#help-10

1 messages · Page 38 of 1

timid silo
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the limit is 0 because f(x) gets close to 0

graceful nova
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thats the point

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ohhhhh

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oh okay

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its starting to click now

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the limit is equal to what it approaches

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you said earlier than for continuous functions you can substitute, why can you do it there but not here?

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that was a little vague

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oops brb 1 minute delivery guy

timid silo
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continuous functions are defined to be functions where you can substitute to get the limit

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ie $f(x)$ is continuous if and only if $\lim_{x\to a}f(x)=f(a)$ for all $a$

warm shaleBOT
timid silo
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examples of continuous functions are polynomials (x, x^2+2 etc), sin, cos, e^x

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but if f is not continuous at a point, (such as the previous pi function), then we cant substitute because the limit at a is NOT f(a)

graceful nova
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but in your previous example you just said f(a) is just some other number

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instead of the regular pattern

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so why wouldnt the limit be then just that number

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what would that say exactly thats incorrect

timid silo
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f in that example isnt continous

graceful nova
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yeah, but why isnt it correct when not continuous

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precisely

timid silo
graceful nova
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ohhhhhhh

timid silo
graceful nova
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this was so confusing

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i think i kind of get it now, need to ponder about it on my own

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thanks for the help, you are really kind!!!

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.close

obtuse pebbleBOT
#
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timid silo
obtuse pebbleBOT
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slim gust
obtuse pebbleBOT
slim gust
#

is this right?

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some math website calc says it -90

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someone 😢

high lily
#

is that
$$f(x)= - x^2 + x$$

warm shaleBOT
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ℝamonov

slim gust
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yes

high lily
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your work is wrong,
the website is correct

slim gust
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how?

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is it like

high lily
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note that the square applies to the x only

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and not the -x

slim gust
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-(10)^2

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oh thanks

high lily
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(order of operations)

slim gust
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thanks a lot 😄

#

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obtuse pebbleBOT
#
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timid silo
#

can anyone send me a friend request
I have a Math exam next week
I need help in equation , power , number types and use of calculator

obtuse pebbleBOT
#

Please don't occupy multiple help channels.

cedar lichen
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Why did you ask the same thing in two channels

timid silo
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sorry

brittle blaze
#

Not even a reason to open a help channel

timid silo
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can anyone ?

brittle blaze
#

You can talk to people in the other one you opened

#

.close

obtuse pebbleBOT
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misty temple
#

I’m confused by what “functionally complete” means. I understand using a set S that is functionally complete, prove the set R in question is functionally complete by deriving the symbols in S, but when I discussed this with my professor he said that we need to work from a general form ex. A+B, using S={+, comp.}. The set R in his example was R={complement, implication}. Why can’t I just go from A -> B === not A or B and call it functionally complete?

misty temple
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Would another way of doing it be proving that the truth table for not A -> B is the same as A + B?

night fox
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emacs 😄

misty temple
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I’m a vim fan :P are you able to lend a hand with this?

night fox
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I am neovim user, previously I was using emacs but somehow apt brick it 😦

night fox
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!15m

obtuse pebbleBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

misty temple
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Oh sorry

night fox
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np

obtuse pebbleBOT
#

@misty temple Has your question been resolved?

misty temple
#

<@&286206848099549185>

obtuse pebbleBOT
#

@misty temple Has your question been resolved?

misty temple
#

Nvm ig

obtuse pebbleBOT
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unborn spire
#

How do I simplify this

obtuse pebbleBOT
stable rain
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um

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first

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remove the

final thunder
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,rotate

stable rain
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()

warm shaleBOT
unborn spire
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Ok

stable rain
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n distribute the - in

unborn spire
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In what

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The second bracket?

stable rain
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the approriate ()

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yes

unborn spire
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So make 1 negative and other plus or just 1 negative

stable rain
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what??

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im confused

unborn spire
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The second bracket

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I change all to opposite signs?

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Or only make the 1 negative

stable rain
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yess

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change the sgn of all

unborn spire
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Ok thank you

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Now I can solve it

stable rain
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yes

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❤️

unborn spire
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One question

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The first one in second bracket x power 3

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Will it be positive or negative

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@stable rain

stable rain
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neg

unborn spire
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So the x power 3 will be gone

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Because 1-1=0

stable rain
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um

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x^3

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yep

unborn spire
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And 0 multiply x power 3 =0

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Ok thank you

stable rain
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yepp

obtuse pebbleBOT
#

@unborn spire Has your question been resolved?

unborn spire
#

Yes

obtuse pebbleBOT
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vernal linden
#

What is the standard equation of the circle whose center is (-5,-4) and whose radius is 3?

A. (x+5)2 + (y+4)2 = 9

vernal linden
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(x - 5)2 + (y - 4)2 = 9

final thunder
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A is right

vernal linden
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(x - 5)^2 + (y - 4)^2 = 9

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isnt that right

final thunder
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(x-a)^2 +(y-b)^2 = r^2

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Centred at a,b

vernal linden
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oh okay

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but whats the difference between those two

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the two i stated

final thunder
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First one centred at -5,-4 second one 5,4

vernal linden
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oh

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the signs change

versed cave
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and whose radius is 3
Nvm I didn't notice those 2s were ²

vernal linden
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thx guys

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.close

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.close

obtuse pebbleBOT
#
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vernal linden
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What are the four vertices of the ellipse whose equation is (x2)/9 + (y2)/4 = 1

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will this one be (3,0) (0,-3)

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oh nvm it might be (3,0),(-3,0),(0,2),(0,-2)

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or am i tripping

obtuse pebbleBOT
#
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vernal linden
#

What are the four vertices of the ellipse whose equation is (x2)/9 + (y2)/4 = 1
will this one be (3,0) (0,-3)
oh nvm it might be (3,0),(-3,0),(0,2),(0,-2)
or am i tripping

brisk grove
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Yes that's correct

vernal linden
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[(x2) / 25] - [(y2) / 36] = 1

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ik this one opens to the sides but why does it open to the sides

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is it because of y term being negative

brisk grove
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Yes

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The coefficient of y^2 is negative.

vernal linden
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oh okay thx

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[(y2) / 36] - [(x2) / 25] = 1

vernal linden
brisk grove
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Yes

vernal linden
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5x - y = 2
3x - 2y = 1

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what would dx be

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would it be -3

obtuse pebbleBOT
#

@vernal linden Has your question been resolved?

vernal linden
#

In Matrix A, what element is in the second row, third column?

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i said it was 1.5 but its wrong

vernal linden
brisk grove
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It's 2

vernal linden
#

thx

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.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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mighty sage
obtuse pebbleBOT
mighty sage
#

i multiplied 16/16 and got sin(16x)/16x * 16/18 which i simplified from 1 * 8/9 = 8/9 but was wrong

hot sonnet
mighty sage
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idk it keeps going up and down on graph

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or should i have it in degrees?

hot sonnet
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Use radians

boreal condor
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couldnt u also use squeeze theorem?

warm canopy
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If you know the squeeze/sandwich theorem, that can be applied here

mighty sage
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im on limits and continuity rn

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is that in the same unit?

boreal condor
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in sinx

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what is the range

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try to think of what a sin(x) graph looks like, what is the maximum and minimum value

mighty sage
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one sec found it in textbook

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gonna work it out rq

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is it -0.193<x<0.9?

obtuse pebbleBOT
#

@mighty sage Has your question been resolved?

obtuse pebbleBOT
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frank night
obtuse pebbleBOT
frank night
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a is a real number and i need to show that f(x)<0 for every x real numbers

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i started by calculating the derivative of f

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but idk what to do after

timid silo
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ie, find all a such that f(x)<0?

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or are you saying that its true for any a (it isnt)

frank night
timid silo
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what happens when (a+1)≥0?

frank night
timid silo
#

We want the vertex to be <0 as f would be decreasing and so the max is the vertex

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so solve for a such that f(vertex)<0

frank night
timid silo
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unfortunate naming convention, but yeah

frank night
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so for f(vertex)<0 i get a∈(2-sqrt(28)/3,2+sqrt(28)/3)

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and i need to reunite this with (-1,inf)?

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so it would be a∈(-1,2+sqrt(28)/3)

timid silo
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(2-sqrt(28))/3? careful of brackets

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also double check your interval

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I think it should be ((2-sqrt(28))/3,-inf)

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we want it to be negative, so like this:

timid silo
frank night
timid silo
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no, we take intersections

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so its the smaller one

frank night
timid silo
#

(gtg sorry)

frank night
#

thanks

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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urban garnet
#

I literally have no idea how to do this question, so I need all the help that I can get

haughty coyote
#

a), b): projectors are linear
c): projections are along a direction, so you can just take the unit vector anyways

brisk matrix
#

$\text{proj}_uv=\frac{u\cdot v}{||u||^2}u$

warm shaleBOT
#

maximo

brisk matrix
#

if you know what theo mentioned it’s quicker to compute, but it can be shown from the definition of projection as well

urban garnet
#

How do I figure out what u, v, and w are, or do I not need to?

brisk matrix
#

you don’t need to

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for example:
$\text{proj}_w(u+2v)= \frac{(u+2v)\cdot w}{||w||^2}w= \frac{u\cdot w}{||w||^2}w + 2\frac{v\cdot w}{||w||^2}w = \text{proj}_wu+2\text{proj}_wv$

warm shaleBOT
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maximo

urban garnet
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Why does u+2v suddenly become u

brisk matrix
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it doesn’t

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we distributed the dot product on the plus

urban garnet
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Oh wait I didn't see the plus and then the next line, my b

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Ok I think I can do 3a and b, but for c, I get that you can distrubute the 3 out of w vector, but what about the w scalar?

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would |3w|^2, be 9w^2?

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<@&286206848099549185> ?

brisk matrix
#

no

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9 |w|^2

urban garnet
#

so you would have 3w time u dot 3w over 9 |w|^2

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And that would in just be projw_u

brisk matrix
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yes

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yes

urban garnet
#

Also for 3b it would be 3projw_u right?

brisk matrix
#

yes

urban garnet
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Thanks

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I didn't know about the distrubutive properties of projections

brisk matrix
#

it’s called linearity

urban garnet
#

Cool

brisk matrix
#

linear algebra is all about linear transformations

urban garnet
#

I haven't done linear algebra

brisk matrix
#

this is linear algebra

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not exactly groundbreaking stuff but it’s part of the field nonetheless

urban garnet
#

I have no idea why this is a question in my multivariable calc class then

brisk matrix
#

multi variable calc is often taught through vector calc

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so you’ll run into linear algebra more than likely

urban garnet
#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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cedar lichen
#

What have you tried

shrewd epoch
#

I think this calls for a case of Cramer's rule

shrewd epoch
#

42

cedar lichen
#

Don't troll in help channels

nocturne minnow
#

Well, no one here is going to give you answers

#

Because we're not here to give answers

#

We help

#

And someone helped, by providing a good video

cedar lichen
#

What grade are you in?

grand garden
#

which language do you speak

cedar lichen
#

I'm convinced this guy is trolling

nocturne minnow
#

Like under 13 years old?

shrewd epoch
#

You probably shouldn't be on discord then

nocturne minnow
#

<@&268886789983436800>

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Underage technically

shrewd epoch
#

12 years old, 3rd grade. Makes total sense

nocturne minnow
#

Sorry can't, bye

shrewd epoch
#

I'm sure

#

😆

long plinth
#

"Almost" 13 is not enough. You can come back in half a year.

upbeat plinth
#

.close

obtuse pebbleBOT
#
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long plinth
#

(Whoops, preempted by quicker colleague).

obtuse pebbleBOT
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grizzled geyser
#

I'm having a bit of difficulty with a problem. I had to find mesure BC in this triangle

grizzled geyser
#

here's what I did.

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and then the following question was to find the angles of A, B and C we are already given the angle of A (10 degrees) so then I found that the angle of B was of approx 56.44 degrees and the angle of C of approx 66.43 degrees

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the problem is that the angles inside the triangle don't add up to 180 degrees! (sorry the words are in french but you don't need to understand the words, just follow the steps) I don't know where I made the mistake any help would be appreciated so much. From the graph, it does not look not right angled

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I dont know where I made the mistake

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how is it possible that the angles do not add up to 180 degrees

tidal hawk
#

was your calculator in radians mode

grizzled geyser
#

no it was in deg mode

tidal hawk
#

or maybe u keyed it wrongly?

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or went wrong somewhere in ur calc

grizzled geyser
#

I even used a website that does the calculations automically to double check

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this one

nocturne minnow
#

,w 180 - 10 - 56.44

nocturne minnow
#

,w sind(113.56)

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,w sind(66.43)

nocturne minnow
grizzled geyser
#

is it possible that the way im supposed to find angle C is by doing 180 - (10+56.44)?

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instead of using the sine rule

summer stone
#

u should be able to get it both ways

nocturne minnow
summer stone
nocturne minnow
#

Because it results in 66

tidal hawk
#

maybe use sinx = sin(180-x)

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then find ur obtuse

summer stone
nocturne minnow
#

,w 58.35/sind(10) = 308/sind(x) solve for x

nocturne minnow
#

I knew it had something to do with sine being periodic

grizzled geyser
#

what calculation did you use to find that

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im not too familar with it

summer stone
#

then how would you have known that 113.6 is the right answer and not 66.4?

tidal hawk
#

if u wanted 66.4

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then I think the other angle

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shd be

#

wait nvm

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doesn’t add up

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,w 180-56.44

warm shaleBOT
nocturne minnow
tidal hawk
#

oh I was doing smth else HAHAH

summer stone
#

that's not my point tho, my point was that how would one know that the law of sines would give an incorrect formula

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would we have to manually check it, or is there a condition or something that it only works in these cases

tidal hawk
#

yes we have to check ig

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it doesn’t add up to 180

grizzled geyser
#

sooo I'm kinda confused

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how did the other guy find the correct answer

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I don't understand his calculations

nocturne minnow
#

Because you know sum of angles in a triangle equals 180

tidal hawk
#

,w solve sin(123.56)/280 = sin10/58.35

warm shaleBOT
nocturne minnow
#

And I was showing that sin(66) = sin(113)

tidal hawk
#

wait oops

grizzled geyser
#

alright then

#

that was way simpler than I thought

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thanks all three of you

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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idle swallow
#

n is an integer and n is greater than or equal to 100. Ethan writes down the number n, n+1, n+2,..., 2n on each cards. He shuffles the cards and split them into 2 decks of cards. Prove that at least one deck of cards has two cards whose sum is a square number.

idle swallow
#

I found that at least 2 square numbers between n and 2n

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And idk what should i do next

obtuse pebbleBOT
#

@idle swallow Has your question been resolved?

obtuse pebbleBOT
#

@idle swallow Has your question been resolved?

obtuse pebbleBOT
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still dirge
#

can someone solve and graph this inequality: x² + 9x + 14 > 0

still dirge
#

x² + 9x + 14 > 0

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i watched tutorials on yt but i still dont get it

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someone help me

green plank
#

use a table of signs

daring rock
#

Do you know what we should expect the graph of y = x² + 9x + 14 to look like?

hallow mesa
#

If you struggling

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You can graph on desmos

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And the use the to draw it

pastel jackal
daring rock
#

Right.

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You're not the one who posted the question 🤔 lol

pastel jackal
#

i thought you were asking lmao

daring rock
#

Lol nah no problem, i was trying to help

pastel jackal
#

yeah i probably should have read more than the 2 most recent mssges

obtuse pebbleBOT
#

@still dirge Has your question been resolved?

idle thunder
#

How to solve a quadratic inequality using a sign chart and expressing the answer using interval notation. Solve by factoring to get the roots, or zeros, then use them to create a sign chart. Graph your answers on the number line and use interval notation.

Free math notes on solving quadratic inequalities: https://www.openalgebra.com/2012/11/qua...

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mossy hull
#

uhhhh

obtuse pebbleBOT
mossy hull
#

I've never done stats before and my prof didn't teach this to us

#

like do I just do (0+1+2+3+10)/5?

stable rain
#

umm

#

no

#

uve to couunt the freq as well

mossy hull
#

I'm really sorry I've never taken stats before I'm going to need a bit of hand holding here

stable rain
#

if freq was 1

mossy hull
#

so

stable rain
#

freq 22 of 0 is like

#

22 ppl excercised 0 times

#

in a wk

mossy hull
#

(22*0)+(40x1)+(21x2)...

stable rain
#

yeppp

#

and

#

what wld b the total num of ppl?

mossy hull
#

¯_(ツ)_/¯

#

100-22 people?

stable rain
#

no its

mossy hull
stable rain
#

just 100

#

the ppl who dont excercise

#

r still ppl who r part of the

#

survey

#

they just are

#

inactive

#

hahhaa

mossy hull
#

same

stable rain
#

same

mossy hull
#

how do I do this in R

stable rain
#

errrr

#

the coding thing?

mossy hull
#

bc head empty can I just automate this

stable rain
#

im

#

not sure

mossy hull
#

lol no worries

stable rain
#

oh

mossy hull
#

can I ask more questions

stable rain
#

just coding in general

#

i think that isnt too hard

#

but

#

not much diff cuz

#

u still gotta

#

enter in each val which is

#

-.-

#

sure

#

i might leave aft a bit

mossy hull
#

like for the data I gave up there is it the same process for finding stdev and median and variance?

stable rain
#

but ask away

#

um

#

u just

#

find the std n what not as u usually do

#

just

#

note that freq is like

#

num of ppl who exercise that amt

#

or like

#

fufil that crieteria

#

so if freq is 29

#

then just treat it as 29 times that

#

number appeared

#

when calcing std or similar

mossy hull
#

then do the std formula?

stable rain
#

ye

#

i

mossy hull
#

I hate stats

stable rain
#

think thrs a formula that counts the freq as well

mossy hull
#

I miss calc2

stable rain
#

HHAHAHHAA

mossy hull
#

lol okay wish me luck byeeee

#

.close

obtuse pebbleBOT
#
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stable rain
#

GOOD LUCKKKK

#

❤️

obtuse pebbleBOT
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fickle isle
stable rain
#

HAHAHA

#

A* ALG

#

this

#

is not exactly math

obtuse pebbleBOT
#

@fickle isle Has your question been resolved?

fickle isle
#

mb then

#

ill just close the question ya

#

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digital quail
#

Hi

obtuse pebbleBOT
digital quail
#

Can someone help me solve this

fair monolith
#

solve what

digital quail
#

This one

#

The topic is Separation of variables

daring rock
#

These are separable differential equations, yes?

#

@digital quail

#

You want to manipulate the equation so all the x's and dx's are on one side, and all the y's and dy's are on the other

#

So for number (1) you could start like

#

$$xy dx - (x+2) dy = 0$$
$$xy dx = (x+2) dy$$
$$\frac{x}{x+2}dx = \frac{1}{y} dy$$

warm shaleBOT
#

tatpoj

daring rock
#

Then you just integrate both sides

#

$\int \frac{x}{x+2}dx = \int \frac{1}{y}dy$

warm shaleBOT
#

tatpoj

digital quail
#

a

digital quail
#

as long as you grouped them

#

doesnt matter if all the x's are either on the right side or on the left side

daring rock
#

I'm not 100% sure what you mean

#

I manipulated the equation by adding/subtracting/multiplying both sides of the equation by something

digital quail
#

like you can group x either on the left side or on the right side

daring rock
#

just as you would manipulate any algebraic equation

#

Well, you can do anything you want, as long as you do the same thing to both sides of the equation

#

Just like how you would solve a typical algebraic equation

#

Like 3x+3=5. You'd subtract something from both sides, then divide by something on both sides

#

That's all i did

digital quail
#

oh okay got it

daring rock
#

So yes, that's all algebraically valid

digital quail
#

thank you

daring rock
#

You're welcome

digital quail
#

In integrating

#

How did it become t-2 in numerator

daring rock
#

Well

#

It's not easy to divide x/(x+2)

#

It would be easier if the denominator was only a single term

digital quail
#

Yeah

daring rock
#

So they made the substitution t = x+2

#

It's the same as u-substitution. They just used t instead of u for some reason

digital quail
#

But the numerator

#

How did it become t-2

daring rock
#

If t = x + 2
Then t - 2 = x

digital quail
#

.

#

Oh

#

My head is on crack rn

daring rock
#

No problem lol

digital quail
#

Ty

daring rock
#

No problem 👍

#

This is a common theme in solving integrals, especially in differential equations, so I think you'll get used to it pretty soon

digital quail
#

I hope so

daring rock
#

No problem lol

#

If you have any other question, feel free to dm me

daring rock
#

I may or may not be awake lol

digital quail
#

okay okay iam actually studying for a quiz tomorrow

obtuse pebbleBOT
#

@digital quail Has your question been resolved?

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sudden pond
#

Hello

obtuse pebbleBOT
sudden pond
#

I need help on 8

#

But I plotted the graph

#

How can I use my graph to solve b

tardy epoch
#

,w plot y=2^x-x for -2<x<5

sudden pond
#

But how can I solve for b

#

@tardy epoch

tardy epoch
#

find a way to substitute $y$ into the equation $2^x = 2x+2$

warm shaleBOT
#

riemann

tardy epoch
#

and then find $y = f(x)$

warm shaleBOT
#

riemann

sudden pond
#

How can I manipulate it

#

Can u teach me

tardy epoch
#

you have $2^x$ in both equations

warm shaleBOT
#

riemann

tardy epoch
#

solve for that in terms of y and x and plug it into the second equation

#

$2^x = y ...$

warm shaleBOT
#

riemann

tardy epoch
#

and then that right hand side you'll plug into the second eqn

sudden pond
#

I don’t get it

tardy epoch
#

the ... means you fill it in

sudden pond
#

So 2x= y=2*x-x

tardy epoch
#

use ^ for 2 raised to the power x. 2^x

sudden pond
#

Ok

#

So what do I do know

#

The book doesn’t explain it very well

#

Can u show me the working on how to do this

obtuse pebbleBOT
#

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cloud jungle
#

dit they convert it to 12-12/x = 0/1?????

obtuse pebbleBOT
cloud jungle
#

like what happend here?

#

wait

tardy epoch
#

algebra?

cloud jungle
#

12/x^2 = -12

#

12/x^2 = 12/1

#

x^2 = 1

#

like that??

tardy epoch
#

👏🏻

cloud jungle
#

yay

#

why do i keep asking for help and while i am asking i figure it out lol

#

.close

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stoic mesa
#

I'm converting 7y^2+8x+84y+244=0 from general form to standard form of the parabola. Do I still need to divide both side by 7 or not?

pine sail
#

It's eh but yeah divide it.

stoic mesa
#

okay

#

thanks

#

.close

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weak hemlock
#

I'm supposed to realize a function $$f_1(S, T) = \begin{cases}
0, if S = 0\
T, if S = 1
\end{cases}$$

The subject is logic so I'm supposed to realize it with the common logical expressions.

warm shaleBOT
#

FelixBergman

obtuse pebbleBOT
#

@weak hemlock Has your question been resolved?

obtuse pebbleBOT
#

@weak hemlock Has your question been resolved?

kind hawk
#

What do you mean with realize

obtuse pebbleBOT
#

@weak hemlock Has your question been resolved?

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worldly thorn
#

Help me

obtuse pebbleBOT
worldly thorn
#

$\frac{dy}{dx} = 3-\frac{12}{x^2}$

warm shaleBOT
#

ΛKT Kakashi

worldly thorn
#

then I found the gradient as 2

urban glen
#

Hmm

#

I'm not at this level yet but I've read ahead lemme see if I can help

#

OK so

worldly thorn
#

$\frac{20-12}{6-2}=2$

warm shaleBOT
#

ΛKT Kakashi

urban glen
#

Why differentiate

worldly thorn
#

differentiation topic sir

urban glen
#

no?

worldly thorn
#

it is

urban glen
#

I'm doing this in class and you don't need to differentiate?

worldly thorn
#

u need to do it

#

BTW it's AS Level

urban glen
#

AB gradient = 2

urban glen
#

And I've seen these questions

worldly thorn
#

okie

#

I don't do Further math

urban glen
#

Nowhere did it mention differentiation

#

Ah

#

So gradient AB is 2

worldly thorn
#

It's Normal math

#

yes

urban glen
#

now we have something tangent

#

So for CD

warm shaleBOT
#

ΛKT Kakashi

dusky dock
#

sqrt12

worldly thorn
dusky dock
#

ohh never mind

urban glen
#

2x²=3x²-12

#

x² is 12

worldly thorn
urban glen
#

x is sqrt12

urban glen
worldly thorn
#

I mean that

urban glen
#

Yh

#

Also I gtg I'm sorry

worldly thorn
#

okie ~ _ ~

#

I will wait for 15 min then

#

<@&286206848099549185>

obtuse pebbleBOT
#

@worldly thorn Has your question been resolved?

worldly thorn
#

<@&286206848099549185>

obtuse pebbleBOT
#

@worldly thorn Has your question been resolved?

#
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timid silo
obtuse pebbleBOT
timid silo
#

Hey, can someone please help with this

#

So I'm guessing we have to use the (n-2) x 180 / N = X formula

#

not sure how to re-arrange it

#

.close

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fickle portal
#

Hello can somebody tell me what is wrong here when a is from R and b is from R+?

hardy widget
#

Consider ||division by 0||

fickle portal
#

or R+ means there is no 0

hardy widget
warm shaleBOT
#

enclave wangedrocht

fickle portal
#

but when i say the a is 0 the third doesnt make sence, when i say b is 0 the second and last. In the first one when i have a = 0 v b = 0 it is still true...

#

or i still dont understand

#

@hardy widget

hardy widget
#

but we specified b=0 isn't possible

fickle portal
#

ok got it now, thank you

#

hope u have a great day!

#

.close

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zenith jetty
obtuse pebbleBOT
#

Please don't occupy multiple help channels.

zenith jetty
#

I need help with part C please

fossil crag
#

Hello, part C is about using Chasles's formula on the appropriate dots

zenith jetty
#

would you be able to elaborate

#

i am not familiar with that

fossil crag
#

Ok, Im warning you in advance that when I write XY Im referring to the vector XY (with an arrow on it)

nocturne minnow
# zenith jetty

As the bot stated, don't open multiple channels, even if you have different questions

fossil crag
#

Ill do it for you on the other channdl

zenith jetty
#

ok thank you

#

.close

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swift dawn
#

I am having trouble finding if this group is associative in 𝑉 = {𝑎, 𝑏, 𝑐, 𝑑}, is there a way to find associative in 𝑉,∗ quicker instead of testing every operation possible

brisk grove
#

A quick google search tells me you can use something called "Light's associativity test"

#

Though I can't be of any help for this.

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#

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toxic elm
#

Can someone help me with part C please?

obtuse pebbleBOT
versed cave
#

What have you tried?

#

Did you solve a? The process is very similar

toxic elm
#

I don't understand the question

versed cave
#

Mh ok, do you know what a root of a function is?

#

roots are also called "zeros", they are the x values of the function that make the function = 0
If you have something like (unrelated example) f(x) = x - 2, then 2 is a root, because if I substitute x with 2, I get 2 - 2, which is 0

toxic elm
#

The equation from part C is =0

versed cave
#

To solve it you should put 27x⁶ + 26x³ - 1 = 0 and solve that (find the x values)

#

if that's what you mean

#

There's a trick to solve that equation

#

You can do a substitution, for example, t = x³

#

So that becomes
27t² + 26t - 1 = 0
And hopefully it's much easier to solve

devout sable
#

i need ur keyboard kawaiiCat nonna

wild swallow
#

substitution jutsu

versed cave
wild swallow
#

just type latex thonk

obtuse pebbleBOT
#

@toxic elm Has your question been resolved?

toxic elm
#

How to factorise this quadratic equation?

simple marsh
#

Replace 26t with 27t - t

toxic elm
#

Thanks guys

#

.close

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crimson spoke
#

Have logic design midsem tomorrow, stuck on this one

crimson spoke
#

My approach : equivalence for a and d is ad + a'd' , taking + with d gives a' + d (after simplification)

#

Then xor a b is ab' + a'b but my final answer is not matching with the key

obtuse pebbleBOT
#

@crimson spoke Has your question been resolved?

crimson spoke
#

<@&286206848099549185> anything i am missing? thanks

weary delta
#

(A XNOR D + D) XOR (A AND B). We are simplifying this?

crimson spoke
#

yep

weary delta
#

Sorry, got distracted

#

Let me try it on paper

crimson spoke
#

ok

weary delta
#

(A XNOR D + D) = (A' + D) this is what I got so far

crimson spoke
#

@weary delta got it thanks mate

#

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real reef
obtuse pebbleBOT
real reef
#

Is number 3 possible to solve with the info my prof gave me?

#

Or do I need some outside help

#

This is the most insane math ive done in my entire life

#

gchemoji06_sad still struggling to understand parts of this when you have 2 conversions

high lily
#

based on just the conversions listed no,
it requires knowledge of metric conversions which are quite easy to remember

real reef
#

Thats why

#

Is there a chart i can memorize?

#

Or where i can find one?

obtuse pebbleBOT
#

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stoic scroll
obtuse pebbleBOT
stoic scroll
#

Is this the correct answer?

covert crag
#

No

obtuse pebbleBOT
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marble bane
#

i just need help here

obtuse pebbleBOT
marble bane
#

just with A thru H, no more

devout sable
#

i like how you say no more

marble bane
#

i missed this lesson lmao

marble bane
#

thanks bro

#

.close

obtuse pebbleBOT
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devout sable
obtuse pebbleBOT
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eternal ginkgo
#

Can someone help me with a combinatorial proof

solar trellis
#

what have you tried

warm shaleBOT
kind hawk
#

This is out of the pool of possible people if we fix the m'th person at a particular position

#

Why not

#

The m'th person has to be at some position. So we fix that position, calculate all options and then sum over all possible positions

obtuse pebbleBOT
#

@eternal ginkgo Has your question been resolved?

kind hawk
#

First let the mth person be at the mth position. Then you have m-1 choose m-1 options to fill the rest. Next let the mth person be at the m+1st position. Then you have m choose m-1 options to fill the rest. Etc

obtuse pebbleBOT
#

@eternal ginkgo Has your question been resolved?

obtuse pebbleBOT
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serene furnace
#

hi guys

obtuse pebbleBOT
serene furnace
#

If I have the following algebraic fraction

#

$\frac{2x}{x(x+2)}$

warm shaleBOT
serene furnace
#

then I must say that x != 0 and x+2 !=0 => x != -2

#

But can't I simply say x(x+2) !=0 ?

manic karma
#

The latter implies the former

violet sentinel
#

^^^

serene furnace
#

So they're equal?

violet sentinel
#

not necessarily equal, but they're saying the same thing.
Anything times 0 equals 0. So if x = 0, we get (0)(0 + 2) = 0. Similary, we have x = -2, so (-2)(-2 + 2) = 0

manic karma
#

I think you would usually write it as $\mathbb{R} \setminus {-2, 0}$

#

Idk how to do the exclusion symbol

#

Lol

serene furnace
#

got it

#

ty boyz

#

<2

#

❤️

#

.close

obtuse pebbleBOT
#
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warm shaleBOT
#

Princess Ann

obtuse pebbleBOT
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timid silo
#

Struggling a bit to finish this inner product space proof

timid silo
#

My goal is to show that $||v||=\sqrt{\langle v, v\rangle}$ is a norm

warm shaleBOT
#

jswatj

fervent cradle
#

ok, so define a norm for me rq

#

and then you just want to show all the properties of a norm are met by ||v||

timid silo
#

are the properties
||a*v|| = |a| * ||v||
||v|| = 0 <=> v = 0
||v+w|| ≤ ||v|| + ||w||
by any chance?

fervent cradle
#

yes

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

obtuse pebbleBOT
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gilded otter
obtuse pebbleBOT
hardy widget
#

I'd rewrite the left hand side as x²(...)+x(....)+(constants)

#

Then you can compare coefficients

#

@gilded otter

gilded otter
#

Okay

#

thank you love

fervent cradle
#

yeah, the number of x^2 on the left has to be the same as on the right (1)
the number of x^1 on the left has to be the same as on the right (0)
the number of x^0 on the left has to be the same as on the right (0)

gilded otter
#

Ill do my work here just in case I go wrong somewhere
y=x²(A) + x(B) + C
and
x²=2x(A) + (B) + 2(A) - 2y

#

.
.
2y=2x²(A) + 2x(B) + 2C
and
2y= 2x(A) + 2(A) + B - x²

#

.
2x(A) + 2(A) + B - x² = 2x²(A) + 2x(B) + 2C

#

wait wtf

#

how

#

Am I trying to get rid of all the X's??

#

@hardy widget could I take your attention for this please

hardy widget
#

Did you ever find y' and y''

gilded otter
#

yes

#

y' = 2Ax + B
y''=2A

hardy widget
#

Ngl idk what you did

gilded otter
#

lmao

#

okay

#

what am I meant to do

hardy widget
#

If you did that then I'm high

gilded otter
#

Okay I guess

#

I guess Ill keep trying

#

and try to remove as many X's as I can

#

thank you

#

.close

obtuse pebbleBOT
#
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#
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fringe ingot
obtuse pebbleBOT
fringe ingot
#

how would i describe this function's range

astral ivy
#

The image?

#

Well first of all the domain is a quarter circle in the first quadrant

#

So that might help

#

But like a circle with a hole, yknow

#

Anyway

fringe ingot
#

i understand that part but i cant figure out how the actual function affects that

gilded needle
#

consider what z^2 does first

#

then worry about the -4

royal shard
#

when multiplying complex numbers, the angles add and the lengths multiplies

fringe ingot
#

so would it be like from from -4<|Z|<-16

royal shard
#

lime?

gilded needle
#

|z| is always nonnegative so no

flat rune
#

nothing can be more than -4, and less than -16!

royal shard
#

we have a ring segment
radius going from 1 to 2
angle going from 0 to pi/2
if we square z, then
radius goes from 1 to 4
angle goes from 0 to pi

#

so we get a bigger ring segment
the width is now broader and the angle is bigger

fringe ingot
#

is that it?

#

does the -4 not matter?

royal shard
#

the -4 does matter

#

we have to apply it now

fringe ingot
#

so would it be from 4<Z<16 cuz it cant be negative

#

is the - sign just disregarded

fringe ingot
#

wouldnt it be 0 to pi/4

gilded needle
gilded needle
#

e.g. i has angle pi/2, and i^2 = -1 has angle pi

gilded needle
#

it's easiest to see in polar form if you know about that

#

if $z = re^{i\theta}$ then $z^2 = (re^{i\theta})^2 = r^2 e^{i2\theta}$

fringe ingot
#

|Z|E^itheta

warm shaleBOT
fringe ingot
#

Oh ok

#

I will attempt and send

gilded needle
#

instead you should add pi to the angle

fringe ingot
#

why add pi?

#

is it always pi?

gilded needle
#

this is because $-1 = e^{i\pi}$, so therefore $-z = -re^{i\theta} = (-1)re^{i\theta} = (e^{i\pi}) r e^{i\theta} = re^{i(\theta + \pi)}$

warm shaleBOT
fringe ingot
#

so if it becomes - u always add pi?

gilded needle
#

if you multiply by -1 (to remove the - from -4) then you also need to add pi to the angle

#

to compensate

#

or putting it another way, you're taking the -1 factor from the front of -4, and expressing it as the angle pi instead

#

graphically, if z is a complex number with modulus r, then it sits somewhere on the circle of radius r, and then -z sits on the same circle but opposite z

#

(on the other side of the circle, where it intersects the line that passes through z and the origin)

#

and to get from z to -z you can equivalently travel pi radians around the circle

fringe ingot
#

i have like 0 experience with any mathematical theoretical/proof ideas or anything so idrk know any rules like that

#

thank u for letting me know tho

#

is from 4 to 16 correct or no

fringe ingot
obtuse pebbleBOT
#

@fringe ingot Has your question been resolved?

gilded needle
#

when you multiply by -4, that's equivalent to multiplying by 4 (which does not change the angle) and then adding pi to the angle

#

so the final result should be in the range pi to 2pi

#

which is equivalent to the range -pi to 0

obtuse pebbleBOT
#

@fringe ingot Has your question been resolved?

fringe ingot
#

4^

gilded needle
#

that's where the answer lies in this problem

fringe ingot
gilded needle
fringe ingot
#

wdym by that

obtuse pebbleBOT
#

@fringe ingot Has your question been resolved?

obtuse pebbleBOT
#

@fringe ingot Has your question been resolved?

obtuse pebbleBOT
#

@fringe ingot Has your question been resolved?

little warren
#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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kind flame
#

If u and v are three-dimensional real vectors and u × v = 0, then either u = 0 or v = 0.
This is false?

kind flame
lone kestrel
#

in a cross product

kind flame
#

Let u, v and w be three-dimensional real vectors, g(u, v) = u · v, and h(u, v) = u × v. Then
one of the differences between g and h is that g : R3 × R3 → R3 while f : R3 × R3 → R.

lone kestrel
#

oh wait is that cross

kind flame
#

Would this be true?

lone kestrel
#

my bad I thought that is dot

kind flame
#

It’s cross?

lone kestrel
#

so yeah maybe they are 0

wild swallow
kind flame
#

Is it cuz it equals 0 when it could be something else

wild swallow
#

u x v = 0 does not imply u = 0 or v = 0

#

nonzero u and v can have u x v = 0

kind flame
#

.close

obtuse pebbleBOT
#
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kind flame
#

.reopen

obtuse pebbleBOT
#

kind flame
#

I can’t figure this one out

#

Let u, v and w be three-dimensional real vectors, g(u, v) = u · v, and h(u, v) = u × v. Then
one of the differences between g and h is that g : R3 × R3 → R3 while f : R3 × R3 → R.

wild swallow
#

what are you meant to be figuring out

#

that statement is problematic

#

somehow you have f appearing out of nowhere

obtuse pebbleBOT
#

@kind flame Has your question been resolved?

kind flame
wild swallow
#

well first of all

#

why is there an f

kind flame
kind flame
lethal sand
#

is 3. a part of a bigger problem?

#

or is there anything given about f?

kind flame
lethal sand
#

that's would probably be a typo there

#

but anyway, regardless of what f is, you can already draw a conclusion to whether or not the relation of g is true or false

obtuse pebbleBOT
#

@kind flame Has your question been resolved?

#
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#
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dull hornet
obtuse pebbleBOT
dull hornet
#

what should i do next? am i doing it right?

#

implicit differentiation

#

should the y on the lhs become 1 or y’?

teal turret
#

Looks right to me

#

It shd be y’

dull hornet
#

this is what i got

teal turret
#

I think u reversed the exponent on the last term in the denom

#

Other than that looks good

dull hornet
#

oh right 🤣

#

thank you for pointing that out

teal turret
#

Np

dull hornet
#

my classmate did it on google

#

is it the same with my answer?

teal turret
#

Yea, they just factored out a -1 from the denom

#

Ig to get it in higher powers->lower powers form

dull hornet
#

oh right