#help-10

1 messages · Page 109 of 1

dapper robin
#

im dumb

#

wait then

finite turret
#

Makes sense right ?

royal basin
#

your teacher told you "you MUST only solve THE LEFT SIDE, and ONLY THE LEFT SIDE, and NOT THE RIGHT SIDE"?

finite turret
#

Ill@try

whole dock
#

Do this

dapper robin
#

i think i got it

finite turret
royal basin
#

@dapper robin

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augh

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hit enter too soon

dapper robin
#

i got cos xsec X

royal basin
#

meant to ask you not to call me bro

finite turret
dapper robin
#

so

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im getting

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sec X + tan X

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we can write cos x as

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90 - xec

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and then there is some minus law

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i gorgot it

dapper robin
#

forgot*

whole dock
finite turret
#

These r the ones to use

finite turret
whole dock
#

Now multiply (1 + sinx) to numerator and denominator

dapper robin
#

which grade are u bro

finite turret
#

10

dapper robin
#

lemme open mine 1 second

finite turret
whole dock
#

Not necessary

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1 + sinx divided by 1+ sinx is 1

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So it doesnt make any difference

finite turret
#

Im sorry i dont get ypu

whole dock
#

$\frac{1 - sinx}{cosx}*\frac{1+sinx}{1+sinx}$

warm shaleBOT
#

ColdTee

whole dock
#

$\frac{1+sinx}{1+sinx} = 1$

finite turret
#

Ohh

warm shaleBOT
#

ColdTee

finite turret
#

Thank youu

whole dock
#

Np

finite turret
#

Well then i have a question

whole dock
#

Ask

finite turret
#

Can i get the upside down answer by multiplying it by the denominator

dapper robin
#

but didnt u want rhs

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proved

finite turret
#

Yeah im just curious to know

whole dock
whole dock
finite turret
dapper robin
#

damn that is confusing

whole dock
dapper robin
#

bro write it down is lhs = rhs form

finite turret
whole dock
finite turret
#

Same concept applies for this too ryt ?

whole dock
#

Yeah

finite turret
#

Okay thanks have a good day

#

.close

obtuse pebbleBOT
#
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fathom kindle
#

Help

obtuse pebbleBOT
fathom kindle
#

what do i do now to solve for x

#

48 = -2x^2 + 20x

teal turret
#

!status

obtuse pebbleBOT
#

What step are you on?

  1. I don't know where to begin
  2. I have begun but got stuck midway
  3. I got an answer but I'm told it's wrong
  4. I got an answer and would like my work checked
  5. I have a question about someone else's worked solution
  6. None of the above
fathom kindle
#

um

#

what do I do now to solve for x

48 = -2x^2 + 20x

teal turret
#

Uh Aight so there’s a couple different methods we could use

fathom kindle
#

mhm

wooden cipher
#

what have you tried

fathom kindle
#

um idk

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i just dont know how to do it lol

teal turret
#

We could use quadratic formula, completing the square

wooden cipher
#

ok move everything to one side

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thats a good starting step for quadratics

fathom kindle
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ok

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no wait

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my equation started like this

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P = -2x^2 + 20x - 42

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P = 6

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6 = -2x^2 + 20x - 42

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48 = -2x^2 + 20x

teal turret
#

Ok yea so just move the 48 over for now

fathom kindle
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bruh what

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isnt there a simplier way

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to continue moving everything

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until i end with x

teal turret
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We could do completing the square or quadratic formula, but with both methods, we should move all terms to one side before proceeding

fathom kindle
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um ok wait

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ok so

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0 = -2x^2 + 20x - 48

teal turret
#

Nice, now which one of the methods would u like to proceed with

fathom kindle
#

ok just factor it

teal turret
#

Factoring, sure

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So first, we wanna get a coefficient of “1” on the x^2 term, can u do that?

fathom kindle
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ya waiy

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wait

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um

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ok

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im confused

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i got

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-2(x-6)(x-4)

teal turret
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Nono don’t factor yet

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Just get our x^2 term to have a coefficient of 1

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How can we do so

fathom kindle
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divide

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everything

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by

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-2

teal turret
#

Good, and what do we get now

fathom kindle
#

um

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x^2 -10 +24

warm shaleBOT
#

Stephen

fathom kindle
#

yeah

teal turret
#

-10x

fathom kindle
#

ya ya

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ya sorry ik

teal turret
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Now factor

fathom kindle
#

ok

#

ya

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u get like

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(x-6)(x-4)?

teal turret
#

Yep

fathom kindle
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ok

teal turret
#

=0

fathom kindle
#

so what does that mean

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i need the vertex tho

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eywuijk

teal turret
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Bruh

fathom kindle
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LOL

teal turret
#

Why didn’t u say that at first

fathom kindle
#

GIRL IDK

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but its ok i need both anyways

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um

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so back to my original question

teal turret
fathom kindle
#

yes

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look

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omg

teal turret
#

Right, now we need to get it into vertex form

fathom kindle
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wait

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look

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P = -2x^2 + 20x - 42

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this was my original equation

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(x,p)

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p is 6

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so i plug in p for 6

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so whats x

teal turret
#

Well we alrdy solved that

warm shaleBOT
#

Stephen

teal turret
#

What’s x?

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Also, could u share a pic/ss of the original problem that’s asking for the vertex

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Tag me if u come back

fathom kindle
#

um

fathom kindle
#

i literally just need one x

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at what number will be 6

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im just gonna reask my questio because im confused ill make a new channel lol

#

.clos

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.close

obtuse pebbleBOT
#
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narrow dew
obtuse pebbleBOT
narrow dew
#

while x=0 I need to examine the differentiability

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and continuity as well

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I don't if that term is the right one

fickle turret
#

What have you tried?

narrow dew
#

I do not know how to approach this type of question

fickle turret
#

Do you need to show continuity only at x= 0 or at the full domain?

narrow dew
#

I know the product rule but it says x is not 0

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only at x=0

fickle turret
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OK, then note that -1 =< sin x =< 1

narrow dew
#

noted

fickle turret
#

Do you know how to show continuity then?

narrow dew
#

nope

fickle turret
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Calculate the lim as x goes to 0

narrow dew
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I do not understand something

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in this part

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x cannot be 0

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doesn't that mean lim x->0 is null

fickle turret
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No

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You can go infinitly close to 0 with the upper function

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So you need to know the limit of x^2*sin(1/x)

narrow dew
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so that means in this point f(x) isn't continuiable

fickle turret
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Why?

narrow dew
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in the second rule "The function must be defined at this point"

shell kelp
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I think you mean f' right

narrow dew
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Isn't the graph will look something like this

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don't worry about this ups and downs

fickle turret
#

Sorry, can we see the lower half of the piecewise function?

narrow dew
#

thats the whole

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this is the full image

fickle turret
narrow dew
#

OH

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by this part

fickle turret
#

Yes

narrow dew
#

I understand

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I was just focused on the sin one sorry

shell kelp
fickle turret
narrow dew
#

nope

shell kelp
#

Tureklene bisey daha soruyor

#

Ah tmm

narrow dew
fickle turret
#

-1 =< sin x =< 1

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-x^2 =< x^2*sin x =< x^2

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You can calculate the lim of -x^2 and x^2 with ez- both are 0

narrow dew
#

yes

fickle turret
obtuse pebbleBOT
#

@narrow dew Has your question been resolved?

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unique kettle
#

WTS: $sup(A \cup B) = max(supA,supB)$

obtuse pebbleBOT
warm shaleBOT
unique kettle
#

Kind of stuck here, I have that for any $a \in A$ it follows that $a \leq sup(A)$ and that for any $b \in B$ it follows that $b \leq sup(B)$

warm shaleBOT
unique kettle
#

From this it follows that any $a \in A \cup B$ will have that $a \leq max(supA,supB)$ and the same thing for b, ($b \in A \cup B$ will have that $b \leq max(supA,supB)$)

warm shaleBOT
unique kettle
#

Therefore $sup(A \cup B) \leq max(supA,supB)$

warm shaleBOT
unique kettle
#

I dont know how to go about showing equality here though

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Im thinking I should just show that the max is the least upper bound in this scenario and thus force them to be equal

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So do something like For any $\epsilon > 0,\ max(supA,supB)-\epsilon \leq sup(A \cup B)$ and then prove the two cases, one being supA larger sup B and the other being vice versa?

warm shaleBOT
unique kettle
#

This would make the max the supremum here and imply that sup(A union B) = max(supA,supB), ???

#

<@&286206848099549185>

obtuse pebbleBOT
#

@unique kettle Has your question been resolved?

unique kettle
#

<@&286206848099549185>

obtuse pebbleBOT
#

@unique kettle Has your question been resolved?

dark stirrup
#

I've encountered this before

#

Slow replies, but I'll look this over, @unique kettle (if you're still around)

unique kettle
#

Yes I am thanks

uncut galleon
# warm shale **clip**

Step 1 : show that sup(A U B) >= max(sup A, sup B) (easy)
Step 2 : show that some real number x is below sup(A U B) if and only if it is below sup A or sup B

#

From step 2 you can deduce that sup(A U B) <= max(sup A, sup B)

#

@unique kettle

unique kettle
uncut galleon
#

Also, I'm not english native, plz don't use acronyms like l.u.b. 🙂

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oh ok lowest upper bound

unique kettle
#

Yep

uncut galleon
#

You proved that sup(A U B) <= max(sup A, sup B) right ?

unique kettle
#

Yes

uncut galleon
#

Ok. You know that sup A <= sup(A U B) right ?

unique kettle
#

Yeahsame with supB

uncut galleon
#

yup

#

therefore max(sup A, sup B) <= sup(A U B) right ?

unique kettle
#

Yeah I know that works I am just wondering if the way I did it works because I already have that written down and I don’t see why it wouldn’t

uncut galleon
#

Assuming it's in English or in a language I understand :x

unique kettle
#

I’m not at home right now but it’s along the lines of what that says

uncut galleon
#

you only have max(sup A, sup B) <= sup(A U B) with that

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not max(sup A, sup B) >= sup(A U B)

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May I write it my way ?

unique kettle
#

But that’s with the implication that max is an upper bound and doing the makes it the least upper bound which implies that they are equal right?

unique kettle
uncut galleon
#

Ok, here I go

#
  1. You know that $sup A \le sup A\cup B$ and $sup B\le sup A\cup B$. From that, you know directly that $max(sup A, sup B)\le sup A\cup B$\\
  2. Let $x\in \bR$. $x< sup A\cup B \Rightarrow \exists a\in A\cup B$ such that $a>x \Rightarrow$ we have either $x\le sup A$ or $x\le sup B$. Therefore, $max(sup A, sup B)$ is an upper bound of all these $x$'s. Therefore, it is higher than their lowest upper bound. In other words :
    $$max(sup A, sup B)\ge sup A\cup B$$
    Finally, by antisymmetry, we know that $max(sup A, sup B) = sup A\cup B$
warm shaleBOT
#

Silfer

unique kettle
#

Ok I understand, would you mind answering a more generalized question that i have

uncut galleon
#

ok go ahead

unique kettle
#

Ok so if you know some supT is an upper bound for supS then supT>=supS

uncut galleon
#

You mean supT is an upper bound for S I guess ? But yes

unique kettle
#

So if you were to show that supT is the least upper bound for supS is it still supT>=supS or is it now supT=supS

uncut galleon
unique kettle
#

Ok thanks for the help

uncut galleon
#

np

unique kettle
#

.close

obtuse pebbleBOT
#
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next lantern
obtuse pebbleBOT
next lantern
#

how would i calculate this

#

i thought i would do this but that was wrong

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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wintry shoal
#

Here is my work and the original question along with the needed resources, I cant seem to figure out where Im going wrong but I know its the wrong answer (sorry for bad handwriting)

obtuse pebbleBOT
#

@wintry shoal Has your question been resolved?

wintry shoal
#

<@&286206848099549185>

wintry shoal
#

<@&286206848099549185>

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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worthy wagon
obtuse pebbleBOT
#

@worthy wagon Has your question been resolved?

worthy wagon
#

<@&286206848099549185>

dusk ruin
#

!status

obtuse pebbleBOT
#

What step are you on?

  1. I don't know where to begin
  2. I have begun but got stuck midway
  3. I got an answer but I'm told it's wrong
  4. I got an answer and would like my work checked
  5. I have a question about someone else's worked solution
  6. None of the above
dusk ruin
#

@worthy wagon

worthy wagon
dusk ruin
#

oh ok lol

#

do you know what the complement of an interval is?

worthy wagon
dusk ruin
#

isn't that the interval itself?

worthy wagon
#

No. Thats incorrect. I just tried it

dusk ruin
#

to my understanding, I thought the complement of an interval B over R would be the set of all other numbers in R not in the interval B

#

so the complement of (2,∞) would be (-∞,2] to my understanding, no?

high lily
#

No. Thats incorrect. I just tried it
what exactly did you try

worthy wagon
dusk ruin
#

oh whoops you misunderstood me, I apologise

high lily
#

ofc that won't work

dusk ruin
# dusk ruin isn't that the interval itself?

here, I was attempting to clarify that you thought the complement of the interval is "All the real numbers of an interval?", which I was asking you to confirm you thought the complement of an interval was itself

#

apologies for any confusion

worthy wagon
#

thats alright

dusk ruin
#

well, regardless

#

it appears your problem is that you do not know what the complement of an interval is.

#

correct?

worthy wagon
#

Yes

dusk ruin
#

excellent

#

so, the complement of a closed interval over a space, is, effectively, everything outside that interval

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so let's say you have the interval (1,2] on R.

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your interval is all numbers greater than 1 up to and including 2

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this means your complement is all numbers less than 1, including 1, and all numbers greater than 2, not including 2

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there is no overlap between intervals, but together they span all of R, all real numbers

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@high lily is this correct?

high lily
#

seems alright

dusk ruin
#

hooray! that was a wild guess :P (based off what other complements I know are)

#

anyways, @worthy wagon do you think, with this explanation of what a complement is, you can complete your problem?

worthy wagon
#

I think soooooo

dusk ruin
#

I gtg shower, brb

icy spire
#

hi

#

i am new

dark stirrup
#

But welcome

worthy wagon
#

I need help with another one

worthy wagon
#

<@&286206848099549185>

dusk ruin
#

are you not able to solve it the same way as the last one? @worthy wagon

worthy wagon
#

I think its confusing me because theres no infinity

dusk ruin
#

you're right

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do you know about unions of intervals?

worthy wagon
#

sounds familer

dusk ruin
#

so for instance

#

(1,2]U(3,8]

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is the set of numbers greater than but not equal to 1, but less than or equal to 2, as well. as the numbers grater than but not equal to 3, but less than or equal to 8

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it's just a way of merging two intervals

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does this help solve this problem? @worthy wagon

worthy wagon
dusk ruin
#

with which part, specifically?

worthy wagon
#

How i'm able to transform that interval

worthy wagon
dusk ruin
#

hmmm ok so

#

in this question, they want the complement of (1,6] right?

worthy wagon
#

yes

dusk ruin
#

so your interval, initially, is all the numbers greater than but not equal to 1, up to and including 6

#

so your complement is all other real numbers.

#

that means, your complement holds all numbers 1 and less, and all numbers greater than but not equal to 6.
together, they combine without overlap to cover all real numbers.

#

with me so far?

worthy wagon
#

So its basically the opposite?

dusk ruin
#

I guess, as much as there is such a thing as an opposite interval

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you can't really have an interval full of anti-numbers that combined with this cancel each other out

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the complement is close enough, as it is everything but the interval

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well, anyways

#

that means, your complement holds all numbers 1 and less, and all numbers greater than but not equal to 6.

#

how would you turn these words into an interval of your own?

worthy wagon
#

1 >x>6?

dusk ruin
#

well, ok, let's break it down farther (since that is very wrong, though surprisingly close)

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let's do half of this interval at a time

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all numbers 1 and less

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how would you turn this into an interval?

worthy wagon
#

1<x?

dusk ruin
#

including 1 (1 and less)

worthy wagon
#

I don't know how to do that on my keyboard

dusk ruin
#

≤ ≥

#

for me it's hold the option key

#

no worries, you can use <= or >= if you want instead

#

or, even better

#

use interval notation

#

that's the next step anyways

dusk ruin
worthy wagon
#

1≤x?

dusk ruin
#

that's x is all numbers greater than or equal to 1

#

you want all numbers 1 and less

#

use the form they want on the computer, ie (2,6] or [-3,∞), it'll make things easier later

worthy wagon
#

[-1,0)

dusk ruin
#

that would be all numbers greater than or equal to -1, but less than 0 (not including 0)

worthy wagon
#

(-1,0)

dusk ruin
#

do you understand how this notation works?

worthy wagon
#

This is confusing me

dusk ruin
#

I'm very sorry :/

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well ok let's start from the top

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you have the interval (1,6]

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you need its complement.

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tell me, what is interval such that all numbers before (1,6] are contained in it?

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the answer is (-∞,1]

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(-∞,1] contains all numbers less than or equal to 1

worthy wagon
#

Oh, because the infinty contains all the previous numbers

dusk ruin
#

after that, the numbers belong to (1,6], or are bigger than those in (1,6]

dusk ruin
#

well anyways, so we know

worthy wagon
dusk ruin
#

well, that's just half the answer

#

(-∞,1] is all the numbers BEFORE the interval (1,6]

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what about after?

worthy wagon
#

hmm

dusk ruin
#

the interval (1,6] stops at the number 6

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6 is in that interval.

#

which means all numbers AFTER the interval (1,6] is all numbers greater but not equal to 6

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do you think you know what those numbers are?

worthy wagon
#

[6,infinity)?

dusk ruin
#

almost

#

[ is inclusive

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we don't want 6 in our range, since it's in the original interval. we don't want any overlap in our complement

worthy wagon
#

(6,infinity)

dusk ruin
#

exactly!

#

so we have all numbers before: (-∞,1], and all numbers after: (6,∞)

#

now we just have to combine the two

worthy wagon
#

(-∞,1] U (6,∞)?

dusk ruin
#

yup

#

make sure to copy paste the union symbol the website uses

#

don't use a capital U, I doubt it'll work

worthy wagon
#

It works.
Now I just need help with like one or two more

dusk ruin
#

P: sure thing

#

let me know what part you need help with

worthy wagon
dusk ruin
#

yes

#

you would find the values of t where the ball hits the 6 foot height threshold

worthy wagon
#

This is what I got for T

#

@dusk ruin

spice chasm
#

all you need to do is set it to 28t-16t² ≥ 6

dusk ruin
#

don't just give people answers, they need to understand how to get them

dusk ruin
spice chasm
#

Mb

dusk ruin
#

it's ok, it's not an awful thing to do, just not very helpful for learning

worthy wagon
#

I got it right

dusk ruin
#

that's good!

#

did you use Jash's answer, or work it out on your own??

spice chasm
worthy wagon
#

One more

#

Ive had this problem before when it was a point and a slope, and between two points, but never between three points

spice chasm
#

Find the line through (1,4) and (2,5)

#

that way you can find the slope

spice chasm
worthy wagon
#

<@&286206848099549185>

wise talon
#

!15min

obtuse pebbleBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

wise talon
#

but to answer your question

#

think about the derivative

bronze pumice
#

What’s a constant function?

worthy wagon
bronze pumice
#

Alright, now, with that information, what shall be the rate of change on every interval?

worthy wagon
#

I mean, theres alot of numbers

#

thats what confuses me

#

oh wait

#

0

bronze pumice
#

Why? Consider a constant function, $y=4$

warm shaleBOT
#

Heisenbug

bronze pumice
#

What’s the rate of change? (Plot if you don’t understand)

bronze pumice
worthy wagon
bronze pumice
#

$ROC(x) = \frac{f(b) - f(a)}{b-a}$

#

Are you familiar with this formula?

worthy wagon
#

not really

warm shaleBOT
#

Heisenbug

bronze pumice
#

This is the formula for rate of change, if given in interval, i.e (a, b), where you know a,b. Do you know how to continue from here?

worthy wagon
#

What confuses me is that im given 2 x's and not a full point

bronze pumice
#

What confuses you? Consider b=8, a=3.

spice chasm
timid silo
worthy wagon
timid silo
timid silo
worthy wagon
#

This was has different options so i'll post multiple screen shots of it

#

Actually nvm, I got this one

#

Last one. This one is confusing because I have never been given points like this

#

<@&286206848099549185>

worthy wagon
#

<@&286206848099549185>

worthy wagon
#

<@&286206848099549185>

opal ore
#

ok hold on there bucko that's enough pinging

opal ore
worthy wagon
# opal ore day

No, I already got that problem.

I'm talking about the last one I posted

opal ore
warm shaleBOT
#

messyinterval

worthy wagon
opal ore
warm shaleBOT
#

messyinterval

opal ore
#

$y_1=4y, y_2 = 4y $

worthy wagon
#

Oooh, I get it

#

.close

obtuse pebbleBOT
#
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fallow zinc
obtuse pebbleBOT
fallow zinc
#

I need helo

#

help*
plz

#

plz

zenith raft
fallow zinc
obtuse pebbleBOT
#

@fallow zinc Has your question been resolved?

fallow zinc
#

.close

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fallow zinc
#

.reopen

obtuse pebbleBOT
#

grizzled shore
#

Have you tried anything

dense imp
#

!status

obtuse pebbleBOT
#

What step are you on?

  1. I don't know where to begin
  2. I have begun but got stuck midway
  3. I got an answer but I'm told it's wrong
  4. I got an answer and would like my work checked
  5. I have a question about someone else's worked solution
  6. None of the above
fallow zinc
#

1

trim portal
#

Do you know what AA similarity test means? @fallow zinc

#

If 2 triangles have at least 2 angles the same, then they're similar. If you find pair of triangles with 2 angles in common, you can conclude that they're similar.

#

Another similarity is SSS. Side-side-side. If sides of 1 triangle are 3, 4 and 5 and sides of another triangle are 6, 8 and 10, you can conclude that these 2 triangles are similar, because 3/6=4/8=5/10. For this similarity test, I recommend you to order the side lengths in ascending order so you can compare them.

#

This is how you do SSS test

fallow zinc
#

THANK YOU SO MUCH

#

FOR UR HELP

#

I REALLY APPECIATE IT

#

WE CAN ALSO USE ANGLE SYMBOL

#

ANYWAY

#

THANK YOU SO MUCH FOR YOUR HELP

obtuse pebbleBOT
#

@fallow zinc Has your question been resolved?

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urban ether
obtuse pebbleBOT
urban ether
#

(please pin)

flint tartan
urban ether
#

ok thanks

#

.close

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hard hill
#

hello, I am having troubles soulving a trignometric equation, I have arrived to this point, is this true?

trim portal
hard hill
#

in degrees

elfin belfry
trim portal
#

And do you know the sin(a+b)=cos(a)sin(b)+sin(a)cos(b) formula?

hard hill
#

yes

trim portal
#

Oh you replaced cosines with sines, right?

hard hill
trim portal
#

you can use the fact that cos(30)=1/2 and sin(30)=sqrt(3)/2 to directly substitute those values

hard hill
#

okey, thanks, do you see any other error?

trim portal
#

it's not an error, you are just making it harder than it is. I would just keep the cosines there, and replace the sin(30) and cos(30)

elfin belfry
#

If you really want to do it that way, you need square roots

#

Here it won't cause any issues, but when the angles go higher than 90 degrees, it will cause issues with signs

hard hill
#

okey, so much thanks to both 😀

#

.close

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#
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onyx monolith
#

How to solve this

obtuse pebbleBOT
trim portal
obtuse pebbleBOT
#

@onyx monolith Has your question been resolved?

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rapid quartz
obtuse pebbleBOT
kind hawk
#

it seems like it's using the logic version of de-morgans law to prove the set version

#

not sure how much you want to go into logic but proving de-morgans law from nothing is probably quite a bit harder

rapid quartz
#

Seem to me that proofs should be built from the ground up. All resources (that I can find) show it the same way. Got any other suggestions or resources to check out? Or it is that time of "accept it and move on".

kind hawk
#

while in principle I agree that proofs should be built from the ground up, not in this particular case

#

just take the basic laws of logic and accept them

#

proving them from the ground up is hard

#

logic in general is very hard

wintry swift
#

what is the definition $x \in A \cap B$?

warm shaleBOT
kind hawk
#

x in A and x in B

rapid quartz
#

Yeah.

#

Thanks for the help Denascite. ❤️

kind hawk
#

youre welcome

rapid quartz
#

.close

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#
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acoustic pawn
#

Is a linear map from R^2 to R^2 given by (x,y) --> (x,0) a linear transformation or just a map?

acoustic pawn
#

It maps to R^2 so its a transformation but it feels weird how the map maps all of R^2 onto R^1 so the space isnt rly transformed but changed

zenith raft
#

have you tried verifying the properties in the def of linear transformation?

acoustic pawn
#

Well according to the definition its a transformation since it maps to itself

acoustic pawn
zenith raft
#

i said linear transformation tho

#

wait but you don't even know if it's a linear transformation yet, do you?

acoustic pawn
#

Yeah its just given to be a map

#

But the domain and codomain are the same

acoustic pawn
#

Bcs thats what i learned a linear transformation is

zenith raft
#

wait what, linear map and linear transformation are not the same thing for you?

acoustic pawn
#

No

zenith raft
acoustic pawn
#

A linear map is a map between vector spaces satisfying certain properties (linearity)

#

A linear transformation is a linear map from a vector space to itself

#

Like how a linear form is a linear map from a vector space to its field of scalars

kind hawk
#

map, function, transformation etc mean essentially the same thing

#

dw about it too much

zenith raft
#

apparently not right now

acoustic pawn
#

Oh we learned that a transformation is on a vector space while a map is between vector spaces

acoustic pawn
kind hawk
#

I guess apparently not in your course

zenith raft
#

pretty atypical

acoustic pawn
#

Oh but i ment according to you guys?

kind hawk
#

yes

acoustic pawn
#

Ohh okey

#

Thats crazy

kind hawk
#

I don't make any distinction between them at all

zenith raft
#

same loll

acoustic pawn
#

It sounds usefull tho since you can speak of eigenvectors of a linear transformation but not of a linear map

#

And linear transformations always have square matrices

#

As far as i know

zenith raft
#

linear transformations aren't just matrices when you work with vector spaces in general

acoustic pawn
#

I ment the corresponding matrix representation is always square

zenith raft
#

well yes me too

#

but

#

linear transformations (or maps whatever you call them lmaoo) don't necessarily have a "matrix representation" with other vector spaces

#

that aren't like, real number vector spaces

kind hawk
#

well they do if you pick a basis

#

that's like half the point of linear algebra. that every linear map on finite dim spaces is essentially a matrix

acoustic pawn
#

I thought all scalar fields were representable with matrices

#

Meaning a matrix can consist of scalars from any scalar field so a transform/map between spaces can always be represented by a matrix

timid silo
acoustic pawn
#

Girl

timid silo
#

Can someone help me with this

acoustic pawn
#

Anyway ill just interpret it as a linear map since thats how my.bo9k defined it and ig it doesnr rly matter to much if its a "good" definition if its atypical

zenith raft
#

loll

kind hawk
#

I mean it's still from R^2 to R^2

obtuse pebbleBOT
#

@acoustic pawn Has your question been resolved?

obtuse pebbleBOT
#
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timid silo
#

how would i work this out? also, any pointers in being able to solve this quickly, like test conditions?

timid silo
#

also if i have another question do i post it here or?

#

are you familiar with the area ratio of similar shapes?

#

knowing the side ratio?

sage geode
#

Recall that the ratio of similar figures = the square of the ratio of side lengths

timid silo
trim portal
trim portal
#

Both base, and height are 1.2 times as large.

timid silo
#

36?

trim portal
#

Correct

timid silo
#

thanks

trim portal
#

Oh and the factor was derived by 12/10

timid silo
#

so i have another question, but do i post it here?

#

im new to the server

trim portal
#

You probably can post it here

timid silo
#

no

#

im turning 14 this year is it bad that i dont know that?

trim portal
#

So let's mark Item 1 as A, item 2 as B, item 3 as C, and item 4 as D.

timid silo
#

yep

trim portal
timid silo
astral dirge
#

Can someone help me out on this question

trim portal
#

We can do this 4 equations, right?

timid silo
#

it's alr if you are 14 years old and struggling, everyone learns at different speeds.

#

a is 77

trim portal
timid silo
#

tbh i remember when i was 14 years old, a lot of my classmates struggled with math even easier than this lol

#

and they are completely fine

trim portal
#

What else can you do?

timid silo
#

137-88?

#

bc a is 77 and b is 11?

trim portal
#

Yes! What will 137-88 be equal to?

timid silo
#

49

trim portal
#

Okay, and what combination of letters is 49?

timid silo
#

c and d?

trim portal
#

Yep, so we have this. What can you do now?

timid silo
#

uhhh

#

hold on

#

divide it by 7?

trim portal
timid silo
#

is c 42 or am i dumb

trim portal
#

And by dividing it by 7 you get D

timid silo
#

yep

trim portal
timid silo
#

tysm

trim portal
#

You are welcome :)

timid silo
#

how do i close this

#

💀

trim portal
#

.close

timid silo
#

.close

obtuse pebbleBOT
#
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merry vault
#

Hello

obtuse pebbleBOT
merry vault
#

To calculate sign(sigma), do you use a particular formula?

#

Or do you just go and figure out all the "errors" (?) and then do sign(sigma) = (-1)^m where m is the number of "errors"?

#

An "error" is defined as an index-pair (i,j) with 1 <= i < j <= n and sigma(i) > sigma(j)

elfin burrow
#

yes

#

you can count the number of transpositions

#

alternatively, you can decompose the permutation into disjoint cycles and count the number of even length cycles

merry vault
#

"error"=transposition ok

#

that seems to be the easiest way

#

ty

#

.close

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#
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green magnet
#

Im dum with math pls help (இдஇ; ). Circular measure

green magnet
#

I cant seem to know how to find the angle

trim portal
green magnet
#

I only know tht half of the radius is 7🥲😞

trim portal
#

If half the radius is 7, what wil |OP| be?

green magnet
#

Tried to do sin cos tan but tht wont find the angle

green magnet
trim portal
green magnet
#

Whats PR for ಥ_ಥ

#

Yes

trim portal
#

Sorry, you don't need it. I misread the question

green magnet
#

Okayಥ_ಥ

trim portal
#

you know that cos(QOR)=7/14, right?

#

Try to think about what I just wrote, does it make sense to you?

#

7 is the adjacent side, 14 is hypotenuse. Cos is adjacent/hypotenuse

green magnet
#

Oooooohhh

#

Then use Cos to find the anglee

trim portal
#

You need to use inverse cosine. Or acos

#

it's the same

#

You know the cos(QOR)=1/2, so the angle is InverseCos(1/2)

#

gtg, if you will need more help ping Helpers

#

sorry, bye

green magnet
#

Issok i got it now!!

#

Thanks a lottt

#

.close

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#
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neat pewter
obtuse pebbleBOT
neat pewter
#

I need help with these 3

royal basin
#

@neat pewter are those answers yours?

neat pewter
#

Yes

royal basin
#

do you have work to show how you got them?

#

maybe you were on the right track but screwed up somewhere

neat pewter
#

Yes

#

For the first one

#

I multiplied 13 12 and bunch of numbers to get

#

154440

#

For the second one I meant

royal basin
#

"13 12 and a bunch of numbers" is not very precise.

neat pewter
#

Let me look at my notes

#

13 12 11 10 9

royal basin
#

okay, so you calculated 13 * 12 * 11 * 10 * 9

#

for what purpose?

#

what does this product represent?

neat pewter
#

The probability

#

I’m really bad at matj so please bare with me

royal basin
#

13 * 12 * 11 * 10 * 9 cannot be the probability of anything

#

it is not a number between 0 and 1

neat pewter
#

So what steps do I do

#

First

royal basin
#

and even if it was, i'd then ask you why you are taking its reciprocal...

#

anyway

#

for this problem, i'd consider the following:

#

it does not actually matter how many cd's you have in your library.

#

it only matters that 5 cd's end up on the rack.

neat pewter
#

Yes

royal basin
#

and among all possible permutations of the 5 cd's on the rack, in how many cases are they in alphabetical order?

neat pewter
#

1

royal basin
#

that's right

#

and how many ways are there to place 5 objects in a row?

#

5 distinct objects i must add

neat pewter
#

I’m not sure

#

25?

royal basin
#

how and why did you get 25?

neat pewter
#

5 times 5

royal basin
#

ok, why 5 * 5?

neat pewter
#

I guessed I’m not sure

royal basin
#

well, your guess was way off the mark.

#

have you heard of such a thing as factorials?

neat pewter
#

I think so

royal basin
#

when calculating how many ways exist to put 5 cd's on a rack,

there are 5 options for what CD will go in the first slot,
4 options for what CD will go in the second slot (do you understand why it isn't 5 again?),
3 options for what will go in the third slot,
2 options for the fourth and finally 1 option for the fifth.

#

for a total of 5 * 4 * 3 * 2 * 1 options.

#

you have a lot of combinatorics review to do, that's for sure :P

neat pewter
#

Yes

#

So 120?

royal basin
#

yes, there are 120 ways to place 5 CD's on a rack.

neat pewter
#

So 1/120

royal basin
#

so the answer to problem #2 is 1/120, yes.

#

in general you should never just blurt out numbers.

neat pewter
#

Ok

#

Can u help with 1 and 3

#

Please

royal basin
#

5 cards are drawn randomly from a standard deck of 52 cards. Determine the probability that exactly 3 of these cards are aces.

#

okay, so...

#

how did you get the answer that you got

neat pewter
#

I guessed

#

I was really confused with this one

royal basin
#

so your 0.0004 was nothing but a guess...?

#

not even any calculations going into it?

neat pewter
#

I think I searched it

royal basin
#

you searched what and where

neat pewter
#

Online

#

And there was a similar problem and I tried the steps

#

And got 0.0004

royal basin
#

so you tried some steps.

neat pewter
#

Yea but in my head I don’t have it on paper

royal basin
#

you chose not to write it down on paper, then.

tall tusk
#

Bonjour AnncatThimc

royal basin
#

that's bad. you should write stuff down on paper more.

#

anyway, we're gonna need to do some more combinatorics.

neat pewter
#

Ok

royal basin
#

we will need to find the following counts:

  • the number of ways to deal a hand of 5 cards out of 52
  • the number of ways to pick 3 aces out of __ (how many are in a standard deck?)
  • the number of ways to pick 2 non-aces out of __ (how many are in a standard deck?)
neat pewter
#

Ok

royal basin
#

do you know how to find these counts

neat pewter
#

No

royal basin
#

okay then look up "permutations and combinations"

#

come back here when you have done so and attempted the problem

obtuse pebbleBOT
#

@neat pewter Has your question been resolved?

obtuse pebbleBOT
#
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obtuse pebbleBOT
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daring fjord
#

I'm in gr 10 so this problem may seem basic to some, but how do I go about solving this?

drifting loom
#

its

#

simple

#

first factorize

#

the quadratic equation

#

11x^2-14w+3

#

and then add the factors

#

@daring fjord

daring fjord
#

thank you

#

.close

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#
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queen osprey
obtuse pebbleBOT
queen osprey
#

anyone have any tips on how to start this?

#

i tried Chinese Remainder theorem but im having trouble because of the left having multiple terms

viral blade
#

it is technically factorable

#

if that would help

#

otherwise you could do case by case mod 5 and then case by case mod 7

#

since the entire thing is a function of n^2 you could do case by case on n^2 in which case 0,1,4 are the only possible values

#

mod 5

#

(and something similar mod 7)

queen osprey
viral blade
#

yeah

faint sphinx
#

suppose n^7=1
15n^8==15n [7] fermat

#

and -14n^6 == -14 [7] (fermat again)

viral blade
#

hm

ancient jacinth
#

would substituting u for n^2 help

viral blade
#

isn't Fermat a^(p-1) is equivalent to 1

faint sphinx
#

multiply by a

viral blade
#

so 15n^8 would be 15n^2

#

mod 7

faint sphinx
#

yep that's what i meant

#

then you get that 15n^2-n^2=14*n^2 equivalent to 0

#

do the same with 5

queen osprey
faint sphinx
#

and there you go

viral blade
#

ye that's fastest

faint sphinx
#

you have to separate two cases tho !!

#

if p doesn't divides n

#

you have n^(p-1)==1 [7]

#

else n==0

viral blade
#

==0?

viral blade
faint sphinx
#

yes, sorry i'm drunk

viral blade
#

dw lol

faint sphinx
#

pretty sure there is a billion other methods

#

i hate arithmetics

queen osprey
viral blade
#

n^2 == 2 mod 5 isn't satisfyable

#

same for n^2 == 3 mod 5

queen osprey
#

ah i see

#

im very new to this, i find it incredible that u guys seem to be comfortable with the world of congruences

queen osprey
#

because mod 5 is small enough

viral blade
#

yeah

#

after 5 they'll start to repeat

#

important facts about mod theory is that

#

adding and multiplying residues is "well defined"

#

in the sense that

#

a+b mod n will always be determined by a mod n and b mod n

queen osprey
#

yeah i get u

viral blade
#

(a+b) mod n = (a mod n + b mod n) mod n

#

same thing for multiplication

#

ab mod n is always the same as long as a mod n and b mod n are the same

queen osprey
#

is that by property of addition?

viral blade
#

idk

queen osprey
#

i knew it worked but i couldnt figure out a proof for it

viral blade
#

you can prove it like

#

a = pn + q

#

b = rn + s

#

a+b = (p+r)n + q + s

queen osprey
#

oh right thats nice

viral blade
#

a+b == q+s (mod n)

#

something like that

queen osprey
#

yep

viral blade
#

multiplication is similar

#

it's worth noting for example that

#

a == b mod n does not mean

#

2^a == 2^b mod n

#

so it's specifically addition and multiplication

queen osprey
#

ty for the help btw. i really appreicate it

viral blade
#

np

#

:)

obtuse pebbleBOT
#

@queen osprey Has your question been resolved?

queen osprey
#

to close this question, i said:
every interger n satisfies
n== 0 mod 5
n== 0 mod 7
which implies n == 0 mod 35 (by chinese remainder theorem)
so every n satisfies the congruence

#

@viral blade @faint sphinx ty <3 (i hope the last conclusion is right)

obtuse pebbleBOT
#
Channel closed

Closed by @queen osprey

Use .reopen if this was a mistake.

viral blade
#

yeah it does

obtuse pebbleBOT
#
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indigo inlet
#

what am i doing wrong in this picture

obtuse pebbleBOT
indigo inlet
warm canopy
#

what happens to an inequality if you times or divide by a negative?

indigo inlet
#

you flip the sign

#

OHHH

high lily
#

also missed a - sign when indicating intention to divide

indigo inlet
#

thank you 🥲

#

so how would i know which choice to pick

high lily
#

well what do you have after fixing your mistake

indigo inlet
#

i think x<2

high lily
#

yes,
so overall you have
x<2 or x>=2

#

trying simplifying that and/or consider what values satisfy that

indigo inlet
#

so all values are solutions??

high lily
#

yes

indigo inlet
#

but why

#

i am confused on why it isn't there are no solutions

high lily
#

because its OR and not AND

indigo inlet
#

oh okay thank you very much

high lily
#

as long as a value satisfies either of those inequalities, its a solution

indigo inlet
#

that makes so much more sense

#

thank youu

#

.close

obtuse pebbleBOT
#
Channel closed

Closed by @indigo inlet

Use .reopen if this was a mistake.

#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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stable jacinth
#

I need the parent function for each of these if possible

fierce lagoon
#

Google can easily tell you

#

x^2
x^3
sqrt(x)
|x|
1/x
e^x

autumn adder
#

Uhm the rules pls?

fierce lagoon
#

But google can easily tell you all of them

autumn adder
#

Ig if we relied on Google only then the very whole motive of helping would be no more there

high lily
#

didn't you ask this yesterday?

stable jacinth
#

I'm trying to clarify, I used what was said yesterday (1/x) and didn't get the right values

autumn adder
#

Oh yeah he did

autumn adder
#

Reciprocal function?

fierce lagoon
#

Maybe it wants x^(-1)

stable jacinth
#

yeah

fierce lagoon
#

Which is stupid

stable jacinth
#

btw

#

should I always use -3,-2,-1,0,1,2,3

#

as my x value

#

or are there ones where this isnt convinent

#

in a table of vlaues

autumn adder
#

Table of values for?

stable jacinth
#

finding the parent graph

autumn adder
#

Yeah you could use any.

#

Its just that, it'd be better to keep values small, just to ease your calculations

autumn adder
#

Negative, zero and positive - make sure to include all of them, as the behavior of the function changes in different places / intervals

stable jacinth
#

yeah

autumn adder
#

Yup

obtuse pebbleBOT
#

@stable jacinth Has your question been resolved?

stable jacinth
#

.close

obtuse pebbleBOT
#
Channel closed

Closed by @stable jacinth

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#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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rich trout
obtuse pebbleBOT
rich trout
#

I dont know where to start

winter marten
#

Cos72=Cos(2•36)

#

Use double angle identities