#help-10

1 messages · Page 17 of 1

obtuse pebbleBOT
crisp dune
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How do u do “d”?

novel knoll
gilded needle
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it's a continuous random variable

crisp dune
gilded needle
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what happens if you integrate f(u) from 0.8 to 0.8?

obtuse pebbleBOT
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@crisp dune Has your question been resolved?

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unique vessel
obtuse pebbleBOT
unique vessel
#

Can someone clarify if this is correct?

obtuse pebbleBOT
#

@unique vessel Has your question been resolved?

obtuse pebbleBOT
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turbid cedar
obtuse pebbleBOT
turbid cedar
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the question is to find the eigenvalues and eigenvectors of the matrix A

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i'm having a problem with the last relation

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<@&286206848099549185>

warm canopy
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Problems how

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Eh they probs mean 3(2,-1,0)

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Hard to tell without A

obtuse pebbleBOT
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@turbid cedar Has your question been resolved?

turbid cedar
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only says that A is a 3x3 matrix

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just that

obtuse pebbleBOT
#

@turbid cedar Has your question been resolved?

obtuse pebbleBOT
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timid silo
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how do I solve x-1/x^2 = 10^-1

obtuse pebbleBOT
proven zephyr
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multiply both sides by x^2 to get rid of the fraction

timid silo
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ok

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x-1 = 10^-1 x^2

proven zephyr
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subtract (x-1) from both sides

timid silo
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0= 10^-1 x^2 - x-1

proven zephyr
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remove the brackets

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i dont mean like that

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i mean like.. - (x - y) = - x + y

timid silo
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0= 10^-1 x^2 - x+1

proven zephyr
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yes

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now you have a quadratic

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do you know the quadratic formula?

timid silo
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yes

proven zephyr
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ok good

timid silo
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wait

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the

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10^-1

proven zephyr
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turn it into a fraction if you want

timid silo
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has -9

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ok

proven zephyr
timid silo
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with the -1

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nvm

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im tripping

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😂

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its giving (-1 +/- sqrt -0.6 ) / 0.2

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but it's supposed to be (10 +/- sqrt 60) / 2

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nvm

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when done correctly it gives error

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x = (-1 +/- sqrt -1^2 - 4 (1/10) (1)) / 2(1/10)

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this doesnt work

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@proven zephyr you there?

proven zephyr
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nope

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i was not

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wdym it gives error

timid silo
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x = (-1 +/- sqrt -1^2 - 4 (1/10) (1)) / 2(1/10)

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it doesnt work

proven zephyr
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why?

timid silo
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because it's giving me an error

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in the calculator

proven zephyr
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did you put brackets on (-1)^2 ?

timid silo
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yes

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and no

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i tried both

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both give an error

proven zephyr
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hmm

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ok

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move everything to the left side then

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subtract (10^-1 x^2 - x+1) from the right side

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hehe

timid silo
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ok

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no

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i tried something

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it works now

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sqrt 15 -5

proven zephyr
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hmm

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i got 5 - sqrt 15 🙂

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and 5 + sqrt15

timid silo
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yes

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thats one of the answers i gave

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5 +/- sqrt 15

proven zephyr
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yes

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should be correct

timid silo
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ok

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thanks

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.close

obtuse pebbleBOT
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rigid pine
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Of course not, it's not to do with complex numbers. 😆

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You've verified the base case but don't have a line for the case you're assuming to be true.

timid silo
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so, where does the k come from, when you have been using n?

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well thats actually not the main problem. So if you just plug k+1 into the sum without yet looking at the right side, what can you do first?

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so the sum from i=1 to k+1

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its a sum, so
1²+2²+3²+4²+...+k²+(k+1)²
how about we split the sum up:
now take the same sum, but just from i=1 to k, and then just add (k+1)² to that term

thats the general idea for these kinds of sum induction proofs

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not quite, just ignore this right side for now, just look at the sum term

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yeah, and now split it up like i said

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this is the idea, can you see why this is true?

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you can only assume that this formula holds for k, but not for k+1 (you want to prove it for k+1)

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now you can try applying the formula, but the one for k

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yeah, but so for we only looked at the left hand side

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now look at this sum, what can you replace it with, using the formula for k

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yeah, just the one from i=1 to k

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yes

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but this only works because its k, and not k+1, remember that

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if you write out the left sum, its:
1²+2²+3²+4²+...+k²+(k+1)²
because the i goes from 1 to k+1

now i just took the last one, the (k+1)², and put it outside the big sum, then the i will just go from 1 to k

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yes you got the right principle, but i think you copied the formula wrong

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and then just try proving that this is in fact the bottom formula (its a bit tricky i must say)

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i would just treat both of these as an equation and show that this equation is true

you could first of all divide both sides by (k+1) making it much easier

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and then maybe expand both sides and youll see that they are equal

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where does the - come from?

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just referring to this part, if you would write them next to each other

obtuse pebbleBOT
#
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prisma lintel
obtuse pebbleBOT
prisma lintel
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Im having hard times on this question

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(p(x) -> q(x) ∨ ~r(x) = ~p(x) ∨ q(x) ∨ ~r(x) = ~(p(x) ∧ q(x)) ∨ ~r(x) = (Cp(x) ∩ Cq(x)) U Cr(x)

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I gor stuck on the last part what i need to do with the values Vp,Vq,Vr?

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How do i apply them in the problem to get what the question wants?

obtuse pebbleBOT
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@prisma lintel Has your question been resolved?

oblique sage
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@prisma lintel you can ping helpers now if you want

prisma lintel
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<@&286206848099549185>

prisma lintel
#

.close

obtuse pebbleBOT
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worldly narwhal
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why did they multiply 5x^2-3 with 2?

obtuse pebbleBOT
worldly narwhal
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im just learning this

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and im unsure of why they picked 2 specifically to get -30x^2

slow fulcrum
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wel

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what is (x+y)^2

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expand it

worldly narwhal
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where did you get (x+y)^2?

slow fulcrum
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well i'm just showing you when you expand

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in this case it would be $(5x^2 - 3x)^2$

warm shaleBOT
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dabbingpotato

worldly narwhal
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yeah how did you get that?

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in this video,

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he multiples by 2

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but i have no idea why

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is it so that he gets -30 in the end/

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like if i used a number like

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3

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i'd get something else

slow fulcrum
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when you expand (x+y)^2 you get x^2 + 2xy + y^2

worldly narwhal
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i'd get -45

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right

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but we are not using that method

slow fulcrum
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why not?

worldly narwhal
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that's substitituion

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right

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im using perfect squares

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pattern

slow fulcrum
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its the same lol

worldly narwhal
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i'm on khan academy bro

slow fulcrum
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yes i know

worldly narwhal
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there's 3 diff ways they're teaching it

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and i wanna learn the 3

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ik u can just do that one

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but they want me to learn this way for now

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with perfect squares

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u could also do gcf method

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but im trying to learn this other one theyre teaching

timid silo
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You can let x² to be t

slow fulcrum
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wdym, you have to multiply by 2 regardless of that method you are using

worldly narwhal
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is it always 2?

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cuz i remember he said twice product something

slow fulcrum
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yes its always 2

timid silo
worldly narwhal
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and that's how u know u did it right?

slow fulcrum
#

when you are doing (x+y)^2 its always going to be 2

obtuse pebbleBOT
#

@worldly narwhal Has your question been resolved?

obtuse pebbleBOT
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stiff pawn
#

Find a and b
If 2<x<3 then a<-4x<b

obtuse pebbleBOT
viscid violet
#

You should find the range of -4x on the first inequality.

obtuse pebbleBOT
#

@stiff pawn Has your question been resolved?

obtuse pebbleBOT
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steady patrol
#

hello

obtuse pebbleBOT
steady patrol
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im basicly teachint a grade 10 student

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and im grade 9

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dont ask its a summer job

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anyway

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i have no idea how to do inequalities

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although i have a pretty good idea of them

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may you help?

prisma lintel
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Are you studying functions?

steady patrol
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no.

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still

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i have a good background on functions

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but what does functions have to do with this?

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also may we call

#

?

prisma lintel
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Graphing problems. But inequalities are easy. You solve them almost the same as equations(The ones that do not have a denominator), you just need to follow some basic properties and determine the values that will satisfy

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Let's get example number 3

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I can't see the picture

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It's blured

steady patrol
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shit

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wait

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its the compressor thingy

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is it good now?

prisma lintel
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yeah

steady patrol
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question 16 btw

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not 17

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can we call?

prisma lintel
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I can't rn

steady patrol
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ok

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so

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what do i do now

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i literally have no clue how to start lmfao

prisma lintel
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Ill teach you how to do it and then you peform

steady patrol
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ok

prisma lintel
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Alright, think inequalities mathematical operations how does not accept all values, it's usefull when you want to find values that need to fit in a condition,

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Let's get a inequalitie 2x+3 > x+1

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So here is a very simple example, You want to find values of "x," that if replaced will validade the sentence

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To solve that you need to isolate the x since is the value you want to find out so let's solve it

steady patrol
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ye but we got 2 variables in the equation i have

prisma lintel
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We will get there

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You can't peform two variable inequalities if you don't know the basics

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Ill teach you just hold on

steady patrol
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i know the basics dude

prisma lintel
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...

steady patrol
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i said i know how to do inequalities just i dont know how to do 2 variables

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ok sorry

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finish

prisma lintel
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Im confused

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Do you know or not?

steady patrol
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i know the basics

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like this

steady patrol
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idk how to solve the 2 variables one

prisma lintel
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You know rules like "Multiplying a inequation per minus make the sign turn around"

prisma lintel
steady patrol
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yeah

prisma lintel
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That's why i asked you if you know about functions

steady patrol
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no

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i know very little abt functions

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can we pls call? itll be so much easier to under4

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understand

prisma lintel
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Ill give you a suggestion, you won't be able to advance

steady patrol
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ok

prisma lintel
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You need to learn function first

steady patrol
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dude im just teaching it

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i just need the answer to the question and how to do it yk

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wait

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what do they mean by

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"unwanted regions"

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in the question

prisma lintel
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What is a unwanted region?

steady patrol
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yeah

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thats my question

prisma lintel
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Is the regions that cover values the function can't assume

steady patrol
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uh

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ik i sound rlly dumb

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but

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idk what that means

prisma lintel
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That's what im trying to tell you for over 5min now. First of all you need to study function before doin this question. Otherwise youll get confused like you are rn

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Search about linear functions,

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They are very easy to learn

steady patrol
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like f(x) = 4x+9?

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i know that

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then u do

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f(7) = 4(7) + 9

prisma lintel
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Alright so do you know how to dra the graph of the wanted and unwanted regions?

steady patrol
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i think

prisma lintel
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Nvm, call me on dms ill teach you the basics

steady patrol
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i think u gotta add me

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i sent u a dm

prisma lintel
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hold on

steady patrol
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alright back

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also

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literlaly thank u so much

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ik im rlly annoying

obtuse pebbleBOT
#

@steady patrol Has your question been resolved?

obtuse pebbleBOT
#
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timid silo
#

Yoo I have another dumb algebra question

obtuse pebbleBOT
atomic hornet
#

What is it?

timid silo
#

So say I have an associated matrix F to a linear transformation and the base of the images of the linear transformation

warm shaleBOT
timid silo
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And I need to find whether a vector v = (-9,1,10) € the image space

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I have issues understanding the solution for the 4938482 time

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What is happening here

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The linear application is R4 -> R3

forest yacht
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if it's in the image, then it's the linear combination of the base

timid silo
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I would have done it completely differently but it doesnt work

timid silo
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Cant I like, use the images of the base I have inside F and make a system of equations, then finding x y z w, which would be the components whose image is v?

forest yacht
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if a set of vectors are the bases of a vector space, then every vector in that vector space is a linear combination of the bases. That's what basis is right?

forest yacht
timid silo
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The columns of F are the images of the base vectors right

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So I could perhaps use those since v = x(baseVector1) + y (baseVector2)…

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I think?

forest yacht
timid silo
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So that should work as well?

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Most likely I’ve calculated wrongly

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I tend to overcomplicate solutions happy_cry_cat happy_cry_cat happy_cry_cat

forest yacht
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I guess you want to solve the simultaneous equation by treating the coefficients as a matrix?

forest yacht
timid silo
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Ye the coefficients would like be the vector in R4 whose image is v

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I mean x y z w

timid silo
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Oh wait

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Yeah I made a mistake

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I mean I think this works too

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Like if I prove there exists a vector whose image is v through F, then v must € Im(F) right

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But its so much more complicated ehh

forest yacht
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so you don't need z and w

timid silo
#

Ohh I see

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Okay yeah that makes sense

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Poor me

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Thanks 🙂

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.close

obtuse pebbleBOT
#
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timid silo
obtuse pebbleBOT
forest yacht
#

let h(2)=a, g(a)=b, then the aim is f(b)

timid silo
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I'm confused

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I think it's the last one

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But I'm not sure

forest yacht
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first, what is h(2)?

timid silo
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2/x?

forest yacht
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h(x)=1/x, so h(2)=1/2 right?

timid silo
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Oh

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Yeah

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root 2x would be root 4x?

forest yacht
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then the second layer, g(h(2))=g(1/2)=root(2*1/2) since g(x)=root(2x)

timid silo
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Yeah

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I'm not sure how I'd solve it

forest yacht
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so g(1/2)=1

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that is f(g(1/2))=f(1)

timid silo
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Yes

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Yeah

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So do we just solve for f(1)?

forest yacht
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that's right

timid silo
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So f = 0?

forest yacht
#

yeah

timid silo
#

So, 0 would be the final answer, correct?

forest yacht
#

yes

timid silo
#

Great, tysm!

#

.close

obtuse pebbleBOT
#
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urban otter
#

im being asked which asymptotes the function has, the vertical asymptotes were pretty self explanatory, but im not sure how to find the slant asymptote of a function like this

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(the answer is D)

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oh cauchy's formulas, right

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.close

obtuse pebbleBOT
#
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celest mantle
#

Help

obtuse pebbleBOT
timid silo
celest mantle
#

its sending

uneven palm
celest mantle
vale prawn
#

What's the probability that any new calculator will not be faulty?

celest mantle
#

idk would it be .63

vale prawn
#

So now you should be able to fill in the blanks

celest mantle
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oh i didnt know it was that easy

vale prawn
#

And you seem to understand how to multiply the probabilities together

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Yeah! lol

celest mantle
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so wait for the 2nd question would u add everything except 0.63 x 0.63

vale prawn
#

What do you mean "add everything?"

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OH I read that wrong!

celest mantle
#

so like .37 x .63x .37 .37 + .63 x 0.37?

vale prawn
#

Well it's asking for both calculators to not be faulty

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(.37*.37) is the chance for both to be faulty

celest mantle
#

ohh i read the nf as faulty

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ye i meant would i add everythingh except .37 x .37

vale prawn
#

And in fact, think about it this way

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You've already calculated the chance for 2 to be faulty

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So what's NOT that probability?

celest mantle
#

so .37x.63 + .63 x .37 x .63 x .63

vale prawn
#

Yeah

celest mantle
#

is it like 0.325 continuing

fickle turret
#

Or just 1- P ("two faulty")

celest mantle
#

i never got tho why youd add 1 - p i dont get that

vale prawn
#

1 is 100%. You will always get a calculator that is either faulty or not

celest mantle
#

ye

vale prawn
#

And you've gotten the chance to get 2 faultys

celest mantle
#

ye

vale prawn
#

Everything else is 100% - P

celest mantle
#

whats P

fickle turret
#

Probability

celest mantle
#

ye but so does it not have a number

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like a value

fickle turret
#

P is the number you calculated in a)

celest mantle
#

so what 1-(.37x.37)

fickle turret
celest mantle
#

but that gives me like 0.8

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0.8....

vale prawn
celest mantle
#

aight wait

vale prawn
#

You may have entered something wrong

fickle turret
celest mantle
#

i still get .3256....

vale prawn
#

Are you using parentheses

fickle turret
#

0.6*0.6>0.32

celest mantle
#

where would i need to use parentheses

celest mantle
vale prawn
#

(.37 * .63) + (.37 * .63) + (.63 * .63)

celest mantle
vale prawn
#

That would be it

celest mantle
#

why would there be a 2nd one

vale prawn
#

Well you're adding up 3 events

#

Namely, the three events that aren't 2*faulty

celest mantle
#

oh so it wouldve been 4 if we added the faulty ones?

#

like there are 4 total?

vale prawn
#

Yeah, if you draw 2 calculators, there will be 4 possible outcomes

celest mantle
#

ye

vale prawn
#

Both faulty, neither faulty, first faulty, second faulty

#

We know the chances for each

celest mantle
#

ye

vale prawn
#

We want to add all probabilities that aren't "both faulty"

celest mantle
#

oh i think i get it

#

aight ima try C

#

is it .4662

vale prawn
#

Yep!

celest mantle
#

and last one D is .3969

vale prawn
#

Correct!

celest mantle
#

oh ok cool ty

#

ill send the other page so long but i dont think i need help

#

would the answers be A is 0.0324 B is 0.6724 and C is 0.2952

vale prawn
#

Yep!

celest mantle
#

my last page

#

is it right

vale prawn
#

Where'd you get 5/18?

celest mantle
#

1/6 x 5/6 + 5/6 x 1/6

#

oh wait

#

its just 5/36

#

?

vale prawn
#

Yeah

celest mantle
#

ok cool man ty for the help bro

#

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timid silo
#

Could anyone tell me what the 3/2 means

obtuse pebbleBOT
timid silo
#

In y=3sin3/2x

nocturne minnow
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dull thicket
#

does anybody know how to fix this?

obtuse pebbleBOT
dull thicket
#

i was trying to make a boxplot

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<@&286206848099549185>

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proven zephyr
#

i think the question means factored in the form of
ax^2 + bx + c
(ax + p)(ax +q)/a
pq = ac
p + q = b

#

find all possible numbers for pq

#

which is just factors of ac

#

which is just -6

#

the factors added together is a possible integer for p

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timid silo
#

how do i get the value of the angle?

obtuse pebbleBOT
timid silo
#

this is the first way i’ve tried it but im unsure

proven zephyr
#

have you learned the sine rule?

#

and maybe dont turn the square roots to decimals

timid silo
proven zephyr
#

hmmm

#

we know that DCB is a 45 45 90 triangle

#

yeah idk

#

nvm

timid silo
#

🥲

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eager knot
#

damn I don't know how to solve a limit if it has two functions in the middle of it

violet sentinel
#

hi there

eager knot
#

hello mr. llama

violet sentinel
#

there are some rules with limits

#

one moment

#

take a look at the constant multiple law and the difference law

#

those are your keys 🙂

eager knot
#

should I have these memorized for calc1?

#

or is it supposed to be intuitive

violet sentinel
#

it's good to know for sure!

#

they're not too hard

#

Taking time to understand these will make your life easier with limits for sure

eager knot
#

thank you PepeHappy

violet sentinel
#

yep for sure!

eager knot
#

I'll try to solve it with those

violet sentinel
#

cool

#

get back to me w/ what you think the answer is 🙂

obtuse pebbleBOT
#

@eager knot Has your question been resolved?

eager knot
#

this is gonna take me a long time
gonna try on my own for a whiel

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nocturne trail
#

Hi um i have a question on how to find the x intercept of the parabola of x^2-5x+3

mint tendon
#

thats basically the roots

nocturne trail
#

um what is the roots sorry im new to quad eqations

devout sable
#

It basically means find where your given expression =0

nocturne trail
#

i have 0=x^2-5x+3

violet sentinel
#

yep good start!

#

now is x^2-5x+3 factorable?

nocturne trail
#

no

violet sentinel
#

good

#

so what's our next option?

#

what tool can we use?

nocturne trail
#

uh make it {(x-5/2)^2 - 25/4 }+ 3

#

im not sure really

violet sentinel
#

quadratic formula 🙂

#

do you know it?

nocturne trail
#

uh yeah

pliant dragon
#

I need help I just got a cas graphing calculator and wanted to know when I can find a good e-text book for Website that’s gives me so graphs go dry and some activity’s to do with cas can anyone help me

violet sentinel
#

@nocturne trail the quadratic equation will tell us our roots

nocturne trail
#

so the eqution is -5 +/- (square root)13 ?

violet sentinel
#

all over 2a 🙂

#

don't forget that

nocturne trail
#

oh yeah

#

so

#

how do i ge x intercept from that

#

btw i have to get 2 x intercepts

#

oh wait

#

ooooooooooo

violet sentinel
#

lol there ya go!

#

looks correct to me 🙂

nocturne trail
#

thanks man

#

your a life saer

violet sentinel
#

yep np

nocturne trail
#

have a good day

violet sentinel
#

you too!

#

@nocturne trail if you don't mind, can you type .close to close the channel so someone else can use it? 🙂

nocturne trail
#

oh my bad

#

.close

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teal creek
#

hi what would u equal and what would be the reasoning behind it?

teal creek
#

<@&286206848099549185>

oblique sage
#

Hi so your first step is to read the rules 👍🏻

#

!15min

obtuse pebbleBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

teal creek
#

im sorry

#

i wont do it again

#

could someone please still help me with my question?

oblique sage
#

Be patient

storm rampart
#

Rip

teal creek
#

wdym by rip

#

what would u equal and what would the reasoning be for it?

rancid lance
#

u is 24 because in rhombus *diagonals are angle bisectors *

teal creek
#

so it would be

#

u = 24(diagonals of a rhombus bisect angles)

#

?

rancid lance
#

yes

teal creek
#

ok thank you

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stark pike
#

hi, may i ask how do i solve for this $a(x+p)^2$

warm shaleBOT
#

leewchaha

stark pike
#

Do i have to multiply the a into (x+p)^2 or do i do (x+p)^2 first then multiply a. Or does doing any of this make a difference

versed cave
#

what do you mean by "solve"? That's an expression, did you mean to write an equation? Are you solving for x?

stark pike
#

"expand it" if thats the correct word to use

versed cave
#

Oh ok!

#

Remeber the order of operations

#

exponents come before multiplication

stark pike
#

oh i see

versed cave
#

So, first expand (x + p)², and then multiply what you get by a

stark pike
#

oh PEMDAS, i remember now

#

thanks alot!

versed cave
stark pike
#

have a nice dayy

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stark pike
#

May i know how do I divide $7x/5 by 2$

obtuse pebbleBOT
warm shaleBOT
#

leewchaha

stark pike
#

what i know is that i have to change it into this. 7x/5 * 1/2

#

then i proceed to change the denominator

#

so it goes something like this 14x/10 * 5/10

#

then i have no idea how i should continue

#

or if im doing all of this correct at all

versed cave
#

For multiplications between fractions multiply the numerators and the denominators

#

$\frac a b \cdot \frac c d = \frac{ac}{bd}$

wild swallow
#

how do you divide 7/5 by 2

warm shaleBOT
versed cave
stark pike
wild swallow
#

^what Nonna said

stark pike
#

got it

versed cave
stark pike
#

thanks alot !

#

its been months since ive did maths, trying to pick it back up since im starting my college

versed cave
#

Nice, gl!

stark pike
#

thanks !

wild swallow
#

everyone starts from somewhere

#

gl

stark pike
#

thank you~

obtuse pebbleBOT
#

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wet saddle
obtuse pebbleBOT
wet saddle
#

is my answer right for this question?

obtuse pebbleBOT
#

@wet saddle Has your question been resolved?

wet saddle
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<@&286206848099549185>

obtuse pebbleBOT
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@wet saddle Has your question been resolved?

wet saddle
#

<@&286206848099549185>

#

is my answer right for this question?

#

<@&286206848099549185>

wet saddle
#

<@&286206848099549185>

wet saddle
#

<@&286206848099549185>

#

<@&286206848099549185> pls man i been waiting for 2 hours thinkieshappy_cry_cat

wet saddle
#

<@&286206848099549185>

#

3 hours now

elfin kite
#

lmao

wet saddle
#

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upbeat yacht
#

Can a Vector Space be always divided in sub eigenspaces*? (I hope I'm using the terminology correctly)

upbeat yacht
#

Because at first glance I would say no, since that would mean that every vector can become an eigenvector with the right eigenvalue (except for the Zero vector of course)

kind hawk
#

in general no

#

for some matrices you can write the vector space as a sum of the eigenspaces but in general you can't

#

in fact you can do it if the matrix is diagonalizable

upbeat yacht
#

Oooh ok, thank you a lot

#

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night egret
obtuse pebbleBOT
night egret
#

i got a final percent of 99.492

#

would that be 99.5 percentile?

#

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vestal surge
#

Hello, could I ask how you would go about finding the quartiles from a bar chart?

vestal surge
#

Would I list the frequencies in ascending order and do it that way?

#

Also how would I find the minimum and maximum value from a histogram (with frequency density on the y axis against class width on the x axis)

vale prawn
#

Quartiles are just as they sound; they split the count into 4 equal "piles." Just find out your total count, divide by four, and start taking from the bottom until you reach that number, then continue

vestal surge
#

So in a question such as this

#

Sum is 35

#

35/4 is 8.75

#

So lower quartile seems to be between 1 and 2

#

I’m not sure I understand exactly

#

I know what you mean by dividing by 4 and then adding up and I could do that but if it was with ranges

#

Then I could do interpolation or something

#

But here I’m not sure what to do

#

<@&286206848099549185>

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#

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violet sentinel
#

Hi there! I just need a second pair of eyes to tell me if this makes logical sense and the proof is sound:

violet sentinel
#

also I just saw a typo so ignore that lol

wary vigil
#

i don't understand why being coprime means that you can write it as ax + by = 1

brave bramble
#

If gcd(a,b) = 1, there exists an x,y in Z such that ax + by = 1

#

Which, you might be saying haha. Up to you how you want to use the language

#

Otherwise it looks good

violet sentinel
violet sentinel
#

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weak hamlet
#

How do you add parallel vectors in opposite directions?

timid silo
#

wdym how do you add? can you show the specific problem if you have one?

weak hamlet
#

Google isn't being straight and we don't even have a teacher

timid silo
#

that's incredibly vague

#

not sure what the question wants but might the answer just be "adding their components x with each other and their components y with each other"

weak hamlet
#

ty prayge

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sour verge
#

can i say x^(3/2) = (1/x)^(-2/3) ?

obtuse pebbleBOT
nocturne minnow
sour verge
#

i want to make the power 2/3

#

actually

#

i think i got the reciprocal power wrong

#

any idea how i can simplify (x^(3/2))*((-1/x)^(2/3))

#

?

#

actually doing somehing like

versed cave
#

not -2/3

#

x^(3/2)= (1/x)^(-3/2)

#

What's the problem you are trying to solve? what's the original question?

sour verge
#

i was trying to solve dy/dx = (x+y)/2y

versed cave
sour verge
#

find solution

#

of the de

#

don't worry it isn't a self made question 😅

versed cave
#

I don't know how DEs work, but I can help you if all you need is to simplify that

#

$x^{\frac 3 2} \cdot \left(-\frac 1 x\right)^{\frac 2 3}$

warm shaleBOT
versed cave
#

Is this what you need to simplify?

sour verge
#

ya

#

can't i be further simplified ?

#

or i can raise power by 6 on both the sides of my equation i am getting

versed cave
#

$x^{\frac 3 2} \cdot \sqrt[3]{\left(-\frac 1 x\right)^2}$

warm shaleBOT
versed cave
#

Do you agree that this is the same thing yes?

sour verge
#

yes

versed cave
#

Since that -1/x is squared, we can ignore that - sign

sour verge
#

sorry i will continue this later actually i gotta go

obtuse pebbleBOT
#

@sour verge Has your question been resolved?

sour verge
#

thanks for the help 🙂

versed cave
#

$x^{\frac 3 2} \cdot \left(\frac 1 x\right)^{\frac 2 3}$

warm shaleBOT
versed cave
#

I didn't really help ahah

sour verge
#

np

#

atleast you gave your time

versed cave
#

But to continue you can set the exponent of the fraction to -2/3 and flip the fraction, then you have the same base and you can sum the exponents, and you are done

sour verge
#

i think this can work

#

thanks

versed cave
#

Bye!

sour verge
#

bye have a great day

#

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late flax
obtuse pebbleBOT
late flax
#

how do I get the y-intercept

#

<@&286206848099549185>

slow fulcrum
#

you can get y intercept when x is 0

#

plug 0 in for

#

x

#

,rotate

warm shaleBOT
late flax
#

I only have 2 numbers tho

#

70x and 7.7 y

#

@slow fulcrum

#

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timid silo
#

Someone help me with this problem

obtuse pebbleBOT
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proven zephyr
#

@timid silo

obtuse pebbleBOT
proven zephyr
#

example

warm shaleBOT
proven zephyr
#

what can i do with this

stable rain
#

(a+b)^2=a^2+2ab+b^2
let a^2+b^2=7
let 2ab=2sqrt12
ab=sqrt12
a=sqrt4, b=sqrt3
sqrt(7-2sqrt(12))=sqrt((sqrt4+sqrt3)^2)=sqrt4+sqrt3

#

god it looks bad sry idk latex

#

i shld learn it

proven zephyr
#

yeah, you should

versed cave
stable rain
#

got it?

stable rain
nocturne minnow
stable rain
#

like google integration latex? or whatevers relavent?

nocturne minnow
#

Things that are relevant. Like if I need to make a fraction, as an example, I would google, "latex fraction" and one of the first results, is this

#

So $\frac{12}{37}$

warm shaleBOT
#

dldh06

proven zephyr
#

,,\sqrt{7-2\sqrt{12}}=\sqrt{(\sqrt{4}+\sqrt{3})^2)}= \sqrt{4}+\sqrt{3}

nocturne minnow
#

$\sqrt{7-2\sqrt{12}}=\sqrt{(\sqrt{4}+\sqrt{3})^2}= \sqrt{4}+\sqrt{3}$

warm shaleBOT
#

dldh06

proven zephyr
#

ok ok

#

ohh hok

#

ok ok

#

i get it

#

owo

#

ty

#

.close

obtuse pebbleBOT
#
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smoky zenith
#

How did they get from 2(x+h)^2 to 2(x^2+xh+h^2)
?

nocturne minnow
smoky zenith
#

(x+2)(x+2)?

obsidian isle
#

Can you expand?

nocturne minnow
smoky zenith
#

yes

#

so you distribute 2 then foil?

#

if i could only just see the work behind this equation, i think i could get the concept

#

i just need the paper work for the simplification from 2(x+h)^2 to 2(x^2+2xh+h^2) and i think i could get the concept

warm canopy
#

Just foil (x+h)(x+h)

smoky zenith
#

i mean, i find it better when i can see the paper work so i can find the pattern/work flow through the numbers and just duplicate it,
i mean thats how i learned math and it worked so far so..

obtuse pebbleBOT
#

@smoky zenith Has your question been resolved?

obtuse pebbleBOT
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bold wren
#

would 1 be the correct answer for this?

obtuse pebbleBOT
limber mason
#

then apply restrictions

fierce lagoon
#

And then plug in 3 into both partitions and check to see if the upper partition equals the lower partition

limber mason
bold wren
#

Ah okay

#

Thank you

fierce lagoon
#

The limit has to exist at x = 3 and f(3) has to equal that limit

limber mason
obtuse pebbleBOT
#

@bold wren Has your question been resolved?

#
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hasty sandal
#

The 5th term in an arithmatic sequence is 2 and the 23rd is 54. What is the 29th?

vale prawn
#

Well, do you know what an "arithmetic" sequence is?

hasty sandal
#

Mhm

#

its a sequence with a constant difference, right?

vale prawn
#

Correct!

hasty sandal
#

for the difference I got 26/9, im just not sure how to turn it into an equation

vale prawn
#

Is it necessary to be an equation?

hasty sandal
#

ohh wait I don't think so

#

but i need to find the starting term

#

to plug it in and find the value, i think?

#

The answer is supposed to be 214/3, im just not sure how to get there

#

im not sure how they got this equation

#

ohh wait- I think i understand now, sorry!

vale prawn
#

Ope, ok!

hasty sandal
#

im still not sure how to find the first term, but i think it works without it?

vale prawn
#

Probably not always necessary to know t1

hasty sandal
#

oo ok- tysm!

#

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#
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red raft
#

hello anyone can explain how it is 13.4? I have tried the constant acceleration formula in where V_0 is missing but i yet dont get it.

red raft
#

I gave up at the end, but my work is just messy, sorry about that.

nocturne minnow
#

My suggestion, use the 3rd equation

red raft
#

I don't seem to get it

nocturne minnow
#

Vf^2

red raft
#

Ohhhh

#

Is this the correct set up?

nocturne minnow
#

Yes

red raft
#

where did i mess up

#

i know i have to get 13.4 m/s

nocturne minnow
#

What sign is slowing down?

red raft
#

negativr

#

?

nocturne minnow
#

Yes

red raft
#

ooooooHHHHHHHHHHHHHHHHH

#

I DID IT

#

god i have to pay attention on the wording

#

also how did you know to use that formula

nocturne minnow
#

Well, I looked up kinematic equations because I forgot them, and based on the given info, it gave acceleration, distance, v0 (initial velocity) and the 10 m/s, which I could have assumed as some number, but with those 3 given numbers, the only equation that fit was that one

red raft
#

did you know the initial velocity because it said that it was the same as initially?

nocturne minnow
#

Wait

red raft
#

I dont think it gave the initial velocity... thats what we were looking for. I assumed it was 10 m/s from the start and got it wrong

nocturne minnow
#

The initial velocity is what you're finding

#

Because $v_0$ is notation for initial velocity

warm shaleBOT
#

dldh06

red raft
#

i assumed you meant like it gave it to you off the bat lol

nocturne minnow
#

So what I'm saying is, the question for sure gave the terms v0, acceleration, and distance, but it didn't mention vf, so that was still in the air. Because I knew v0, acceleration, and distance were the only variables involved, it only left that equation

#

Yes, there are other equations that has v0, vf, acceleration, but those also have time involved which was not given

red raft
#

so you just said that it didn't mention final velocity but for me, it did because it said that it was 10m/s in the same direction as initially. so for me, this is the final velocity. Am I getting the V0 confused with VF?

#

Sorry for the dumb questions

nocturne minnow
#

I'm saying it didn't directly say the term "final velocity"

#

All the other terms were directly stated

obtuse pebbleBOT
#

@red raft Has your question been resolved?

red raft
#

ohhh ok

#

thanks

obtuse pebbleBOT
#
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red raft
obtuse pebbleBOT
red raft
winged aspen
#

What I would do first is find the total time for it to reach the ground.

#

Then find final velocity when t= total time-1.2

winged aspen
# red raft

Subbing 1.2 into the formula means that’s its velocity after 1.2 seconds has passed. Not 1.2 seconds left in the fall.

red raft
#

Okay let me do that and I'll get back to you.

#

What formula should I use. I'm thinking of using t= (v-v0)/a

#

Derived from thus

winged aspen
#

Do you know the SUVAT formulas?

red raft
#

I don't know what SUVAT means but if you are talking about the ones the text book gives me, like these?

winged aspen
#

These are formulas for constant acceleration

red raft
#

i know i have distance so i might need to use (x-x0)

winged aspen
#

Yeah it’s the same formulas

#

Just different variables

#

So use your second formula to find total time

#

Then use your 1st formula to find final velocity at (total time-1.92)

red raft
#

Thank you I will do that rn and I'll get back to you with my work.

obtuse pebbleBOT
#

@red raft Has your question been resolved?

red raft
#

This is what I got . .

winged aspen
#

Velocity can be negative

#

Cause your taking upwards as positive. Which is why your acceleration is negative

red raft
#

Acceleration is negative because it's going down?

winged aspen
#

yeah cause its accelerating down

#

So is your velocity cause its moving down

red raft
#

So is it correct?

winged aspen
#

yeah seems fine

red raft
#

When it asks how fast it's going does it want speed or velocity

winged aspen
#

speed

red raft
#

So it's positive

winged aspen
#

yes

red raft
#

So no sign

#

Kk

#

Hell yeah thanks sorry it took forever I appreciate you.

winged aspen
red raft
#

Let the cats live forever

#

.close

obtuse pebbleBOT
#
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copper slate
#

Apologies for the improvised drawing, but how do you find the percentage within this area? (Standard deviation)

copper slate
#

To simplify it into words,

#

I need to find the percentage of everything to the left of standard deviation of -3

plain stag
#

If you have access to software, it's a simple numeric integral

#

It's a common enough calculation that there exist tables that give you the area to the left of a certain point

obtuse pebbleBOT
#

@copper slate Has your question been resolved?

copper slate
copper slate
limber mason
#

first, think about what the standard deviation is

#

like, what does it really show or tell you

copper slate
#

well, to add-on, we were not provided with any z table, if that changes anything

#

The info is:
Mean: 27
Standard deviation: 7

limber mason
#

you have the mean and an x value to plug in equations

copper slate
#

So, if I did

z = (13-7)/27

#

which is 0.22 repeating,

limber mason
#

ok, first define what you want to solve first

copper slate
#

everything to the left of standard deviation -2

#

-2, sorry

limber mason
#

yes, and what "units" or thing, would this answer be

#

like, a numeric value? a percentage? a ratio?

copper slate
#

percentage

#

what percentage of the standard distribution bell curve

#

resides within the shaded area

limber mason
#

yep, you know how the first SD of the left and right makes up 50% right?

copper slate
#

ye

#

well 68% or whatever

limber mason
#

wait, I need some refreshing

#

yes

#

68%

#

now, half of that is to the right side

#

if you want the 2nd S.D of both left and right, what would it be?