#help-10

1 messages · Page 94 of 1

gilded needle
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so as your screenshot says, w is in f(K) if and only if 1/w is in K; this is because f(z) = 1/z is its own inverse function: f(f(z)) = z. You take the reciprocal of z to get w = 1/z, and you take the reciprocal of w to get 1/w = z

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and 1/w is in K if and only if it is a z value that satisfies |z-3| = 1

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i.e. 1/w is in K if and only if |1/w - 3| = 1

timid silo
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hmm

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i kinda get it but also dont imma try again later!! thank you!!

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river idol
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Hello

obtuse pebbleBOT
river idol
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How do I know what a good laptop is 🐣

cloud berry
zenith raft
obtuse pebbleBOT
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@river idol Has your question been resolved?

cloud berry
ripe mortar
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Thats the

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Bare minimum u should have

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To run like….

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Scratch?

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Ms paint?

cloud berry
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btw i ran unity 3d in a 2gb laptop with 200GB storage also made a game

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tardy apex
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Hey guys somone wants to help me with this problem?

tardy apex
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Quadrilateral ABCD is a rhombus with side length 6 cm and height 4 cm. Point E is
is the centre of side AD, point G is the centre of side BC, point F is the intersection of the lines AG and BE,
point H is the intersection of lines CE and DG.
Determine the area of the quadrilateral EF GH

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I ended up with making some 90° triangles and using pythagor but It did not end up well

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The intersection of that rhombus is 40cm^2

river idol
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I have a MacBook but idk what’s good 🥲

tardy apex
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The answer went negative:D

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I Will draw IT for u wait

river idol
tardy apex
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Not at all

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U understand?

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You need the intersection of red

river idol
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Wait what are we even doing over here

tardy apex
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Trying to solve this problem

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The geometry one

obtuse pebbleBOT
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@tardy apex Has your question been resolved?

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nimble harbor
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both my solutioms are extraneous

obtuse pebbleBOT
robust sleet
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wdym with extraneous

nimble harbor
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incorrect, i substituted the variable as you can see

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its a term my textbook uses

robust sleet
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did u just do (a-x)²=a²-x²?

nimble harbor
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which part?

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oh wait..

robust sleet
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sqrt(x+3)=...

nimble harbor
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actually that's a different of squares i believe

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actually you were indeed correct oh the tomfoolery i've endured

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silver plover
obtuse pebbleBOT
silver plover
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need some help drawing the tree diagram for this question

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started off with this

obtuse pebbleBOT
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@silver plover Has your question been resolved?

silver plover
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<@&286206848099549185>

obtuse pebbleBOT
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@silver plover Has your question been resolved?

lost tree
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right

silver plover
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stuck on C

lost tree
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what is C

silver plover
lost tree
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1 - P(he doesnt binge today AND doesnt binge tomo) ?

silver plover
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but its incorrect

lost tree
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(B_1 U B_2) U (B_1 n B_2) is the same as B_1 U B_2

silver plover
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oh yh

lost tree
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0.36 is the answer then ig

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same thing u get with 1 - 0.8*0.8

hexed stirrup
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hi silversolider

lost tree
lost tree
silver plover
hexed stirrup
silver plover
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so its 0.36

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got it right

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nice

lost tree
hexed stirrup
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im good too

silver plover
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@lost tree why is this not valid for part D?

lost tree
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isnt it B|MES

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that D is asking for

silver plover
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GIVEN that he binges

lost tree
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oh

silver plover
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i think

lost tree
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P(MES & B) = P(B | MES) * P(MES)

silver plover
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not B given mes

lost tree
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yes

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ur numerator

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what im saying is

silver plover
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ok

lost tree
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P(MES | B) = P(MES & B) / P(B)

= [P(B | MES) * P(MES)] / P(B)

silver plover
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why cant i just do 0.8 x 0.36 / 0.36?

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so answer is 0.8?

lost tree
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P(B|MES) is not the same as P(B)

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B and MES are not independent

silver plover
lost tree
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whether he binges or not depends on whether he wtches MES or not

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like

silver plover
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oh i see

lost tree
silver plover
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ye i see

silver plover
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btw

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shouldnt it be P(Mes given B) x P(B)

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acc nah

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ur right

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nvr mind

lost tree
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it can also be P(B given MES) * P(MES)

silver plover
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u can do both ways

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ye sry mb pal

lost tree
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yes

silver plover
silver plover
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otherwise not reall sure

lost tree
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u want P[ (B_1 U B_2) | MES ]

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its a union

silver plover
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ye sry

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mb

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anyway

lost tree
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anyway

silver plover
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how would u find that

silver plover
silver plover
lost tree
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wait im tihnking

silver plover
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okok

lost tree
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😦 im not quite sure

silver plover
lost tree
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dont u think a tree diagram like this

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will be helpful

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0.8*P(B|MES) + 0.2*P(B|TA) = 0.2

silver plover
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for D?

lost tree
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no

silver plover
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oh u said prob of binging

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ok ok

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yh it is 0.2

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but idk how we'd use it for part D

lost tree
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okay u shud probably get somebody elses help lol

silver plover
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thx for ur help anyway

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<@&286206848099549185>

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@royal basin sry to ping u Ann, youve helped me on a few stats questions before so was wondering i u could help me with this

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its pretty difficult

royal basin
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gonna need to be filled in on all context

silver plover
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just to recoup its part D i need help on and ive done this so far

silver plover
royal basin
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eugh

silver plover
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that says 0.36 btw

royal basin
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okay sorry i dont feel like doing this rn

silver plover
obtuse pebbleBOT
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winged glen
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Can anyone help me solve this, I don't understand how to solve it with nx^n-1

brave bluff
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What have you done so far?

winged glen
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I did it with my mates, but I can't really figure out, I thought we would have to solve for continuity

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with Limes

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I don't get it

brave bluff
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pdfs do not have to be continous

What is the definition of a pdf you were given? The solution you gave seems essentially correct

winged glen
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I know pdf as 'Portable Document Format'

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No idea why they write pdf

brave bluff
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lol

in this case a pdf is a "probability distribution function"

winged glen
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oh

tardy epoch
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Density

brave bluff
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in other words, a pdf is a function that gives the probability a random variable takes a value within a certain range

i.e if X is the the height of a person, and f(x) is the pdf, then the integral of f(x) between 180 and 181 is the probability a person will have a height between 180 cm and 181 cm

winged glen
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Ah I seee

brave bluff
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that's just an informal definition

if you have notes with a proper definition, you just need to make sure the function you were given satisfies all properties that pdfs must satisify

winged glen
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So we have to use integral to get all of the possible outcomes

brave bluff
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one of these is that overall they must integrate to 1

winged glen
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What I don't understand is, aren't each one of them supposed to be 1 to be continously connected ?

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0, x > 1

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doesnt that equal to 0, since x is not defined ?

brave bluff
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I don't think pdf's need to be continuous necessarily. Is there not a definition from your course/notes that you can use?

winged glen
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Hmm okey, I was not talking about the pdf, I meant the first and last one

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why are they defined as 0 ?

brave bluff
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well if they weren't 0 then the pdf wouldn't integrate to 1 (and probabilities need to add/integrate to 1)

it would probably have been better if they only defined the function from 0 to 1 in the first place

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but this just means the probability of the random variable being greater than 1 (or less than 0) is 0

winged glen
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Hmm I see, okey thank you!

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earnest tulip
obtuse pebbleBOT
earnest tulip
#

Is this working correct for finding the equation of the normal at point (2, -2)

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The first bit I'm just proving that (2, -2) lies on the curve

obtuse pebbleBOT
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graceful quail
#

I would really appreciate help with this question: If I have a deck of 100 total cards and 31 of the cards In the deck are the same , how many different/ unique combinations of 7 card hands are possible?

obtuse pebbleBOT
#

@graceful quail Has your question been resolved?

upbeat gazelle
#

You must disjoint the cases :

  1. you have cards that are the same. In that case how many?
    2)you don't have cards that are the same
obtuse pebbleBOT
#

@graceful quail Has your question been resolved?

graceful quail
upbeat gazelle
#

You just say that 100 cards = different cards + similar cards

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If you want to do thing thoroughly you would have to build bijections

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thorn elbow
#

can anyone help me graph this question because im having trouble imagining this scenario

teal turret
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What do u have so far

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@thorn elbow

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Draw some vectors

thorn elbow
# teal turret Draw some vectors

I can send an image of what i have so far, its just different interpretations of what i think the question is trying to convey, im just confused as to which one is correct

teal turret
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Sure if u could send that, we can go from there

thorn elbow
teal turret
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Ok hmm

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Alright, first draw a vector that’s heading northeast

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Then draw another vector, not connected to the first one, that’s heading from the southeast

teal turret
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Perfect

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Now, split the vectors up into their horizontal and vertical components

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After u do that, calculate the magnitudes of each of the individual components

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@thorn elbow

thorn elbow
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kk give me a few mins ty

thorn elbow
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for the S30E I got 75 for the horizontal comp and 129.90km/h for the vertical comp

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so what do i do now

teal turret
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Now, for the horizontal components, treat the component that goes ‘right’ as positive and the one that goes ‘left’ as negative

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Find the sum of the horizontal components applying that^

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Then for the vertical components, do the same thing instead ‘up’ as positive and ‘down’ as negative. In this case, both vectors are heading up, so just add the 2 vertical components

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What did u get @thorn elbow ?

thorn elbow
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so the horizontal components added are 424.26km/h and the verticals added are 554.16km/h

thorn elbow
teal turret
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How did u do the horizontal part

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Did u treat to the left as negative and to the right as positive

thorn elbow
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so 424.26 is positive as its going right and -75 is negative because its going left

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yea

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and yea for the verticals theyre both going up so i just added them

teal turret
#

Correct

teal turret
teal turret
thorn elbow
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oh my bad i meant 349.26

teal turret
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Ah

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Ok np

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Now there are ur components of the new resultant vector

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Calculate the new magnitude of the resultant vector

thorn elbow
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so just pythagoream i got 655.04, which im guessing will be my ground velocity right

teal turret
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Ye

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Now u need direction

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Draw a triangle that has the direction of the components and the resultant vector

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So since both our horizontal and vertical components are positive, draw the horizontal component to the right, and vertical component up

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Then draw the resultant vector

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Then use arctan to compute the angle

thorn elbow
teal turret
#

From the notation in ur problem, we’d say: N32.221 ° E

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But yes 57.779 degrees north of due east

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Hopefully u can visualize how the wind vector essentially pushed the tip of our plane direction vector into that direction^

obtuse pebbleBOT
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thorn elbow
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tysm

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.close

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obtuse pebbleBOT
tardy epoch
#

<@&268886789983436800>

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Spammer

amber spear
#

nice video

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10 views

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日本語はわかりませんが、あなたのIPアドレスは知っています

tawny fog
#

uvuvwevwevwe onyetenyevwe ugwemuhwem osas

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dusk trout
#

Hey guys, I have a question.

obtuse pebbleBOT
tardy epoch
dusk trout
#

Gimme 2 mins

royal basin
#

@dusk trout next time, your opening message should contain your question

dusk trout
dusk trout
royal basin
#

okay

#
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
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what stage are you on?

royal basin
#

you have here an equation with some fractions in it

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therefore you might want to multiply both sides by something

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a well-chosen something will make it so that all these denominators cancel away and you are left with something hopefully more manageable

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do you understand this idea?

dusk trout
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Yes

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I'll try solving the equation and let you know?

royal basin
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okay, sure.

dusk trout
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Gimme like 5 mins.

royal basin
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when you ping me, show all your work

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preferably as a picture

dusk trout
#

Sure

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I'm not sure if my answer's right.

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@royal basin, help me.

royal basin
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why does this need to be an assumption?

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anyway ok let's just check

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,w 5/(2-x) + (x-5)/(x+2) + (3x+8)/(x^2 - 4) = 0

royal basin
#

your answer is correct @dusk trout

dusk trout
#

Thanks a lot @royal basin

obtuse pebbleBOT
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mystic forum
#

Can someone please explain to me what my teacher did here? He is saying that you could get the result by doing the product of the two functions (when x=2), but how did he get both 1/32 and 7/8?

mystic forum
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(he obviously used Taylor's series)

lunar tide
#

I don't understand mathematics in Spanish

mystic forum
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It's italian :[

lunar tide
lunar tide
#

You're right

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It's Italian

mystic forum
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He got the taylor's series of the two functions and multiplied the two together

lunar tide
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you look at the coefficients and multiply them

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yea that's correct

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that's how you do it

mystic forum
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but how did he get 1/32 from cos((x-2)/x^2)

lunar tide
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that's the taylor series expansion for that expression centered at 2

mystic forum
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Never heard it before

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so he substituted x with 2 and did the whole series? correct?

lunar tide
#

no he did the taylor series of that function

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and then put in two

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if you put in two, you just get a value

mystic forum
#

Also, from what you said, we would need to multiply the two coefficient together, so for example we would have -1/32*1 (because they have in common (x-2)^2)

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so how did he get 7/8?

lunar tide
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I'm not sure because I didn't solve it myself but it's just combining coefficients

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for example

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x^3 can be derived by multiplying x and x^2 or 1/x and x^4

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similarly, when you multiply two taylor series, you can get the same term in different ways

mystic forum
#

oooh okay i understand now, thank you

#

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lunar tide
obtuse pebbleBOT
lunar tide
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hexed stirrup
#

hello i need help

obtuse pebbleBOT
hexed stirrup
#

with algebriac expressions

tacit shadow
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yes

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ill try

hexed stirrup
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hi hi

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hru

tacit shadow
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im fine

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whats ur question

hexed stirrup
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sorry i have posted wrong topc

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topic

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its linear equations with 2 variables

tacit shadow
#

yes

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question?

hexed stirrup
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no no

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i need

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explaination

tacit shadow
#

explanation

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i reccommened u watch yt vids

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explaining them would be too long

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personally im not a good teacher

hexed stirrup
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ok

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thnx

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what is the basic way to solve a equation with 2 variables?

robust sleet
#

just watch youtube vids

hexed stirrup
#

?

robust sleet
#

https://www.youtube.com/watch?v=oKqtgz2eo-Y if u meant system of equations

The first part of this algebra video tutorial explains how to solve systems of equations by elimination and the second part explains how to solve systems of equations by substitution with 2 variables. This tutorial contains plenty of examples and practice problems.

My E-Book: https://amzn.to/3B9c08z
Video Playlists: https://www.video-tutor...

▶ Play video
hexed stirrup
#

🙁

hidden fossil
hexed stirrup
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okay if you dont want to explain

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leamme know if you have any solutions in a few minutes sir\mam

hidden fossil
#

sometimes you might come across a question that no one the answer to and you might be forced to watch a video instead

robust sleet
hexed stirrup
#

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hexed stirrup
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.reopen

obtuse pebbleBOT
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hexed stirrup
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rotund canyon
#

can someone explain when i would use ≡ instead of =

fickle turret
#

In modular arithmetik

#

You write like 12 ≡ 2 Mod 5 instead of 12 = 2 Mod 5

rotund canyon
#

ok

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normal forum
obtuse pebbleBOT
normal forum
#

can someone please explain me how to solve this

ruby path
#

Take the LCM and combine the two on the right

#

And equate the coefficients

normal forum
#

i did

timid silo
#

uh what did you get?

normal forum
#

is the leading coefficient 0 then

#

13

normal forum
ruby path
#

Which is a + b

timid silo
normal forum
#

16x-3=(a+b)x^2+cx+a

#

is this correct?

timid silo
#

yep

normal forum
#

?

timid silo
#

but the question isn't asking what the coefficients of all the terms added are

#

it's asking for a+b+c

#

you already know the value of (a+b) right

#

as you said, leading coefficient is 0, and leading coefficient is (a+b)x^2

normal forum
#

ohhhhh

#

thank youu xdd

warm canopy
#

the idea here is most likely to plot both functions

wind furnace
#

@normal forum It has 2. 1/2 and 1/4

normal forum
ruby path
#

Yup looks like it

normal forum
warm canopy
#

the fact that question is asking you to just state how many solutions there are, not what those solutions actually are, suggests you dont need to actually find them

normal forum
#

ohhh

wind furnace
#

@normal forum What exactly you don't get?

normal forum
#

its okay

#

now i get it xdd

#

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normal forum
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.reopen

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,close

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.close

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lime moon
#

Im trying to do this question

obtuse pebbleBOT
lime moon
#

I've gotten to the point where i have

#

to this point

#

with this

#

now im not sure what to use as my integrating factor

#

I divide both sides by 5

#

So do i use e^yhat/5 as the integrating factor ?

#

<@&286206848099549185>

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fluid snow
#

$(x^x)' = x^xln(x) + x^x$

$(x^{\frac{1}{x}})' = f'(g(x)) \cdot g'(x)$ where $f(x) = x^x$ and $g(x) = \frac{1}{x}$.

$(x^{\frac{1}{x}})' = (\frac{1}{x}^{\frac{1}{x}}ln(\frac{1}{x}) + \frac{1}{x}^{\frac{1}{x}}) \cdot -\frac{1}{x^2}$.

fluid snow
#

But

#

,w derivative x^(1/x)

lost tree
#

$f(g(x))=f\left(\frac{1}{x}\right)=\left(\frac{1}{x}\right)^\frac{1}{x}\ne x^\frac{1}{x}$

warm shaleBOT
#

SilverSoldier

fluid snow
#

Yeah

lost tree
#

oh wait

#

i think i misunderstood what u wrote

fluid snow
#

WolframAlpha seems to say something else though

lost tree
#

but f'[g(x)] * g'(x) is the derivative of f(g(x))

fluid snow
#

yes

lost tree
#

not the derivative of x^1/x

fluid snow
#

f(g(x)) is x^(1/x)

#

where f is x^x and g is 1/x

lost tree
fluid snow
#

oh

#

thank you!

#

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tawny tree
#

How do I proceed?

obtuse pebbleBOT
tawny tree
#

a,b,c>0

spiral knot
#

you want to show that :
a^3 +b^3 + c^3 > a + b+ c when a,b,c >0 ?

tawny tree
#

yes given the above

obtuse pebbleBOT
#

@tawny tree Has your question been resolved?

tardy epoch
#

Looks like AM-GM inequality

obtuse pebbleBOT
#

@tawny tree Has your question been resolved?

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rugged pelican
#

Exercice a8, show the monotony of that series

tardy epoch
#

,rotate

warm shaleBOT
tardy epoch
#

Show your work so far

rugged pelican
#

sure

#

I've solved point a) and then from that I tried to show that I_{n} < I_{n-1}

#

yet after all the transformations I only arrived at e/(n+2) < I_{n}

#

and I don't know how to prove that

#

Here

#

<@&286206848099549185>

somber gate
#

Dacă da, împreună cu hipoteza că $I_n\ge 0$ (este ușor de verificat) vei ajunge la concluzia că $\lim I_n = L$. Deci, din a), ai egalitatea
$I_n/n+I_{n-1}=e/n$, pentru orice $n=1,2,...$. Când $n\to\infty$ vei avea că $L=0$.

warm shaleBOT
obtuse pebbleBOT
#

@rugged pelican Has your question been resolved?

unreal musk
#

Would also be enough to show that I_n is bounded too, if there's a way to do so...

somber gate
unreal musk
somber gate
#

it's the most obvious response, I guess

#

If not, try the bazuka: DOMINATED CONVERGENCE bleakkekw

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topaz violet
#

conversion help in trigonomotry

obtuse pebbleBOT
topaz violet
#

40 degree sin

#

15m hyp

#

looking for opposite

#

so bassically

#

sin (40) = h/15

#

somehow the answer is 9.6 meters?

#

basically the question is how high on the pool (opp) should the guide wire be attached

rigid lintel
#

,calc sin(40)*15

warm shaleBOT
#

Result:

11.17669740719
topaz violet
#

if the angle of the ground is 40 and the wire is 15 metres

#

yea wtf

#

see they say its 9.6

rigid lintel
#

hmmm

topaz violet
#

but they didnt do any conversions

rigid lintel
#

could you draw it

topaz violet
#

hmmm

#

how on here

#

ok ill retype the whole question

rigid lintel
#

windows shift s to screenshot

topaz violet
#

determine the height to attach a guide wire to a pole if the wire is 15 meters long and runs at an angle of 40 degrees from the ground

#

so again

#

sin (40) = 15/h

#

so it should just be
15* sin (40) right?

rigid lintel
#

yes youre right

#

i think theyre mistaken

topaz violet
#

yea thats basically it

#

i get the same answer as you

#

but their answer is 9.6

#

are they somehow converting 11.17 to 9.6?

rigid lintel
#

but you wrote it right before

topaz violet
#

ok

#

so to move 15 away from h you have to multiply it to sin 40 though right

warm shaleBOT
#

Result:

20.131170398802
topaz violet
#

aw snap see. even further

topaz violet
#

if youre really curious

#

its super short

#

idk how theyre getting 9.6

#

i appreciate you taking the time. its hiccups like this that cause so much headache

rigid lintel
#

its just a miscalculation i guess

#

,calc 15*0.754

warm shaleBOT
#

Result:

11.31
rigid lintel
#

or wait

#

they have it in radians

#

,calc 15*sin(2/9 * pi)

topaz violet
#

oh fantastic, they never taught me that part

warm shaleBOT
#

Result:

9.6418141452981
topaz violet
#

love that

#

so how do they expect me to know that,

rigid lintel
#

welp

topaz violet
#

ill lookup what radians are

rigid lintel
#

yep

tardy epoch
#

,calc 15 sin(40 deg)

warm shaleBOT
#

Result:

9.6418141452981
topaz violet
#

wooah what

#

what in the heck just happened, how was i typing it wrong

tardy epoch
#

Radians vs degrees is a common issue

topaz violet
#

ohh i was missing the degree term?

#

okok ill lookup and compare. thank you both

#

does anyone ever expect you to manually calculate it?

tardy epoch
#

Depends on the angles and teacher

#

Just study whatever your teacher gives you

topaz violet
#

roger, thanks again

#

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topaz spruce
#

Hey! Why is this true?

obtuse pebbleBOT
topaz spruce
#

Ignore the second dxe mistake, should be dye

#

Is this the multivariable chain rule?

rigid lintel
#

thats kind of weird notation

topaz spruce
#

Yeah exactly

#

Got it from some sort-off guide

rigid lintel
#

but yeah that looks about right

topaz spruce
#

So, is it the multivariable chain rule ?

rigid lintel
#

yeah looks like it

#

but i would a different source because that looks overcomplicated

topaz spruce
#

Yeah they eventually boil it down to the jacobian multiplied by a vector of changes in angles

#

$d\vec{x} = J \cdot d\vec{q}$

warm shaleBOT
#

sentinel

topaz spruce
#

Something like that

rigid lintel
#

my calc 2 is kind of rusty i will not lie

topaz spruce
#

Other question, would it be fine to use the transpose of the jacobian matrix as an inverse in all the cases?

#

Inverting the matrix is quite costly

rigid lintel
#

i dont think that works

topaz spruce
#

Because I read $J^{T} \approx J^{-1}$

warm shaleBOT
#

sentinel

rigid lintel
#

oh it do?

#

well then

topaz spruce
#

Not sure, seen people do it

rigid lintel
#

i guess you can

topaz spruce
#

I don't get why it works

rigid lintel
#

if the jacobian is an orthogonal matrix it works

#

but

robust sleet
#

isnt that only applicable when its an orthonormal basis or something like that

rigid lintel
#

i dont know if it is

topaz spruce
#

Yeah right

rigid lintel
#

weird that they wrote $\approx$ as well

warm shaleBOT
rigid lintel
#

because $J^T = J^{-1}$ if it is orthogonal

warm shaleBOT
topaz spruce
#

Yeah right, hmm ...

#

Well, me being a huge idiot

#

If a matrix is orthogonal, will it always stay, even when tweaking parameters?

dark stirrup
#

Jacobians are not always orthogonal

topaz spruce
#

Crap

#

Time for some super expensive gaussian elimination

#

If that was the thing

#

I think it was that, but then with an identity matrix appended to it

#

Nevermind, thanks for helping

rigid lintel
#

oh haha

#

well good luck

topaz spruce
#

Thans

#

Need to make a computer do this thousands of times a second

dark stirrup
#

what are you trying to do

topaz spruce
#

On the short term, tracing a 3D curve with a given velocity, translating the coordinates to changes in parameters of a robotic leg

dark stirrup
topaz spruce
#

Yeah the thing is, it's not a normal computer

dark stirrup
topaz spruce
#

It will be an ARM system, that doesn't support SIMD or anything like that

#

With a primary system clock of around 216Mhz

dark stirrup
#

I had someone else here a few weeks ago with an inverse kinematics robot leg problem. But their task was far more trivial when explained

topaz spruce
#

Yeah right

#

Well I need to do something else too

#

I need to create a model that also involves the handling of changes in orientation / positioning of the origin

obtuse pebbleBOT
#

@topaz spruce Has your question been resolved?

obtuse pebbleBOT
#
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stark falcon
obtuse pebbleBOT
stark falcon
#

im stuck on this

fickle turret
#

What have you tried?

stark falcon
#

ive factored it

#

sin^2 x(-2+sin^2 (x))

#

i just dont reall understand how to factor it

fickle turret
#

Use the 2nd binomial formula

stark falcon
#

uhhh

#

ive never done that

#

is it factored wrong?

#

oh ok

unreal musk
#

(if you're trying to factor the whole thing)

#

Maybe it might help to substitute u=sin^2(x) into the original to see if that helps you?

stark falcon
#

would i factor out the -2 only

fickle turret
#

No

stark falcon
#

oh

fickle turret
#

Can you try what chartbit suggested?

stark falcon
#

yes i did

#

i just dont see what other way to factor it

unreal musk
#

What do you get?

stark falcon
#

it wont make sense but

#

u x (-2 + u x)

unreal musk
stark falcon
#

variable

unreal musk
stark falcon
#

so

unreal musk
#

Try to substitute it in straight in without factoring it first

#

Hint sin^4(x) = (sin^2(x))^2

stark falcon
#

im still confused

tranquil sonnet
#

$(\sin^2(x) - 1)^2 = (-\cos^2(x))^2 = \boxed{\cos^4(x)}$

warm shaleBOT
stark falcon
#

how did you get the first part?

unreal musk
#

Alright, for what we have, it's $1 - 2 (\sin^2(x)) + (\sin^2(x))^2$, do you agree?

warm shaleBOT
#

chartbit

stark falcon
#

why the 1?

unreal musk
tranquil sonnet
warm shaleBOT
stark falcon
#

theres no 1 in the original problem

#

sorry im a bit slow :((

unreal musk
stark falcon
#

no

tranquil sonnet
#

uh what

stark falcon
#

its just the -2

tranquil sonnet
#

there is a 1

stark falcon
#

how?

#

OH

unreal musk
tranquil sonnet
stark falcon
#

I DIDNT EVEN SEE THE 1

#

OOPS

#

SORRY

unreal musk
#

Hahah it happens, don't worry! But does it all make more sense now?

stark falcon
#

sort offf

#

did we get the -cos^2 bc sin^2x - 1 is equal to that?

#

the identity?

#

how did we get (sin^2x-1)

unreal musk
stark falcon
#

yes but how did we get it in that form

unreal musk
stark falcon
#

but wasn't the 1 positive

#

and whered the 2 go?

unreal musk
#

But are you familiar with factoring quadratics at least?

stark falcon
#

why the -1 though

#

yes

#

a little shaky on it

unreal musk
# stark falcon yes

So could you factor $u^2 - 2u + 1$ for me? (Note that's the same as $1 - 2u + u^2$)

warm shaleBOT
#

chartbit

stark falcon
#

uhhhh

#

im a little confused :((

unreal musk
#

Alright, another question, which might help: can you expand and simplify $(u - 1)^2$ for me?

warm shaleBOT
#

chartbit

stark falcon
#

its another way of saying (u-1)(u-1) right?

#

2u+u^2-1

unreal musk
#

Now, if I ask you to factorise $u^2 - 2u + 1$, can you do it for me? happy

warm shaleBOT
#

chartbit

unreal musk
stark falcon
#

oops

unreal musk
#

Almost, but not quite

unreal musk
eternal bolt
#

signs mixed up a bit

south trout
#

Yeah, i missed that too and reacted wrongly to it.

stark falcon
#

2u-u^2+1?

eternal bolt
#

not quite

stark falcon
#

ahhh

eternal bolt
#

(u-1)(u-1) = u(u-1) - 1(u-1) using distribution

#

see if that helps

south trout
#

Uhh, shouldnt second one also have an u before ()?

eternal bolt
#

no

stark falcon
#

2u-u^2+1

eternal bolt
#

if it helps ill put a 1

south trout
#

Okay, ig am geting something wrong then

stark falcon
#

whattttt

eternal bolt
#

how abt this

#

using

#

(a+b)^2 = a^2 + 2ab+b^2

unreal musk
eternal bolt
#

can you substitute?

eternal bolt
stark falcon
#

u^2-2u+1?

#

YAY

#

i saw what i was doing wrong

#

when i was multiplying the U's i should have squared them

#

silly me

#

sorrrry

eternal bolt
#

nice job

stark falcon
#

thank you 🥲

south trout
#

All right in the end, all that matters.

eternal bolt
#

now go the other direction

unreal musk
# stark falcon sorrrry

Hey, when I was trying out a problem of my own earlier on, I kept making silly mistakes, until I paused and took things slowly. Don't worry about it, happens to many of us happyCat

eternal bolt
#

if you can distribute, try factoring

stark falcon
#

thank you guys

eternal bolt
#

nice job

stark falcon
#

so for the original problem

#

the (sin^2x-1)^2

#

did we get that by squaring the 2

#

and subtracting the 1?

unreal musk
unreal musk
warm shaleBOT
#

chartbit

neon eagle
#

$(a-b)^2=a^2-2ab+b^2$

warm shaleBOT
stark falcon
#

im still a bit confused

unreal musk
warm shaleBOT
#

chartbit

stark falcon
#

what happened to the 2?

unreal musk
stark falcon
#

so it goes away?

unreal musk
#

Remember, when you expand $(u - 1)^2$, you get $u^2 - 2u + 1$

warm shaleBOT
#

chartbit

stark falcon
#

OH

unreal musk
#

So that means when you factor $u^2 - 2u + 1$, it becomes $(u-1)^2$

warm shaleBOT
#

chartbit

stark falcon
#

okok i think i get it

#

so once we square it we get back to

#

1-2 sin^2x + sin^4x

neon eagle
#

yes you're getting it

#

👍

stark falcon
#

okok

nocturne minnow
warm shaleBOT
#

dldh06

stark falcon
#

yes yes

#

omg i finally got it

#

thank you guys so much

unreal musk
stark falcon
#

literally the best

unreal musk
#

Awww, thank you happyCat does it all make sense now?

stark falcon
#

yes i really appreciate your help a lotttttt

#

i get it now 🙂

neon eagle
#

didn't do anything but great job

stark falcon
#

thank youuuu

unreal musk
#

Perfect catGiggle anything else you'd like to go through?

stark falcon
#

yes

#

sorry trig is not my favorite

#

how would i go abt simplifying this

#

(3 cot y+1) (cot y-2)

nocturne minnow
#

Technically it has nothing to do with trig, it's just factoring but it has trig functions involved

warm shaleBOT
stark falcon
#

yes

neon eagle
#

what is the expansion

stark falcon
#

ac+ad+bc+bd

neon eagle
#

Ok

warm shaleBOT
stark falcon
#

ohhh wait

#

i get it

#

its pretty easy

#

uhhhh

#

ac-ad+bc-bd?

#

the subtracting ones get to me

#

its correct?

neon eagle
#

good job

#

its correct

stark falcon
#

yayayayay

south trout
#

Ones wheres the -one are with -

warm shaleBOT
stark falcon
#

3 cot^2 y - 5coty -2

neon eagle
#

great job!

stark falcon
#

YAYYYY

#

getting it slowly but surely

neon eagle
#

epic

stark falcon
#

those were my two questions for now 🥲

#

i may have a couple later but for now, im good

eternal bolt
#

nice job!

stark falcon
#

thank you again so much you guys

#

yall were a very big help couldn't have figured it out without you 🥲

neon eagle
#

its alright we're glad to h elp

#

😄

south trout
#

Can i ask something

stark falcon
#

yes?

south trout
#

What are the cot tan and sin, am not familiar with those.

neon eagle
#

they are trigonomtric functions

stark falcon
#

trig stuff

south trout
#

Okay, but how to use them

#

For what purpose

stark falcon
#

finding certain measures for example

#

or the distance of them

unreal musk
#

Can be used for modelling, or like Fourier Transforms etc

#

Mind you, I'm poor at explaining the "why" of things, better at the "how" catGiggle

south trout
#

Example?

south trout
neon eagle
south trout
#

90°?

#

One angle

neon eagle
#

ok so imagine a right angled triangle

robust sleet
#

You can approximate functions globally with sum of trigonometric functions like sin or cosinus.

south trout
#

Omg am overwhelmed

neon eagle
#

just listen to me im saying the simpler stuff

south trout
#

Yes yes

robust sleet
#

Take for example the boxcar function.
Your task is to approximate it! Gl 😍

neon eagle
#

ok so in a right angled triangle you have two non right angles lets call them angle A and angle B

south trout
#

Whats right triangle

neon eagle
#

right angled triangle sorry

south trout
#

And whats that

neon eagle
#

a triangle with one right angle

south trout
#

90° one angle?

robust sleet
#

Yes

south trout
#

Okay

#

Got that thing.

neon eagle
#

yes

#

lets start with sin

warm shaleBOT
neon eagle
#

so you put in one of the angles that isn't the 90 degree angle into this function and then it outputs the ratio between the opposite side and the hyp

south trout
#

Um, oke

neon eagle
#

probably better to google it to be honest

south trout
#

No no

nocturne minnow
#

And you should have probably opened your own channel, because now you cluttered the OP's channel

south trout
#

Whats op?

robust sleet
#

Occupied Person

nocturne minnow
#

Original poster

south trout
#

Sorry

neon eagle
#

just open a new one

nocturne minnow
#

And use Google

obtuse pebbleBOT
#

@stark falcon Has your question been resolved?

obtuse pebbleBOT
#
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#
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carmine fjord
#

Hi, im doing compound/composite functions right now but I've been struggling to recreate this line

carmine fjord
#

I've tried everything with sinx and cosx but i still don't know

obtuse pebbleBOT
#

@carmine fjord Has your question been resolved?

tardy epoch
#

,w plot e^(-(x-pi/2)^2) + e^(- (x-2pi)^2) + .5

carmine fjord
#

does that work?

tardy epoch
#

Define 'work'

carmine fjord
#

sorry should this fit the line?

#

because it doesnt look like the max fits

tardy epoch
#

You can scale and shift the second exponential term so it matches your min and max

tardy epoch
obtuse pebbleBOT
#

@carmine fjord Has your question been resolved?

#
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obtuse pebbleBOT
#
Available help channel!

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After 15 minutes, feel free to ping <@&286206848099549185>.
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mystic forum
#

Could someone please show me how we go from this

mystic forum
#

To this?

trail musk
#

More context

mystic forum
#

This is the whole problem

#

I dont have anything else

sage geode
#

Perhaps e^(2/k) - 1 - 2/k and 2/k^2 are asymptotic? Wait let me check

#

Yep, they are

mystic forum
#

So it's some sort of rule?

#

Because i get that the denominator is equal to 1/2*(e^7k)

#

but how i don't understand the reasoning behind the numerator

sage geode
#

Yeah you can replace those since they're asymptotic at infinity

#

But only when k -> infinity

mystic forum
#

I see, thank you

trail musk
#

Ok

final thunder
#

Series expansion for e^2/k

trail musk
#

Why would you not post the whole thing in the first place haha

#

This changes everything

mystic forum
#

I'll do that next time then

#

Ty all

#

/close

#

.close

obtuse pebbleBOT
#
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trail musk
#

👍

obtuse pebbleBOT
#
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honest vine
#

3x * x = 96 first number is 3 times as large as the second number. what are the two numbers

sage geode
#

And it's given that their product is 96?

honest vine
#

yes

sage geode
#

And what are you having trouble with?

honest vine
#

finding the numbers

tawny fog
#

Your question is
$3x×x=96$

warm shaleBOT
#

Arnab Pal

tardy epoch
tawny fog
honest vine
#

i made the equation

tawny fog
#

Oh then bro you should do something like that

#

Leta assume the other number is y

#

3x=y

#

Ok

#

Now solve it

tawny fog
tawny fog
honest vine
#

ty

#

.close

obtuse pebbleBOT
#
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tawny fog
#

Welcome

obtuse pebbleBOT
#
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woeful kite
#

Im trying to find functions that will be derived from a dataset.
I posted the question on Mathematics StackOverflow.
https://math.stackexchange.com/questions/4606688/find-formula-from-known-input-values-a-and-b-to-get-known-result-c

But basically I have known Input A and Input B, with known Output C.
I think I need an "algorithm" of sorts or even AI software, for larger and more complex datasets. For simple ones like in the question it can be done by ahnd ofcourse by looking at correlations.

But I have a lot of different datasets (hundreds) so I really need an algorithm I think?

woeful kite
#

<@&286206848099549185> greetings from capital city
bang bang bangladesh

fallow smelt
#

@ everyone, there is anybody to teach calculus.

tawny fog
fallow smelt
tawny fog
woeful kite
#

Wauw, symbolic regression looks very promising.

#

Is there any online service that can do this, or will I have to writemy own program?

#

I suppose, linear regression could solve the example dataset aswell, I will have to search online if there is any service like that..

obtuse pebbleBOT
#

@woeful kite Has your question been resolved?

woeful kite
#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

hexed stirrup
#

hi

obtuse pebbleBOT
hexed stirrup
#

here helpers didnt help me out

#

i tried out myself

robust sleet
#

good job heres your medal