#help-10

1 messages · Page 159 of 1

chilly narwhal
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Right?

grizzled shore
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equations have equal signs

chilly narwhal
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Idk its just so weird

grizzled shore
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(And inequality signs as well)

chilly narwhal
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Let me see if I can find something that's similar to the question

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My laptop died

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I will return w this question tmrw lol it takes forever to charge

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But tysm for your help guys!

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Also one question

high lily
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seems like what you want is expanding and distributive property

chilly narwhal
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Ohhh maybe

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I mightve skipped that section

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But that does seem to make so much sense

high lily
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i'd recommend avoiding stuff that mention foil

chilly narwhal
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Got it

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I wanted to ask do u guys have like a review channel? Like to review the server or something? You've been helping me sm I'd like to give u 5 stars somehow

high lily
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no

chilly narwhal
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Oh ok no worries! Tysm!

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obtuse pebbleBOT
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timid silo
#

Hey, so I'm following the formula used for the theorem, but its making no sense when I combine them.

timid silo
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Ik the formula is (EC)(DC)=(AC)(BC), but combining the terms are confusing me

leaden ginkgo
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can you show your working?

timid silo
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The only reason why i got it right was because i guess

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but

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ill show u what i have

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Oh wait oh, i got mixed up, I understand now 😭

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placid smelt
#

Why did they just not perform EROs to row reduce this normally to end up with an upper triangular form.

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That way we can just see the diagonal as the product of 3 numbers and determine what value(s) K can be?

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Won't that work too?

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As A is invertible iff the det(A) is not equal to 0

brisk matrix
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have you heard of cofactor expansion?

placid smelt
#

Yes

brisk matrix
#

if you put 0s as they did on the first column, the determinant becomes easy to compute

placid smelt
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Yes but doesn't my way work as well?

brisk matrix
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yes

placid smelt
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For some reason my way isn't giving the same answer

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I did r3 -> 1/2(r3)

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to get

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[3 5 7
6 k 14
1 2 3]

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then I did

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r3 swap r1

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[1 2 3
6 k 14
3 5 7]

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This leaves me with -2det([1 2 3
6 k 14
3 5 7])

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Now I perform addition eros

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I do r2 -> -6r1 + r2

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to get

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-2det([1 2 3
0 k-12 -4
3 5 7])

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Then I did r3 -> -3r1 + r3 to get:

brisk matrix
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did you take into account how you row operations affect the determinant?

placid smelt
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-2det([1 2 3
0 k-12 -4
0 -1 -2])

placid smelt
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I need the -1 in the third row to become 0

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idk how to do that

brisk matrix
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i think you might not be able to

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given you have that k variable there

placid smelt
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Yeah so this method is not possible here then?

brisk matrix
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looking closer it might not be

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i mean, the method does "work"

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as in, it should produce the right answer

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but getting it to upper triangular form may not be with the k hanging around

placid smelt
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damn

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why is linear algebra so painful bro

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I really gotta put it into a form to use expansion angerysad

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How did they know what these eros would be the best ones?

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To allow for expansion in the second row

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Or do we just try and see how we can easily add zeros or a column and row and then work from there?

brisk matrix
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you could expand right away

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and just simplify

brisk matrix
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you just want zeroes along a row or column

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but then again

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you could just have taken the determinant of the original matrix

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it's just a little more work to do so

placid smelt
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Alright well, ty.

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obtuse pebbleBOT
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obtuse pebbleBOT
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cunning tulip
obtuse pebbleBOT
cunning tulip
#

idk how to do it

prisma hatch
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tan x = -1/sqrt(3)

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use arctan and u will get ur answer

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@cunning tulip do you know what arctan is?

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i wish to give you solution directly but

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!nosols

obtuse pebbleBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

cunning tulip
wanton hull
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tan inverse

prisma hatch
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inverse tan

cunning tulip
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oh

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Ok

wanton hull
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wont he be getting two ansswrs?

prisma hatch
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yes

wanton hull
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ok

cunning tulip
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Thx

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naive citrus
#

Where can I learn more about this?

obtuse pebbleBOT
#

@naive citrus Has your question been resolved?

naive citrus
#

<@&286206848099549185>

obtuse pebbleBOT
#

@naive citrus Has your question been resolved?

naive citrus
#

<@&286206848099549185>

obtuse pebbleBOT
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@naive citrus Has your question been resolved?

prisma hatch
#

@naive citrus why dont you ping helpers?

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!15m

obtuse pebbleBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

naive citrus
#

Doing other homework and just kinda forgot oops

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<@&286206848099549185>

shut lagoon
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What do you want to learn about?

naive citrus
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This specific case of if they're coprime they also satisfy being equal to h(x)

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Honestly our teacher hasn't taught us this yet but gave us homework that included this so I just wanna learn in advance

shut lagoon
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Not sure I have any ressources on hand except just looking up things related to the identity online, sry

naive citrus
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Ah okay, thanks

shut lagoon
#

Maybe you could find someone more specialized in the Abstract Algebra channel too

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Might have more insight and ressources

naive citrus
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Ah alright, thanks for the suggestion!

obtuse pebbleBOT
#

@naive citrus Has your question been resolved?

obtuse pebbleBOT
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@naive citrus Has your question been resolved?

obtuse pebbleBOT
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gloomy trellis
obtuse pebbleBOT
gloomy trellis
#

Because they approaches in the same direction so

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y=x

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y=-x

obtuse pebbleBOT
#

@gloomy trellis Has your question been resolved?

wooden marten
gloomy trellis
wooden marten
#

yep

gloomy trellis
#

Thanks you

#

.done

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timid silo
#

what do i need to study multivariable calculus?????????

timid silo
#

hello

#

🤠

uneven palm
#
Khan Academy

Learn for free about math, art, computer programming, economics, physics, chemistry, biology, medicine, finance, history, and more. Khan Academy is a nonprofit with the mission of providing a free, world-class education for anyone, anywhere.

timid silo
#

thanks

#

😑

#

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timid silo
#

Based on the data from the picture, calculate the area of ​​the figure that consists of a triangle, a trapezoid and a right triangle.

timid silo
#

Nevermind figured it out.

#

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obtuse pebbleBOT
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timid silo
#

Why is my answer slightly off from answr key?

timid silo
#

Ans key answr in red ink

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Mine in blue box

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(Multiplying radicals btw)

ornate ravine
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seems to me like you're right and the key is wrong

timid silo
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Are you sure?

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Could we get a 2nd opinion on this guys?

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Similar thing happening with the problem before that

fossil crag
#

what is the original question?

timid silo
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The one on top is 4b)

One on bottom is 4a)

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Answer key for reference

slow prism
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ok I see. Look at b), the y is not inside the radical

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it's outside

timid silo
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Uh

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What

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How did they write it, in reverse order?

slow prism
#

so the answer key and what you got are the same thing

slow prism
timid silo
#

That is a stupid way to write it

slow prism
#

exactly

timid silo
#

But I also see what you see.

#

Mmmm

#

That makes sense now

slow prism
#

the way you wrote is the correct way

timid silo
#

So I did do it right

slow prism
#

yes

timid silo
#

Cool thanks

slow prism
#

but the answer key is also right

timid silo
#

If it weren’t for you this book would have thrown me off

slow prism
#

it's the same thing

timid silo
#

Ok, I’ll continue writing it the way I did.

#

Thanks

slow prism
#

yeah... when you take the variable out, you can put it anywhere you want and they chose to put it after the radical which makes it look confusing

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
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river kindle
#

Solving for values of p that hold this inequality

river kindle
#

can someone help me finish this problem I think it’s quadratic formula, I’m just a bit out of practice

tacit gate
#

goddamn

river kindle
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what’s up

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I should also preface I’m solving for values of p that keeps this inequality

obtuse pebbleBOT
#

@river kindle Has your question been resolved?

obtuse pebbleBOT
#

@river kindle Has your question been resolved?

river kindle
#

<@&286206848099549185>

obtuse pebbleBOT
#

@river kindle Has your question been resolved?

obtuse pebbleBOT
#

@river kindle Has your question been resolved?

shell hatch
#

@river kindle you have two unknowns, n would need to be in terms of p, and the probability of actually solving this seems very low without a computer. You could also set n to different values, but again… There are many solutions and most are extremely ugly. Did someone actually give you this problem?

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Obviously I don’t think anyone is going to be able to help you do this by hand

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Also note that some of those solutions aren’t possible

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For example, your n can never be 0

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It also can’t be +/- 2

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Do you see why?

obtuse pebbleBOT
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timid silo
obtuse pebbleBOT
timid silo
#

I have no idea on how to even proceed

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Like sure you can write that the addition of all elements in set is not equal to 0

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But what then

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<@&286206848099549185>

pulsar geyser
#

Yea

timid silo
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😊

pulsar geyser
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Hello

timid silo
#

So any idea?

pulsar geyser
#

Um no

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Im thinking of one but it doest equal??

timid silo
#

I mean

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It just feels so

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Different

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I have never encountered this type before

prisma hatch
#

!15m

obtuse pebbleBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

pulsar geyser
#

I know

timid silo
#

Usually vectors have a certain form

prisma hatch
timid silo
pulsar geyser
#

Wth

timid silo
#

Like polynomials are understandable

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Functions maybe

pulsar geyser
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True

timid silo
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But x^n e^ax is a weird form

pulsar geyser
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Ysa

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Hmmm i get you

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Yes*

timid silo
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Putting this here again

pulsar geyser
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Aight

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Should we equal it to 0 ???

timid silo
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So basically we need to prove that any linear of combination of those

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Are never 0

pulsar geyser
#

Hm. Yea

timid silo
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Unless for all scalars being equal to 0

pulsar geyser
#

Ohhh i get it

#

You a boy or a girl?
hmmCat

timid silo
obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
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obtuse pebbleBOT
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fading sluice
#

can someone help me recheck

obtuse pebbleBOT
high lily
#

what's your reasoning behind your choice

fading sluice
#

oh wait it is true bc its SAS postulate

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so it corresponds

high lily
#

that's one way to justify it

gleaming ridge
fading sluice
#

tysm for yall help!melody

#

.close

obtuse pebbleBOT
#
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timid silo
obtuse pebbleBOT
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reef hatch
obtuse pebbleBOT
teal turret
#

What have u tried

reef hatch
#

i have done the Q and have gotten the answer but my friend is tellin me its wrong

teal turret
#

Can u send ur work for it?

reef hatch
#

i have taken peri of smaller semicircle (30.84) and then the peri of large semicircle(92.54). Then i have subtracted the small semicircle twice and added it back once for the peri of whole shape.. i have gotten the perimeter of whole shape = 61.7

teal turret
#

Hmm

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Do u have this working on paper?

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I feel like it would be a bit clearer to understand

reef hatch
#

1 sec

#

im sending

teal turret
#

,rotate

warm shaleBOT
reef hatch
#

sorry for the horrible handwriting

#

im in a hurry

teal turret
#

For the smaller semi circle circumference, how are u getting the pi * r +d

reef hatch
#

isnt the formula pi*r+2r?

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so i have just taken D instead of 2r

teal turret
#

I’m not seeing where the 2r is coming from

prisma hatch
#

@reef hatch !status

#

!status

obtuse pebbleBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
teal turret
#

what

#

We are literally working on the problem

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Phantom notice that

#

This has the same perimeter

timid silo
#

Hey this is his friend

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currently its fast time

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and we about to break fast

#

you know ramdan for the muslims anyway he'll prob be back in a few mins

teal turret
#

Oh ok

teal turret
#

So it’d be (circumference of big semicircle) - (diameter of big semicircle) + (3 circumference of small semi circle)

#

Idk if that’s what u were getting at, but I gtg now, hopefully u can understand it

obtuse pebbleBOT
#

@reef hatch Has your question been resolved?

obtuse pebbleBOT
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kindred musk
#

Could someone help guide me intuitively for why dividing by an integral by another integral gives the average? How does the bottom integral become "volume."

kindred musk
#

It all seems so strange to me.

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This is the understanding I'm trying to reason with.

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We're summing up all the values of dx here, multiplied by an f. In 1-D, this would give us an weighted area?

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Then we divide by the sum of all our small distances?

brisk matrix
#

the integral of 1 over a 3d region represents the volume of that region

brisk matrix
#

it’s akin to how the integral of 1 over some interval is the length of that interval

kindred musk
#

Hm, but why does the function f disappear in the bottom integral?

brisk matrix
#

in general, you can think as the integral of 1 over an n-dimensional space as the n-dimensional volume of that space

#

how did it disappear?

kindred musk
#

I'm familiar with this.

brisk matrix
#

b-a is exactly the integral of 1 from a to b

kindred musk
brisk matrix
kindred musk
#

I see.

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And why do we divide by volume to find the average?

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That also doesn't make sense to me.

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How is the top function like "total mass"?

brisk matrix
#

think about the average of a function over an interval

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you sum up all the values of the function (the integral), and divide by the length of the integral

brisk matrix
#

so the integral over the whole space is the total sum of the mass at all points

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hence the total mass of the space

kindred musk
#

I see.

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And if we follow this analogy (physics), then average is density?

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Because mass/volume is density.

brisk matrix
#

yeah

kindred musk
#

So if I divided the bottom function, by the top one, I'd get the density of the cube.

#

Hm.

brisk matrix
#

yes

kindred musk
#

Interesting.

#

I still don't completely get why, but I do understand it more. Thank you!

brisk matrix
#

a few examples may help it sink in

kindred musk
#

👍🏻

#

I just find it crazy how length is also "volume"

#

Because in single variable calculus, I remember doing questions that asked about volume of a disk or etc.

brisk matrix
#

they’re using volume loosely

kindred musk
#

And the function gave the volume.

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Not the interval itself.

brisk matrix
#

volume here refers to some arbitrary n-dimensional measure of size

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length, surface area, volume, etc.

kindred musk
brisk matrix
#

this is just another way to compute volume

kindred musk
#

But the interval here can't be volume then.

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Because the function gives the volume?

brisk matrix
#

what interval

kindred musk
#

b-a

brisk matrix
#

this is literal volume

kindred musk
#

Hm?

brisk matrix
#

b - a is a length

kindred musk
#

Right.

brisk matrix
#

you’re not taking the integral of 1 here

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so you should expect the length of the interval necessarily

kindred musk
#

I guess these are just two different definitions of volume.

brisk matrix
#

read what i sent above

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they are using volume to refer to n-dimensional measure of size

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in this conversation about the last picture you sent, we’re using volume as the usual 3d volume

kindred musk
#

I see.

brisk matrix
kindred musk
brisk matrix
#

you shouldn’t focus on the verbiage

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they are just saying the bottom thing is the size

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of the space

kindred musk
#

I see.

brisk matrix
#

the “total mass” and “total volume” are meant to help you visualize, they are not literally mass and volume always

kindred musk
#

Got it.

brisk matrix
#

don’t think of it as a rigorous definition of what’s going on

kindred musk
#

The physics definitions always trips me up.

#

I don't like how physical properties are applied to more abstract concepts when they don't always match everywhere. But, your explanation helped! Thanks again.

#

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obtuse pebbleBOT
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reef hatch
#

I need help with finding the perimeter.

obtuse pebbleBOT
clear condor
#

ok

#

what is the diameter of the mini circles

reef hatch
#

not given

clear condor
#

36/3

reef hatch
#

yea

#

12

clear condor
#

so

#

find the perimeter of a circle /2

reef hatch
#

i have taken peri of smaller semicircle (30.84) and then the peri of large semicircle(92.54). Then i have subtracted the small semicircle twice and added it back once for the peri of whole shape.. i have gotten the perimeter of whole shape = 61.7 i have done this much but my friend is arguing with me sooo i need some help :p

clear condor
#

what

reef hatch
#

have i done this right?

clear condor
#

Then i have subtracted the small semicircle twice

#

why

reef hatch
#

because the whole shape doesnt include the two top small semicircles as they are cut out it just includes one small one

clear condor
reef hatch
#

yea that is the shape

clear condor
#

the large semi is 92.54?

reef hatch
#

yea

clear condor
#

2 pi r for the normal

#

so it is pi r for the semi

reef hatch
#

but isnt the formula pi*r+2r?

clear condor
#

the 2r doesn't matter in this equation

reef hatch
#

Oh

clear condor
#

cause uh

#

yes

reef hatch
#

that might be where im messing up

#

why is that tho?

clear condor
#

no 2r

reef hatch
#

yea i took that for the first perimeter.... because i can remove the two smaller semicircles from this in the end like i did

clear condor
#

no

#

ok

#

lets start with the big semi

#

pi r

#

then uh

#

do the 3 smaller ones

ancient jacinth
#

solve for the diameter of the semicircles

reef hatch
#

uhh so bascially

ancient jacinth
#

then use the formula you'd normally use to calculate the perimeter of a circle

#

but divide it by 2

reef hatch
#

i have taken the whole top semicirlce as one

#

and taken the perimeter

#

then i have taken the peri of smaller semicircles which are all equal

#

then i have subtracted the peri of smaller semicircles with the peri of top one.... in the end i have then added 1 more peri of the small semcircles for the bottom one

ancient jacinth
reef hatch
#

the top part

#

im removing the 2 semicircles from the whole semicircle

ancient jacinth
#

wow

#

hmm

obtuse pebbleBOT
#

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reef hatch
#

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exotic creek
obtuse pebbleBOT
exotic creek
#

anyone know where i went wrong?

#

they 0.9 instead of 1.8 for A idk why?

high lily
#

1.8/(2x-4) = 0.9/(x-2)

#

easier to apply chain rule,

#

but doesn't matter whether you convert that

exotic creek
#

i got the wrong answer at the end

high lily
#

your work is unclear after that first line

#

can you explain what you're doing there

exotic creek
#

wait i think i know where i made a mistake

#

give me one minute

exotic creek
#

so i got 2/2x-4

high lily
#

integral is incorrect

exotic creek
#

its not?

#

i meant ln

high lily
#

still no

exotic creek
#

ln(2x-4)

#

differeciated is 2/2x-4

celest fossil
#

Yes but you want it to be 1.8/2x-4

exotic creek
#

yes

#

then i multipled 2 by 1.8

#

which is 3.6

#

1.8/3.6 = 1/2

celest fossil
#

It must be 0.9*ln|2x-4|

exotic creek
#

ahh

#

i must compare without multiplying it with 1.8?

celest fossil
#

If you differentiate 0.9*ln|2x-4| you would have 0.9 x 2 x 1/2x-4 and that is 1.8/2x-4

high lily
#

you can view/do things in a slightly different order
valid actions will lead to the same end result

celest fossil
#

The second ln is also wrongly integrated

exotic creek
#

i can do 1/2x-4 then i would get 1/2ln(2x-4)

#

then multiply with 1.8 which is 0.9

high lily
celest fossil
#

Try to differentiate 0.9*ln|2x-4| than you will see that you get 1.8/2x-4

exotic creek
#

yhyh

high lily
#

()

celest fossil
#

And the other one should be -2.4*ln|x+3|

exotic creek
#

Thanks

celest fossil
#

So your integral should be 0.9 x ln|2x-4| - 2.4 x ln|x+3|

exotic creek
#

👍

#

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noble mantle
#

I don't know where to begin

obtuse pebbleBOT
stoic salmon
#

can you show the figure or the question?

noble mantle
royal shard
#

You have a rectangle and cut out 4 quarters of a circle

#

So we need the area of a quarter of the circle and subtract it 4 times

#

But notice that the circle quarters are all equal, so we pretty much do area of rectangle minus area of circle

obtuse pebbleBOT
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vital frost
obtuse pebbleBOT
vital frost
#

unsure if angles are pos or negative. any hints

#

say for theta5 is inversecos of -0.5

#

<@&286206848099549185>

#

i have 60,120, 30 for all 3 angles

obtuse pebbleBOT
#

@vital frost Has your question been resolved?

vital frost
#

<@&286206848099549185>

#

15min

#

.CLOSE

#

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timid silo
#

hello guys

obtuse pebbleBOT
#

Please don't occupy multiple help channels.

frigid prism
#

.close

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timid silo
#

im sorry this was a mistake

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.close

#

nvm

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humble maple
#

Hey, how would I prove this?

obtuse pebbleBOT
upbeat island
#

start with the more complicated side

#

lhs here

#

first thing that pops out to me is that we have a difference of squares

#

that's a big hint, see where that takes you!

humble maple
#

I think this is what I am looking for, is this correct? @upbeat island

frigid prism
#

ye

humble maple
#

Extraordinary

#

Thank you

#

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onyx spade
#

how to do this but for third order odes

obtuse pebbleBOT
onyx spade
#

more specifically in matlab

#

like i can wrap my head around and code a first order

#

this was my code for 1st order ODE

#

[y,t]=RK4(0.5,1,3,@(t,y)(y^2)/(1+t),-1/log(2))

function [y,t]=RK4(h,a,b,d,y0)
t=a:h:b;
y(1)=y0;
for i = 1:length(t)-1
k1=d(t(i),y(i));
k2=d(t(i)+h/2,y(i)+hk1/2);
k3=d(t(i)+h/2,y(i)+h
k2/2);
k4=d(t(i)+h,y(i)+hk3);
y(i+1)=y(i) + h
(k1 + 2k2 + 2k3 + k4)/6;
end
end
% d=@(t,y)(y^2)/(1+t)
% h=0.5
% a=1
% b=3
% y(1) = -1/log(2)

#

but im stuck at the starting point for 3rd order

#

% BOUT TO GO into depression
% v''' - vv'' + (v')^2 = 0, with initial conditions V(y=0)=0, -(V'(y=0))=1, V''(y=0)=-1.
% 0 < y < 10
% so let v'= w, v''= x, v'''= x'
% so now we have x' = vx - (w^2) = 0 = f(t,v,x,w)
% so v0 = 0 w0 = -1 x0 = 1
f= @(t,v,x,w) (vx-(w^2))
h=0.5
a=0,b=10
t=a:h:b

timber fox
#

I can't say I have experience with the a third order, but i've implemented a second order, and setup was referenced from https://www.youtube.com/watch?v=nJ_f1h49jfM and https://www.youtube.com/watch?v=TjZgQa2kec0. It mostly is the same idea just a couple extra steps, I can imagine it extends into third order.

This video covers the two body assumptions, Newton's universal law of gravitation, Newton's 1st law, and Kepler's first law, to explain the two body problem of orbital motion.

Instagram and TikTok: @spaceengineeringpodcast
https://www.instagram.com/spaceengineeringpodcast/
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The two body problem a...

▶ Play video

In this video we apply RK4 to the solution of a 2nd order ODE and compare it to the exact solution.

▶ Play video
onyx spade
#

thanks

#

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timber fox
# onyx spade thanks

also asking around the physics discord might help as they might be familiar with numerical integration for your application

onyx spade
#

i see thanks

timber fox
#

also ,

#
def updateBodiesRungeKutta(bodies) : # * Working as intended , much better accuracy.


    Y = []

    dt = TIMESKIP
    t = 0
    NElements = 3

    for i,body in enumerate(bodies) :

        Y.append(body.position)
        Y.append(body.velocity)
        Y.append(body.mass)

    Y = np.array(Y,dtype=object)

    k1 = dt * f(t,Y)
    k2 = dt * f(t+dt/2 , Y + k1/2)
    k3 = dt * f(t+dt/2 , Y + k2/2)
    k4 = dt * f(t+dt , Y + k3)

    yout = Y + 1/6 * (k1 + 2*k2 + 2*k3 + k4)

    for i,body in enumerate(bodies) :

        body.position = yout[i*NElements]

        body.orbit_points.append((body.position[0],body.position[1]))

        body.velocity = yout[i*NElements+1]

def f(t,Y) :

    Yout = []
    NBodies = int(len(Y)/3)
    NElements = 3

    for i in range(NBodies) :

        tempv = Y[i * NElements + 1]
        tempa = 0

        for j in range(NBodies) :
            if i == j :
                continue
            else : 
                tempa = tempa + (_acceleration(Y[i * NElements + 0],Y[j * NElements + 0],Y[j * NElements + 2]))

        Yout.append(tempv)
        Yout.append(tempa)
        Yout.append(0)

    return np.array(Yout,dtype=object)

this is the (very unoptimized barebone) implementation for the second order in python

obtuse pebbleBOT
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sinful kraken
#

does second moment of area change depending on axis shift

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maiden garnet
obtuse pebbleBOT
#

@maiden garnet Has your question been resolved?

maiden garnet
#

The Heaviside step function, or the unit step function, usually denoted by H or θ (but sometimes u, 1 or 𝟙), is a step function, named after Oliver Heaviside (1850–1925), the value of which is zero for negative arguments and one for positive arguments. It is an example of the general class of step functions, all of which can be represented as li...

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astral plover
#

how do you do this i am completely clueless

sinful kraken
#

what is the question ?

teal turret
#

U wanna make a right triangle

astral plover
#

What is the exact value

teal turret
#

Use those side lengths to make the lengths of the right triangle

astral plover
#

Hypotenus 1 and opp rad2/3 right

#

Idk what to do after tho

teal turret
#

Notice that it’s equal to $\frac {1}{\cos {[\arcsin {\frac {\sqrt 2}{3}}]}}$

astral plover
warm shaleBOT
#

Stephen

astral plover
#

arcsin?

teal turret
#

There we go

#

Arcsin is sin^-1

#

Same thing

astral plover
#

Oh okay thanks

#

i think i got

#

thanks

teal turret
#

Wouldn’t it be easier to make the hypotenuse 3?

#

O u got the answer?

astral plover
#

Thats truer

#

i think i got how to do

#

not yuet

teal turret
#

Use Pythagoras to find the 3rd side

#

Lemme do it on paper

#

Ok where are u now

astral plover
#

i got rad 7 for the side

#

with 3 as hypotenuse

teal turret
#

Yep

#

Keep going

astral plover
#

okay i got it

#

i was jus confused for a sec

#

thanks

teal turret
#

Np

astral plover
#

3rad7/7 right

teal turret
#

Yep

astral plover
#

i was doing the wrong work xD

#

Thanks

teal turret
#

Ah lol

astral plover
#

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drifting shore
obtuse pebbleBOT
drifting shore
#

Help

teal turret
#

Ok so what have u tried

drifting shore
#

8 is not correct

teal turret
#

Show how u expanded the denominator

drifting shore
restive fiber
#

1/b --> b^-1 ...

teal turret
#

Expand the 7^(2+t)

warm shaleBOT
#

Stephen

drifting shore
teal turret
#

Good, now see how u can manipulate the terms to get the answer

#

Move things around

drifting shore
#

Got it…

#

Why did that have to be so difficult 😭

teal turret
#

Lol

#

Nice job

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tawny void
obtuse pebbleBOT
tawny void
#

How would I set this up?

upbeat island
#

ok i think i have something

#

first two lines say
A B = I
and
[ 1 1 1 ]* = B [ a b c]*

#

asterisks transpose so i don't have to type column vectors lol

#

i think if you right-multiply by [ a b c ]* things reduce nicely

#
A B [ a b c ]* = I [ a b c ]*
A [ 1 1 1 ]* = I [ a b c ]*
tawny void
#

Thats fine lol

upbeat island
#

what did you get lol

upbeat island
tawny void
#

I got 5,-2,0

#

Is that what u got

tawny void
upbeat island
#

yep!

tawny void
#

Can you check these 4 problems if they right

upbeat island
#

you can post them and i'll try. my linalg is kinda weak though

tawny void
#

Im pretty sure all of them are right

#

Besides the theory question

#

On the invertible matrix theory

upbeat island
tawny void
upbeat island
#

ok good

#

for the imt i think you're only missing the basis one

tawny void
#

I don’t think it should be C

#

Actually Idk

upbeat island
#

number 12. on that link matches
i'm not so hot at proving that

#

def get a helper if you want more details on that. it's prob worth it. IMT and all the equivalences are pretty important

tawny void
#

Lol

#

U don’t needa prove it

upbeat island
#

i had to at once point 😭

tawny void
#

😭😭

#

No way

#

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timid silo
#

Is this right?

obtuse pebbleBOT
teal turret
#

Ye

obtuse pebbleBOT
#

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sweet edge
#

What would the image of this map be?

obtuse pebbleBOT
sweet edge
#

My intuition is to say that it’s just the span of x_1?

#

since u can write the map as something like
0 0
1 0
0 0

#

And then the column space is just span(1 0)

#

?

fickle turret
sweet edge
#

Do I?

#

uhhh

#

I think I do

#

hm

fickle turret
#

Then it should be right happy

unreal musk
#

(Remember that x_1 is a scalar rather than a vector of R^3 of course)

sweet edge
#

Yes yes indeed

#

Okay thanks !

#

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fickle turret
#

.choose

drifting badger
#

I feel like the notation of (x1, x2)^T instead of just writing it as a column vector is lawful evil

#

Threw me off for a second when I first saw the text

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umbral hollow
obtuse pebbleBOT
umbral hollow
#

.close

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proven flame
#

yo how do I round to a penny again

obtuse pebbleBOT
proven flame
#

I got this number 72.2886

#

how I round to the penny

#

I think 72.29?

wanton hull
proven flame
#

so 72.29? since 86 rounds up to 100

wanton hull
#

,calc 68.52 + (68.52*0.055)

warm shaleBOT
#

Result:

72.2886
wanton hull
#

yep

proven flame
#

ok thanks

#

.close

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timid silo
#

How do I get started with this one?

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

tardy epoch
#

What's F'(x^3)

timid silo
#

x^3cot(x^3)?

frigid prism
timid silo
#

∫x^2F'(x^3)dx

#

is that the end?

frigid prism
#

yep

#

nope

#

you want to integrate

timid silo
#

im not sure how

#

like i dunno. doesnt the problem just say express using the F'?

tardy epoch
timid silo
#

oh, i see. but how do i integrate? substition with u = F'x or something?

thick gyro
#

you can see

#

this is chain rule

#

@timid silo

#

like how sin(x^4) becomes 4x^3cos(x^4)

thick gyro
timid silo
#

huh, but it's integral not derivative

thick gyro
#

im saying that

#

this is reverse

#

chain rule

#

if you see 4x^3cos(x^4)

#

you can immediately tell

#

that the integral is

#

sin(x^4)

timid silo
#

wait, but if u = F(x^3) , du = F'(x^3)3x^2 dx
=1/3∫du

thick gyro
#

yh

timid silo
#

does that work with no u?

thick gyro
#

?

#

how would you integrate

#

$\int dx$

warm shaleBOT
#

doctor99268

thick gyro
#

what do you think the answer is

timid silo
#

oh, =1/3u

thick gyro
#

yh

#

and you just sub in F(x^3) back into that

#

when youre dealing with reverse chain rule

#

there are two ways

#

first way is called integration by inspection

#

which is just looking at it

#

and seeing it

#

like, how i saw that it was immediately gonna be 1/3 F(x^3)

#

second way is substitution

#

which is just the more mathsy way

#

if you cant immediately see what the answer is

timid silo
#

i see, do i just leave it as 1/3F(x^3) or do I need to go further?

thick gyro
#

no thats what they want to see

timid silo
#

right on

#

thx

#

.close

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bleak saddle
#

Express as a trigonometric function of one angle.
cos 17° cos 53° − sin 17° sin 53°

bleak saddle
#

im not sure how to even attempt this and i also cant find any videos that explain how too

royal basin
#

do you know angle sum identities?

bleak saddle
#

not sure i do

royal basin
#

sin(x+y) = ?
cos(x+y) = ?

#

do you know the identities governing these?

bleak saddle
#

sin(17 + 53)= sin(70)
cos(17+53)= cos(70)
cos(70) - sin(70)=?

#

is this what you mean?

royal basin
#

no this is not what i mean

#

forget about your problem for a moment

#

i'm trying to see how much you do/don't know

bleak saddle
#

i understand that sin= y and cos = x

#

is that what your maybe referring too?

timid silo
#

wdym sin=y and cos=x?

bleak saddle
#

as in a unit circle or a point

royal basin
#

no again that is not what i am referring to.

median dome
royal basin
#

$\sin(a+b) = \sin(a)\cos(b) + \cos(a)\sin(b)$

warm shaleBOT
royal basin
#

do you know this identity yes or no

bleak saddle
#

no

royal basin
#

okay then you will have to learn about angle sum formulas or compound angle identities

#

(those are both searchable words)

bleak saddle
#

ok ill look them up. thank you

#

.close

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hoary rain
obtuse pebbleBOT
hoary rain
#

So, i need to check convergence by using the root test

#

but, because its the absolute value of the limit, can i just ignore the -1^n-1 here?

brave bramble
#

The root test checks absolute convergence

#

Not conditional convergence

hoary rain
#

on my bad

#

i meant ratio test

brave bramble
#

Same diff

#

These tests don't operate on alternating series, you start by ignoring the (-1)ⁿ

hoary rain
#

ok so i can just ignore, cool

#

so i worked it out, and i got 3/2 * lim(n^3/(n+1)^3

#

and the limit diverges, so this just diverges as well?

brave bramble
#

That limit goes to 1

#

Ignoring the 3/2 out front

#

I mean - your total answer will be 3/2

hoary rain
#

oh, yeah i'm stupid

#

yeah and 3/2 > 1

#

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polar bone
#

can anyone please explain how the two are equal?

prisma hatch
#

!show

obtuse pebbleBOT
#

Show your work, and if possible, explain where you are stuck.

prisma hatch
#

Why don't you evaluate it yourself?

polar bone
#

ahh it's because one produces positive value while the other gives negative and when squared, it's equal

prisma hatch
#

Ya

#

What's problem?

polar bone
#

i get it now

#

thanks

#

.close

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hard whale
obtuse pebbleBOT
hard whale
#

Stuck on this Ellipse question to do with transformation of the ellipse

obtuse pebbleBOT
#

@hard whale Has your question been resolved?

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vital frost
#

A robot is equipped with a sensor to determine if a door is
open.
Sensor performance:
p(z=open | open) = 0.6
p(z=open | not open) = 0.3
Initial condition:
p(open) = p(not open) = 0.5
Using Bayes Rule calculate the probability of the door being
open after one measurement suggesting that the door was
open.

vital frost
#

how do i find p(z=open) as thats my denomiantor in bayes rule

frosty spoke
#

you can find that with p(z = open and door is open) + p(z = open and door is not open)

vital frost
#

so 0.9?

#

ans says 0.45

#

P(z=open) = P(z=open | open) * P(open) + P(z=open | not open) * P(not open)

#

total law of probabaility

frosty spoke
#

it's asking for p(open | z = open), is it not?

vital frost
#

yh

#

using bayes rule

frosty spoke
#

so what did you get for p(z = open)?

vital frost
#

it should be 0.45

#

ill show u graphic

frosty spoke
#

okay so

#

I'm not sure what your question is then?

vital frost
#

hows dominator that

frosty spoke
#

how's the denominator what?

vital frost
#

P(A | B) = P(B | A) * P(A) / P(B)

#

thats bayes rule

#

so i can see top matches but bottom doesnt

#

i dont see how P(z=open) = P(z|open)(p(open) +P(z|cllosed)p(closed)

frosty spoke
#

do you agree

#

that p(z = open) = p(z = open and door is open) + p(z = open and door is not open)?

vital frost
#

dont quite understand

#

i see z=open in all parts of q

#

eq

frosty spoke
#

contemplate the equation carefully

#

think about what it means

#

do you not see why it's true?

vital frost
frosty spoke
#

so you don't actually know why it's true?

vital frost
#

yh unsure

#

In summary, the probability of the event Z = Open can be found using the law of total probability by considering the probabilities of the event happening under the conditions that the door is open (D) and the door is not open (D').

#

thats what i thought

frosty spoke
#

really

#

you didn't just paste that from chatgpt

vital frost
#

no

#

textbook

frosty spoke
#

so it's not what you thought

#

it's what you pasted from the textbook

vital frost
#

yh

frosty spoke
#

good to know that you can't be honest about it

vital frost
#

so what does z=open mean

#

is it probability sensor thinks door is open

#

which then u check when door is open and door is closed then sum

#

@frosty spoke

#

.close

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dawn escarp
#

Hello guys! Just a quick one!
What should be the sign right there in the box
< or >

timid silo
#

log is increasing, so >

#

the sign doesnt change

dawn escarp
obtuse pebbleBOT
#

@dawn escarp Has your question been resolved?

timid silo
#

because $\log_a(b)=\frac{\log(b)}{\log(a)}$

warm shaleBOT
dawn escarp
timid silo
#

yw :D

dawn escarp
#

.close

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blissful meadow
#

I got 1 as an answer not sure if that’s right.

obtuse pebbleBOT
#

Show your work, and if possible, explain where you are stuck.

clear condor
#

not correct

blissful meadow
#

I substituted t for 20 and P(t) for 1.23, and got that.

clear condor
#

0.005* 20 is what

blissful meadow
#

0.1

ancient jacinth
#

show your working

blissful meadow
obtuse pebbleBOT
#

@blissful meadow Has your question been resolved?

ancient jacinth
#

wrong

#

p(20)=1.23e^(0.005*20)

obtuse pebbleBOT
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vital frost
obtuse pebbleBOT
vital frost
#

what does inverting projection matrix mean

obtuse pebbleBOT
#

@vital frost Has your question been resolved?

vital frost
#

<@&286206848099549185>

obtuse pebbleBOT
#

@vital frost Has your question been resolved?

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clever spoke
#

I'm trying to find such a and b that the limit is finite but I don't even know how to begin this one

obtuse pebbleBOT
#

@clever spoke Has your question been resolved?

hidden compass
steep flax
hidden compass
#

I mean, it's tangent 😅

#

I don't believe tg could be other things actually

steep flax
steep flax
latent fjord
steep flax
# latent fjord check if there is in-determinant form

There r often ways to not use l'hospital and still determine the limit using quite adhoc seeming trig identities. It annoys the shit out of me cuz then they're just making u do trig under the illusion that u're doing calc.
So the first question to ask is if using l'hospital is allowed or not. If it is, things are much easier. If it isn't, things can go very south very fast.

latent fjord
#

that is indeed infuriating

obtuse pebbleBOT
#

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loud harbor
#

Surely OA+OB=AB, wouldn’t it have to be OB-OA? Same for 4b

jolly ginkgo
#

OA+OB=AB?

daring cosmos
#

resultant means sum of two vectors, so resultant doesn't mean AB

daring cosmos
jolly ginkgo
#

I was asking them

#

If they are right or not

daring cosmos
#

I see, alright

loud harbor
jolly ginkgo
#

You aren't supposed so find AB

#

to*

loud harbor
#

Isn’t that what the resultant of two vectors is?

#

Like the line joining them together

jolly ginkgo
#

No

#

Resultant will be the vector OA and you starting OB from A

#

OA+OB

loud harbor
#

Okay thank you I get it now 🙏

#

.close

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#
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floral patio
#

if the question is asking me for the maximum value of this function, how do I format my answer. is the maximum value 11 or is it (3π/2, 11)

gray turtle
#

just eleven, 3pi/2 is the x coordinate where the value of the function is 11

floral patio
#

okay thank you

#

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true talon
#

calc 2 differential equations

obtuse pebbleBOT
true talon
#

Here is what I tried:

hot sonnet
median dome
#

$\frac1{e^{-x}} = e^x$

warm shaleBOT
#

kheerii

obtuse pebbleBOT
#

@true talon Has your question been resolved?

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fading cedar
obtuse pebbleBOT