#help-10

1 messages · Page 203 of 1

gilded needle
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yes, what do you get when you add them together?

wanton dagger
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wait add what together sorry?

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also do I just sub in -1 for all the i’s?

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ahh actually figured it out

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thankyou.

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.close

obtuse pebbleBOT
#
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violet hull
#

Hey guys can someone please explain how I got this wrong. How do I solve it?

violet hull
violet hull
#

2x - 3y - 5x - 4y?

timber island
#

no

violet hull
#

can you please explain further?

timber island
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what is -1*(-4)?

violet hull
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4

violet hull
timber island
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when u apply distributive

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its becomes -(5x)-(-4y)

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-1*-4 = 4

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so its -5x + 4y

violet hull
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so uh

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2x - (-3y) - (5x) - (-4y)?

violet hull
timber island
#

why 2x - (-3y)?

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you are multiplying by 1

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that doesnt change anything

violet hull
#

can you expand on that?

violet hull
sage dagger
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Do you know how distribution works?

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@violet hull

violet hull
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probs not

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Can't remember (much)

sage dagger
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So if I gave you

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$ - (a+b)$ do you know how to expand

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Tex bad

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$-(a+b)$

warm shaleBOT
#

waterrbeam

sage dagger
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There we go

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Do you know how to expand that

violet hull
#

-a + -b?

sage dagger
#

Well yes but you don’t have to write the + there

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So it’s just -a-b

violet hull
#

I see

sage dagger
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Do the same logic for $ -(5x-4y)$

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$-(5x-4y)$

warm shaleBOT
#

waterrbeam

violet hull
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-5x - (-4y)

sage dagger
#

What does that expand to?

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Unnecessary

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What’s a negative times a negative

violet hull
#

so it's just -5x - 4y?

sage dagger
violet hull
#

positive

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ah

sage dagger
#

So then

violet hull
#

-5x + 4y?

sage dagger
#

Yeah

violet hull
#

so the 4y was a negative at the start?

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if so

sage dagger
violet hull
#

4y is a negative?

sage dagger
#

Yes it is -4y because your question here (2x-3y) - (5x-4y) said so

violet hull
#

how does 6 - 6 have a difference answer to 6 - (-6)?

sage dagger
#

6 - 6 = 0

6 - (-6) = 12

violet hull
#

yes

sage dagger
#

So what are you confused about?

violet hull
#

but saying that -5x - (-4y) the - in the middle is unnecessary why?

sage dagger
#

Well it’s not incorrect but you’ll likely confuse yourself more leaving that there

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It’s easier to mentally think negative times negative is a positive

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So I can just write it as +4y

violet hull
sage dagger
#

Instead of -(-4y)

sage dagger
#

I’m not sure why you brought up the 6-6 and 6-(-6) because that doesn’t anything to do with this question unless you don’t know how expanding brackets work

violet hull
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Ah I see now

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sorry for misunderstanding

sage dagger
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so you know how to expand now?

violet hull
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$(2x - 3y) - (5x - 4y)$

warm shaleBOT
#

techroz

violet hull
#

My eyes can see better now

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so will that then turn into

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2x - 3y - 5x + 4y?

sage dagger
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Correct

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Now simplify that

violet hull
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so now do we get the like terms?

sage dagger
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Yes

violet hull
#

-3x - y?

sage dagger
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No

violet hull
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hold on

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negative and positive make negative right?

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-3y + 4y

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oh

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its just y

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Hmm

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I just really got confused with the positive and negative equal negative rule

sage dagger
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A negative times a negative equals a positive

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a negative plus a negative equals a negative

violet hull
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wait

violet hull
sage dagger
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What?

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Yeah

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Now do that

violet hull
#

not positive 3y

sage dagger
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Simplify

violet hull
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its just y

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I see

sage dagger
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Yeah

limber jungle
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you should take y common now

violet hull
#

but it was negative 3y and a positive 4y

sage dagger
#

What’s wrong with that?

violet hull
#

so when do we apply the "Negative and positive make negative rule"?

limber jungle
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the y itself isnt negative, it is just multiplied to -3

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making it -3y

sage dagger
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So if I gave you -3 + 7 do you know what that equals to

violet hull
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4

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I see

sage dagger
sage dagger
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Now do that for here

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-3y + 4y

violet hull
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y

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Oh I see

sage dagger
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Correct

violet hull
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I was getting it mixed up with multiplication and division

sage dagger
#

So do you know what the final answer is

violet hull
#

-3y + y

violet hull
sage dagger
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Correct

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The -3x+y is

violet hull
#

anyway

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am I trippin or it doesn't show the answer here?

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or like the right choice

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it's none of them?

sage dagger
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y - 3x is the same thing as -3x + y

violet hull
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How would I arrange that?

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can you explain?

sage dagger
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Think about it

you’re simply changing the order of the terms without actually changing the signs or outcome of the equation.

-3x is still -3x even if it’s on the right or left hand side

And +y is the same thing

violet hull
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I see

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and I did not know that

sage dagger
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if I gave you

2 - 4 and -4 + 2 do you think they would have the same answer or different

violet hull
#

same

sage dagger
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Exactly

violet hull
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and also another question

sage dagger
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Sure

violet hull
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if y = -2, is 3y = -8?

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-2 x -2 x -2

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so the first 2 make a positive

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then the third then makes it negative again

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is that right?

sage dagger
violet hull
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like my answer is -8

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is that right?

sage dagger
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No

violet hull
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so what is it?

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can you teach me why?

sage dagger
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What do you think it is?

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You’re thinking of (-2)^3 which is not the same as 3(-2)

violet hull
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so 3y is 3(-2)?

sage dagger
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Yes because you replace y with -2

violet hull
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I was thinking of powers

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alright

violet hull
sage dagger
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It would

violet hull
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alright

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anyway

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do you mind if I ask another math problem?

sage dagger
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Sure go ahead

violet hull
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alright here it is

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@sage dagger

sage dagger
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Hello

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Sorry I was busy

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I’m back

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There are multiple ways to solve this

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Do you know the formula Speed = Distance/Time

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@violet hull

violet hull
violet hull
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oh

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let's see here

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the speed of the child climbing the escalator that is not working

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is 60/90?

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when the escalator is working

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the speed of the passenger that is not moving, from bottom to top is 1m/s

sage dagger
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So notice that the moving escalator a passenger moves 60 metres in 60 seconds

violet hull
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is the speed of the child 1.5m/s?

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wait no

sage dagger
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That means the person moves 1 m/s on the moving escalator

violet hull
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yes

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that is what I said

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Needed that comma lol

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grammar

sage dagger
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Using d=s/t on the child they move 60/90 m/s or 2/3 m/s

violet hull
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yes

sage dagger
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What do you think we should do next

violet hull
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60 x 2/3

sage dagger
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Wrong

violet hull
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hmm

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60 x 3/2?

sage dagger
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Still wrong

violet hull
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hm

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oh

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60 - 2/3?

sage dagger
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No

violet hull
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can you give me a hint?

sage dagger
#

before doing any of that you need to consider the combined speed of the walking child and the moving escalator so 2/3 + 1

violet hull
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so the speed of the child moving on a already moving escalator is 5/3m/s?

sage dagger
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Correct

violet hull
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so what do I do now?

sage dagger
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Now consider how long it takes for them to cover 60 metres if they move 5/3 m/s

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Use the speed = distance/time formula and rearrange to find time

violet hull
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time = distance/speed?

sage dagger
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Correct

violet hull
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so now

sage dagger
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Plug in your values now

violet hull
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time = 60m ÷ 5/3m/s

sage dagger
#

Yes 60/(5/3)

violet hull
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now its 60/1 x 3/5

sage dagger
#

Noj

violet hull
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mb

sage dagger
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Yes

violet hull
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typo

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so is that right?

sage dagger
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Idk perform 60 x 3/5 and see for yourself

violet hull
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180/5?

sage dagger
#

Simplify

violet hull
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yes

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36/1

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= 36

sage dagger
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yes

violet hull
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wow

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thanks

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I appreciate it

sage dagger
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Now do you see how you get the answer?

violet hull
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yes

sage dagger
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Nice

violet hull
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I guess that's it

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if there is any more questions I'll come back

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thx

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have a good day

sage dagger
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You too

violet hull
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thanks

sage dagger
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Type .close when you’re done

violet hull
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yup

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.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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glad jetty
#

does this rule exists? If so can it be used under all circumstances?

trim portal
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sounds like power rule with chain rule, so yeah it should be valid as long as (f(x))^n is differentiable

glad jetty
#

thx a lot; just realized that it wasnt complete

trim portal
glad jetty
#

thx;
.close

#

.close

obtuse pebbleBOT
#
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Ask your math question in a clear, concise manner.
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timid silo
#

what part do you find confusing?

royal basin
#

do you have its statement on hand?

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write it out

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in full

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so we are on the same page

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are you sure you did not make any typos?

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so you are not sure.

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i think there still is one.

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would have expected to see

a = bq + r

where:
a is the dividend
b is the divisor
q is the quotient
r is the remainder
and r lies between 0 and b-1

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do you know how integer division works?

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do you maybe remember how it worked in school before you learned about fractions

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where instead of, say, 37/5 = 7.4 you would write "7, remainder 2" or something to this effect

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okay yeah

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this a=bq+r is that but written in a more systematic manner

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must have been school

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don't remember

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wdym by "fully"

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idk what "divide it once" is supposed to mean

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can you do both "divide once" and "keep going" on paper so i can see what you mean and tell you which one it's supposed to be

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194/15

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do that

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  1. please don't call me bro
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okay you edited that just in time

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that's one long-division step

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you should keep going with that until you get a remainder less than 15.

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and THEN stop

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"I got 14"

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you should have gotten two numbers, and be able to clearly say which is the quotient and which is the remainder

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i'll be back in a few

timid silo
high lily
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what's 5 supposed to be for / represent

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for the purposes of what you're doing, you went too far in your division

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you should keep going with that until you get a remainder less than 15
and THEN stop

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and if you plan to divide further, actually write in those 0s in the dividend, and also keep stuff aligned

royal basin
obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

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floral dagger
#

Can I get help? "let it be >insert the vectors< calculate the score"

shy vigil
#

!status

obtuse pebbleBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
floral dagger
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3

shy vigil
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Can you show your work?

floral dagger
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i did it mentally kinda

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b at least

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i got -15i + -15j which is wrong

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the book says the answer should be just 12

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but im confused now

shy vigil
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do u know abt dot product of two vectors

floral dagger
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i forgot X__X

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it's been months since it's been taught

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i'm doing missed work

warm shaleBOT
#

zplus11

shy vigil
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i1 i2 ... i_n are the dimentions
which in this case are i and j only, so only 2 dimentions instead of n

floral dagger
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aaaah

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what do the numbers mean

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below a for example

shy vigil
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nothing, just the number of dimentions
we have 2 dimentions in question, so a_1 and a_2 will be the two coefficients

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just a way of representing

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in the question we have dot product of two vectors

  • first one is "a"
  • second one is "a + b"
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Do you remember how to add two vectors?

shy vigil
# warm shale **zplus11**

in simpler words, just take corresponding coefficients of both vectors, multiply all pairs and put them with their respective dimentions

floral dagger
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do I multiply i with i

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or do they cross

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omg im so lost i dont remember anything lmao

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do i multiply everything with eachother

shy vigil
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yes

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all corresponding numbers of both vectors

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just multiply them

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did u do first part?

floral dagger
#

i got -10i + (-4j)

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answer is 14

shy vigil
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there won't be any i or j in there haha

floral dagger
#

but i didnt get just 14

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aaa

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😭

shy vigil
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see product is a scalar

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lets start with part a.

floral dagger
#

aaaaa

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so only numbers

shy vigil
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$a = 5i + j \ b = -2i - 4j$

warm shaleBOT
#

zplus11

shy vigil
#

take 5 from 5i, take -2 from -2i
multiply them
-10

take 1 from j, take -4 from -4j
multiply them
-4

the numbers are -10 and -4
now add them
-10 + (-4) = -10-4 = -14

#

that's our answer

floral dagger
#

aa

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u simplified it so well

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lmaoooo

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aaaa okeeei

shy vigil
#

as for the second part, we have a.(a+b)
first vector is clearly a, second is a + b

so we just need to find a+b, then multiply it with a just like we did in part a

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now to find sum of two vectors
take corresponding coefficients, again, and now instead of forgetting about i and j, put the added coefficients with i and j

floral dagger
#

will it be the same?

shy vigil
#

do u understand?

floral dagger
#

a*-14

shy vigil
#

not a

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the coefficients were -10 and -4

floral dagger
#

ohhh

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i get it

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yeah

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-10 + 4 * -14?

shy vigil
#

noo

floral dagger
#

😭

#

LMFAOOOOO

shy vigil
#

u have to put the coefficients with dimensions (i and j)

floral dagger
#

aaaa

shy vigil
#

so it'll be -10i-4j

floral dagger
#

when do we not need them

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in the answer?

shy vigil
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in dot product

floral dagger
#

aa okei

shy vigil
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because dot product means a number without any dimentions

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just a number

shy vigil
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now u can dot multiply it with a

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preferably try all parts out again on a paper

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let me know if you run into any issue.

floral dagger
#

5i+1j * -14?

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ohh

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5i+1j*-10i+-4j?

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IM SO LOST

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answer is 12

proper kelp
#

whats the issue?

floral dagger
#

how am i supposed to multiple

proper kelp
floral dagger
#

yep

proper kelp
#

right

floral dagger
#

he told me how but i got lost again

proper kelp
#

basically you see the numbers in front of the i and j

shy vigil
floral dagger
#

-5+(-3)

proper kelp
#

no

shy vigil
#

-3 and -3

floral dagger
#

bye😭

proper kelp
#

its not that complicated i think your just overcomplicating things

proper kelp
#

its literally multiplication

floral dagger
#

where did the other 3 come from

shy vigil
#

add the corresponding coefficients

floral dagger
#

3i

#

3j

shy vigil
#

-3i

#

-3j

floral dagger
#

yeah

proper kelp
#

what why adding i thought dotprod

shy vigil
#

that's the sum

shy vigil
floral dagger
#

can you just do the question im getting lost by the minute

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like do it in the same format

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like the first cuz I don't get it

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we got a+b

shy vigil
#

Did you understand the first part?

floral dagger
#

but how do we multiple

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multiply

shy vigil
#

Okay

floral dagger
#

21.9a

shy vigil
#

a = 5i + j
a + b = -3i - 3j

now just take corresponding coefficients and multiply them

floral dagger
#

-15i + -3j

shy vigil
#

without i and j

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just numbers

floral dagger
#

-15+(-3)

shy vigil
#

yep

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which is?

floral dagger
#

wait

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answer is supposed to be

#

12

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not -12

shy vigil
#

oh lmao

floral dagger
#

😭

shy vigil
#

so like

floral dagger
shy vigil
#

the sum a + b is actually 3i - 3j instead of -3i - 3j

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now again

#

5i + j
3i - 3j

floral dagger
#

i feel so bad😭

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15+ (-3)

#

12

shy vigil
#

YEAH!

floral dagger
#

YEEEEEEE

shy vigil
#

🎉

#

now please try part c

glad jetty
#

noice

floral dagger
#

wait i need to write this down

shy vigil
#

yes

floral dagger
#

wait now im confused

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why did we need a+b if we could do the question w/o it

shy vigil
#

how could we do it without it

floral dagger
#

aa wait nvm

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sooo c

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3i+(-3j)*3i-3j?

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-3-3 = 0

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3+3 = 6

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but where is the multiplying part......

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if we already reached our answer by just subtracting

shy vigil
#

c part is

(a+b).(a-b)

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so first find a+b, then a-b, then multiply both

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@floral dagger ^

floral dagger
#

33 and 3-9

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ugh

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3 * 3 n 3 * -3

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6 and -9

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do i add

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but it still doesn't get us to 6

shy vigil
#

but where are u getting those numbers from

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lets do one step at a time

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how do we add 2 vectors?

floral dagger
#

by adding the same coefficients

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3i + (-3) is a+b

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7i + 5j

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is a-b?

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10*2 is 20 😭

shy vigil
#

so we have 3i - 3j
7i + 5j

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now we just need to multiply these

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steps to multiply:

  • multiply corresponding coefficients
  • add them
floral dagger
#

21-15!!!!!!!!!!!!!

#

6

shy vigil
#

pls just make sure u remember the steps

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write them down, and attempt similar questions

#

remember - this is just one type of vector product, called "dot product"
cross product is second type of multiplication... which you might study later on

floral dagger
#

yeah we only had dot product for a lesson

#

the rest were about lines, circles and parabolas which I don't get either but im taking it 1 step at a time 😭

#

r u still up for helping me w/ a different type of question...

shy vigil
#

or just here right now if that suits

floral dagger
#

yeah sec

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"Check if the vectors are perpendicular to each other."

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@shy vigil

shy vigil
#

in this case u need the cross product. 2 vectors are parallel if their cross product is zero

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to understand cross product I'd advice an online video, since it'll be easier that way

floral dagger
#

i'll have a go at it later

shy vigil
#

I had vectors and 3d geometry over 2 years back, and I didn't study it nicely since covid => no schools...
i have to look at them again

floral dagger
#

aa it's fine really

#

I just wanted to ask since you were already helping me

shy vigil
#

but really, if you get the concepts, then its interesting

floral dagger
#

math is fun when you get it

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but I never get it 😭

shy vigil
floral dagger
#

yet I'm in an advanced math lane

#

yeahh I guess

shy vigil
#

haha nothing too bad
just a bit more consistency, and it'll be great

floral dagger
#

yeahh

shy vigil
#

do you plan on doing any other topic at the moment?

floral dagger
#

I mean I can ss the course subjects

shy vigil
#

or continue with vectors (which I prefer, since you've started it
but it also depends upon what you want to do)

floral dagger
#

hence the dates

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I'm like super late on hw

#

im at chapter 21

shy vigil
#

interesting

floral dagger
#

so i have a lot ahead of me

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plan to finish all of this by 10.8

#

achievable but it'll be extremely slow w/ the rate I'm progressing through exercises

shy vigil
#

it'll be okay

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what's 10.8?

floral dagger
#

10th of august

shy vigil
#

ahhh

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not too bad

floral dagger
#

I mean yeahh but I also have chemistry

#

that I'm behind on

#

I got burnt out towards the end of the academic year so i just skipped the exams

#

for these two courses

#

and didn't end up doing the hw I planned on saving as "practice" for the exam

#

if ygm

shy vigil
#

I see

floral dagger
#

but yeah I don't wanna take up too much time

#

thank you for the help

shy vigil
#

you can start slope of a line. it's interesting

floral dagger
#

all I remember is that it has a weird formula 😭

shy vigil
#

y = mx + b

#

lets forget that

floral dagger
#

aa not that one

shy vigil
#

ax + by + c = 0

#

or (y2 - y1) / (x2 - x1)

floral dagger
#

sec

#

lmao

#

do u wanna see the first question for that sector

shy vigil
#

sure

floral dagger
#

i google translated it for the sake of this

#

wait

shy vigil
#

its easy really

floral dagger
#

X_X

shy vigil
#
  • beautiful graph
shy vigil
#

oh fuck

#

sorry whoever got pinged

floral dagger
#

lmaoo

shy vigil
#

so do you know what's slope?

floral dagger
#

no.....

shy vigil
#

perfect

floral dagger
#

the line

#

LMFAOO

shy vigil
#

imagine you're buying apples

#

and one apple costs 2 bucks

#

then what does it mean

#

what can you say about the total cost of all apples you buy?

#

say you buy 7 apples

#

what'll be the cost?

floral dagger
#

14?

shy vigil
#

yeah, you got it by

#

multiplying the cost of one apple by the number of apples

floral dagger
#

jepp

shy vigil
#

to put it in other words, the apple situation, we can say that

#

with each successive apple that you buy, the increase in total cost will be 2 bucks.

#

that my friend, is rate of change of the cost of apples. otherwise known as slope of the cost line

#

is it good so far?

floral dagger
#

aaa

#

yeah it is

shy vigil
#

alright. to put it into some maths

floral dagger
#

nooooooo

#

jp

shy vigil
#

if we say the cost is C, and the number of apples is n

#

then we can say C = 2n, can we not?

floral dagger
#

yeah

#

2 apples?

shy vigil
#

no, n apples

floral dagger
#

aa

shy vigil
#

2 is the cost of 1 apple

floral dagger
#

whats the 2 for

#

aaaa

#

okei

shy vigil
#

now, suppose cost of apples is twice the number of apples, PLUS 5 bucks

#

then the cost equation will be
C = 2n + 5

#

We just added 5 in the earlier equation

floral dagger
#

wait i don't get it

#

why can't you just say C = 2

shy vigil
#

Because cost is not 2 in all cases. If you increase the number, cost will increase

floral dagger
#

aa specifically for apples it's 2

#

so 2n

shy vigil
#

Yes

floral dagger
#

okk

shy vigil
#

and we're also adding 5 bucks anyway, in all cases

#

thus 2n + 5

#

which means
1 apple costs 7 bucks
2 apples cost 9 bucks
3 apples cost 11 bucks

#

and so on

#

See the increase in each step?

floral dagger
#

yeahh

shy vigil
#

the increase in cost

#

its still 2.. the same as earlier

floral dagger
#

yeah but + 5

shy vigil
#

hence the slope still remains the same

#

and in our equation
C = 2n + 5

2 is said to be the slope
5 is said to be the intercept

#

Each equation has 2 things in common. The C and the n.
Mostly you'll have y instead of C, and x instead of n.

What will vary in each case, is the slope and intercept

#

In simpler words, intercept is nothing but the value of C when n = 0. So the cost of zero apples in this case

#

the starting point in some sense

#

that's about it for the introduction. You can take up a video tutorial, they're all pretty nice. I hope you'll enjoy it. Please feel free to tag me if you run into any doubt 🙂

floral dagger
#

that made a lot of sense 😭

#

thank youu I will <3

shy vigil
#

You're very welcome

obtuse pebbleBOT
#

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#
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tawdry meteor
obtuse pebbleBOT
tawdry meteor
#

is this formula for computing Ej correct?

#

i use qj instead of Kj because it reads bettre on paper

obtuse pebbleBOT
#

@tawdry meteor Has your question been resolved?

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undone sentinel
obtuse pebbleBOT
undone sentinel
#

i dont understand what the question is asking

#

if its parallel that means the slope is the same right

#

and a negative x axis

#

so isnt the answer B?

timid silo
#

I think you should look for an equivalence for the equation, which option is the same as the equation above?

undone sentinel
#

B

#

C and D cant be true cause of the slope

#

A has a positive y intercept

timid silo
#

i thinking b can't

#

because the 3/2 is multiplying the parentheses

#

and the b option, the 3/2 is only multiplying the x

undone sentinel
#

A?

#

it might be right but i dont want to make vague equivalencies to find an answer

timid silo
#

A nop

#

try make the multiplication for each option if you find the answer

undone sentinel
#

the answer is supposed to be A

#

its just the explanation says "we multiplied -8 by -1 and there's our answer"

timid silo
#

ohh

#

i dont see the c and d were reversed T_T

obtuse pebbleBOT
#

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modest pine
#

tf is this??

obtuse pebbleBOT
modest pine
#

how am i plugging a+h to sqrt(5

kind hawk
#

take every x that appears and replace it with a+h

modest pine
#

no x's in sqrt(5

kind hawk
#

yes

modest pine
#

so is

kind hawk
#

so you dont have to replace anything

modest pine
#

is that the answer

#

bnruh

#

stupid teacher

kind hawk
#

no, not stupid

modest pine
#

how about this

teal turret
#

$(a+h)^2 \neq a^2 + h^2$

warm shaleBOT
#

northsteve

modest pine
#

oh shit

#

2a+2h

#

?

teal turret
#

what

#

no

modest pine
#

i mean the equation u posted

#

not my problem

teal turret
#

(a+h)^2 ?

modest pine
#

wia thwat

#

OHH

#

its

#

a^2+2ah+h^2

#

times 3

teal turret
#

times -3

modest pine
#

gottem

#

help

#

i think i figured it out

#

but how does it make sense to have 2

#

is it cause it's not including -5?

#

ok\

bitter topaz
# modest pine is it cause it's not including -5?

Exactly, the denominator can't be 0 so you are solving equation x+5=0 first. From this you will get x=-5, so this number can't be in the domain range. It could also be rewritten as R-(-5), which means all the real numbers except -5

modest pine
#

what about root squares

#

can the number inside be 0

#

so 0+ is valid

bitter topaz
#

Do you have an example, so I can visualize it?

modest pine
severe hornet
#

I'm sorry for disrespecting you with my previous message, I attempted to do this and realized I do not know how to do it either hehe!

modest pine
severe hornet
#

Just jazzing you cuz!

bitter topaz
#

But it all depends on the question. If you have more equations in the denominator, then you need to solve all of them, and the domain is only the numbers all of them have in common. If there is just 1 equation and that is a square root, then yes.
In this case, it can't be, and all the numbers inside the root must be positive and bigger than 2 (because smaller than 2 will give you the negative number in the root which would lead to a complex number where you don't want to go and 2 also can't be because the denominator would be 0, which can't be)

modest pine
#

thanks

obtuse pebbleBOT
#

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#
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pastel lark
#

Hey all

obtuse pebbleBOT
pastel lark
#

.close

obtuse pebbleBOT
#
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brave bramble
#

hey

obtuse pebbleBOT
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placid smelt
#

nvm

#

lol

#

.close

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astral plover
obtuse pebbleBOT
astral plover
#

how do i evaluate this indeterminate limit

thin pawn
astral plover
#

we have to use trigonometric limit laws apparently

thin pawn
#

So like, use trig identities and manipulate the limit into something that's not 0/0

#

?

astral plover
#

yeah

thin pawn
#

uhmm, well then there aren't many identities for tan^2, so maye transform into sec^2 -1 ?

astral plover
#

do u thikn sin^2 10x/cos^2 10x would be better

thin pawn
#

maybe. It's hard to see those first try. Usually you experiment a bit and find the solution afterwards

#

so the limit would look like $\newline \frac{\sin^2x}{3x\cos^2x}$

warm shaleBOT
#

imtyp0

thin pawn
#

which is still 0/0

#

we can factor a 1/3 out though

#

for what that's worth

#

and those are functions of 10x my mistake

#

So maybe use the fact taht 10x = 2*5x and use double angle identities?

normal oracle
#

Use the squeeze theorem.

obtuse pebbleBOT
#

@astral plover Has your question been resolved?

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cunning locust
#

Alright, here's my question.

I play two dice games.

In Game 1, I take a handful of n 10-sided dice, and roll them. Any die that comes up 8 or higher is a "hit", and any die that comes up as a 1 subtracts a hit.
(ie a roll of 🔟9️⃣7️⃣6️⃣1️⃣ scores 1 hit.)

In Game 2, I take the same n dice, and roll them again. In this game, any die 8 or higher is a "hit". Ones don't subtract hits this time, but whenever a 10 is rolled, it "explodes", so an extra 10 sided die is rolled, and if that rolls 8+ it's a hit, and if that rolls a 10, that explodes, until such a time as no more tens are rolled.
(Ie the same roll of 🔟9️⃣7️⃣6️⃣1️⃣ scores two hits, but an extra d10 is rolled, say 8️⃣, making the total number of hits three.)

My question is this - what's the probability of rolling 5 or more "hits" in game 2 for n dice, and how many hits would equate to the same probability in game 1?

I've already tried looking at equations, but I keep getting mired in summations and such that it's too late in the day to wrap my head around.

(Context: I'm a rookie DM looking to use some material from another sourcebook that uses a different dice roll system, and want to convert the mechanics into my native system so they're usable without me having to carve out a specific exception for it.)

I found this, earlier which could work for game 2. Just unsure of a simple way to reduce this down and plug game 1 into this.
https://math.stackexchange.com/questions/1644794/exploding-a-k-a-open-ended-dice-pool

obtuse pebbleBOT
#

@cunning locust Has your question been resolved?

somber spear
#

I started writing out an expression for the probability but it is getting dummie long

obtuse pebbleBOT
#

@cunning locust Has your question been resolved?

somber spear
#

ok so this is my exhaustive expression for getting 5+ hits in game 2

#

although now that I'm thinking about it, it probably overcounts in some ways I can't handle

#

There is probably a better way

obtuse pebbleBOT
#
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jagged fossil
obtuse pebbleBOT
jagged fossil
grizzled shore
#

,calc 3(1/4)^2 + 8(1/4) - 3(1-1/4)

warm shaleBOT
#

Result:

-0.0625
grizzled shore
#

do

#

not

#

use

#

mixed fractions

jagged fossil
#

oh i should use decimals

royal basin
#

no

#

you should use improper fractions

grizzled shore
#

use improper fractions

jagged fossil
#

OH

royal basin
#

mixed fractions are hell to calculate with

jagged fossil
#

that's a much better idea

royal basin
#

you should only ever use them to report a final answer, and that ONLY if you're explicitly asked for mixed fractions

grizzled shore
#

or in cooking it seems

#

mixed fractions for cooking is fine

#

but we are doing maths here not cooking

jagged fossil
#

,calc 3(1/4)^2 + 8(1/4)

warm shaleBOT
#

Result:

2.1875
grizzled shore
#

$3\left(\frac{1}{4}\right)^2\neq \frac{3}{2}$

warm shaleBOT
#

frosst

jagged fossil
#

i thought i resolved the exponent before multiplying?

#

WAITTT

#

1^2 is not 2

grizzled shore
#

$3\left(\frac{1}{4}\right)^2=3\left(\frac{1^2}{4^2}\right)$

warm shaleBOT
#

frosst

jagged fossil
#

oh

#

shit

#

so that’s 3/16?

grizzled shore
#

yes

jagged fossil
#

,calc 3(1-1/4)

warm shaleBOT
#

Result:

2.25
jagged fossil
#

this should be right

#

,calc 35/16

warm shaleBOT
#

Result:

2.1875
jagged fossil
glossy saddle
#

Doesn't my friend look lovely

jagged fossil
#

i'm not 100% these are correct, if someone would check that'd be epic

violet kindle
#

You’re having some sign trouble

#

Remember (-3)^2 = 9

#

And -7(-3) = 21

#

I think you’ll end up getting that it’s not a solution anyways, but partial credit could be docked

#

The second one also has some issues

#

(1/2)^2 is not 2/4

#

And the last equality you give is not right

jagged fossil
#

shit

jagged fossil
#

if that's wrong then rip me

#

but i do understand at least

jagged fossil
jagged fossil
violet kindle
#

If you plug in -3 to w^2, you get (-3)^2

jagged fossil
#

tyty

#

.close

obtuse pebbleBOT
#
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analog fjord
#

need help with this (calculas 2)

obtuse pebbleBOT
azure anchor
#

!status

obtuse pebbleBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
analog fjord
#

1

#

i already sketched it

#

but lost from there

azure anchor
#

do you know what to do next

#

well, we are looking for the region bounded by the curves and boundaries.

analog fjord
#

i know the limits of integration are 2 and 8

azure anchor
#

have you tried finding the intersections of y1 and y2?

#

how does your graph look

analog fjord
#

ill send the graph

azure anchor
#

so looks like all we need are the 2 and 8

#

no intersection, only bounds

#

so you're right about the limits of integration

analog fjord
#

i used desmos since we are allowed in my class

azure anchor
#

so now, the basics of this are, when integrating with respect to x, the formula goes

#

$\int_{a}^{b}top\left(x\right)-bottom\left(x\right)dx$

warm shaleBOT
#

b0ngl0rd

analog fjord
#

the top is 10-1/2x and the bottoms is the y = -3/8x(x-8)?

azure anchor
#

looks like it

#

do you understand why the formula is that way?

analog fjord
#

it is it because we are trying the find the region between those 2 graphs?

azure anchor
#

yes, but why we would subtract the top curve from the bottom?

analog fjord
#

im not too sure

azure anchor
#

when we integrate, we find the area under the curve.

analog fjord
#

ahhh, is it also because we wnat a postivie value?

azure anchor
#

when we subtract in an integral, we are subtracting one area from another.

analog fjord
#

makes more sense now

#

Is this how the integral is setup?

azure anchor
#

so we are "cutting a hole" in the top curve's area the size of the bottom curve.

#

yeah try to integrate

#

helps to shade in the area you are calculating too

analog fjord
#

oh shit, I didn't know about that feature

#

also can i seperate the functions?

#

so like the integral for 10-1/2 minus the integral for -3/8x(x-8))?

azure anchor
#

absolutely. that's a property of integration.

#

you can "distribute" the integration operator

#

if you think about it, that's exactly what we are doing anyway. subtracting one integral from another, or one area from another. to find an area between the two.

analog fjord
#

sorry for the bad handwritting

azure anchor
#

it looks like you wrote the same thing

#

ohhh i see

#

keep going

#

actually

#

if it helps. you can simplify the integrand

#

10 - 1/2x - ( -(3x/8)(x-8) )

#

simplify

analog fjord
#

now we plug in the limits of integration to each one of them?

azure anchor
#

looks good

analog fjord
#

I got 43 for the first equation

#

and then 27 for the second one

#

which i subtracted and got 16 which is wrong since the final answer is 18

azure anchor
#

to avoid mistakes, it might be better to simplify the integrand

#

so instead of separating it into separate integrals, simplify it and then split it up however you like

analog fjord
#

I did it right, I just need to plug it in neatly

azure anchor
#

did you get the right answer?

analog fjord
#

yes

azure anchor
#

for the future

#

you could do it like this

#

simplify and then integrate

analog fjord
#

that looked so much more easy

azure anchor
#

it wont always be possible, but its good to check if you can simplify

analog fjord
#

Is this still valid to do?

azure anchor
#

yes. there's almost always multiple ways to integrate

#

as long as you get the same final answer you did it right

analog fjord
#

Okay thank you so much!

azure anchor
#

👍

analog fjord
#

!done

#

.done

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#

Please don't occupy multiple help channels.

nocturne minnow
#

You already have #help-13 don't open multiple channels

#

.close

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long oyster
#

this is coming from partial fractions btw*
My confusion is, the lecture said that since the coefficients are 10 on the left side and 2A on the right side we can assume that 10 = 2A. How does that work?

long oyster
#

how can we just assume that 10 = 2A?

wooden cipher
#

We want to make sure the value on the left and right vary at similar rates depending on x

#

So you match coefficients to ensure this happenz

long oyster
#

mm still dont get it

#

how can you assume that 10 = 2A?

#

ohhhh

#

because for the equality to be an equality the two values would need to increase equally whenever the value of x changes hence 10x = 2Ax

wooden cipher
#

Indeed

long oyster
#

ohhh now GarlicBredFries words make much more sense

#

i didnt understand the exact same words before

#

😭🙈

#

ty @wooden cipher @versed cave and @timid silo

#

got it now!

#

.close

obtuse pebbleBOT
#
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versed cave
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I didn't do anything KEK
Still happy you got it though, it's such a cool method to solve these kinds of stuff

obtuse pebbleBOT
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patent zealot
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Let G be a connected graph that is not complete. We need to prove that there exist vertices a, b, and c in G such that ab and ac are edges in G, but bc is not an edge in G.

patent zealot
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Assume the opposite, that for any vertices a, b, and c in G, if ab and ac are edges in G, then bc must also be an edge in G. Since G is not complete, there must exist at least one pair of vertices that are not directly connected by an edge, say b and c. Since G is connected, there must exist a path between vertices b and c through some intermediate vertices, including vertex a.

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So that means that ac and ab are edges, but bc isn't => but because we assumed the opposite, ab, ac and bc must all be edges, is that right

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So that is the contradiction

wooden cipher
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Sounds good to me

obtuse pebbleBOT
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@patent zealot Has your question been resolved?

obtuse pebbleBOT
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obtuse pebbleBOT
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runic void
obtuse pebbleBOT
runic void
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Can you help understand why we write Miyi ≡ 1 (modmi) ?

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i understood that if (a,m)=1, then ax≡ b (modm) has a unique solution

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but not sure, why we choose b=1 here

obtuse pebbleBOT
#

@runic void Has your question been resolved?

obtuse pebbleBOT
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slow phoenix
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need help with qn7b! (calculus of vector - valued function)

slow phoenix
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the ans just in case required.

pseudo swift
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you got any idea or no ? @slow phoenix

slow phoenix
pseudo swift
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here's the basic situation

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your plane is in orange, your parameterized curve is in red

slow phoenix
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mhm

pseudo swift
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the curve intersects the plane at the big red dots I put

slow phoenix
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mhm

pseudo swift
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now your plane has a normal vector, and your curve has a tangent vector at every point

slow phoenix
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mhm

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and we needa find the angle between those 2 rite?

pseudo swift
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the curve also has a tangent vector at the points where it intersects the curve

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and yeah we want to find the angle between those two

slow phoenix
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mhm but i not sure how to do the mathematical solving part oml :"> like as in the workings

pseudo swift
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can you compute the tangent vector or no ?

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since you're doing a calculus of vector - valued function class, I'd expect you to be able to do that

slow phoenix
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@golden glacier

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oh @pseudo swift ignore that ping hehe :>

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just pinging a fren dun take it wrong :>

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,rotate

warm shaleBOT
slow phoenix
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idk if what im doing is exactly right but er i got dis 0v0

pseudo swift
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sounds alright

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still need to evaluate your derivative at t_0

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if we're talking about the linear approx of the curve around t=t_0

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otherwise it's fine

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anyway we won't need the approx, just the tangent vector r'

slow phoenix
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oooh

pseudo swift
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now we're interested in the tangent vector at 2 specific times

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when they intersect the plane

slow phoenix
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mhm

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and t = 0 at these points right?

pseudo swift
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idk

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you found the intersection points already

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you certainly know at what times they happen

golden glacier
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The intersection points are <1,1,-3> and <-2,4,6>

slow phoenix
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mhm

slow phoenix
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o.0 issit?

pseudo swift
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yeah

slow phoenix
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oki oki lemme do the subbing

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okay what is sup to be done after subbing btw?

pseudo swift
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well do you know how to compute the angle between two vectors ?

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if you can do that you're pretty much done

slow phoenix
pseudo swift
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you'll need it

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you prolly need to know the cosine beforehand if you want to do that

golden glacier
slow phoenix
golden glacier
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I can't tell if I'm right

slow phoenix
golden glacier
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I need a . b cos theta to get the degree right?

slow phoenix
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@pseudo swift btw the subbing issit correct?

pseudo swift
pseudo swift