#help-10

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obtuse pebbleBOT
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brisk radish
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hi

obtuse pebbleBOT
brisk radish
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i am new in this server

tight bison
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what is your question?

obtuse pebbleBOT
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@brisk radish Has your question been resolved?

obtuse pebbleBOT
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@brisk radish Has your question been resolved?

obtuse pebbleBOT
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Please don't occupy multiple help channels.

warm shaleBOT
#

kartheek
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obtuse pebbleBOT
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uneven plinth
#

So, we want to prove that the slope of the secant line on the interval [2,3] is greater than the slope of the secant line on the interval [1,2] when f''(x) > 0. I get that upwards concavity would mean that the slope of that secant line gets bigger the farther along the line you go (right?), but i'm not sure how to prove this mathematically

obtuse pebbleBOT
#

@uneven plinth Has your question been resolved?

uneven plinth
#

<@&286206848099549185>

uneven plinth
#

Applying the mean value theorem here, all I'm able to get conceptually is that f'(c1) = f(3) - f(2), and f'(c2) = f(2)-f(1). We're trying to prove (f(3) - f(2)) > (f(2) - f(1)) on an open interval (0,4) that is concave up ( slope of tan line increasing, implying that the function is increasing for greater values of x)

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how can I prove, that for a function with a second derivative greater than 0 over an interval (a,b), f(x) > f(y) when x > y

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or am i proving that f'(x) > f'(y) when x>y

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or am i misunderstanding this?

obtuse pebbleBOT
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@uneven plinth Has your question been resolved?

uneven plinth
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.close

obtuse pebbleBOT
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red stag
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I know that (mv^2)/2 is the formula for Kinetic energy, but what would be the formula for Kinetic energy but if the body had initial velocity as well?

warm canopy
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? The v in that formula stands for "the current velocity"

red stag
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Yeah

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I rephrased my question

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But I dont have at

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Oh

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Wait

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Isnt at just the final velocity?

warm canopy
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Sounds like an XY problem

red stag
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Well yeah, but doesnt it equal the current velocity?

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Because I dont have acceleration and time

warm canopy
red stag
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Oh sorry

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.close

obtuse pebbleBOT
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hard yacht
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Guys for the love of god ive been struggling to answer these 2 questions for a homework may someone please explain to me? they are applied statistics

hard yacht
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The probability that at a filling station one has to wait more than 5 minutes for the service is 0.15. Given the waiting time is ξ∼Exp(λ) find the probability that we are served in 3 minutes after arrival.

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λ= ?

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P(ξ<3)= ?

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and this question

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The air control informs the pilot of an aircraft about the altitude of the centre of the air corridor of height 110 metres where the aircraft should fly. The deviation, in metres, of the altitude of the aircraft from the given altitude is normally distributed with mean 0 metres, and standard deviation 50 metres.

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Find the probability that the aircraft flies in the air corridor.

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Find the probability that the aircraft flies above the air corridor.

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<@&286206848099549185>

obtuse pebbleBOT
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@hard yacht Has your question been resolved?

obtuse pebbleBOT
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obtuse pebbleBOT
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celest mantle
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can someone explain this for me

fierce lagoon
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Find the common difference

celest mantle
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4 is the difference

fierce lagoon
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No

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The common difference can be positive or negative

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What is 45-49

celest mantle
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-4?

fierce lagoon
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Yes

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So the common difference is -4

celest mantle
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yea

fierce lagoon
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You can find when n=0

celest mantle
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and you always write N after the differnece?

fierce lagoon
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$$a_1 = -4n + a_0$$
$$43 = -4(1) + a_0$$

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What would a0 be

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Oh bruh the bot is dead

fierce lagoon
celest mantle
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and then the 53?

fierce lagoon
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Shit

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I goofed

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Up

celest mantle
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LMAO

fierce lagoon
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Should be 49 = -4(1) + a_0

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Find a_0

celest mantle
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a_0?

fierce lagoon
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a sub 0

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I can't do subscripts the bot is dead

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So

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a_0 is a variable to denote the 0th term of the sequence

celest mantle
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oh so the one before?

fierce lagoon
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Yes

celest mantle
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should i just remember the difference

fierce lagoon
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The one before 49

celest mantle
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yea

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yea

fierce lagoon
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Well no there's a formula for finding the 0th term

celest mantle
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is it always the one before the highest or wtvr

fierce lagoon
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a_n = dn + a_0

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You know one of the terms

celest mantle
fierce lagoon
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when n = 1, a_n = a_1 = 49

fierce lagoon
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So if n = 1

celest mantle
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-4(1)

fierce lagoon
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a_1 = d(1) + a_0

You know what d is:

49 = -4(1) + a_0

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It's just algebra at this point

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The bot seems to wanna die so

celest mantle
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ohh i see

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53-4 is 49

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i get it thanks

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.close

obtuse pebbleBOT
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lethal chasm
obtuse pebbleBOT
distant moth
lethal chasm
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Okay thanks

obtuse pebbleBOT
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@lethal chasm Has your question been resolved?

obtuse pebbleBOT
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opal otter
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Hi
I have an assigment of the following. Ignore the danish text. I need to explain how happens from step 2 to 3 and 4. Then i need to argue for why tangents in x_0 and -x_0 always will be parallel with each other

opal otter
dark mango
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-(-x)^2

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= -x^2

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gradients are both -1

opal otter
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How about the step from 2 to 3?

dark mango
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what do you mean

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they just simplified the derivative

opal otter
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But, how

dark mango
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-3 * 1/3 ?

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1 + 0

opal otter
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Oh, god. I am stupid

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And, tangents in the functions of 4 will always be parallel?

dark mango
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yes

dark mango
opal otter
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So. the functions are basically the same, right?

dark mango
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f'(x) = f'(-x) yes

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its an even function

opal otter
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Wow, okay. Thank you so much, man

obtuse pebbleBOT
#

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manic vigil
obtuse pebbleBOT
manic vigil
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I need help completing these two questions

cedar lichen
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What have you tried

manic vigil
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I haven't tried anything atm

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Kinda confused

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I missed class cause I was ill

cedar lichen
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Do you know any formulae involving the coefficient of friction, μ?

manic vigil
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Yeah I do

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I have it in my book

cedar lichen
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What is it?

manic vigil
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Give me a sec

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u = f/fN

visual epoch
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Yes

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that is the correct one

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have you drawn a diagram to make it easier?

manic vigil
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Yeah I have

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My diagram is kinda ugly

visual epoch
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doesn't matter lol

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what's the sum of forces for a set of forces that are balanced?

manic vigil
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0

visual epoch
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32 - ? = 0?

manic vigil
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32 sire

visual epoch
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then that's friction

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there's no other vertical force acting on your object other than gravity, right?

manic vigil
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Yeah

visual epoch
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then I think for this one, your normal force (upward force) should be equal to your downward force

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should be either the weight or gravity, which do you think?

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then you just find the coefficient when you plug it into the formula

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friction / F_n

visual epoch
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the weight of the object

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so, 9.81 * your given mass

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9.81 being your given g value

manic vigil
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Hmm ok

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Thanks

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So what about b?

visual epoch
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refer to the formula

manic vigil
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Alright appreciate it

obtuse pebbleBOT
#

@manic vigil Has your question been resolved?

obtuse pebbleBOT
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mental sphinx
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OABC is a rectangle, X is on ASB, I need to find vector OX by u v and w

mental sphinx
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I know that |u|=|w|=1
|v| = 2
uv = 0, wv = 0, wu = 0.

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but i dont know from where to start

obtuse pebbleBOT
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@mental sphinx Has your question been resolved?

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dull shoal
#

hi, i need help with this question( the part to explain ):

stable rain
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eh

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prob say its strictly increasing or decreasing over some interval

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using f' n f''

dull shoal
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uhh just that ?

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also, how is that possible it has 3 solution on demos monkaS

obtuse pebbleBOT
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@dull shoal Has your question been resolved?

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obtuse pebbleBOT
cedar lichen
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1/(2 + x)²(2 - x)² = the expression in the integral

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Multiply both sides by (2 + x)²(2 - x)²

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You found B and D by letting x = 2 and x = -2?

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Now let x be other things

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Like 0 and 1

cedar lichen
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How'd you get 9A

obtuse pebbleBOT
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@forest crag Has your question been resolved?

cedar lichen
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Why shouldn't there be

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∫ 1/x² dx = -1/x

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  • C
obtuse pebbleBOT
#

@forest crag Has your question been resolved?

obtuse pebbleBOT
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timid silo
#

Is this good, im thinking in this situation a must equal to b for the equation to hold and thats only in zero

stable rain
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sry i dont follow

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how did u get from the sqrt stuff to 1+x=1-x

solar hornet
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this is not congruent for all x! I read it wrong

stable rain
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im so lost

timid silo
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Wish i would know how to express myself on english

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Ill try tho but maybe i wont be understood

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Okay so in the equation i have 1sqrt of something + 4 sqrt of somethinf = to 5*sqrt of something

stable rain
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um

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its cbrt

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also the something is all different

solar hornet
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yeah

timid silo
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Yes so

solar hornet
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you could cube both sides tho?

stable rain
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so mayb i would say

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cbrt (something_1) cbrt(something_2)

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to kinda differentiate

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but like

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just use the original thing lol

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introducing too many vars is a bit messy after awhile

timid silo
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Lets look at the third row

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For what values a and b the equation holds

stable rain
timid silo
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Ye that one

solar hornet
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I don't see a simple identity here

stable rain
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well

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yea thrs nth simple

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but when a=b

timid silo
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Im p sure a and b must be equal

stable rain
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it defn doesnt hold

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no what

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oh wait the coe of the first is 1

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i read it as 3

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lol

stable rain
timid silo
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Ye my bad in writting there

stable rain
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na that my bad

solar hornet
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but lo and behold, wolfram says solutions are a=0 and b=0 lol

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if we take the third row

timid silo
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Yea and thats basically simplified 2nd row

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Or is it?

solar hornet
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Not sure man, looks like you got lucky in this case.

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This method shouldn't have worked for you.

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But stuff like this happens when zeros appear in solutions..

timid silo
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Okay thanks

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I think i got all i need ty guys

solar hornet
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make sure you ask your teacher how to actually solve this! yw

timid silo
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I will, it was actually one year on the tests

timid silo
stable rain
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yea anw

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u just guessed the ans

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u just kinda

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anyway

timid silo
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I didnt

obtuse pebbleBOT
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@timid silo Has your question been resolved?

timid silo
#

Ill just upload a vid

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Of me explaining

obtuse pebbleBOT
#
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obtuse pebbleBOT
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vapid snow
obtuse pebbleBOT
vapid snow
#

how would they both be in the 4rth quad?

fierce lagoon
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Draw a triangle in the 4th quadrant

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One of legs is the x axis

vapid snow
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where would the sin one go ?

fierce lagoon
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Sine is also part of the triangle

obtuse pebbleBOT
#

@vapid snow Has your question been resolved?

vapid snow
fierce lagoon
#

Yeah

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Note how the other leg is "negative"

vapid snow
#

wdym by that?

vapid snow
drowsy nest
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your diagram is wrong

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you wrote 11 and 37

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its 12 and 37

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and you labeled 37 at the wrong spot

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and you have to draw 2 of those diagrams

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one for sin(x) and other for cos(y)

vapid snow
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ohh

drowsy nest
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wait

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no you labeled 37 in the right spot

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im the one whose wrong

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its just the 11 thats wrong

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hold on

vapid snow
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but 11 adjacent

drowsy nest
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for sin(x) = -12/37

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draw that triangle alone

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sin is opposite / hypothenuse

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opposite = 12 and hypothenuse is 37

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dont mix the two. dont draw triangle for sin(x) and cos(y) in one diagram

vapid snow
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is the unkown angle the thing u put in for the formula?

drowsy nest
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unknown angle?

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did you draw both of the diagrams?

vapid snow
drowsy nest
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ya

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its better to label angles x and y

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not theta

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since its sin(x) and not sin(theta)

vapid snow
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yea true

drowsy nest
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for the first diagram you have y angle for theta

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you can find the hypothenuse

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and from the triangle sin(y) and cos(y)

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for the second one you can find sin(x) and cos(x)

vapid snow
#

then would i find that angle ?

drowsy nest
#

you would have to solve for all of them

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and yes you would then be able to find tan(x-y)

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cause tan(x) = sin(x)/cos(x) and tan(y) = sin(y)/cos(y)

vapid snow
#

when u get the sides

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it doesnt have a whole number

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so would i leave it as sqrt(3842)

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?

drowsy nest
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ya

vapid snow
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oh dont worry about that

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our teacher uses a generator

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one time we had to graph in the trillions

vapid snow
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i got Sqrt(-395)

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did I mess up somewhere ?

drowsy nest
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no your squaring the terms

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its x^2 + (-12)^2 = 37^2

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the negative becomes a positive

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since its squared

vapid snow
#

ohh i see

vapid snow
drowsy nest
#

ya

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tan(x) = sin(x)/cos(x) and tan(y) = sin(y)/cos(y)

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wait

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for the first one you wrote it wrong

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cos = adjacent/hypothenuse

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you wrong 61 as y coordinate instead of hypothenuse

vapid snow
#

ah i see

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thanks

vapid snow
#

like this ?

drowsy nest
#

um

#

ya

vapid snow
drowsy nest
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something doesnt seem right

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you should be getting tan(y) for the first graph and tan(x) for the second graph

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you have the tan(x) and tan(y) written wrong at the bottom

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they should the the other way around

vapid snow
#

ohh i see

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yea

vapid snow
drowsy nest
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i hate working with numbers like that but okay

vapid snow
#

oh man wish me luck

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lol

vapid snow
drowsy nest
#

idk but its basic algebra

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you can double check yourself

vapid snow
#

with this?

drowsy nest
#

do what?

vapid snow
#

double cheak

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like confirm its right?

drowsy nest
#

this image you posted looks correct

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to simplify that you use algebra

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you already did the owkr

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wprl

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work

vapid snow
#

oh so would i use raw numbers ?

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to see ?

vapid snow
#

.close

obtuse pebbleBOT
#
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vapid snow
vapid snow
#

?

obtuse pebbleBOT
#
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vapid snow
obtuse pebbleBOT
drowsy nest
#

um

#

maybe

vapid snow
drowsy nest
#

are you trying to prove that the right side equals the left

vapid snow
#

yea

drowsy nest
#

maybe you would use some formula on this paper

dark mango
#

bro listed every trig formula 💀

vapid snow
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this is the one my teacher gave

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so this is all we need to know

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but i cant use corelated

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cause the denominator is 4

dark mango
#

what is the original equation

vapid snow
dark mango
#

sin(x) = 1-2sin^2(pi/4 - x/2) ?

vapid snow
#

yea

drowsy nest
#

maybe sin(x-y) would be useful

vapid snow
#

so the x and y would be these right ?

dark mango
#

thats not how i'd do it

drowsy nest
#

nevermind i wouldnt do it like that

dark mango
#

💀

drowsy nest
#

if you used it then you would introduce a cos term

dark mango
#

half angle ur sin^2()

#

and note

#

cos(pi/2 - x) = sin(x)

drowsy nest
#

but theres a pi/4

dark mango
#

?

#

half angle

#

identity

drowsy nest
#

but half angle is for sin(x/2)

#

but theres a pi/4 behind the x/2

dark mango
#

sin^2(theta) = (1-cos(2theta)) / 2

#

@vapid snow half angle and use the fact that cos(pi/2 - x) = sin(x)

drowsy nest
#

ohh okay

dark mango
#

do you know the half angle identity

#

sin^2(theta) = (1-cos(2theta)) / 2

drowsy nest
#

teacher didnt include half angle identity on the formula sheet

dark mango
#

did they include double angle

vapid snow
#

ohh the corelated angle thing

#

wait which one

dark mango
vapid snow
#

oh my bad lemme get a better shot

dark mango
#

im sure they included either half angle or double angle in a list of trig identities

drowsy nest
#

yeah they included double angel

vapid snow
#

is the corealted the half angle ?

dark mango
#

see u have

#

cos(2x) = 1-2sin^2(x)

#

in ur double angle formula

#

?

vapid snow
#

ohh i see

#

yea

dark mango
#

therefore

#

sin^2(theta) = (1-cos(2theta)) / 2

#

half angle identity ^

vapid snow
#

would the theta be this ?

dark mango
#

yes

vapid snow
#

ohhh

dark mango
#

urm

#

im not sure what happened to ur squared

#

oh nvm its fine

#

just weird notation

vapid snow
#

but ig id use the initial one

dark mango
#

cos(2x) = 1-2sin^2(x) is the same as sin^2(theta) = (1-cos(2theta)) / 2

#

just rearranged

#

making sin^2(x) the subject

vapid snow
#

oh i see

dark mango
#

ok i have to go

#

good luck

vapid snow
vapid snow
#

i think im almost done

#

but

#

the math may math

#

but its a little weird

#

any thoughts ?

dark mango
vapid snow
#

oh no

dark mango
#

should be cos(pi/2 - x)

#

idk where tf u got an a from lmao

vapid snow
#

oh i just had x/2 = a

#

to make it look better

dark mango
#

why ?

vapid snow
#

the teacher said

dark mango
#

yea that ruins everything

vapid snow
#

Xd

dark mango
#

notice cos(pi/2 - x) = sin(x)

vapid snow
vapid snow
#

the whole thing in the bracket

dark mango
#

2 * (pi/4 - x/2) = pi/2 - x

dark mango
vapid snow
#

only

dark mango
#

x = x

#

im confused what you are asking

#

cos(pi/2 - x) is the exact same as sin(x)

vapid snow
dark mango
#

What substitution ????

#

if you see cos(pi/2 - x) you can replace it with sin(x)

#

thats all its saying

#

you are overcomplicating this

vapid snow
#

oh man this is hard

#

lol

dark mango
#

rewrite the whole thing and send me a photo

#

ill walk you through step by step

vapid snow
#

bet thanks

dark mango
#

just write the question on a new page and send an image

vapid snow
dark mango
#

ok so this turns into

#

1 - 2( )

#

wait

#

let me use latex

#

testing $1 - 2(\frac{1-cos(2(\frac{pi}{4} - \frac{x}{2}))}{2})$

#

ignore

vapid snow
#

alr lol

dark mango
#

$1 - 2(\frac{1-cos(2(\frac{pi}{4} - \frac{x}{2}))}{2})$

warm shaleBOT
#

cantprogram

dark mango
#

which simplifies into

#

$1 - 2(\frac{1-cos(\frac{pi}{2} - x)}{2})$

warm shaleBOT
#

cantprogram

dark mango
#

notice $cos(\frac{pi}{2} - x)$ is equal to $sin(x)$

warm shaleBOT
#

cantprogram

dark mango
#

so we can simplify into

#

$1 - 2(\frac{1-sin(x)}{2})$

warm shaleBOT
#

cantprogram

dark mango
#

lets simplify

#

$1 - \frac{2-2sin(x)}{2}$

warm shaleBOT
#

cantprogram

dark mango
#

which becomes

#

$1 - 1 - sin(x)$

warm shaleBOT
#

cantprogram

dark mango
#

which becomes

#

$sin(x)$

warm shaleBOT
#

cantprogram

dark mango
#

oh

#

sorry

#

WAIT

#

here

#

$1 - 2(\frac{1-sin(x)}{2})$

warm shaleBOT
#

cantprogram

dark mango
#

we are multiplying by -2

#

so we get

#

$1 + (\frac{-2+2sin(x)}{2})$

warm shaleBOT
#

cantprogram

dark mango
#

which becomes

#

$1 + -1 + sin(x)$

warm shaleBOT
#

cantprogram

dark mango
#

which becomes

#

$sin(x)$

warm shaleBOT
#

cantprogram

dark mango
#

sorry i multiplied wrong lol

vapid snow
#

damn ur a genius

vapid snow
#

I think i see where I got confused

dark mango
vapid snow
#

it was at the top step

dark mango
#

this bit

#

$1 - 2(\frac{1-cos(2(\frac{pi}{4} - \frac{x}{2}))}{2})$

warm shaleBOT
#

cantprogram

dark mango
#

?

vapid snow
#

i had the 2 out of the bracket

#

touching the cos

dark mango
#

its just using $sin(\theta) = \frac{1-cos(2\theta)}{2}$

warm shaleBOT
#

cantprogram

dark mango
#

yeah you have to multiply the argument of sin

#

by two

vapid snow
#

yea

dark mango
#

ok you can .close

vapid snow
#

bet thanks man

#

you a life saver

dark mango
#

👍

vapid snow
#

.close

obtuse pebbleBOT
#
Channel closed

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#

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#
Channel closed

Closed due to the original message being deleted

shadow estuary
#

What did i do wrong here?

#

.close

#

tf

violet sentinel
#

hi did you see your mistake?

shadow estuary
#

no

#

what is it?

stone bone
#

minus

shadow estuary
#

wait

stone bone
#

you didnt carry it over

shadow estuary
#

there isnt a - in the identity?

stone bone
#

well you subtracted the sines but your answer added em

violet sentinel
#

$sin(\frac{3pi}{4}) \neq -\frac{sqrt{2}}{2}$

warm shaleBOT
#

MellowDramaLlama

violet sentinel
#

oh well you get the idea lol

shadow estuary
#

wait no i dont

violet sentinel
#

it's positive

shadow estuary
#

positive sqrt 2/2?

violet sentinel
#

yep!

shadow estuary
#

but isnt there a - in the actual identity?

stone bone
#

yes

violet sentinel
#

oh wait crap you're right

#

my b

shadow estuary
violet sentinel
#

yeah you're right

shadow estuary
#

wait so what did i do wrong

stone bone
#

why in your formula you got -root2/2*1/2 but its positive in your ans

#

should be -root6 minus root2

#

make sense?

shadow estuary
#

i think i did it right

nocturne minnow
violet sentinel
stone bone
#

oh i see! didnt see it out on the side

shadow estuary
violet sentinel
#

no wait

shadow estuary
#

no i did something wrong

violet sentinel
#

it's 4 on the bottom

shadow estuary
#

idk what

#

wait let me resend the original so its easier to see

stone bone
#

@shadow estuary its correct!

shadow estuary
#

no its not

nocturne minnow
#

Who is saying it's wrong?

shadow estuary
#

when i used a calculator for the original

stone bone
#

is your negative outside the divisor?

violet sentinel
#

no eddie it's right

shadow estuary
#

wait

#

thats weird

violet sentinel
#

you are correct 🙂

shadow estuary
#

it said i was wrong when i put it in earlier lmao

#

must have entered something in wrong ig

#

thx for helping me

violet sentinel
#

yeah you might have

nocturne minnow
obtuse pebbleBOT
#
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bright karma
obtuse pebbleBOT
bright karma
#

I am trying to understand how the asymptotes of a hyperbola are derived, above is the derivation for such

#

I am stuck on how (a^2)/(x^2) approach zero as x approaches infinity

#

is this due to the denominator becoming so large that the product of the fraction is so small that it can be said to be zero?

#

and thus has no affect on the term outside the brackets as the product just becoming proportionally bigger on that term? (on the therefore line)

solar hornet
#

a is a constant

bright karma
#

is that an identity? I am not very familiar with limits

solar hornet
#

are you sure this proof is correct? it doesn't make sense to me lol

bright karma
#

it's in a textbook

#

its showing how the asymptotes come to be

#

apparently

solar hornet
#

ok ok I think I get it

#

because that x in there still goes to infinity

#

but that's what an asymptote is in this case

bright karma
#

the asymptote on a hyperbola, a general form for such

#

in tewrms of a, b and x

#

well the two asymptotes and their equations

solar hornet
#

but yes @bright karma this is a fact

bright karma
#

ah so it is sort of an identity?

solar hornet
#

yes

#

if you take something finite and divide it into infinitely many parts, you are left with nothing

bright karma
#

is this due to the divisor being infinitely large though, such that the product of the fraction ends up getting closer and closer to zero and thus can be assumed to be zero due to how miniscule the decimal product would be?

#

sorry im just trying to understand why

solar hornet
#

yes, it's not assumed to be zero, it's approximately zero

bright karma
#

okay, tysm for ur help man

solar hornet
#

when x goes to infinity, that line gets closer and closer to x axis

#

technically from what I know, the point at infinity doesn't exist, ie the exact value of f(inf) doesn't exist

#

but the limit does, and it's exactly zero

#

while the value of the function at that point, is approximately zero

#

it's not equal to zero

bright karma
#

yeah because its constantly decreasing with the asymptote at y = 0, but never reaching such, however, getting very very close

solar hornet
#

intimately close

bright karma
#

ahhh yeah thats a good interpretation, because you can see how small it gets visually

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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wise imp
#

please help

obtuse pebbleBOT
#

Please don't occupy multiple help channels.

wise imp
#

ok

#

sorry

#

is it ok if i get quick help wit my science

violet sentinel
#

I'm going to close this channel

#

.close

obtuse pebbleBOT
#
Channel closed

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wise imp
#

ye ok sorry

spring trail
#

.close the channel

obtuse pebbleBOT
#
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proper nimbus
#

.help

obtuse pebbleBOT
#

Commands:
clopen: .close, .reopen, .solved, .unsolved
consensus: .poll
factoids: .tag
help: .help

Type .help <command name> for more info on a command.

proper nimbus
#

.open

#

Can someone help me with algebra

obtuse pebbleBOT
teal turret
#

Send ur problem

proper nimbus
teal turret
#

What are u having trouble on

proper nimbus
#

getting the final measure of m<ZIL

#

I dont have a protractor so its making the entire process very difficult

teal turret
#

We are told IH bisects angle ZIG

#

what do u know about an angle bisector

proper nimbus
#

absolutely nothing

#

im just barely pushing my way thru class

teal turret
#

Angle bisector essentially splits the angle into 2 equal measure angles

obtuse pebbleBOT
#

@proper nimbus Has your question been resolved?

obtuse pebbleBOT
#
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shadow estuary
#

idk where to start on this problem

obtuse pebbleBOT
shadow estuary
#

.close

obtuse pebbleBOT
#
Channel closed

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scenic sundial
#

what

#

@shadow estuary what?

#

.open

shadow estuary
forest sequoia
#

I need help…. please?

dark mango
obtuse pebbleBOT
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wanton dagger
#

How could I do this?

obtuse pebbleBOT
warm shaleBOT
royal basin
#

^

obtuse pebbleBOT
#

@wanton dagger Has your question been resolved?

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wanton dagger
#

Thx

obtuse pebbleBOT
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tepid urchin
#

I do second derivatives to find inflection points? same way as I do critical points on the first derivative

tepid urchin
#

thank you

#

Here ill make you some green beans

#

.close

obtuse pebbleBOT
#
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timid silo
#

Hey, so I'm trying to understand a little more about statistical transformations.

timid silo
#

So, in the Statistics course I'm taking, they provide examples of transformations by replacing y with log(y) in power regressions, and replacing x and y with log(x) and log(y) for exponential models, respectively.

#

But you can also transform in other ways, such as taking the square root of the y and/or x-values, squaring them, and other transformations.

#

My question is, how do you know which transformation to use?

kind hawk
#

experience, trial and error

timid silo
#

Obviously you can use a calculator to calculate which model best represents the data, but I don't know how to do this as well without a calculator.

#

So...

trail musk
#

Whatever looks the prettiest when you graph it

timid silo
#

You just gotta brute force it until you figure out which one best represents the data?

#

I don't know if they'll have me transforming equations on the AP test, that's really my biggest concern. I know how they're supposed to work, it's just figuring out which one.

#

But since there's no clear-cut way, that... well, that sucks.

#

.close

obtuse pebbleBOT
#
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tepid urchin
#

optimization problems \0/ wooooooooooooooooooooooooooooooooooooooooooooooo

tepid urchin
#

1200 is the surface area max volume

#

1200=x^2+4xy

#

1200-x^2/4x = y

#

?=x^2 * (1200-x^2/4x)

#

derivitive of that

#

2x+ (4x^2-8x-1200)/(4x)

#

2x+ (4x^2-8x-1200)/(4x) =0

#

*4x

#

8x^2+4x^2-8x-1200 = 0

#

/4

#

3x^2+2x-300 = 0

#

quadratic formula has a negitive number in the square root, what did I do wrong

#

<@&286206848099549185>

royal glacier
#

Above it

#

Why did you multiply it by x²

tepid urchin
#

thats the volume formula with the y swapped out

#

my b it said the base was a square

royal glacier
#

Ah

#

Addition

tepid urchin
#

what?

royal glacier
#

Not *

tepid urchin
#

why

royal glacier
#

You just said you substituted y back in

tepid urchin
#

volume formula of a rectangular prism is y=whl

#

everything is multiplied tho

royal glacier
#

You forgot to multiply 4x with y

#

The 4x in the numberator and 4x in the denominator would cancel out

tepid urchin
#

oh thats my b

#

its 4x^2

royal glacier
#

4x²???

tepid urchin
#

for the dirivitive i assume

royal glacier
#

Ok wait i am really not getting what youre trying to optimise

#

Are you trying to optimise x?

tepid urchin
royal glacier
#

Thats better

royal glacier
#

However you did the derivative wrong

tepid urchin
#

quotiant rule?

royal glacier
#

Yes

tepid urchin
#

a

royal glacier
#

Cancel out one of the x's and use the quotient rule

tepid urchin
#

what i do wrong

royal glacier
tepid urchin
#

wym

royal glacier
#

And used the sum rule

tepid urchin
#

where?

royal glacier
#

Did you use the product rule

#

The derivative is entirely wrong

tepid urchin
#

ah

#

i forgot about the product rule

royal glacier
#

Just cancel out one of the x's

#

And use the quotient rule

tepid urchin
#

how do a cancle an x

royal glacier
#

x² in the numerator, 4x in the denominator

#

x²/4x becomes x/4

tepid urchin
#

what about the 1200

royal glacier
#

No the x²

#

Its outside the 1200 part

tepid urchin
#

ah

#

ok

royal glacier
#

$$x² • \frac{1200-x²}{4x}$$

warm shaleBOT
#

5lttrz

tepid urchin
#

its 3am

#

tysm

#

.close

obtuse pebbleBOT
#
Channel closed

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white marsh
#

A student wants to determine the number of zeros for each of the given equations.

The equation x²+4x+3=0 has ? zeros.

The equation -x²+3x=0 has ? zeros

obtuse pebbleBOT
#

Please don't occupy multiple help channels.

white marsh
#

.close

obtuse pebbleBOT
#
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shell mauve
#

Looking for help

obtuse pebbleBOT
shell mauve
#

Topic is Exponential notation

thick oracle
#

you can post the problem

shell mauve
#

I don't understand the instructions but I do get the method

thick oracle
#

1^8

#

means

#

multiply 1 by itself 8 times

shell mauve
#

No like

#

The instructions

#

I multiply 1 eight times

#

Them the answer I get from multiplying 1 and 8 is the answer?

earnest elk
#

Not multiplying 1 and 8

#

Multiply 1 by itself 8 times

#

That would be the answer

#

Yes

shell mauve
#

Also

#

How do I make 50 Into a exponential notation

#

Or any numbers more than 50

#

I use continues division?

#

And divide 50 into primes

#

Until I get 1?

#

Then I multiply the 2

#

All the 2

#

Right?

#

Then 2 Raised to the power of blah blah blah right?

obtuse pebbleBOT
#

@shell mauve Has your question been resolved?

obtuse pebbleBOT
#

@shell mauve Has your question been resolved?

shell mauve
#

No

obtuse pebbleBOT
#

@shell mauve Has your question been resolved?

obtuse pebbleBOT
#
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obtuse pebbleBOT
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jaunty shell
#

$(E): \frac{(x+1)^2}{9} + \frac{(y-2)^2}{b^2} = 1$

jaunty shell
#

$(E): \frac{(x+1)^2}{9} + \frac{(y-2)^2}{b^2} = 1$

#

can anyone help me find b

#

given x= -1

chrome sapphire
#

it looks like you’re dealing with an ellipse function. if you understand what b represents, you can try to solve for it with trig

obtuse pebbleBOT
#

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obtuse pebbleBOT
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obtuse pebbleBOT
#
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undone ember
obtuse pebbleBOT
undone ember
#

how do i simplify my answer from this to that

#

is there a simpler way where i dont over complicate things

pulsar sun
#

.close

undone ember
#

??

old mist
obtuse pebbleBOT
#

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obtuse pebbleBOT
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obtuse pebbleBOT
#
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fallow dust
#

Solve for x

obtuse pebbleBOT
fallow dust
#

$(log(10x^2))(log(x))=1$

warm shaleBOT
#

ManNotHot

obtuse pebbleBOT
#

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#
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rustic sage
#

Hi

obtuse pebbleBOT
rustic sage
#

can someone explain to me how this turned to this?

#

I know that the derivative of tan is sec 2 x but what is the other stuff?

pine sail
#

So they've used two major rules there.

#

Chain rule.
Quotient rule.

#

If the names sound unfamiliar, check them out and I'm sure you'll get what's going on.

rustic sage
#

I get how the quotient rule was implemented and it made sense

#

but where was the chain rule used here?

#

nvm

#

Thanks a lot

#

.close

obtuse pebbleBOT
#
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rustic sage
#

.

rustic sage
obtuse pebbleBOT
rustic sage
#

not the same answer

obtuse pebbleBOT
#

@rustic sage Has your question been resolved?

obtuse pebbleBOT
#

@rustic sage Has your question been resolved?

rustic sage
#

.

timid silo
rustic sage
timid silo
#

d(f(g(x)))/dx = f'(g(x)).g'(x)

#

Chain Rule

obtuse pebbleBOT
#

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old smelt
#

If you have 5 dice, what is the chance that exactly 2 dice land on the same number?

merry geode
#

Choose the dice which have same number

#

Choose the number which is on them

solar trellis
#

Binomial distribution

merry geode
#

Choose the remaining numbers

thick roost
# solar trellis Binomial distribution

So it would be this?

p = 1/6 (The chance to roll any given number per dice from 1 through 6)

n = 5 (The number of dice being rolled)

The number of possible values of successes k is then: k = 2 (Since we want 2 dice to match, and 3 dice to not match)

The resulting probability P is: P = 0.0353458 (The chance for 2 dice to be equal out of 5 dice)

solar trellis
#

Times 6

old smelt
#

How can I get the exact number tho using nCr or nPr or something

#

cause Im taking a combinatorics course

thick roost
# solar trellis Times 6

Since we are interested in the probability that exactly 2 dice are equal (rather than the probability for any 2 dice to be equal), we can subtract the probability that 3 dice are equal from 6 x P. This changes the answer only slightly to be equal to approximately 0.0342263, or less than 4%.

old smelt
#

cause the percentage doesnt help me cause thats not what the course is about

solar trellis
#

Times 6 for each value the 2 equal die can take

solar trellis
old smelt
#

mb on the question

solar trellis
#

If you wanna know how many such ways you can roll 5 die, multiply the probability by the total number of ways you can roll 5 die

old smelt
#

let me make meself more clear

thick roost
# solar trellis Seems wrong

Ah, yes. I did not fully comprehend the question. The probability of exactly 2 dice out of 5 dice being equal to the same number is approximately 0.0434783. This is achieved by multiplying the total number of possible combinations over all 6^5 possible results by the total number of possible combinations over only those 3125 possible results where two dice are matching and 3 dice are not. I also feel we can talk about this in DMs, as to not disturb the question.

old smelt
#

Reposting the question:
If you have 5 dice, what is the chance that exactly 2 dice land on the same number?

Note: Im looking for the exact number as im taking a combinatorics course. Ive been able to solve similar questions using nCr, but im not sure how to apply it in this case. However I assume it involves the principle of inclusion and exclusion

drifting wraith
#

axe that's literally the same thing

#

4 numbers
6c4
4 ways to double
6c4 × 4
5! / 2 ways to shuffle

#

3600

old smelt
#

I dont get how I struggle so much with them

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cause I know its always the same thing

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but I just cant get it right when applying it

drifting wraith
#

it's something to do with how boring it is for you

#

the brain rejects boring things, but non boring things are fine
that's why you know song lyrics, it's not "rhyming helps duh"

#

you kinda have to think that this is real or good or something

#

"i'm neutral this is not bad not good" may not cut it

obtuse pebbleBOT
#

@old smelt Has your question been resolved?

old smelt
#

yeah but im not like negative to it I just cant get the applying part correctly

#

Its not that its boring I dont find it boring I just dont know where to start

#

Everytime there is a new question Im just as lost

#

Got it

obtuse pebbleBOT
#

@old smelt Has your question been resolved?

old smelt
#

.close

obtuse pebbleBOT
#
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#
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frank creek
#

which side of an equation should you start with?

timber fox
#

whatever you're feeling on the day

#

sometimes im a lefty others im a righty

#

but in all seriousness, solving for a positive x normally ends up well, provided that you are solving for x

#

makes it easier

warm canopy
#

Wow look at the high and mighty centrist 😤

timber fox
robust sleet
#

Doeidnjdfiriiww

timid silo
#

Centrists when the road turns (they can't pick a side!!11!)

obtuse pebbleBOT
#

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dense lodge
#

When u work out magnitude of a it doesn’t seem to work? Not sure what else to do

timid silo
#

write out the vector a + lambda b first

#

then take magnitudes

dense lodge
#

Oh Yh lol

#

Thanks

#

.close

obtuse pebbleBOT
#
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unborn canyon
#

i know its 6 but idk why

obtuse pebbleBOT
tardy epoch