#help-10

1 messages · Page 112 of 1

viral quail
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oh lol

south viper
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Make sense?

viral quail
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I got a question on that

south viper
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Go ahead

viral quail
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do I always make x the subject for the first equation?

south viper
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Nope you don’t have to

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x or y

royal basin
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@viral quail @south viper do not encourage channel intrusion

supple granite
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tan(theta)=PB/PC=1/PC
you can find PC using the similar ratio from triangle PAB and PBC

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let PC=x

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so PA=4-x

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whats the corresponding side to PA?

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PA:PB=PB:PC

obtuse pebbleBOT
#

@south viper Has your question been resolved?

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timid silo
#

pls help

obtuse pebbleBOT
timid silo
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are u a teacher

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can u teach me algebra

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thats the example im learning rn

timid silo
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no help from here it

#

.close

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obtuse pebbleBOT
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timid silo
#

i would like some help and tips on solving math competition geometry problems such as this one:

timid silo
median lava
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2

timid silo
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i have no idea on how to approach this

timid silo
obtuse pebbleBOT
#

@timid silo Has your question been resolved?

timid silo
#

<@&286206848099549185>

obtuse pebbleBOT
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@timid silo Has your question been resolved?

timid silo
#

<@&286206848099549185>

wintry swift
#

do you agree that the triangle ABC is not clearly defined with the existing data?

wintry swift
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C is somewhere on a circle with midpoint A and radius 18.

timid silo
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the result is apparently 3/2

wintry swift
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the solution is obviously not dependend on the position from C. Do you agree?

timid silo
wintry swift
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if it does not depend on C, why not choose an appropriate C? for example C in the way that the angle BAC is 90 degrees?

timid silo
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you lost me there and i actually have to go now

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anyways ill keep looking into it, thank you for giving me some hints

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
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bold cedar
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Hello. I am obviously doing something very wrong here

bold cedar
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I tried plugging in 2.1, 2.05, and 2.01 and that apparently doesn't work

gilded needle
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plugging those values into what

bold cedar
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The given equation y

gilded needle
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why would that give you the average velocity?

bold cedar
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Because I have no clue what else to do

abstract apex
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idk much either but for finding instantaneous velocity, you gotta differentiate the given equation with respect to t

bold cedar
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Ah, so find y' then plug into that?

abstract apex
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you'll get -32t by doing so, substitute the given value for t which in this case is 2, so -32x2 gives -64

gilded needle
bold cedar
gilded needle
abstract apex
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that's only for instantaneous thingy pls, not average one

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yeah

bold cedar
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Nvm

gilded needle
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does a formula like (change in position) / (change in time) sound familiar?

bold cedar
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Somewhat?

abstract apex
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basically average velocity

gilded needle
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yep

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that's how you find it given a formula for position

bold cedar
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So find the position after 2.1 seconds, find the position after 2 seconds, and put the difference of those over 0.1

gilded needle
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yep exactly

abstract apex
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yepp

bold cedar
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I am still incorrect

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Hang on launching discord on my iPad to post my work

gilded needle
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since the velocity is downward

bold cedar
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Ah

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That would make sense

abstract apex
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oh it's case sensitive

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nice

bold cedar
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Yup changing the signs of them all got me the correct answer

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Thanks y'all

gilded needle
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nice

abstract apex
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ayyy nice nice

bold cedar
#

.close

obtuse pebbleBOT
#
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formal prairie
obtuse pebbleBOT
formal prairie
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Can someone help me confirm this is the correct result?

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The key had a more complex answer, which was not too easy to simplify

knotty crow
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problem is

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du isn't 4cos^3(x) dx

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(so your answer is incorrect)

formal prairie
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Oh cause it would be 4sin^3 (x) cos x?

knotty crow
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yep

formal prairie
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Oh damn I forgot about chain rule

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Thank you

#

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alpine heron
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im confused guys please help me

obtuse pebbleBOT
gusty dagger
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all you do

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is substitutio 2 for wherever x is

alpine heron
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i did and i got 32

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but somehow the answer is 48

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ive been trying to figure out how they got 48 but its confusing the fudge outta me

gusty dagger
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its 48

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2 squared is 4

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times 8 is 32

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  • 12 + 4 is 48
alpine heron
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my bad ive been wondering what number to square bro

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my mind turned into mush

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thanks for the help

gusty dagger
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ok

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yw

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gl on the rest

alpine heron
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thanks for the help

gusty dagger
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gj

obtuse pebbleBOT
#

@alpine heron Has your question been resolved?

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glacial gust
#

Can anyone explain the working out here? I got to 21km < 15km/h * t
But I don't understand how this next part came up.

  • how come h is now over 15km,
  • why is 15km now in 3 places
  • how did 15km get to the left side without being negated
neon eagle
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We have literally zero context

glacial gust
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Okay my bad, I thought it was straight forward enough. I will give more context

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So I'm doing 'comparing linear rates'

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This is the original question, I got 3. But was wrong, I will show how I got there

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First I made them equal each other, like this:
149km - 95km/h = 170km - 110km/h

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Then I simplified it, and included t variable on each side also, down to this: 54ht = 60ht
And simplified more:
2t = 6h
So I got 3 hours

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I also worked it out like this another time around:
When I simplified it I got to
2t * 15km/h = 21km
So I got rid of the km as they canceled each other out
So left with
2t*15h = 21

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<@&286206848099549185>

timid silo
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hello what seems to be the problem

glacial gust
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Hello sir

timid silo
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conversion of rates?

lethal wedge
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i got 149 - 95t = 170 -110t

glacial gust
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I am stuck on comparing linear rates in Algebra 1

timid silo
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ah ok let me see

glacial gust
lethal wedge
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yea t is expresed as hour

timid silo
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so we have to make a formula?

lethal wedge
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and the term by itself isss km

glacial gust
timid silo
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idk

glacial gust
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Hmm, it seems random?

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That's relieving in a way

lethal wedge
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this becomes 21/15t

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to find the value of t

glacial gust
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Omg

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You helped

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A lot

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Damn

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Yeah

lethal wedge
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to find which one does it first you find the value of each

glacial gust
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I remember now how this relates to other stuff I've learnt in algebra 1

lethal wedge
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so 149=95t chimaka

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and 170=110t valente

glacial gust
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Okay so the hour is t, but km cancels each other out?

lethal wedge
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yea it cancels out when you dimensional analysis which is why I ignore it

glacial gust
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Okayy

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I will quickly solve next question now it will take 6 minutes, and I will complete this help chat once done, as I don't want to come back

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I know I have it though

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Thanks man

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Yea I think I got this

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Appreciate it

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Thanks yall!

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✌️ ☮️

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.done

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.close

obtuse pebbleBOT
#
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lost tree
#

hello, quick question, if i wanted to approximate the distribution of X with a normal distribution, it shud have a mean of 49/2, standard dev of 7/2. if i wanted to find F_x(14), wud i integrate the normal distribution from 13.5 to 14.5

wise talon
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may I know what F_x is

lost tree
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im thinking its the distribution function of X

wise talon
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X is a binomial I'm assuming

lost tree
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F_x(14) = P(X=14) ig

lost tree
wise talon
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,w binom(49, 0.5)

wise talon
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Ok I believe there is an explicit formula to obtain this

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Doesn't require integration

lost tree
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there is, but i want to know how i might approximate a binomially distributed variable with a normal distribution when sometimes the formula gets too complicated

wise talon
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P(x) = nCx p^x q^(n-x)

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where C is just the combination function whatever blah blah

lost tree
wise talon
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hmm

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,w binomial distribution 49, 0.5

wise talon
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for the discrete outcome I am genuinely not too sure

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because integrating that specific point gives 0

lost tree
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i have got this

lost tree
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a +/- 0.5

wise talon
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ok integrating a normal distribution is integrating a gaussian function

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if you mean do it by a calculator

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im sure thats doable

lost tree
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yeah

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and do u know how to use these standard normal distribution tables

wise talon
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ah shoot sorry I forgot all my HS stats

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I usually plugged it into my calculator

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and let it handle it for me

lost tree
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oh lol

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how do i use wolfram alpha to find where the area to the left of a standard normal distribution is 0.03

brisk matrix
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,w inverse normalcdf(.03)

lost tree
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can i find a value?

brisk matrix
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i don’t even know if we want inverse cdf, i forgot all my stats lol

lost tree
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im looking for z such that 1/2erf(z) = 0.03

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ig

brisk matrix
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,w erf^-1(.03/2)

lost tree
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,w erf^-1(0.06)

warm shaleBOT
brisk matrix
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wow 1/1/2 = 1/2

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forgive me 😂

lost tree
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this is what im trying to do btw

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,w erf^-1(0.5 - 0.03)

warm shaleBOT
lost tree
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,w erf^-1(0.03 - 0.5)

brisk matrix
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i believe the problem is your mean and standard deviation don’t necessarily correlate to the error function (unless you’re using z scores)

lost tree
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yeah, im trying to find the z score such that the area behind that is 0.03

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idk how erf works really, is erf(z) = area to the left of z in a standard normal distribution ?

lost tree
lost tree
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this is my table

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the solution they have given is this, and idk why K = -1.8807

lost tree
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why wud we pick that and not 0.02999 or 0.03005

obtuse pebbleBOT
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@lost tree Has your question been resolved?

lost tree
#

🙁

lost tree
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<@&286206848099549185>

lost tree
#

.close

obtuse pebbleBOT
#
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vernal schooner
obtuse pebbleBOT
vernal schooner
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Need some help with 3b please

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unsure of what to do

lost tree
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set the vector equation of L1 equal to the vector equation for L2

obtuse pebbleBOT
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@vernal schooner Has your question been resolved?

vernal schooner
#

Hey sorry

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So for L1 equation I have (-7j,4k) +t(3i,-j,-2k)

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bit confused rn

obtuse pebbleBOT
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@vernal schooner Has your question been resolved?

frosty spoke
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you have two points on line L_2

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can you find the equation of line l2 given that?

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well actually you have a point and the slope

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but whatever

vernal schooner
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is L2 not already the vector equation?

frosty spoke
#

yeah but you don't have the starting point

obtuse pebbleBOT
#

@vernal schooner Has your question been resolved?

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smoky zenith
#

Sorry for the weird question, but whats the name of this notation?

marble ingot
#

i know it as scientific notation

smoky zenith
#

k, ty

#

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hot monolith
#

How do I explain?

obtuse pebbleBOT
hot monolith
#

And how to find the domain and range for k-¹(x)
k-¹(x) is (x-5)²+1

floral canopy
#

You mean on b)?

hot monolith
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Yeah b)

floral canopy
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ok. For b, you’re gonna need to find the domain of 1/g(x).

hot monolith
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How do I find the domain again? I forgot 😶

floral canopy
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I think they have a mistake

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Can someone back me up on this?

floral canopy
daring rock
floral canopy
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Oh I thought the -1 was on all of g

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Thanks

hot monolith
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So uh, how do I explain it

daring rock
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Informally, the function g: R -> R (defined with a domain of all real numbers) is not a one-to-one function, so its inverse does not exist.

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However, the function g: [1,inf) -> R (defined with a domain of [1,inf)) IS one-to-one, so its inverse does exist.

hot monolith
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I don't understand anything I'm only 11th grade 😭

daring rock
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Do you know what the inverse of a function is?

hot monolith
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Yeah it's like the opposition right

hot monolith
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I haven not yet to learn the theory part

floral canopy
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Fine the inverse and there will be a root then the domain is when the thing inside The root is greater than zero

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Greater of equal

daring rock
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The inverse of a function swaps all the inputs and outputs. In other words, if f(a) = b, then f^-1(b) = a

hot monolith
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Ah

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Ohh I see

daring rock
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This function, g, is not one-to-one, meaning that there are two inputs for any given output.

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For example, g(-1) = -2, but also g(2) = -2

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Which means its inverse function does not exist

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because what would be g^-1(-2) ?

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Is it -1 or 2?

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It cannot be defined so we say the inverse doesn't exist

floral canopy
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It’s just a +-

daring rock
floral canopy
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Because of the quadriceps formula

floral canopy
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It’s two

daring rock
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So yes, you could also say "the inverse is not a function" rather than "the inverse does not exist"

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But I'm using the language from the original question

floral canopy
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But for x greater than 1

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Both aren’t defined

daring rock
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Only one is, exactly

floral canopy
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Both are not defined

hot monolith
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It's alright Its just 1 marks sad_think

daring rock
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The first graph is g defined on all real numbers.
The second is g defined only on x>= 1

hot monolith
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How do I find the d and r tho

hot monolith
daring rock
hot monolith
daring rock
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In your head can you see what the graph is basically shaped like?

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like what a sqrt function in general looks like

hot monolith
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Something like this?

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I don't remember

daring rock
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Yeah

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Importantly, it only ever increases

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which means it is one-to-one (there's only one possible input for each output)

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k^-1 is the inverse, so the inputs and outputs switch

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The domain of k is 1 < x < 101
so this will be the range of k^-1

hot monolith
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Yeah I understand this

daring rock
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Similarly the range of k becomes the domain of k^-1

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Since k is one-to-one, you can find its range by just plugging in the endpoints

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Find k(1) and k(101)

hot monolith
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I just don't remember how to find the range

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For k(X)

daring rock
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The range is the set of all possible output values

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Since k only increases, its minimum value is k(1) and its maximum value is k(101)

hot monolith
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Isn't range <x<? Why is it domain?

daring rock
hot monolith
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For example

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-1>x>2 means 0,1 right? Isn't this a range?

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How come 1<x<101 is a domain?

daring rock
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I think you have a couple of misconceptions here

daring rock
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We're not concerned only with whole numbers, but with all real numbers

hot monolith
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Well

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Just an example

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You get my point right? Isn't that a range

daring rock
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That's the other misconception. It think you're saying "range" when you mean "interval"

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-1 < x < 2 is an interval on the number line

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"range" specifically refers to the set of numbers which can be an output for a function

hot monolith
#

Oh

daring rock
#

This can be an interval, like "all numbers between -1 and 2" which is what you're talking about

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But it can also be "all real numbers" or even just a single real number

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like h(x) = 1 has a range of only the number 1

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since that's the only output

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The domain and range can both be intervals on the number line

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Often, they are

hot monolith
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Isn't "all numbers detween -1 and 2 a range?

daring rock
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I would not use the word range

hot monolith
#

My brain is fried

daring rock
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"Range" specifically means the set of all output values of a function

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So a function can have a range of -1 < y < 2
But it can also have a domain of -1 < x < 2

daring rock
#

You're using the word range when you should be saying interval

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Let's just answer this question and I think it'll help

hot monolith
#

Alright

hot monolith
#

Well not start because it isn't ≤

daring rock
#

If the domain is between -1 and 2, then horizontally, the graph exists between x=-1 and x=2

if the range is between -1 and 2, then vertically, the graph exists between y=-1 and y=2

hot monolith
#

OH

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I get it

daring rock
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For example, this function has a domain of 1 <= x <= 4
and a range of 0 <= y <= 9

hot monolith
#

Like this? For example

daring rock
#

yes exactly

hot monolith
#

Finally I understand sadcatthumbsup

daring rock
#

Hell yeah

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lol alright

hot monolith
#

I can do every topic except functions

daring rock
#

You'll get used to it, just takes some practice

hot monolith
#

What are you studying?

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Is A levels for math worth it? I'm considering

daring rock
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I'm not in school, I just study math in my free time

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And I'm in the US lol, there's nothing called A level here, I'm not exactly sure what that is

hot monolith
#

It's like further studies

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For math

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And I might take further maths but I'm still not sure

daring rock
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That's totally a personal decision, I can't give you much advice

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except

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Take a few more math classes, and see if you enjoy it 🤷

hot monolith
#

I'm kinda enjoying additional mathematics currently

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It's kinda fun

daring rock
#

If you continue studying math, it'll be a lot more rigorous logical proofs, and a lot less calculating things with numbers

daring rock
hot monolith
#

I was thinking statistics since I'm going for actural science

daring rock
#

You'll definitely have some math classes then, but they might be more focused on computation rather than proving things

hot monolith
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Oh yeah and what does this mean

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I'm pretty sure it's X is not a real number

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But I don't understand

daring rock
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no, the opposite

hot monolith
#

Oh

daring rock
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"x is in the set of real numbers"

hot monolith
#

I see this in some function questions but I don't know what it does or

daring rock
#

This symbol: $\in$

warm shaleBOT
#

tatpoj

daring rock
#

means "an element of"

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So

hot monolith
#

Isn't that venn digram

daring rock
#

$x \in \R$ means "x is an element of the set of real numbers"

warm shaleBOT
#

tatpoj

daring rock
hot monolith
#

I see

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What does no real root mean?

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Or discriminant

hot monolith
daring rock
#

Hm, you're going off in quite a few different directions here

hot monolith
#

I just don't know what it means

daring rock
#

It sounds like you're talking about quadratic functions now?

hot monolith
#

I think so

#

Isnt it associated with quadratic

daring rock
hot monolith
#

What is a discriminant pandaOhNo

daring rock
#

That b^2 - 4ac, that's just a piece of the quadratic formula

#

Do you know the whole quadratic formula?

hot monolith
#

Yeah

#

[-b±sqrtb²-4ac]/2a

daring rock
#

so

#

look at that part in the sqrt

#

b^2 - 4ac

hot monolith
#

Yeah it's the same

daring rock
#

If that's negative, then the quadratic formula is not going to give you a real number

#

because it'll be the square root of something negative

#

so if b^2-4ac < 0, then the quadratic has no real roots

daring rock
#

right, you'll get complex roots instead

hot monolith
#

Cuz it has the i thing

daring rock
#

yes

hot monolith
#

I see

#

Alr then, thanks for the troubles

#

.close

obtuse pebbleBOT
#
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daring rock
#

👍 no problem

#

Feel free to dm if you want, I'll answer when I can

obtuse pebbleBOT
#
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novel crystal
#

help pls

obtuse pebbleBOT
marble ingot
#

think of the argument of a complex number geometrically

novel crystal
marble ingot
#

The argument of a complex number is the angle between that number on the complex plane and the real axis

loud tangle
#

draw out the complex number line

#

plane

novel crystal
marble ingot
#

you need to draw all complex numbers whose angle is less than 3/4 pi

#

just a line won't do

#

*angle from the real axis

novel crystal
marble ingot
#

for instance a line through the origin with angle 1/2pi would also be part of the set

#

since 1/2pi < 3/4 pi

novel crystal
#

so i draw all the complex angles from 3/4 pi to -pi?

#

since -pi is the domain of an arg

#

<@&286206848099549185> am i correct

obtuse pebbleBOT
#

@novel crystal Has your question been resolved?

#
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spare oracle
obtuse pebbleBOT
spare oracle
#

I have no idea how to do this

#

pls help

knotty crow
#

hint: 9^n = (3^n)^2

spare oracle
#

by no idea I mean I haven't learnt it all

#

I mean that'd be too hard to do for me

#

so can someone tell me the name of this type of question

#

so I can search up a guide

knotty crow
#

wait

#

don't you understand how 9^n = (3^n)^2 ?

#

or further process

spare oracle
#

nope

#

well I do but like idk what the n =/= 0 means

#

it throws me off

high lily
#

where n isn't equal to 0

#

as if n=0, you'd have division by 0

spare oracle
#

ohhh

high lily
#

in the simplest form of that notation
x/x = 1 when x isn't 0

spare oracle
#

yeah

#

ok thx I will try to solve it now

#

close.

#

wait what was the command

high lily
#

dot before the close

spare oracle
#

.close

obtuse pebbleBOT
#
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spare oracle
obtuse pebbleBOT
spare oracle
#

so after that factorisation, just simplify?

#

and answer

#

.close

obtuse pebbleBOT
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daring canyon
#

Hi

obtuse pebbleBOT
lost tree
#

hi what is ur qusetion

obtuse pebbleBOT
#

@daring canyon Has your question been resolved?

daring canyon
#

Yes

obtuse pebbleBOT
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languid shuttle
#

Can you integrate both sides of an equation ? So like if we had , 2x = 3y, could we just get x^2 = 3y^2/2

sacred root
#

Ig ye but you've to do it with only respect to one variable

languid shuttle
#

so you cant do it to different vareiables

sacred root
#

Nah

languid shuttle
#

.close

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gentle shard
#

How do I evaluate the indefinite integral?

obtuse pebbleBOT
marble ingot
#

By substitution

sage geode
#

Would consider substituting for the insides of cos

#

(Horrible name for "input", I know)

gentle shard
sage geode
#

Yes

gentle shard
sage geode
#

Right

gentle shard
#

du/(-43pi/x^44)

sage geode
sage geode
#

That simplified to -dux^44/43pi btw

gentle shard
sage geode
#

My bad

gentle shard
sage geode
#

Yeah and x^44's cancel out

gentle shard
#

-cos(u)/43pi

gentle shard
#

oops

sage geode
#

Don't forget to resub

#

u = pi/x^43

gentle shard
#

-sin(pi/x^43)/43pi + C

#

its correct, thanks

#

.close

obtuse pebbleBOT
#
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sand elm
obtuse pebbleBOT
half meadow
#

You have to find the value of sin in terms of a?

sand elm
#

Q:30

half meadow
#

Right

#

What's the basic formula for tan?

#

In a triangle

verbal herald
#

can some1 help me with my hw

sand elm
#

i mean clearly, my answer does not match the answer

half meadow
verbal herald
#

k

half meadow
#

What's the basic formula for tan in a triangle?

sand elm
#

sin/cos

half meadow
#

In terms of adjacent and Hypotenuse and opposite i meant

sand elm
#

opp/adj

#

yes

half meadow
#

Yes

#

Compare that with the given value for tan

sand elm
#

thats why i wrote sin/cos

half meadow
#

You should get the value of opposite and adjacent

sand elm
wet drift
sand elm
#

so do this instead tanx=a/1, where opp=a and adj=1

half meadow
#

Yes

#

And find the hypotenuse

#

Then you can find sin

sand elm
#

hypotnuce will be an unknown variable, since there a is unknown

#

yea so, i tried and didn't get anywhere useful

sand elm
#

sin=a/x

#

x=hypotnuce

#

which is unknown

wet drift
#

h = sqrt (p^2 + b^2)

sand elm
#

i went 5 different paths

wet drift
#

Solve this

#

P is perpendicular and H is Hypothesis and B is base

sand elm
wet drift
#

You call these things adjacent opposite

#

We call these H P B

sand elm
#

i know that

#

wait

#

you apply pythogrean theorm

wet drift
#

Yup

sand elm
#

fk

#

i get it

obtuse pebbleBOT
#

@sand elm Has your question been resolved?

obtuse pebbleBOT
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plain plaza
#

how do

obtuse pebbleBOT
daring rock
#

Plug in the points for (x,y)

#

Then you have two equations relating a and b

#

Then you can solve the system with substitution

plain plaza
daring rock
#

Start by plugging in the points for x and y so you get two equations

mental wyvern
#

a.b=3
a.1/b^3=768

mental wyvern
#

points are display of functions on plane

#

(1,3) is when x equals 1 function output is 3

daring rock
mental wyvern
#

they meant replace the x and y with numbers given

plain plaza
#

so just likee

#

768 = a(b)^-3

mental wyvern
#

yeah

plain plaza
#

but what do i do w that

daring rock
#

Yes, then do the same with the other point

mental wyvern
#

also do the other point

plain plaza
#

ok then what

mental wyvern
#

solve the system

#

do you want me to do it?

#

or will you try

plain plaza
#

i need to know how, not just this particular question

mental wyvern
#

wait

#

its hard to text it

#

let me write on paper

daring rock
# plain plaza how

Do you remember solving systems of linear equations with substitution?

#

These aren't linear equations but the process is the same

plain plaza
#

yeah

daring rock
#

So your two equations now
768 = a(b)^-3
3 = ab

#

Solve one of them for a, for example

#

then plug that into a in the other equation

plain plaza
#

howw

#

i dont know how to do it when theres 2 variables

mental wyvern
#

hold

#

ab = 3 i wrote wrong there

#

try to remove one of the variables

#

then solve

plain plaza
#

im just gonna not get this question i think 😭

plain plaza
#

lmao

#

im dumb im sorry

mental wyvern
#

i mean

#

you should be able to transform the equation

mental wyvern
#

i did use "ab=3 equation" and inserted into second equation

#

so only b variable remains

#

then solved

#

after b found inserted into ab=3 equation

#

to find a

#

i messed up with numbers but path is true

#

ask your teacher to teach it again because you are missing the main issue

obtuse pebbleBOT
#

@plain plaza Has your question been resolved?

obtuse pebbleBOT
#
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dapper ferry
#

Do integrals differ from derivatives in this way; if there is something more in the place of the "x" does the formula still apply?

dapper ferry
#

or is this using a different formula to turn it into ln[3x+1|

#

I guess my question is just ^^^^ which formulas were used for that

pine sail
#

it's basic u sub.

#

Or you can simply notice, after they've multiplied and divided by 3.

#

Numerator is derivative of denominator.

warm shaleBOT
#

What the hell am I doing here?

dapper ferry
#

oh right yea it is using that

#

riight okay

#

yea thanks my problem is solved

#

idk how to close this

pine sail
#

.close

obtuse pebbleBOT
#
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exotic creek
obtuse pebbleBOT
exotic creek
#

how come it is y minus $2pi^2$

warm shaleBOT
#

yomiko

knotty crow
#

y(pi) = 2pi

exotic creek
warm shaleBOT
exotic creek
knotty crow
#

$\NormalLine$

warm shaleBOT
knotty crow
#

move f(x0) into LHS

#

you'll get y - f(x0)

fast wolf
#

hey guysss

knotty crow
#

in this case f(x0) = 2pi^2

exotic creek
knotty crow
#

other form is

#

y - y1 = m(x-x1)

#

you know this?

exotic creek
#

yes

#

ah right

#

yes i get it

#

thanks

#

.close

obtuse pebbleBOT
#
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timid silo
obtuse pebbleBOT
timid silo
#

Can I get help with this please

knotty crow
#

,rccw

warm shaleBOT
knotty crow
#

u know how to draw quadratic?

timid silo
#

Yes

knotty crow
#

and piecewise function's graph?

timid silo
#

The second one no

#

Well yes

knotty crow
#

so you want to solve f(x) = g(x)

timid silo
#

Right?

#

Yes

knotty crow
#

so |x^2 - 4| = 2x + k

timid silo
#

Yes

knotty crow
#

I'd suggest defining a function as follows

#

h(x) = |x^2 - 4| - 2x

#

then it's h(x) = k

timid silo
#

Ok

knotty crow
#

now you should graph h(x)

timid silo
#

Ok I will do real quick

#

I have it

knotty crow
#

good

#

now it will be easy

#

imagine a line y = k for some k (line parallel to x-axis)

timid silo
#

Yes

knotty crow
#

e.g. for k = -1 it's y = -1, for k = 5 it's y = 5 etc.

timid silo
#

Yes

knotty crow
#

can you determine for what value of 'k' that line would cross your graph at 4 points?

timid silo
#

I’m going to try real quick

knotty crow
#

you can take a ruller and move it from the bottom to the top and see then

timid silo
#

Use discriminate?

#

Discrimination

#

Oops

knotty crow
timid silo
#

Ok

knotty crow
#

I'll show you an example

#

for the red one we have 2 points

#

for the blue one there are 3

timid silo
#

Yes

knotty crow
#

can you find place where it would be 4?

timid silo
#

No

#

Actually yes

#

Right above the blue line

#

Just a little bit up

knotty crow
#

yeah

#

so for k = 4 (blue line) it was 3

#

for the orange one it's 4

#

now you need to determine range of values of k for which we still have 4 common points

timid silo
#

Ok I’ll be back in one minute sorry

#

Back

knotty crow
#

if you don't understand this

#

this should help you

timid silo
#

I’m just confused now how to find the range of k even though I know where the four points happen

#

Wait

#

Actually

#

It’s 4<k<5

#

About

#

I think

knotty crow
#

yes

#

exactly

timid silo
#

I can see from the graph, but how would I do it exactly

knotty crow
#

you mean how you can solve it algebraically?

timid silo
#

Well yes or just the graph is like an approximation

#

Even though in this case you can tell

knotty crow
#

I wouldn't say it is, if you did the graph accurate it's a "legit" solution

#

(it refers to important points)

timid silo
#

For example what if it was like 4.0815<k<4.9887, how would I get that exactly instead of just 4<k<5

#

Would you use calculus to find relative minimum?

#

And maximum

knotty crow
#

if it was (or I expected solution will be like this) I wouldn't use a graph to solve it

timid silo
#

How would you do it

knotty crow
#

we can do it algebraically doing f(x) = g(x) and using discriminant

#

(we have to consider two cases)

timid silo
#

Somehow I messed it up though and did -5<k<k

#

Oops I meant

#

-5<k<5

#

Could you explain real fast how to do with discriminate

#

Discriminant*

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
#
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placid birch
#

hello , I have math homewok if anyone can help ( it's not complicated) the math is in french but I can translate it to you !

placid birch
#

Exercice 1
Simplifier les expressions suivantes :
a. 24×23 b. 58

53 c. !
32"4

d. 34×93 e.
49
25 f. 25 − 24

Exercice 2
Effectuer les opérations suivantes :
a. 3×10−3 + 2,5×10−2 b. 254×1030 + 78×1033
c. 94,1×10−13 − 0,012×10−10
Exercice 3
ABCD est un rectangle qui a pour aire 211 cm2 et tel que :
AB = 25 cm.

  1. Calculer AD en cm. On donnera le résultat sous forme d’une puissance de 2.
  2. Calculer le périmètre de ABCD en cm. On donnera la réponse sous forme a×26 où a est un entier.
    Exercice 4
    Ecrire les nombres suivants en écritures scientifiques :
    a. 312×105 b. 0,00219×106 c. 3 542×1011
    Exercice 5
    On laisse tomber une balle d’une hauteur de 1 mètre.
    A chaque rebond, elle rebondit des 3

4 de la hauteur d’où elle est tombée.
Quelle hauteur atteint la balle au cinquième rebond? Arrondir au cm près.
Exercice 6

  1. Donner la troncature au millième près de A= 25,3467
  2. Donner l’arrondi à 10−2 près de :
    B = 75,2445 ; C = 0,3596
  3. Donner un encadrement au dixième près de D = 23,74
#

Exercise 1
Simplify the following expressions:

#

Exercise 2
Perform the following steps:

#

Exercise 3
ABCD is a rectangle which has area 211 cm2 and such as:
AB = 25 cm.

  1. Calculate AD in cm. The result will be given as a power of 2.
  2. Calculate the perimeter of ABCD in cm. The answer will be given as 26 where a is an integer.
#

Exercise 4
Write the following numbers in scientific writing:

#

You drop a ball from a height of 1 meter.
Every time she bounces, she bounces three quarters
am
from the height from which it fell.
How high does the ball reach on the fifth bounce? Round to the nearest cm.

#

ex 6 Truncate to the thousandth near A= 25.3467

#

Round to 10-2 near:
B = 75.2445; C = 0.3596

#

Coach the tenth close to D = 23.74

#

<@&286206848099549185>

obtuse pebbleBOT
#

@placid birch Has your question been resolved?

placid birch
placid birch
#

<@&286206848099549185>

crimson berry
#

!status

obtuse pebbleBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
crimson berry
#

Also pick a question, nobody will probably want to do your whole homework assignment with you

plush minnow
#

For the first exercise you can use the formulas for power:
a^x×a^y = a^(x+y)
a^x / a^y = a^(x-y)
(a^x)^y = a^(x×y)

For example:
a. 2⁴×2³ = 2^(4+3) = 2⁷
b. 5⁸/5³ = 5^(8-3) = 5⁵
(Try doing the rest yourself to practice and lmk if you need help).

For the second one you have to understand how negative power works. Simply:
a^-x = 1/a^x

a. 3×10^-3 + 2.5×10^-2 = 3×1/10³ + 2.5×1/10² = 3/10³ + 2.5/10² (not sure if you're supposed to calculate them)

In exercise 3 you first need to find what AD is equal to 8.84 and then turn that to a power.
8 = 2³, so 8.84 = 2³ + 0.84
Not sure what the second point means, though.

Exercise 4:
You have to first turn them into scientific numbers and then use the formulas for power again to simplify them.
312×10⁵ = 3.12×10²×10⁵ = 3.12×10⁷

Exercise 5:
Each time you drop the ball it will bounce 1/4 times lower.
1×3/4×3/4×3/4... = 1×3⁵/4⁵ = 243/1024 you can turn that into a number and round it.

Ex.6: 10^-2 is just 1/100 we again have to use the formulas for power:
B = 75,2445 = 752445 / 10 000 = 752445 / 10⁴ = 752445 × 10^-4 if we have to turn it to 10^-2 it would be the same as 752445 × 10^-2 = 752445 / 100 = 7524.45 I suppose that's what you mean by rounding but not sure

Ex. 7: Do you mean you want to round it or?

placid birch
#

oh my god

#

thanks so much ! ffor your time !

plush minnow
#

Np. These are not all, though. I left some for you to solve for practice, lmk if you need help.

placid birch
#

thanks !

obtuse pebbleBOT
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@placid birch Has your question been resolved?

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thick wind
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thick wind
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Can someone explain how to do this

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hard minnow
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hard minnow
#

I got this problem wrong before, so I just wanted clarification on whether I'm going by the proper process..

#

When they say use eight approximating rectangles and right endpoints., they mean make eight subintervals, right?

#

Anyone?

pliant tide
#

can u show me ur calculations

hard minnow
pliant tide
#

Did you add all of those answers and multipled by your delta x

#

to find your final answer

hard minnow
#

im double checking my arithmetic rn

pliant tide
#

Maybe the problem is how you rounded your answers

hard minnow
pliant tide
#

and by what delta x did you multiply

#

because your approach is correct from what I'm seeing. perhaps just the arithmetic isn't

hard minnow
#

I multiplied by 1/4

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It gave me .469765

#

I think my arithmetic is just wrong

pliant tide
#

@hard minnow

hard minnow
#

OH

hard minnow
pliant tide
#

oh haha

hard minnow
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lethal cave
#

so if you revolve this around x=0

wooden cipher
#

Cool diagram

knotty crow
lethal cave
#

oh

lethal cave
knotty crow
#

I hope

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fervent bluff
obtuse pebbleBOT
fervent bluff
#

Stuck on this limit

tardy epoch
#

write your fraction as the derivative of some function evaluated at the point a

fervent bluff
misty iron
#

Mhm, and if you look at the limit at hand very carefully you can actually see it.

tardy epoch
fervent bluff
#

but I’m not entirely sure how to write the fraction as the derivative of some function evaluated at a

spiral knot
#

(x+a)³ - a³ = x³ + 3ax² + 3a²x + a³ - a³
= x³ + 3ax² + 3a²x

#

then divide by 4x and calculate the limit when x tend to 0

fervent bluff
#

So then I'd have (x^2+3ax+3a)/4

#

and then just plug in the x values, right?

#

so 3a/4

spiral knot
#

for the derivation method

#

we know that $f'(0) = \frac{f(x) - f(0)}{x - 0}$

warm shaleBOT
#

Mehdi_Moulati

spiral knot
#

so

spiral knot
#

( (x+a)³ - a³ )/4x = (x³ + 3ax² + 3a²x)/4x
= (x² + 3ax + 3a²)/4

fervent bluff
#

Ahh I see!

#

I really appreciate the help with that

#

my problem was algebraic, when expanding (x+a)^3

spiral knot
warm shaleBOT
#

Mehdi_Moulati

spiral knot
#

derivation method as Riemann said

obtuse pebbleBOT
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quasi needle
#

I figured the conversion by assuming the Euroe is worth more than other currencies... So by this chart, 450 Euros should get 450 * 1.111 = 500 CHF.

quasi needle
#

But 500 isn't there, so the only other answer is to assume Euroe is worth less than the other currencies. But how do we know what to assume, besides using the available options?

trail cloak
quasi needle
#

Yup, that's what it has to be for the answer to be right. But how do we figure that before seeing the options?

quasi needle
trail cloak
#

You read the row from left to right.

quasi needle
trail cloak
#

Well math questions aren't always based on irl

#

Plus, tables are read like: "Row title/unit, numbers to the right or left to it corresponding to the column"

quasi needle
quasi needle
#

What a silly question :)

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trail cloak
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No no it's not silly

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"No stupid questions"

quasi needle
#

And it just assumes people are aware of the convention you mentioned.

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viral lake
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.help

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Commands:
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fluid walrus
obtuse pebbleBOT
fluid walrus
#

the answer is 1/5^2/3 but im unsure on exactly how to get there

#

i see, that helped thank you

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wooden cipher
#

we know pi

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its a number

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3.1415 yada yada

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so we solve for?

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ok

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drowsy carbon
#

Hey, can someone please verify this for me? ( in red )

drowsy carbon
#

I'm not sure where the 2 disappears

#

1/2

tardy epoch
#

chain rule

drowsy carbon
#

Not the u^2

tardy epoch
#

what's $\frac{d}{du} u^2$

drowsy carbon
#

So it was Sqrt(U^2+1) --> once derived it would be (U^(2)+1)^(-1/2)

warm shaleBOT
#

riemann

drowsy carbon
#

2u

#

Ohh

tardy epoch
#

missing 2 there

drowsy carbon
#

Ohhh thank you!

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glacial breach
#

9x+5+04494944x=94849449494994-9x+9303

obtuse pebbleBOT
grizzled shore
#

,w 9x+5+04494944x=94849449494994-9x+9303

glacial breach
#

thanks sir

grizzled shore
#

it's just a linear equation with a bunch of big numbers

#

ax + b + cx = dx - ax + e

#

2ax - dx + cx = e - b

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x(2a - d + c) = e - b

#

x = (e - b)/(2a - d + c)

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onyx gazelle
#

Currently working on partB

obtuse pebbleBOT
onyx gazelle
#

Seems it have both "time shifting" and "scaling", how could I find the FT of this?

obtuse pebbleBOT
#

@onyx gazelle Has your question been resolved?

gilded needle
#

the only thing you need to work out is the order in which they are applied: first scaling then shifting, or vice versa?

onyx gazelle
#

I think shifting first then scaling?

gilded needle
#

you can check by plugging in points

#

or also by reasoning like this:

onyx gazelle
#

So actually I don't need to write it as x(2(t+3/2)) for x(2t+3)?

gilded needle
#

if you first shift by 3/2 and then scale by 2, then the shift moves the triangle peak to -3/2, but then scaling moves it again

#

whereas if you first scale and then shift, then the peak ends up at -3/2

#

so check:

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where does the peak end up

gilded needle
onyx gazelle
#

OK I will try

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onyx gazelle
#

.reopen

obtuse pebbleBOT
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onyx gazelle
# onyx gazelle

@gilded needle Hello sir, so I just tried first apply shift first,then scale, do you think it is correct?

gilded needle
#

X(2(t+3/2)) has its peak at t=-3/2

#

that would not happen if you first shift to -3/2 and then scale

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the scaling moves anything that is not at t=0

onyx gazelle
#

I find it hard to understand🥺

#

So we must do scale then shift when we encounter question like this?

gilded needle
#

that's just the way it is

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X(a(t+b)) means "first scale by a then shift by b"

onyx gazelle
#

So I scale it first and obtaining this result by definition.

#

But how do I next apply the shifting, so confused rn...

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Do I just multiply it by e^-jw3/2 ? Like from the definition too

#

but that will be just same as do shift first