#help-10
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Sound good! Let me contiune then.
Now, change the 25 into 5^2:
(It'll be important for the next step.)
okay
how can i get better at math since i have a learning disabilaty
?
and it is hard for me to learn
I would recommend pratice, maybe having a friend to help you get ahold of the patterns
So, now we need to familiarize ourselves with trig subsitution.
i've done it before in other easier exercises, but i don't quite get when to use it and how to use it in this case
Alright, so
So, in this instance, we can write that x = 5sin(u), and we're choosing 5 because:
And with the great joys of u-substitution, comes with the great joys of taking a derivative to get du since we can't deal with u and x at the same time.
In the meantime, do you get why I chose sine?
@brittle bobcat Has your question been resolved?
That’s ok?
Hm, that's not exactly why.
😢
Though
Okay, so
Our main goal here is to turn the stuff inside the square root into a square
Because we hate square roots here (kidding, but we do want to get rid of it in this instance)
Yes😂
One way we can do that is to remeber our good friend, trig identities.
Do you know sin^2(x) + cos^2(x) = 1?
Yess
So, remember, technically we have sin^2(x) + cos^2(x) = 1^2 per the pygorathous therom
And if we move sin^2 to the other side, we would have a setup that seems similar to what we have inside the square root.
okay, now it makes sense
So, for the time being, we'll say that x = 5sin(x) so we can get a setup that resembles 1^2 - sin^2(x) more.
Looks basically like the same thing, with a different coeffectient on the side.
So now, when we simplify this a bit more
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Wait, can you reopen the channel?
.reopen
I guess so haha
And with the sutff we mentioned earlier (sin^2(x) + cos^2(x) = 1^2)
We can rearrange this to match what we have
no
cos^2(x) = 1^2 - sin^2(x)
Eh, I guess I'll carry on the discussion.
Now, we have the following inside the integral:
yes we do 🙂
And guess what we can do with the square root?
Yep!
Now, we have to deal with converting the dx to a du
Though I'll assume you're familiar with the process and we'll have the results down here:
Sounds good so far?
yes, took me a bit but i got it
(The limits of integration is not quite correct, let me fix that)
yess, we forgot that
Got a few point taken off because of that during the days where I was taking calculus haha
Same, i always forget it too
Never mind, that would defeat the pupouse.
yes
scientific only :/
Oh okay, gotcha.
So, we got this lovely equation.
Some simplification later, we have:
yes
Do you know how to integrate cos^2(u)du?
If so, we just plug in our values and we get our answer!
is it with the cos^2(u)=1+cos(2u)/2?
i'm making your work a bit harder than it should, sorry🥲
Nonono, it's ok
I'm here to explain, so it's all right :)
So, do we remeber our double angle formula?
From this equation:
we do this process inside the integral or as an auxiliary calculation?
auxiliary calculation at the moment
ok
oh
Wait
yes
Sorry, that's not quite correct. Let me double check.
okay
Alright, so.
let's go back to here
Considering the two equation mentioned
yes
take ur time, i'll be studying all night
Okay.
The combination of the equation should result in:
Oh wait, yeah
We should get this equation
Are you okay?
yess
integrating this one?
Well, integrating it's equalivant
This
oh
i think we get 1/2(u + 1/2sen(2u))?
(You should get ~11.1823)
yes, that's another question, why is it in this case allowed a negative result for the area?
Oh, the area shouldn't be negative.
It's a squiggley, not a negative symbol.
It means: about 11.1823
oh, sorry, my bad
Yessss, thank u so so so much🥹
No worries! :) feel free to reach out to me if you have more questions!
I'll be hiding deep into the calculus corners. (kidding)
thankss, that's very kind, but for now u can rest a little😂
no, trust me, i'll be there all night hahaha
I'm available for more questions still lol so let me know!
okayy, thank u
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Find dV/dt in terms of dr/dt
sorry im lost, how do i do this
should i use the dV/dt=dr/dt x dV/dr still?
yeah
like this?? i used the value of d V/dr from (a)
(a) has nothing to do with this problem
(i mean, they're the same scenario but different times)
oh hmmm
it says "when the rate of change of its radius is one third the rate of change of its volume"
ignoring the unit conversion issues there, I'd say try and figure out when that is
or figure out how big the balloon is when that's true
i was confused withe 1/3
you have (the rate of change of its radius) is equal to one third times (the rate of change of its volume)
can you translate that into symbols?
idk where you're getting 32 and 96 from
from a
ok so just the symbols
ok what next?
so you have this equation that relates dV and dr
you also have the volume equation
which you could differentiate
is this ok?
@timid silo Has your question been resolved?
i actually got confused with the last 3 lines
these lines? i don't think they're right
use these two to figure out dv/dr = 3
ah i thought it would come from the volume itself
well we also know that this is true
ok so should i equate them?
yeh
oki
ohhh ok thanks! should i continue with the surface area then?
dA/dt = dr/dt x dA/dr
yep and evaluate that when the radius equals that thing you just calculated
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what even is C^n, and how do u take the conjugate of something in C^n
@errant oracle Has your question been resolved?
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can someone help me with this?
Yes
You have to find the area of the rectangle
yes
Have you found it?
Note that the function is even
mhm
So you can use the x and y coordinates of the points P and Q
yeah
but I still don't understand how
oh wait
OR is x
i thought it was QR
wait so you just sub in x to the function
which gives u QR
then u multiply them together
Yes
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I dont know what any of this means
my professor just defined vector spaces and then gave me this
what is doubly infinite
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a function from N to your set is your ordinary sequence
a function from Z to your set for doubly infinite
is how id recommend thinking about it
oh yeah that makes sense
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Suppose you live in 2 dimensions in the surface of a sphere, moving through your world would move you around the 3d ball even when your world is 2d.
Let's take this analogy to 4d, if you live in 3 dimensions inside a ball (https://en.wikipedia.org/wiki/Ball_(mathematics)), would moving through this ball move you through the 4th dimension around a 3-sphere ?
Also I'm guessing the geometry inside the 3d ball is euclidian, is that right ? I'm asking because as far as I know the geometry of a sphere is hyperbolic.
@reef grotto Has your question been resolved?
Geometry on the surface of a sphere (and hence any higher dimensional ball I think) is not Euclidean
does moving inside a ball would move you in the 4th dimension without you knowing ?
like moving through a sphere moves you in 3 dimensions even if you are a 2d being
assuming your 2d world is a 2-sphere
I think the analogy must work, yeah
@reef grotto Has your question been resolved?
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i did a question like this befroe
it was log_a(y)
but dont know what to do to a quesiton with another subscript
$\log_ay=\frac{\log y}{\log a}$
biscuityxd
nah
see how the base is 10 now
yes
oh i never thought there was a rule like that
and if you didnt close out the last channel you could use change of base to get log_y(a)
continuing on we know log_a(y)=2m
use change of base to get log_y(a)
so that would equal logy/loga
so 1/logya
divide by 2
what
get rid of 2
no
no we want to keep the log
wt do we want to change
and thats not valid since the log is in the denom
make log not be in the denom
since we were asked for log_y(a)
wt is a denom
instead we have its reciprocal
denominator
then just do to power of negative
yeah
so (log_y(a))-1/1=2m
no
have to do it to both sides
and the log_y(a) would still be in the denom
its what you do now that it is to the power of -1
$A^{-1}=\frac{1}{A}$
Arctic
but you kept the exponent
u cant remove it
yes you can
you ahve to put to power of positive to the whole equaiton?
$\frac{1}{A^{-1}}=A^1$
Arctic
so log-1 if u wann put it above the denom
so u want me to remove the -1
my Power of positive 1?
hellooooo
@urban patrol
what's your question
no keep this one
goodnight
find x from y=x^2 which gives you |x|=sqrt(y)
since the log's argument (x) has to be positive (for equation 1) sqrt(y)=x
now substitute the x you just found into the first eqn
what do you get?
forget that, from the 2nd eqn you have x=sqrt(y)
substitute that x into the first equation
substitude x=sqrt(y) into log_a(x)?
yes
log_a(sqrty)??
yeah
log_a(sqrt(y))=m
taking square root of a number is the same as having that number to the power of 1/2
log_(y^(1/2))=m
use log properties to get 1/2 to the front
what do you get?
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Hello, is someone able to help me with number 11?
Sure, what have you tried so far?
i cant even find the abscissa proper
intersection points?
I think its supposed to be 0 and 4 but i dont know how he got it
what have you tried to find them
Solving y^2=16x and y^2=x^3 simultaneously
how did you do it
Actually I'm getting +-4 so x=4 and x=-4 as the intersection point but i think the book it telling me it should be 0 and 4
It's a little tricky
There is an easy mistake to make
Can you show us how you solved simultaneously?
X^3=16x , so i got x=+-4
You divided by x?
so you divided both sides by x then took the root right
Yeah, if you divide by x you need to make sure x is not zero first
In this case, zero is also a valid solution
Ooooo
And also note that it's y squared
But how do i get the value of x? And also how do i antidifferentiate these functions?
Yeah so once you find your values of x = -4, 0, 4
Next it's useful to find the y values that correspond to them
So that you can draw a picture of what's going on
Can you find the relevant y values?
Becuse I'm finding the area would this mean finding relevant y values between -4 and 4?
So like for example if x = -4, what are the y value(s) corresponding to that?
Because if you're solving
y^2 = 16x
y^2 = x^3
your solution should have both the x-values and the corresponding y-values
I tried that but it takes half the area in -ve
Appologies, i meant that drawing it in a graph with the corresponding y value the figure would look like this i think
No, could you explain it to me?
plug in x=-4 to both equations
Try plugging in x = -4 to the equation y^2 = 16x and solving for y
What problem do you face?
Ohh ok
Now that i have x value as 0 and 4 how do i calculate the area between these 2 funtions by definite integrals
Okay so you correctly noticed that half of the area is in quadrant I and half of it is in quadrant IV
So we only have to calculate one of those, and then we can just double it at the end, right?
No, actually the solution sates that both functions are bounded at x=0 and x=4 it does not mention the figure in the -ve quadrant
ahh then you dont have to worry about it
Wow that is a badly written question then
But anyways, can you solve y^2 = x^3 for y, assuming that we are in the first quadrant?
It is a very old book
Yeah I guess they just overlooked half of the graph
I mean there's only one region with converging area between the functions
There's two because the graph is symmetric about the x-axis
But I guess let's assume we only care about when y > 0
No it converges in other quadrant
Ok, what integration technique we can use for y^2=16x ?
First, can you solve it for y?
As in, put it in the form y = ...
Again, assume that y is positive
Ohh right.... cuz we doing it in the first quadrant
Yup, so can you solve it for y?
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No problem! :)
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If you have a random variable that could take a value (say 0) with probability (0), how would you describe that rv?
essentially the question I have is, I have a rv that takes the value 1 with prob. 4/9, -1 with prob -5/9, and 0 with (theoretically) prob 0
it takes on discrete values, but it makes no sense to put 0 in the support of this rv
write a piecewise function
and just say that it takes prob. 0?
interesting, so you'd suggest something like
$X: \begin{pmatrix} -1 & 0 & 1 \ 5/9 & 0 & 4/9 \end{pmatrix}$
peaceGiant
sure
Thanks for waiting
$P_{X}(x) =[ \begin{cases}
4/9 & X=1 \
3/9 & X=-1 \
0 & X=0 \text{ or Otherwise}
\end{cases}
]$
idk where the TeX error is
right, that is just a different notation to what I had written
To be a pmf, it has be $p(x) \geq 0$ and $\sum p(x)=1$
.doc
If both holds, yes it is a pmf
.doc
Compile Error! Click the
reaction for more information.
(You may edit your message to recompile.)
I think it should be fine to use capital X inside
hmm, x=1 and x=-1 and x=0 or otherwise however would be better, right?
since at the end of the day, it is a function of x
yes
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Use the equation to determine the value of the car after 8 years.
General Equation: A=P(1−r)^n
Equation: A=25000(1−0.085) ^8
A is the value of the car after n years passed.
P is the original purchase price of the car
r: depreciation of price per year
n: number of years passed.
What do you need help on?
im still writing the thing, give one minute
Ok sorry
(1−0.085)=0.915
(0.915)^8 = 0.49132
Equation: A=25000(0.49132)
A= $12283.
now, i just wanted to know if that is right.
cause ive gotten different answer.
because sometimes (0.915)^8 give me 0.437308 for some reason. i have checked multiple online calculators. and most of them give me 0.49132.
so i just wanted to make sure
its is right, i wonder how you got 0.437308
yeah, same. i don get it either, thats i just checking 😅 .
so A is right?
A is right
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i have a confusion with sign of derivative , in mathematics if the sign of derivative is {-ve} then it mean the value of the function in decreasing , but in PHYSICS in POSITION , TIME graph if the derivative comes out to be -ve we say that velocity is moving OPPOSITE TO OUR POSITIVE DIRECTION .
yes
in calculus there's no reference frame, there's just up and down. So a negative derivative means you're function is going down. Notice though, that 'up' on a graph is in the positive direction on the y-axis and 'down' is in the negative direction on the y-axis (the opposite direction of positive.
in physics, there's an application. The car is going in a direction, a negative derivative means it's going the opposite direction. What those directions are depends on your frame of reference for 'positive direction'
If north is positive, then the negative derivative means the car is going south.
if south is positive, then the negative derivative means the car is going north.
what you call 'positive' can depend entirely on what you're doing and in some cases is arbitrary.
ok sir , but for eg if the radius is decreasing at the rate of 3cm/sec then its negative right
the rate is negative ?
seems reasonable, yeah.
this means that if we would draw the graph of this situation its tan𝞱 would be -ve
and i wouold be a st.line
it *
?
I don't know what situation you're referring too or where tan is coming from.
this one
that just says to me that the rate of change of the radius is -3. or the derivative of the radius function is -3.
yeah but if we let that this change is constant (remains same ) it will make a st.line but the angle with +ve x axis would be obtuse
i mean to say that the graph of this situation would be a st.line and it would make an obtuse angle ith it
with*
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Give him these hints
the slope is defined as ∆y/∆x=m
and the equation of a line is y-y1/x-x1=m
where y1 and x1 are the coordinates of a point on the line
sure, give me a couple of minutes
the first line should be x-4y=4
the second line is y=-2x
np
when you're done, remeber to close this channel by typing close and prefixing a dot before it
@gentle summit Has your question been resolved?
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Please don't occupy multiple help channels.
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x, y, and z are positive real numbers such that x + y + z = 1. Show that for any positive integer n, x^n + y^n + z^n >= 1/3^(n-1)
using AM-GM directly seems promising but i tried and it doesnt work
you first need to notice that x^n + y^n + z^n is minimal if x = y = z
yeah I did notice that
but how do you prove that
sorry i didnt mention that earlier
If i can get that the problem is basically solved because x = y = z = 1/3 gives equality to the original statmnet
I'll try to whip up something real quick just wait a few minutes
oh okay, thanks
Okay, I think I got something
suppose without loss of generality that x >= y >= z
let x = 1/3 + a
then we have y >= 1/3 - a/2
and z =< 1/3 - a/2
and I think that with the binomial expansion of x^n, y^n and z^n, you find that it is always larger if x > 1/3
You may need to verify that yourself, but it seems right to me
hmm
alright
idk it seems very computational though
this was a course on the cauchy schwarz inequality, so im thinking it could be related to that
but it doesnt seem like you can apply that here ngl
@cerulean tulip I'm stupid, you can just use the Bernoulli Inequality to prove it
No need for binomial expansions
yeah i guess
but its kind of weird for the hw to test something that wasnt even taught
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cant LHS be divisible by 4 even if y and z are odd and x is even?
how tho?
Something that is divisible by 4 + something that is not divisible by 4. The result won't be divisible by 4
if x is even x² is divisible by 4
what if y^2 + z^2 is divisible by 4
And sum of squares of two odd numbers will always leave a remainder 2 when divided by 4
It cant be
y and z are of form (2m + 1),
So, y^2 + z^2 will be of form 4(m1^2 + m2^2 + m1+ m2) + 2. Only divisible by 2.
got it!
Cool
.close
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bruh, it turns out the solution was to use cauchy with induction
i guess that shouldve been expected because it only asks you to prove it for positive integers
.close
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if you have $-4<x<2$ and you square each side you get $16<x^2<4$ which doesnt make sense
Jash
so how to fix it
mm depends on how its squared honestly
if its
(-4)^2
then its 16
but if its
-4^2
then its going to be -16
im trying to find the range of a function on a closed interval
Lol. You always square the whole side, not without the sign - so this will never happen in this case.
well remember how if you multiply an inequality with a negative number you have to switch the inequality sign
but besides that this doesnt make sense
and this is more or less what you are doing if you just square stuff
im just saying if the question is like -4^2 in smaller than x and 4^2 is larger
square the terms
you have to be really careful with doing that when both negative and positive numbers are involved
but on the left of the inequlity u multiply by negative and on the right ur multiplying by positive
lets phrase this a bit more abstractly. you want to take an inequality a<b and apply a function f on both sides to get f(a) < f(b). but this is only possible if f is monotone on the relevant interval [a,b]
which x^2 is not on any interval which includes both positive and negative numbers
x^2 isnt monotone
but if you are just on one side of 0 you can do it
does f have to be monotonically increasing or does it not matter
increasing for f(a) < f(b). decreasing for f(a) > f(b)
so how do you get the correct interval
you split it at 0
for 0<x<2 you can apply square to get 0<x^2<4
and for -4<x<0 you can do it and get 16 > x^2 > 0
AM-GM actually does work.
so more abstractly you would split it up at the point where it changes from inc to dec or dec to inc?
yes
what do you do from here
is that the asnwer
what happened to this inequality
well I squared everything
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@spice chasm Make sure to include zero in one of the inequalities so that you don't lose zero from answer.
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help:\
I have to make the following composite function steady/continuous in R:\
[f(x)=\frac{ae^{x+1}-b}{x-2}; for;x<-1]
[f(x)=\sqrt{x^2+3}; for;x>=-1]
my current progress follows
Jigglyproff
I determinted f(-1) to be 2 (sqrt of 1+3)
then did the limit condition for the first part to ensure continuity:\
[ \lim_{x\to -1}(f(x))=2]
Jigglyproff
so\
[\lim_{x\to -1}(\frac{ae^{x+1}-b}{x-2})=2]
Jigglyproff
with some steps I have decided that
[ae^{x+1}-b = 2*(x-2)]
Jigglyproff
which gives me b=4; but now I am dogstuck at\
[ae^{x+1}=x]
Jigglyproff
are my previous steps correct so far, and if so, how would I continue
where did the limit go
you can evaluate the limit by direct substitution
put it in the fractions, and then to receive 2 as a result I am aiming for something like $\lim_{x\to -1}(\frac{2t}{t})=2$
Jigglyproff
I see a small issue
yes
so what’s the issue?
differentiable?
ah yes
differentiable
Guess I will leave this channel open for now
ok got it
.close
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hi, I sketched both equations and found the intersecting points
on 3a but unsure what to do next
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How do we know we have to consider the angles alpha and beta? Or like, what is going on overall even?
What properties of vectors are we using
@hollow canopy Has your question been resolved?
they were applying cosine rule/law
I can't read the text in the picture but to prove that you'd find (d_1)^2 and (d_2)^2 in terms of ab and theta (using the cosine rule), then adding (d_1)^2 and (d_2)^2 should prove it
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Probably a simple one yet I couldn't formulate the right google request.
So, probability.
Expectation E of the number of trials to first occurence of event is 1/p. And cumulative probability of one occurence in a series of events is 1-(1-p)^n, where n is the number of attempts.
Why does 1-(1-p)^E give different answers depending on initial p?
I can draw a graph of this function yet I must be missing something, because I can't quite understand how expected number of trials can give different cumulative probabilities of one occurence.
1-(1-p)^E?
I take expected number of trials and calculate the probability of 1 successful event using this number
1-(1-p)^(1/p)
Ah ok
And it gives different answers depending on p. I understand that the formula does I just can't make sense of it
I'm trying to think of a non formulaic argument then
The best answer I can give is that the expectation doesn't show up at the same point in every distribution
Like if you took the median, your cumulative probability would be 0.5 by definition
I probably place too much weight on the word expected. Like for p1=0.05. E=20. P1(20)~64%. And for p2=0.1. P2(10)~65%.
But thank you, I didn't think about in in these terms, now I feel something turning in my brain, maybe it'll work out. Lol
How do I mark it closed?
.close
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anyone have advice for doing these types of questions
proof stuffs
im getting like 60% in my lin algebra, i can do all the computational stuff but cant do any of these
do you know how to write a proof in general?
kind of
from discrete math
like here i would write assume Bx = (lambda)x
P^-1 A Px = (lambda)x
and then im lost
don't assume Bx = lambda x
we are trying to show P^-1 x is an eigenvector of B with eigenvalue lambda
so start with BP^-1x
and do computations to end up with
lambda x
would you like to walk through this proof together?
make sure you're:
- not assuming the conclusion
- applying the definitions correctly
a lot of the proofs you see in linear algebra are symbol pushing
you just apply definitions and move letters around in the "obvious" ways, and you arrive at the conclusion
i miss calculus
you miss computation in general, and that's fine
but proof writing is a good skill to have. the arguments you will make in this class will help you tackle different problems
its all practice for discrete math II i guess
if your discrete 2 class is anything like mine, then this should all get you into the right mindset yes
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un confused by this step
The equations in the top have only one set of solutions
However
You can describe the solutions with so called free variables
The way to find the solutions is by putting the equations into a system
When you have 2 equations in the system
Both are true simultaneously
So you can use either equation to find the relationship between x1 and x2
Basically pick either equation and use it to represent x1 or x2 in terms of the other
Because both equations are true in the system
So you can choose the one you want to work with at this step
right now i have an equation
(-7+i)x1 - x2 = 0
Solve for x2
so i can write it as (-7+i)x1 = x2
and then put it as a vector [-7+i, 1] ?
oh i see
alright that seems easier than i thought it would be
So the answers are really of the form
x1 * [ 1 , -7 + i ]
Where x1 is some constant
And [1, -7 + i] is a vector that encapsulates the "direction" of correct answers
Most of linear algebra is xD
But damn does it seem hard until it clicks
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About arithmetic series pls help
Hint:- The sum is given by this formula
You can assume the first three terms as
a-d, a, a+d
@regal latch Has your question been resolved?
@regal latch what part are you stuck on?
what have you tried?
Sry how is it 2a in n[2a+ (n-1)d] ?
there's a proof. If you want I'll send a link to a proof
Is 2a from A_1 + A_n from the arithmetic series equation?
I think better is to assume things...its a lot faster... ig
yes! Sort of. You're adding the first and last term
Ohh I thought they're different tho
what's different ?
A_1 and* A_n
yeah, but when you derive the formula, this is what you get.
Ohh Okayy ima try
I agree
Actually, you better use @sacred root 's method, it's faster. Way faster
Can't seem to find the terms though
Ima try yours
How can you find the a? I mean like I can't find the a to do this
What I did was divide 309 to 6* rather
a-d+a+a+d=165
3a=165
So that's both the D and the first term I think
You got a
Shoot dang I see
Btw that's the sum of 6 terms
Can I also do it on the sum of 3 terms which is 165? I feel like that's what I gotta do for that one or na
Okay erm I think I got the answer here, the question being what's the value of 10th term
Is it actually just 55 as well? @versed stratus @sacred root
When i find the difference where given are:
a = 55
n = 3
Using this formula
I got d = 0
And then I looked up for the 10th term using the arithmetic equation formula:
a_10 = a_1 + (n-1) d
Where I think:
a_1 = 55
n = 10
a_10 = 55 + (10-1) 0
a_10 = 55
Thanks and sry I rly had hard time
That seems off
the sum of the 4th , 5th and 6t term is 309, so the common difference is obviously not 0
if you use the sum formula you get 165=3/2*{110+2d}.
which implied d=0
I used your equation
1st one
Then I put 55 as the a there, and the 3 for n since the sum of term (S) I put is 165
Yeah, but d cannot be zero, as the next 3 terms suggest
are you sure the question is right?
I think it's wrong
The question itself?
Are you sure 55 is a?

a-d,a,a+d
Clearly a is the second term
The first term is 55-d
oh yeah. Sorry
Ohhh shoot
Ima sleep now
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what ahve you tried?
I think expanding the sin and cos terms may help too
wym?
using sin(k-a)=sin(k)cos(a)-cos(k) sin(a)
ehh
id rather do it the traditional way of eliminating cos
i know the answer is c or d but i really dont know
you can find k too
that would be enough to solve it , think
as k-a-b=pi/2-k
but you also know that a+b=90
how?
it says a and b are acute
not both of them combined are 90
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someone pls give it a try
i dont know answer so pls explain ur logic and solution
<@&286206848099549185>
I would do this algebraically
calculate all the coordinates of the rectangles
where are you stuck
shouldnt be rational if its about diagonals
yee
by coordinate and by casual way of calculating area and by geometry it is messing up whole the asnwer, and a very long way ,
so i guess there should be some progreesion series , whose sum gives area
what part do you get stuck on
Please do show your work or else it's hard for us to help. 🙂
Show your work, and if possible, explain where you are stuck.
Yo modi, wsg man
yeah
yo buddy
3 page work man
even i cant figure out now
where im stuck
@rugged escarp cant you just do it with literally just the pythagorean theorem?
or does that not work?
what do you mean ?
cuz its half off each rectangle no?
each rectangle bites exactly half off the next except for the 1st
which would be your progression ig?
with the sides getting smaller based on that calculation of the pythagorean theorem
good call
like correct me if im wrong, im not a math nerd
like take everything i say with a grain of salt but it just looks like you can manually calculate it with the pythagorean theorem, and form a progression off of that
i think this would be the easiest method
ig it should not be half
me too
is it not?
idk but ig my brain got lagged
no its half right?
R1 cut off half of R0
it does yea
why wouldnt it be half
and vice versa
hold
you don't even need pythagorean in such case
bro check dm @rugged escarp
oggy gonna explain
wth
lol
hold on
#help-12 message
when you said his question was much more difficult i had to look for it and check lol i got super curious
how would you do it without? cuz you still need to account for the lengths getting shorter no? even if you know half of each next rectangle gets cut off?
it is mindblowing , i tried this ques 2 years ago , and still got no answers
this is a very good observation, this is a very big hint
this drawing is real good, and we can just consider the area of "halved" regtangles, without deal with the length and width of R1,2,3
im still confusing R1 cutts off R0 in half but how R0 cutt off R1
im bad at geometry
ah got it
good
but it is still mystery how u gonna use this hint
i mean, you can just calculate all the side lengths if your end goal is just the 4 rectangles
how @glossy basalt means to consider the area of the halved rectangles, on the other hand, is a mystery to me as well, theres probably a way i can figure that out though
because if theres a theorem to calculate the side lengths there gonna be a way to make a progression after all
of the area
integrate or something
idk
i will try ur method after some work
btw good observation
appreciable
yay ive helped someone here for the first time
as you have said, R1 cuts off half of R0, but with the same diagram, we can also see that R0 cuts off half of R1, using the line you have constructed above
in hindsight yeah no yeah its just 5((4x3)/2) innit
lmfao

i love how complex it looked at the start
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hey, I am new to this server, I am like really average in maths and find it quite interesting I just want to improve in maths, what resources do I follow especially which books