#linear-algebra

2 messages · Page 302 of 1

hidden berry
spare widget
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with the isomorphism 1 <-> (1,0,0), x <-> (0,1,0), x^2 <-> (0,0,1) you can actually write this as:

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$\begin{bmatrix} 1 & -1 & 2 \ 0 & 1 & -3 \ 0 &0 & 1 \end{bmatrix}$

stoic pythonBOT
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criver

twilit minnow
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ok but how do u connect this w the coordinates of P

spare widget
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The above matrix transforms the coefs of a poly from B2 to B1

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I derived it from these

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So to go in thereverse directikn you have to compute the inverse

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then do the samefor B3

twilit minnow
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B1 would just be P right

spare widget
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Finally you can compute (B1->B3) * (B2->B1)

spare widget
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you have

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f(x) = a + b * x + c * x^2

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And you want f(1) =4, f(2) = 3, f(3) = 0

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You can make linear system from that for a,b,c

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Then (a,b,c) would be the coords of P in B1

twilit minnow
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a = 3

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b = 2

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c = -1

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in that case

spare widget
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provided the above is correct

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You have to transform (a,b,c) to B2

spare widget
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Then derive the B3->B1 matrix,invert it and do the same

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Finally compute the B2 ->B3 matrix as (B1 -> B3) * (B2 ->B1)

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You will have all of those matrices from the previous steps

spare widget
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If you have

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$\vec{f}i = \sum_j S{ji} \vec{e}_j$

stoic pythonBOT
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criver

twilit minnow
spare widget
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Where fi are the basis vectors in one of the bases and ej in the other, then S is the change of basis matrix from F to E

spare widget
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It's the S matrix

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In this specific case f1 = 1, f2 = x-1, f3 = (x-1)(x-2)

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e1 = 1, e2 = x, e3 = x^2

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e.g. f3 = (x-1)(x-2) = 2 -3x + x^2 = 2 * e1 + (-3) * e2 + 1 * e3

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That's how I derived the equations and the corresponding coefficients of S

twilit minnow
spare widget
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no

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You want something that goes from B2 to B3

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What you wrote maps from B1 to B2 first

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And then maps from B3 to B1, but this makes no sense, since coords are in B2 after the first step, not in B3

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You want B2 -> B3

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So one such path is B2 -> B1 ->B3

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Then (B1->B3) * (B2->B1) = (B3->B1)^{-1} * (B2->B1)

twilit minnow
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MAKES SENSE

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thank you criver

lusty pumice
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Can someone please explain why this is true

spice storm
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your steve jobs, you should think

lusty pumice
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You're*

tacit pelican
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i'm trying to prove this

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and i'm a bit unsure

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of whether i need to prove the alpha = 1 case

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like

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do i really need to do it?

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or is what i did up to the Suppose alpha=1

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enough

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also, if it isn't, how would i go about this?

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i've tried doing some stuff but none of them worked

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the D(v_1, ..) stuff is just the determinant of a system of vectors btw

fleet sun
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you need to handle alpha = 1 separately

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because in that case, in (alpha - 1) D(v1, ..., vn) = 0, it could just be (alpha - 1) making the whole LHS zero

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you have to show that in fact D(v1, ..., vn) = 0 itself

tacit pelican
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i see

tacit pelican
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i have kinda no idea rn

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these r the properties i have rn

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that i can use

fleet sun
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since v_j is the 0 vector, v_j + v_j = v_j is true

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in fact, you could bypass the earlier part about alpha =/= 1 this way

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$D(v_1, \ldots, v_j, \ldots, v_n) = D(v_1, \ldots, v_j + v_j, \ldots, v_n)$

stoic pythonBOT
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ManifoldCuriosity

oblique prairie
oblique prairie
tacit pelican
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oh shit

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bruh my whole proof was kinda useless then

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lol

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thanks anyway i got it now

fleet sun
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it happens

oblique prairie
fleet sun
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you basically found the right idea in the earlier part

tacit pelican
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yeah

vital drum
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i feel like any linear map and its double transpose should have the same ranks and nullities but i cant prove it

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of fin-dim vector spaces

slow scroll
fleet sun
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nice

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what about it used finite dimensionality?

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rank(A) = rank(A^T) I assume

slow scroll
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maybe. I haven't thought about the proof of that in a long time

vital drum
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but i found another way

fleet sun
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for fin-dim, $(V^{})^{}$ is canonically isomorphic to $V$

stoic pythonBOT
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ManifoldCuriosity

fleet sun
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if $M$ is a matrix, $L_M : V \rightarrow V$ its corresponding linear transformation

stoic pythonBOT
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ManifoldCuriosity

fleet sun
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its transpose is a map $L_M^T : V^{} \rightarrow V^{}$

stoic pythonBOT
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ManifoldCuriosity

fleet sun
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wait

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I probably shouldn't be assuming the matrix is square

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and I probably shouldn't even be starting with a matrix

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idk what I'm doing, I gotta go grade

vital drum
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good grading

slow scroll
vital drum
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i didn't wanna use the fact about ranks of matrices that you mentioned above because ranks of matrices haven't been defined at the point of an exercise i'm trying do

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and i thought i needed the fact a linear map and its double transpose have the same ranks and nullities to solve it

slow scroll
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yeah this is the right way to do it

void path
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trying to calculate the eignvalues of the matrix. I got to here (finding the determinate and subtracting lambda).

From here, i am foiling, getting a quadratic, then im doing the quadratic formula which results in a NASTY 2 solutions. Is this right? The khanacademy guy said something about "sum and product" and seemed to do his much easier and i feel im missing something (my problem isnt identical to his so maybe his has a special property)

wintry steppe
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the results should be pretty simple

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you're probably solving the quadratic wrong

void path
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ill continue (on my picture) if that helps

wintry steppe
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"sum and product" probably refers to the method of solving a quadratic x^2 + bx + c by writing it as (x - p)(x - q) = x^2 - (p + q)x + pq and finding p, q by solving p + q = -b (sum) and pq = c (product)

void path
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im getting very strange root numbers, and the khanacademy guy got some very easy numbers. This is question 1 on my homework and it just feels weird that they wouldnt give me one that produces a nice easy result so im checking if its correct

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those would be my eigenvalues?

wintry steppe
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you should get 3 - 3λ - λ + λ^2 - 8

void path
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i see 2 major errors

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my bad

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its 3:30am here lol

wintry steppe
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and you wrote 3 - 8 = -11

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go to sleep

void path
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Errors aside, that is how you calculate that though, right? Like, thats the method?

wintry steppe
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to find the eigenvalues of a matrix? yeah

void path
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last dumb question before i go, this always messes me up bc i dont work with actual math a lot. (-x)*(-x) = -x^2? or x^2 (because negative times negative).

wintry steppe
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x^2

fringe burrow
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Are we agree that the following statement is false?: Real symmetric matrix has exactly n linearly indépendant eigenvectors

lone flume
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A real symmetric matrix is diagonalizable

languid sphinx
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I don't think symmetry has anything to do with full rank

lone flume
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I'm always thinking about spd matrices

languid sphinx
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psd?

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Never seen people call them spd

fringe burrow
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I mean real Sym matrix has n linearly independent eigenvectors but the key question is in “exactness”

lone flume
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symmetric positive definite

languid sphinx
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oh

wintry steppe
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good luck finding more than n of them lmao

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assuming the matrix is n x n

fringe burrow
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If v is eigenvector a*v as well no? a real number

lavish jewel
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is the matrix size n x n?

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if so, it's true

languid sphinx
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I don't understand

fringe burrow
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Yes nxn

wintry steppe
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oh, i see

languid sphinx
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$$\begin{bmatrix}1& 1\1 & 1\end{bmatrix}$$ is real and symmetric

stoic pythonBOT
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pepper

languid sphinx
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It's clear how many independent eigenvectors it has

lavish jewel
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yeah, 2

languid sphinx
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wait

fringe burrow
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Yes but if family {v_1,v_2} is linearly independent av_1 is eigenvector bv_2 as well and {av_1,bv_2} is still linearly independent set

lone flume
lavish jewel
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it doesn't indeed

languid sphinx
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oops

lavish jewel
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what definition of exactness are you looking for

wintry steppe
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now it feels more like a question about language

fringe burrow
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Like there are no exactly n linearly independent eigenvectors no?

languid sphinx
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Why or why not

fringe burrow
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I can take multiplication by scalar and I still will have a lin indépendant family

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Of eigenvectors

languid sphinx
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While I did a bad digression, someone else has already said why the answer is true

lavish jewel
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we'd need to see the definition of eigenvectors in your book, but i'd still be included to say it's true

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i mean which convention to take regarding the scaling

fringe burrow
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We defined it in class as v is eigenvector if there is some scalar lambda such that f(v)=lambda v

lavish jewel
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but one usually considers scaled versions of the same eigenvector as being equivalent

languid sphinx
fringe burrow
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Juste knowing how tricky lin alg exam will be in preparing myself for this such of questions xd

languid sphinx
fringe burrow
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Alright thank you for your answers

lavish jewel
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anyway yeah, i would say the point is to establish that real sym matrices are diagonalizable

fringe burrow
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Yeah that spectral theorem we proved it as well

lavish jewel
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as for the earlier discussion, i usually see symmetric positive denitive, not positive symmetric definite

languid sphinx
lavish jewel
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one usually has to specify symmetry as well, but that's a matter for another day

scenic glen
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How would I approach this? If [1 2]_T was in the null space I'd understand how to approach it, since I'd set up this equation:

| a c | | 1 | = | 0 |
| b d | | 2 |   | 0 |

but since it's in the column space I'd have to do:

| a c | | x | = | 1 |
| b d | | y |   | 2 |

and not sure where to go from there.

lavish jewel
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consider the reason why the dimension of W is 2

prime snow
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Are all matrices in the Special Linear Group diagonalisable?

dusky epoch
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no

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$\bmqty{1 & 1 \ 0 & 1} \in \mathrm{SL}_2$ yet it is not diagonalizable

stoic pythonBOT
dusky epoch
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@prime snow

prime snow
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Brilliant thanks

pure crypt
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Can someone explain to me why this statment is true? Given that A is an n by n matrix. I thought the signs are supposed to alternate for determinants.

quartz compass
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sure you could write it that way

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the signs are inside the a_i

lavish jewel
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as written here, all your image says is that the determinant of A - lambda I is a polynomial of degree n. the specifics of how the polynomial is obtained are to be found elsewhere, so the coefficients a_i could be anything, as merosity says

twilit minnow
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i have one left inverse of a matrix

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how would i find a second

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for the same matrix

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could i use qr factorization

placid snow
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Looking for a proof check for the following, please:

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One small mistake: “Clearly $s_i \in S_i$…” should be “Clearly $s_i \in span(S_i)$…”

stoic pythonBOT
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LosAngeles

slate hatch
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u . v = | | u | | | | v | | cos(v)

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Anybody that can tell where this formula comes from?

placid snow
placid snow
# slate hatch Got it. Thanks 🙂

Perhaps more to answer “where it came from,” sometimes a measure of how “aligned” two vectors are is of use. That’s one thing a dot product can indicate (and why that definition was adopted and works well)

sage stirrup
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What is the second part of 1a referring to by uv plane?

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im assuming just rewrite A where u and v equal values such that detA=0 ?

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<@&286206848099549185>

gray dust
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pls wait 15min before pinging helpers

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its a 2d plane, u as the x axis, v as the y axis

placid snow
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Oh I didn’t know I could ping helpers

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<@&286206848099549185> I have a proof posted above, can anyone confirm please?

sage stirrup
sage stirrup
gray pond
# placid snow Looking for a proof check for the following, please:

I might not know what I’m talking about but my first guess is that V is over a finite field (assuming V finite dim)? Suppose not. Let ${w_1, \ldots, w_n }$ be a basis of $W$. The for all $\alpha \neq 0 \in \mathbb{F}$ we can form a distinct basis ${ w_1, \ldots , \alpha w_n }$.

stoic pythonBOT
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casualpolemic

placid snow
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Wow there we go

sleek helm
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also you should ping me bc i have this channel muted lol

placid snow
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Ah ok, thank you

ember pagoda
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I got to know that the eigenvectors with the eigenvalues zero are the ones that are present in the null space. And, we know every subspace is a null space of some matrix so, can I say that every subspace is an eigenvector with eigenvalue 0?

undone fable
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Hi

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I'm taking linear algebra and had a question

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I found AtA and AAt and neither were identity matrices

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so for part b

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would none of the columns be orthogonal?

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AtA was

4 4 0 2
4 3 0 2
0 0 2 2
2 2 2 4

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AAt was

2 1 0 0
1 1 -1 0
1 1 1 2

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also, looking at the dot products from each column pair for either result, i couldnt find any combo where the dot product would be zero

wintry steppe
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not "every subspace is an eigenvector"

gray pond
stoic pythonBOT
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casualpolemic

spare widget
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I am not sure whether this fits in this channel, but here's my problem. I want to find an integer vector (n1, ..., nm) such that ni >=1, for which the following energy is minimized

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$\min_{\vec{n} \in \mathbb{N}^m} \min_{c\in \mathbb{R}}|\vec{n} - c\vec{k}|_{\infty}$

stoic pythonBOT
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criver

dusky epoch
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is the first min meant to be taken over k rather than n?

spare widget
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it's over n, k is fixed

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k is in R^m

dusky epoch
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right

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so let's see here

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so geometrically this is drawing a line in R^n with direction k that passes thru a positive integer lattice point, such that the infty-norm distance of closest approach to the origin is minimized

spare widget
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It arose from a rounding problem, where I need to allocate an integer number per cell >=1, with proportionality determined by k.

spare widget
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the only apporach I could think of was to brute force it

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and I forgot a constraint n1+...+nm = N

spare widget
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then go over all n1,...,nm

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and add a 1 to a single one

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and then evaluate the energies for each such choice

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then pick the best one

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and repeat this process until n1+...+nm becomes equal to N

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I thought there may be a simpler approach though, that would require the brute forcing only at the very end

zinc timber
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is this some Integer Linear Programming?

spare widget
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looks like an integer linear programming problem yeah

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ultimately I just brute forced it so I would not have to think about it

languid sphinx
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You could try to see if the convex hull will make it better

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But rounding problem sounds in general like no

zinc timber
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so you are allowed to vary n and c?

spare widget
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well not c

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c is computed to be the optimal

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what I was looking for was n such that it is integer, ni >=1, and \sum_i ni = N

languid sphinx
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The fact that your decision space is discrete is a bad sign

spare widget
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I've read papers from hell on graph matching problems

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it's ok, I posted it in case someone could easily come up with a better idea

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don't think too hard on it, I already implemented that using brute force

rugged nacelle
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Given some matrix A, is there a general name for doing this to it: B^(-1) * A * B where B is just some other matrix with no special restrictions.

wintry steppe
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conjugation

rugged nacelle
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that's what I was taught as well, but I literally couldn't find any mentions of the term, so I assumed it might have been domain specific

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maybe my google-fu is just not up to speed

wintry steppe
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conjugation is more commonly written as BAB^{-1}

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so what you wrote would be "conjugation by B^{-1}"

rugged nacelle
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thanks. I'll keep using that term then, just wanted to make sure I wasn't spitting some bogus

quartz compass
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it's not uncommon to see it that way in linear algebra, if you're diagonalizing a matrix you have AE=ED and so E^-1 A E = D diagonalizes it

tame pond
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It can also be called a similarity transformation

spare widget
rugged nacelle
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true, add that

spare widget
#

then you can interpret it as a change of basis

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Let [v]_E = B [v]_F -> [A]_F = B^{-1} [A]_E B

west saddle
#

'm not sure if this is the right place, but i'm working with Anhilators in Linear algebra and differential equations. I noticed my book only wants me to solve for the coeffectent of the particular soltuion and not the complementary solution. Why is that?

wintry steppe
#

more context would help you get an answer

hardy inlet
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My guess is that its used in the reverse direction, but I never used invertibility (that I know of) in the forward proof; is this correct? Why do i need (or not need) invertiblity?

languid wigeon
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@spare widget you may try wrapping your math expression with a pair of double dollar sign.

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Let $$[v]_E = B [v]_F -> [A]_F = B^{-1} [A]_E B$$

stoic pythonBOT
#

vin100

languid wigeon
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Let $$[v]_E = B [v]_F \to [A]_F = B^{-1} [A]_E B$$

stoic pythonBOT
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vin100

wintry steppe
hardy inlet
#

i was just thinking that since positive isn't positive

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its >= 0

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OH

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Invertibility means null space is 0

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right

wintry steppe
#

for operators, yes

hardy inlet
#

so then Rv is strictly positive

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and hence <Rv,Rv> is strictly positive

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right?

wintry steppe
#

"Rv is positive" doesn't make sense

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but you're aiming to show that <Rv, Rv> is strictly positive using the positive-definiteness property of the inner product

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and for this you somehow want Rv to be non-zero

hardy inlet
#

well R is a positive operator (<Rv,Rv> geq 0), and since null is only 0, <Rv,Rv> = 0 ONLY when v = 0, so <Rv, Rv> > 0 (since we assume v != 0)

wintry steppe
#

yes

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you may want to explicitly mention that it is R that is invertible

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but you are right

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this is where invertibility of T is used

hardy inlet
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R is invertible bc T is invertible?

wintry steppe
#

yes

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if you're unsure, prove it

hardy inlet
#

hmm. it makes sense (although i haven't proven it) that R is also invertible, but I dont see anything about that in axler

wintry steppe
#

you don't need to look in axler to find it, you can look in your brain and prove it yourself

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it should take one line at most

hardy inlet
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ye but its axlers question in the section so idk if that means he intended a different way of solving it

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hmm. So suppose T is invertible, we know that R² = T, and T is invertible. uhh

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R²=T iff R²T^{-1} = TT^{-1} iff R²T^{-1} = I not sure if that gets anywhere

wintry steppe
#

and this means R is invertible, because...

hardy inlet
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idk. if R² = I then idek if thats enough, and i have a T inverse in there

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aren't there ways to get I without inverses

wintry steppe
#

R(RT^{-1}) = I

hardy inlet
#

ahh

wintry steppe
#

alternatively, det(R) is a square root of det(T) which is non-zero, so it itself can't be zero. this would be fine if axler wasn't so vehemently objected to determinants

hardy inlet
#

is that last step with ur parenthesis and \implies good?

wintry steppe
#

honestly, you can fit this in a sentence instead of its own lemma

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"Since T is invertible, R(RT^{-1}) = I, so R is also invertible."

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words are easier to read than \implies

hardy inlet
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i'll just add the words to the lemma 😬

oblique prairie
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it doesn’t really matter lol

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i prefer symbols as long as it’s not ALL symbols

hardy inlet
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cause just doing the last jump skips the left or right multipication

wintry steppe
#

having a right inverse is enough for invertibility in this case

hardy inlet
#

yeah ik that one 😎

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(although i wasn't supposed to)

wintry steppe
#

right inverse means you're surjective, and since you're an operator on a finite dimensional space, you get injectivity as a result

hardy inlet
#

i dont remember what homework i got like a point off xD

wintry steppe
oblique prairie
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yeah i thought this was just their notes

wintry steppe
#

i just assume everything here is homework

oblique prairie
#

makes sense

hardy inlet
#

yeah the main proof is part of HW problems

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after words:

wintry steppe
# hardy inlet after words:

i would exercise caution saying "the" square root, and i'd end it with "R(RT^{-1}) = I, hence R is invertible."

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it's like saying "the inverse is RT^{-1}, so it's invertible"

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having an inverse is part of being invertible, so the phrasing's backwards

hardy inlet
#

so like this instead?

wintry steppe
#

that's fine

#

if you'll let me nitpick even more, you really shouldn't be including this as a separate lemma. it's nowhere near important enough to warrant being put separately from the main proof, and it's short enough that you can include it as a single sentence

hardy inlet
#

ok

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here are my modifications and hopefully finishing the forward

wintry steppe
#

this is correct

hardy inlet
#

do u think the whole That is, $Rv = 0 \iff v = 0$ is childish?

wintry steppe
#

"childish" isn't the word i'd use

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it's just unnecessary

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you and your grader both know exactly that it means the same thing as "null R = 0"

hardy inlet
#

ok so i made it

wintry steppe
#

good

hardy inlet
#

ty

#

The red underline is false right? It could just be that Tv and v are orthogonal?

wintry steppe
#

no, it's correct

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if Tv were zero, <Tv, v> would be zero too

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they can't be orthgonal because you assumed their inner product is non-zero

hardy inlet
#

right. I guess i was thinking of orthogonal backwards, since we assume Tv,v isn't 0 then they aren't orthogonal but that doesn't matter

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so to be clear <x,y> > 0 implies x and y are nonzero?

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i think its true but im trying to think of any edge cases

wintry steppe
#

what would happen if one of them was zero?

wintry steppe
spare widget
#

inner product is bilinear

hardy inlet
#

if any component is 0 the whole thing is zero

wintry steppe
#

exactly!

hardy inlet
#

but the converse isn't true

wintry steppe
#

right, orthogonal vectors are a thing

#

you're using only the correct implication in your proof

hardy inlet
#

which is what i was thinking earlier, but that doesn't have an impact here

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i think the thinking <Tv,v> = 0 means Tv = 0, v = 0, or Tv is orthogonal to v was throwing my brain for a loop

wintry steppe
#

<Tv, v> = 0 only says that Tv is orthogonal to v and nothing more

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(in general)

hardy inlet
#

true, since the 0 cases are covered by 0 is orth to everything

#

this is just defining some weird subscript notation?

wintry steppe
#

it's just notation they're using for a bilinear function defined in terms of T

hardy inlet
#

what is a bilinear

wintry steppe
#

...

hardy inlet
#

2 args?

wintry steppe
#

do you remember what an inner product is?

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they're examples of bilinear functions

hardy inlet
#

yeah it maps 2 vector elements to 1 scalar

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but we never called them that

wintry steppe
#

god i hate axler

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so much

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a bilinear function on a vector space $V$ is a map $f\colon V \times V \to F$ (where $F$ denotes the underlying field, in this case $\bR$ or $\bC$) such that $$f(av+bw,u) = af(v,u) + bf(w, u)$$ and $$f(v, aw + bu) = af(v, w) + bf(v, u)$$ (i.e., is linear in each argument when the other is fixed)

stoic pythonBOT
#

TTerra

wintry steppe
#

you should recognize inner products as being an example

hardy inlet
#

yeah so i know all that just not the same 😅

wintry steppe
#

well, complex inner products satisfy a modified version of this

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where scalars being pulled out of one of the arguments get conjugated

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but i hope you get the idea

hardy inlet
#

right

hardy inlet
wintry steppe
#

go verify all the things in axler's definition of an inner product

#

not what i wrote, since (as i remarked and as you acknowledged) that's a little imprecise in the complex case

hardy inlet
#

Ye so these

#

and this would be the forward direction? so the properties are assumed ye?

wintry steppe
#

that's typically how "if and only if" proofs start, yes

spare widget
#

You would need that T is hermitian for the conjugate symmetry part I think

#

does the definition of positive in the above also include symmetric?

hardy inlet
#

positive includes hermation

#

aka SeLf aDjOiNT

wintry steppe
#

homogeneity

hardy inlet
#

wdym by symmetric

#

we have

spare widget
#

the last one is conj symm

hardy inlet
#

An operator $T \in \L{V}$ is called \boldit{positive} if $T$ is self-adjoint and $$\inner{Tv,v} \geq 0$$ for all $v \in V$

stoic pythonBOT
#

MattDog_222

spare widget
#

I have seen people call T positive when only <Tv,v> > 0 is satisfied

#

not often, but it happens

hardy inlet
#

well (0, \infty) is a subset of [0, \infty)

spare widget
#

It's like how positive definite usually means symmetric positive definite

hardy inlet
spare widget
#

But you can have non-symmetric operators for which <Tv, v> > 0

spare widget
#

So both directions

hardy inlet
#

yeah but showing all the stuff like conjugate symmetry is in the reverse direction

spare widget
#

So T positive invertible, <,> inner prod -> <,>_T is an inner prod

#

And vice versa, <,> inner prod, <,>_T inner prod -> T positive invertible

hardy inlet
#

idk if my arrows are flip flopped, not that it affects the end result

spare widget
#

Suppose <,>_T is an inner product. We will prove that T is an invertible positive op wrt <,>. ...

hardy inlet
#

can an inner product be negative

spare widget
#

it can in physics, not in your book

#

Ah

#

You mean wrt diff vectors

#

Sure

hardy inlet
#

i just meant in general so yeah that. but i need <Tv,v> >= 0 for positivity

spare widget
#

which part are you proving?

#

T positive invertible?

#

Then <Rv, Rv> >= 0

#

From positivity of the original inner prod

hardy inlet
#

i think i have the positive part? this one feels trivial

spare widget
#

ok so the opposite dir

hardy inlet
#

but I didn't do the invertible

spare widget
#

From definiteness you should get invertibility I think

hardy inlet
#

unless thats what u meant about using positivity

spare widget
#

Since <Tv, v> = 0 would imply v = 0

hardy inlet
#

Tv and v can't be orth?

spare widget
#

you assumed <v,v>_T is an inner prod

#

This means that <v,v>_T = 0 <=> v = 0

#

so <Tv, v> = 0 => v = 0

hardy inlet
#

ah right sec

#

like this?

wintry steppe
#

where's the "self-adjoint" part of "positive" in this?

hardy inlet
#

oops 👀

spare widget
#

use the symmetry property

hardy inlet
wintry steppe
#

what else

hardy inlet
#

idk i have Tu v = Tu v

wintry steppe
#

you need to use conjugate symmetry of <., .>_T, not of the original inner product

#

i would suggest writing out what conjugate symmetry of <., .>_T means and exploring that

hardy inlet
#

$\inner{u,v}_T = \overline{\inner{v,u}}_T$?

stoic pythonBOT
#

MattDog_222

wintry steppe
#

that's right

#

you assumed this

#

so now see what this says about T

hardy inlet
#

idk what the RHS equals in terms of the inner product

wintry steppe
#

why

spare widget
#

You do know

hardy inlet
#

in terms of this

spare widget
#

<a,b>_T = <Ta, b>

wintry steppe
#

ok so write that out

spare widget
#

now set a = v, b = u

hardy inlet
#

$\overline{\inner{v,u}}_T = \overline{\inner{Tv,u}}$?

stoic pythonBOT
#

MattDog_222

spare widget
#

yes

hardy inlet
#

weird... ok i'll see where this gets me

spare widget
#

note that <Tu,v> = <u, T^* v>

#

And note that the original inner prod also has the symmetry prop

wintry steppe
#

let them do it

spare widget
#

you should also write out what you're trying to prove

#

i.e. what self-adjoint means

hardy inlet
#

idk if this is a thing, gtg eat tho brb

hardy inlet
#

can i pull a T* into the subscript or is that not allowed

hardy inlet
#

where are you stuck

wintry steppe
hardy inlet
#

ooh ooh i think i got something:

#

$$\inner{Tu,v} = \inner{u,v}_T = \overline{\inner{v,u}}_T = \overline{\inner{Tv,u}} = \inner{u,Tv}$$

stoic pythonBOT
#

MattDog_222

hardy inlet
#

would that work?

wintry steppe
#

there you go

hardy inlet
#

watching tiktok for an hour and coming back "fresh" is OP ngl

wintry steppe
#

you're two steps away from showing that T is self adjoint

hardy inlet
#

wait is that not enough for <Tu,v> = <u,Tv>?

wintry steppe
#

what?

hardy inlet
wintry steppe
#

then it's fine

#

i just wanted to make sure you knew how to go from <Tu, v> = <u, Tv> to T = T*

hardy inlet
#

yea

#

is the forward good? Now i just gotta show the linearity and stuff the other way?

wintry steppe
#

this looks ok

hardy inlet
#

idk if this is what i'm trying to show, or if we can use the equality at the top

wintry steppe
#

this is correct

grim cliff
#

Let A be a matrix and J(A) be it's Jordan block representation. Do the blocks of J(A) correspond to the eigenspaces of A?

hardy inlet
#

this feels even shadier

wintry steppe
wintry steppe
hardy inlet
#

yeah im not too conviced either

#

I tried reducing it to <image> but a 90° rotation easily violates this, so i need to bring in positivity

#

also the dagger was

#

but that used the other hypothesis

#

so cant do that

wintry steppe
#

here's a mega hint: ||to use positivity to show definiteness of <., .>_T, use the fact that T has a square root. also, you showed earlier that an invertible operator with a square root necessarily has an invertible square root; that should come in||

hardy inlet
#

oops i'lll clarify R invertible bc T

wintry steppe
#

other than the typo in the first line, this is exactly correct

hardy inlet
#

what typo

wintry steppe
#

you can find it

hardy inlet
#

like the "positive" square root?

wintry steppe
hardy inlet
#

cause axler says T positive has a self-adjoint positive square root

wintry steppe
#

that part's correct

#

i'm not gonna proofread your work

hardy inlet
#

oh lol

#

i see

#

R²,v

#

thanks sadcatthumbsup

hardy inlet
#

assuming no typos, is this the right idea?

wintry steppe
#

this is fine

wintry steppe
#

mate you posted 7 questions at once

#

be more specific

hardy inlet
#

for c → d can I just claim gram schmidt? This questions weird cause its basically what we already know

hardy inlet
#

Av = λv = 6v. try to multiply Av and find abc such that the A(3,2,1)^T = 6(3,2,1)^T

#

solve this smaller system

#

first, what should
3a + c = __ ?
11b-a+2c = __ ?
-2b-2a+6c = _?

#

I know theres gotta be a cheaky change of basis argument for this...

#

Av = λv, and λ=6 and v = (3,2,1) then what should the result be as numbers, e.g. (5,10,12)

uncut dust
#

and u want to get

#

im going to solve it rn as a system of linear equations

hardy inlet
#

Av = λv

#

applying the transformation matrix A to vector v scales v by λ

#

yes technically but thats a slightly more convoluted multiplication

#

an then you're solving
3a + c - 18 = 0
11b - a + 2c - 12 = 0
-2b - 2a + 6c -6 = 0

#

(A-λI)v = 0 is one way yes. do the constant terms in that system mean anything? -18, -12, -6? what was v

uncut dust
#

v is 3 2 1

#

errr

hardy inlet
#

3 2 1 and 18 12 6 is there anything special there

uncut dust
#

yes

#

18 12 6 is a stretch of 3 2 1

hardy inlet
#

by

uncut dust
#

6

hardy inlet
#

yes. λ = 6. the definition of eigenvector/eigenvalue

uncut dust
#

OHOHOOHOHHH

#

OHH

#

oH

#

ill send u my work hold up so i solve for A

#

OHH

#

i see

#

i just didnt know how to solve for A

#

it looked really complicated

hardy inlet
#

you're solving for a, b, c

#

you have a system of 3 equations with 3 unknowns

uncut dust
#

yeah

#

a b c = A

hardy inlet
#

how do you solve that using linear algebra

uncut dust
#

u dont set it equal to 0 I think

hardy inlet
#

hint: a matrix

uncut dust
#

Because a b c will keep equalling 0 and thats why i got nowhere

uncut dust
#

with a 3x3 matrix

#

There is 9 ps

#

P1-P9

hardy inlet
#

ok, on a smaller scale, 2 equations, 2 unknows.
2x+3y -5 = 0
3x + 4y + 7 = 0

#

what size matrix do you use and what do you put where

uncut dust
#

A 2x2 matrix

#

put -5 on the other side

#

7 on the other side turns to negative 7

hardy inlet
#

ok, so if u used a 2x2, what matrix what would the entries be

uncut dust
#

-5 turns to postive

uncut dust
#

Lemme do the paper work rq

hardy inlet
#

u can just type it as rows

#

a b
c d

#

not sure how ur gonna cram all these into a 2x2 tho

uncut dust
#

i get this

#

2x+3y=5

#

3x+4y=-7

#

now we need to find a way

#

To eliminate x or y to find the lather

#

so

#

Common denominators r:

#

4x3 is 12

#

So

#

but an easier way is to eliminate x 2(3)=6

#

so:

hardy inlet
#

im not asking for pure algebraic solving

#

as a matrix

#

what entries

uncut dust
#

i got y=29 then x=-41

uncut dust
#

I think

#

A1= 2x A2=3y B1=3x B2=4Y

#

Right?

uncut dust
#

yea

#

over here

hardy inlet
#

lol nice those are actually the solutions, didn't know it has integers

#

does this maybe ring a bell

#

<@&268886789983436800>

uncut dust
#

stop

#

<@&268886789983436800>

#

@delicate lichen

#

plz

hardy inlet
#

perhaps if i draw a line

uncut dust
#

im staying up all night

delicate lichen
#

got em

uncut dust
#

thankls

uncut dust
#

OHHH

real dawn
uncut dust
#

i remember now

#

my prof gave us a website for row reducing

#

but i forgot what the method was called

hardy inlet
#

so u can use a calculator?

uncut dust
#

any online ressource

#

24 hours

#

desmos and symbolab allowed and wolfram alpha

#

idk how to use wolfram

hardy inlet
#

if u tell me the correct matrix like
a ...
b...
c...
i'll give u the output

#

and then how to wolfram it

hardy inlet
#

whats the one for ur hw going to look like

#

hint: 3 0 1 __

uncut dust
#

18 12 6?

uncut dust
#

i used row reduction

uncut dust
uncut dust
hardy inlet
#

idk which is it

#

its a 3x4 matrix

#

i'll give u that much

uncut dust
#

i see

hardy inlet
#

3a + c - 18 = 0

  • a + 11b+ 2c - 12 = 0
  • 2a -2b + 6c -6 = 0
#

so start like u did in the 2 equation one that u got 29 and 41

hardy inlet
#

on wolfram alpha

#

i'll be back in 15

#

i'll give u that they're all single digit positive values

#

for the a,b,c

uncut dust
hardy inlet
#

the result of multiplying this

#

and then the = 0 components are because you're saying that they all equal zero by (A-λI)v = 0

cedar dew
#

if a set of vectors generate a vector space, do they have to be linearly independent?

uncut dust
#

i get it now

#

Also

hardy inlet
#

No. (1,0), (0,1) and (1,1) can generate R2 and are linearly dependent

cedar dew
#

if they form a basis, then they have to be linearly independent

hardy inlet
#

Which was

cedar dew
#

i got the two mixed up it seems

#

thank you!

hardy inlet
#

Basis yes

#

Basis by definition is a linearly independent spanning/"generating" set

#

Linear Independence just means they arent combinations of one another. (1,0,0) and (1,1,0) are LI but dont span R3

#

I think thats correct i shut off my pc tho

#

Looks familiar

#

Whatever
3 0 1 18
-1 11 2 12
-2 -2 6 6
Gives

#

Are u supposed to reuse the a b and c?

cedar dew
#

another thing, the set of generators of a vector space is always a proper subset of that vector space, right?

hardy inlet
#

I guess? I meam Vector space V is infinite vectors

cedar dew
#

oh right

#

wait a vector space cannot have finite elements?

#

fuck im dumb sorry

#

got it thanks for the help

hardy inlet
#

No it can

cedar dew
#

wait what

hardy inlet
#

But u said always

cedar dew
#

a vector space can have finite elements?

#

oh

#

V = {O}

#

i guess

hardy inlet
#

U can have a vector space over Z/2Z where 0 and 1 are the only elements and if itz 2D then (0,0) (0,1) (1,0) (1,1) are the 4 elements afaik

cedar dew
#

huh...

#

idk what that means

hardy inlet
#

But yes 0 is also a vector space with finite elements

cedar dew
#

ok nice

wintry steppe
#

there's no one unique set of generators, so you can't say "the" set of generators

cedar dew
cedar dew
#

thanks that clears things up

wintry steppe
#

@hardy inlet should see this too

grave garden
#

Guys, how to find kernel and Im of this ?

#

I have this but why its image is 2 also ?

quartz compass
grave garden
#

I have just this

quartz compass
#

right, so what's the dimension of the vector space M_2(R)?

#

maybe try figuring out what a set of basis vectors might be

peak marsh
#

@sharp idol done more work on the reflections

#

just need to explicitly write it out but

#

the basic idea is finding the angle the direction vector of the reflection 'axis' makes with the positive x axis

#

rotating the entire plane by said angle

#

constructing the reflected function using the rotated functions' difference in y coordinates

#

and then undoing the rotation

pseudo maple
#

what notation is this?

dusky epoch
#

this is just another variable

#

in this case it probably stands for a matrix

pseudo maple
#

ohhh ok thanks

dusky epoch
#

can you show the full context?

pseudo maple
#

yeah sure

dusky epoch
#

okay yeah

pseudo maple
#

Great, thanks alot!

wraith monolith
#

If W in V, both of them are vector spaces and dimW=1, dimV=2. Then is it possible that there exists two linearly independent vectors such that either one of them are not in W

#

Possibly true

spare widget
#

Let V = span{(1,0)}, and W = span{(0,1), (-1/2,1/2)}

#

the two vectors for W are linearly independent and neither is in V

#

V corresponds to a single line through the origin, W is a 2D plane containing that line

#

it's clear that you can pick two non-colinear vectors on that plane that do not coincide with the line V

pseudo maple
#

would the circled part be a characteristic equation?

gray dust
#

@pseudo maple thats called the characteristic polynomial

#

setting it =0 gives the characteristic equation

pseudo maple
#

ohhh ok sweet thank you

wintry steppe
#

Anyone able to explain the answer of a?

#

I'm thinking of p = identity minus [1,1...][1,1,1]T

#

Which is 0 on the diagonal

#

And abunch of 1s

#

But I think this question and Its answer has some principle I'm missing

gray dust
#

@wintry steppe u is any unit vector, not a specific one

wintry steppe
gray dust
#

use what it means for 1 to be an eigenvalue

#

take any corresponding eigenvector x

#

Px=1x

#

then use the definition of P

wintry steppe
#

Man, definitions of p?

#

I've had 20 different definitions

gray dust
#

its given here

#

P=I-uu^t

wintry steppe
#

Ahh identity minus uu

#

Uut is just a projection right

gray dust
#

yes onto u

languid sphinx
#

does anyone have any tips if I keep messing up in linear algebra

#

like I think I got rank as the number of LI row/columns in a matrix in my head fine (and other basic facts)

#

But I don't think I get diagonalisation/symmetric properties down

#

Should I go back to a textbook/reference book

stuck tendon
#

how do you show uniqueness of the adjoint?

tacit pelican
#

why does it have be A^T?

#

why can't i just row reduce A

#

since if it has a pivot in every column, its obviously going to have a pivot in every row

#

since hte matrix is square

#

like i dont see how that will change the result

#

since det A = det A^T

#

and the entries along the main diagonal don't change after matrix transpose

oblique prairie
tacit pelican
#

i’m proving it rn in fact

#

it was in the page right after it

#

lol

sick sandal
wintry steppe
#

Is there an easier way

#

To find the last eigenvalues

#

Or is there an easy way

zinc timber
#

note that sum of each row/col is same (a+2)

#

try the vector [1 1 1]^T

#

@zinc timber

#

Next, note that subtracting a-1 from each diagonal makes the matrix singular, so a-1 is another one

wintry steppe
#

Yes a plus two

#

So 2 is one eigenvalues

zinc timber
#

No

#

a+2, not 2

wintry steppe
#

Okay.

zinc timber
#

but don't listen to me

wintry steppe
#

What do you mean by sing6lar?

zinc timber
#

try multiplying (1,1,1) see you'll get (a+2)(1,1,1) making it an eigen hector

#

vector*

zinc timber
#

also A-(a-1)I_3 has nullity 2

#

so Eigen values are a+2, a-1 and a-1

wintry steppe
#

Sorry trying to understand this

#

I understand a +2

#

As the row sum

zinc timber
#

you can also try to do it this way

#

A-xI then you'll get
$\m{a-x & 1 & 1 \ 1 & a-x & 1 \ 1 & 1 & a-x }
$
so after you do R1=R1+R2+R3 you'll get
$$\m{a+2-x & a+2-x & a+2 - x\
\vdots & \vdots & \vdots }$$

stoic pythonBOT
hollow thorn
#

Hello

zinc timber
#

Now you can factor out a+2-x from first row and that'll give you
$$(a+2-x)\m{1 & 1 & 1\ 1 & a-x & 1 \ 1 & 1 & a-x}$$

stoic pythonBOT
wintry steppe
#

Ryu sama

#

Thank you

zinc timber
#

from this
R2=R2-R1 and R3=R3-R1 will give you
$$\m{1 & 0 & 0 \ 1 & a-1-x & 0 \ 1 & 0 & a-1-x}$$

stoic pythonBOT
wintry steppe
#

I understand what you mean by singuglar now too

zinc timber
#

now this gives char poly $(x-a-2)(x-a+1)^2=0$

stoic pythonBOT
zinc timber
#

this is step by step

#

you'll get used to those as you practice

#

did you understand the row operations?

wintry steppe
#

I appreciate the help man

zinc timber
#

np

zinc timber
wintry steppe
hardy inlet
#

still lost on approaching this

hardy inlet
#

im not sure if theres a way to use similar matrices/change of basis for it

#

T1 and T2 are similar, but S*T2S isn't necessarily similar 🤔

stuck tendon
#

I think you can choose a basis of eigenvectors for T_1, such that T_1 is diagonal, and then find a unitary matrix that diagonalises T_2

hardy inlet
#

wdym by unitary matrix

stuck tendon
#

By the spectral theorem for normal operators, you can find such a U

hardy inlet
#

but i thought that wouldn't hold if it was real

hardy inlet
#

it says for Real Spectral T is self-adjoint/hermatian

#

normal isn't necessarily SA

stuck tendon
hardy inlet
#

yeah, complex

stuck tendon
#

Oh, that's LA Done right. What exercise is it?

hardy inlet
#

this isn't restricted to complex

#

7c11

proven torrent
#

Given the following hyperplane, x_1 + 3x_2 + 4 = 0, what is the normal vector?

stuck tendon
# hardy inlet this isn't restricted to complex

Well fine. Don't use the spectral theorem. But you have 3 eigenvalues, and since the operator is normal, the eigenspaces corresponding to those are orthogonal. So you can find an ONB of eigenvectors

hardy inlet
#

how do u know they're orth without the CST

stuck tendon
#

The operator is normal

hardy inlet
#

oh i see

#

pg 214 on axler

#

The eigenvectors for distinct evs are orth

#

pog

#

so we have an orthonormal basis by dimV=3

zinc timber
#

@hardy inlet still need help?

hardy inlet
#

with this one? Yeah. 134631 got me to the ONB part

#

i also added T2 having an ONB to the above

stuck tendon
# hardy inlet with this one? Yeah. 134631 got me to the ONB part

Don't know where your V comes from. The ONB is for F^3.
Let {e1, e2, e3} be an ONB for F^3 from eigenvectors of T_1, and {f1, f2, f3] be an ONB for F^3 composed of eigenvectors of T_2, correspoding to eigenvalues of 2,5,7 for each.
Then define Sei = fi for i = 1,2,3.
Check S is unitary.
After having checked that, we can write S^-1 = S*.
So S*Sei = S*fi = ei.
Prove S has the required property.

hardy inlet
#

oh V is F3 right

#

how are we allowed to just define Sei = fi?

#

when u say unitary do u mean axlers "isometry"

#

or lenth 1

stuck tendon
hardy inlet
#

ok so we just throw it out there, then show the conditions hold for that

#

namely isometry and S*T_2S=T_1

#

S should be an isometry from that ^

hardy inlet
#

not sure if I went down the right road for showing all v, i think its right but it feels a bit drawn out

brazen sinew
#

Hey guys

#

Anyone know how to get started on this?

wintry steppe
#

well

#

start by assuming S is a basis

#

and then show the thing in (i) holds

brazen sinew
#

Ok i started with that then i took an arbitrary vector in V and claimed that it can be written as a linear combination of the vectors in our basis S

#

Im assuming that the next thing to do is to define a finitely supported function which is equal to the coefficients in that linear combination?

wintry steppe
#

yes

brazen sinew
#

That makes sense

#

Is uniqueness implied or do i have to show it

hardy inlet
#

i think im in need of T* but dunno how to get it

hardy inlet
#

i got T* but cant get a clean sqrt T*T

modest cliff
#

Does anyone know why matrices have to hold only linear functions? Why can't they hold non-linear functions like sin(x)?

#

Like... I don't see why they can't

hard drum
#

Well what does it mean to you for a matrix to 'hold' a linear function?

hardy inlet
modest cliff
hard drum
#

Sure. So the thing is that any function you define in this way is automatically linear by the way matrix multiplication works

#

Because M(x+y) = Mx + My and so forth.

#

If you want a proof of that, you can just look componentwise

modest cliff
#

Oh I see

#

I guess I can't call it a 'matrix' then

#

But is there a name for the sort of thing I'm describing?

hard drum
#

I'm not really sure what you intend to describe

#

Linear functions, or functions defined through matrices like that etc

modest cliff
hard drum
#

Well that's not really anything special, that's just a function R^2 -> R^2 written in a nonstandard way

#

Like i'd just write that as a function h: R^2 -> R^2 where h(x,y) = (x sin(y), xy)

modest cliff
#

Ohh

#

I see

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So we can just write functions with multiple outputs

#

I didn't know that

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Thx

meager harness
#

how to do this

hardy inlet
#

as a start, Av = 3v, so lambda=3 for eigenvector (1,2,2)

native breach
#

I'm kind of stuck

wintry steppe
#

where?

#

after the last step, you should be able to conclude what you want. (if the rest of the proof is correct, that is; i didn't read it)

little frigate
#

Is anyone familiar with the distinction between column and row approach?... I can barely find anything about it online and this terminology only has been used thrice in this server

wintry steppe
#

given that a lot of introductory linear algebra classes focus a lot on row and column reduction, the distinction is probably in that

little frigate
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column reduction huh

#

yeah I think that's the word I'm looking for, thanks

native breach
#

@wintry steppe how do I argue that it's mu * i_N though

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idgi

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like, YES I'm SURE what I have there is enough

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but I don't know how to say it

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like r/n it's like "ok so the answer to 2+2 must be even, so 4 is a cndidate"

#

but it' not THERE afaict

grand knoll
#

Is there anyone who is proficient in subspaces and stuff here

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I can't seem to understand the concept of it clearly

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For these two questions, I am assuming (b) is a subspace while (c) is not a subspace

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Is this correct? The only reason I assumed no for (c) is because (0,0,0) won't exist in R3

cedar dew
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but that reason is correct yes, the scalar product and sum conditions are also not satisfied

grand knoll
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more like deduced

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what about for (b)?

cedar dew
#

does it satisfy the sum condition?

grand knoll
#

scalar is satisfied there right

cedar dew
#

for example if i give (0, a, b) and (0, c, d)

grand knoll
#

yeah it satisfies sum condition,

cedar dew
#

so it is a subspace

grand knoll
#

even the scalar is satisfied cuz x1 is always 0?

cedar dew
#

yeah

grand knoll
#

okay this is an easy topic, i was overthinking it

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alright thanks a lot mate

cedar dew
#

np :)

hollow silo
#
    float a = r.direction.normal().length2();
    float b = 2.0f * vec3::dot(r.direction.normal(), oc);
    float c = oc.length2() - radius * radius;

    float d = b * b - 4 * a * c;

    if (d < 0) return false;

    float sq_d = sqrt(d);
    float root = 0.0f;

    // find the nearest root that lies in the acceptable range
    float r_a = (-b - sq_d) / (2.0f * a);
    float r_b = (-b + sq_d) / (2.0f * a);

    if (vec3(r.ray_at(r_a) - r.position).length2() < vec3(r.ray_at(r_b) - r.position).length2()) root = r_a;
    else root = r_b;
#

can someone tell me why this does not return the closest point of impact for some reason

#

I'm trying to calculate the closest point of intesection a sphere and a line

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a = n.n
b = 2 * n.(o - c)
c = (o - c).(o - c) - r*r

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o : ray origin
c : center of the sphere
r : radius of the sphere

spare widget
#

the above is correct, it's likely a bug in your code or you are actually getting the closest

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Also note that for a ray t<0 intersections are invalid

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where r(t) = o + t * d

#
||o+td-c||^2 = r^2 -> 
t^2 ||d||^2 - 2t <c-o, d> + ||c-o||^2 - r^2 = 0 -> 
A = ||d||^2, B = <c-o, d>, C = ||c-o||^2 - r^2
D = B^2 - AC
D < 0 -> return INF
t1 = (B - sqrt(D)) / A
t2 = (B + sqrt(D)) / A
t1 = t1 < 0 ? INF : t1
t2 = t2 < 0 ? INF : t2 
return min(t1,t2)
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Also if d is normalized, then A=1 and you can omit A from everywhere in the above pseudo-code

#

Then the returned value is the distance from o to the intersection

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Note that I return infinity when there is no intersection

languid wigeon
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simple just copy the 1st and 2nd column.

spare widget
#

nvm I realized they mean sth else

languid wigeon
#

coz it's written that $A$ is a matrix for $T$ with respect to $B$.

stoic pythonBOT
#

vin100

spare widget
#

The matrix in the canonical basis is: [A]_E = V^{-1} * [A]_B * V

languid wigeon
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you don't need that

spare widget
#

V^{-1} [T(v)]_B

#

From what I wrote above

languid wigeon
#

think abt this: suppose that $B := {v_i}_{i=1}^n$. $$[e_i]_B = ?$$

stoic pythonBOT
#

vin100

spare widget
#

Or wait, is it the reverse

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I think it's the reverse

languid wigeon
#

now you get $[T(v_i)]_B$ from part (a) with $i \in {1,2}$. What would you do to get rid of the squared brackets $[ \cdot ]_B$?

spare widget
#

V [u]_E = [u]_B

stoic pythonBOT
#

vin100

#

John doe

languid wigeon
#

oops sorry i wanted to say $[v_i]_B$.

stoic pythonBOT
#

vin100

languid wigeon
#

$$e_i = [v_i]_B$$

stoic pythonBOT
#

vin100

languid wigeon
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column vector with $i$-th entry $1$, zero elsewhere

stoic pythonBOT
#

vin100

spare widget
languid wigeon
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say $e_1 = (1,0)^T$, $e_2=(0,1)^T$. depends on the dimension of the vector space

stoic pythonBOT
#

vin100

spare widget
#

at the same time I was getting [A]_E = V^{-1} [A]_B V

#

am I messing something up?

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we have [u]_E = V [v]_B

languid wigeon
#

wait what is your $V$?

stoic pythonBOT
#

vin100

languid wigeon
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$V = B^{-1}?$

stoic pythonBOT
#

vin100

spare widget
languid wigeon
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that's why i dun remember stuf

spare widget
#

It is [u]_E = V [u]_B

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V is made of the two v columns

#

But they are wrt E

#

That's what I messed up

#

You are correct

languid wigeon
#

i abuse notations. $$B:={v_k}_k$$ is a basis (i.e. a set of basic vectors)

spare widget
#

[A]_E = V [A]_B V^{-1}

stoic pythonBOT
#

vin100

languid wigeon
#

but i also write $$B = [v_1 v_2 \cdots v_k]$$ as a matrix

stoic pythonBOT
#

vin100

spare widget
#

Then it's clear that [T(V)]_B = V^{-1} [A]_E V = [A]_B

languid wigeon
#

to minimize the number of variables used

#

you're typing on phone?

spare widget
#

T(V) = [A]_E v1 = V [A]_B V^{-1} V = V [A]_B

languid wigeon
#

if u r on computer, you may try wrapping your math with a pair of dollar signs

spare widget
#

@chrome radish that's what you need

languid wigeon
#

$T(V) = [A]_E v1 = V [A]_B V^{-1} V = V [A]_B$

stoic pythonBOT
#

vin100

spare widget
#

$B = \begin{bmatrix} \vec{v}1 & \vec{v}2 \end{bmatrix} \implies \ [u]{E} = B [u]{B} \implies \ [A]{E} [u]{E} = B [A]{B} B^{-1} [u]{B} \implies [A]{E} = B [A]{B} B^{-1} \ T(u) = [A]_{E} u$

#

Wat

#

doesn't work for some reason

#

I am not sure, I think it's the []_X

#

It breaks the latex bot here for some reason

stoic pythonBOT
#

criver

$B = \begin{bmatrix} \vec{v}_1 & \vec{v}_2 \end{bmatrix} \implies \\ [u]_{E} = B [u]_{B} \implies \\ [A]_{E} [u]_{E} = B [A]_{B} B^{-1} [u]_{B} \implies [A]_{E} = B [A]_{B} B^{-1} \\ T(u) = [A]_{E} u$
```Compilation error:```! Missing number, treated as zero.
<to be read again> 
                   u
l.57 ... & \vec{v}_2 \end{bmatrix} \implies \\ [u]
                                                  _{E} = B [u]_{B} \implies ...
A number should have been here; I inserted `0'.
(If you can't figure out why I needed to see a number,
look up `weird error' in the index to The TeXbook.)```
spare widget
#

Yeah, it hates the [...]_B I think

#

Broken latex

#

Either way the point was that [A]_E = B [A]_B B^{-1} where B has columns v1, v2

#

T(u) = [A]_E

#

Thus T(B) = [A]_E B = B [A]_B

#

This is for b)

#

The formula for T(u) is T(u) = [A]_E u = B [A]_B B^{-1} u

#

So you will need to compute B^{-1} for c)

languid wigeon
#

see this

#

,, B = \begin{bmatrix} \vec{v}1 & \vec{v}2 \end{bmatrix} \implies \ [u]{E} = B [u]{B} \implies \ [A]{E} [u]{E} = B [A]{B} B^{-1} [u]{B} \implies [A]{E} = B [A]{B} B^{-1} \ T(u) = [A]_{E} u

stoic pythonBOT
#

vin100