#math-pedagogy

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solar sorrel
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Well, you’re not wrong, but knowing what the right level of abstraction is for a given situation is itself (IMO) 90% of the difficulty!

tight star
solar sorrel
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(Do wonder if there is a level of abstraction beyond infinity category theory)

tight star
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And there’s other kinds of compositional structures you can consider like double infinity categories

solar sorrel
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I meant more in terms of the ontological primitives to manipulate [ since that is what you are implicitly trying to transfer/convey to pupils]

Think Emily Reihl on teaching homotopy type theory to undergrads, but even more abstract.

turbid zenith
stark heron
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hahaha stuff like this does make me nervous

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i feel like my students understand me but in my head im like what if theyre trying to make me shut up 🤐

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also i did enjoy symbol vomit for a while once i learned in discrete math, because it amused my inner middle schooler that liked to write secret code. 😛 maybe thats why students do it

tawny slate
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got real confused for a second

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anyways i think the funny thing about a lot of this is you come to the right conclusions once you learn not only the math but also think broadly about its implications

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in the beginning i think there is a romanticized view towards more math abstraction and complexity, but at some point you start to realize that none of that really matters, mastery is depth, not specificity

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if you dont come back down to earth to figure out why any of this matters, people are going to think you're an alien

torn apex
coral cradle
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Oh, really? I also thought that too😅

coral cradle
tight star
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But from reading the paper it actually seems pretty natural

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It’s exploring the ways in which laxness and “orientation” manifest in higher cat theory

coral cradle
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I mean, abstraction is useful, of course, but there may be diminishing returns? Idk

tight star
little cave
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this is what I literally do in my work most of the time, but MOST students as far as I can tell ALSO have an aversion to...writing words? but if you can give me a good reason to believe that this is a lesser fight than introducing some more symbols, by all means I don't care which way it happens

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I am also of the belief that bracket notation is not the cause of discussing sets being potentially confusing

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of course you could use bracket notation quite poorly, or even incorrectly, which I've seen in published work lol, but that is true of all notation

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now proper subset should have a slashed bar

halcyon glade
turbid zenith
torn apex
# solar sorrel I meant more in terms of the ontological primitives to manipulate [ since that i...

Here is a visual essay formulation of what I think you're saying
https://ikrima.github.io/topos.noether/riehl/math-beyond-rigor.html

@turbid zenith I spent the last couple of days templatizing the prompt into something anyone can use so you can copy paste it into an LLM + your presentation and then give it notes

Or If you want, I can run it on some of your own content to see but here are the color choices you asked about earlier

Design Decisions
- Typography: Crimson Pro (elegant serif), DM Sans (clean body), JetBrains Mono (formal mathematics)
- Color System: Amber (pre-rigorous), Blue (rigorous), Green (post-rigorous), Violet (synthesis)
- No external dependencies beyond Google Fonts—completely self-contained
- Responsive layout with CSS Grid adapting to smaller screens
turbid zenith
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Weird errors aside, I am curious how the website itself is made. It's pretty.

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But I don't see at all how this is supposed to resemble a sum of squares

torn apex
# turbid zenith But I don't see at all how this is supposed to resemble a sum of squares

yeah, I'm still slogging through CSS so all sorts of visual bugs abound. I really really really hate web programming

visual bugs aside, i was trying to also capture the heuristic-nature of visual intuitions, specifically in that they're not necessarily going to give the right answer exactly.

I'm still trying to figure out how to do that or find good examples of it

turbid zenith
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What I'm saying is that I don't see how that's a visual intuition for that problem at all

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It doesn't in any way resemble adding squares

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But okay, what is it generating — HTML, CSS, and JS?

torn apex
solar sorrel
cyan hollow
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hey, i'm a bit unsure on how to explain the motivation behind learning things that seem right out of left field

a common thing like this is complex numbers

and i know that roughly i want to say, but i dont know how to word the idea to someone that doesn't already know the motivation behind all of this

while we might not see examples of complex numbers directly in the real world, they can help us predict the behaviour of things we do know, which is we naturally look at closely associated objects so we can "complete" our understanding

of course, when teaching about them, you do talk about roots of polynomials and shit but my issue is explaining why all of this is useful with regards to what we do know

any help would be appreciated! this is not about complex numbers specifically, but i think it's the easiest example to give

tight star
burnt vesselBOT
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Pseudo (Cat theory #1 Fan)

tight star
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namely, if x represents a 90 degree rotation

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hence why complex numbers are so useful for describing phenomena to do with rotations, periodicity, circles, waves

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it can also be helpful to distinguish between "is" and "does"

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the "is" corresponds to internals, intrinsic characteristics, how you construct it, how you define it

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while the "does" is more pragmatic - it corresponds to usage, how it interacts with other things, the role it plays, extrinsic characteristics

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there are lots of things that live more naturally in the "does" world than the "is" world

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so it can be helpful to be upfront about what we want something to "do" before diving into the details of what it "is"

tight star
cyan hollow
# tight star so it can be helpful to be upfront about what we want something to "do" before d...

so in your opinion, you think it's better to scrap the overall idea of abstracting the looking around objects to help us understand a central object better and instead just look at the example in question more precisely?

that is, for example, instead of talking directly about how we look at related objects to understand an object we know, i should just talk about this directly? how this helps us with what we know already instead etc to begin with

tight star
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hm i don't think you have to scrap that idea per se

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in fact what you're talking about is very much tied in to this is-does duality

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rather than looking at the central object directly, you look at it indirectly through how it interacts with other things

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that's very much a "does" approach

cyan hollow
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hmmm i think i understand

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thank you :)

tight star
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no worries!

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i would say that you see this kind of is-does duality in many situations, not just math

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for example the "is" of a word corresponds to its definition, while the "does" corresponds to its usage

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the "is" of a machine like a train corresponds to how it works - the details of the engine, the wheels, the doors and brakes

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while the "does" corresponds to why you'd use it, what purpose it serves - public transportation, freight etc

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what money "is" might just be fancy paper, or 1s and 0s on a bank computer

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but what it "does" is let you trade for goods and services; through that it gains value far beyond what it literally "is"

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of course, this manifests in math a lot as well, and the "does" pov lines up pretty well with students asking 'but when am i going to use this?'

cyan hollow
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e.g when you get hurt, there is only so much you can see on the outside

tight star
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I’m familiar with this mostly because it comes up extensively in category theory

cyan hollow
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well it comes up everywhere, i think algebra has to be the biggest jump for early undergrads with this concept

tight star
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Mhm mhm

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The yoneda lemma, which is arguably the fundamental theorem of category theory, states (in a perfectly rigorous sense) that “what something is is isomorphic to what something does

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So they’re equivalent perspectives that you can freely switch between depending on what suits your use-case

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The whole idea of universal properties, for example, is focusing on what something “does” over what it is

tardy ember
tight star
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Well it’s certainly the more pragmatic one

tardy ember
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i feel like even if you explain what an object is entirely in terms of how it interacts with other mathematical objects someone could still just ask "ok but like, why would i be interested in an object that interacts with other mathematical objects in that exact way"

tight star
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This is true, but I feel like you make a lot more progress compared to going into the details of its construction

tardy ember
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$x \mapsto \sin(\sin(x^{\frac{7 \cdot 14^e}{2\pi}}))$ describes a certain function from nonnegative real numbers to real numbers entirely in terms of what it does to nonnegative real numbers, but that isn't the same thing as describing a real-world application of it

burnt vesselBOT
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bee [it/its]

tight star
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I’m not saying it’s a silver bullet, but I maintain it lines up more with that flavour of question asked by students

tardy ember
cyan hollow
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hmmm i didnt mean real world application per se

but pseudo's answer was satisfactory for what i wanted

tight star
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At this level of generality you can’t expect to make particularly strong statements

tardy ember
tight star
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Seemed to make sense to the person I was helping

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I’m not really sure what point you’re trying to make here

tardy ember
tight star
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I don’t think those are controversial points

tardy ember
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i'm not claiming that your points are wrong, exactly, just that the argument you're making for them is invalid

tight star
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That I don’t understand

tardy ember
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you have a word that has both "describing a mathematical object in terms of its interactions with other mathematical objects (instead of by an intrinsic construction)" and "describing a concept by how it can be useful for doing things" as instances, and you're using that to act like those are the same thing

tight star
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I see - I’m putting both under the banner of “does”, but you feel like they’re meaningfully different

tardy ember
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yes

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or more precisely, that you haven't justified that they're the same

tight star
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That I can agree with

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For me I find it useful to call them both “does”, but it’s true that one doesn’t necessarily imply the other

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You can describe something by how it interacts without that being obviously useful

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And you can describe a use for a thing that isn’t necessarily in the style of “here’s how it interacts with other things”

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I suppose what I’ve found is that the intersection between the two is large enough to justify lumping them together under “does”

tardy ember
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hm

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maybe it does turn out that way, but i'm still having some kind of feeling about... reasoning in a way that's invalid just because you expect to get the right answer anyway

tight star
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well, i am a physicist :>

tardy ember
tight star
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though if you think there's a different argument i could make for this, i'd be all ears

cyan hollow
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me too

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im always looking for better ways to explain things

little cave
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Does deep motivation help much with complex numbers?

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In my view if you're just being introduced the intuition can come later

cyan hollow
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well complex numbers were just an example

it goes much further than just that

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it just happens to be a common chokepoint with motivation for most

little cave
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The motivation is sometimes I get sqrt(-1) and the world grinds to a halt

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And I'm constantly imposing conditions whenever there's a square root

halcyon glade
little cave
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I think if you really wanted to you could cook up some system to model

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but that would probably be overboard

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also, it's worth noting that we also don't delve into why a negative times a negative is a positive

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at least I didn't when I was in school

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which is why we get this weird artifact

halcyon glade
turbid zenith
rapid tusk
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this broadly tracks with what I’ve experienced

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where the biggest thing that has helped any understanding of material im working on was

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getting the reps in

turbid zenith
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Yeah, it's certainly jived with my experience as well

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But as the subtitle says it doesn't seem to be too popular with education reformers

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The pendulum always seems to swing all one way or all the other

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I certainly feel guilty of thinking "if they understand it conceptually, everything will magically flow from there!"

mighty stream
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a lot of ideas about math education now feel reminiscent of the shift to/from phonics and sight words in literacy education 20 years ago

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eventually people will start to realize that there needs to be a balance between rote memorization and application/understanding

vestal tangle
abstract grove
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it’s that and more though - because in most dimensions vectors can’t be multiplied in an analogous way to how complex numbers can

lethal hornet
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this is what makes complex analysis work, the fact that you can multiply and divide complex numbers

abstract grove
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yup, and leads to remarkable results like if a function is complex differentiable one time, then it is infinitely many times (and the rest of complex analysis, as you said)

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an old buddy of mine said they should rename complex analysis to “introduction to magic”

vestal tangle
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yes it has a special multiplication rule

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based on 90 degree rotations

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which i think is also pretty easy to see the value in

stark heron
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so each generation is like THAT STUFF SUCKED without seeing the value

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i am guilty of that too for sure

tawny slate
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i think what makes complex numbers tricky is that to really appreciate the motivation for them, you have to understand the heart of what its doing, and that requires at least basic conceptual understanding of it

native iron
tawny slate
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like you could say complex numbers are useful for signal analysis, but this requires understanding the mapping between magnitude/argument of a complex number to magnitude/phase of a wave

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but why can these things be mapped to one another and how does this mapping help? gotta know some basics first

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so personally how i've been approaching it is simply start from the basics, tell the students that at first this all seems really arbitrary and abstract, ignore that for the time being, go through rectangular form, all the arithmetic operations, then show polar form and go through that, and then draw the connection to applications

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for advanced students, additional connections I will make is how they are meaningful in analytic functions and analytic continuation, but my audience here is mostly middle/high school students, so obviously I don't go into the fancy college level complex analysis here, i just give some elementary examples of where we assume analytic continuation if we are being rigorous or aren't paying attention, usually involving function composition

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if anyone has a different flow for this topic im happy to hear how anyone else teaches this

marsh compass
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I do think that the fact that the field of complex numbers is algebraically closed should be an important aspect to consider, more so than the geometric interpretation (i corresponds to a 90° rotation, etc.), which can also be done in terms of transformations in a 2d real vector space.

Perhaps the harmonic oscillator would be my favorite introduction to complex numbers, although it requires a lot of other prerequisites from linear algebra and differential equations, so not quite practicable.

cosmic ibex
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In cases like this where a single concept (such as complex numbers) has several nice properties that could each serve as a definition, my immediate feeling is that it would be wrong to elevate either of them to "the" definition/motivation and present the rest as merely consequences. It ought to be a main point that there's a single thing that, almost by magic, gives us all of such-and-such neat properties and that it pays to be able to switch back and forth between the views.

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(Determinants are another example of this).

vestal tangle
# tawny slate for advanced students, additional connections I will make is how they are meanin...

your hands are somewhat tied because middle/high school kids don't usually have any exposure to the concept of vectors. i think the best pedagogical approach is to explain complex numbers as 2d vectors with a special multiplication rule that allows for rotations. so previously you could add and scale vectors and now you can rotate (multiply) them too. i think if you do it that way there's nothing that feels arbitrary/abstract/mysterious

slim path
# tawny slate if anyone has a different flow for this topic im happy to hear how anyone else t...

I generally show them complex numbers on a plane in terms of co-ordinates first since my audience is familiar with how to plot points on a plane. I develop the algebra entirely using ray diagrams (not calling them vectors since the vector space structure on a field is trivial anyways) on the plane and then use trigonometry to get to all the nice properties (conjugates, modulus and argument) and De Moivre and then Euler's identity. From there it's easy to talk about rotations and then it's also easy to speak about relevant applications particularly since complex exponentials be used as phasors to represent harmonic motion.

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It can be very nice to talk about branch cuts in the context of complex logarithms as well. These are all very achievable with just good drawings.

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The important part is that the entire usage of the word imaginary is avoided until the very end as a footnote.

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In fact it might be a nice way to introduce the Euler number if the students have not seen it before. Same with the natural logarithm.

halcyon glade
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I think motivation via some historical stories about mathematical duels and the cubic formula is a good way to go personally

tawny slate
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on one hand it's storytelling, which in general i think is good for pedagogy, but on the other hand it's very silly and not useful

cosmic ibex
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Serious or not, my impression was that that is a standard approach.

halcyon glade
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I am serious, unless we have different definitions of "motivation"

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It's a clear problem in which you work with only real numbers but introducing imaginary numbers allows you to find the solution

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Trying to motivate with something like the fundamental theorem of algebra is, I think, something that raises more questions than it answers (why should x^2 + 1 = 0 have any solutions at all?).

vestal tangle
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it's not the worst way of introducing them but it doesn't really tell you what they are or give you any kind of intuitive feel for them

clever girder
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why did someone come up with this?

marsh compass
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Was the cubic formula historically only for finding the one root that is guaranteed to exist?

marsh compass
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Ah okay, nevermind, there was a particular example x^3 = 8 x + 3, where x = 3 is a known root, but Cardano did not think that the formula is applicable in this case.

marsh compass
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Apparently, they did not even have the concept of negative numbers back then hmmcat

tight star
cosmic ibex
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Negative numbers were just about arriving at the same time. Cardano doesn't consider negative coefficients, sticking to the traditional classification of cubics into several cases. But he does consider negative solutions in his Ars Magna, the same book where he presents his cubic formula.

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One caveat to the usual simplified teaching story -- Cardano himself did not (according to the secondary source available to me) actually consider complex numbers in connection with the cubic formula. That was only done by Rafael Bombelli a few decades later.
Cardano still gets credit as the first to publish a use of complex numbers, because in a different part of the same book he solves the quadratic system x+y=10, xy=40 and gets the solution 5±sqrt(-15).

arctic coral
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do you think ai models can give a valid evaluation for proposed exams ? please tag me if you have tested

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i gave couple of ai models my exam to evaluate the difficulty as well as the pedagogy, but it seems it is so agreeable or it is locked behind one aspect of the answer

  • under the same flag, do you think that guided questions are bad? or they are rather fair compromise for the limited time given when there is enough abstract difficulty
native iron
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I think ai models might sometimes catch errors but aren't great at giving criticism.

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I think guided questions can be a good thing, but I do worry that on exams they're too vulnerable to carrying errors forward.

halcyon glade
# marsh compass I don't oppose the historical motivation. That's a good introduction to complex ...

It's pretty clear if you assume the intermediate value theorem that cubics need to have a real solution. It's not clear at all that the cubic formula should be able to find it in cases where it wasn't designed to, so the fact that it still works exactly the same but only if you allow for the square root of negative numbers is a big reason why it's worth entertaining the possibility of imaginary numbers and further exploring their properties.

arctic coral
rapid tusk
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  • you get a wrong (usually numerical) answer on one part of a question
  • you then use that wrong answer as part of your solution to a subsequent part
arctic coral
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ah i see, i got that kind of situation, i usually evaluate the level of mistake if it is just a simple miscalculation i oversight it as long as there is enough mastery shown through the answer, but yeah now i definitely understand the perspective, but what i really meant by guided questions is for example if a said exercise is based on a certain construction or a certain calculation i split the question into intermediary steps and expect a rigorous justification through those steps, instead of keeping it as one of those hit or miss type of exercises

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i don't mind complex exercises as long as they aren't constituting more than 30% and no less than 20% of the exam because i feel it is unfair to students in a way, especially those that put the effort and a bit lack the necessary intuition or adaptability to newer situations

tawny slate
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i think that's what they meant by guided question too, that's how i interpreted as well

limpid rune
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Hey did a little bit of searching around the discord, but was wondering if anyone could point me to any resources or current information around "newer accessibility requirements" that have been a point of dicussion recently. Trying to get up to speed with current gaps in LaTeX/document accessibility, and what solutions are being worked on.

My high-level understanding is that LaTeX is lacking in current TTS compatibility, though I've not been able to pin down the extent of this (ie is it edge case packages, core language, etc). I also have heard through the grapevine that many states (possibly countries) have implemented newer legislature upping the requirements for education (assuming university level here, but maybe publications as well?) It sounds like a few different solutions exist, namely MathJax, some HTML converters, etc.

Pretty new to the topic, so appreciate any info available!

pure light
lethal leaf
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They're in progress still

lethal leaf
limpid rune
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Thank you both for sharing, will look into this. In a pedagogy seminar this quarter and may share some of these resources 🙂

lethal leaf
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Yes feel free to share the OSU stuff. Some of it on the page is OSU specific but there's also some general guidelines

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Currently my worry is what if you have a course (such as a topics course) in which you point students to older papers

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These PDFs are inherently inaccessible as PDFs are just bad with screen readers

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But like the solution can't just be "hey no longer use these papers"

limpid rune
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Yeah it's a topic of great interest to me. Admittedly, I haven't followed AI developments nearly as closely as I should, but it seems like there is enough math literature out there to train an image processing model on existing data to create a converter/interpreter of sorts. I'd be pretty surprised if there weren't something like that in development already.

turbid zenith
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If anyone in here has taught logic, how do you motivate the idea of the truth table of P → Q, in particular the idea that F → X evaluates to T?

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I have an explanation I like to give about a coach promising "If you win the game, I'll take you for pizza" and not specifying what happens if you don't win ... but my problem is, I don't see why that should count as a logical operation on the same level as "and" and "or", rather than a relation between symbols

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As in, I'd rather treat → more like = and less like +

tight star
# turbid zenith If anyone in here has taught logic, how do you motivate the idea of the truth ta...

The paradoxes of material implication are a group of classically true formulae involving material conditionals whose translations into natural language are intuitively false when the conditional is translated with English words such as "implies" or "if ... then ...". They are sometimes phrased as arguments, since they are easily turned into argu...

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I think it’s quite important to keep this in mind

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When I think about P implies Q, my instinct is to interpret it as “in a world where P is true, Q would necessarily be true”

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In other words, Q is deductible from P

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So for example, “if our solar system has two suns, then the earth is hollow”

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This is materially true because the solar system doesn’t have two suns

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But in a world where the solar system had two suns, I don’t see any reason why the Earth would have to be hollow

turbid zenith
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Yeah that's just confusing.

tight star
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The way material implication works is that the truth value of “P implies Q” only depends on the truth value of P and the truth value of Q

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Not on whether Q is deductible from P

turbid zenith
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Like it's to the point where I'm debating whether there's any value at all to bother going into the truth table of P → Q in an intro proof course.

tight star
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For example “1 + 1 = 2 implies the four-Color theorem”

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This is materially true but like

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I think people would find it odd if you said that in conversation

turbid zenith
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Yes exactly

tight star
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That’s what the Wikipedia page is trying to illustrate

turbid zenith
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And the explanation I've come up with just kind of seems like a stopgap

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I want my students to believe math makes sense

marsh thistle
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I think the cleanest approach is to just convince them that what it means for P->Q to be false is that you produce a counterexample where P is true and Q isn't

tight star
marsh thistle
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then the other three rows in the truth table have to be true

tight star
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I’ve found that material implication makes more sense for predicates than bare propositions

turbid zenith
tight star
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I.e. a statement of the form “p(x) => q(x)”

turbid zenith
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It seems to have no bearing on why T → T should be true, nor F → X

tight star
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You can represent this quite nicely with a venn diagram

turbid zenith
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Even though I know they're supposed to be

tight star
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It says that the set corresponding to p is contained within the set corresponding to q

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T -> T means “if you’re in the set for p, you’re in the set for q”

marsh thistle
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yeah but what I mean is that intuitively that is the only way to produce a counterexample to the implication, so then you automatically assign T to the other three cases

tight star
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F -> F means “if you’re not in the set for p, then you might not be in the set for q”

turbid zenith
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Plus when you prove a conditional wrong using a counterexample, it seems like what you're actually doing is disproving a quantified statement ∀x [P(x) → Q(x)]

tight star
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F -> T means “if you’re not in the set for p, then you might be in the set for q”

turbid zenith
tight star
burnt vesselBOT
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Pseudo (Cat theory #1 Fan)

tight star
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This is what I’ve found most helpful in practice

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Given an element a, there are 4 possibilities for the truths of p(a), q(a)

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Three of these are consistent with the set for p being a subset of the set for q

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p(a) being true and q(a) being true

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p(a) being false and q(a) being false

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p(a) being false and q(a) being true

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It is only p(a) being true and q(a) being false that is inconsistent with p being a subset of the set for q

turbid zenith
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Sure, yes

tight star
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Hence if you want to view $\forall x . p(x) \implies q(x)$ both as “the set for p is contained in the set for q”, and as $[p(a_0) \implies q(a_0)] \land [p(a_1) \implies q(a_1)] \land \dots$

burnt vesselBOT
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Pseudo (Cat theory #1 Fan)

tight star
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Then the definition of the material conditional must be “F => F, F => T, T => T” as the only true statements

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This is usually the approach I take when explaining the material conditional

tight star
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hopefully it works for your students!

turbid zenith
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I wonder if a better idea would be to define p → q as something other than "p implies q" or "if p then q" and treat those as consequences

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Come up with a different way to read p → q out loud that doesn't come loaded with the "if-then" terminology

quasi musk
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I've heard q, given p

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But I'm not a huge fan of that

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Given p, q

tight star
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materially it's equivalent to "not p or q"

quasi musk
tight star
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that's why i offered the previous explanation

quasi musk
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I think I've come to accept sometimes math is a little wonky

turbid zenith
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:/

turbid zenith
quasi musk
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The best non-math explanation I have is: "From a lie, any truth maybe derived"

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I'm taking a Harmonic Analysis class, and many of my classmates haven't learned Classical Fourier. So the Prof. is spending a lot of time going over the basics, and I think, is doing a great job of getting to the subtlety of what we mean by summing, what we mean by convergence, etc.

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Instead of Definition, theorem, proof, he engages with the class about how to construct examples and counter-examples. I'm a little annoyed that we should be going a bit faster, but enjoying the process as well

turbid zenith
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Anyone have access to this journal before I pony up myself? 😛

turbid zenith
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Okay, I went ahead and bought it

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The gist seems to be that all the suggested techniques of teaching the material conditional are essentially trying to justify it based on starting with the truth table and trying to retrofit an explanation, e.g. the common "lying" approach

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Their suggested method is to teach the biconditional first, which students are much more willing to accept the truth table for, and then rephrase the biconditional as (P → Q) ∧ (Q → P), use that to partially fill out the truth table for P → Q, and then use the fact that P → Q isn't equivalent to P iff Q to fill in the last bit

tawny slate
#

there's actually a book called "If" that goes into philosophically how we use the word if

#

from a linguistics and psychology perspective

#

this truth value way is just one of like 20+ different interpretations

#

the book was quite thin but like $120 lmao

#

here's the way I think about vacuous truths:

#

suppose I write a proof for a statement

statement 1
statement 2
statement 3
statement 4
conclusion

#

if each any of these statements are false, then the whole proof breaks

#

assuming they are relevant to the conclusion

#

but that's the key, IF they are relevant

#

what if I throw in an entirely irrelevant statement in there, even if it's false?

#

then since it's irrelevant, even if we say it's true, it won't impact the proof

#

but now we can just ignore having to nitpick for these "irrelevant" statements, and just flat out say that as long as the proof contains no false statements, nothing is broken

#

in this way, it's much easier to just assert that the vacuous statements are true

#

abstracting slightly, it's kinda like saying true has a value of 1, false is 0

#

each time you include another statement in the proof, you multiply its truth value

#

statement 1 is true -> 1
statement 2 is true -> 1 x 1
statement 3 is true -> 1 x 1 x 1
as soon as you include a false statement, it "kills" the proof in the same way it kills the product by multiplying by 0

#

no amount of statements after that saves it

#

we want to avoid the vacuous statements "killing" the proof

tawny slate
cosmic ibex
cloud zealot
#

maybe you could also ask, why reason from false premises to begin with?

vestal tangle
#

that might help. hard to imagine something simpler than that

turbid zenith
#

"Have to agree" ... begrudgingly 😛

#

Somehow I feel like (∀x)(x < 3 ⇒ x < 5) makes sense but 4 < 3 ⇒ 4 < 5 makes less sense

#

But I guess it's not that different from, say, definining x⁻¹ as 1/x

vestal tangle
#

you agree at the start that X -> Y is true
X (4 < 3) is F
Y (4 < 5) is T
so you have to say F -> T = T

turbid zenith
#

I'm saying, somehow it makes less sense for propositions than predicates.

vestal tangle
#

ah, yea the author notes that

turbid zenith
#

Oh yeah? Where's this from?

vestal tangle
turbid zenith
#

What's the textbook?

vestal tangle
turbid zenith
#

Wow, did not expect that

vestal tangle
#

the first chapter is very readable and good mini introduction to logic

turbid zenith
#

Here's a thought by the way...

#

If P is a logical proposition, do you ever use a notation for "P is true"?

#

Somehow writing "P = T" seems wrong.

halcyon glade
halcyon glade
#

e.g Given: P. P implies Q. Therefore: Q.

tawny slate
tawny slate
cosmic ibex
burnt vesselBOT
#

Troposphere

cosmic ibex
# vestal tangle

Hmm, if that argument works as written, we'd also "have to agree" that 4<7 => 4<5 is false, which mainstream logic doesn't agree with.

tawny slate
#

ok i finally found this book

halcyon glade
#

I think one way you could introduce material implication is to start with the Wason choice task and have students play through it (in both an abstract setting like numbers and colors and a particular setting like ensuring everyone who ordered alcohol is over 21). That way you give students some feel for it, and material implication becomes simpler (A => B is only false when you'd have to reject a card with A and B on it in the Wason choice task). Plus, fun interactive activity. https://en.wikipedia.org/wiki/Wason_selection_task

In psychology, the Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. It is one of the most famous tasks in the study of deductive reasoning. An example of the puzzle is:

You are shown a set of four cards placed on a table, each of which has a number on one side and a color on the other. The v...

#

Most students have an intuitive feel for this when you give a specific scenario but not when you have a more abstract rule

turbid zenith
#

Had an interesting thought this morning

#

You know these logic puzzles?

#

I wonder if those could be used in teaching Boolean logic.

tawny slate
#

fyi, there is a very, very good competitive board game version of this kind of logic puzzle

#

maybe this could be adapted to be an interesting activity in the teaching of this

stark heron
tawny slate
stark heron
#

haha ok i will give it a try

vestal tangle
# cosmic ibex Hmm, if that argument works as written, we'd also "have to agree" that 4<7 => 4<...

i think they might be trying to say this:
we want to say that the sentence "for all x, x < 7 implies x < 5" is false.
meaning there is some x for which that implication does not hold.
we know at this point that the only values of P and Q that can accommodate a false result are T and F, because the other entries in the table have already been worked out.
and therefore we should say, for example, that 6 < 7 => 6 < 5 is false.

#

it's definitely vague though you're right

#

all these textbooks are written by sadists though so its par for the course

elfin sleet
#

yeah that part, that's in the second screenshot, isn't quite written correctly, but it's explaining the part that's easily accepted and its mistakes are fixable. It's the first part that provides a way to justify F -> T and I don't think there's issues in that one

arctic coral
#

are unguided construction proofs a bad idea in an exam ? i feel like it is unfair to ask that type of questions without providing some guidance / or at least guide the student intuition to the construction

cosmic ibex
# vestal tangle i think they might be trying to say this: we want to say that the sentence "for ...

Yeah, once we've accepted that => should be (a) a truth-functional operator such that (b) forall x(P(x) => Q(x)) works as desired, then it's smooth sailing the rest of the way. It looks like the book you're quoting from actually does make that point (which in my experience is rare in logic texts). But I still thing I would have liked it to be emphasized more -- perhaps that's just hobby horse of mine, though.

arctic coral
#

yeah that is the issue that even the same person, sometimes get the idea instantly and sometimes it just doesn't spark

wise onyx
#

Are there established practices educators use to achieve inclusive pedagogy?

wise onyx
#

Okay heres a more specific question: could creating practice exams with solutions be considered an inclusive pedagogical practice?

solar sorrel
#

Is that not standard practice wherever you live?

#

[for external examinations]

abstract grove
#

it's hard to think of a possible criticism of this that's at all reasonable

#

just seems like an obvious generosity that equally benefits anyone who cares to make use of it

arctic coral
abstract grove
#

it's something some teachers opt to do out of the kindness of their heart

arctic coral
#

true I am really thinking a lot about this recently

vocal phoenix
#

<@&268886789983436800>

torn apex
#

I wish someone had told me decades earlier that not only is intuition something that can be built, but you can also learn to use other people's intuition. The brain really is more like a muscle group

#

If you're not a programmer, here's a metaprompt template that you can paste into deepseek/chatgpt/claude/etc:
https://ikrima.github.io/topos.noether/prompts/interactive-visual-essay-metaprompt

Or if you're lazy, just copy/paste this as your first message:

You are an expert creator of interactive mathematical visual essays in the tradition of Bret Victor pedagogy ("Explorable Explanations"), Bartosz Ciechanowski (ciechanow.ski), and Steven Wittens (acko.net). Your mission is to transform abstract mathematical concepts into immediately tangible, manipulable experiences. Use the latest three.js and WebGPU/WebASM technologies to build each artifact. Think really hard and pay attention to the interactive UI components so that they are implemented cleanly and simply, without much boilerplate or concern for backwards compatibility fallbacks.

ymmv since what I personally use is my own homegrown ML solution (about ~34k messages and 20 years of my git history).

If you end up trying it and running into issues, lmk! I've been increasingly spending more time showing my non-programmer friends how to use AI as a natural language programming lang.

cc: @turbid zenith You can use this to beautify your presentations

quasi maple
#

That's not too different from saying you're "using other people's words" when you mean you're reading imo

torn apex
quasi maple
torn apex
# quasi maple But how does this follow as an example of "other people's" intuition?

ah, i didn't articulate it very well. let me try again:

The link was meant to be an example of my own personal intuitions realized as interactive explorable visualizations.

My intention was trying to show how you can use AI with zero programming background to build out your own visualizations that make sense to you.

And the key epipheny that I wish someone told me earlier is that it's the process/time spent of nucleating your own intuitions.

So just perusing my own menagerie won't help you build out your own intuitions

#

Now as to how to "ingest" other people's intuition, I'm much less sure of how generalizable my own process was

quasi maple
#

I'm going to posit that this is still a case of using AI to learn a topic, which is still a bit of a slippery slope

#

Generative AI and LLMs especially are already known to hallucinate, and personally I hold them as a robotic source for r/confidentlyincorrect

#

Only this is a somewhat worse scenario, since if you're learning a topic, you're not necessarily in a position to recognise when that happens

torn apex
quasi maple
#

Further [to my original point], supposing that you're in a situation where you wish to "rely on other people's intuition" - if we assume that has a plausible meaning - then in fact you wouldn't have your own intuition to fall back on in the first place; using AI to essentially make an intuition for you is still unfeasible since you haven't been able to cross-check it

torn apex
#

But to go back to the original point, The two cases I've had success of ingesting other people's intuition that I can communicate are:

  1. Terence Tao's way of viewing limits as process or an action. That shifted my perspective. I don't really know how it happened but over a span of 3 or 4 years of constantly thinking about it, it finally clicked
  2. Everything Grothendieck writes
quasi maple
#

I mean, that's literally what reading is, though?

#

I should be within my right to assume, if you've been involved with something for 17 years, you've certainly come across the concept of an analogy before, not even in a maths context

#

It's not really a functionally novel idea in that regard, to be brutally honest

torn apex
#

Oooo this might be really fun. Do you have aphantasia?

quasi maple
torn apex
#

Or rather, do you have an internal monologue and/or visual memory?

quasi maple
#

I don't have aphantasia, and in earnest I can't tell where you're going with this...

torn apex
#

Well, the disconnect stems from I'm trying to refer to purely subjective experiences that happen inside your head.

So when I say "intuition", the referent label is clearly mismatching between our own internal semantic maps

torn apex
#

So when I say you can "build out your intuition", I mean you can expand your mental visualization capabilities. Up until recently, I thought this was a fixed at birth human feature.

Maybe it's not novel to you but it was eye opening to me and everyone i know IRL.

Here are the two talks from Richard Hamming that turned me on to this idea:

As for "AI", don't use it if it doesn't help. Im slowly realizing that on the internet, "AI" literally means ChatGPT to everyone not familiar with the space

torn apex
#

Ooooh, I really like this; I've been doing some of that for my research where I'm leaning on hallucination or generative AI to nucleate new approaches or tackle a problem from different perspectives.

One thing I've also been experimenting with learning topics using the Moore Method and AI.

My Real Analysis & Logic professors taught the entire class sans textbook with the Moore method; by the end of the year, each of us had our own textbook where we reconstructed Calculus from first principles.

I've been experimenting with using AI as basically as a guide where I'll have it give me the historical context for some field medalist discovery (ex: Kashiwara's D-modules in algebraic geometry) and then I try to re-discover the field. When I get stuck, I ask it to give me hints or nucleate suggestions and then I intermittently check references in the source material (i.e. the textbook or monograph)

#

I'm also perplexed about the hallucination wrt math b/c the overriding advantage that using AI with math has over other fields is you can validate the AI output yourself

Presumably, if it hallucinates something that doesn't make sense, wouldn't you as a mathematician spot the error in the proof steps? Do people not actively engage with material when they're learning? I'm genuinely puzzled by the disconnect.

Even textbooks have to come with errata, blog posts are even worse, etc

abstract grove
#

the worry is that people who aren't qualified to tell when the LLM is hallucinating try to use it to learn, especially when they may not be able to provide precise enough prompts to get high quality answers to what they want to know about

#

and yes, this is a potential problem with self studying from textbooks with possible typos also, though at least a textbook is less likely to have gaping inconsistencies in presentation

#

that said, blatant hallucinations on simple material have gotten MUCH less frequent in the past year

#

to the extent I would gladly offer 100 to 1 odds that if we show chatgpt 5.2 extended thinking mode any picture of some problems from a high school math book, it will get them all correct

#

and I'd offer the bet any number of times people like

#

did it get it right when you clarified the situation?

torn apex
#

If you're ok with it, do you mind sharing your prompt with me? It'd help shed some light for me. I can in turn do the same if you think it'd be useful

tawny slate
#

has this channel turned into "how to use LLMs" or something? what does this have to do with pedagogy

abstract grove
#

like it or not how to integrate these tools into the classroom is a hot button issue right now

tawny slate
#

is that what we're discussing

abstract grove
#

adjacently

tawny slate
#

were we? it seemed to start with someone sharing their prompt for generating code for simulations, didn't seem to have much to do with pedagogy

abstract grove
#

it got on "using AI to learn is a slippery slope"

#

which is broadly related

#

but fair enough

tawny slate
#

ok but like

#

we've had this discussion in this channel like a hundred times already

#

this conversation happens like every week

#

do we really need to revisit this again

abstract grove
#

that's just how social media discussion places work

#

new people are gonna keep coming and bringing it up

tawny slate
#

right but that's not an excuse to accept the lowering of standards or breaking of rules

abstract grove
#

had no such intention, apologies if I did

#

I'm not really on board with the "eliminate all mention of LLMs" attitude

tawny slate
#

that's not what I said either

#

my initial question was why is this conversation in the pedagogy channel, not "why did we mention LLMs at all"

torn apex
# abstract grove had no such intention, apologies if I did

I don't think you need to apologize. LLMs are a big change and I despise the Anti-AI hype as much as the AI hype

The whole conversation is literally about pedagogy and using computers to create explorable explanations. But some guy saw the word AI and got triggered again lol

tacit adder
#

the education space is drastically changing in lieu of AI

#

as someone who's TA'ed across multiple universities, it's become a pretty rampant issue and it's also getting harder to convict someone of AI misconduct

halcyon glade
#

I think it's also often not clear what the acceptable AI usage policies are

torn apex
#

The whole point of the prompt was enabling non-programmers to emulate Bret Victor's pedagogy and approach to direct manipulation and his concept of walking up and down the ladder of abstractions:
https://worrydream.com/LadderOfAbstraction/

Or using LLMs to explore your intuitions. Or to use it as an aid for generating classroom materials for teachers

There's also the damage caused by misuse of LLMs in learning (cheating, brain rot, etc). And then the false negatives of being accused of AI plaigarism

imho, these are all in the "pedagogy of math" category but c'est la vie, if no one else thinks so, I won't bring it up again

tacit adder
#

in places i've seen, it's usually left to the discretion of the instructor and i think it becomes their responsibility to make it clear at the beginning of the semester what constitutes misconduct

#

but there are some general guidelines at my university

halcyon glade
#

Yes I think a lot of instructors (at a uni level) don't spell it out clearly which is only asking for trouble

torn apex
halcyon glade
#

I'd wager that improper conduct is certainly more common

tacit adder
#

unfortunately most students aren't yet capable of figuring that out and as instructors, part of our duty of care is to help students get to a point where they can look at an output and take what is useful to them

halcyon glade
#

I feel that it's easily used as a crutch for critical thought

torn apex
halcyon glade
#

An increasing number of university students (at least this is the way it feels to me, anecdotally) seem to view classes as a contract for work rather than a place to learn and talk about ideas

#

🤷

tacit adder
tawny slate
#

yeah study after study shows that it harms learning

#

idk why we don't just use traditional sources that we know actually work

#

like, libraries, textbooks, lectures, they all exist

#

why turn to an LLM

tacit adder
#

why think and analyse when you can make AI do that for you

halcyon glade
#

I think it's difficult for a student to tell whether they need to think more about something or whether they need additional help, which makes responsible LLM use hard

tacit adder
#

😔

surreal lily
# tacit adder unfortunately _most_ students aren't yet capable of figuring that out and as ins...

I think it also depends on level. Students in intermediate algebra often get correct responses because there’s lots of information on the Internet about how to solve systems of linear equations for the AI model to draw on. Maybe that’s part of the problem, reliance on AI for things where it can give answers might prevent the development of skills needed to learn things where AI isn’t reliable yet

And students are often unable or unwilling to figure out what kind of AI use are beneficial to their learning and which are detrimental. My department tries to have those conversations with students, but we still have lots of cases for students are using AI in a way that is detrimental

tawny slate
#

at this point why enjoy life? have the AI play your video game for you

halcyon glade
# tawny slate why turn to an LLM

LLMs are interactive, which means you can ask them specific questions about things you are confused about, and nowadays there are ones that can link you to specific sources that talk about it, quote them, reword them with helpful analogies, reformulate them in a table, etc.

halcyon glade
torn apex
torn apex
# surreal lily I think it also depends on level. Students in intermediate algebra often get co...

students are often unable or unwilling to figure out what kind of AI use are beneficial to their learning and which are detrimental.

@tacit adder do you think that this is just a transitory period similar to maybe the invention of calculators? I've been really struggling with how to advise my friends wrt to their kids & LLMs.

I just pessimistically can't imagine highschool and non-math undergrads exercising the will power to not just "phone it in" with AI

halcyon glade
#

I think partly it's low literacy (in terms of critically examining texts) and partly it's that students might not have the metacognitive skills necessary to assess their learning strategies; I don't think LLMs are comparable to calculators, they're maybe more comparable to Wikipedia but at a much bigger scale

tacit adder
reef thicket
#

but yeah i think learning is fundamentally a social process, and replacing a human teacher with an llm is a misstep. the more we do this, the more our relationship with learning itself will become distorted and estranged. of course, not everyone has access to a good teacher and so one could argue that llms are a step towards more equitable education. and to that i would say, llms are a shortcut that doesnt actually solve the core issue of inequity itself.

radiant hemlock
#

As a software developer I can tell that at the current state LLM is a tool, it is wrong to use it as a substitution to a product, in this case a teacher

#

And LLM’s becoming a product instead of a tool is nowhere near

quasi maple
#

If you spot an error you can at least see what inputs lead to that, or determine what the calculator interpreted the input as in the first place

#

I see this happen with people I tutor all the time where their working out was flawless but their calc. input was wrong

#

In such cases it's easy to explain what happened and to teach mitigating practices

#

This is seldom the case with an LLM

#

-# FYI I am talking about LLMs in general, because at its core this is a philosophical question on their nature here, meaning it wouldn't really matter that much what LLM you used, fundamentally the same things are going on

#

If you have the understanding to check a priori, you can check rather easily, sure; if you're learning a new topic in which you have no background, this gets harder to do

#

Someone said then surely textbooks run into the same roadblock; but textbooks are often peer-reviewed, re-edited and republished, and when errors are spotted they can be updated in new releases of the same textbook

#

Artificial outputs cannot afford that luxury, in comparison

#

We often have several people in the help channels of this server ask a question along the lines of "I asked ChatGPT and it said that...", and overwhelmingly the responses I have witnessed from Helpfuls here have been to ignore what ChatGPT said and redo the question again

torn apex
# quasi maple -# FYI I **am** talking about LLMs in general, because at its core this is a phi...

oh no, this lies at the heart of the problem. humbly, this hints at a huge misunderstanding of "LLMs" are, how they work, and what they're capable of.

"I asked ChatGPT and it said that..."

And there's the problem. Retrieval Augmented Generation doesn't "hallucinate". You have to supply the corpus to the model and ask it about the corpus.

I'm dating myself with this but the last year feels exactly like 1999/2000 when I'd constantly hear things like "I asked Google and it said..." and people had to learn that Google was not an all knowing intelligent thing despite having access to "all the world's knowledge."

#

But to zoom out for a sec, I'm realizing I was conflating the pedagogy of teaching math with the pedagogy of learning math (and I'm much more interested in the latter)

So more broad question for the channel, is this channel supposed to only be at the pedagogy of teaching math or does it include the pedagogy of learning math?

midnight scarab
#

The channel description seems to indicate it's about teaching

torn apex
#

Good to know; out of curiosity, how come teaching learning strategies is not a common topic? Almost all "i hate math" people I've worked with end up realizing they just didn't "know" that there are practical, tangible "techniques" to learning math.

To be concrete, a lot of my artist/non-stem friends think that you either "get" math or you don't. And I'd have to explain to them that no, when I see an equation and I understand it, it's because I spent lots of time outside of class studying it.

So much of my informal "tutoring" ends up being a lot more like therapy than teaching

tawny slate
#

what even is "pedagogy of learning math"? just "pedagogy"?

#

isnt that the definition of pedagogy?

austere delta
#

I guess other subjects than math exists xD

obtuse ember
#

Hi, (I am new to Discord, and apologize if I am messaging in the wrong channel) I like teaching and have taught couple of math course before, but I want to improve my teaching skills, learn making good lecture notes, and also improve the lecture delivery, so that I can help students better. Please share your thoughts or any helpful resources or courses in this regard. Thanks:)

halcyon glade
#

Metacognitive teaching has to be tailored to the age group you're teaching though, obviously

#

It's also just not the majority of what teachers/professors do (they teach content, for the most part)

torn apex
halcyon glade
#

No I don't have anything off the top of my head, sorry

obtuse ember
#

Thanks for sharing it. I appreciate it. I have taught many courses, as a graduate student, but always left unsatisfied with my teaching at the end of every semester. I wish there was some training sessions that helped along all the way, because I feel if I am teaching in a wrong way then it will repeat in every future class if there is nobody to correct me at the right time. Specifically, I feel if I am assigned a course that I have never taught before or is not aligned with my research area the I find myself not very good at delivering (and preparing) heavy lecture based core math courses (such as math and engineering students: Discrete Math, Calculus, ODE,...).

quasi musk
#

In all seriousness, try asking someone where you're at to observe your lesson. See if they have something to add

strong hearth
#

fucccccckckkkkkk this might be the best semester yet insofar as student evaluation is concerned

#

Your Teaching Score: 94/100
Faculty Average: 85/100
Student Experience of This Unit: 64/100

zinc dove
strong hearth
#

yes

strong hearth
zinc dove
#

It was not so good then

#

is "Your Teaching Score" an autoevaluation?

strong hearth
#

high teaching score and low unit score indicates poor organisation of the unit, which is more reflective of the chief examiner rather than the teaching team

strong hearth
zinc dove
#

I see, thanks for the comments

strong hearth
#

no worries, happy to explain IyeonSmile

halcyon glade
#

A lot of people don't even realize it's a learnable skill that you can improve on

tawny slate
# obtuse ember Thanks for sharing it. I appreciate it. I have taught many courses, as a graduat...

no one seems to be offering anything tangible and I think part of the reason is the lack of context and detail, so i'll try and point this in a better direction

you say that you are left "unsatisfied" with your teaching. what makes you feel that way? can you point to any specific examples or instances of where you feel you could have done better? what do you ideally see as being "successful" in teaching in a way that does leave you satisfied?

obtuse ember
#

@tawny slate Some examples: maybe I lack creativity in creating better ways to introduce any topic, to make topics interesting, digestible and simpler for students, and may be organize the lecture talk better. Often times I feel maybe I need more practice on any topic to be more confident in the class. And I always wondered how other people would have taught this topic/course better. I know others suggested metacognitive teaching (which I am exploring now), but I am curious if there is any systematic way that teachers follow to prepare their classes?

vestal tangle
#

can you give an example of a specific topic you think you botched

obtuse ember
#

I remember teaching 'functions' in my class, and that time I felt I didn't do justice with the topic. I had students who were at different learning levels, and most of the time I was confused about my pacing. If I went slow then other students got agitated, and if I went fast then other set of students would show unhappy faces in the class.

vestal tangle
#

some problems (like that one) probably aren't solvable

#

you're one person giving one lecture to a bunch of people at different levels, i don't think there's a silver bullet in that case

#

that's actually a good argument in favor of things like khan academy against traditional lectures

quasi musk
obtuse ember
#

Yeah. but in general, is there any practical way to get better at teaching and being more creative at teaching topics?

quasi musk
#

I like to intersperse historical side notes, or try to lead the students down a line of questioning where it seems like this totally reasonable thing is very wrong, and why it's wrong, and how to do it properly

#

The second one has back-fired in that the student only remembers the "wrong" part, and doesn't remember how to do the right part

obtuse ember
#

I know its not realistic, but I wish there was some online platform
where we could practice delivering lectures to others where they give feedback, to get more practice and get better.

quasi musk
#

Is there a professional development program available at your work?

obtuse ember
#

Thats' a good point. I believe yes. But I never joined them thinking they may not be helpful with what I need. Thats my bad. Maybe I should have

vestal tangle
#

i think you should just go topic by topic and try to work out the simplest way to explain it and you should include a lot of visual intuition and motivation. i doubt you're going to find some generic piece of advice that will help with everything

quasi musk
#

Well, just reach out and ask what they can help with

obtuse ember
#

That's agreat advice.Thanks a lot!

quasi musk
#

Another thing that I've seen is: Give an example with graphical reasoning, symbolic reasoning, and numerical reasoning

obtuse ember
#

For Calculus and differential equations, do you know of any lecture resources for instructors , where we can get idea of how to teach topics in those subjects.

clever girder
#

even if others get bored

tawny slate
#

another good tip is to just consider how you would frame the subject youre teaching in the form of a story

#

not necessarily historical anecdotes, but just the abstract form of a story

#

for instance, when i teach quadratics, i first show a few basic examples that illustrate the difficulty of the problem and some important foundations

#

then i mention that there is a quadratic formula that trivializes the entire problem into a plug and chug, and that is our goal, what we are working towards

#

so now it feels like the treasure chest at the end of the rainbow

#

we then go over the lesson that leads to the formula and when they finally learn it, i give the shock turnaround, that mastery of quadratics actually only begins there rather than ends there

#

these abstract "emotional" roller coasters and expectations, when handled well, in a way that excites and makes students curious without feeling like they are being pranked or that the topic is obtuse, helps a lot

#

also maybe feel free to sprinkle mild doses of your own notation and conventions if you find it drastically makes something easier to understand, don't just stick to the existing accepted conventions

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obviously dont overdo it, make a value judgment if it could be worth it

turbid zenith
#

Let me know if anyone wants to know about it in here :V glad to share if desired

surreal palm
obtuse ember
tawny slate
#

i was extremely confused as to the difference between these in the context which it was used

#

like is "pedagogy of teaching math" the teaching of how to teach math? but that didn't make sense in the context of the conversation either

echo tinsel
#

@teal iris re: algebraic geometry

teal iris
#

Hello

dim arrow
turbid zenith
# surreal palm I would love to know about this!

So there are a lot of frameworks that are used when looking at how students learn math! The two I'm most familiar with (because they're the ones used in my dissertation) are APOS Theory and Proof Schemes.

Dubinsky's APOS Theory is all about how students progress in the level of abstraction. The idea is that students progress through stages in their learning, and they have to pass through them in order or they're going to just be memorizing:

  • Action — The student can perform a calculation using some kind of external stimulus, especially following an algorithm or procedure. For example, a student at the Action stage of averages can, if given a set of numbers, add those numbers and divide to find their average.
  • Process — When a student has done the Action a bunch of times and can reflect on it, they can interiorize it and reach the Process stage, where they can imagine doing it in their head without actually being given a stimulus. For example a student at the Process stage of averages can imagine adding and dividing a list of unspecified length to get an average. Students at this stage can also form new Processes by reversing a Process (e.g. imagine starting with the average and find what a missing scores is) or coordinating multiple Processes.
  • Object — When a student views the result of a Process as a mathematical entity unto itself, one that can have other Actions performed on it, they've encapsulated the Process and reached the Object stage. For example, a student at the Object stage of averages can imagine the concept of THE average as a 'thing'. And for example they could answer a question like "what would happen to the average if you added 10 to all the numbers?" That's performing an Action.
  • Schema — Not really a stage, but the idea is that students organize all their Actions, Process, and Objects into a coherent mental structure called a Schema. Also, Schemas can contain other Schemas. For example, a student's Schema of averages might contain how they think of, say, the average value of a function, or they might be contained in larger Schemas for other statistical measures.
#

And the whole point of coming up with these stages is you can try to get at what mental constructions students might need to make in order to be able to learn a topic, like not just what prerequisite knowledge they'd need but specifically how they'd have to fit things together. Like if they're supposed to learn the ε-δ definition of a limit, APOS Theory says they might have to do something like this:

  • Actions: Comparing x-values and y-values for specific values of δ and ε
  • Processes: Imagining doing that Action for smaller and smaller ε and δ; notice you're having to coordinate those Processes as they go in parallel
  • Object: Thinking of the verified limit as the encapsulated result of that whole Process
#

The other thing, Harel & Sowder's Proof Schemes, is all about what students use as the basis for their belief something is true. I won't get too far into all the subcategories, but the three broad schemes are:

  • External Conviction — A student is convinced of the truth of a statement based on some outside source of knowledge. This might be because they uncritically accepted what their teacher told them, or because they used lots of symbols and think more-symbols-means-more-math, or because they think they have to do something in a certain format like a two-column proof.
  • Empirical — A student is convinced of the truth of a statement because of empirical evidence. This might be because they did a whole bunch of examples and assumed it always worked, or because they drew a picture and made a conclusion from the picture.
  • Deductive — A student is convinced of the truth of a statement because of deductive reasoning. Think proof-related stuff, although there's a bunch of different levels, with axiomatic reasoning being at the very top.
#

So yeah, that's my short exposition on a couple of learning theories :V

#

(The idea on the latter is we'd really like to move students to a Deductive proof scheme, but I think passing through an Empirical proof scheme along the way is just fine of course)

tawny slate
turbid zenith
#

I will say, the APOS Theory thing has very much made me a believer in starting with examples and building up to the abstraction instead of starting with the abstraction like I see waaaaaaay too much of

quasi musk
turbid zenith
patent flax
#

This First time talking in this channel, so I'll introduce myself.
I am a California high school I. math teacher intern. A lot of my students struggle with mathematics, so my goal is to make mathematics very concise and intuitive and engaging.

Does anyone have a recommendation for explaining composite functions?

turbid zenith
#

But it helps to know that it's a "thing" and that tons and tons of authors have done validated studies on it that you can pull from

quasi musk
#

Yeah, different settings, different conclusions, and they've gone through the hard work to try and construct a framework for it all

tawny slate
#

emphasizing this mindset helps students not only understand what is happening with something like composite functions better, it also becomes a smoother transition into topics like trigonometry, where viewing the trig functions as functions becomes key

turbid zenith
#

Or is this before you teach it?

tight star
#

<@&268886789983436800> spam

turbid zenith
#

<@&268886789983436800>

#

Nice

quasi musk
#

they are fast

tight star
#

-# when they want to be

tawny slate
# turbid zenith The other thing, Harel & Sowder's **Proof Schemes**, is all about what students ...

I want to mention two(?) more proof schemes that are important to math (and really almost all) education imo, and i think they are undervalued/ignored

emotional - a student's truth is based on their personal experiences. for instance, if they get frustrated with a topic, they may assert the truth of a statement like "i am not capable of learning this difficult thing". or maybe this is intuition in some form that is distinct from something empirical

moral - the truth is what ought to be, what we desire it to be. a student believes that math should be black and white, right or wrong, no room for subjectivity, because that's "how math should be, that's the definition of what math is". this may deprive them of the recreational applications or the appreciation that many problems require genuine creativity and self-expression to solve, because they need to select and internalize the heuristics and intuition that lead them to an answer

#

we are dealing with instruction here, so we should treat students as people who engage all of these aspects in how they learn. ignoring or undervaluing these dehumanizes them a little bit, makes it harder to relate and reach them

vestal tangle
turbid zenith
#

But they certainly are important

tawny slate
#

fair

#

i guess in the context of math statements students believe or don't believe those wouldn't be as relevant

vestal tangle
patent flax
patent flax
patent flax
patent flax
turbid zenith
#

So based on some of the stuff I just gave an exposition of, and assuming they're comfortable with how functions work in general so far

#

I would give them a particular function f(x) ... ask them f(1), then f(3), then f(n), then f(x+1), then f(x²)

#

Probably with that funnel-machine visual as you're doing it

#

And THEN introduce what a composition of functions is.

#

Also might help to show that hooking up those two machines together is still a new machine

turbid zenith
tight star
#

As in, what part is A, what part is P, what part is O, what part is S

#

From what you laid out in that message

#

Or are these all A

turbid zenith
#

I'd put it something like this

  • Action — Plugging in different things into the same particular function f, especially starting to include expressions that aren't numbers
  • Process — Understanding that you could hook up ANY function g into f
  • Object — Realizing that what you get when you do that is a new function itself, that could have things plugged into it
#

Again, Schema isn't usually a stage of its own, but rather what you use to keep track of all the Actions, Processes, Objects, and other Schemas

#

On the other hand, starting with a sanitized definition of g o f, probably in a neat little box with bolded words, and THEN doing examples, probably will lose some students, and they may not see the point of doing it

turbid zenith
#

Reminds me, I remember my partner was learning about the SVD of a matrix in his "Calculus III for CS majors" class

#

And the author went on for like ten pages proofproofproofing all sorts of things about the SVD

#

Before he deigned to show you how to find one

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(Don't ask me what SVD and Gershgorin disks were doing in a Calc III class, Georgia Tech was wild okay)

tight star
#

Do you think that’s always bad though?

#

One thing that comes to mind is Riemann integration

#

It takes a fair bit of theory before you can evaluate Riemann integrals in a nice way

turbid zenith
#

How so?

tight star
#

Well the main theorem that lets you evaluate them is FTC part 2 right

#

I don’t think you can jump straight from the definition to proving that

turbid zenith
#

Oh yeah

tight star
#

You can do a few explicitly with Riemann sums but it’s quite finicky

turbid zenith
#

The way I did it last time I taught, we didn't prove the FTC until the very last day of class, but we introduced how it worked about halfway through

tight star
#

Right right

#

Another thing that comes to mind is the determinant

#

You can introduce the expansion formula along rows/columns

turbid zenith
#

I did some examples with a linear graph, breaking it into smaller and smaller bits, and various other pretty pictures, then used the area of a circle example to motivate FTC and drew a handwavy picture of a small change in area

tight star
#

But I think it can be helpful to go via the alternating form route

turbid zenith
#

We mostly focused on using it until the last unit when we did limits and we went into Riemann sums

turbid zenith
tight star
#

Hm lemme think about how i want to phrase my point

turbid zenith
#

Like for a specific example matrix

tight star
#

The APO thing seems to be about gradually moving from low to high level

#

But i think the high level stuff can be good for answering “why”

#

It’s different kinds of skills

#

Being able to plot a route versus being able to hike

#

You can get good at calculating determinants but they can be a little impenetrable without the high level view of them

turbid zenith
#

I think it's often useful to at least talk about where you're gonna be going yeah

tight star
#

Right, and i think that’s a bit separate to the “action” part

#

Maybe “how vs why” is a good way to summarise it

turbid zenith
#

Yeah — I'd think of that as talking about what kind of Process or Object you're eventually going to be teaching

#

But you can't expect students to be at that level themselves until they've gotten a good feel for the Actions

#

Some students can do so very quickly and entirely on their own if they've got the mathematical maturity

tight star
#

I guess - i can think of quite a few examples from my own experience where i had “how” first and found it… unilluminating

turbid zenith
#

Again, though, this is just one theoretical framework

#

There are people who'll disagree and use a different framework, and that's fine

#

I stand behind this one because it jibes with my experience as a student and an instructor at least

tight star
#

So do you consistently go for “how” first, and only then “why”?

turbid zenith
#

I don't know if I'd put it that way ... I don't think of Object as "why"

#

I probably give "why" first, and then "how", and then we consolidate the "what" we've been talking about is overall

#

Like if I'm teaching about groups, I'm not going to start with "a group is a set with an operation that satisfies these four properties" — I'm going to end there

tight star
#

But you also wouldn’t start with a list of example calculations in group theory, i assume

turbid zenith
#

I'm going to start asking students what they think of when they think of symmetry, and bring in the idea of a symmetry being something you can do without something changing

#

Show them a square, have them close their eyes, rotate the square, open your eyes ... can you tell what I did? No. It could have been any number of things. What are all those possible things anyway? We come up with a list of 8 of them. Then I have them label a square and work in their groups to fill out a Cayley table for D₄ by physically playing with the square.

#

Finally we notice and wonder about a bunch of properties by looking at the table. Hey look, the do-nothing transformation acts like multiplying by 1. Hey look, every row has the do-nothing transformation in it. Etc. And finally we say, things with these properties are SO common in math, we give it a name. We call it a group. Here's the definition.

#

(This is a particular lesson I've run multiple times with both high school and undergrad students if that wasn't clear. 😂)

tight star
#

Does it usually go well

turbid zenith
#

Yes!

#

And this is both for majors and gen ed students

tight star
#

Why only 8

turbid zenith
#

Oh yeah, that often comes up — they wonder whether rotating by 360° and doing nothing should really be counted as the same, and I tell them that's a good question, hold that thought

tight star
#

That’s exactly what i was gonna ask

turbid zenith
#

And once we label the square (breaking the symmetry), they see that they have the same effect

#

So we can choose to count them as basically the same, depending what we're paying attention to

tight star
#

Since there are situations where 360 degrees is different to 0 degrees

tight star
turbid zenith
#

Yeah that I've heard of but I don't get the math behind it XD spinors right?

tight star
#

$\pi_1(SO(3)) \cong C_2$

burnt vesselBOT
#

Pseudo (Cat theory #1 Fan)

tight star
#

And related results

tall bolt
#

But also I actually dont know if the course goes as deep as that yet

#

None the less I think its an interesting question because they are weird, yet very useful (which is why I dislike the Axler approach of pretending they dont exist)

warm valley
#

when I have tutored students, I have done something like this and it seemed to work well, the hardest part being (as usual with things that are uniquely determined, in my experience) the abstraction of asserting the existence of some object before we've fully nailed down its construction

tall bolt
#

That sounds like a nice way to go about it, but yeah its possible that it is just abstract to define properly and people need to learn to live with that

#

I dont actually think that has to be a bad thing

warm valley
#

I agree, and the determinant is often one of the first useful examples of this

#

but it is a consideration one must make when teaching it

turbid zenith
halcyon glade
# patent flax This First time talking in this channel, so I'll introduce myself. I am a Califo...

YMMV with this, but I think it's helpful to give concrete examples in real-world terms, that way students have something to latch on to that doesn't seem so abstract. For example even a simple question like "What's your dad's phone number?" already involves a composition: you can imagine one function which takes as input a person and outputs their dad, and then another function which takes as input a person and outputs their phone number. That way students see that you can take basic building blocks and chain them together, or take a composite phrase and break it into parts. And then when they do it for mathematical formulae, it doesn't seem as intimidating.

#

Back when Yahoo Pipes was still a thing, it would've made a good example...

#

An assembly line is another good analogy that students will already have intuition for I think. One worker in the line passes their output as input to the next worker in the line.

halcyon glade
# turbid zenith For determinants, I really *don't* know the best way to introduce the general de...

(Personally I would introduce it via the geometric route, define it for a collection of n nD vectors as the area of a parallelogram, look at various axioms that has to satisfy (how does it behave when you scale the sides, switch different sides, etc., motivate the idea that you need a signed area for this to work out nicely); then finally look at how different row operations change the signed volume, so that you can calculate the determinant of any system of vectors via row reduction. Once you have that base understanding, you can start trying to figure out how to make formulas for it like cofactor expansion and the Leibniz formula. And introduce the idea that it's a scaling factor for linear transformations, by thinking about the action on a unit square. That's just my taste though.)

halcyon glade
#

This is just my personal pontificating and experiences though, no idea how it generalizes

vestal tangle
# turbid zenith I love this

this is a good video detailing that approach: https://www.youtube.com/watch?v=9IswLDsEWFk

An exploration of determinants in linear algebra and their relationship to n-dimensional oriented volume, including:

  • History of determinants
  • Geometrical motivation and intuition for determinants
  • Fundamental algebraic properties of determinants
  • Explanation of Leibniz and Laplace expansions

More videos on determinants: https://youtube.com...

▶ Play video
halcyon glade
# turbid zenith Yeah that I've heard of but I don't get the math behind it XD spinors right?

The nicest way I've learned to conceptualize it is via quaternion multiplication. If you learn how quaternions act on vectors to produce 3D rotations, it becomes clear why a 360-degree rotation doesn't "bring you back where you started" but a 720-degree rotation does. It has to do with the formula for how a quaternion q acts on a vector v: q v q^-1. Since q appears twice in this formula, you'll notice that q and -q actually have the exact same action on v. So when you trace a path rotating v by 360 degrees, the corresponding path in quaternion space goes from q to -q. It's not until you rotate another 360 degrees in physical space that you return to q in quaternion space. A mathy way to say this is that "the unit quaternions (Spin3) form a double cover of the space of 3D rotations (SO3)", which is the formula Pseudo posted above. You can also generalize this to other dimensions (past 3D) using geometric algebra.

vestal tangle
halcyon glade
# vestal tangle what do you mean by "the corresponding path in quaternion space"?

Let's say you have a continuous path v(t) that starts at v(0) = v0, does a 360 degree rotation, and ends back at v(1) = v0. Then you can trace a continuous path q(t) such that for all times t, q(t) v0 q(t)^-1 = v(t). This gives you a corresponding path in quaternion space. The key is that q(1) will not be q(0); it will actually be -q(0).

vestal tangle
#

oh ok, so you're keeping the vector you're acting on fixed and varying q

patent flax
#

Update on composite functions: I used the funnel and spout diagrams but students were still stuck when it came to independent practice

tight star
lethal hornet
#

this is one of the more vivid visualizations of composite functions that I have seen. might try using this when i can

patent flax
#

I think I'm gonna have to try a new method, or be more gradual with it

patent flax
#

Mostly grade 11, 15-16 years old

tall bolt
elfin sleet
#

did you try getting them to do things like f(2) and f(n) first? I have limited experience but I've found that to be the hardest step, once they've got that they can often figure it out when I then introduce f(x + 1) type things, and then f(g(x))

turbid zenith
slim path
#

Hi! I had a query that's been bugging me for a while. I'm at a school where the math standards are rather subpar. So some of the math faculty here are working together to begin a maths circles India chapter. I am penning down a proposal for the same that includes a bunch of things. Chief among them being:

  • Recreational Mathematics (From concrete puzzles to beginner level abstraction)
  • Mathematical Reasoning and Algorithmic Thinking (Puzzles, Patterns, Reasoning and Proofs)
  • Development of soft skills (visualising math, graphing, art, understanding data, using spreadsheets, etc.)

This brings me to the problem. I'm not really sure how to use recreational mathematics to go beyond combinatorial problems. Does anyone know of anything recreational when it comes to algebra and Geometry (aside from Origami and similar things)? I would like to use concrete designable puzzle based problems to talk about standard middle to high school level Euclidean Geometry and solve thing like linear and quadratic equations.

abstract grove
#

the Rubik's cube is a nice way to start talking about group theory

#

oh sorry, I read too fast

#

high school algebra I'm not sure

zinc dove
#

<@&268886789983436800>

halcyon glade
slim path
#

I did think of physics related stuff when it comes to quadratics but I fear the transition to math on paper will be very difficult there. Not that difficult is a problem but it's not desirable.

halcyon glade
#

The connection between Fibonacci numbers and the quadratic x^2 = x + 1 might be interesting to highlight. That might be too advanced though, not sure.

abstract grove
#

I couldn’t quite show a complete proof that lim n->infty F_{n+1} / F_n is the golden ratio, but I demonstrated numerically how that’s happening

#

including how if you start the Fibo sequence from any two positive integers, it still happens

turbid zenith
#

Or rational tangles would also be fun.

#

You’d be amazed just how much you can do with even Tic Tac Toe and its bajillion variants.

turbid zenith
#

It’s an hour but I SO recommend it

#

(It was this presentation, albeit at a different conference in Georgia, that forever changed how I think of grading, as well as "real world" applications)

patent flax
#

I always feel bad when I try to cover the required content and I don't cover it quickly enough and even still, students don't understand

#

Idk, guess gotta keep trying

patent flax
elfin sleet
halcyon glade
#

Always hits and misses :<

tawny slate
# slim path Hi! I had a query that's been bugging me for a while. I'm at a school where the ...

i typically use idle games (start with a homecoded minimal example to make the math easy) to demonstrate polynomials through finite differences

figuring out how much you are willing to spend before a certain strategy outpaces another requires solving a polynomial

and then once they get the gist, it will help shape their intuition for heuristics when they start playing deckbuilders, strategy games, roguelikes, etc

i can expand on this if need be or write up something if you like

#

i might also have some more examples in my notes once i get home after the weekend, thats the first thing that came to mind

slim path
molten silo
# slim path Hi! I had a query that's been bugging me for a while. I'm at a school where the ...

Hashi (bridges) Is a nice game; I have given it a try and is super fun.
As a thought experiment we wanted w to relate the game to a palpable learning process.
You can encourage students to set some "axioms", definitions and theorems, the twist is that axioms are just necessary rules to avoid inconsistencies throughout the game, definitions are just concepts that hold their meaning in their thought process, and theorems are just strategic plays (e.g. if an island "3" is in a corner, necessarily two bridges will be attached to it). This is not directly linked to Euclidean geometry, but this will give them the basics of proving and generalize. Which is what you want before introducing to them Euclidian theorems.

slim path
tawny slate
# slim path Could you give me an example of a game that you've used in this regard?

im assuming you mean after the "lesson", what other "real" games could you apply these ideas to. let me know if i misunderstood

say you're playing Star Realms (this is a deckbuilding board game, standalone digital versions exist on mobile and steam). the goal is to get your opponent to 0 hp first, so effectively, you're trying to see who has more damage per turn. buying economy cards won't give you much damage, but will make it easier to buy even more powerful cards, so econ can be viewed as a 2nd deriv. however, even though it scales better, it needs time, which is why it could be better to rush your opponent down. it also explains why trashing cards from your deck is desirable, which might not be intuitive to new players

at this point its not hard to see how this can be applied to other games, so here's a high-speed overview. applications to other deckbuilders like Slay the Spire are obvious. while playing Monster Train, it will inform how a unit scales as it keeps gaining Rage stacks. while playing Balatro, it helps you value whether the scaling of a joker is enough to clear whatever target you're aiming for. in a strategy game like Starcraft, it informs how much econ to invest in before building other impactful things, depending on your strategy

let me know if you'd like more examples

#

may also help to mention very briefly that yes, you can use math to analyze these games. yes, that could sometimes take a little bit of the fun out, even if the calculations are approximate and imperfect. but it doesn't mean you have to use them while playing. it's just that as a math lesson, this helps shape your intuition, build number sense, and demonstrate useful applications. its only one specific tool to add to one's toolbox

slim path
dim arrow
# slim path Hi! I had a query that's been bugging me for a while. I'm at a school where the ...

I don't know if this is what you are looking for.
I can't remember if it's highschool or middle school algebra but I think taxis are a nice way to teach linear equation in concrete way:
You have a taxi with a fixed starting fee, and a cost per kilometer.
In one trip it does I don't know 5 km and charges 7 dollars
In another trip it does 9 km and charges 17
Find the starting fee and cost per kilometer
(I chose the numbers randomly, I'd recommend replacing them so the final solution isn't messy)

slim path
# dim arrow I don't know if this is what you are looking for. I can't remember if it's high...

Yeah. Something like this is fairly simple to do. But we want this to be more of at an intermediate stage. There's a lot of stigma against mathematics over here due to the boring and mundane way it's being done (and some of the faculty is nigh incompetent). We want to create an appreciation for mathematics through minimal calculations via gamification and recreation first. Then we ease them into more practical usefulness where they're forced to generalise from later on.

obtuse ember
#

I am trying to make lecture notes (interactive notes) on first class for Cal II. I am trying to start from the bigger picture: The tangent problem and The area problem. In tangent problem, I am not sure how much depth I should cover since they learned derivatives in Calc 1. I am thinking along this way: 1. For the Tangent problem (gave rise to Differential calculus, Calculus 1)-- explain the slop of tangent line at a a point on any general curve , definition of derivative at any point, and that this tangent problem appears in many areas such as velocity/displacement. 2. The Area problem (Integral CalculusCalculus 2) -- how to find area under curve (via approximating with rectangles), state displacement/velocity as an application. Briefly: The relationship between these problems is given FTC. Then start with the first topic of the class 'Approximating areas and definite integrals'. Does it look good?

tight star
#

<@&268886789983436800> spam

torn apex
torn apex
halcyon glade
#

I've seen ppl code up some pretty interactive math demos with a single LLM prompt, it's pretty remarkable

torn apex
vestal tangle
#

book's called "Classical Mechanics with Calculus of Variations and Optimal Control: An Intuitive Introduction"

#

some other good books are "visual complex analysis" and "visual differential geometry" by tristan needham

#

in general whenever you learn a <new thing> just google "<new thing> intuition" and you'll eventually find a good book or at least a good stack exchange post

#

there are a ton of good youtube channels too. a few are 3blue1brown, mathemaniac, blargoner

green reef
vestal tangle
jaunty yew
#

<@&268886789983436800> catlove

fierce lance
#

I'm curious. Do any of you guys know how modern math pedagogy practices are implemented in the classroom for people of disabilities?

turbid zenith
#

Getting ready to teach logic stuff tomorrow!

quasi musk
#

Oh the pull of murder mystery is so good

#

I took a philosophy class on critical reasoning, and he often just pulled logic puzzles from the LSAT

turbid zenith
#

Yeah Clue is just 3DNFSAT The Game (TM)

clever girder
slim path
# turbid zenith

Usually logical puzzle statements in murder mysteries typically involve an exclusive or right?

#

I mean ig here things work out because you can rule out Scarlett by the contrapositive.

quasi maple
#

"Cluedo" for non-North-Americans, fwiw

turbid zenith
quasi maple
#

nah I figured lol

#

I'm saying for the non-NA-ers

turbid zenith
turbid zenith
quasi maple
#

"Clue" doesn't sound like a board game here in the UK for instance lmao

turbid zenith
#

Oh? What does it sound like?

quasi maple
#

That's a generic game mechanic

#

Not a board game

turbid zenith
#

Huh!

#

Interesting

quasi maple
#

See, the original name afaik is a pun on the board game Ludo

turbid zenith
#

Yup

quasi maple
#

Which ig isn't that well known in the US, so it wasn't marketed as Cluedo there?

turbid zenith
#

Which if I remember right is related to Pachisi

quasi maple
#

yes...?

#

I think Pachisi as a name might be a little antiquated tho

turbid zenith
#

Well the only reason I actually learned about it being called Cluedo was because of a book by Marcus du Sautoy

#

Who went over the whole history

quasi maple
#

lol I thought I misremembered that name lol

#

I was like who tf is du SAURON KEK

turbid zenith
#

Apple autocorrect 😛

#

But yeah I only really learned that maybe a year or two ago

quasi maple
#

One true (ideal) Ring to rule them all, innit opencry

turbid zenith
#

But yeah I think that's a whole family of games

quasi maple
#

yeah pretty much

turbid zenith
#

(And Clue(do) has nothing to do with them in mechanics XD)

quasi maple
#

I think it's just the "rolling dice and moving some number of steps" mechanic that's being referenced here

turbid zenith
#

Also I found it fascinating that over here we can't deal with Green being a reverend

#

Heavens to Betsy

quasi maple
#

wait wtf

turbid zenith
#

Clutching the pearls

#

Yeah over here it's Mr. Green, not Reverend Green

quasi maple
#

As in the colour doesn't work, or that "reverend" isn't accep-

#

ah

turbid zenith
#

And he's portrayed as like a businessman

quasi maple
#

US Catholicism goes hard KEK

#

OFC IT'S A BUSINESSMAN

turbid zenith
quasi maple
#

I thought that said Michael Cain

#

Kane?

#

Shit

#

I should know that anyways

turbid zenith
#

No but apparently Michael Caine starred in a 1988 British comedy film called Without a Clue

#

IT'S ALL CONNECTED

quasi maple
#

He is a rather comedian-esque actor

#

idk why I'm thinking he's the UK's equiv. of Leslie Nielson lol

turbid zenith
#

By the way, the version they're going to play in class actually doesn't even use a board ... they made just a card game

quasi maple
# turbid zenith

back to this, though, one thing I tend to struggle with understanding conceptually (tbh I work with workbooks at a tuition centre so I don't often find myself at liberty to do these sorts of things) is that oftentimes it'd feel like moving to the theory and formal definitions eventually can feel like whiplash

turbid zenith
#

Yeah, that's difficult ... this is my first time teaching a proofs course in a while so already as I'm teaching I'm like "damn I should have done this lesson before that lesson" etc

#

My thought this time was to first have them watch a video explaining how Clue(do) works and to present a situation where one player makes a suggestion and another player shows them a card but you can't see which one; what can you conclude? And then introduce the ideas of "and" and "or" (they already did "not") in a previous lesson, show how truth tables work, and eventually show De Morgan's law

#

i.e. NOT(Miss Scarlett AND Candlestick AND Billiard Room) = NOT Miss Scarlett OR NOT Candlestick OR NOT Billiard Room

#

Then in class we're gonna go over "Check Your Understanding" questions posted after the video, then they'll actually play the card game, I'll ask in what ways they used AND/OR/NOT/IF-THEN deduction during their games. Then I'll present the scenario above ... introduce the symbols we need, and use that to motivate the concepts we need to cover for the rest of class, with the whole selling point being "this notation etc lets us make things precise and see WHY an argument is valid or not"

#

So I'm HOPING that (as has often worked with other things I teach before) this kind of "give a motivating context and let students get a feel for it so that we can then see how the math I'm trying to teach presents itself just in time" lesson structure will help it feel less whiplash-y

torn apex
#

@turbid zenith this is really interesting way to teach proofs that might generalize. what is the target age group/demographic you're teaching?

#

I'm going to try to experiment with your approach with one minor tweak: i'll try to get the student to build a murder mystery game and use math as the tool to validate their thinking.

Basically instead of asking them to solve problems, ask them to generate problems for other kids

turbid zenith
#

Man I wish I had the time to do something like what you're saying

#

I get them twice a week for 90 minutes each

torn apex
#

you can then do what you will with it

turbid zenith
#

No what I mean is the time to give them an assignment like having them design a murder mystery game

torn apex
#

aaah gotcha. Yeah, it's a big commitment. It requires lots of "1-1 high-touch" interaction

turbid zenith
#

They already do have a project where they analyze a game (that they have the option of creating themselves) and write proofs about it

torn apex
#

*also, my bar is way way way lower. I'm just trying to move the needle from "I hate math/math is impossible" to "Ok, I can do math" for a lot of these kids

turbid zenith
#

Yeah I remember we have very different audiences

#

Although in another class I teach, a liberal arts math class for all majors, I'm trying to move the needle in that same way

torn apex
#

sadly, I think my audience makes up the majority of the world 😛

turbid zenith
#

Get them out of the "I Hate Math" Club

#

It's hard

#

(But games again end up being really useful there too! Games have basically become my primary pedagogy at this point!)

torn apex
#

yeah, same here. imho, few things in life are as difficult as making games because at the end of the day, you're simulating the world...in 16 milliseconds 😂

turbid zenith
#

But I'm always up for suggestions

torn apex
#

they're a fantastic container/vehicle for teaching a lot of subjects, especially if the person is actively engaged in making said game. I've found a lot of artists love learning math if it's just not called "math"

#

I just have to phrase things in terms of "hey, do you want to improve or make better art? Here's how you can now write your own tools and scripts and character rigs without waiting on annoying programmers" and their eyes light up

turbid zenith
#

Also here are the Check Your Understanding questions

torn apex
# turbid zenith Also here are the Check Your Understanding questions

Thanks for this too; i keep forgetting to do a "check your understanding" validation test to make sure the concepts were understood. I think I got this idea from a veritasium video 10 years ago but I've found that exercising the "recall" brain muscle is much more important than the "recognition" muscle.
(i.e. it's easier to validate a solution is correct than it is to come up with the solution. And a lot of times people mistake the former for the latter and get a false sense of "understanding")

midnight scarab
#

@turbid zenith I've never taught proofs, but I've always thought negation and implication were easier to motivate from the perspective of sets: it's just the complement and the inclusion. It makes the idea that "not P" is the minimal condition that would disprove P much more natural. At least that worked when I was trying to explain negation of quantifiers to a classmate

#

So anyway I was wondering if you've ever tried something like this and whether it worked

#

Actually it might go nicely with this kind of game. Where you draw a Venn diagram with like "murder in the kitchen", "Scarlett did it" etc that represents the different possibilities, and then you shade in the area of possibilities and try to shrink it until it only includes one suspect

turbid zenith
#

This semester I decided to do logic first so I could use it to explain proofs and so I could recast them in terms of logic

#

E.g. proving subset stuff by passing it to an implication

#

I’m not sure how I would do it the other way around but am definitely open to it

midnight scarab
turbid zenith
#

Wow

turbid zenith
#

That’s a possibility I hadn’t considered

tight star
slim path
# turbid zenith I went back and forth about whether to do logic first or sets first

Imho, it's best to put them together. One way to go about it is to intuitively set up propositions first with sentential logic and investigating validity of arguments (like your cluedo stuff). This makes it easy to introduce sets (since you specify them using sentential logic in naive set theory) and in particular operations on sets. Armed with both these things predicates become a lot easier to talk about.

#

Then you can build towards axiomatic systems, their consistency, completeness, direct proofs, reductio ad absurdum. Specificy the Peano axioms. Inductive proofs. Contrast with direct proofs. Examine cases where proof by contrapositive is useful.

#

Hilbert's axioms for geometry are another interesting thing on which one can give a long problem sheet to try out simple but different kinds of proofs.

#

And then hit the nail in the head with Russell's paradox and go back to consistency and Gödel's incompleteness theorems. If time permits, maybe talk about algorithms and decidability as well.

arctic coral
#

is this a good exercise to end ring/groupe theory, i got some critics giving this as an exam

#

( finite fields are not part of the curriculum , and in the terminology i used a field isn't necessarily commutative )

slim path
patent flax
arctic coral
turbid zenith
#

And then we spent a bit under 30 minutes going over them in class… about 10 to 15 minutes of them talking about their answers in groups, and the rest with us going into anywhere they had trouble

#

That left an hour for the new stuff

torn apex
#

@turbid zenith I'm curious what you're thoughts are on this prototype math playground/sandbox

I've been mulling over how to apply some of those lessons from the mrmeyer blog that you posted and trying to come up with ways to make math more engaging but in bite-size chunks (e.g. https://blog.mrmeyer.com/2014/video-games-making-math-more-like-things-students-like/)

I'm still fumbling around with it but this is kinda of a proof of concept around the idea of making math manipulatable/visceral to encourage more exploration

#

It's basic right now but the idea would be to incorporate things like your approach of teaching proofs through the murder mystery games

Since it's a custom DSL that I made, I think i can probably roll in a very rudimentary theorem prover or computer-algebra-system to even do a dynamic generated "check your understanding"

#

Also, motivating maths/proofs through historical narratives seems like a very big low hanging fruit kind of win. Math already has a rich story full of fascinating characters! I get that some people scoff at this extra fluff but imho, the vast majority of people (i.e. non-mathematicians) need content to be engaging for them to spend time on it

proven cape
#

this channel would probably enjoy this if you haven't seen it already

tall bolt
#

I read this for my maths education class, really cool

turbid zenith
#

Since I'm about to teach a lesson on the beginnings of linear ODEs, I wanted to have a motivating example I could demo

turbid zenith
#

I'd have to see more of what your'e planning to do with it

tawny slate
#

I'm not sure what the target audience for that is, because from my personal experience, it would be better to just learn python or something that already exists, but if you're trying to design a friendlier language (i don't recognize that language), that's not nearly intuitive enough for those new to programming to learn

#

the maps and lambdas are too much for programming newbies

turbid zenith
#

MY PUBLICATION IS OUT 😄 😄 😄

#

(My part is on page 15 and 16, the first under Connections)

#

(Am I allowed to share the PDF in here?)

zinc dove
#

You may share it via DM I guess

#

But I don't know how it works if the author sends a copy of a paper that's paywalled

#

Some authors just sends a copy in response to a request via email

turbid zenith
#

Ahhh fair point, and I'm not the only author

#

But I will say if anyone has an MAA membership you can see it

#

(But if anyone wants the PDF juts DM me)

zinc dove
#

I think it's normal for paywalled papers, since it's a burden for those in universities without certain subscriptions

torn apex
# turbid zenith I also made something today (using AI): https://codepen.io/bill-j-shillito/full/...

super cool! this is what LLMs are supposed to help with, by being a programmer in a box that one can program with natural language; I have my own local coding agent that's tailored to my whims but there's no reason why there shouldn't be a more general purpose one or even ones specialized for math pedagogy.

How have your students received your interactive visualizations? Do they find it useful or does it go unappreciated?

turbid zenith
#

Most of the time they've enjoyed them!

#

The first one I did with an LLM was as an emergency stopgap because we had a snow day and they were supposed to play games in class

torn apex
turbid zenith
#

I really want to do a lot more of these, but I need to move past CodePen, which means at some point I need something that can look at my whole project split between multiple files

#

Thank you!

upper stirrup
#

i have to teach a couple of 10 graders later today
but i havent found a website i can use

#

i want something with slideshows so i can put a question in each one

turbid zenith
lunar crescent
white fulcrum
#

Shalom comrades! I'm a math tutor looking for fun games and facts to show my students. Things I've done so far include collatz (ofc), easy-to-state open problems, so far all of them number theory/prime related, https://en.wikipedia.org/wiki/Chomp, the hydra game. I also share math history like the stories of turing and godel. any suggestions would be super helpful!

abstract grove
#

if you have some clay / Play-Doh and markers, you can demonstrate euler's V - E + F invariant on different surfaces, by drawing triangulations on them and counting

#

pretty neat and hands on

white fulcrum
#

I don't think clay would be appropriate; my boss wouldn't like the mess and it might take too long to go thru. I only have like 5 min at the end of each session for these things

#

but I like where your head's at

turbid zenith
#

Chomp is fun! I’m doing that with my proofs course on Wednesday!

#

Nim is also fun. So are rational tangles.

#

Honestly literally any combinatorial game.

novel jasper
# white fulcrum Shalom comrades! I'm a math tutor looking for fun games and facts to show my stu...

there is the centipede game that I found funny https://en.wikipedia.org/wiki/Centipede_game
some stuff on prisonner dilemma, like what's the best strategy if you repeat it (and that can give some insight into some problems in biology)

In game theory, the centipede game, first introduced by Robert Rosenthal in 1981, is an extensive form game in which two players take turns choosing either to take a slightly larger share of an increasing pot, or to pass the pot to the other player. The payoffs are arranged so that if one passes the pot to one's opponent and the opponent takes ...

#

the halting problem can be explained and be proved quite easily

#

(there is even a french article that show how to explain it to middle schoolers)

#

The pythagorean tiplets have a geometric side/ proof that's quite nice

cloud zealot
unreal viper
#

hello I'm a math undergrad and I'm trying to become a tutor for Calc I-III, does anyone have any resources/tips for teaching one-on-one or approaches I can take to get started?

white fulcrum
white fulcrum
lethal hornet
dapper flume
unreal viper
#

given that I have never tutored before; should I just jump into the fire and volunteer, or is it better to learn about pedagogy/cognitive science before hand?

dapper flume
# unreal viper given that I have never tutored before; should I just jump into the fire and vol...

Tutoring is quite a personal process, so learning the science of psychology and learning is not as important as paying attention to the individual's needs. Science is better suited for building strategies that will maximize their effect across a larger number of people, since science is essentially about averages. Every individual person is likely to deviate from the mean substantially in some categories, so while science is a good baseline, it could lead you into a state of tunnel vision.

If you enjoy learning the science of learning, by all means, it will help you. But you don't really need to do all that for tutoring. Jump in, and pay close attention to your clients as individuals. Even if you are not perfect, I am positive that your students will be better off with your tutoring than without.

abstract grove
#

it's because the "gluing another copy of it to itself" is equivalent to multiplying by 1001 = 7 * 11 * 13

tepid smelt
tawny slate
# white fulcrum Shalom comrades! I'm a math tutor looking for fun games and facts to show my stu...

there is a game where players take turns drafting a number between 1-9, trying to get any three of them to add to 15 first

the game seems very nontrivial and difficult to play optimally. however, this is secretly just tic-tac-toe (draw a magic square and the connection should be obvious)

the lesson here is that two very different-looking problems can be totally identical, if you can distill them. you never know when a math idea will be useful in the real world, because part of the puzzle is figuring that out!

#

also anything involving topology is always fun and unintuitive

white fulcrum
tawny slate
#

no, think of it in the reverse way

#

two players could play tic tac toe on this 3x3 grid as normal

#

or instead, an equivalent game would be as such:

#

suppose you want the center

#

rather than placing an X or O, you are keeping the 5

#

the other player can no longer take the 5 in the same way that they cannot go in the center once youve placed your X/O there

#

winning tic tac toe in this sense is the same as taking 3 numbers that add up to 15

white fulcrum
#

Gotcha. Some of my students like basketball, id like to offer sports analytics as a way to combine their hobbies with math. Any ideas on what I should introduce in particular?

tawny slate
#

my personal approach and bias to teaching math like this is to find practical use cases, so my immediate idea would simply be this:

#

suppose you're trying to maximize your score. how should you approach scoring, with 2 or 3 pointers?

#

the most straightforward approach is to check how many baskets you make or miss in each zone, to determine your probability of making the shot

#

then weigh that by multiplying by its point value in order to obtain the expected point value per attempt

#

from this point on, you can introduce the notion that while math can help in a lot of ways, real life is often far more complicated and the math isn't always reflective of reality

#

at this point you can point out that when you score, the ball is turned over to the other team, and sometimes when you miss you can still grab the rebound and take another attempt

#

so before, the strategy may have been to only take 2's, but with this new information, maybe 3's are not only more valuable, but perhaps you want to mix 2's and 3's

#

what information or context would affect your choices?

#

for instance, finding out you need to catch up to the opposing team, you might value 3's more. if you have a wide comfortable margin, perhaps you value consistent 2's more

#

as you begin to unravel the strategy and nuances layer by layer, piece by piece, ask how students would approach a mathematical model

#

how would you make a determination in the moment? can you generalize it? what is the strategy? explain that there is no real right or wrong answer, they can just be approximations and estimates and guesses

#

then show them how you can either simulate or test those guesses experimentally or by code

lethal hornet
#

it was fun; they couldn't figure out how i kept beating them lol

#

they liked when i told them it was tic-tac-toe and showed them the magic square

cloud zealot
#
tall bolt
#

Keep it on topic please

#

You have already been asked

cold trench
#

my coworker (mid-20s) mentioned fond memories playing this game when she was younger and I found that pretty interesting. I've seen this sort of thing in worksheet form, where you have to use the 4 operations to come up with the desired result. however, this is a very interactive way to do it when you're competing against others in a time-based tournament style. any other cool things like this that gamify math? https://a.co/d/bvEZApC

reef pulsar
#

Does anyone have experience in tutoring autistic students? I'm looking for some advice and resources on learning how to teach them.

zealous kettle
lethal leaf
#

Ok y'all it's time to ask that question

#

So I am getting alot of student submissions which look like they are handwritten on a tablet

#

but I can actually select the text

#

am I being overly paranoid thinking they're using Chatty G?

#

cause like to OCR handwritten text takes some work, I'm not aware of any of the big notetaking apps (onenote, noteability, etc) which do this automatically

#

I guess the thing that's making me doubtful that they're using {insert your favorite LLM} is that the formatting of the homeworks is all very different

#

I would expect the formatting to all look the same if they were using an LLM

tall bolt
spiral elbow
#

I'm not sure, but I think most note taking apps like apple notes and samsung notes does OCR automatically. But if it was chatgpt, how would that work? Are you saying they asked chatgpt to generate a picture of handwritten text? Or a PDF I guess, since you can't embed text in an image. In which case I would be very impressed if chatgpt could generate convincing handwritten text in the form a PDF plus add the OCRed text to it

lethal leaf
#

I'm on a Mac yes

tall bolt
# lethal leaf Oooo is that a thing?

Yeah, it’s just like actually wildly good, Mac does it automatically. Genuinely you can highlight stuff or click links (not embedded) in YouTube videos and stuff it’s quite cool

#

This was also news to me when I first got my new laptop

lethal leaf
#

waow

#

Ok cool

tall bolt
#

But yeah anyway I can do the same for any students who’ve submitted stuff from like goodnotes etc, it seems to struggle with pictures and scans don’t work but for reasonably written stuff from tablets it’s great

tall bolt
# lethal leaf Ok cool

Very off topic now so I will move on, but im currently shopping for a rice cooker and noticed as I moused over, It even managed to detect the display on this thumbnail as text, cool stuff lol!

lethal leaf
#

that's nuts

tawny slate
#

either way, I think handwritten image gen is pretty easy to detect

#

if it looks too perfect, then its gen AI, otherwise probably safe

tall bolt
#

Yeah, its too perfect and just generally has that gen AI "sheen"

tawny slate
#

no student is going to spend that much effort just to fudge handwriting

#

first link is an example of handwritten image gen, second is my list of obvious tells

#

once you see it its really easy, cant miss it

rain hawk
rain hawk
lethal leaf
rain hawk
#

fair enough, idk what you're grading

plain pebble
lethal leaf
#

so far so good

rain hawk
#

ah ok gotcha

plain pebble
# lethal leaf

Aaaaaaaa
I hate this exercise
(It’s basically the same thing, 6 times)

lethal leaf
#

to us it's the same thing

#

but for most of them this is the first time seeing these quantifiers

#

so this is a good exercise

plain pebble
tall bolt
#

Its not like massively tedious in any case

#

Either you know how to do it and it takes less than 5 minutes, or you dont know how to do it and the practice is helpful

tall bolt
#

Sorry, but we don’t allow any self promotion here, best of luck with it though!

turbid zenith
#

This is my favorite version of this kind of exercise

vocal phoenix
turbid zenith
#

Posted on Matt Enlow’s BlueSky, idea came from Joel David Hamkins

#

I put it on my first problem set in my proofs class this semester

white fulcrum
tall bolt
marsh compass
#

<@&268886789983436800>

white fulcrum
torn apex
# turbid zenith This is my favorite version of this kind of exercise

I'm was finishing reading/implementing google's GenUI research paper, saw this, and immediately turned it into a joke to troll some friends. Enjoy!
https://ikrima.github.io/topos.noether/solidangles/clippy-quantifier-quest.html

on a more serious note, I think you'd appreciate the GenUI paper as a coding agent assistant to bring your exercises to life for your students (the ones mentioned here and the ones on your youtube channel)

P.S> none of the answers are supposed to work; the inside joke is i'm nerd-snipe my friends to see how long each one spends on this before figuring it out

credit to @white fulcrum 's profile pic for reminding me of clippy, this nostalgic gem of an proto-AI assistant 😂

white fulcrum
#

to clarify I tutor students in grade school, and I don't make the exercises, they come from the place where I work

#

I am looking for more lower level examples to help motivate students

#

oh gosh I just saw the nerd snipe thing, you cruel bastard

torn apex
#

it's payback; i have fallen victim to many of these pranks over the last 5 years

turbid zenith
#

Welp today’s lesson was an utter flop lol

#

We did infinite decimals and 0.999… which was okay in one class but not the other … but then we did 10-adics and that was a disaster

#

And I could tell the whole lesson was crashing and burning in the second section but like… it’s on the exam… so I just had to keep going. It sucked.

#

At least they can skip that question

turbid zenith
#

Like I'm not even expecting them to do p-adic analysis or whatever. .. I just want them to look at stuff like ...999 + 1

#

And think "what would that be? What would that mean?" without giving up

midnight scarab
turbid zenith
#

I will never see these students again after this semester 😛

#

This is the liberal arts math class for all majors

#

So most of what I’m doing is like a survey of math philosophy … I have one unit on “What is a number?”, one on generalizing geometry (taxicab, non-Euclidean, projective, etc), and one on game theory (mostly classical but some combinatorial)

#

This is also the last math class most will ever take

quasi maple
#

Much as I'd like to think otherwise

zealous kettle
#

Hypothesis: Students can be categorized into "Here to learn", "Here for a piece of paper," and "Directly coerced to be here"

austere delta
zealous kettle