#help-10

1 messages · Page 45 of 1

novel knoll
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we now pick any even number greater than K, say n_k=100000002

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x_{100000002}=2

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and |2-0|=2>1

timid silo
novel knoll
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in the negation you wrote yourself we can't pick K

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I just gave you an example

timid silo
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Ah okay

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For 2:
We pick epsilon =1
We can always choose an odd number greater than K
Then x{n_k}=0 for this odd number n_k
So |0-2|=2>1?

novel knoll
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yes

timid silo
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Thank you so muchhh! I really appreciate it!

novel knoll
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Np

timid silo
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.close

obtuse pebbleBOT
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obtuse pebbleBOT
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tepid idol
obtuse pebbleBOT
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Please don't occupy multiple help channels.

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@tepid idol Has your question been resolved?

lean trail
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.close

obtuse pebbleBOT
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dusk fable
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help

obtuse pebbleBOT
dusk fable
dusk fable
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I did long division for the integrand my answer is in the red circle but in wolframalpha its the one in blue circle how did it come up with that result?

kind hawk
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wolfram alpha skipped a step

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they already did partial fractions

dusk fable
kind hawk
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as the next step in the integration process, yes

dusk fable
lean trail
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I thought they didn't know how to close it

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#help-7 is still occupied by them for the same question

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You can check

kind hawk
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well then say that but still dont just close a channel

lean trail
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Ohk

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I will remember this from now

obtuse pebbleBOT
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@dusk fable Has your question been resolved?

obtuse pebbleBOT
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silk niche
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for part b, the solutions say 3/8 x 5/8 x 10

obtuse pebbleBOT
silk niche
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how did they get there>

obtuse pebbleBOT
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@silk niche Has your question been resolved?

silk niche
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<@&286206848099549185>

desert sinew
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Variance of binomial variable is $np(1 - p)$. You can derive it by definition or simply check your notes on that 🙂

warm shaleBOT
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jimmy1234

obtuse pebbleBOT
#

@silk niche Has your question been resolved?

obtuse pebbleBOT
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icy osprey
obtuse pebbleBOT
icy osprey
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Tabanga ko number 2

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Number 2 ra pls😭

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Quadratic equation

timid silo
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use quadratic formula

stable rain
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ye

timid silo
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or complete the square maybe

stable rain
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i think its a weird number tho

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lol

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not a nice integer anyway

keen nebula
timid silo
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does not look like it

obtuse pebbleBOT
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@icy osprey Has your question been resolved?

icy osprey
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Yes cuz i solve it😡🥲🥲

zenith epoch
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can anyone help me? i am stuck

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i am not sure for 5,6,7,12,11,14,15,16

obtuse pebbleBOT
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@icy osprey Has your question been resolved?

obtuse pebbleBOT
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regal latch
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Is it correct that this is 1?

obtuse pebbleBOT
timid silo
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,w x^2+2=2x

timid silo
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Need Help is correct

timid silo
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,w x^4-x^3+x^2, x=1-i

obtuse pebbleBOT
#

@regal latch Has your question been resolved?

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rugged pond
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I've always had an extremally hard time with problems like this and is wondering what steps I need to take to solve this.

If a venue has 1500 visitors during a day and sells tickets for $167,500. How many tickets were sold.
Adults: $140 Per person
Youth: $90 Per person

I need 2 answers one for how many adults bought tickets and the other one for how many youths bought tickets.

high lily
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introduce variables representing number of adults
and number of youths

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set up an equation for total visitors

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set up another from the info about total sales

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solve the system using substitution or elimination

rugged pond
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Can you maybe explain how to do all that?
or maybe find a video explaining?

high lily
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well there's to parts to this,

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one part is representing the problem with equations
the other is actually solving

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there are plenty of vids on the actual solving,
the first part is mainly comprehension

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introduce variables representing number of adults
and number of youths
you can choose whatever variables you want, though picking ones that somewhat resemble what they're representing will reduce confusion at the end

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e.g. A for number of adults, and Y for number of youths

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does that first step make sense

rugged pond
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Kinda, although i think ill try to find some video explaining these kinds of problems

high lily
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system of equations word problems might get you what you want

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the very first step is just introduce variables to make writing your equations a lot simpler

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so that you don't have to keep writing number of adults and number of youths in your equations

rugged pond
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Yeah i know, its just these kinds of problems i cant wrap my head around

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mainly since i havent done enough of them

high lily
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the next step is to use those variables and set up equations

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If a venue has 1500 visitors during a day

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If a venue has 1500 visitors during a day

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would you be able to set up an equation with that piece of info

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using A fornumber of adults and
Y for number of youths

rugged pond
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that equation is the most problematic for me, but ive found a video explaining a similar problem so im gonna try to solve my problem with help from the video. So im gonna close this channel

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thanks for the help.

#

.close

obtuse pebbleBOT
#
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ivory willow
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for an integral of a delta function (x^2-4) from -infinity to infinity

ivory willow
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why is the area a half?

obtuse pebbleBOT
#

@ivory willow Has your question been resolved?

obtuse pebbleBOT
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ivory cargo
obtuse pebbleBOT
ivory cargo
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for this function i need to solve

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*for all r

hasty ferry
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just plug things in

ivory cargo
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but how

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do i put in 1/2 into x?

hasty ferry
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replace x with rh and y with h

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in f(x,y)

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ignore what r is for now

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just plug it in as r

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and then use the restriction on r later

ivory cargo
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im super confused

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do i put the whole f(x,y) into the top of the fraction?

hasty ferry
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yes but you plug in x=rh and y=h first

ivory cargo
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like this?

hasty ferry
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Yes

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now is there something u can do to cancel the h?

ivory cargo
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wait dont i have a h too much

hasty ferry
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perhaps some factorisation

ivory cargo
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do i need to remove that h

hasty ferry
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no

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just multiply the h together

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you have 6rh^2-3h^2 inside the square root

ivory cargo
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yeah

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then it becomes 3rh-2h?

hasty ferry
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wat

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how did you take the square roots

ivory cargo
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wrong lmao

hasty ferry
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factorise the h^2

ivory cargo
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like that?wait i forgot the 6

hasty ferry
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Yes

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put the 6 in

ivory cargo
hasty ferry
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Ok you can surely take it from here

ivory cargo
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bro

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ive been looking at this for too long

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my brain is liquid

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please

hasty ferry
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at the top u have things multiplied under a square root

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u can split it

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so just square root the h^2

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then it becomes h

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it cancels with the denominator

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then you have sqrt(6r-3) left

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and then thats ur answer

ivory cargo
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like that

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and then i take the limit

hasty ferry
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why is there a 2 😭

ivory cargo
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its a three

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lmao

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can i remove the limit now?

hasty ferry
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yes because you have no h left

ivory cargo
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hence i dont have h

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yeah okay

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but how do i do the thing with r?

hasty ferry
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there is nothing to do with r

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thats it

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the answer is sqrt(6r-3)

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they say r>=1/2

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just so that 6r-3>=0

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so that you dont have square a negative

ivory cargo
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nice

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can i ask one more question

hasty ferry
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i guess if u want to show it works for r>=1/2

ivory cargo
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this is maybe a bit better for you

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not so triviel

hasty ferry
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just say the domain of sqrt is positive

ivory cargo
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wait its the middle of the night for u?

hasty ferry
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Yep

ivory cargo
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you cant help more then?

hasty ferry
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whats R_n and T_n

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just make ti quick

ivory cargo
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taylor polynomials

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r is the remainder

hasty ferry
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ok

ivory cargo
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i did all this

hasty ferry
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T_n is nth order taylor polynomial?

ivory cargo
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yeah

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i did this

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but in the end

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i dont know what to do

hasty ferry
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i only learnt taylors theorem last wk lmao and im braindead

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but gimme 5 mins

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i will try think

ivory cargo
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thank you man

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the same applies for me

hasty ferry
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are you doing real analysis right now

ivory cargo
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no im doing an introcourse

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its very wide, we started with complex numbers, and then continuiety, differentiability integrals and now this

hasty ferry
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@ivory cargo

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Are you sure ur on the right track

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I think

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all you need to do is show that the derivative is bounded above by 1

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for x>1

ivory cargo
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you think so?

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the problem is the exact same as in the link

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and he solved it that way

hasty ferry
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Oh

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He is right

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Lol

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Just show that this is less than n!

ivory cargo
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yeah

hasty ferry
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they basically give you the answer

ivory cargo
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thats the part i dont understand

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i know

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what do i plug in?

hasty ferry
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there is nothing to plug in

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if x>1

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why is that equation above always less than n!

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i will leave you to think about that one

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XD

ivory cargo
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aaahhhhhhhhhhh

hasty ferry
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FIN

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E

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i will give it to you

ivory cargo
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thanks bro

hasty ferry
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$f^{(n+1)}(x)=(-1)^nn!x^{-(n+1)}=\frac{(-1)^nn!}{x^{(n+1)}}$

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agreed?

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Ok now if x > 1

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then why is that less than n!

ivory cargo
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how did you get that expression

hasty ferry
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it is the same thing

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i just moved x^-n+1 to the denominator

ivory cargo
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ah okay

warm shaleBOT
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Marikyuun

hasty ferry
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ok i will leave this last part to you

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If $x>1$ show $\frac{(-1)^nn!}{x^{(n+1)}}<n!$

ivory cargo
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okay sleep well

warm shaleBOT
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Marikyuun

hasty ferry
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👍

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ty

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Gn

ivory cargo
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🙂

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goodnight

obtuse pebbleBOT
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@ivory cargo Has your question been resolved?

obtuse pebbleBOT
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dry flint
#

hi

obtuse pebbleBOT
dry flint
#

i was thinking smthg like red robin but he said "However, it is not necessarily the case that every student shakes 1 hand in (b). We are assuming that there are N handshakes, but they are completely random -- it might in fact be, because it is random -- that the same two students shake hands with each other N times."

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For part a) is it asking how many groups of 2 are possible to form of the students

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is this relevant

short skiff
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I think that part A and the questions you've linked to ask different things:
The question you've linked to asks "You have 2n students. How many ways are to divide these students into n pairs (groups of 2)?"
The question you're asked asks "You have n students. How many (distinct) pairs (group of 2) are there from these n students?"

As to what the one who responded to you said:
Having N handshakes at random means that at each of the N times, you choose one pair at random, and that pair shakes hands with each other. The pairs are chosen completely independently from each other. Meaning, as they said, it could be that the same pair is chosen multiple times.

Section B asks: "What is the probability that, assuming there were N handshakes, that each pair of students (there are N such pairs, using the notation from A) was chosen to shake hands with each other exactly once?"

obtuse pebbleBOT
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@dry flint Has your question been resolved?

dry flint
#

so a is just 2^n?

short skiff
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No, unfortunately. Are you familiar with the $\binom{n}{k}$ formula?

warm shaleBOT
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RoiKadmon

dry flint
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combinations?

short skiff
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Correct. More specifically, this is the amount of ways to choose sets of (size) k from a group of n items.
In this specific example, you are looking for the amount of ways to choose pairs (sets of size 2) from a group of n students.

dry flint
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So it would nC2

short skiff
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Correct. This would be the solution to section A.

In section B, you are asked: Assuming you are choosing N pairs (from the N possible pairs in section A), what is the probability that you have chosen each pair exactly once?

dry flint
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Doesnt nC2 not account for repeats tho

short skiff
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Do you mean whether (student 1, student 2) and (student 2, student 1) would count as pairs or not?
Since these are combinations, then they are counted as the same pair. If you were counting permutations, though, then they would count as different pairs. There are different formulas for that.
Perhaps this table may help organize it.

Or, rather, did you mean whether pairs like (student 1, student 1) would count?
In this case, they're not.

dry flint
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Oh so we use permutations since i think its different

short skiff
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Normally, when talking about groups of objects (or people), the order of choice doesn't matter, so this would be a combination - not a permutation.
Imagine, for the sake of argument, that you are choosing a pair by choosing the first student, and then choosing the second student from the remaining students.
In this case, it doesn't matter whether you chose student 1 or student 2 first, because it would be the same group in the end.

dry flint
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Oh ur right it says different pairs

obtuse pebbleBOT
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@dry flint Has your question been resolved?

short skiff
#

Sorry for responding late.
Is there something you'd like me to explain?

timid silo
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How many pairs are there when there are 4 people?

short skiff
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That would be $\begin{pmatrix} 4 \ 2 \end{pmatrix}$, since you are finding how many combinations (groups) of size 2 (pairs) there are from a group of 4 items. (people)

warm shaleBOT
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RoiKadmon

short skiff
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Or, did you mean to ask Infectia?

timid silo
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this is so confusing at the moment

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no

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so

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,calc 4!/2!2!

warm shaleBOT
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Result:

6
timid silo
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6?

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i get more than 6

short skiff
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These are 6 pairs, so I believe you've listed all of them.
Keep in mind that their order isn't important, so having {blue, red} wouldn't be a separate pair from {red, blue}, for example.

timid silo
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i can list more so can you

short skiff
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Wait, keep in mind you have 5 colors here.

timid silo
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true

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,calc 5!/2!3!

warm shaleBOT
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Result:

10
timid silo
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so i should get 10

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which i did

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okayy now it makes more sense

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can we go back to 3 people?

short skiff
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Do you mean: How many pairs we'd have if there were 3 people?

timid silo
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there are 3 pairs

short skiff
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Correct, which corresponds to $\begin{pmatrix} 3 \ 2 \end{pmatrix} = 3$.

warm shaleBOT
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RoiKadmon

timid silo
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Now i want to transform those pairs into numbers

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1

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2

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3

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Every number has the same probability

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so now i am going to draw a tree diagram

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we have 3 times a path for 3 times the same number

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18 paths for 2 times the same number

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and 6 paths for every time a different number

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so the probability that exact n people b) is

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,calc 6/27

warm shaleBOT
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Result:

0.22222222222222
timid silo
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If there are 3 People

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pls help me to find out for 4 people .etc

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n people

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is this already the formular?

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2n/n^n

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2*3/3^3 = 6/27

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because for 2 people it also works

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,calc 2*2/2^2

warm shaleBOT
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Result:

1
timid silo
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And it makes sense that the probabilty always gets lower the more people we have

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so for 4 people

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,calc 2*4/4^4

warm shaleBOT
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Result:

0.03125
timid silo
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so 3% that i get exactly 1-2-3-4 order doesnt matter

short skiff
#

Keep in mind that you are choosing pairs, not people.
This means, in the case of 4 people, for example, that you are choosing one of the 6 pairs each time.
In that case, the "paths" in the tree that you've shown above (where each node would be a pair, not a person) would be N to the power of N, since you are choosing one of N pairs N times.

And now, you have to ask: Among these N^N paths, how many of them lead to an outcome where each pair has shaken hands once?
That would be the amount of ways to order N handshakes, which is N! ways.

timid silo
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yes i can follow almost to the last senctence

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That would be the amount of ways to order N handshakes, which is N! ways.

short skiff
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May I explain that?

timid silo
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lets me revise

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when we have 4 people

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6 Combos

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,calc 4!/2!2!

warm shaleBOT
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Result:

6
timid silo
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each combo has the same probability

short skiff
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Correct. We're assuming that we're picking the pairs at random.

timid silo
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n = number of people?

short skiff
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Yes, and N is the number of pairs, which is N = nC2.

timid silo
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ah okay

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now i want to see how many paths there are

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is it 6^4, 6^6, 4^6 or 4^4 ?

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has to be 6 first

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,calc 6^6

warm shaleBOT
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Result:

46656
timid silo
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because at the example with 3 it was 3^3

short skiff
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The amount of paths in total?
That would be 6^6, because you are choosing N = 6 times, and each time, you are choosing one of the N = 6 pairs at random.

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This tree is going to be too large to draw.

timid silo
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Now we come to the for me interesting part:

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And now, you have to ask: Among these N^N paths, how many of them lead to an outcome where each pair has shaken hands once?

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quick look on b) again

short skiff
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To reiterate what I meant:
We are looking for paths in which each of the N pairs was chosen exactly once.

timid silo
timid silo
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so we have to divide the paths / N^N

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at 3 it was 6 paths

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so is it just 3 * 2?

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6*2 = 12

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we could draw that

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btw thanks so much for answering very cleary, i apreciate that

short skiff
#

so is it just 3 * 2?
Not precisely.
Think of it this way: Each path represents a different "order" of handshakes. How many different "orders" are there to all of the N possible handshakes?

dry flint
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sorry i just got out of class

timid silo
#

welcome back

timid silo
#

we can change the colors order here so we get 6

short skiff
#

For example, in the case of 3 people with three pairs, the different "orders" of people would be:

(student 1 -- student 2), (student 1 -- student 3), (student 2 -- student 3)
(student 1 -- student 2), (student 2 -- student 3), (student 1 -- student 3)
(student 1 -- student 3), (student 1 -- student 2), (student 2 -- student 3)
(student 1 -- student 3), (student 2 -- student 3), (student 1 -- student 2)
(student 2 -- student 3), (student 1 -- student 2), (student 1 -- student 3)
(student 2 -- student 3), (student 1 -- student 3), (student 1 -- student 2)
short skiff
# timid silo so now the order matters?

Not exactly: The order of the people within the pair doesn't matter.
We are still going to have nC2 pairs, not nP2 pairs.
However, since we are counting the amount of "paths" in a tree, and each path shows a different "order" in which each of the N handshakes were chosen, then we are giving importance to order.

timid silo
#

can we also draw a tree were the order doesnt matter?

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uuuh

short skiff
#

I'll explain what I mean by "order":

Suppose each "node" in the tree represents a pair.
We are interested in a path in a tree where all the pairs represent different pairs.
The question is: How many different paths are there where all of the N pairs are chosen?

timid silo
#

ok slowly i get there i guess

short skiff
#

May I try to draw how the tree will look like?

timid silo
#

we are just looking at this path

timid silo
short skiff
#

No, I mean for the n = 3 (and N = 3) case, just to explain what I mean by "nodes" that are pairs.

timid silo
#

when we have 3 colors

#

wait

#

let me put this in a row

#

i have it

#

the question is how many permutations are there

#

which is 3!

#

,calc 3!

warm shaleBOT
#

Result:

6
timid silo
#

so for 6 there will be not 12

#

muuch more

#

,calc 6!

warm shaleBOT
#

Result:

720
timid silo
#

then the formular is

#

N!/N^N

#

correct? 😅

#

yeeesssss ^^

#

thanks for walking me through 🙏

short skiff
#

By the way, this is what I meant by having the "nodes" being pairs.
Each time (as we step down the tree), we pick one of the N pairs, and we are looking for the amount of paths in which all the N different pairs appear. Different paths would have the N pairs appearing in a different order (for example, we can have the black-red, black-blue and red-blue path, and black-red, red-blue and black-blue path, which would show the same handshakes, but in a different order), and there are N! such paths.

timid silo
#

.close

dry flint
#

just finished reading all of this i understand!

dry flint
# timid silo .close

btw for the previous problem, when we multiply by 7 and 21 u multiply the denominator right

timid silo
#

Demoninator is where?

#

,w translate demoninator to german

dry flint
#

like the bottom of a fractioin

warm shaleBOT
timid silo
#

But 7 is 7/1

dry flint
#

oh ok so its numerator

#

i did *7/1 but i wasnt 100%

timid silo
#

$7=\frac{7}{1}$

warm shaleBOT
timid silo
#

,calc 1/7!0.25^60.75*7

warm shaleBOT
#

Result:

2.5431315104167e-7
timid silo
#

this was the right order and then one paper in wrong direction

#

1/7! • 0.25^6 • 0.75^1 • 7

#

and then we can put the 7 in front also

#

7/7! • 0.25^6 • 0.75^1

dry flint
timid silo
#

i wrote 0.75 instead of 3/4

#

,calc 3/4

warm shaleBOT
#

Result:

0.75
dry flint
#

oh im bliind

#

and c would be:

#

7C2/7! * 0.25^5 * (3/4)^2

#

and 7C2 is 21

timid silo
#

yes

dry flint
#

ok ty

#

.close

obtuse pebbleBOT
#
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pulsar cypress
obtuse pebbleBOT
pulsar cypress
#

Please help

arctic panther
#

i don't even know what to suggest without spoiling the answer

pulsar cypress
arctic panther
#

Kathleen paid 6.20

#

1 notebook for 1.40

#

and some pencils

#

so how much did she pay just for pencils

obtuse pebbleBOT
#

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hoary rain
obtuse pebbleBOT
hoary rain
#

not sure where this leads to anything

sharp flume
#

Mind if I give it a try?

hoary rain
#

sure

sharp flume
#

I'd probably try rearrange the equation first

#

something like:
y = (1-144x)/83

#

this can be plotted on a graph...

#

but 83 is a prime number

hoary rain
sharp flume
#

yes my bad

hoary rain
#

and yeah the graphing doesn't really do anything cuz every point on the line is an answer but you ahve to find all possible integer answer

#

for example earlier question that i had

sharp flume
#

I was trying to rearrange the equation by treating it like a simultaneous one but that didnt work

hoary rain
#

the answer would be this one

#

since x = 9 and y = -31 works, but any combination of adding/substracting 104 and 359 also works

#

and i'm currently stuck on this one

hoary rain
#

i tried it with the very first question and realized that'snot how you solve it

sharp flume
#

sorry bud, this ones outside my expertise it seems

#

will look into this though

hoary rain
#

ty

#

current work, no idea where to head from here

#

.clfose

#

.close

obtuse pebbleBOT
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shadow lava
obtuse pebbleBOT
shadow lava
#

I get the impression you need to see factored and unfactored form to truly understand the behavior of a polynomial such as this one

#

while the factored form is ideal, it shows a lot, it does not show the y-intercept with factored form

#

Or would there be a way to see that the y-intercept is indeed (0, -36) just by looking at the factored form? (just by having the red version and ignoring the blue version altogether)

obtuse pebbleBOT
#

@shadow lava Has your question been resolved?

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delicate lion
obtuse pebbleBOT
delicate lion
#

Hello, $d_m$ is a set of samples $d_m = {(d_m^x(1), d_m^y(1)), \dots, (d_m^x(m), d_m^y(m))}$ of size $m$.

Why its space dimension is $\mathcal{D}_m = (\mathcal{X} \times \mathcal{Y})^m$, instead of $m$? thank you.

warm shaleBOT
delicate lion
#

.close

obtuse pebbleBOT
#
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timid silo
#

Prove that each expression can have only positive values.

a^2 + b^2 − 2ab + 1

im struggling with this. normally id just complete the square but that wont work here

wooden cipher
#

you do complete the square, you just have an extra 1

#

in other words it factors as (b-a)^2 +1

timid silo
#

ohhh

#

are the steps any different or no?

wooden cipher
#

no

timid silo
#

nice

wooden cipher
#

you refer to the trivial inequality and youre all good

high lily
#

you already have a perfect square
technically you could complete it by explicitly adding and subtracting 0

timid silo
#

okay

#

.close

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#
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glad cobalt
obtuse pebbleBOT
glad cobalt
#

confused on the y-intercept

#

looks like it crosses the y axis at 1.3

#

1.3 as an fraction is 13/10

#

and idk what the point would be either

#

the slope is correct

viral blade
#

1.3?

#

positive 1.3?

glad cobalt
#

no

#

-1.3

viral blade
#

ye

#

there u go

#

but

#

i don't think you're supposed to guess the function by looking at the graph

#

i think you're supposed to use the points given

#

u found the slope that way correctly

misty jetty
#

did u use point slope formula?

viral blade
#

but there's only 1 point on the y-axis that's on the line between the points as well

glad cobalt
#

yea y-y1=m(x-x1)

viral blade
viral blade
misty jetty
#

as the int

viral blade
#

i don't think 14/10 is 1.3

#

i don't have a calculator on me right now

#

but if i had to guess its' probably 1.4

#

,w 14/10

glad cobalt
warm shaleBOT
viral blade
#

yea wolfram seems to agree

misty jetty
#

so 1.4

#

y--4=(6/11)(x--5)?

glad cobalt
#

still says its wrong.

misty jetty
#

check my math tho

viral blade
#

nah

#

it would be something over 11

misty jetty
#

oh wait

#

its 14/11

viral blade
#

positive still?

glad cobalt
misty jetty
#

-14/11

glad cobalt
#

-14/11 is the y intercept so what would the point be?

misty jetty
#

0,-14/11

glad cobalt
#

oki got it

#

thanks

#

.close

obtuse pebbleBOT
#
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zenith epoch
#

guys is this true or false? i need the concept or theory

high lily
#

can you think of a counter example?

chrome mesa
#

think holes

obtuse pebbleBOT
#

@zenith epoch Has your question been resolved?

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vocal matrix
obtuse pebbleBOT
vocal matrix
#

need to simplify

#

do I divide first or take the factors of 2 out first

#

or do I add the numerator first

unique kettle
#

simplify the first or second image?

vocal matrix
#

first

#

what I did was turned it into quadratic form

#

then used quadratic formula

unique kettle
#

I would divide it by the two first

high lily
#

factor out 2 or divide terms individually
either works

vocal matrix
high lily
#

no

unique kettle
#

yes

vocal matrix
#

holy

unique kettle
#

oh wait nvm, 1+-....

vocal matrix
#

is there a guide on how to do this

#

this specific part

high lily
#

its more or less stuff you should already be familiar with

#

general simplification practices

vocal matrix
#

I see

#

so it would be 1 +- sqrt(6)

#

?

#

or -1?

unreal pelican
#

-1

#

Because the -2/2 simplifies to -1

vocal matrix
#

ok

unreal pelican
#

Though, and I'm assuming you're solving for x, another way to solve it is to square root the (x+1)^2 and the 6 to get x+1 = +-sqrt(6)

vocal matrix
#

oh yea

unreal pelican
#

Then subtract 1 and get -1 +- sqrt(6)

vocal matrix
#

thats way easier

unreal pelican
#

No messy division with the quadratic formula

unreal pelican
#

When nothing can be factored out, simplified, etc.

vocal matrix
#

or

#

x = +- 4 sqrt(2) / 2

#

@unreal pelican

unreal pelican
#

I don't believe so, let me run through the math real quick to confirm

random depot
#

its wrong ecksdee

unreal pelican
#

So you would start with x = (8 +- sqrt(64-32))/16

#

Simplifying, you should get (8 +- sqrt(32))/16

nocturne minnow
unreal pelican
#

Ah, I'm really doing this for myself, but I'm sorry

nocturne minnow
vocal matrix
#

I looked up the answer on wolfram alpha

#

And it looked like that

unreal pelican
nocturne minnow
#

Do you know how to simplify radicals?

vocal matrix
#

But the final answer was 1/2 +- 1/ 2sqrt(2)

#

On wolfram

vocal matrix
nocturne minnow
warm shaleBOT
#

dldh06

vocal matrix
#

8 +- 4sqrt(2) / 16

vocal matrix
unreal pelican
#

Continue with that train of thought

nocturne minnow
unreal pelican
#

What do you do next?

warm shaleBOT
#

dldh06

vocal matrix
nocturne minnow
#

And that's why parentheses are needed

unreal pelican
vocal matrix
#

Yea I would use the bot

#

Is there a manual

nocturne minnow
unreal pelican
#

Oh, got'cha

unreal pelican
vocal matrix
#

So the answer is not (+- 4 sqrt(2) / 2) ?

unreal pelican
nocturne minnow
warm shaleBOT
#

dldh06

unreal pelican
#

$\frac{8}{16} \pm \frac{4 \sqrt{2}}{16}$

warm shaleBOT
vocal matrix
#

Is 8/16 not 1/2?

unreal pelican
#

AYY, finally!

unreal pelican
vocal matrix
#

Oh I see

#

It’s

unreal pelican
#

So then, what should be the answer?

vocal matrix
#

1/2 +- (sqrt(2) / 4)

#

?

#

I mean

#

The square root is multiplied by 1

stable rain
#

ITS A WEEB LES GOO

vocal matrix
#

Not 4

#

It went from 4/16

#

To 1/4

unreal pelican
#

Nevermind, I got that now

#

I misread your answer

#

You're completely right

vocal matrix
#

So that’s the answer then

nocturne minnow
#

4/16 = 1/4

unreal pelican
#

Mhm

unreal pelican
vocal matrix
#

Then why does wolfram put the radical in the denominator

#

I thought you weren’t supposed to do that

nocturne minnow
#

It's not common practice

stable rain
#

idt its really strict

unreal pelican
#

Well, it's really more of a formality than an actual rule

nocturne minnow
#

It's an answer

stable rain
#

ye

vocal matrix
#

Ok

stable rain
#

n i think

#

wolfie also gives answers in like

#

3 or 4 forms

unreal pelican
stable rain
#

so u can pick n compare

stable rain
unreal pelican
#

This is truly a weeb moment

stable rain
#

here

#

if u put sqrt2 / 2

#

theyll show u both

#

n vice versal

nocturne minnow
# stable rain ITS A WEEB LES GOO

You honestly gotta stop going off topic in help channels. Seen you do this a lot, help channels are for helping not off topic conversations

stable rain
#

hais

#

i still help

#

just a bit of fun

nocturne minnow
#

But you clutter the channel with pointless talk

stable rain
#

ye like

#

1 or 2 lines

vocal matrix
#

it wants me to use the quadratic formula

#

so I got 6/7, and 0

nocturne minnow
#

Plug in the values you got, and see if that results in 0

vocal matrix
#

neither of them are right

stable rain
#

qudratic formula is

vocal matrix
#

just checked

stable rain
#

ax^2+bx+c

#

notice that in this case we have b=0

#

for some

#

ax^2 + 0x + c

vocal matrix
#

oh yes

#

my mistake

stable rain
#

so uve to plug it in accordingly

#

notice the powers

#

and also if the a is 0 u cant use quadratic formula

nocturne minnow
#

Technically if a = 0, then it's not even a quadratic

vocal matrix
#

(+- sqrt(42) / 7)

#

is what im at right now

#

that the answer I need I think but how do I get to the exact form of sqrt(6/7)

#

from there

unreal pelican
#

Here's the neat part, you can't

#

Sqrt(6/7) is as simplified as it gets

vocal matrix
unreal pelican
#

Oh, you can do that

vocal matrix
#

yea

unreal pelican
#

But that's not a simplification

#

Rather just a rewriting

vocal matrix
#

ok

#

how do you rewrite it as that though

unreal pelican
#

Well, just take the $\sqrt{\frac{6}{7}}$ and write is as $\frac {\sqrt{6}}{\sqrt{7}}$

warm shaleBOT
unreal pelican
#

Oh, one more thing, don't forget the $\pm$

warm shaleBOT
unreal pelican
#

When you take the radical of an even power, you must always include a $\pm$

warm shaleBOT
unreal pelican
#

Though the quadratic equation is really unnecessary here, but if you're forced to use it, then I guess you have to

vocal matrix
#

I’m talking about getting sqrt(6/7)

#

From my answer

#

How do you turn sqrt(42) into sqrt(6) without also including the sqrt(7)

unreal pelican
#

Ahhh, got'cha

#

I don't think that $\pm\frac{\sqrt{42}}{7}$ is correct, though, could you quickly go through how you got to it?

warm shaleBOT
vocal matrix
#

I’m not home but that’s what I got by using the quadratic formula

obtuse pebbleBOT
#

@vocal matrix Has your question been resolved?

#
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vocal matrix
obtuse pebbleBOT
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obtuse pebbleBOT
vocal matrix
#

@unreal pelican

obtuse pebbleBOT
#

@vocal matrix Has your question been resolved?

vocal matrix
#

.close

obtuse pebbleBOT
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timid silo
obtuse pebbleBOT
timid silo
#

I dont really understand how to do c)

#

<@&286206848099549185>

cedar lichen
#

!15m

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Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

timid silo
#

<@&286206848099549185>

neat valley
#

what have you tried/any ideas

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
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spark sail
#

Formatting question

#

my bad

dark mango
#

2pi * the integral from 1 to 2 of (x)(x^3)(dx)?

obtuse pebbleBOT
#

@dark mango Has your question been resolved?

dark mango
#

<@&286206848099549185>

obtuse pebbleBOT
#

@dark mango Has your question been resolved?

dark mango
#

hlp

#

halp

#

nvm

obtuse pebbleBOT
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ancient wedge
#

I am quite stuck, How do you find the length of x?

ancient wedge
#

<@&286206848099549185>

obtuse pebbleBOT
#

@ancient wedge Has your question been resolved?

obtuse pebbleBOT
#

@ancient wedge Has your question been resolved?

brisk matrix
#

you can plot this as $f(x) = \sqrt{r^2-x^2}$, then let $f(x_0)=8$ and $f(x_0+4) = 4$

warm shaleBOT
#

maximo

brisk matrix
#

you should be able to find r from that alone, and finding x^2 should come along

ancient wedge
#

How?

brisk matrix
#

you have $r^2 - x_0^2 = 64$ and $r^2 - (x_0 + 4)^2 = 16$

warm shaleBOT
#

maximo

brisk matrix
#

you should be able to find the value of x_0 by solving for r^2 on both sides

#

and from there the value of r should come by plugging that x_0 back into the equations

#

after that you just need to compute f(x_0 + 2) and double it (since we're doing only half the circle with this function)

#

and that'll be your x

#

then just square it

ancient wedge
#

What is r and x in this equation?

brisk matrix
#

r is the radius of the circle

#

x is arbitrary

#

f(x) = sqrt(r^2 - x^2) plots the top half of a circle with radius r

#

do you happen to have the answer?

brisk matrix
ancient wedge
brisk matrix
#

i got a whole number so im pretty certain this is a way to go about it

ancient wedge
#

Hmmm okay.

#

I wonder how the problem looks visually.

#

Is it three parallel lines in a circle?

brisk matrix
#

this is what my solution is doing

#

that's why we need to double the length we find at the end

ancient wedge
#

How do you find r with the equations?

brisk matrix
#

r^2 - x^2 = 64 and r^2 - (x+4)^2 = 16 -> 16 + (x+4)^2 = 64 + x^2 and you get a value of x

#

then just plug the x back into the original equation

#

oh

#

i did 8^2 accidentally

#

it should be 6^2

ancient wedge
#

X = 4?

brisk matrix
#

that's with the wrong equations

#

your equations should actually be r^2 - x^2 = 36 and r^2 - (x+4)^2 = 16

ancient wedge
#

What would x be?

brisk matrix
#

i got 4.5

#

or

#

actually i think it's .5

ancient wedge
#

Hmmm?

brisk matrix
#

ye it should be .5

#

36 + x^2 = 16 + (x+4)^2 has x = .5 as it's solution

ancient wedge
#

The answer is supposed to be an integer, my friend said.

brisk matrix
#

yes it is

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x = .5 is not the answer

#

oh i see the confusion

#

the x we're talking about is different from that of the question

#

the point of finding x = .5 is that now we know r^2 - .5^2 = 36

#

so we have a value for r

#

then from there we can just take f(.5 + 2) = sqrt(r^2 - 2.5^2) = the x in the question over 2

#

then double it, square it, and you have the answer

ancient wedge
#

The radius is 6.02...

brisk matrix
#

specifically sqrt(36.25)

ancient wedge
#

Yeh, Then sub?

brisk matrix
#

then just take f(.5 + 2) = sqrt(36.25 - 2.5^2)

#

and that's half the length of the chord

ancient wedge
#

Oh, Its 120.

brisk matrix
#

yes

ancient wedge
#

What topic is this? I am going to study more about it.

brisk matrix
#

not sure. i'd say it's just geometry

ancient wedge
brisk matrix
#

no

#

that's just a representation of f(x)

#

x in the diagram is the location along the x axis

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and f(x) is the height of the semicircle at x

ancient wedge
#

Hmmm, I thought it can be solved using construction, Didn't expect there to be functions.

#

one last qs, Why is it sqrt of the radius - x²?

brisk matrix
#

if we take the circle y^2 + x^2 = r^2 -> y = sqrt(r^2 - x^2)

brisk matrix
ancient wedge
#

Oh damn, I have a lot of things going in my mind, How did the length of the chords (8 and 12) and the distance (4) used in solving?

brisk matrix
#

we used the lengths and distance to find the radius

#

if a is the location of the first chord, then we used f(a) = 36, f(a+4) = 16

#

from there we get the value of a

#

and from the value of a and the length we find r

ancient wedge
#

Oh we used 8.

brisk matrix
#

(8/2)^2 = 16 and (12/2)^2 = 36

ancient wedge
#

What about the 4?

#

Oh nvm.

#

Thanks.

#

.close

obtuse pebbleBOT
#
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jagged lance
#

So I have to prove $$\overline{\lambda \cdot \mu} = \overline{\lambda} \cdot \overline{\mu}$$What I got right now is $$\overline{(a+bi)(c+di)} = \overline{(ac-bd) + i(bc+ad)} = (ac-bd) - i(ad + bc)$$ $$= ac - bd - i(bc) - i(ad) = (a - ib)c - (b -ia)d$$ But I can't get to the right answer, anyone who could help me on my way? Thanks!

warm shaleBOT
#

cedric_

fossil crag
#

Calculate the Right hand side as well

brisk matrix
#

your last step is wrong

jagged lance
brisk matrix
#

should be (a-bi)c - (b+ai)d

#

just the last equality

fossil crag
#

Yep

jagged lance
#

ahh thanks guys!

#

oh wow ye haha, my bad

#

.close

obtuse pebbleBOT
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jagged lance
#

thanks

fossil crag
#

Np

obtuse pebbleBOT
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stable rain
#

hi

#

no

#

no

warped flume
stable rain
#

lol

#

we sure do know what that is

#

jk

#

i dont anw

#

do uve

proven zephyr
#

give example

stable rain
#

a specific math Q

#

uwu

warped flume
proven zephyr
#

.close

obtuse pebbleBOT
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obtuse pebbleBOT
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small peak
#

How does one divide a polynomial by a letter like x?

kind hawk
#

I assume you mean you want to divide a polynomial by another polynomial?

#

in the special case of the polynomial g(x)=x ?

#

there is an algorithm for that, called polynomial long division, which works very similar to the long division algorithm you know from dividing numbers

obtuse pebbleBOT
#

@small peak Has your question been resolved?

small peak
#

At the top don’t mind the bottom parts

kind hawk
#

f+g is just shorthand for f(x)+g(x)

small peak
#

Yes but how do I solve the polynomials at the top?

kind hawk
#

what do you mean with solve

#

you just have to add and subtract f(x) and g(x)

small peak
#

Ohhhh

#

So I just have to add or subtract the two polynomial’s?

kind hawk
#

yes

small peak
#

Thank you very much

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obtuse pebbleBOT
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timid silo
#

can someone please explain how he found the turning point with differentiated AB^2 and not AB or didn't atleast square root it at the end?

obtuse pebbleBOT
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timid silo
#

hi

obtuse pebbleBOT
timid silo
#

ok for this

#

,rcw

warm shaleBOT
timid silo
#

when it adds an extra power on from 6.6x10^3 to ^4

#

why does it go to 0.66 and not 66

#

I thought it only gets smaller when the power is a minus

#

ping when responding please

stable rain
#

um

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,calc 6.6*10^3

warm shaleBOT
#

Result:

6600
stable rain
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,calc .66*10^4

warm shaleBOT
#

Result:

6600
stable rain
#

@timid silo

#

mayb with smaller numbers its easier to see

timid silo
#

hi

stable rain
#

hi

#

like

timid silo
#

but that's wrong though

stable rain
#

6.6 =.66*10^1

#

hm?

high lily
#

shift 1 dp back for the 6.6 → 0.66
shift 1 dp forward for the 10^3 → 10^4
to compensate thus maintaining the same value you started with

stable rain
#

idk i think always thinking of the base case is the best way to visualise

#

both ways work see what helps u most

timid silo
#

ok so what would I do for (4x10^-4) + (6x10^-5)

high lily
#

depends on personal preference which one you want to manipulate

timid silo
#

oops wrong one, sec

#

there

high lily
#

multiply by 1/10 * 10

timid silo
#

huh

#

so how would I get -4 to -5

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40 x 10^-5

#

?

high lily
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yes

timid silo
#

okay thanks

#

ok got it now thanks both of you

#

.close

obtuse pebbleBOT
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shrewd pendant
#

I don't understand the construction they use to define a mapping from x to y. What does it mean to map a set of x to a single y?

stable rain
#

where does it say that

shrewd pendant
#

the line where they define p(y) and consider any set of x's that map onto a single y. below solution. Is where I am lost.

#

I can see how such a set can exist, but beneath the summation how they define x:y=(x) is what confuses me a little, what does this mean?

unique nebula
shrewd pendant
#

that makes sense to me tbh

#

nice comment

#

so, then for let's say, Y = 2^X we would get a one-to-one function?

azure finch
#

hi

#

um

#

help me in factoring

small thicket
shrewd pendant
#

I think I will just figure it out from here thanks!

#

.close

obtuse pebbleBOT
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zenith epoch
#

what is this qustion means?

obtuse pebbleBOT
zenith epoch
#

what is Dxf(g(x)) ?

#

is it deriviate

final thunder
#

Yes

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Yet another notation for derivative