#help-10

1 messages · Page 108 of 1

snow gull
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thank you both!

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i got -(9x^2-10)/(3x^3-x)^2

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for my derivative

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worldly shore
obtuse pebbleBOT
worldly shore
#

I know the equation I just forgot how to solve it

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I solved it this morning but I forgot..

timid silo
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As in, you don't know how to plug in the numbers?

worldly shore
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no I know that part

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but when I tried to solve it just wasn't the write answer

high lily
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show work

worldly shore
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every way I tried to do it

high lily
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you can't just remove that root like that

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also () are needed aroung the -6

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$-6^2$ is not the same as the $\red{(}-6\red{)}^2$ you should've had

warm shaleBOT
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ℝamonov

worldly shore
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oh

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oh I see

high lily
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anyway, fixing that, you'd have
$$\sqrt{36-16}$$
try simplifying that further

warm shaleBOT
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ℝamonov

high lily
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oh missed your issue with the 4 + 4 as well

obtuse pebbleBOT
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true jungle
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Hey could someone confirm if this would be a correct solution for my limit?

wise talon
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,w lim x to 2 of (x-2)^(2x-4)

wise talon
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lets ask wolfie

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0^0 is 1 yeah

true jungle
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ye I tried wolfie alr but they used a diff way than mine

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they started using exp instead of ln

wise talon
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wait did you just

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switch the log and the limit

true jungle
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I added an ln

wise talon
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yeah in line 2

true jungle
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and then switched them

wise talon
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is that valid here

true jungle
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because ln is continue

wise talon
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i mean yes it is continuous at x=2

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oh ok yeah it should be fine

true jungle
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great cheers

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hot dawn
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does this type of graph / equation have a name?

obtuse pebbleBOT
hot dawn
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for $\sqrt{x^2+b} ;\exists b\in\mathbb{R}$

warm shaleBOT
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normalAtmosphericPa=101,325

wise talon
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thats not how you write a range

hot dawn
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oops

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I meant to say for some b in R

wise talon
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oh

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idk thats just the graph of sqrt(wtv)

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lol

hot dawn
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basically

wise talon
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parabola maybe?

hot dawn
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I don't think that's a parabola lol

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if b=0, the graph would resemble a piecewise

wise talon
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piecewise what

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if b =0 the graph is just y=|x|

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i suppose you mean that

hot dawn
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yeah

obtuse pebbleBOT
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cobalt totem
obtuse pebbleBOT
next reef
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What have you tried?

cobalt totem
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So like For the table would it be 2π•0.4=

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31.416

high lily
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where's 31.416 coming from

cobalt totem
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Wydm

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I have to round it to three decimal places

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So that the answer

high lily
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you typed

31.416
what's that supposed to be, how did you obtain that value

cobalt totem
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Check now

high lily
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2pi * 0.4 isn't 31.416

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its not even anywhere close to that

cobalt totem
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Then

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2.51327412287

high lily
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yeh and round that to 3dp

cobalt totem
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2.513

high lily
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yes

cobalt totem
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do i do that for the next ones

high lily
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same idea

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plug and evaluate

cobalt totem
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ok

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thanks

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timid silo
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When I plug the equation into desmos I get 0.0143

timid silo
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Midpoints at pi/8, 3pi/8, 5pi/8, and 7pi/8

gilded needle
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you must have plugged it in wrong

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evaluated using matlab: ```

N=4;
x = (0:(N-1))pi/N + (pi/(2N));
f = 2.x.((sin(x)).^2);
delta = pi/N;
sum(f)*delta
ans =
4.9348

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which is reasonably close to the true value:

obtuse pebbleBOT
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elfin burrow
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,w midpoint rule 2xsin²(x) 4 intervals x = 0 to pi

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gilded needle
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interestingly, the midpoint method appears to give exactly the same answer as actual integral for any N >= 2

gilded needle
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that should be possible to confirm analytically but it's 5:25 am here and i'm going to bed haha

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timid silo
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can someone tell me if the answers are right pls?

obtuse pebbleBOT
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timid silo
obtuse pebbleBOT
dreamy forum
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If you dont do it in time, the bot will automatically close the channel.

timid silo
timid silo
thick oracle
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Do you have a specific question?

timid silo
unreal musk
timid silo
unreal musk
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Looks like discrete math to me, no? [not that I can even claim discrete anymore lol]

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If worst comes to worst and nobody can help, maybe try #discrete-math and if not then they'll tell you where would be suitable to go to

obtuse pebbleBOT
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obtuse pebbleBOT
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@timid silo Has your question been resolved?

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warm shaleBOT
weary delta
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Just use it? 😄

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It'll work

warm shaleBOT
unreal musk
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Hint: you'll get an integral that you'd need to work on

unreal musk
weary delta
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or u if you prefer calling it u, but yes, that's the idea

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e^t^2 isn't exactly easily integrable

unreal musk
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Oh you're trying to do by parts from the jump

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Peak

weary delta
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It's so not easily integrable that we just call it erfi(x) and call it a day 😛

unreal musk
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Do the substitution they tell you first, as per above

weary delta
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You first need to do the sub, then the ibp will be trivial

obtuse pebbleBOT
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@sand forum Has your question been resolved?

warm shaleBOT
weary delta
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$\int t^3 e^{t^2} , dt = \int u\sqrt{u} e^u \frac{, du}{2\sqrt{u}}$

warm shaleBOT
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Learath2

weary delta
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x^2 smells wrong to me

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I did u = t^2

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$u = t^2 \implies , du = 2t , dt = 2\sqrt{u} , dt$

warm shaleBOT
#

Learath2

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next reef
#

Find the least natural number n, such that there are no primes n to (n+10).

next reef
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I tried writing writing out primes under 100, which is a pretty dumb way to solve this problem

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How should I approach this problem?

cold thistle
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I feel like you could just find the first case where the difference between two consecutive primes is over 10

next reef
frank hamlet
cold thistle
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113 and 127 have more than 10 between

gleaming ridge
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Notice that (n! + 2), (n! + 3), ... , (n! + n) are all composite numbers that are consecutive

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where, n! = n x (n - 1) x (n - 2) x ... x 3 x 2 x 1

next reef
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Hmm

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I'm having a tough time with number system

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deft forge
obtuse pebbleBOT
deft forge
#

I have done question b4!

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I just wanted someone to check my work if I had done it accurately.

sharp pecan
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thats a lot of writing, but sure

deft forge
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Thanks!!!

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timid silo
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.close

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languid ocean
#

Hey there I have a simple question

obtuse pebbleBOT
languid ocean
#

why can't we solve this problem using the area under the curve

obtuse pebbleBOT
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@languid ocean Has your question been resolved?

obtuse pebbleBOT
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@languid ocean Has your question been resolved?

somber oasis
#

You need the position

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At 1 s, the particle is at 2 m

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Find the net displacement from 1 s to 6 s

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And add it to the position

lethal wedge
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No but displacement is the measure of change of position does it have a initial position or something

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So you would do area under of curve because your given velocit over time

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Yea area under the curve

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So you have two triangles that have sides of 2 and 3 so cross those out and its just the change between 2 and 3 which would be -1m

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I would write something like dispalcment/position is a measure of speed times time which means we can use area under the curve then just use that

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jolly bramble
#

I made a good plan to learn math. Now i need to find ways to learn them such as online and books. The topics that i need books or online courses are:
Pre-Algebra
Geometry
Algebra 1 & 2
Trigonometry
Statistics & Probability
Pre Calculus
Calculus 1 & 2

brisk matrix
#

khan academy will cover most of this

jolly bramble
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Btw, this is also my math learning plan

brisk matrix
#

if you’re into reading i’d look into textbooks

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you can find free pdfs online most of the time

jolly bramble
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I would love to get book suggestions

jolly bramble
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Problems and stuff i can find

brisk matrix
#

as in depth as you need to id say

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when your goal is to go up to calc 1/2

jolly bramble
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There is discrete math and linear algebra after calc, but its for the future

brisk matrix
#

i’m curious as to what motivated this list, and what your current level of math is

jolly bramble
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Ill answer the 2nd question first, im in 8th grade

bold bane
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Geometry should come after Algebra.

dark stirrup
jolly bramble
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Yes, after prealgebra right?

brisk matrix
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that

jolly bramble
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Till 6th grade, it was good, from 7th it took a huge downhill. We are currently learning algebra and Geometry quite a lot

solar trellis
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There's nothing to plan, just Google what you want

jolly bramble
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And the motivation was to start from the basics and learned advanced topics

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Cuz my finals are in a few months and i have the entire book for the exam

dark stirrup
#

Sounds like you just need to review what you've learned so far

jolly bramble
solar trellis
#

Pick an order at random

jolly bramble
brisk matrix
#

i would suggest continuing wherever your curriculum left off, and just asking around if you ever come across something that doesn’t make sense. reviewing all of pre algebra is kind of a lot when you could just be doing algebra and reviewing as concepts come up

jolly bramble
empty sky
#

Y do u want to learn math

dark stirrup
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You can go to your old teachers and ask for old exams because you want to fill in possible gaps

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Some teachers would be very happy to see you want to better yourself like that

jolly bramble
#

Lotta random reasons but these are more specific:

  1. So that if i learned something such as a bezier curve, i can easily understand the formulas and do it myself
  2. I wanna do complex math in minecraft for adventure maps
jolly bramble
#

Thanks yall

#

.closw

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.close

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timid silo
obtuse pebbleBOT
timid silo
#

I don't even know where to start lol

obtuse pebbleBOT
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inland schooner
#

Topic: "The ratio between trigonometric functions of one argument"

Simplify expressions:​

dark stirrup
#

what have you tried

inland schooner
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Hmm

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nothing, I don't know how to solve this at all._. everyone says it's easy. I hope for your help.

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@dark stirrup

dark stirrup
#

Do you know any trig identities?

inland schooner
#

this is algebra, please, this is a school curriculum

dark stirrup
#

Odd that they're giving you trig work in an algebra course

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If it was never taught to you, that's something you need to bring up to your instructors

inland schooner
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  1. Right?
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@dark stirrup

dark stirrup
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yeah looks good

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Is that tan² you wrote on the right?

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Wait what is ctg?

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co-tangent?

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I'm US, so I assume we use different terminology

obtuse pebbleBOT
#

@inland schooner Has your question been resolved?

inland schooner
dark stirrup
#

what is tg? Tangent?

inland schooner
#

Are you serious?

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Yes, tangent

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<@&268886789983436800>

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Help, pls

obtuse musk
#

dont ping moderators for math help

dark stirrup
# inland schooner Are you serious?

Yes I'm serious. I'm from the states. We use "tan" for tangent. This is my first time seeing "tg" so I wanted to be sure before I helped you

inland schooner
#

Hmm

dark stirrup
#

anyway

#

yes

#

you did problem 2 correctly

obtuse pebbleBOT
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@inland schooner Has your question been resolved?

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timid silo
#

I need help with this, I don't understand it.

obtuse pebbleBOT
timid silo
#

I need to write a general linear system of two equations in two unknowns with this Formula

alpine bison
#

the number of equation are the number of row

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i.e. m=2

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the number of unknowns are the columns

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i.e. n=2

timid silo
#

So my answer would be?

alpine bison
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n is not generic .. n=2

timid silo
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Okay, I understand

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2x2

alpine bison
#

ye

timid silo
#

Thanks

#

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timid silo
obtuse pebbleBOT
timid silo
#

is this right ?

tranquil sonnet
#

Yes

timid silo
#

10 * 10 = 100 * 26 = 2600

tranquil sonnet
#

yup

timid silo
#

it said the answer was wrong

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and the number on the left has to be between 1 and 10

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is it 0.26

tranquil sonnet
#

Oh that’s cause it’s scientific notation

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Is 0.26 in between 1 and 10?

timid silo
#

no

#

its between 0 and 10

tranquil sonnet
#

Which is not allowed

daring rock
#

Where else could you put the decimal, so that it's between 1 and 10?

daring rock
#

yep

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For scientific notation you always want exactly one digit before the decimal, and it shouldn't be a 0

timid silo
#

it said thats still wrong

daring rock
#

in other words, between 1 and 10 lol

#

Did you change the exponent too?

timid silo
#

is it still 10^2

tardy epoch
#

,calc 2.6 * 100

warm shaleBOT
#

Result:

260
daring rock
timid silo
#

so to the power of 3

daring rock
#

👍 yep

timid silo
#

.close

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polar aspen
#

can it be solved without maclaurin expansion and lhopital

tight oasis
#

What's the point

daring rock
#

I think they mean, at what point are you taking the limit?

polar aspen
#

yup limit x tends to 0

thick gyro
#

Wasn't it limit x tends to 0

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Well in any case, I managed to simplify it to just (e^x -1)/(e^x sinx)

warm shaleBOT
tight oasis
#

Try to factor e^-x

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then separate e^-x from the rest

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evaluate both limits

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oh lol I used Hospital I'm dumb dumb

thick gyro
#

And just be left with e^x - 1 / sinx

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Does smol angle approximation count as expansion

polar aspen
thick gyro
#

You're left with

tight oasis
#

Why not use Hospital though

thick gyro
#

e^2x - 2e^x + 1 on the numerator

polar aspen
#

isn't it is whole square though

thick gyro
#

Which is (e^x - 1)^2

#

Yh

polar aspen
#

after that I am able to solve

thick gyro
#

And then you have xsinx at the bottom

polar aspen
#

thanks

polar aspen
thick gyro
#

Group out one of the (e^x - 1)/x

#

This limit is 1. It is kinda trivial.

#

So you're left with e^-x (e^x - 1)/sinx

#

Remove the e^-x since that's just 1

#

You can then times this by x / x

#

So you get

#

(e^x - 1)x/xsinx

#

Group out an x/sinx

#

This limit is 1

#

Then you're left with (e^x - 1)/x

#

Which is also 1

#

Q E D i guess

polar aspen
#

.close

obtuse pebbleBOT
#
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steep holly
#

where did the 2x and y come from

obtuse pebbleBOT
polar aspen
#

isn't it is clearly visible

#

try remultiplying factors to get the idea

open crown
#

it seems they factored out 6x^2y^2

steep holly
#

.close

obtuse pebbleBOT
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compact gate
#

Any hints to start this problem?

obtuse pebbleBOT
wooden cipher
#

consider ||assuming n>m, then use euclidean algorithm||

compact gate
#

thanks!

#

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timid silo
#

Why is this wrong ?

obtuse pebbleBOT
nocturne minnow
timid silo
nocturne minnow
#

No

#

Equation of a line is y = mx + b

#

Where m is the slope

#

And b is the y intercept

timid silo
#

y=1/4 *4+b

#

1=1/4*4 +b

nocturne minnow
#

What?

#

You have the graph, use it

#

What's the y intercept?

timid silo
#

1

nocturne minnow
#

Can you find the slope of that line?

timid silo
#

lol x is the den

#

so 4 over 1

#

my b

#

so y = 4*1 + b ?

nocturne minnow
#

Equation of a line is y = mx + b

#

The variables x and y don't disappear when you create the equation of a line

timid silo
#

so 4 = 4*1+b

nocturne minnow
#

You are trying to get the equation of a line

timid silo
#

y = 4/1x+b

nocturne minnow
#

And b is?

timid silo
#

1

nocturne minnow
#

And b is the y intercept

timid silo
#

so y = 4x+1

nocturne minnow
#

Nope

timid silo
#

y =4/1x+1

nocturne minnow
#

No

#

I mentioned before, that /1 is redunant

timid silo
#

y = 4* 1 +1

nocturne minnow
#

Look at the line, is it a positive or negative sloped line?

timid silo
#

postive

nocturne minnow
timid silo
#

if you gave me the answer i could reverse engineer it in seconds and understand how to do it btw

nocturne minnow
#

Do you know how to tell the difference between a positive and negative sloped line?

nocturne minnow
timid silo
nocturne minnow
#

You want answers, go somewhere else. That's not the purpose of the server

nocturne minnow
timid silo
#

ok its a negatively sloped line

nocturne minnow
#

How did you deduce that?

timid silo
#

its going down from left to right

nocturne minnow
#

Then can you formulate the proper equation now?

obtuse pebbleBOT
inner cedar
#

Can anyone teach me how to solve this?

nocturne minnow
timid silo
#

you on the wrong street cuh

nocturne minnow
timid silo
nocturne minnow
timid silo
#

so the y intercept is (0,4)

nocturne minnow
#

Equation of a line is y = mx + b
The variables x and y don't disappear when you create the equation of a line

timid silo
#

and the x intercept is (0,1)

nocturne minnow
#

Okay and?

#

Equation of a line is y = mx + b
Where m is the slope
And b is the y intercept

#

What is the y intercept?

timid silo
#

so
4-1
0-0

nocturne minnow
#

You are overcomplicating

timid silo
nocturne minnow
#

What?

timid silo
#

1

#

you keep asking me the same questions over again

#

we established this ages ago

nocturne minnow
#

And what is m, the slope?

nocturne minnow
timid silo
#

yes we established that ages ago as well

nocturne minnow
#

Then answer that question, what is m?

timid silo
#

4/1

nocturne minnow
#

No

#

First, as mentioned, that /1 is redundant

timid silo
#

so its just 4

nocturne minnow
#

Second, do you know how to tell if it's a positive or negative sloped line?

timid silo
#

yes we established that

#

what does the slope being negative mean i need to do ?

#

i cant read your mind

nocturne minnow
#

It's in the words

timid silo
#

so -4

nocturne minnow
#

Yes

#

So now form the equation of the line

timid silo
#

y=-4x+1

nocturne minnow
#

Why is there m?

nocturne minnow
timid silo
#

it said that was wrong and i messed up the rise over run for the m intercept

nocturne minnow
#

Well I didn't feel like scrolling back up, so I knew the eh slope had a 4 in it

#

Since slope is rise over run

#

What is the rise over run of that line

timid silo
#

1/4

nocturne minnow
#

Here we go again...

#

do you know how to tell if it's a positive or negative sloped line?

#

-1/4 and 1/4 are two different slopse

timid silo
#

ok so -1/4

nocturne minnow
#

It is important to know the difference

timid silo
#

ok

nocturne minnow
#

So equation of that line is?

timid silo
#

y =-1x+1

nocturne minnow
nocturne minnow
nocturne minnow
timid silo
#

y=-1/4x+1

nocturne minnow
#

Try it

timid silo
#

feedback

nocturne minnow
#

You could have googled it yourself

#

Just like that

timid silo
#

i didnt know what i was looking for they are all different this was the only image that showed this

#

when googling negative slop intercept

nocturne minnow
#

Well you are finding an equation of a line based on the graph so it's pretty obvious to look up something along the lines of "equation of a line given graph"

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
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tame gust
obtuse pebbleBOT
tame gust
#

Help pls im stuck

timid silo
#

okay sure

tame gust
#

i found x but idk how to use it to get angle ANS

#

x=8 if im right

timid silo
#

So you know that opposite angles of a parallelogram are equal?

timid silo
tame gust
#

yeah

timid silo
# tame gust yeah

Do you know that adjacent angles of a parallelogram sum up to $180^\circ$?

warm shaleBOT
#

Wither

timid silo
tame gust
#

Yeah its in my book TT

timid silo
warm shaleBOT
#

Wither

timid silo
tame gust
#

Okay wait let me try to solve it

warm shaleBOT
#

Wither

timid silo
#

@tame gust got it?

tame gust
#

somehow i got 85? TT

#

wait i did smth wrong

timid silo
#

180 - 65 = 115

nocturne minnow
#

Helping people is leading them in the right direction

tame gust
#

My calcu got it right but i dont know what i got wrong

nocturne minnow
#

Can you post your work?

nocturne minnow
tame gust
#

Ok wait a sec i gotta get my phone

#

Ohh now i know what i did wrong

#

i did 10 times 8 instead of negative 10

nocturne minnow
#

Yep

tame gust
#

So now that means angle ANS=115

nocturne minnow
#

Yes

tame gust
#

Alr alr thanks

#

Now i need help with another one

timid silo
tame gust
#

Ohhhh omg i feel dumb hehe sorry

timid silo
tame gust
#

thanks and i still got another one

#

Idk where to start on this one

warm shaleBOT
#

Wither

timid silo
#

another is $4x - 2$

warm shaleBOT
#

Wither

tame gust
#

okayy

timid silo
#

now make the equation

#

one side is longer than other by 5

tame gust
#

I dont get it TT

warm shaleBOT
#

Wither

tame gust
#

ohhhh

#

now i get it

timid silo
#

now solve for x

#

and find perimeter

tame gust
timid silo
tame gust
#

This dont feel right TT

timid silo
#

so you get x = 4

tame gust
#

yeah i got x=4

timid silo
#

X + 5 = 9

#

4x - 2 = 14

#

perimeter = 2( a + b )

#

now find it

tame gust
timid silo
#

9 + 5 = 14

tame gust
timid silo
#

you got it

tame gust
timid silo
tame gust
timid silo
tame gust
#

Now i have to go because i need to go somewheree

timid silo
#

okay

tame gust
#

il be back later bye bye

#

.close

obtuse pebbleBOT
#
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uneven otter
#

I got arcsin(x/3) + C

obtuse pebbleBOT
uneven otter
#

doe its askin fir me to find the C value so

#

do i

#

$y = arcsin(\frac{x}{3}) + C$ and I guess you just plug in the ur y and x?

warm shaleBOT
uneven otter
#

$3 = arcsin(\frac{-3}{3}) + C$ ?

warm shaleBOT
obtuse pebbleBOT
#

@uneven otter Has your question been resolved?

uneven otter
#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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nimble gulch
#

why this is equal to 1 ?

obtuse pebbleBOT
royal basin
#

image on its way?

olive niche
olive niche
nimble gulch
#

oh sry

royal basin
#

hm

#

26 + 15 sqrt(3) = (a + b sqrt(3))^3

#

= (a^3 + 9ab^2) + sqrt(3)(3a^2 b + 3b^3)

#

i suppose we can somehow find a and b from knowing a^3 + 9ab^2 = 26 and 3a^2b + 3b^3 = 15

gleaming ridge
#

$\sqrt[3]{26 + 15 \sqrt{3}}$ should simplify to $2 + \sqrt{3}$

warm shaleBOT
#

numbpy

grizzled shore
#

^

#

That’s my first thought

royal basin
#

god knows that would be hard to come up with a priori though.

grizzled shore
#

Is it a “show” or “evaluate” kind of question

nimble gulch
#

show

grizzled shore
#

Because the approach is very different

royal basin
nimble gulch
#

i will send original photi from book

gleaming ridge
#

$({{2 + \sqrt{3}}^3) = 2^3 + {\sqrt{3}}^3 + 6\sqrt{3}(2 + \sqrt3) = 8 + 3\sqrt3 + 12\sqrt3 + 18 = 26 + 15\sqrt3$

warm shaleBOT
#

numbpy
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

nimble gulch
#

the third one

grizzled shore
#

Very sus @gleaming ridge

royal basin
#

yes, we get that.

olive niche
royal basin
#

should i repeat my suggestion a hundred more times?

#

or two hundred?

gleaming ridge
royal basin
#

maybe it's by the 177th time, and no earlier, that my voice will be heard

royal basin
#

so i need to say it 176 more times, yes?

nimble gulch
#

no i am trying give me some time

high lily
#

wait, is this a "show" question?

olive niche
nimble gulch
#

@royal basin i can not continue

high lily
#

this is why you should always ask the original in a clear, concise manner

#

because the approach is very different

grizzled shore
high lily
#

considering the difference of two squares,
1 = (2 - sqrt(3))(2 + sqrt(3))
so confirming that (2+sqrt(3))^3 = 26 + 15qsrt(3)
is enough
you don't have to actually go through the tedious work of finding the cube root from scratch

nimble gulch
#

tnx all

#

.close

obtuse pebbleBOT
#
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haughty blaze
#

hey i was confused with a mathematical induction question

haughty blaze
#

my working out

#

i didn't know where to go from

#

after this stage

unreal musk
#

Gather together those 2^k’s

haughty blaze
#

how do i do that

#

like i knew it had to somehow equal 2^k+1

grizzled shore
#

Expand and collect like terms

haughty blaze
#

but i wasn't sure how it worked

unreal musk
#

How would you simplify something like, say, (a+42) + a?

haughty blaze
#

2a + 42

cobalt crescent
#

Same way

haughty blaze
#

like

cobalt crescent
#

2*2^k

haughty blaze
#

then it equals 2^k+1

#

yeysyeyes?

#

thank you so much

haughty blaze
#

thank you!!!!

#

.close

obtuse pebbleBOT
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obtuse pebbleBOT
lament atlas
#

can someone help me with this

#

i know first one is true

#

i think last one is true too

obtuse pebbleBOT
#
Channel closed

Closed due to the original message being deleted

gleaming ridge
#

@lament atlas I think the increasing one is false as an are decreasing

lament atlas
#

sorry

#

i delted it

gleaming ridge
#

nw, I saw it

lament atlas
#

yeah i think it's right

#

no wait

#

but it sats it's unbounded

#

which is fals i guess

#

it is bounded

gleaming ridge
#

yes, it is bounded

lament atlas
#

yeah

#

thanks

obtuse pebbleBOT
#
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lament atlas
obtuse pebbleBOT
lament atlas
#

can someone explain me why the domain of this is empty

loud tangle
#

sqrt(x²+1)>x, meaning x-sqrt(x²+1) < 0
-2 would still make it <0

#

if that makes sense

lament atlas
#

what about 2

#

in the first eq

#

that you wrote

loud tangle
#

x-sqrt(x²+1)<0 |-2
x-2-sqrt(x²+1) < -2 < 0

lament atlas
#

is this ok so far

loud tangle
#

i would leave 2 out of the square

#

because it just makes the difference closer to 0 in the end

lament atlas
#

but why

loud tangle
#

just compare x² and x²+1

lament atlas
loud tangle
#

yes, i dont see a reason to square the -2 as well

lament atlas
#

but if you move the square root the the right side

#

you get x-2 > sqrt

#

so i squared both sides

loud tangle
#

its like 10x easier

lament atlas
#

but i wont to know what i did wrong

#

is this ok so far x-2 - sqrt(x^2+1) > 0

#

then x-2 > sqrt

#

then square both sides

loud tangle
#

its < 0

#

which is why it has no domain

lament atlas
#

why <?

#

log should have a positive domain right

loud tangle
#

or empty domain

lament atlas
#

but my ineq result sin x<3/4

grizzled shore
#

Sqrt(x^2 +1) is slightly bigger than x

#

x - 2 - something slightly bigger than x

#

Is always negative

lament atlas
#

ok

#

but the inequality method doesn't work so

loud tangle
#

it does

grizzled shore
#

The inequality method is just writing what I said but with math

loud tangle
#

if sqrt(x²) = x, then sqrt(x²+1) > x (ignoring the modulus)

#

wait no hold on

lament atlas
loud tangle
#

yeah i presumed

lament atlas
#

i get your idea

#

but i stil don't get what i did wrong

loud tangle
#

sqrt(x²+1)> x => sqrt(x²+1)-x > 0
=> x-sqrt(x²+1) < 0
=> x-sqrt(x²+1)-2 < -2 < 0
rearranging you 'd get x-2-sqrt(x²+1)<0

grizzled shore
#

$\log(x-\sqrt{x^2+1})$

warm shaleBOT
#

Frosst

grizzled shore
#

this also has no domain

#

the -2 doesn't matter

lament atlas
#

bcs it's 0>1

#

which doesn't make sens

grizzled shore
#

what 0 > 1

#

if i say 3 < 5

#

then i say 3 - 2 < 5

#

it's correct

loud tangle
#

are you using proof by false assumption

grizzled shore
#

if x-sqrt(x²+1) < 0

#

then x-sqrt(x²+1) -2 < 0

#

is also true

grizzled shore
lament atlas
#

i'm sorry i am going so many times over

#

but what is wrong with my way

loud tangle
lament atlas
#

i am just using the fact that the thing inside log should b e postivie

loud tangle
#

so yes

lament atlas
grizzled shore
#

well that's just not true

loud tangle
#

well if it is positive, that means
x-2-sqrt(x²+1)>0 |+2
x-sqrt(x²+1) > 2 > 0
so x > sqrt(x²+1)
sqrt(x²) > sqrt(x²+1)
x² > x² + 1
0 > 1 FALSE

#

therefore its < than 0

loud tangle
lament atlas
loud tangle
#

adding 2 to the equation

lament atlas
#

ah ok

loud tangle
#

well inequality

lament atlas
#

where did 2 go to the third line

loud tangle
#

-2+2 cancel out

lament atlas
#

then the other line

loud tangle
#

0+2 = 2

#

2>0 so its still >0

grizzled shore
#

like a proof by assumption

lament atlas
#

bro i got confused can;t you square both sides

grizzled shore
#

no

lament atlas
#

why

grizzled shore
#

-2 < 3

#

(-2)^2 < 3^2

#

is wrong

#

well fuck

lament atlas
#

ok i got it

grizzled shore
#

that's right

loud tangle
#

adding 2 to get rid of the constant helps a tpn

#

ton

grizzled shore
#

-3 < 2
(-3)^2 < (2)^2 WRONG
9 < 4 SUPER WRONG

lament atlas
#

ok got it

#

thank you

grizzled shore
#

also when you multiiply both sides by -1

#

the sign flips

#

so -2 < 3,
2 > -3

lament atlas
#

yeah yeah got it

#

thank you so much

#

for your time

#

closing this

#

.close

obtuse pebbleBOT
#
Channel closed

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mighty swallow
#

the length of sides of a triangle are 7 cm, 13 cm, and 12 cm, find the length og the perpendicular from the opposite vertex to the side whose length is 12cm
will it be fine if i get the answer in decimals and not in the root format
like the answer should be 4root3
which in decimals is 6.928...
and i got the answer directly as 6.928
because i got the triangle area as 24root3
and i equated root3 to 1.732
and i multiplied 1.732 with 24
got 41.568
12 * 1/2 * h = 41.568
6h = 41.568
h = 41.568/6
=6.928
will i get full marks for this?

high lily
#

probably not

obtuse pebbleBOT
#

@mighty swallow Has your question been resolved?

high lily
#

you may get 1/2 to 1 mark deducted if this was worth around 4 marks

#

getting/using decimal approximations was unwarrented

#

you should have pretty much applied the area formula after

because i got the triangle area as 24root3

#

12 * 1/2 * h = 24sqrt(3)
and solving for h gives 4sqrt(3)

obtuse pebbleBOT
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timid silo
#

how do i evaluate this?

obtuse pebbleBOT
vast wren
#

you need to do one of the following

#

(1) multiplying with cojugates

#

(2) substitution

#

(3) l'hopital

timid silo
#

how can i do 3?

vast wren
#

well, that involves differentiation

timid silo
#

ok nvm then

vast wren
#

try 1

timid silo
#

thanks

vast wren
#

what's the conjugate of the denominator?

timid silo
#

i did and it works

#

thanks

vast wren
#

🙏

#

yw

timid silo
#

.close

obtuse pebbleBOT
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obtuse pebbleBOT
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timber island
#

Is it impossible to factorise factorise a^2+b^2+c^2+ab+bc+ca?

timber fox
#

I would say so

ancient jacinth
#

the closest thing i can see is (a+b+c)^2 -a(b+c)-bc

#

(a+b+c)^2 -ab-ac-bc

muted delta
#

It doesn’t seem possible to factor

timber island
#

Hmm

warm canopy
#

If you have an original question, send it. Looks like vieta stuff

muted delta
#

Yeah

timber island
#

I actually need to solve this:

neat pewter
#

Can someone help with this please

muted delta
timber island
#

Which took me to:
x^(a^2+b^2+c^2+ab+bc+ca)/x^2(a+b+c)

obtuse pebbleBOT
timber island
neat pewter
#

My bad

ancient jacinth
timber island
ancient jacinth
#

yes it is

timber island
#

Wait u might be right

ancient jacinth
#

ok

#

i will explain

timber island
#

I think i got it

ancient jacinth
#

oh

#

ok

timber island
#

yep i got it from the answer 😃

#

Tysm!

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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reef elbow
obtuse pebbleBOT
reef elbow
# reef elbow

I transferred the x to the other side then got 2y<x-4

#

Then divided by two to get y<x-2

timber fox
#

1/2 x ?

reef elbow
timber fox
#

when you divide by two

reef elbow
#

It’s supposed to be on all three numbers ?

timber fox
#

if you have 2y<x-4

#

if you multiply both sides by 1/2

#

then it would affect both x and -4 yes

#

did you draw the bottom graph?

#

it looks good just otherway around

reef elbow
#

No it’s from the pdf the teacher sent

timber fox
#

👍

#

so do you understand how its 1/2 x and not just x?

reef elbow
#

Yes but how do I get the other points

timber fox
#

do you understand the form its in?

reef elbow
#

I put one point one -2 then what ?

reef elbow
timber fox
#

nice

#

so the gradient here is just

reef elbow
timber fox
#

well you can get the x intercept but if you know the gradient and y intercept you can draw the line

#

the x intercept is when y=0

reef elbow
#

That’s the y intercept

timber fox
#

I would agree

reef elbow
#

What is the gradient ?

timber fox
#

you tell me

#

match the form

#

y<1/2 x - 2

y < mx+b

reef elbow
#

If it’s false it should be the opposite side am I correct ?

timber fox
#

im not quite sure what you did, I would just solve for the x intercept and draw the line between the y and x intercepts ,

then acknowledge that if you have y<mx+b , the shaded area would be under the line that you have just drawn.

reef elbow
timber fox
#

ohhh I see, nice.

Yeah in that case it would be the opposite side

#

so under the line

reef elbow
#

Ok thank you 🙏

#

.close

obtuse pebbleBOT
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timber island
#

i have been wracking my brain at this question for 30 MINUTES now, even tried googling it. NOTHING. What the hell is this question and how do I solve it? I suspect it to be some identity magic but I cant really find the indentities to use

unreal musk
#

If a + b + c = 0 then c = -(a+b) and similar

timber island
timber island
unreal musk
#

It do be like that, for real catscream

thick oracle
timber island
#

.close

obtuse pebbleBOT
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late flare
#

lim pi- of cotx

obtuse pebbleBOT
late flare
#

whats the answer

#

i think its postive inf but apparently its negative

sage geode
#

Yeah, negative

late flare
#

how

#

i keep getting + answers

sage geode
#

Show your work?

late flare
#

plug in 179.99

#

cos/sin

sage geode
#

Are you sure your calculator is in the degrees mode?

late flare
#

no

#

radian

sage geode
#

Turn the degrees mode on then

#

It will read 179.99 as 179.99 radians

late flare
#

oh

sage geode
#

Not 179.99 degrees

late flare
#

it is now negatives

#

ty

#

so confusing

#

which side do i take

tardy epoch
#

Normally both sides for the limit of x

obtuse pebbleBOT
#

@late flare Has your question been resolved?

obtuse pebbleBOT
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north dove
obtuse pebbleBOT
north dove
#

Isnt this the wrong way around?

#

shouldnt it be

cos(8o) = cos(9o)cos(o) + sin(9o)sin(o)
cos(8o) = cos(7o)cos(o) - sin(7o)sin(o)

elfin burrow
#

the upside down plus or minus sign signifies that the second sign is opposite the first

north dove
#

No I meant the question

#

Like they are giving cos(9o) and cos(7o) in terms of 8o

#

but the question asks for 8o

elfin burrow
#

seems like they will add the equations together

#

they want you to derive an expression in terms of cosines whereas you have sines

north dove
#

yeah I didnt know you should use all of cos 9o, cos 7o and cos o to get cos 8o

basically they add up cos 7o and cos 9o and the second part of the equation cancels out and divided by 2 cos o on both sides

elfin burrow
#

yes

#

you don't need to use all of those if you don't need to, but you can only use those

#

according to the question

north dove
#

yeah the answer says u gotta use all bit confusing

obtuse pebbleBOT
#

@north dove Has your question been resolved?

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finite turret
#

Help

obtuse pebbleBOT
finite turret
#

I need help proving a equation

#

A trigono one

#

This one

whole dock
#

What have you tried?

finite turret
#

Wait

#

Tried like this

#

But cannot remove this 1 + sin

dapper robin
#

try

#

squaring on both sides

finite turret
#

No we cannot change sides

#

Means

dapper robin
#

oh yea

finite turret
#

I dunno the name of the wuestion type

dapper robin
#

i think its coming

finite turret
#

Here we cannot change 1 side

#

Means have to prove the left equals the right by only solvng the left one

royal basin
#

may i suggest: starting from the right hand side and rewriting it in terms of sin and cos

finite turret
#

I can give u an example if u want