#help-10

1 messages · Page 139 of 1

boreal sleet
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du=18x+8 dx

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dx=du/18x+8

high lily
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um missing dx and how are you getting +8

boreal sleet
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Aaaaaaa

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du should be 18x+18

high lily
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missing dx

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its not optional

boreal sleet
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ok

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How does this become 1/18

high lily
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factorise the denominator

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you shouldn't be having issues with this sort of algebra when doing integral calculus
and i would highly recommend that you do a review asap

boreal sleet
boreal sleet
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thank you very much

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.close

obtuse pebbleBOT
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foggy flame
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I don’t know how to do bearing at all. Is there someone who can explain as well as help me complete this whole question?

foggy flame
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There is also b

unreal musk
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very tl;dr bearings are the clockwise angle from north [and written with leading zeros, e.g. 60 degrees clockwise from north would be written as 060 degrees]

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From the information they've given, you can form a triangle

foggy flame
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Ooh

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Okay

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I’ll try that, so tell me if it’s correct or not okay?

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Like this?

high lily
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no

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that is way off from what you're supposed to be doing

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start with a compass (NESW) axis centred at A

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then draw a 200° arc clockwise from the north of A

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can you show us what you have after doing that

foggy flame
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Do you need a compass?

high lily
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draw a giant + shape,
with N at the top, E to the right, S to the bottom, W to the left

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and the point A at the centre of that, where the lines intersect

foggy flame
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Like this?

high lily
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no

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the NESW axis itself is fine,
but why did you draw a full circle

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when i requested that your arc should only be 200°

foggy flame
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How much is 200 degrees

high lily
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do you know how many degrees there are in a right angle?

foggy flame
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90 degrees

high lily
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yes

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use that to estimate where 200° will be

foggy flame
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I’ll try my best

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I think this? But it looks wrong to me

high lily
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its good

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as mentioned earlier, you should label the centre point (where the NS and EW axis intersect) as A

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and draw a line starting from A in the direction of where your arc stopped

foggy flame
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Like this?

high lily
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yes

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and for the part from B to C, same idea

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draw another on of these axis centred at B,
make a 110° arc clockwise from north of B, etc...

foggy flame
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Alright

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Is that the whole answer? Or is there written equations?

high lily
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this is just the diagram stage

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and a decent diagram will give you an idea of where everything is
and what can be used to determine what's being asked

foggy flame
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Is my other drawing correct?

obtuse pebbleBOT
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@foggy flame Has your question been resolved?

foggy flame
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Still doing it

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Though I’m not really sure how

sonic anchor
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draw it on the same diagram not two different ones

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where you just 'pretend' that B is now the center

foggy flame
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Ooh

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How do you draw the line for C then?

sonic anchor
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you draw the 110 degree arc around B then draw the line in the direction the arc stops

sonic anchor
foggy flame
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I’m not sure what you mean so I’ll send

sonic anchor
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alr

foggy flame
sonic anchor
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yea so what you're doing wrong is your still treating A as the center

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like just pretend theres another compass with B as its center or w.e

foggy flame
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Smol???

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Sorry that just took me by suprise. I didn’t expect that

sonic anchor
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it doesnt matter if you make it bigger

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lmao

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its just for direction purposes

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so can you draw the arc from there and then the line?

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and then the last line to connect A and C

obtuse pebbleBOT
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@foggy flame Has your question been resolved?

sonic anchor
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are you still doing it or are you stuck?

foggy flame
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Stuck

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Very stuck

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So I went and did other problems but I’m back here now lMAO

sonic anchor
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lol ok

foggy flame
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No cause help

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Idk what I’m doing wrong

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But tbh I think

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I’ll just ask my teacher

sonic anchor
foggy flame
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My friend who has done this proble said that there was a protracter involved

sonic anchor
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yes to measure the angles

unreal musk
sonic anchor
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trig not even necessary for this

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is just pythagoras

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or is that considered trig idk

unreal musk
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[not really, hence my "etc" (meaning to "just work it out") - though there may be a part asking to find the bearing from C to A or something(!)
just that I've been doing problems like this haha]

sonic anchor
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@foggy flame do you understand the diagram?

sonic anchor
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never heard of a bearing

foggy flame
sonic anchor
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hmm ill use the 2 different diagrams you did before

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idk its hard to explain

unreal musk
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@foggy flame may I ask where you're getting this question from (as in which qualification/level this is)? I'm thinking maybe a video might help to explain how to do these?

sonic anchor
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here i put your two diagrams together

unreal musk
sonic anchor
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does that diagram make sense? like just the construction of it atleast

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except the fact that 15km looks way longer than 30km 💀

foggy flame
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Lmaoooo

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It does

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Okay but

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I don’t think bearings are supposed to look like that

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Like it’s sorta just like actaul ship bearings

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But made into a Maths equation

sonic anchor
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its just a visual representation

foggy flame
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I just don’t know whot o do it

sonic anchor
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its like having a protractor

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putting the center on the point

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and having 0 point upwards

foggy flame
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Okay so how do you do the written equation? O-o

sonic anchor
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then measure 200 and 110 degrees respectively

foggy flame
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Sorry I’m not thinking straight anymore, it’s 2am

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Actaully

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I’ll ask my teacher for bearings like I said

sonic anchor
foggy flame
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Can you help me with something else?

sonic anchor
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connect AC and you have a triangle

foggy flame
sonic anchor
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15km and 30km sides

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and the trick is to find this angle here

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110-x

foggy flame
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Ooh

sonic anchor
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x is the big green angle

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so what is x equal?

foggy flame
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100?

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180 - 110 + 30

sonic anchor
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hmm no

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its this triangle btw

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you have one 90 degree

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and the other you can find out from the 200 degree bearing

foggy flame
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Oh

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You were asking about the traingle

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And not the degrees

sonic anchor
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yes the red angle is 110-x right?

foggy flame
sonic anchor
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so we need to find x

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and the angles in the green triangle add up to 180

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we have 90 and x and the last angle up there at A

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lets call it y

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can you tell what y is from the 200 degree bearing?

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i put a blue angle there to help

foggy flame
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I’m actaully not sure

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Actaully wait brb

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Nvm

sonic anchor
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so 200 degrees you went 90 + 90 + 20 right

foggy flame
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Yes

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I think

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I’m a little confused

sonic anchor
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on what specifically

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ok nvm so can you agree the blue angle i drew should be 20 degrees?

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becuase the bearing is 200, so it goes 90 to the east axis, another 90 to reach the south, then 20 more

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hmm maybe this is too hard

unreal musk
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You could notice that the north-south lines are parallel, and so that 20 degrees [the (barely visible!) blue one] and the angle marked x are "Z - angles" so must be equal, if that helps any more

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And then notice that 20 degrees is within that 110 degrees

obtuse pebbleBOT
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@foggy flame Has your question been resolved?

obtuse pebbleBOT
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fringe carbon
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not sure how to do this one

obtuse pebbleBOT
gilded topaz
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first, what is the area of the circle?

fringe carbon
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area is 25 pie

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then what i gotta do

gilded topaz
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then, note that $10 \pi$ is $\frac{2}{5}$ of $25 \pi$, so the angle of the sector should be...?

warm shaleBOT
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FireBlazer

fringe carbon
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still not really sure

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gimme a sec maybe im overthinking it

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yea idk wyha to do from there

gilded topaz
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a sector whose area is 2/5 of the intire circle will have an angle that is 2/5 of 360

fringe carbon
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i got it thx bro

gilded topaz
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no problem

obtuse pebbleBOT
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@fringe carbon Has your question been resolved?

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dense hornet
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-3*what=-b

obtuse pebbleBOT
tardy epoch
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is what a variable?

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or is b the variable?

timber fox
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$-3 \cdot a = -b$ ???

warm shaleBOT
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Clarkie

dense hornet
static beacon
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,rotate

warm shaleBOT
static beacon
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wtf

dense hornet
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What

static beacon
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how is that even a question

dense hornet
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the missing information

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On top ofb

static beacon
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do you know what b is?

timber fox
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it has an answer ?

dense hornet
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Idk

timber fox
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im saying it does

dense hornet
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12a-b

timber fox
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$-3 * x = -b$

warm shaleBOT
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Clarkie

timber fox
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solve for x

obtuse pebbleBOT
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@dense hornet Has your question been resolved?

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Show your work, and if possible, explain where you are stuck.
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shadow lava
obtuse pebbleBOT
shadow lava
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what is the rule here? composite function needs to keep the brackets? even after square and root cancel each other?

frosty spoke
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why do you need a rule

shadow lava
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for composite functions

frosty spoke
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this follows pretty simply from what the first thing means

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it has very little to do with composite functions

shadow lava
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alright

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so this answer is correct

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(-Inf, 3] is the domain

nocturne minnow
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You simplified that wrong

shadow lava
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simplified what?

nocturne minnow
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Wait, the circled part is wrong because of the lack of brackets

shadow lava
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that's what I'm asking about

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when you cancel a root like this

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do you keep brackets?

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not just as a composite function, just question in general

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say if there was no radical, it was exponentials

frosty spoke
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why are you memorizing stuff like this

warm canopy
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it reads "3 minus the quantity (sqrt(9-3x))^2" which is the same as "3 minus the quantity 9-3x", i.e. what you wrote at the bottom

shadow lava
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lol

frosty spoke
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if you substitute something into it

nocturne minnow
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Because it's $(\sqrt{9 - 3x})^2$

warm shaleBOT
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dldh06

shadow lava
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yes

frosty spoke
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if you write something like a - b

nocturne minnow
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You substituted into a function of a power

frosty spoke
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and then substitute b = 3 - c

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what do you think you should do

shadow lava
warm canopy
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"keep"?

shadow lava
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"i.e. what you wrote at the bottom"

nocturne minnow
warm canopy
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right but there were no brackets before to "keep"

shadow lava
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so this is what it should be

warm canopy
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yes

shadow lava
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OK

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thank you

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for being straight forward with the help

nocturne minnow
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You're over complicating it. Because the function you plugged in was more than one term long, you needed brackets

shadow lava
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yes I see that now.. I don't think I am over complicating, I am just forgetting the brackets when I cancel the radical

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the radical implies brackets, that's how it is written with exponent

nocturne minnow
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No, you're over complicating it

shadow lava
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how am I over complicating it?

frosty spoke
nocturne minnow
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If f(x) = -3x, you don't need brackets

shadow lava
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of course, but this is 9-3x

frosty spoke
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the root of all of your problems with brackets is that you're just memorizing a bunch of rules to put them in

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and you don't actually know why they're true or anything like that

frosty spoke
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it's actually very simple if you think about things in relation to values that you're substituting in

nocturne minnow
frosty spoke
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what, you think everyone memorizes all 10000 situations where they need to throw brackets in?

timber fox
shadow lava
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huh?

shadow lava
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what are the other 99,999 situations you are referring to?

frosty spoke
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how many times have you asked about brackets

shadow lava
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lol

frosty spoke
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they're all literally the same rule

nocturne minnow
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You realize that was also exaggeration

frosty spoke
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if you change one value to the other, that value is meant to be in brackets

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sometimes they're removable

shadow lava
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why we acting like Terence Fletcher here.. I'm just asking simple questions!

frosty spoke
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because you keep asking the same question and memorizing special cases

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and making this FAR more complicated than it actually is

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this literally comes down to if you have something = something + something else

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if you substitute something else2 for that something else

neon eagle
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Just think about the order in which u do things

frosty spoke
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it's assumed that the something else2 is done first

nocturne minnow
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And memorizing isn't a good idea either

frosty spoke
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like think about why substitution works

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it's because you're plugging something else that's EQUAL

nocturne minnow
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You're trying to come up with shortcuts

frosty spoke
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you're like "oh I'm doing derivatives I need brackets"

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"oh I'm doing radicals, I need or don't need brackets?"

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"oh I'm doing exponentials"

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like it has nothing to do with ANY of those

neon eagle
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^

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it’s literally just that the order in which you do binary operations can matter sometimes

frosty spoke
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it's a simple matter of the order of operations, and on a more fundamental level, you need to think about what substitution means

neon eagle
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And when it matters u just put in brackets

shadow lava
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I feel like we are misunderstanding my question, or taking it out of context. I am just asking if the brackets remain when you cancel a radical with multiple terms for the radicand. It's a pretty big deal for the final answer. Now I know the answer and these comments are crapping all over me for being so stupid to ask it in the first place

frosty spoke
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you're proving my point right now

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"when you cancel a radical with multiple terms for the radicand"

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it has NOTHING to do with those special cases

shadow lava
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Because the function you plugged in was more than one term long, you needed brackets

frosty spoke
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NOTHING to do with radicals

shadow lava
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oh

frosty spoke
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NOTHING to do with derivatives

shadow lava
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it's to do with the g(x) composition?

frosty spoke
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NOTHING to do with composition

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bruh

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I give up

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I think I've tried to explain this like 4 times to you already

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but you just ignore it and keep doing this

shadow lava
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then why does 3 - 9 - 3x become 3 - 9 + 3x

frosty spoke
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those two things are not the same

neon eagle
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??

shadow lava
neon eagle
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idek what the problem is

warm canopy
nocturne minnow
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It's 3 - (9 - 3x) = 3 - 9 + 3x

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Brackets are needed

shadow lava
frosty spoke
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ok bye

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I can teach u how to get some free microSD cards if u need them to store all of the rules ur going to memorize

shadow lava
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it's not helping just getting angry

nocturne minnow
latent walrus
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you do have a habit of over complicating stuff - not everything is necessarily a unique rule

neon eagle
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just think about it

fathom flicker
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Avid, I hope you realize no one thinks you are stupid for asking these questions. Perhaps the channel is getting a little heated but that is because some of the helpers think that you are overcomplicating things for yourself by memorizing lots of rules about function notation/parentheticals that if you instead just understood the way they work in general would be unnecessary to memorize at all. You do ask the same types of questions a lot, which is fine if that is what you need, but I think the point a few of the helpers are trying to get across to you is that sometimes you choose to ignore the general behavior of how functions/order of operations work, which needlessly complicates a lot of your work. @shadow lava

nocturne minnow
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Also @rocky goblet are you typing like an essay? I just see you typing for ages

rocky goblet
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i'm just thinking a lot about what to type

neon eagle
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its hard to explain how to know when you should put brackets

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its something noone thinks about because ig its kinda intuitive

balmy mortar
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If you're not sure, then put every pair in brackets, and don't let anything be implicit

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1 + 2 + 3 - 4 = 1 + (2 + (3 - 4))

On the right, there is nothing unclear about the order operations should be performed.

nocturne minnow
balmy mortar
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No ambiguity monke

frosty spoke
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write with postfix or prefix notation

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get that stack ready

balmy mortar
shadow lava
rocky goblet
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tbh brackets don't even really "exist"
they're part of the notation, they're not part of the actual expression

shadow lava
fathom flicker
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what's your question about that Avid

shadow lava
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well.. just based on what Symbolab is saying (if we can trust them...)

  • sqrt(x^2 + 100) is equal to just that, and there is no distribute law being applied

but - (sqrt(x^2 + 100)^2 uses the distribute law

balmy mortar
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symbolab is a bot

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so its explanations might be... off...
Anyways, I agree in this case

fathom flicker
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that's because in one of them the square root is no longer there

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the square root kind of acts as its own parenthesis

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doesn't it?

balmy mortar
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yeah...

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its sqrt(1 + 1) for example

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as opposed to sqrt(1) + 1

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The distributive law being applied is from observing:

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,,-(a+b) = -1\times(a+b) = (-1\times a) + (-1\times b) \ = (-a) + (-b) = -a-b

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that middle step is the distributive law

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symbolab didn't write it all out

warm shaleBOT
balmy mortar
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I've put in 'unnecessary' brackets in some places, but it makes it clearer.

shadow lava
sonic anchor
shadow lava
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OK

sonic anchor
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in the other case you would do whatever is in the parenthesis first (PEMDAS) and multiply with -1

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distributing just helps you algebraically sometimes

balmy mortar
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Well back to the original question --- whenever you substitute into functions, yes you need brackets

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,,f(x) = x^2 = (x)^2

warm shaleBOT
balmy mortar
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Why? Because let x = 2 = 1+1

warm shaleBOT
balmy mortar
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clearly f(1+1) should equal f(2), but it fails to be if you miss out brackets

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1 + 1^2 is interpreted as 1 + (1^2), not (1 + 1)^2

shadow lava
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thank you for the help, I will start applying brackets to my composite functions from now on, so that I don't forget the distribution

warm canopy
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why 9x?

shadow lava
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oops

rocky goblet
sonic anchor
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i mean intuitively its just you want to subtract all of x^2

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and not only parts of it

shadow lava
rocky goblet
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part of the point of what people were trying to say here is like

rocky goblet
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brackets don't have different rules based on what particular thing you're doing

balmy mortar
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its 'all' of x being squared, not just 'part' of it

sonic anchor
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and then later also subtracted

shadow lava
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I don't agree with this statement, and I don't understand the point trying to be made

rocky goblet
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here's a question: what actually is an expression?

shadow lava
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it can be any math that doesn't contain an equals sign, or >, < signs, I think?

rocky goblet
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ok well more specifically

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is it just a sequence of symbols

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or is it something else and the symbols are just a representation of that

balmy mortar
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I think of an expression as 'something to be evaluated'

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(even though you might actually not evaluate it at any point)

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Maybe 'something that could be evaluated'

shadow lava
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that's true too

balmy mortar
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So you can substitute any numbers for your letters

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and you end up with just a number.

rocky goblet
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...hm
this isn't the type of thing i was looking for and i don't know how to specify the distinction

shadow lava
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according to cuemath.com An expression in math is a sentence with a minimum of two numbers/variables and at least one math operation in it.

balmy mortar
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The importance of brackets is not just about function composition - it's fundamentally about how we express our... expressions

shadow lava
rocky goblet
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i guess i'll just say what i consider an expression to be

balmy mortar
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We need to make it clear what we mean when we write down a bunch of symbols

latent walrus
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we still talking about brackets?

rocky goblet
#

ignoring square roots and stuff and taking just the most basic stuff, there are six ways to construct an expression:

  1. a number
  2. a variable
  3. add two expressions together
  4. subtract an expression from another expression
  5. multiply two expressions together
  6. divide an expression by another expression
balmy mortar
#

Thats the channel topic monke

shadow lava
frosty spoke
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and the written forms of the expressions are the same if they result in the same sequence of calculations, like on a computational graph

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and obviously some expressions are almost the same as the others if you can just use some basic properties to transform them into that

frosty spoke
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but like under that line of thinking, a + b + c is not the same as a + (b+c), but if you associativity, then you can transform it into a+b+c

rocky goblet
shadow lava
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OK.. what is the point with all of this?

frosty spoke
rocky goblet
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well if you look at my definition of what expressions are

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expressions are made out of other expressions

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they're not strings of symbols, they're trees

sonic anchor
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this is getting deep

warm canopy
rocky goblet
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i promise i am going somewhere with this

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so

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expressions are made out of other expressions, they're not just strings of symbols

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so, the rules for manipulating expressions don't operate on symbols, they operate on expressions

nocturne minnow
# shadow lava only 6 ways?

.... That's where your over thinking comes, you're trying to take everything we say to heart and only focus on those instead of getting the full understanding. Like out of that message, your first instinct was to question if there was only 6 ways. Math isn't a set form, you have hundreds of different variations. What bee listed was probably the first 6 that came to mind

shadow lava
rocky goblet
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yes, and i also said that i was oversimplifying

sonic anchor
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because is an analogy

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i think

rocky goblet
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i could list enough types of expressions to construct everything, but that would be ridiculous and you wouldn't understand it

warm canopy
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i think youre oversimplifying to the point of confusion honestly, avid knows what an expression is

frosty spoke
balmy mortar
#

The way we are trying to get at this is from a programming perspective

rocky goblet
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i'm not sure they do though
an expression isn't a sequence of symbols and they're acting like it is

balmy mortar
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yes, expressions should be interpreted in a 'fixed' way, as a machine does it.

rocky goblet
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the brackets are just in the string of symbols, they're not part of the expression

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so if you take something like addition being commutative

#

this says that if you add two expressions together, it doesn't matter which way round they are, the result you get is equal either way

#

so if you call one expression "x" and one expression "y", this is "x + y = y + x" (in standard mathematical notation)

#

or "x y + = y x +" in reverse polish notation, it's the same rule however you write it

#

what brackets do is just disambiguate how to interpret a string of symbols as an expression

fading quest
#

@shadow lava $$\sqrt{ax+b}\equiv(ax+b)^{\f12}$$

warm shaleBOT
#

Duh Hello

rocky goblet
#

if you have "x + y * z", it's not clear whether this means
multiply y and z, then add x
add x and y, then multiply by z

fading quest
#

thats all you need to know, it already has brackets

#

its in the notation

nocturne minnow
#

I like to think about that math is like chess. Probably a really terrible analogy, but the end is going to be the same, there are hundreds of ways to start, and as you get closer to the end goal, you have fewer possibilities.

fading quest
#

you should know what the notation you are using means

balmy mortar
#

monke i think this is info overload x10

rocky goblet
#

yeah i'm starting to feel like i'm losing track of which way i'm going with this

sonic anchor
#

at this point just never use brackets and trust your intuition

nocturne minnow
balmy mortar
#

more like always use brackets

sonic anchor
#

your intuition will guide the way

fading quest
#

i believe the only reason that we use the root notation over brackets is because it helps us remember when to put the $\pm$ sign in front

warm shaleBOT
#

Duh Hello

fading quest
#

but then again thats only true for even roots

shadow lava
rocky goblet
#

ok, attempt 2 at explaining:

brackets just disambiguate which order to apply things in
they don't actually interact with rules for manipulating expressions in any meaningful way, they are only part of how you write expressions

warm canopy
sonic anchor
shadow lava
frosty spoke
#

they do

fading quest
#

they are following the same rule

shadow lava
#

Oh

fading quest
#

just 1 has been simplified and the other cant be simplified

balmy mortar
sonic anchor
#

would you say -1*(a+b)=-a-b?

#

if so they're the same

balmy mortar
#

and sometimes -(a+b) is a better looking form to leave it at

sonic anchor
#

its what i said before. just because one is distributed it doesnt change the meaning of it

#

thats the whole point

fading quest
#

-a-b is 1 less symbol HahaBall

sonic anchor
#

its just algebraic manipulation

#

or w.e you want to call it

shadow lava
#

alright, so brackets are optional, and it doesn't change the result

rocky goblet
#

well

balmy mortar
#

it certainly can !

frosty spoke
#

I guess what bee is trying to convey is that you do your algebraic manipulation rules on the underlying expressions

#

not on the list of symbols

#

I call it "not randomly jumbling the symbols around and hoping it works"

balmy mortar
fading quest
rocky goblet
#

brackets disambiguate which expression you're talking about in cases where it's unclear

shadow lava
balmy mortar
#

(1+1)-1 = 1
1+(1-1) = -1

1+1-1 is interpreted as (1+1)-1

nocturne minnow
sonic anchor
balmy mortar
fading quest
#

i would reword it to "you can have 2 equivalent expressions even if one has brackets and the other doesnt"

rocky goblet
shadow lava
#

like how we can say radical is the same thing as brackets with exponent

rocky goblet
shadow lava
#

fractions are the same thing as (numerator) / (denominator)

#

even though we don't see the brackets with fractions, they are there, surrounding the numerator and denominator seperately

frosty spoke
#

not really there

#

it's more just that the fraction bar means you compute the numerator and denominator first

#

this is what bee was trying to say wrt expressions and trees

#

wait I said I was giving up

#

byebye

rocky goblet
#

yeah there aren't really "hidden brackets" there, it's just, the notation represents an expression

fading quest
#

id say its more true in this case that there are hidden brackets than the fraction case

sonic anchor
#

well its one way to think of it atleast

fading quest
#

the fraction case is just what people tell themselves to remember how they can manipulate expressions

nocturne minnow
shadow lava
#

like if this problem was presented as a rational expression, it would make complete sense how to solve it

warm shaleBOT
#

dldh06

fading quest
#

a square root is by definition the half exponent of the expression in a root, aka parenthesis

shadow lava
sonic anchor
#

its not really is it?

#

i mean its still clear what the answer is no?

rocky goblet
shadow lava
fading quest
rocky goblet
#

it's not a mathematical question, it's a notational question
any expression that that could represent has a trivial answer, the debate is over the ultimately meaningless question of which expression that is

balmy mortar
#

the answer is "brackets needed" monke

sonic anchor
balmy mortar
#

or 'what did you mean when you wrote that'

sonic anchor
#

because its more clear

nocturne minnow
shadow lava
#

well, if we follow BEDMAS, it's brackets first. so 6 / 2(3)

fading quest
#

although the expression can still be written badly

rocky goblet
#

i say that doesn't have an answer

fading quest
#

even tho it technically follows the rules

balmy mortar
nocturne minnow
balmy mortar
#

This is about as bad as insisting the natural numbers have 0 in it (or dont)

shadow lava
rocky goblet
#

here's a question: have more people been to russia than i have?

balmy mortar
#

What it evaluates to is down to the convention you are following for evaluating such an expression

shadow lava
rocky goblet
nocturne minnow
#

Unrelated but fun fact

rocky goblet
#

...that's not very surprising
it's not that hard to imagine how an aeroplane could unintentionally end up in the sea, while it's far harder to accidentally put a submarine in the sky (and i don't think anyone is intentionally putting submarines in the sky)
but also that's kind of irrelevant

latent walrus
sonic anchor
#

so what did you take away from this avid 💀

balmy mortar
fading quest
rocky goblet
#

well it's not in the sky anymore is it

fading quest
#

perhaps some shrapnel landed in a tree

rocky goblet
#

is that really "a submarine" "in the sky"

fading quest
#

i dont know, maybe we need to define that kek

balmy mortar
#

what the heck the rest of the chat doing monke

frosty spoke
#

who says that planes aren't submarines though

#

they're just submarines that sink

rocky goblet
#

yeah it's a completely nonsense question, it doesn't actually mean anything
it just kind of looks valid until you actually think about it

obtuse pebbleBOT
#

@shadow lava Has your question been resolved?

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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lone bolt
#

why 1 =1 here

obtuse pebbleBOT
lone bolt
#

f and f' i mean = each other

daring rock
#

they're saying e^x is its own derivative

#

for the function f(x) =e^x, it's true that f'(x) = f(x)

lone bolt
#

but

#

y

#

shouldnt it be 0

#

if e is constant

#

c = 0

daring rock
#

e is constant. e^x is not constant

lone bolt
#

when derivative

#

whhats x

rocky goblet
#

the derivative of e is 0, but the derivative of e^x isn't zero

lone bolt
#

then

torn wave
#

x is the variable

lone bolt
#

if var in expo

#

by itself

#

then it = itself

#

but if its e^2x

#

then what

#

2x?

#

2?

latent walrus
#

2e^2x, would be the derivative

lone bolt
#

o?

rocky goblet
lone bolt
#

2 stays same

#

in expo?

rocky goblet
#

the derivative of 2^x isn't 2^x

#

for something like e^2x just use the chain rule

lone bolt
#

chain rule would be

#

if prob:

#

e^2x^3

#

= 6e^2x^3?

sonic anchor
#

6 is not the derivative of 2x^3

rocky goblet
#

to clarify: is that $e^{2x^3}$?

warm shaleBOT
lone bolt
#

yes

rocky goblet
#

so what's the derivative of $2x^3$?

warm shaleBOT
lone bolt
#

6x^2

#

good?

lone bolt
torn wave
#

Yes the derivative of 2x^3 is indeed 6x^2

sonic anchor
#

you know the chain rule

#

and know the derivative of 2x^3

lone bolt
#

ye

#

same sht

#

ye?

#

just

#

use

#

extended chain

#

but when

#

is it appropriate

#

to use ext chain

#

vs not

sonic anchor
#

idk what that means

torn wave
#

I think he's confused on whether chain rule is valid to use on certain equations and to what extent

lone bolt
#

^

torn wave
#

when the answer is that any valid function can use the chain rule, it's just redundant past a certain point

rocky goblet
#

what's the "extended" chain rule?

blazing lark
rocky goblet
#

as in if we're differentiating $f(g(h(x)))$?

warm shaleBOT
sonic anchor
#

i think maybe if your are compositing into something that is already considered an inner function?

#

so you need to do it twice or w.e

#

idk i nver heard of it

blazing lark
#

Like cos(sin(x^2))

#

“Extended” use of chain, idk

lone bolt
#

i think

sonic anchor
#

ok so back to the question its d/dx e^u du/dx

lone bolt
#

if its

sonic anchor
#

u=2x^3

lone bolt
#

e^x^3

#

then u whip out the ext chain rule

rocky goblet
#

what is the extended chain rule though?

lone bolt
#

=ex^3 * 2x^2?

#

is this valid

sonic anchor
#

no

rocky goblet
#

"ex^3"?

sonic anchor
#

oh is it not to my question?

lone bolt
rocky goblet
warm shaleBOT
lone bolt
#

ext chain

lone bolt
rocky goblet
#

that's just the chain rule, i don't see what's extended about it

lone bolt
rocky goblet
warm shaleBOT
lone bolt
#

ty

sonic anchor
#

yea so using the notation you sent us f(x)=e^x and g(x)=x^3

#

so you use the chain rule

lone bolt
#

ty

#

guys

#

.close

obtuse pebbleBOT
#
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#
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crude pawn
#

How do i solve this if f(t) as t approaches infinity is k

fierce lagoon
#

Use end behavior

crude pawn
#

So just k?

fierce lagoon
#

Since your evaluating t to infinity, you only care about the functions that grow real fast and much more

#

If f(t) as t -> inf is k, then f(t) might as well be k

#

2t > k as t -> inf

#

So you can literally not care about f(t)

#

5t > arctan(t) as t-> inf

crude pawn
#

Mk

fierce lagoon
#

So really your limit is equivalent to $\limit{\frac{2t}{5t}}{t}{\infty}$

warm shaleBOT
#

Umbraleviathan

crude pawn
#

Oh okay

#

.close

obtuse pebbleBOT
#
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timid silo
#

$-^3\sqrt{x^9}$

obtuse pebbleBOT
warm shaleBOT
#

okokok

timid silo
#

evaluate the expression

heavy depot
#

$-\sqrt[3]{x^9}$

warm shaleBOT
#

CrEpasPmkinPie

timid silo
#

ye

latent walrus
#

do you know how to express a cube root as an exponent?

timid silo
#

x^3

neon eagle
#

a cube root not a cube

timid silo
#

no

latent walrus
#

$\sqrt[3]{x}=x^{\frac{1}{3}}$

warm shaleBOT
#

AℤØ

latent walrus
#

the same applies to other roots, sqrt(x)=x^1/2, fourth root of x =x^1/4, etc

timid silo
#

ok

#

where did the negative go

latent walrus
#

this isnt the question i was just showing how to express roots

neon eagle
#

the stuff hes writing isn't related to the question

#

well it is but its not the question

timid silo
#

three thirds is one right

latent walrus
#

yeah?

timid silo
#

ok so its x^1/3 * x^9

latent walrus
#

no

#

its (x^9)^1/3

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
#
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hollow sonnet
obtuse pebbleBOT
hollow sonnet
#

How does this look?

obtuse pebbleBOT
#

@hollow sonnet Has your question been resolved?

hollow sonnet
#

<@&286206848099549185>

#

.close

obtuse pebbleBOT
#
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teal turret
#

@hollow sonnet

hollow sonnet
#

Yes

#

Figured it wasn’t gonna be seen lol

#

So I closed

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slate breach
#

I am stuck trying to formulate a specific algebraic sequence:
I am trying to calculate a specific Magic the Gathering theoretical question where if I have (Y) of something, then going 2(y+1)= x, then 2(x+1) = z, then on and on and on for 54 sequences. How would I formulate this?
I’m currently on n=14 and we’re in the billions already so if there’s a way to formulate this instead of manually solving for each sequence, that’d be good.

TLDR; trying to formulate a sequence that summates the result and the prior result together. I’m probably massively overthinking this.

grizzled shore
#

So n₀ = n₀
n₁ = 2 * (n₀ + 1)
n₂ = 2 * (n₁ + 1)
.
.
.
n_(k) = 2 * (n_(k-1) + 1)

slate breach
#

What would k represent?

grizzled shore
slate breach
#

Some number?

grizzled shore
#

k is just the number of these

#

So y = n₀, x = n₁, z = n₂

slate breach
#

Ok. Thanks! Haven’t done true math in what feels like ages 🤣

grizzled shore
#

If we sub in n₂, n₂ = 2 * ( 2 * (n₀ + 1) + 1)

#

So we get 2 * ((2n₀ + 2) + 1)

#

So the n₀ term goes up by 2^k

#

The constant term goes from 0 to 2 to 6 to 14

#

So +1 * 2

#

U₀ = 0
U₁ = 2U₀ + 2
U₂ = 2²U₀ + 2² + 2
U₃ = 2³U₀ + 2³ + 2² + 2
U₄ = 2⁴U₀ + 2⁴ + 2³ + 2² + 2

#

U_k being the constant term

#

Now rewrite it as $n_k = 2^kn_0 + U_k$

warm shaleBOT
#

Frosst

grizzled shore
#

$n_k = 2^kn_0 + \sum_{i=1}^k 2^i$

warm shaleBOT
#

Frosst

slate breach
#

I knew we had a summation in here 🤣 holy cow. I’m gonna attempt to plug things in here and see if it lines up with doing it the slow and hard way.

grizzled shore
#

Now let k = 54 and boom

#

There’s a cool thing you can do to the sum

#

$\sum_{i=0}^n 2^i = 2^{n+1}-1$

warm shaleBOT
#

Frosst

grizzled shore
#

I believe you can do it

slate breach
#

Hmmm. I haven’t used summations in a very long time. I can give it a shot.

grizzled shore
slate breach
#

Ok thanks!

#

So I tried plugging values in and it’s not going where I’ve already calculated so far.

#

Maybe I’ve possibly grown so old that I’m unable to understand expressions anymore 🤣

grizzled shore
#

Show me

slate breach
#

Sure thing. Image is downloading

#

Sorry, I’m in healthcare and a sticky note is the largest thing around me that won’t get me yoinked lol. Those are the first few numbers in the sequence, and I’m trying to find a way to simplify or jump to later numbers in the sequence.

tardy epoch
#

don't recommend getting arrested hmmCat

slate breach
#

Wait, I figured it out. Thanks!!

#

.close

obtuse pebbleBOT
#
Channel closed

Closed by @slate breach

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grizzled shore
#

,calc 2^2 * 53 + 2^3- 2

warm shaleBOT
#

Result:

218
obtuse pebbleBOT
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hidden sky
#

State the degree and the value of the lead coefficient if the fourth differences are constant and equal to 12. type the full solution please

frosty spoke
#

sounds like something you'd say to chatgpt

oak prawn
#

chat gpt sucks for solutions like this

#

if you want a resource use homeworkify.net and paste a chegg link in there to unlock it

frosty spoke
#

I mean the prompt literally "type the full solution please" LOL

oak prawn
#

yeah no this is beyond me

royal basin
#

we are not chatGPT and we do not give out answers. @hidden sky

frosty spoke
#

I think that this is something that has an analogy with derivatives in calculus

#

so for example, if the second differences are constant and equal to 2

#

the degree is 2, and the lead coefficient is 1

#

because d/dx x^2 = 2x

hidden sky
#

State the degree and the value of the lead coefficient for the table

oak prawn
#

do you have any work attempting this thus far

hidden sky
#

this is what i got

#

is it correct?

frosty spoke
#

no

obtuse pebbleBOT
#

@hidden sky Has your question been resolved?

obtuse pebbleBOT
#

@hidden sky Has your question been resolved?

obtuse pebbleBOT
#
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upper plover
#

can anyone solve this problem?

obtuse pebbleBOT
upper plover
#

eliminate the arbitrary constant
x^2(3b-x)=(x+b)y^2

#

i just have a fight with my proffesor

obtuse pebbleBOT
#

@upper plover Has your question been resolved?

high lily
#

is this the original problem?

#

question doesn't make much sense

obtuse pebbleBOT
#

@upper plover Has your question been resolved?

obtuse pebbleBOT
#

@upper plover Has your question been resolved?

obtuse pebbleBOT
#
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distant schooner
#

f and g are functions defined by f(x) = sqrt(x-1), x(greater or equal to)1 and g(x) = sqrt(5-x), x(less than or equal to)5.
Find (f+g)(x) and state the domain

distant schooner
#

i have no idea

#

what f+g(x) is

zenith vale
#

well

#

you can write it as

#

f(x)+g(x)

#

its a composite functions

distant schooner
#

what does composite mean

#

so

#

sqrt(x-1) + sqrt(5-x)

#

?

zenith vale
#

yes

#

now find the domain

#

of it

#

as u know

distant schooner
#

how do i find the domain of thaaat

zenith vale
#

for f(x) its x >=1

distant schooner
#

yes

zenith vale
#

for g(x) <=5

#

so x belongs to

distant schooner
#

domain will be between 1,5

zenith vale
#

see it again

distant schooner
#

whaat

#

for f(x)

#

its above 1

#

and g(x) is below 5

zenith vale
#

x is greater than 1 and less than 5 is it possible or not]

distant schooner
#

yes

zenith vale
#

yes

#

than your correct

#

but

#

remember

#

the functions are sqrt

#

and everything written under sqrt is must be positive

#

right

#

?

#

so answer is 1<=x<=5

#

$1<=x<=5$

warm shaleBOT
#

KiriSavage

distant schooner
#

uh

#

yes.

zenith vale
#

@distant schooner

#

you got it

#

?

distant schooner
zenith vale
#

so always check your domain by putting in the question

zenith vale
#

it is

#

i sended you a msg

#

see it plss

#

do u got your answer buddy

#

you can close

#

now

distant schooner
#

thanks brother

#

.close

obtuse pebbleBOT
#
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pliant epoch
#

ive a 2nd order ODE here, but idk how i can break it into 2 1st order ODE, so that i can use euler's method to approach

pliant epoch
#

i understand what its going on here, but idk how to use it onto the equation above

obtuse pebbleBOT
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@pliant epoch Has your question been resolved?

obtuse pebbleBOT
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@pliant epoch Has your question been resolved?

obtuse pebbleBOT
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compact raptor
obtuse pebbleBOT
compact raptor
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okay for #88, can someone explain this part?

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like they i dont get it

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like how did they get that equation from "integrating"

sonic anchor
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do you understand why integrating both sides gives us ln(y)=ln(cx^2)?

compact raptor
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no

sonic anchor
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what is the integral of 1/y?

compact raptor
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lny

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oh

sonic anchor
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yes so that part is ok

compact raptor
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lmao

sonic anchor
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what is the integral of 1/x

compact raptor
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lnx

sonic anchor
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yes and a constant added to both sides btw

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cause you integrate

compact raptor
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yeah

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but why is it only on x side

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is the constant in this case like dy and dx?

sonic anchor
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becase you can call the constant on the left side c_1 and constant on right side c_2

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then subtract c_1 on both sides which gives you (c_2-c_1) on right hand side only

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and just 'rename' that constant to c

compact raptor
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and not multiple?

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like

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integral of dx would be x+C

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why is it like cx in this case

sonic anchor
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instead of calling it c lets call it c_3

compact raptor
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why not lny+C=lnx^2 + C

compact raptor
sonic anchor
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you can then rename it and say c=ln(e^c_3)

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ln and e are inverses they cancel eachother btw

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so you have 2ln(x)+ln(c)

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and use your logarithm rules

compact raptor
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whyh do we have e now

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ur confusing me

sonic anchor
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what is ln(e^c_3)=?

compact raptor
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c_3 but why does that matter

sonic anchor
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yea so we havnt changed the value we just rewrote it

compact raptor
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explain

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we dont have e

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so idk how this would make a difference

sonic anchor
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oh sorry we rewrite c=e^c_3

compact raptor
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i dont ge tit

sonic anchor
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so we end up with ln(c)=ln(e^c_3)=c_3

compact raptor
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dont get it

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i get lny

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and ln(x^2)

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but where does the c come from

sonic anchor
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ok, did you understand the first part of getting the constants to the right hand side?

compact raptor
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i mean

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wouldnt that be like

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lny=lnx^2 + C

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why is the c in front

sonic anchor
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yea, just follow me step by step

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dont rush to the ending

compact raptor
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i dont get ur e process though

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since there is no e

sonic anchor
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yes please man just listen and follow step by step

compact raptor
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ok

sonic anchor
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we have $ln(y)+c_1=2ln(x)+c_2$ correct?

warm shaleBOT
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Køter

sonic anchor
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we rewrite this $ln(y)=2ln(x)+(c_2-c_1)$

warm shaleBOT
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Køter

compact raptor
compact raptor
sonic anchor
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c_2-c_1 is just a constant and we will call this new constant c_3 so $ln(y)=2ln(x)+c_3$

warm shaleBOT
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Køter
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

compact raptor
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yes

sonic anchor
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ok all good so far

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now if we take the constant c_3

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and do this ln(e^c_3) it will not change the value right?

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its still the same constant

compact raptor
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i mean

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yeah

sonic anchor
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ok good

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e^c_3 is also just a constant

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we write this to c

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so we have ln(c)

compact raptor
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ok

sonic anchor
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we end up with ln(y)=2ln(x)+ln(c)

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still the same constant because ln(c)=ln(e^c_3)=c_3

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right?

compact raptor
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yeah

sonic anchor
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so now we just use logarithm rules

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$ln(a^b)=b * ln(a)$ and $ln(a)+ln(b)=ln(a * b)$

warm shaleBOT
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Køter

compact raptor
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oh ok

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i get it now

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thank u

sonic anchor
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no problem

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and then they e^everything=e^everything after

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and yea solve for the constant c but oyu prob know that

compact raptor
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but how do u get the parametric equations

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like where did these come from

compact raptor
sonic anchor
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ye im trying to look at the whole problem to figure it out

compact raptor
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kk

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thx

sonic anchor
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@compact raptor

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you solve for k

compact raptor
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but what is k

sonic anchor
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from this we know that x(t)=ke^(-2t)

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and y(t)=ke^(-4t)

compact raptor
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how does that become ln(c) /

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doesnt it just become c_3

sonic anchor
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becuase we call the constant c=e^c_3

compact raptor
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u can do that?

sonic anchor
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yea e^c_3 is still just a constant

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like we did with (c_2-c_1)

compact raptor
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ok

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ohh

sonic anchor
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so back to solving k

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you agree with my x(t) and y(t)?

compact raptor
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uh

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let me see

compact raptor
sonic anchor
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y'=ky is a common differential equation

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solution being y=ke^(kt)

compact raptor
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how do we know

sonic anchor
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know what

compact raptor
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like

sonic anchor
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that its a solution?

compact raptor
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how did u get x(t) and y(t)

sonic anchor
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if you see a differential equation of this form: y'=ky

compact raptor
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okay let me see

sonic anchor
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its very common and thats the solution. i rather not go into the proof of why thats the case

compact raptor
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so do we just isolate k?

sonic anchor
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but if you want more trust you can just differentiate it and see for yourself

compact raptor
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why couldnt we just find y in terms of x

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and then parametrize that?