#help-10

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proven flame
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-close

native inlet
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.

proven flame
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obtuse pebbleBOT
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golden current
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heyy can someone help me with this?

obtuse pebbleBOT
golden current
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anyone know anything about weighted averages? 😭

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all i know is that:

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the weights of points A and B with respect to X is 0.5

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the weights of points C and D with respect to Y is 0.5

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the weights of points X and Y with respect to Z is 0.25 and 0.75, respectively

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i drew a pic too

obtuse pebbleBOT
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@golden current Has your question been resolved?

obtuse pebbleBOT
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frigid prism
obtuse pebbleBOT
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@timid silo Has your question been resolved?

nocturne minnow
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,rotate

warm shaleBOT
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Couldn't find an attached image in the last 10 messages.

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Couldn't find an attached image in the last 10 messages.

nocturne minnow
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,rotate

warm shaleBOT
obtuse pebbleBOT
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@timid silo Has your question been resolved?

obtuse pebbleBOT
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@craggy canopy Has your question been resolved?

tardy epoch
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It's already one term

obtuse pebbleBOT
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obtuse pebbleBOT
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steel lion
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how do we solve this

obtuse pebbleBOT
steel lion
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how do i even start

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should i use change of base?

glossy basalt
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very interesting question
i have been staring at it for 10 mins lol

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i was trying something like

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$4^{\sqrt{\frac{\log 5}{\log 4}}}\left(\frac{5^{\sqrt{\frac{\log 4}{\log 5}}}}{4^{\sqrt{\frac{\log 5}{\log 4}}}}-1\right)$

warm shaleBOT
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OldBiscuit

glossy basalt
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where i use log as natural log

steel lion
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now what do we do next

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is there anyway we can eliminate the square root

glossy basalt
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I'm still thinking 🤔

worn yoke
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$5^{\sqrt{\log_5 4}} = (e^{\ln 5})^{\sqrt{\log_5 4}} = e^{\ln 5 \cdot \sqrt{\frac{\ln 4}{\ln5}}}$

warm shaleBOT
worn yoke
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bring the ln(5) inside the square root and do a similar thing for the other term

glossy basalt
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👍

steel lion
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wait

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they both are equal now

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so the answer is 0

glossy basalt
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yea

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i feel so dumb

steel lion
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okay i didnt expect it to be that easy

steel lion
glossy basalt
steel lion
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this question was on my test day before

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and i had no clue

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@worn yoke tysm for the solution

worn yoke
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yw

steel lion
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.close

obtuse pebbleBOT
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drifting nova
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number 8 please

obtuse pebbleBOT
drifting nova
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<@&286206848099549185>

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the graph, when changing everything to x =

icy tartan
drifting nova
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the cross section perpendicular to y -axis using semicircles

drifting nova
icy tartan
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were you able to solve the 7th one?

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could you give me the solution to that? it would help me better understand the question

drifting nova
icy tartan
drifting nova
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because the s is the area bounded by those two equations

icy tartan
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if thats what the question is, can we plug it in to Pi * r^2 /2 as well?

drifting nova
icy tartan
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-3 to 0 right cos that gives you the area

drifting nova
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cause its about the y axis

icy tartan
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im sorry but im having a hard time understanding this question. Are you sure theyre asking for the cross section?

icy tartan
drifting nova
icy tartan
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no Im just saying subbing in the area in root3/4*s^2 gives the answer in quartic units

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but either way im just wasting your time with all this. Good luck, hope you find the answer

obtuse pebbleBOT
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@drifting nova Has your question been resolved?

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royal frigate
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I have no idea where and how to get PQ

obtuse pebbleBOT
balmy cosmos
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Id say use tales. You should be able to find BA with pytragoras

obtuse pebbleBOT
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@royal frigate Has your question been resolved?

royal frigate
balmy cosmos
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Maybe is out of your scope, is a trigonometry theorem

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It's just and idea

royal frigate
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Is it this thing?

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Do you mean this? @balmy cosmos

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I can try and use this even though we haven't learnt this yet. It's just an MC question, so

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?

balmy cosmos
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Idk man

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Sry

royal frigate
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it's okay

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Should I try mentioning the helpers, or would that be a bother?

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I can't seem to properly find an answer-

balmy cosmos
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Yeah go ahead I guess

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In no helper

royal frigate
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It's okay, thanks a lot for trying to do it with me

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<@&286206848099549185>

obtuse pebbleBOT
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@royal frigate Has your question been resolved?

grizzled shore
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@royal frigate hello :3

royal frigate
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oh hi, it's you

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Help, do you know how to do this

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I'm honestly still trying to do it

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I just chose C

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I haven't got a proper calculation yet

grizzled shore
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lemme have a look

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yucky geometry >:(

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hmm i have a few very yucky ways to do this

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trying to see if there's an easy way

royal frigate
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I SOLVED IT

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@grizzled shore vin100 helped me out with it

grizzled shore
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you cna probably use I here

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idk it's kinda disgusting i odnt have a good way to solve this

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you can show that I is 1/4 of the way of CF

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then similarly you can find PI

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not very elegant though

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if he told u a good way show me XD

royal frigate
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we set up points B, C, E and F in the Cartesian coordinate system. I've chosen C to be the origin so that the whole figure would lie in the first quadrant, and we won't have to deal with negative numbers.
you can work out the coordinates of points A, D, then P and Q using the internal section formula in coordinate geometry. the rest should be straightforward exercise of Pythagoras Theorem

grizzled shore
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lmao

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that's the even worse way

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HAHA

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you can nearly always solve these geometric problems by overlaying them on top of cartesian coordinates

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but that's like the SUPER scuffed way to do geometry

royal frigate
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True

grizzled shore
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i know you can do this but it's like last resort you know?

royal frigate
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Understandable

grizzled shore
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i try to keep geometry problems done using geometry as was intended by the question

royal frigate
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That's what I've been trying to do too

grizzled shore
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you can prove that since G is the midpoint of BA and P is the midpoint of BG

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that if u drew a line from P perpendicular to BC (intersects at point X) that triangle BPX (new point is X, the intersect) is similar to BAD

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and is 1 quarter in size

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they're similar and the hypotenuse has shrunk by 1/4 so all the sides have as well

royal frigate
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I've tried doing that before, but I'm not sure how to proceed

grizzled shore
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show your work

royal frigate
grizzled shore
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oh god

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do you know what VC is

royal frigate
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11 I think

grizzled shore
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yes

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so you used VC and VP to find CP via pythag right?

royal frigate
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Yes

grizzled shore
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now consider the middle part

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let X be the midpoint of PQ

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we know X is on DA

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that's just some simple triangle similarity thing

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consider triangle PYX

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since VB = 11, BD = 44-11 = 33

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PY = 33

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then we know YX = 21 from the bottom

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you can pythag for PX

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then just add it to CP and double it

royal frigate
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The moment you did that midpoint I just

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Damn

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thanks for that

grizzled shore
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you dont even need midpoint

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you could consider this triangle as well

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PXQ in this case

royal frigate
grizzled shore
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ah

royal frigate
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Thanks for helping

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I really appreciate it

grizzled shore
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sometimes i like to imagine in my head what happens when i move the points

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like i know they've given BC = 88 and CF = 84

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but they could've just said BC = x, CF = y

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find the red line in terms of x and y

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so given the constraints (without the measurement of BC and CF)

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if i move the points around i can make it taller or wider

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so the path stays geometric on some triangles

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and they are always similar at the ratio given

royal frigate
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Understandable

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Again, thanks

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hollow epoch
obtuse pebbleBOT
hollow epoch
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How do I do this

obtuse pebbleBOT
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@hollow epoch Has your question been resolved?

hollow epoch
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<@&286206848099549185>

blissful finch
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i means x, j means y, k means z

hollow epoch
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yep

blissful finch
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-4 means a vertical thing happens

hollow epoch
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Cartesian equation is X=0 but why do you not include y=-4 as well

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clear shadow
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can anyone help me with this?

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my answer is wrong but idk why

obtuse pebbleBOT
clear shadow
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sacred kite
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Is this seriously the right answer?

obtuse pebbleBOT
sacred kite
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cause I think its just too "simple" you know?

sage geode
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Yeah that's it

sacred kite
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oh I just had a litte writing error anyway thanks!

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waiiit since Ive already asked how about this one I did earlier?

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the process was too long so I became unsure

sage geode
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Looks good as well

sacred kite
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hmmm buttt don't you think the square root sin(25x) should have been at the top?

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or nah?

sage geode
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There are no square roots though

sacred kite
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I guess I did right then? niceee

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last question, how do you suppose I can start this problem?

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sorry it took a while, slow internet and all

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'cause my answer was -(1/4)cot(x) +C

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but im having second doubts that there shoud'nt have been a negative there

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oh wait I think I remember that there was rule that I should show my solution so I guess I broke that haha sorryyy ^^;

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vivid lodge
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im so confused on the table part c?

obtuse pebbleBOT
vivid lodge
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it says simulate choosing 10 participatns but theres only 4 simulations..

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idk if im dumb or

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WIAT LOL IM DUMB

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nvm

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chilly knoll
#

i need help with this question

obtuse pebbleBOT
obtuse pebbleBOT
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@chilly knoll Has your question been resolved?

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oak anchor
#

I have the answer to this, but why do I have to prove f(x)+f(1-x) = 1

oak anchor
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Given f(x) = 4^x/ 4^x +2, calculate the sum: S= f(1/2017)+ f(2/2017)+ … + f(2016/2017)

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Can’t I just immediately do summations

high lily
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do you plan on tediously evaluating the function at 2016 values by hand?

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and combine/simplify on top of that?

odd ice
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can anyone help with this, laplace equation -> Y(s) = X(s)(1-s^2)/1+as+X(s). I want to get Y(s)/X(s) independent of X(s) on RHS

oak anchor
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Oh, we have to do algebraic manipulation

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feral acorn
#
  1. If A is an n × n matrix prove that λ is an eigenvalue of A if and
    only if λ is an eigenvalue of AT
    . (Hint: Use det(BT
    ) = det(B).)
feral acorn
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A^T btw

odd ice
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can anyone help with this, laplace equation -> Y(s) = X(s)(1-s^2)/1+as+X(s). I want to get Y(s)/X(s) independent of X(s) on RHS

feral acorn
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bruh gway

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<@&286206848099549185>

obtuse pebbleBOT
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@feral acorn Has your question been resolved?

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hidden tinsel
#

Can anyone explain to me how they expanded this triple sum with dependent indices? Here, a is a real number for which |a|<1, if that helps in any way.

obtuse pebbleBOT
#

@hidden tinsel Has your question been resolved?

hidden tinsel
#

<@&286206848099549185>

obtuse pebbleBOT
#

@hidden tinsel Has your question been resolved?

hidden tinsel
#

sorry but i gotta @ruby fulcrum as i still havent got a reply

obtuse pebbleBOT
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@hidden tinsel Has your question been resolved?

hidden tinsel
#

Nope bot

brazen viper
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@hidden tinsel if it helps any, it does seem to hold, it does not seem to be dependent on the value of a, and I have verified through multiplication of the first few terms and addition of the first few terms (up to i<=j<k<100 with a CAS system), that the coefficients of the various powers of a are the same from both the triple sum and the products.

hidden tinsel
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Well, thanks! It does help, as I now only need to worry about the logic behind it, not whether its even correct(expected it to be somewhat wrong at first)!

brazen viper
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I've been kinda playing around with it for the past hour or so, but yeah, there some trick that I'm not seeing, but it definitely seems to be a true equality

obtuse pebbleBOT
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@hidden tinsel Has your question been resolved?

obtuse pebbleBOT
#

@hidden tinsel Has your question been resolved?

hidden tinsel
#

I mean it should be, others have verified it

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Yeah but its a sum, shouldnt it be (a^1a^2a^3) + the rest

dense solar
#

hello

obtuse pebbleBOT
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@hidden tinsel Has your question been resolved?

hidden tinsel
hidden tinsel
brazen viper
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@hidden tinsel I figured it out

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typesetting

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\begin{align*}
\sum_{1 \le i < j < k} a^i a^j a^k &= \sum_{1 \le i} a^i \qty(\sum_{i < j} a^j \qty(\sum_{j < k} a^k)) \
&= \sum_{1 \le i} a^i \qty(\sum_{i < j} a^i a^{j-i} \qty(\sum_{j < k} a^i a^{j-i} a^{k-j})) \
&= \sum_{1 \le i} a^{3i} \qty(\sum_{i < j} a^{2(j-i)} \qty(\sum_{j < k} a^{k-j})) \
&= \sum_{1 \le i} a^{3i} \qty(\sum_{1 \le (j - i)} a^{2(j-i)} \qty(\sum_{1 \le (k - j)} a^{k-j})) \
&= \sum_{1 \le i} a^{3i} \sum_{1 \le j')} a^{2j'} \sum_{1 \le k'} a^{k'} \
&= (a^3 + a^6 + a^9 + \ldots) (a^2 + a^4 + a^6 + \ldots) (a + a^2 + a^3 + \ldots)
\end{align*}

hidden tinsel
#

Genius

warm shaleBOT
#

OmnipotentEntity

brazen viper
#

There.

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I'm done screwing with it

hidden tinsel
#

Well it's definitely done now 😂

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Thanks a lot!

brazen viper
#

You're welcome, glad I could help!

hidden tinsel
#

.close

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foggy veldt
#

so i think i'm doing someting wrong here, but i can't put my finger on what

obtuse pebbleBOT
#

@foggy veldt Has your question been resolved?

foggy veldt
#

<@&286206848099549185>

foggy veldt
#

.close

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rough bough
obtuse pebbleBOT
rough bough
#

Could someone please explain to me why (b)

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So like I got the answer but just taking the positive differentiation of f(x) for x

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but then I thought it would be the negative of the absolute value

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because as x approaches to 10, the absoluter value becomes negative

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I'm lost

gilded needle
#

notice that if x is less than 10 but close to 10, the expression inside the absolute value is negative, so for the purpose of part b, you could just replace it with -(x^2 - 17x + 70)

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,w plot x^2 - 17x + 70

rough bough
#

and not -(x^2-17+70)?

gilded needle
gilded needle
#

i just plotted the original version to show that it goes negative for x<10

rough bough
#

yeah

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but don't we want to differentiat it?

gilded needle
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sure

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i was just giving a simplification that allows you to get rid of the absolute value

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that makes it easier to see what is going on, and straightforward to differentiate

rough bough
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and when it is negative you want to negative it so that it is no longer negative

gilded needle
#

i'm not sure i understand your question

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do you agree that if we have some number y<0, then |y| = -y?

rough bough
#

and we do not want that

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We want this instead?

gilded needle
#

right

rough bough
#

I'm confused why did you just get rid of the absolute value, its makes no sense to me]

gilded needle
#

and we can go from the first graph to the second in one of two equivalent ways:

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either take the abs value as in the problem statement

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or multiply by -1 which is equivalent for a negative number

rough bough
#

isn't that what I did?

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But i didn't get the right answer

gilded needle
#

i didn't just get rid of the abs value, i compensated by also multiplying by -1

rough bough
#

The issue here is that I don't get the right answer when I replace the absolute value with -1?

rough bough
#

@gilded needle Could you please explain what to do next?

obtuse pebbleBOT
#

@rough bough Has your question been resolved?

obtuse pebbleBOT
#

@rough bough Has your question been resolved?

obtuse pebbleBOT
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static beacon
#

find angle BAC

#

remember angles in a tirangle add up to 180

#

seems right

#

Now are you familiar with sine rule?

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

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thorny forge
#

why is the answer no?

obtuse pebbleBOT
brisk matrix
#

what is the definition of an inverse

thorny forge
#

x coordinates become y

#

y coordinates become x

brisk matrix
#

let's be more rigorous

thorny forge
#

function reflected across y=x

#

?

#

idk

brisk matrix
#

no

#

let me write it out

thorny forge
#

is it the domian and range thing

brisk matrix
#

a function f:X->Y has an inverse f^-1:Y -> X if f o f^-1 is the identity on Y, and f^-1 o f is the identity on X

#

and yes

thorny forge
#

what does that

#

mean

brisk matrix
#

the main issue here is that the domain of f(x) doesn't match the codomain of arcsin(x)

exotic venture
thorny forge
#

pi/2

exotic venture
#

bro?

thorny forge
#

isnt

#

wait

exotic venture
#

that’s arcos(0)

thorny forge
#

💀

#

0

#

0

exotic venture
#

Yeah, but what’s sin(2*pi)

thorny forge
#

uh

#

thats

#

0

#

as well

exotic venture
#

Yep,

thorny forge
#

???

exotic venture
#

but arcsin(0) will never give 2pi

#

or any other x value

#

where sin(x) = 0

thorny forge
#

because

#

its resticted

#

from -pi/2 to pi/2

#

to keep it as a function

exotic venture
#

Functions can only map any given value to 1 value,

thorny forge
#

but then why is it defined as inverse sin

#

if its not the inverse

exotic venture
#

It’s inverse sin in a given range

#

But once you go outside that range

thorny forge
#

so

exotic venture
#

it’s the inverse of sin(x) (-pi/2 <= x <= pi/2) for

thorny forge
#

its only the invrse from -pi/2 to pi/2

exotic venture
#

yep

thorny forge
#

otherwise its not

#

okay makes sense

exotic venture
#

mhmm

#

sin(x) is not injective over the reals and hence doesn’t have an inverse basically

thorny forge
#

i dont know what

#

that means

brisk matrix
#

go back to what we said before

exotic venture
#

Ah, then don’t worry about it

brisk matrix
#

the domain of sin is different from the range of arcsin

fathom flicker
#

sin(x) has more than one inputs that produce the same output

brisk matrix
#

so they can't be inverses of each other

thorny forge
#

no no

#

the injective thing

#

he said

fathom flicker
#

so if you take any given output, and you want to find its input

fathom flicker
#

you can't be sure

brisk matrix
thorny forge
#

ohh

#

so injective

#

mens

#

the inverse is a function

#

what about bijective

brisk matrix
#

bijective is injective and surjective

exotic venture
#

It’s also surjective

#

yeah

thorny forge
#

whats surjective

#

ist that

#

vertical linetest

brisk matrix
brisk matrix
#

for example

#

f: R -> R, f(x) = 0 is not surjective

exotic venture
#

it just means for every x \in A, for an injective function f: A -> B, there exists a unique y \in B where f(x) = y

brisk matrix
#

because we don't map to every value in R

#

but f: R -> R, f(x) = x is surjective

#

because we can map to every real number

fathom flicker
#

I don't mean to interrupt you guys here, but you might be using some more advanced vocab/terminology than ranga is used to. Maybe try to simplify it down to someone who might just be taking a trig class XD

exotic venture
#

Yeah, sorey

#
  • sorry
thorny forge
#

nws

exotic venture
#

Idk what kids in school learn, but basically inverse means you should be able to get the x you put in to get the y

#

but putting it in the inverse function

#
  • by
thorny forge
#

so i acn just say

#

d: f(x) =/ r: g(x)

exotic venture
#

nah, just say range of arcsin doesn’t cover all the real numbers

#

or something like that

#

Make your life easier with words

#

instead of notation soup

thorny forge
#

yeah that was

#

really easy

#

how didndt i get that

obtuse pebbleBOT
#

@thorny forge Has your question been resolved?

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high vortex
#

Greetings, I am writing an independent math research paper on various topics. I have a bit of a formatting nightmare. I need help making the document flow and presentable. Is there anyone that can help me, or make suggestions on what I can do to tidy it up? Thank you for your time

brisk matrix
#

what software are you using to write it?

high vortex
#

Overleaf

brisk matrix
#

then you're asking for quite generic help, maybe pinpoint what exactly you need help with, with respect to formatting, and post about it in #latex-help

high vortex
#

I just wasn't very careful in keeping the notation consistent, etc. I pulled from a variety of sources. I cited, but still should be a bit more consitent there as well.

#

No, I don't need help with the Latex portion.

#

I need help just making it presentable, It isn't for a graduate paper, but I want to learn how to write research documents at that level

#

and what I need to get to that point.

brisk matrix
#

"making it presentable" is again very generic

#

if you could narrow down what you're trying to achieve maybe someone can help

high vortex
#

Well, what I mean is if I put it in a portfolio or somthing. I don't what them to immediately say, oh "this shouldn't be done like this"... I don' know exactly what that would mean, as I don't understand academic writing that well yet.

thorny forge
#

just write formally and make sure it looks polished

brisk matrix
#

it's still very difficult to say what would make it "presentable", especially with no sense of what the paper is. as long as your grammar, notation, styling are all consistent and accurate, there isn't really an issue

#

the rest is basically stylistic choice by you

thorny forge
#

i cant read that

#

but looks presentable

high vortex
#

It started off with a lot of linear algebra and the Fourier Series, then it gets into Control theory.

brisk matrix
#

what kind of advice are you trying to get

#

because it really is all stylistic choice

#

as long as the underlying concepts and notations are correct

high vortex
#

I just want help to make sure, I'm not forming incorrect mathematical definitions

#

not using consistent mathematical language

#

things like that

brisk matrix
#

then it's impossible for us to say without seeing specifics

#

but

high vortex
#

Right, yah. Would there be somewhere I could go to get that type of help?

brisk matrix
#

that is not an invitation for you to post every single definition and bit of notation you present in the paper, because i doubt anyone will want to parse through all of that

brisk matrix
#

and also just double checking yourself with your resources

high vortex
#

okay, thankx

obtuse pebbleBOT
#

@high vortex Has your question been resolved?

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obsidian isle
#

Let's say we have the matrix equation:
AX^2 + BX + C = 0
Where A,B,C,X are all square matrices with the same dimensions.
If A,B,C are known, can we solve for X?

brisk matrix
#

you should be able to get some restraints on the solutions

#

just compute X^2, AX^2, and BX, and you’ll get a system of equations

obsidian isle
#

I'm looking to solve formally if possible

brisk matrix
#

well if you let A B and C be made up of some arbitrary constants, you can probably find a solution in terms of A B and C

obsidian isle
#

maybe there's a version of the quadratic formula that works over noncommutative rings

brisk matrix
#

well the quadratic formula is for polynomials of 1 variable

#

by letting X be a square matrix you’re making this much more complicated

#

is there a specific reason you want to solve this

obsidian isle
#

It's called algebra

brisk matrix
#

what

obsidian isle
#

Algebra is its own reward

tardy epoch
#

AX=B alone is hard

obsidian isle
#

Huh this is really neat

#

There have to be some results on noncommutative algebras in general

obtuse pebbleBOT
#

@obsidian isle Has your question been resolved?

obtuse pebbleBOT
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tawdry vortex
#

Hey what am i doing wrong in this problem i find my self stuck and unaware of what to do next

tawdry vortex
#

for number 13

jolly ginkgo
worn yoke
#

you should be able to factor that

tawdry vortex
#

ah so i shouldve added the 14 on the pther side

#

or

#

subtract i mean

jolly ginkgo
#

Doesn't matter

tawdry vortex
#

Ok👍

obtuse pebbleBOT
#

@tawdry vortex Has your question been resolved?

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sweet lake
#

Help me find the angles

obtuse pebbleBOT
sweet lake
tall wind
#

here's a big hint to start you off: when you have two lines crossing, their opposing angles are equal. What I recommend you do is pick two lines that cross, and look at which angles are opposing like the ones in the image given

sweet lake
#

i think i got all of them but it just looks a lil complicated when its all drawn out like that

#

thats prob why i was confused

tall wind
#

yeah, so to make it easier I want you to only pick two lines and focus on them

#

ignore the others

#

if you're having trouble choosing, I've highlighted two lines for you

obtuse pebbleBOT
#

@sweet lake Has your question been resolved?

obtuse pebbleBOT
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elder snow
#

how is it possible???how can we determine the distance of the ferries wheel from the ground with the give info

obtuse pebbleBOT
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full heart
#

Anyone know why this is wrong?

obtuse pebbleBOT
full heart
#

the height is just 4cos(x^2) so the area for the shell is just that squared times pi

#

is what I thought

#

but apparently that's incorrect??

elfin burrow
#

the area is $2\pi(\text{radius})(\text{height})$

warm shaleBOT
#

tushar

full heart
#

why 2pi

#

and do you mean volume?

elfin burrow
#

surface area of the cylindrical shell

obtuse pebbleBOT
#

@full heart Has your question been resolved?

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languid stream
#

I’m trying to integrate but I can’t figure out the inside function, is it just x^2 or is is the entire top half?

ruby path
#

$\sqrt[3]{x^2} = x^{\frac{2}{3}}$

warm shaleBOT
#

NEONPerseus

obtuse pebbleBOT
#

@languid stream Has your question been resolved?

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digital geode
#

f(x) = x + 10*sqrt(x) + 3
Find the domain of the inverse function.

digital geode
#

.close

obtuse pebbleBOT
#
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wide spade
obtuse pebbleBOT
wide spade
#

I don't get it

#

I believe the answer is B

#

The correct answer is D. But the mark scheme doesnt give any working out or info since its a MCQ

#

Its either B or D since 8/0--20 = 0.4

#

But the displacement

#

If s is 0 then that must be the fixed point

#

Therefore at time -20 is the fixed point

west sierra
#

Fixed point is O?

wide spade
#

fixed point i assume is when displacement is zero

west sierra
#

That's best to assume here ig

wide spade
#

What I understand is that basically, the person just started the timer 20 seconds after the moved

#

So 20 seconds before the vehicle is at the fixed point

#

in that case how is it that 20 seconds later the displacement is 16

#

-20+20 = 0

#

therefore is msut be 8

west sierra
wide spade
#

am i misunderstanding it. or am i missing smth

#

There is no negative displacement

#

There is negative time

#

Which is impossible

#

Time is a scalar

west sierra
wide spade
#

Can't have direction or any form of negative value, unless you take the perspective of that much time needed

#

yes. My B. How does that affect the question though>

#

?

west sierra
wide spade
#

Ok, so then why is it D?

west sierra
#

Wait, before that the fixed point should be x intercept if it's the point where displacement=0

wide spade
#

Correct, therefore 20 mins before the time = 0 the displacement is 0 therefore the vehicle is at the fixed point

west sierra
#

Slope would be the velocity and D's velocity is correct in this case

wide spade
#

Therefore its logical to conclude that the timer starts 20 seconds after the vehicle left the fixed point

#

so 8m

#

Yes

#

D or B

#

Both result in 0.4

west sierra
wide spade
#

Which I know is 0.4 since.... gradient. 8/20

west sierra
wide spade
#

Yes

west sierra
#

Answer should be B

wide spade
#

Yes but it is D

#

I selected B and got it wrong

west sierra
#

If the fixed point is where displacement=0

wide spade
#

That is what is very confusing. The only logical way for the answer to be D would be if the fixed point is at where the time = 0

#

Which is 8 m away from the fixed point

#

so it contradicts itself

#

How can a point be 0 m and 8 m away from itself.

#

Phyics......

#

And maths....

#

Because then the displacement would be 16, since 20 seconds away its coords are (20.16)

#

But in the question it state 20s from the fixed point

#

not 20s from when the timer began

#

So its very messed up

west sierra
#

The gradient is constant and so for constant time period of 20 seconds, the displacement would always be the same=8m

wide spade
#

Precisely my point

west sierra
#

Yeah so you can consult it to whoever made the answer selected to D

#

It's definitely a human error

wide spade
#

Lets get other people involved. Make this into a big discussion since it cant be an error. This is a past paper. from an official exam board

#

<@&286206848099549185>

#

Anyone who comes Please read above. Our convo helps you to understand the situation

west sierra
#

The answer would be D if the question had a slight edit.."40 second after it passes the fixed point"

wide spade
#

yes or 20 seconds since the timer started

west sierra
wide spade
#

The time value is zero. No such thing as -20s. Therefore the timer used to obtain the value for the time. in this encounter. starts at the y intercept

#

since time = 0

#

Therefore 20 seconds after time = 0 then the displacement would be 8

west sierra
wide spade
#

Yes

west sierra
#

Ok

wide spade
#

That is my logical assumption

west sierra
#

So fixed point is either at t=0 or s=0 and both gives different fixed point but answer doesn't change because gradient is constant

wide spade
#

yes

west sierra
wide spade
#

BUT what is -time?

west sierra
wide spade
#

i guess

west sierra
#

Future time is shown as positive, present time=0 and past time= negative(guessing)

#

<@&286206848099549185>

vernal root
#

I think the 'fixed point ' is not clear in this question

#

If you assume it to be -20 then B

#

But if fixed point is zero then answer would be D

west sierra
obtuse pebbleBOT
#

@wide spade Has your question been resolved?

wide spade
#

<@&286206848099549185>

obtuse pebbleBOT
#

@wide spade Has your question been resolved?

obtuse pebbleBOT
#
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native shard
#

i just need help finishing this problem

obtuse pebbleBOT
tired nacelle
native shard
#

yeah I wasn't sure if I had combined my factors right

#

i feel like I got most of the second brackets problem done its just the factoring at the very end which I'm confused about

tired nacelle
#

The problem, where a value go I can't Found it in the second line

#

Third line*

native shard
#

wait you're talking bout this right

#

??

obtuse pebbleBOT
#

@native shard Has your question been resolved?

obtuse pebbleBOT
#

@native shard Has your question been resolved?

native shard
#

.close

obtuse pebbleBOT
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fallow cove
#

Idk how to start

obtuse pebbleBOT
fallow cove
glass nova
#

hi

fallow cove
#

help pls

deft crescent
#

I'm dying reading that handwriting

fallow cove
#

sry lol

#

Given 2 non-zero vectors, (~x) and (~y) are not parallel. Find the values of m and n if (m+2n+1)(~x)+(2m+3n-3)(~y)=0

obtuse pebbleBOT
#

@fallow cove Has your question been resolved?

fallow cove
#

<@&286206848099549185>

obtuse pebbleBOT
#

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#
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vital frost
obtuse pebbleBOT
vital frost
#

cousbt this be l/ft = w/d

viral blade
#

the top thing could be changed into that

#

The bottom thing can't be, it actually has less information than the top one

viral blade
#

You can't turn the bottom thing into that

#

The bottom equation tells you less

#

It's a looser restriction on those variables

vital frost
#

ok so pic is correct

viral blade
#

It is yeah

vital frost
#

thanks

viral blade
#

np

obtuse pebbleBOT
#

@vital frost Has your question been resolved?

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solemn flax
obtuse pebbleBOT
solemn flax
#

Can someone help me integrate this?

obtuse pebbleBOT
#

@solemn flax Has your question been resolved?

obtuse pebbleBOT
#

@solemn flax Has your question been resolved?

obtuse pebbleBOT
#
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high fiber
#

i have no idea where to start

timid silo
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Can you write f(x)?

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use the geometric interpretation of the integral

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ie area under the graph

high fiber
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you mean the area under the x axis?

timid silo
#

The area between the curve and the x axis

high fiber
#

would "a" be 4? @timid silo

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because there are 4 shaded regions

timid silo
timid silo
#

Do you know what the integral means?

high fiber
timid silo
#

Ok that's a problem lol

high fiber
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i do lol

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i meant in this situation

timid silo
#

Well explain what you think the integral means

high fiber
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b looks like it would be -4?

timid silo
#

Or more specifically a definite integral

timid silo
high fiber
timid silo
#

Ok so for b) what is the interval

high fiber
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(-1,2)

timid silo
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Ok, what is the area in the region bounded by (-1,1)

timid silo
#

According to the problem you posted it's 4 lol

high fiber
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so b would be 0

timid silo
#

Well if you read the question it says there are 3 regions

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But yeah

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There you go

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You can do the whole problem

high fiber
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d would be 16?

timid silo
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Close

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Remember

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3 regions

high fiber
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shoot, it would be 12

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lol

high fiber
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there is no literal average value visibly

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it cant be 4

timid silo
#

Not visibly, but since you know d, you can find the average value of any function over an interval by calculating the integral over that interval and then multiplying by 1/(length of the interval)

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You may have missed that in class or something

high fiber
#

yeah

high fiber
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or 12

timid silo
#

I can't write out the answer but the formula is (total area)*(1/(length of the interval))

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Oh my bad, d isn't what you need, c is

high fiber
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oh

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total area is 12

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so

timid silo
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Close

high fiber
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8?

timid silo
#

Yes

high fiber
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oh

timid silo
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Wait

high fiber
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length of the interval is 4 units

timid silo
#

No I'm really tripping today

high fiber
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or width

timid silo
#

You already answered earlier

high fiber
#

oh

timid silo
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The integral from -2 to 2 is 4

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The length is 4

high fiber
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yeah

timid silo
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So what is the average value

high fiber
timid silo
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No

high fiber
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im solvint the formula you gave

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8*(1/4)

timid silo
#

Again, I just said I was mistaken

high fiber
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ohh

timid silo
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The integral is 4

high fiber
#

yeah

timid silo
#

So what is the average

high fiber
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so e would be 4

timid silo
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No

high fiber
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hm

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8?

timid silo
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No again

high fiber
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bruh

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12

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cant be anything else

timid silo
#

Stop guessing and think

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What is the integral from -2 to 2

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What is that equal to

high fiber
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4

timid silo
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Good

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What is the length

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Between -2 and 2

high fiber
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12 units

timid silo
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Bro what

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It's 4

high fiber
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I thought you meant of the function

timid silo
#

Nah just the length of the interval

high fiber
#

ah

timid silo
#

You already said 4 before

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Ok so the integral is 4

high fiber
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yeah

timid silo
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And the length is 4

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So what is the average

high fiber
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4

timid silo
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No

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What is the formula

high fiber
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is it the same formula you put?

timid silo
#

Yes

high fiber
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then it would be 1

timid silo
#

There you go

high fiber
timid silo
#

There's a couple ways to interpret it geometrically but honestly I think if you're in hs you should prob just try to remember this fact

high fiber
#

yeah

timid silo
#

Ok so 2 and 4 implies that at x=0 y= whatever you want other than 1

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Because if it equals 1 then it would be continuous

high fiber
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oh, that makes sense

timid silo
#

Lets look at 7

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What do you think that implies

high fiber
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would that be a curve

timid silo
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Could you try to draw one now that fulfills the conditions on the right side of the y-axis?

high fiber
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wait, theres a vertical asymtote at x=2

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should i shift this one to the right

timid silo
#

Interestingly, this fulfils none of the conditions we went through 💀

high fiber
#

bruh

timid silo
#

Start with making sure your graph goes through the points it's supposed to man

high fiber
#

so

timid silo
#

Brother

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You have point

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That you drew

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Draw the line

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Through the points

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We have a start

high fiber
#

I see

timid silo
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Now, draw a vertical asymptote at x=2

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Just erase a bit around it

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And redraw it so it's a vertical that goes up to infinity and comes back down to rejoin the line

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We'll go with that

high fiber
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okay

timid silo
#

In the same way, work your way through the other half of the graph

high fiber
#

like a mirror image

timid silo
#

And check to make sure it fulfils the requirements as you go along

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No

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Absolutely not

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Read the question

high fiber
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ahh I see

timid silo
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The stuff on the left looks different from the stuff on the right

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I need to go for now

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Good luck

high fiber
#

How's this

high fiber
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@timid silo can you help

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nvm

#

.close

obtuse pebbleBOT
#
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flat pier
#

Hi

obtuse pebbleBOT
flat pier
#

Are you able to help me in this question, please

obtuse pebbleBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
flat pier
#

1

deft crescent
#

well

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you know that f(80) = 80

flat pier
#

Yes

deft crescent
#

and you know that f(100)-f(120) = 40

flat pier
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Yes

deft crescent
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which is f(100) - f(120) = f(80)/2

flat pier
#

Yes

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Ok

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Well played

deft crescent
#

got it now?

flat pier
#

Yes

deft crescent
#

nice

flat pier
#

The answer is 40

#

Thanks

deft crescent
#

all good

flat pier
#

Are you able to help me in another question

deft crescent
#

sure

flat pier
deft crescent
#

what language is that

#

spanish?

flat pier
#

Portuguese

deft crescent
#

ah

flat pier
#

I can translate if you need

deft crescent
#

yeah translate

flat pier
#

Let f be a function where Df=...
And D'f=...
Let g be a function in which Dg= Real positive numbers (without 0)

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As it is shown on the picture

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g touches the Ox axe in a positive value of x

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Dh= R+

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h(x)= (x-1)f(x)g(x)

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Which is the minimal amount of roots that h has

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?

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I don't know if I had explained myself

deft crescent
#

i think i get it

flat pier
#

Ok

deft crescent
#

what is $D_f$

warm shaleBOT
flat pier
#

Domain

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Of a fuction

deft crescent
#

ah ok weird notation

flat pier
#

The value the x can be

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So I'm sure we are talking about the same thing

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D'f is the same thing but for y

deft crescent
#

pretty sure answer is one

flat pier
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Ok

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Why?

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It is 1

deft crescent
#

g(x) is -log(x) = y

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from looking at the graph

flat pier
#

Ok

deft crescent
#

and (x-1)(-log(x))f(x)

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considering f(x) is kind of an abstract function and exists throughout the specified domain and range

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we can solve for the x intercept of the function (x-1)(-log(x))

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so, 0 = (x-1)(-log(x))

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which you should be able to solve very easily

flat pier
#

Yes

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That makes sense

deft crescent
#

cool

flat pier
#

Ok

#

Thank you

#

Have a nice day 😉

deft crescent
#

you too

flat pier
#

.close

obtuse pebbleBOT
#
Channel closed

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obtuse pebbleBOT
#
Available help channel!

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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

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crisp lichen
#

Suppose the measure of angle 6 can be represented by (2x -5)º.
What equation can be written to solve for the value of x? How do you know?

crisp lichen
#

how do i solve this

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<@&286206848099549185>

tardy epoch
#

!15m

obtuse pebbleBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

crisp lichen
#

i need help rn

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bro help

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please mAN

tardy epoch
crisp lichen
#

yall only have 30 helpers

static beacon
#

or did u forget to paste the image?

crisp lichen
#

the angle size is x

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one sec lemme get the image

static beacon
#

and the full question

crisp lichen
#

that was the full question so im confused

static beacon
#

???

crisp lichen
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thats all the question was

static beacon
#

Oh

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i mean you can

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call the missing angle angle 8

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we know 5 + 6 + 7 + 8 = 360 correct?

static beacon
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no?

crisp lichen
static beacon
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Its correct angle 5,6,7,8 all summed will equal 360

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that is a fact

crisp lichen
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well yeah

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but still i have to find specifily x

static beacon
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Yea ok

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clam down

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we know 6 = 2x-5

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and so therefore using the fact that oppsotie angles r the same

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angle 8 is also 2x-5

crisp lichen
#

so 4x-10

static beacon
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Yea but dont go there just yet

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Now

crisp lichen
#

ok

static beacon
#

look at angle 6 and 7

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we know 6 + 7 = 180

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yes?

crisp lichen
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yes

static beacon
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coz they're on a straight line

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so we know angle 7 = 180-(2x-5) yes

crisp lichen
#

yes

static beacon
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ok and since the angles 7 and 5 r opposite

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we know they're equal

crisp lichen
#

yes

static beacon
#

so we know angle 5 = 180-(2x-5) too

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Now we have all angles in terms of x

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all them added togeather would equal 360