R,S)

Fill up the blank P in the table to 2 decimal places
0.5 points
Fill up the blank Q in the table to 2 decimal places
0.5 points
Fill up the blank R in the table to 2 decimal places
0.5 points
Fill up the blank S in the table to 2 decimal places

obtuse pebbleBOT
#

@cerulean ridge Has your question been resolved?

cerulean ridge
#

nope

#

but the due time was over

#

thanks for being there

tardy epoch
cerulean ridge
#

.close

obtuse pebbleBOT
#
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lethal marsh
#

Hi! Can someone help me at number 2?

obtuse pebbleBOT
lethal marsh
#

Express decimal to fraction

#

The 0.2315

#

That I needed it to be turned into a fraction

warm canopy
#

You have the answer beside it no?

lethal marsh
#

I have to put it on the

#

Lowest uh

#

Term..

#

Kinda like that

lethal marsh
#

I need to put it on

warm canopy
#

Oh, then try finding common factors of 2315 and 10000

lethal marsh
#

Lowest thinfy

#

What's common factor?

warm canopy
#

Something that divides both of them

#

E.g. 3/6 -> 1/2, since 3 and 6 are both divisible by 2

lethal marsh
#

What if, I could divide it on both of it but everytime I did it theres like a decimal

#

Like 30.9

#

Not perfectly whole number

warm canopy
#

Divide them by things that don't give you a decimal

lethal marsh
#

OkAy.. so I have to go.. like.. starting to 1to what.. till I got it to something that wouldn't give me any decimal? Is that correct?

#

If that's correct then that will be all

warm canopy
#

I'm not sure what you just said

lethal marsh
#

Like

#

I'll divide it till I got a whole number?

warm canopy
#

You need to find numbers that divide them and give whole numbers yes

lethal marsh
#

Okay! I got it now I gotta use the calculator over and over again

#

Thank you!!

#

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obtuse pebbleBOT
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mystic osprey
#

i've been stuck on this question and have absolutely no clue what to do, can someone help?

obtuse pebbleBOT
#

@mystic osprey Has your question been resolved?

mystic osprey
#

<@&286206848099549185>

warm shaleBOT
solemn swallow
#

I think it could help if you trace the triangles A-C1-M (where M is the midpoint) and B-C2-M

undone sluice
#

You already know the radius of C1 and C2.
So height is h, where h = C1 + C2 + ?. Find the ? using those triangles

mystic osprey
#

.close

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timid silo
#

Verify if V = {(x, y) ∈ R²: 3x-2y=0} with the regular R² operations is a vector space.

(1) how do I show that V contains zero and
(2) what properties does the "with the regular R² operations" spare me of proving?

thanks

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

slow maple
#

For (2), this means that we can assume:
\begin{align*}
\overline{v} + \overline{w} &= (v_x, v_y) + (w_x, w_y) = (v_x + w_x, v_y + w_y) \
c \cdot \overline{v} &= (c \cdot v_x, c\cdot v_y)
\end{align*}
and any other elementary $\bR^2$ operations I may be forgetting.

warm shaleBOT
#

@slow maple

slow maple
#

Are you still needing help with figuring out what properties that helps with/how to approach (1)?

timid silo
#

yes

slow maple
#

Alright; which of those would you like to start with?

timid silo
#

a sec, im searching my notes

obtuse pebbleBOT
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timid silo
#

Ive seen places where it was simply written, eg for W = {(x, y, z): ax+by+cz=0} where a, b, c ∈ R are fixed, under the identity element of vector addition, simply that a0 + b0 + c0 = 0 ⇒ 0 ∈ W.

so all I have to do in my first example is write that 3*0 - 2*0 = 0 ⇒ 0 ∈ V?
@slow maple

#

.reopen

obtuse pebbleBOT
#

slow maple
warm shaleBOT
#

@slow maple

timid silo
#

ok, thanks!

#

.close

obtuse pebbleBOT
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full oar
#

could some help

obtuse pebbleBOT
full oar
#

I’m getting a little confused

#

so 16 / 1000 is 0.016 so that would be how many

#

wait that doesn’t make sense

#

cuz I would have to jut multiple by 1000 to get 16

#

so what do I do

native inlet
#

so the snail travels $16\frac{m}{h}$, right?

warm shaleBOT
#

MrFancy

obtuse pebbleBOT
#

@full oar Has your question been resolved?

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dawn vale
#

i have this so far but not too sure what to do now

dawn vale
#

can some one help with this please

#

<@&286206848099549185>

hexed flame
#

6=(c-0.1)n

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6=c(n-5)

#

rearrange either one for n

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6/(c-0.1)=n

dawn vale
#

could you shair your working out please so i can understand the steps

hexed flame
#

which part do you not get?

dawn vale
#

i just dont understand how you are getting from one thing to anouther

hexed flame
#

ah okay so do you get the first two equations?

dawn vale
#

not really

hexed flame
#

sarah thought that the price was 0.10 less than what it is so she thought the cost was (c-0.10)

#

and she was going to get n of these prizes

#

the total of getting n prizes for (c-0.10) adds up to 6

#

yes?

dawn vale
#

ah yes

#

so n(c-0.1)=6

hexed flame
#

exactly

dawn vale
#

ah ok i was getting a bit confuesed with the decimal but now i realise that is the same

hexed flame
#

so does the working make sense now then?

dawn vale
#

i dont think one of your calculatons is right

hexed flame
#

yeah i just realised i deleted it

dawn vale
#

so then you rearange n(c-0.1)=6 into -6n(c-0.1)

obtuse pebbleBOT
#

@dawn vale Has your question been resolved?

dawn vale
#

<@&286206848099549185>

hexed flame
#

if we're making n the subject we can divide both sides by c-0.1

#

so that n=6/(c-0.1)

#

then from the earlier equation: 6=c(n-5)

#

we can expand then sub n in

#

6=cn-5c

#

6=6c/(c-0.1)-5c

dawn vale
#

how did you get 6=c(n-5)?

#

i get if it was n-5 but not the outher parts

hexed flame
#

that was from earlier it was the second equation that we got from the question - that she still spends 6 but now she's paying the real price, c, and because it's more expensive she has to buy 5 less than initially, n i.e. (n-5)

hexed flame
#

6(c-0.1)=6c-5c(c-0.1)

#

6c-0.6=6c-5c^2+0.5c

#

5c^2-0.5c-0.6=0

#

which you can then factorise

#

okay i keep making a small mistake somewhere I can't really find it

#

the answer was 0.4 hopefully from there you can work backwards

dawn vale
#

i dont understand why we are timesing n-5 by c

hexed flame
dawn vale
#

not really

hexed flame
#

okay do you remember how we got 6=(c-0.1)n?

dawn vale
#

yes

hexed flame
#

she now buys n-5 cards with a cost of c so that her total adds up to 6

#

got it?

dawn vale
#

1 sec

dawn vale
hexed flame
#

ahh how would you do it?

#

timesing is saying that you a certain number of the same thing

#

so you're right, instead I could basically add up (c) n-5 times

#

but it's just easier to write it as c*(n-5) but that is the same as saying c+c+c+c+c+.... until we've added (n-5) Cs

#

sorry if I'm 'babying' the maths, I just want to ensure you fully get it and I don't really know your ability

dawn vale
#

but why would we need to times it

#

i would think it was 6/c=n-5

hexed flame
#

because you have (n-5) lots of c

hexed flame
dawn vale
#

is it?

hexed flame
#

multiply both sides by c!

dawn vale
#

oh yea

#

ah ok

hexed flame
#

okay let's use your one to then sub into the other equation

dawn vale
#

thank you

hexed flame
#

is it all good now then?

dawn vale
#

yea

hexed flame
#

😄

dawn vale
#

<@&286206848099549185>

obtuse pebbleBOT
#

@dawn vale Has your question been resolved?

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karmic mural
#

how would u tell if something is a hyperbolic paraboloid
cuz for other ones u can tell what it is
and imagine it in ur mind
but for hyperbolic paraboloid its hard to imagine

karmic mural
#

u can do like cross sections and tell by the different planes right

#

but with a hyperbolic paraboloid i cant really

obtuse pebbleBOT
#

@karmic mural Has your question been resolved?

karmic mural
#

<@&286206848099549185>

#

Is it always just a=db^2-dc^2

#

abc are Some variable x y z

#

D is some constant

obtuse pebbleBOT
#

@karmic mural Has your question been resolved?

obtuse pebbleBOT
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crisp shoal
#

Hey I have some issues with this integral

obtuse pebbleBOT
crisp shoal
#

This is what I have done:

#

u= 1+2x^2, so x= √(u-1/2)
x^3= (√(u-1/2))^3
du = 4xdx, so du/4 = xdx

#

then, in theory it would look like this

#

issue, I don't know how to continue

obtuse pebbleBOT
#

@crisp shoal Has your question been resolved?

crisp shoal
#

<@&286206848099549185> , can someone help me?

civic zealot
#

where did you get your x from for your du substitution?

crisp shoal
#

isn't the derivate of 2x^2 -> 4x?

civic zealot
#

yes

#

but you said du/4 = x dx, but then you only replaced dx with it.

crisp shoal
#

oh

#

do I need to do dx = du/4x?

civic zealot
#

yes

crisp shoal
#

so du/4(√(u-1/2))

#

is that right?

civic zealot
#

sure, that can work

crisp shoal
#

I can cancel that, right?

#

so I can cancel the square root and the ^2

#

ok I think I have it

#

thank you so much!

#

.close

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random notch
#

hii!! i just wanted to check if this is how you would graph the inequality & if it isnt if you could help me see how its done

barren wing
random notch
#

where should i put it then??

barren wing
#

sorry I meant like the filled in bubble

random notch
#

oh

barren wing
#

you probably want the hollow one since it's only 2 < y

random notch
#

ohhhhh

#

so the way i graphed it was fine just the little circles were wrong?

#

& why do the circles even matter??

barren wing
#

You want to make sure if the endpoints are included or not

pale scaffold
random notch
#

if its a filled circle its equal to it then?

pale scaffold
random notch
#

oh

random notch
#

yeah i was confused 😭

barren wing
pale scaffold
#

nvm i was right before

random notch
#

ok wait so for this next one i have

#

itll look like this

#

without it right?

pale scaffold
#

uh that number line is a bit wrong

random notch
#

i dont know how i would graph the fraction

#

so i just left it like that

pale scaffold
#

well it would be a open circle at -4 going to the left of the line

#

because < or > is a open circle

random notch
#

i did that

pale scaffold
#

oh ok, but your line is wrong, while you did get the open circleright

#

its supposed to be facing to the left

random notch
#

oh right bc its <

#

sorry

pale scaffold
#

yeah it wouldn't make sense if -4 is greater than positive numbers

random notch
#

i get it now!! w the circle, the fraction didnt matter then? i didnt have to graph it?

pale scaffold
#

wait what

random notch
#

the 8/3

pale scaffold
#

you have to graph the x > 8/3

random notch
#

why??

#

it says or so wouldnt it be the same

pale scaffold
#

because it is also apart of your solution

#

or is a key word for that the space between -4 and 8/3 will not be filled

#

let me reword that

random notch
#

how would i graph the fraction then??

pale scaffold
#

You would be graphing 8/3 by having a open circle at 8/3 and it facing positive infinity

#

8/3 is around 2.5

#

well specifically 2.6 repeating

random notch
#

& it would be an open circle right

pale scaffold
#

yes it would be a open circle

random notch
#

like this

#

?

pale scaffold
#

yes but 8/3 is around 2.5 not -1.5

random notch
#

oh woops

#

?

pale scaffold
#

yeah but i would put it one tick mark to the right

random notch
#

okok wait

#

i did the next one by myself

pale scaffold
#

ok

random notch
#

yes?

pale scaffold
#

ok it looks good to me

random notch
#

OMF

#

thank u so much

pale scaffold
#

np

random notch
#

.close

obtuse pebbleBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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timid silo
obtuse pebbleBOT
timid silo
#

need help with this, someone please help asap

#

well do you know how a piecewise function works

#

😔

#

not really

fervent tusk
#

look at the domains

timid silo
#

can someone tell me the answers real quick

#

@fervent tusk

fervent tusk
#

I cant do that

#

theres no point if I just tell you the answers

timid silo
#

i did the one previous to this one

#

i just dont know how to do this one

#

so id like to see the answers to know how to do this stuff in the future

#

tbh i don't really see how youd do this one if you don't know how a piecewise function works

fervent tusk
#

they work exactly the same

timid silo
#

i substitued the -5 for the x in the 2x then solved the equation but it said incorrect

#

idk what im doing wrong

fervent tusk
#

by 2x, do you mean the last equation

timid silo
#

yes

fervent tusk
#

okay is -5 > 3

timid silo
#

no

fervent tusk
#

so then why are you substituting it their

timid silo
#

i didnt know that i had to substitute the -5 for the other x too

fervent tusk
#

?

#

you only substitute it in one equation

#

lets go through this systematically

timid silo
fervent tusk
#

ah

#

there is a comma

#

that separates those two

#

that other x is not part of the function

#

that other is basically the domain

timid silo
#

the right one or left?

fervent tusk
#

the x > 3

timid silo
#

would it go to the top equation

fervent tusk
#

yeah

#

you are talking about the very top equation

#

right?

timid silo
#

yes

#

i substituted the -5 for both of these x's and got a very wrong answer

#

what did i do wrong

fervent tusk
#

you shouldnt get a wrong answer

#

what did you get

timid silo
#

-215

fervent tusk
#

im getting something different

#

make sure you cubed it

timid silo
#

whatd you get

fervent tusk
#

-340

timid silo
#

oh that was right

fervent tusk
#

put it into your calculator

#

and make sure you type it in properly