#help-10

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obtuse pebbleBOT
#
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zinc stump
#

Hey guys, any help with the following? Set theory question
I think the answer for 2 should be $\aleph$ but not sure how to show it. It's smaller than RxR which is $\aleph$ but has an $\aleph$ intervals that we could write as (0, a) where a > 1 belong to R.

Would appreicate any help for each of the rest

warm shaleBOT
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meitar5674

zenith raft
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2 is smaller than RxR?

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idts

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i think it’s much larger than thay

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isn’t it isomorphic to the power set of R\(0,1)?

zinc stump
zenith raft
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it just says subsets of R, not subsets of R that are intervals

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so there is also e.g. (-1,2) union {100}

zinc stump
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Oh right

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So yeah your answer might be right

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Cuz we do the Union of the interval with some set of the power set

zenith raft
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yea

obtuse pebbleBOT
#

@zinc stump Has your question been resolved?

obtuse pebbleBOT
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hollow comet
#

I've been trying to understand the integral test but every time I try I get even more confused. Here's an example question I got wrong.

hollow comet
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a_n = 1/sqrt(n+3)

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Find the limit that determines whether a_n converges or diverges.

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It implied that it passed the integral test, so I integrated it.

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I ended up doing it improperly by forgetting the reverse power rule.

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For every corner I step with this topic, I mess up on one thing or another.

obtuse pebbleBOT
#

@hollow comet Has your question been resolved?

tardy epoch
#

Integral test is for series

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You just have a sequence

obtuse pebbleBOT
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obtuse pebbleBOT
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timid silo
obtuse pebbleBOT
timid silo
#

Is the answer for this question 2/3?

plain stag
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doesn't look like it

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where does 2/3 come from?

timid silo
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or at least

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and there is a total of 60 members'

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so 40/60 = 2/3

plain stag
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that's the probability that the randomly selected person is in group A and is at least 10 years old

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the question asks for the person being selected from group A given that they're at least 10 years old

timid silo
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wait

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so its

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1/3

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right?

plain stag
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subtle difference but important

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yes 1/3

timid silo
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LOL yes

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thanks

#

.close

obtuse pebbleBOT
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obtuse pebbleBOT
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slate agate
#

Ok so question about basic ODE's

obtuse pebbleBOT
slate agate
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Im using pauls online notes and...

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Does this not directly violate the following

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Since tan(x) is not a continuous function? Neither is sec(x)?

zenith raft
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they are continuous

slate agate
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ah

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well

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theres my mistake i suppose

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can you explain why?

brisk matrix
#

did you discuss the existence and uniqueness theorem?

slate agate
zenith raft
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and btw the procedural questions at "basic ODE" level are not going to pay any attention to that stuff, even though you're asking a good question

slate agate
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hmm i see

zenith raft
brisk matrix
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if we restrict ourselves to those domains, each of those functions are continuous

zenith raft
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well this is a simpler answer

slate agate
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completely didnt even think of that

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thanks

brisk matrix
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didnt even notice that

zenith raft
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i think paul's online notes probably calls tan etc not a continuous function

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which is stupid

slate agate
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thanks yall

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.close

obtuse pebbleBOT
#
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unreal nexus
#

Could anyone help me with integral?

obtuse pebbleBOT
violet sentinel
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feel free to post it

unreal nexus
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Int^2_1 ( dx/x^3 )

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I've tried to rewrite it like (1/x^3) * dx

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(4/x^4) * dx, right?

violet sentinel
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not quite

gleaming ridge
violet sentinel
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if it helps, re-write it as : $\int_0^2x^{-3} dx$

warm shaleBOT
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MellowDramaLlama

unreal nexus
gleaming ridge
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as in $\int_{1}^{2} \frac{dx}{x^3}$

warm shaleBOT
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numbpy (anti-glomed)

unreal nexus
unreal nexus
violet sentinel
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just use the power rule here

unreal nexus
obtuse pebbleBOT
#

@unreal nexus Has your question been resolved?

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uneven otter
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Can P = F?

obtuse pebbleBOT
uneven otter
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Im kind of lost like how should I approach this question

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and also for R3

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lets say i) and ii) end up being true then does that mean x not in F?

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also wait wth in the definition it says

wild swallow
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no that doesnt make sense, P is a subset of F

uneven otter
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P is a proper subset of F

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doesnt that mean

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it will never

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be equal

wild swallow
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people use the notation $\subset$ to just mean subset as well

warm shaleBOT
wild swallow
uneven otter
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is this correct then

wild swallow
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are you sure that $\subset$ is being used to mean proper subset though

warm shaleBOT
wild swallow
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because this is not a universal convention

uneven otter
warm shaleBOT
#

Calc II Victim

uneven otter
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iirc thats what we learnt in class

wild swallow
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not to everyone

uneven otter
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so is that incorrect?

wild swallow
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i wouldnt rely on that being part of the definition

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especially since it doesnt need to be in the definition

uneven otter
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wait sorry im confused rn

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so my second line isnt appropriate?

wild swallow
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it wouldnt be a very good question to ask if P can equal F if by definition it couldnt

uneven otter
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true

wild swallow
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im saying that relying on $\subset$ meaning proper subset is possibly dubious, since it is not always the case that people interpret that to be a proper subset

warm shaleBOT
uneven otter
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wait so should I confirm wit my prof

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if in this course $\subset$ implies proper subset

warm shaleBOT
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Calc II Victim

uneven otter
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also j curious but do some people treat $\subset$ it the same as $\subseteq$ ?

warm shaleBOT
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Calc II Victim

wild swallow
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yes

uneven otter
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wow i dint know that

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Im going to confirm with my prof then

limpid widget
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What's the difference between subset and subseteq?

wild swallow
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you can prove it without assuming P is a proper subset

uneven otter
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iirc if its A is a proper subset of B then A neq B

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thats what we learnt

wild swallow
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well yes

uneven otter
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mhm is it with the help of R3?

wild swallow
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think about it

uneven otter
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ok one sec

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positive set implies that 0 not in P right?

wild swallow
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why?

uneven otter
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0 isnt positive?

wild swallow
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that isnt a justification

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why is 0 not positive

uneven otter
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wait wymmmmmmm

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how is it positive

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whenever we talk abt positives in class we always do > 0

wild swallow
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an element of F is positive if it is in P

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can 0 be in P?

uneven otter
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no?

wild swallow
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justify

uneven otter
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wait firsttly

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does positive set imply that

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all elements in that set

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are positives

wild swallow
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the definition of a positive element is something that is in the positive set P

uneven otter
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ye so thats why all elements of P should b > 0 no?

wild swallow
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why?

uneven otter
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because P consists of positive elements only

wild swallow
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a priori, there is no concept of "positive"

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positive is by definition something in P

uneven otter
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ohhhhh

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I see

wild swallow
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you cannot claim that everything in P is >0 without additional reasoning

uneven otter
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idk

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then

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shitt

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can I get a hint

wild swallow
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stare at R3

uneven otter
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x = 0

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but

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how is that gonna help me

wild swallow
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so (iii) is true

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can (i) be true?

uneven otter
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no because only one of them should be true

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but it is true right?

wild swallow
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okay so is x = 0 in P?

uneven otter
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im so confused

wild swallow
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exactly one of (i), (ii), (iii) can be true

uneven otter
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ye and i) is true

wild swallow
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when x = 0, (iii) is true

uneven otter
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when x = 0 then i) and iii) are true no?

wild swallow
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that is not possible

uneven otter
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ye but how do we know that

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0 not in P

wild swallow
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because (iii) is true

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0 = 0

royal basin
wild swallow
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i was wondering about that

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they should move that _ up to where the \subset is KEK

uneven otter
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oh fuck i forgot

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to fix that

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my faukt

uneven otter
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if one of them is true I can ignore the rest 2?

wild swallow
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no, im saying (iii) is true => (i) and (ii) are false

uneven otter
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but then wont that mean x in F aswell

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I thought P neq F

wild swallow
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no elements in your screenshot are not in F

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0 (the additive identity of F) is certainly in F

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but it is not in P

uneven otter
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shit

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now im even

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more confused

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one second let me re read all of the messages from top

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i asked my prof they said

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that $\subset$ refers to proper subset

warm shaleBOT
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Calc II Victim

uneven otter
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But I searched up the definition of field orders I think its a typo in the definition

wild swallow
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well it shouldnt matter

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since you can prove that P cannot equal F

uneven otter
wild swallow
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yes exactly

uneven otter
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I see

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wait so

wild swallow
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so 0 is never in P

uneven otter
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can you proofread my proof rq?

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one sec

royal basin
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youre in that part of math where exact words kind of matter

uneven otter
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right my fault

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would this much be sufficient?

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i meant cant be true instead of cant both be true

wild swallow
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writing something like "Then by R3, because (iii) is true then ..." flows better logically to me

uneven otter
#

right

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fixed tysm snow

wild swallow
#

yeah great

uneven otter
#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#

@cerulean stump Has your question been resolved?

obtuse pebbleBOT
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pulsar breach
obtuse pebbleBOT
pulsar breach
#

how to integrate it to find v?

high lily
#

integrating accelaration gives velocity

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use the given info to determine the constant of integration

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power law would be appliacble here

pulsar breach
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so v = -9/2 (x^2) + C

high lily
#

yes

pulsar breach
#

oh ok i got it

#

.close

obtuse pebbleBOT
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obtuse pebbleBOT
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hoary mirage
#

Number of ways of distributing 'n' identical objects among 'r' groups if n<r and any group can have empty objects.

hoary mirage
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It is r^n but why?

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Help pls? I have a test tomorrow

royal basin
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n identical objects?

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then it's not r^n

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if the n objects were distinct then you could view this as assigning to each object a number from 1 to r (designating which group it goes in), thus you have r choices for each object and you multiply them

ruby path
#

What you're referring to is $\binom{n - r - 1}{r - 1}$

warm shaleBOT
#

NEONPerseus

hoary mirage
#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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glacial compass
#

Hi, good day. We were given a practice exercises for our upcoming exam. Our topic is about multiple integration. I have here a triple integral. Can someone check my work for this? Huhuhuhu I am not really sure about my process

glacial compass
#

I just want to ask help to check my process of converting the equation into much simple form using polar coordinates

obtuse pebbleBOT
#

@glacial compass Has your question been resolved?

obtuse pebbleBOT
#

@glacial compass Has your question been resolved?

obtuse pebbleBOT
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fallen needle
#

can someone explain why this statement means that it is irrational

royal basin
#

Suppose log_2(7) is rational.

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we arrived at a contradiction, therefore our last assumption was false.

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@fallen needle

fallen needle
royal basin
#

wow yeah what a shocker right

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when we say two things are equal it means they are equal

fallen needle
#

no way

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thank you

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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silver owl
#

Is this even solveable? For context, I have no working out beside the fact ive written the information down

silver owl
#

there is no linear equation for me to use Expected value formula

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hi

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im not sure

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this is help section so i assume not

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maybe in another section

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unless you need help

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no im just a member

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yes

candid oracle
#

" .close " without quotes NVM I thought you were the OP

obtuse pebbleBOT
#

@silver owl Has your question been resolved?

long plinth
royal basin
#

but tropo that's got WORDS!!! 😱

long plinth
#

Hush.

obtuse pebbleBOT
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jagged kernel
obtuse pebbleBOT
jagged kernel
#

the answer in the pic is wrong

#

where did I mess up?

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also the question asked to use cylindrical shell method, but I wanted to try the normal one because I saw that it's possible

old isle
#

wdym by normal one

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disc/washer method?

jagged kernel
#

oh yeah that one

old isle
#

do you understand how the washer method works?

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if you were trying to use that you’re missing a component

jagged kernel
#

yes i practiced before

old isle
#

do you know the theory though

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do u understand why we write the equation the way we do

jagged kernel
#

yes, i've done it before

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like my understanding is not super in depth but I think I know how it works

sonic anchor
#

you only calculated for the inner radius

jagged kernel
#

I see

old isle
#

yeah

jagged kernel
#

so 2 - something

old isle
#

you have to subtract the inner radius from the outer radius

jagged kernel
#

2 - y^2

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?

old isle
#

it’s not 2

jagged kernel
#

oh it's 4

old isle
#

yea

jagged kernel
#

aight ill try it out

sonic anchor
#

also the outer radius dont need to be an integral

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cause its constant

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its just a cylinder

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they already did the correct work for rotation the inner body

jagged kernel
#

answer should be this

sonic anchor
#

now you are rotating this

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you still want to rotate x=y^2 like you did in your picture

jagged kernel
#

no, I know the theory

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just practicing

jagged kernel
sonic anchor
#

ofcourse not

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you changed the object entirely

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this is the blue part you rotated before

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you get the part you actually want to rotate

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by finding the volume of entire cylinder and subtracting that part

jagged kernel
#

im using disc washer method

sonic anchor
#

thats also what im saying

jagged kernel
#

I don't think this is wrong

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the disc washer method calculate the volume of the shape "attached" to the y axis

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by using x = 4-y^2

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the area of the shape from 0 to 4 is equivalent

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what are you trying to fix actually?

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can you just point out my mistake?

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@sonic anchor

sonic anchor
#

the area is equivalent but the volumes after rotating are obviously not

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just think of how the shapes would look

jagged kernel
#

the shape would be different but since it's the same area rotated it's going to be the same volume?

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I don't get what I got wrong here

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one would be a solid-disc shaped

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the other one would be a cylinder with it's middle pushed in

sonic anchor
#

yes so two different 3d shapes with different volumes

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this is what ive been asking from the beginning

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you add the volume rotation the OUTER radius

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and subtract the volume rotattion the INNER radius

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you already calculated the inner radius rotation

jagged kernel
#

can you just give me the number? I get your idea but the equation would help me understand faster

sonic anchor
#

pi * R^2 * h - pi * r^2 * h

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R is outer r is inner

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sry forgot to square

jagged kernel
#

can you write it down?

sonic anchor
#

i just did

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thats the equation

jagged kernel
#

what would the outer and inner equation be?

sonic anchor
#

they are radius

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so outer radius for the green are i just drew

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would be 4 right

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the inner radius for the blue part i drew

jagged kernel
#

4-y^2?

sonic anchor
#

is not constant it is determined by y^2

jagged kernel
#

so it is 4-y^2

sonic anchor
#

no

jagged kernel
#

bro honestly

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i can't see why it's not 4 - y^2

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can you just write it down?

sonic anchor
#

what is 4-y^2

jagged kernel
#

like the whole formula

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the integral

sonic anchor
#

you are jumping around like crazy

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i already told you

jagged kernel
#

y^2 is to get the x value

sonic anchor
#

pi * R^2 * h - pi * r^2 * h

jagged kernel
#

why is there h?

sonic anchor
#

its the height

jagged kernel
#

my god

#

u missing everything

sonic anchor
#

thats the formula for a disc

jagged kernel
#

there would be no height

sonic anchor
#

pi * r^2 * h is the volume of a disc

jagged kernel
#

what?

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with h, it's the cylindrical shell method

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the rotating disc doesn't have h

sonic anchor
#

do you know what integration means?

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like inutitively what it can represent in this case

jagged kernel
#

you see

sonic anchor
#

you are adding up infinitely small cross sections

jagged kernel
#

you integrate the curve

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you get the area under the curve

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then u rotate it to get the volune

sonic anchor
#

thats not very constructive here

jagged kernel
sonic anchor
#

because thats literally the disc washer method

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i feel klike youre here to argue

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instead of trying to learn

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i cant even continue down one path

jagged kernel
#

sorry can you just write everything down?

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along with the equation and stuff

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this is really going nowhere lol

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it doesn't click

sonic anchor
#

pi * R^2 * h - pi * r^2 * h

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outer radius is R=4

#

h= 2

#

so pi * 4^2 * 2 - pi * r^2 * h

#

so far we good no?

#

then the inner radius

#

is y^2

#

height is y

#

so because the inner radius is not constant you need to integrate

#

for the inner part

#

and its exactly what you did before

#

you are adding up infinitely small cross sections from y=0 to 2

jagged kernel
#

brother there is no h..

sonic anchor
#

you put an integral

#

and forget dy

#

dy is h

jagged kernel
#

i know

sonic anchor
#

what do you think youre summing up

#

an integral is a sum

jagged kernel
#

i see i see

#

the dy part

sonic anchor
#

youre summing up infinitely many h's

#

really small heights

#

the reason this is needed is because the radius changes

#

as the height changes

#

at h=1 the radius is 1^2=1 but at h=2 the radius is 2^2=4

#

so you sum up all these cross sections

jagged kernel
#

aight, thank you for the help

#

.close

obtuse pebbleBOT
#
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broken minnow
#

what does the black dots mean

obtuse pebbleBOT
#

Please don't occupy multiple help channels.

mental wyvern
#

numbers included to range

broken minnow
#

there are also white dots

mental wyvern
#

do you know the difference between ranges like (4,10)

#

and [4,10]

broken minnow
#

ok

mental wyvern
#

-2 isnt included

#

to range

#

while 4 is included

#

what grade are you

obtuse pebbleBOT
#

@broken minnow Has your question been resolved?

obtuse pebbleBOT
#
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chilly crater
obtuse pebbleBOT
chilly crater
#

need help

#

plss

rich plume
chilly crater
#

i got

#

1.4cm^2

#

is it correct

rich plume
#

,w calculate (40/360)pi7*7

rich plume
chilly crater
#

1sec

rich plume
#

,rccw

warm shaleBOT
rich plume
#

oh that's the answer

chilly crater
#

ohk thx

#

.close

obtuse pebbleBOT
#
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autumn spade
obtuse pebbleBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
autumn spade
#

1

timid silo
#

either row reduce, or examine the linear dependence of the rows

autumn spade
tardy epoch
autumn spade
tardy epoch
#

"Linear independence"

autumn spade
#

idk what that means either

gleaming ridge
#

does this ring a bell

autumn spade
#

i dont get it

#

im kinda new to matrices and determinants

tardy epoch
tardy epoch
autumn spade
tardy epoch
#

Sure

autumn spade
#

i think i get the idea here

#

if i make the second row 0

#

the determinant would be 0

#

R2 -> R2 + s/r R3?

#

that would make R2 = [ta11, ta12, ta13]

#

now R2-> R2 - tR1

#

that would make R2 = [0, 0, 0]

#

that would make the determinant 0

#

is this correct?

#

@tardy epoch sorry to ping you

#

but can you please verify if my thinking is correct?

#

oh?

#

<@&268886789983436800>

#

this guy was trolling and now he deleted his msgs

obtuse pebbleBOT
#

@autumn spade Has your question been resolved?

autumn spade
#

<@&286206848099549185>

timid silo
autumn spade
#

alright thx!

#

.close

obtuse pebbleBOT
#
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#
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restive kestrel
#

can anyone help me

obtuse pebbleBOT
ivory trout
#

yea

#

hi

restive kestrel
ivory trout
#

what's the issue here?

restive kestrel
#

there one more

severe dune
#

theres not much to help here right i guess just tilt your head

ivory trout
#

also is this an exam? 🙄

#

or a Quizlet?

cloud berry
#

seems quiz or exam

restive kestrel
#

so like i need help

cloud berry
#

a quiz in which no calculator is allowed

restive kestrel
#

this isn't a calculator

#

it called help

#

it isn't a test

cloud berry
restive kestrel
#

am out

cloud berry
#

.close

obtuse pebbleBOT
#
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quaint helm
#

im basically thinking of doing a multivariable optimisation investigation involving space. I'm trying to fill a square warehouse with 2 types of boxes, trying to occupy the most space obviously, and im gonna assume the height of the 2 boxes the same so i can simplify it down to the 2d surface

so then i'll be trying to fill a square with 2 types of squares (assuming boxes r squares), and i'll call them box a and box b; but a constraint will be applied, so like there must be 5 box a and 10 box b

i know theres like the intuition solve of "first put all the large boxes down and then just fill the rest of the space with small boxes", so im just planning to make the dimensions really awkward

to simplify things again for the "awkward dimensions", imagine one side is 1.5m, and box a is 0.7m, and box b is 0.5m, with the constraint being i must use at least 1 box a; so then the solution will be 2 box a instead of 1 box a and fill the rest with box b

quaint helm
#

and im planning to use the kuhn tucker optimisation, and that should produce me a 3d parabola where i can find the minimum and find the values of box a and b for that area of square (warehouse)

#

but can someone just confirm whether that will probably work or not; and what are some alternative methods that i can use (to either find the number of each box or the model the actual square with the number of boxes out); or how to find the dimensions that I should use

#

for the controlled variables, it'll be the dimension of the square and dimension of the boxes

obtuse pebbleBOT
#

@quaint helm Has your question been resolved?

obtuse pebbleBOT
#

@quaint helm Has your question been resolved?

prime pebble
#

unless you drop the idea that the boxes are of fixed size and there can be multiple of them, this is not a problem to which KKT can be applied

#

everything has to be continuous and differentiable, function that counts the number of boxes is certainly not one of them

quaint helm
quaint helm
#

but does it not work though

#

like having a 3d graph where its z=x+y but f(a,b)=xa+yb where x and y r constants

prime pebble
#

what does not work

quaint helm
#

like u said it has to be continuous and differentiable

prime pebble
#

yes

quaint helm
#

oh wait so do u mean like if im counting the numebr of boxes as a whole number

#

its not continuous

prime pebble
#

yes

quaint helm
#

oh 😭

#

i guess i cant really chop up the boxes can i

#

do u know another optimistion model that might work?

prime pebble
#

only if you try to find the largest box that fits

quaint helm
#

hmm

#

but then its just one variable no?

prime pebble
#

if you maximize the perimeter of the box, no

#

it can be rectangular

quaint helm
#

but then what will be the constant variables though

#

cause i mean i cant just have 1 box or a set number of boxes

prime pebble
#

you tell me, I don't know what you want to do exactly

#

as far as I understand you want to fit boxes into some area, how you describe that area I have no clue

quaint helm
#

hmm

#

but except KKT do u know if theres any other model that would work for my original area

#

a model for a non-continuous function

prime pebble
#

you can write any model you want using math

#

the question is whether an efficient way to solve the problem exists or not

quaint helm
#

ok

prime pebble
#

KKT exists for continuous differentiable problems, the rest can be analyzed only in specific cases (KKT is not a model)

quaint helm
#

ahhhh

#

hmm ok i think i need to think abt this a bit more then

#

so right now my idea isnt continuous and just barely differentiable right

#

i have to try to get a continuous one with at least a square so i can get a min/max point

prime pebble
#

if it's not continuous it's automatically non-differentiable

quaint helm
#

ahhh alright

#

if its continuous is it automatically differentiable

prime pebble
#

no

quaint helm
#

ok

#

so the original idea is still viable, just not with KKT and for the actual solution for that, it has to be analysed individually and theres no way of knowing whether there exists an efficient way to solve it

prime pebble
#

who knows whether it is viable or not

quaint helm
prime pebble
#

the solution might easily not exist, like trying to cover a circle with squares

quaint helm
#

ohhh

prime pebble
#

the maximum covered area doesn't exist

quaint helm
prime pebble
#

you can just take smaller and smaller squares and fill more area

quaint helm
#

yeah true

#

but would u say its an interesting investigation >:D

prime pebble
#

well maybe, but it's difficult in the context of optimization, you should probably look for space tiling math instead because this is where people prove that some shapes can cover some area fully

quaint helm
#

ahhh

#

so definitely for a pre uni investigation basically

prime pebble
#

some parts of it can be understood by anybody, some are so complicated there's not a known answer to this day

quaint helm
#

oh damn

#

alright thanks :D

#

ill think abt this for a bit longer

#

.close

obtuse pebbleBOT
#
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toxic gorge
#

i'm trying to find the median in a frequency table, the total of the frequency is 88 and for the median location i have to do +1 then divided by 2, but it comes in a decimal number, should it be like this?

fathom flicker
#

can you send the original problem please

toxic gorge
#

or is the table just wrong?

#

from where i got it?

#

probably that

#

so if the total of frequency was 87, the median would be 3, correct?

#

.close

obtuse pebbleBOT
#
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neat folio
obtuse pebbleBOT
neat folio
#

where does the 10 degrees come from

knotty crow
#

sum of interior angles = 180

#

or sum of acute angles in a right triangle = 90

neat folio
#

oh i was too focused on the depressed angle to think about the triangle being addedup to 180

#

okay thanks!

#

.close

obtuse pebbleBOT
#
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jaunty bear
#

can someone please explain this to me, i don't understand this

jaunty bear
timid silo
#

alternatively since y = mx + b, solve
y_1 = m x_1 + b
y_2 = m x_2 + b
to get m and b

scarlet gale
#

@jaunty bear What have you done so far?

jaunty bear
scarlet gale
#

Oh, OK. Do you know what a slope is?

scarlet gale
jaunty bear
#

i know all the basics

#

but i have no idea how to solve this question

#

and the explaination in the book just fucked me up even more

scarlet gale
#

OK, so let's look at problem a.

jaunty bear
#

mhm

scarlet gale
#

You have two points: (2, 7) and (5, 13).

#

What's the slope of the line that goes through them if you know?

jaunty bear
#

i need to calculate that right?

scarlet gale
#

Yes, that's right.

jaunty bear
#

i got 6/1

scarlet gale
#

What way did you get that?

jaunty bear
scarlet gale
#

OK, so we do $m = \frac{y_2 - y_1}{x_2 - x_1}$.

warm shaleBOT
#

Chai T. Rex

scarlet gale
#

What is y₂?

#

If you don't know, that's OK, just tell me.

jaunty bear
scarlet gale
#

Yes, it's one of the coordinates.

#

The y coordinate in the second point.

#

So, point 1 is (2, 7) and point 2 is (5, 13).

#

And with coordinates, they go in alphabetical order, so it's (x, y).

#

So to get y₂, you look at point 2, which is (5, 13). Then, you look at the y coordinate, which is 13.

#

Does that make sense how I got that?

jaunty bear
#

yea

#

it does

scarlet gale
#

OK, so what does the top of your fraction look like when you fill in the y values it asks for?

jaunty bear
#

5-13

scarlet gale
#

Not exactly. Let's go over that a bit.

#

We need y₂ - y₁.

#

y₂ uses the 2nd point.

#

And the y comes after the x, so (5, 13).

#

So, y₂ is 13.

#

What is the y coordinate of the first point (2, 7)?

jaunty bear
#

7

#

so it's 7 - 13?

#

or 13 - 7

scarlet gale
#

Almost, you have 13 - 7 because it wants y first, so 13 goes first.

#

Let's go over the yₙ stuff.

jaunty bear
#

alr

scarlet gale
#

You have (2, 7) and (5, 13).

#

We know that x comes before y.

#

So, x for the first point is 2, then y comes after it as 7.

#

What is the x and y for the second point?

jaunty bear
#

5-2

scarlet gale
#

No, I want to step away from question a on your homework for a minute.

#

You have (2, 7). x comes first, so that's 2. y comes second, so that's 7.

#

Does that make sense so far?

jaunty bear
#

yes

scarlet gale
#

What are the x and y for (5, 13)?

jaunty bear
#

x:5
y:13

scarlet gale
#

Good.

#

Now, we write it like this.

#

We put x with a little number by it.

#

The little number tells which point we're talking about. 1 for the first point. 2 for the second point.

#

So, I had x = 2 and y = 7 for the first point.

#

So, I would write that as x₁ = 2 and y₁ = 7.

#

Does that make sense why I wrote the little number there?

jaunty bear
#

yes

scarlet gale
#

OK, so the second point is (5, 13), and you said that x was 5 and y was 13.

#

So, since it's the second point, you would write a little 2 after the variables.

#

x₂ = 5 and y₂ = 13.

#

So, when you start a problem like this, write down the different coordinates like that.

#

x₁ = 2, y₁ = 7, x₂ = 5, y₂ = 13

#

Then, it's easier to fill them into the formula.

#

Does that make sense so far?

jaunty bear
#

yup

scarlet gale
#

OK, so the top of the slope formula is y₂ - y₁. What do you get after filling those in?

#

If you're stuck, please let me know.

scarlet gale
#

Good. What do you get for x₂ - x₁ on the bottom?

jaunty bear
#

5-2

warm shaleBOT
#

Chai T. Rex

jaunty bear
#

6/3

scarlet gale
#

OK, and what does that simplify to when you reduce it to lowest terms?

jaunty bear
#

2

scarlet gale
#

Good, so we know now that m = 2.

#

Now, we want to get the slope-intercept form.

#

The way that we do that is that we pick a point we were given. It doesn't matter which one.

#

So, let's do point 1.

#

x₁ = 2, y₁ = 7

#

We want to write it like this:

(y - y₁) = m(x - x₁)

#

Basically we have the variable without a little number minus the variable with a little number.

#

So, y - y₁ on the left.

#

x - x₁ on the right.

#

Does that make sense?

jaunty bear
#

yea

scarlet gale
#

And then we have m multiplied by the x side.

#

m is usually on the x side in these things.

#

So, we know three of those variables.

#

We know what m is.

#

We know what y₁ is.

#

We know what x₁ is.

#

So, what do you get after you fill those in to this:

(y - y₁) = m(x - x₁)

jaunty bear
#

(y - 7) = 2(x-2)

scarlet gale
#

Good.

#

Now, that's called the slope-point form.

#

Because all you need for it is the slope and the point's coordinates.

#

You just fill them in and you're done with the slope-point form.

#

It's asking for the slope-intercept form, though.

#

That looks like y = mx + b.

#

b is the y intercept, which means where does it hit the y axis?

jaunty bear
#

2?

scarlet gale
#

No, we're not there yet.

#

Sorry, that was a rhetorical question.

#

So, let's say the line goes across the y axis and it hits the y axis at (0, 10).

#

The y intercept (when x is 0 is where the y axis is on a graph) is 10 there, so b = 10.

#

Does that make sense?

jaunty bear
#

yup

scarlet gale
#

You can look at the graph and see that it crosses the y axis when y is 10.

#

So, if you know the slope and where it crosses the y axis, you can easily just fill those two things in to y = mx + b and you're done.

#

Does that make sense?

jaunty bear
#

so it becomes
(10- 7) = 2(x-2)

#

?

scarlet gale
#

No, you never change y to a number when you're getting the equation to a line.

#

Because the line will have lots of different y values, one for each point on the line.

#

So, we leave y as a variable so that someone can fill that in for a specific point.

#

Like if y was 25 and they wanted to know what x was, they'd go:

#

(y - 7) = 2(x - 2)
(25 - 7) = 2(x - 2)

#

And then they could solve for x.

#

But we're not trying to solve for an exact point on the line, we want it to work for every point on the line.

#

So we have to leave x and y as variables because each point will have a different x and y value.

#

Does that make sense?

jaunty bear
#

yea

scarlet gale
#

What I was trying to show was that if you have y = 5x + 10, b is 10, and so it hits the y axis at y = 10.

#

Let's go back to our problem.

#

We have (y - 7) = 2(x - 2).

#

That's in point-slope form because we got to it from a point and the slope.

#

Slope-intercept form looks like y = mx + b.

#

So, we want to use algebra to get it to look like that.

#

y should be alone on the left.

#

We should have mx + b on the right.

#

We know m. It's 2.

#

So, it'll be y = 2x + something.

#

That's how we want it to look when we're done.

#

Does that make sense?

jaunty bear
#

yea

scarlet gale
#

OK, do you know how to use algebra to get it like that?

#

If not, we can go over it.

jaunty bear
#

=7 on both sides, removing the 7 from the y side

scarlet gale
#

OK, what does the equation look like after you do that?

scarlet gale
scarlet gale
#

Oh, no, it works a bit differently.

#

y - 7 = 2(x - 2)
y - 7 + 7 = 2(x - 2) + 7
y = 2(x - 2) + 7

#

You add 7 to both sides, but you can't change a multiplier by adding something.

#

Like if you were adding 2 to 5 times 7, you'd write 5·7 + 2

#

That becomes 35 + 2.

#

So, the answer is 37.

#

But if you do something with the multiplier, like 7·7, where you add two to the multiplier, you get 49, which is different from 37.

#

Does that make sense?

#

When you add, it sort of stays separate from any multiplications.

jaunty bear
#

oooh ok

scarlet gale
#

OK, so we have y = 2(x - 2) + 7.

#

That's almost there.

#

But we have y = mx + b, which has x by itself and not in parentheses.

#

So, we want to get rid of the parentheses.

#

How do we do that?

jaunty bear
#

2 times x-2?

scarlet gale
#

Right. How do we do the multiplication?

jaunty bear
#

2x -4

scarlet gale
#

Good, you expand or distribute it, however you want to call it.

#

So, we have y = 2x - 4 + 7.

#

We're almost there.

#

How can you simplify that?

jaunty bear
#

y=2x -3

scarlet gale
#

Almost.

#

Notice that the + part is higher than the - part.

#

So, the + part should win.

#

And the answer should have + in it.

jaunty bear
#

oh ok so it becomes
y=2x+11?

scarlet gale
#

Not exactly.

#

The minus part is in the other direction from the plus part.

#

So, it should pull it towards the negative direction.

#

But the bigger number will win.

#

So, -4 + 7 should be positive.

#

But it should be closer to the negative numbers than 7.

#

But 11 is farther from the negative numbers

jaunty bear
#

so y=2x + 3?

scarlet gale
#

Yes.

#

Now that's an answer that might be right.

#

We could have made a mistake.

#

So, we want to check it.

#

We have two points.

#

(2, 7) and (5, 13).

#

So, we want to see if our line equation works for those points.

#

So, I'll do the first one so that you can see how.

#

For the first point, x = 2 and y = 7.

#

So, we have y = 2x + 3, and we fill those in.

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(7) = 2(2) + 3

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Now we do the arithmetic and see that we get:

(7) = 2(2) + 3
7 = 4 + 3
7 = 7

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So, since 7 does equal 7, the first point is part of our equation's line.

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So, that's good. We wanted the line that goes through that point, and it goes through that point.

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Does that make sense how I did that, or do you have any questions?

jaunty bear
#

nope am good

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thank you very much

scarlet gale
#

OK. Now, you do it with the second point (5, 13).

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Make sure it goes through both points.

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You're welcome.

jaunty bear
#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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copper spire
#

isn't this a counter example of the 4 colors theorem?

copper spire
#

oh no

#

im stupid

kind hawk
#

probably not a good idea to try to find a counterexample to a theorem

stray shoal
copper spire
obtuse pebbleBOT
#

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untold garnet
obtuse pebbleBOT
untold garnet
#

for question a)

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why is it both quadrant 2 and 3 shouldnt it be just 2?

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or is it cause cos is neg in quads 2 and 3?

native inlet
#

cos = adj/hyp do you think you can construct a right triangle with that leg and hypotensure measure on the xy plane? 🤔

untold garnet
#

whats a hypotensure

native inlet
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the longest side on a right triangle

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or the side opposite of the 90deg angle (thats the better definition)

untold garnet
#

ohh

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yes

native inlet
#

so if cos(x)=adj/hyp

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can you construct that right triangle in the coordinate plane?

untold garnet
#

hmm

#

yes?

obtuse pebbleBOT
#

@untold garnet Has your question been resolved?

obtuse pebbleBOT
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edgy saffron
#

Help😭

obtuse pebbleBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
fervent flint
#

Hi again

edgy saffron
#

1

#

I’m having way too much trouble

#

With this unit

#

Yeah

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Fortunately 💀

#

It seems like it

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There are vertical angles

fervent flint
#

Same, I think i can explain but im not sure the words

edgy saffron
#

If that means anything

#

Holy shag

#

You’re right

#

Because it’s a pareelelegram

#

Botched that

#

So hard

#

🤯

#

Angles e and g?

#

We know angle b is angle b

#

So e and g for AA proof?

#

Ahh

#

Thanks

#

Wait

#

What’re the alternate angles supposed to be?

#

Rgb and gbc?

#

Wait

#

I’m confused

#

Confuzzled

#

Well so

#

It would be corresponding angles then

#

Right?

#

Angles a

#

?

#

Wdym positive

#

I havent gotten to alpha yet

#

Oh shoot

#

My fault

#

WAIT

#

Bpe

#

And gre

#

Are simular

#

Because

#

Of the corresponding angles

#

Maybe

#

Right?

#

Damn

#

So

#

Oh my god

#

Are they all similar?

#

Oh

#

Whew

#

Alpha and beta are in all three triangles?

#

Bro

#

Ebony

#

Egr

#

Ebp

#

Yeah

#

There are three

#

It’s so annoying

#

Yeah

#

So

#

Aren’t they all similar?

#

Damn

#

To me

#

They’re all similar

#

I guess it just wants you to do b and c

#

A is just

#

Silly

#

Yeah

#

It seems so

#

Obvious

#

Now that I look at it

#

So

#

I think i got parts one and two down

#

Yeah

#

Yeah

#

So that makes part c easier

#

I guess

#

👍

#

Thanks

#

Is there a way to do part 3

#

Without it sounding like I’m pulling the math from out of my ass

#

Like

#

Ik how to do it

#

But

#

Yknow

#

But

#

400 doesn’t represent

#

The legnth of GE

#

And