#linear-algebra

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hardy inlet
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If this example clarifies anything

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by this definition it looks like its the orthogonal component. but like i dont even think we introduced the notation of the $proj_vu$

stoic pythonBOT
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MattDog_222

hardy inlet
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like this i think

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(maybe the other direction but i guess that doesn't matter since we care about its magnitude)

daring jasper
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how do I do this please

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<@&286206848099549185>

lavish jewel
wintry steppe
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guys can someone explain the red part please?

lavish jewel
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it is using the definition of linear (in)dependence

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a set of vectors $v_i$ is said to be linearly dependent if there exist coefficients $c_i$ that are not all zero such that $\sum_{i=1}^r c_i v_i = 0$

stoic pythonBOT
wintry steppe
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thanks @lavish jewel

lavish jewel
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then if this is the case, you can simply move any of the c_i v_i to the other side of the equation and arrive at equation (*)

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they are also implicitly using something called "girth" to speak of a set of linearly independent vectors taken from the set of linearly dependent vectors, but it's not super important here as long as none of the v_i are 0 (and they aren't, since they are eigenvectors)

hardy inlet
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can i get a proof review. im going to bed but i'll see it in the morning. thanks sadcatthumbsup

wintry steppe
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like thats how I understand we came to (*)

lavish jewel
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that's correct

wintry steppe
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thank you again

snow jetty
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yes I found a counter-example xD

zinc timber
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after 10 days wow

snow jetty
hard drum
wintry steppe
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I was wondering how we actually go to the last step from the previous one

<x, y> is inner product btw

dusky epoch
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we don't, unless there's some more context behind this that we're missing right now.

wintry steppe
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Ah sorry for inconvenience, but I myself read the steps wrong. The last step is actually the right side of an inequality, stating that any real and Imaginary parts of a complex number, are less than or equal to their modulus respectively ๐Ÿ˜…

dusky epoch
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well... yes

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so it's โ‰ค, not =.

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$a \leq \sqrt{a^2+b^2}$

stoic pythonBOT
wintry steppe
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Yes ๐Ÿ‘

hardy inlet
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is this [1st image] clear? referencing [2nd image]

slate hatch
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What's the point of Gauss-Jordans method? It's basically an extension of Gaussian elimination. Isn't knowing Gaussian elimination enough? Is there a problem I can't solve with just Gaussian elimination?

zinc timber
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or there's something else you wanted to ask,

slate hatch
# zinc timber absolutely you can

So, I don't need to learn Gauss-Jordans method? (I'm gonna learn it anyways, I just want to know. It feels kinda redundant next to Gaussian elimination.)

hardy inlet
zinc timber
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looks ok

hardy inlet
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i feel like my underbraces are goofy, but I think it makes it clearer

hardy inlet
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i literally ripped the forward direction out of the textbook. So I assume the primary point of this exercise is to prove the converse?

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wait now im debating whether those are even the same

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well maybe I just need to copy paste that to the backwards direction

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cause isn't the proof (==>) mean "If all the eigenvalues for T are real then T is self adjoint" but the backwards is (<==) "If T is self adjoint then all the eigenvalues for T are real"

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as such the directions should be labeled as: ?

hardy inlet
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Ok I'm missing a few pieces here and I don't really know how to show something is self-adjoint

lavish jewel
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that looks ok to me

hardy inlet
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but in order to be self adjoint <Tv, w> must equal <v, Tw> for all vw

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it looks like i only have it true for an eigenvector (which is certainly not every vector)

lavish jewel
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hmm yeah

hard drum
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I'd say consider S = T - T*

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What are the eigenvalues of S? So what is S?

lavish jewel
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oh that's nice

hardy inlet
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but we dont know if T* exists

hard drum
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It always does right assuming V is finite dimensional

hardy inlet
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oh wait yes

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and we want T - T* = 0

hard drum
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yup

hardy inlet
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to be self adjoint

hard drum
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Indeed

hardy inlet
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but like idk how u can get the evs of S

lavish jewel
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what are the evs of T? how about T*?

tame pond
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Is that statement even true? I feel like you would need a diagonalizability requirement on T to be able to show this.

hardy inlet
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well we know the EVs of T are real

lavish jewel
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you should already know something about the EVs of T and T^T

hardy inlet
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T^T?

lavish jewel
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and then T* is conjugate(T^T)

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transpose

hardy inlet
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sec i think somethin like thats in the chapter

hard drum
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(saying transpose may be slightly misleading as T is a linear operator here right but)

lavish jewel
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in some books they also call it transpose for linear operators in general, but yeah, check what your book calls it

hardy inlet
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this is what is has that sounds like that

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but nothing about the EVs

lavish jewel
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how about around the definition of the adjoint

hardy inlet
lavish jewel
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those properties are what you need

hardy inlet
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(a) seems promising

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but like I need to use that with this conjugate transpose mess?

hard drum
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Well use a) and other stuff

lavish jewel
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i had said transpose only due to notation mismatch

hard drum
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Idk if I should just give you the thing lol i'm surprised it's not been in the textbook

lavish jewel
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some books use transpose for everything, instead of adjoint for general lin ops and transpose for matrices

hardy inlet
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wait so T^T = T^*?

lavish jewel
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only over R

hardy inlet
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T^T conjugate = T^*

lavish jewel
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yes

hardy inlet
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so we're in L(V) so its a square matrix, to T* is square, but this seems to go back to the eigenvalue diagonal thing

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and we dont know if its diagonal

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like if we have DimV eigenvectors then its good

hard drum
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Wait yes isn't this kinda bs lol

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Just consider the matrix 1 1 \ 0 1

tame pond
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I already said this earlier and everyone ignored me but I'm sure you are missing something in your definition, you are not going to be able to get anywhere without an orthogonal basis of eigenvectors and partial screen clips of definitions are not helpful if you missed a critical assumption throughout an entire chapter

hard drum
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all eigenvalues are real but certainly doesn't represent a self-adjoint thing

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yeah ^

hardy inlet
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so its false then

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we're proving something thats false

hard drum
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sorry i just assumed Axler would be right until yeah i realised that counter example etc

hardy inlet
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Axler didn't write this question

hard drum
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Oh

hardy inlet
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which is why I can't find any tips online

hard drum
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lol oof

lavish jewel
hardy inlet
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idk where it came from; sometimes the teacher uses that one old book

hard drum
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Now if T is normal this does hold i think

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But yeah

lavish jewel
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yeah hexicle was right all along. the forward direction brings diag as a freebie

hardy inlet
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wait what

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Its false tho correct, hexicle was saying its false unless <conditions>?

tame pond
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I still remember a long time ago taking an advanced differential equations course and being asked to prove something that was false. A week later of showing my work and still not solving the problem, the professor just said huh, I guess we could publish this. You can have full marks. Then left it at that.

lavish jewel
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lmao

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the backward direction is wrong without further assumptions on T

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thanks for the insight, hex

hardy inlet
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Is this the counterexample?

lavish jewel
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mhm

hardy inlet
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would it be written as

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(as well as the e.v is 1 multiplicity 2) [which is real]

tame pond
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If I were a student I wouldn't be brave enough to submit that and I would clarify what the problem actually wants.

hardy inlet
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Oof im a good; he still has class rn so i've been waiting for 40 minutes xD

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anyways i gotta try and speedrun these last ones after that mess regardless since idk if he'll let me get an extra hour or something since I literally wasted 60-90 minutes on trying to prove it

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this seems trivial no?

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I'm whiffing on how to interpret T^2(v). isn't it T(Tv)=0

dusky epoch
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yes

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T^2 is the composition of T with itself

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however you dont know that T has trivial kernel

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so T(Tv)=0 per se does not imply Tv=0

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however, consider: <Tv, Tv> = <v, TTv>

hardy inlet
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ok yeah thats by the selfadjoint property

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but I'm confused when i see the inner product of T's and vs

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where its coming from

dusky epoch
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wym

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im just starting with the inner product of Tv with itself

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aiming to show it's zero thus concluding Tv itself is zero

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using posdef property of inner product

hardy inlet
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oh i see

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and so we're just constructing a <Tv, Tv> for that purpose

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like its not necessary anything to do with TTv

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but constructed specifically based on the inside

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I (believe I) got it thanks

hardy inlet
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well thats kinda bogus; "it was left as a challenge" to determine if its true or false from some old book that states in its preface that its either true or false but not said which. That should have been told to us when Axler's book (where most of the problems are from) say "prove or give a counterexample that..." which we've had in the past

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either way I have 1 hour to try and finish 6 (finished),7,8 and

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not sure what to attempt to maximize points

hardy inlet
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uhh. If ST is self adjoint then does (ST)*=ST

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i know T self adjoint means T=T* but idk about compositional adjoint

lavish jewel
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should work ok, you can check it by doing a substitution and testing the definition

hardy inlet
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like i got

lavish jewel
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seems ok

hardy inlet
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aight i got 15 min to get as far as I can into this nightmare

lavish jewel
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what is P?

hardy inlet
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some operator such that P^2 =P

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is existance harder?

lavish jewel
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i guess they meant P \in L(V)

hardy inlet
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ah yea

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i see what u mean

jagged crown
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I don't really get the idea of column space. I was told that it is a type of span but how is it different from just a normal span?

fallen karma
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Column space is the same as the range of a linear map

jagged crown
fallen karma
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Well, the columns of the matrix span the range of the linear map

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It's because the columns determine where the basis vectors of the domain go

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So they determine where every vector in the domain go

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All span is is a set of vectors and all linear combinations of those vectors

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So the range of a linear map is just all linear combos of the columns of the matrix representation of a linear map

spare widget
coarse ember
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Heylo everyone. Is anyone familiar with geometric algebra?

blazing moss
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Geometric algebra or algebraic geometry

halcyon spindle
odd kite
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I'm somewhat familiar with geometric algebra

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@coarse ember . I don't know any algebraic geometry though

coarse ember
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Lol ok. Yeah, so I had a question about a thing in the book from David Hestenes

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My question is now about the modulus of a multivector. He says that it (|A|^2 = Areverse A) is always positive. However, he says previously that Ar_reverse is always equal to -Ar as long as Ar is not of zero grade or of 1 grade. How is this possible? Assuming that Ar is composed of orthogonal vectors, Areverse A = -AA, not A^2 as he implies

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I'm saying that A reverse times (geo product) A should be negative, not positive (fyi the cross product should be zero). He even says that the sign is reversed at the top of the page.

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@odd kite, Yeah, I don't know anything about algebraic geometry either, hah

odd kite
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,rotate

stoic pythonBOT
gleaming knot
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Frank, your notation is very hard to understand. What is Ar? Is it the multiplication of A by r? Is it A sub r? Is it the r-graded piece of A? Is A a multivector? Is it a blade? Is r a vector? Is it a multivector?

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And to answer your question:
xyzzyx = Q(z) xyyx = Q(z)Q(y) xx = Q(z)Q(y)Q(x) >= 0 where Q is the positive definite quadratic form defining the geometric algebra
So therefore (xyz)(xyz) < 0. Hence If A = xyz, then AA < 0, and reverse(A)*A > 0

compact tartan
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i actually feel prepared for my linalg exam monday ๐Ÿ˜

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person id normally tell is struggling so i had to get it out somewhere else

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very excited, taken a lot of studying

sullen escarp
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Congrats ๐Ÿ‘

silent glen
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can someone help me

blazing moss
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Just plug in and check

past spade
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URgent need it

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anyone???
\

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i did halg ig

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like i got three sets of xyz

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and i have to do system of equations now ig but when i do that it gives 0 everywhere

blazing moss
past spade
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ive seen it

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just honestly can i get the answer

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like i try to solve it already for 2 hours

undone hedge
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hi

fallen hamlet
stoic pythonBOT
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TheZachMan

amber osprey
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why 3 lines instead of 2?

dusky epoch
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presumably to emphasize that this is supposed to be the constant function 1

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rather than an equation stating that the value of f at some particular point is 1

wintry steppe
wintry steppe
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As for n = 2, the proof is quite simple. Let a point P move away from C as denoted by the cyan line. Then the vanishing point of P on H is denoted by V, obtained by drawing a parallel line through C

This gives a hint on why it suffices to consider the case of a point moving away from H in a perpendicular manner, in which your relation follows readily. I wonder if this generalises to higher dimensions though

amber osprey
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Determine the projection of ๐‘“ (๐‘ฅ) โ‰ก 1 along sin (๐‘ฅ), sin (3๐‘ฅ) and find from there a function of the form 1 + ๐‘1 sin (๐‘ฅ) + ๐‘3 sin (3๐‘ฅ), which is perpendicular to both sin (๐‘ฅ) and sin (3๐‘ฅ). Explain why this combination is perpendicular to all functions in (8.1) for ๐‘˜ = 5.

can someone help me with

"Explain why this combination is perpendicular to all functions in (8.1) for ๐‘˜ = 5. "

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I have found c

lavish jewel
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what is k

wintry steppe
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In fact, what are all functions in (8.1)

burnt timber
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Hey guys, just a question. Ive been taught that to diagonalise a matrix you work out the eigenvectors, put them into a matrix P then use P^-1AP. Ive been given a question that asks me to diagonalise a 3x3 matrix but that has a repeat eigenvalue. How can I get the 3 eigenvectors I need to diagonalise the matrix? I understand that is possible to do, and having all 3 eigenvalues just ensures that it works in all cases, but the method I was taught doesnt seem to cover it

wintry steppe
# burnt timber Hey guys, just a question. Ive been taught that to diagonalise a matrix you work...

If it is diagonalisable, then you should be able to get all 3 eigenvectors by solving (A - ฮปI)v = 0. The solution space would have dimension 2 or 3, but it suffices to get any set of basis vectors for this solution space

If it is not diagonalisable and you want to find the Jordan normal form, then the generalised eigenvector u is such that (A - ฮปI)u = v, where v is either an eigenvector or another generalised eigenvector

burnt timber
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I don't think we've covered Jordan normal form, so would it make more sense if the question was wrong? Using an online calculator I get that there are only 2 eigenvalues/eigenvectors

lavish jewel
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can you share the matrix?

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or rather the entire problem statement

burnt timber
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It's matrix B that I'm having problems with

grave kettle
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started learning determinants
why do we care about transforming unit square into parallelogram?

lavish jewel
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matrix B seems to have 3 distinct eigenvectors

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even though it has a repeated eigenvalue of 2

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you should find that B - 2I has rank 1, so you can follow hagunyan's suggestion

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and then play with the free parameters

spare widget
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E.g. in computer graphics you may want to apply a shearing transformation to some object.

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geometrically the determinant gives you the signed volume of the parallelotope formed by the columns/rows of the matrix

wintry steppe
# grave kettle started learning determinants why do we care about transforming unit square into...
  1. To compare the area/volume formed under the span of the (unit) vectors after the applied transformation. As criver correctly said, we do apply at times shearing transformations in Computer graphics.
  2. Determinant basically gives you a number that shows by what factor the area/volume has increased/decreased after applying the transformation.
  3. This gives rise to transformations that gives the dimensions of the output space less than the input space, that give rise to ranks, null spaces/kernels and other interesting terminologies (especially cross products)
burnt timber
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@lavish jewel Okay thanks I think I understand, so basically if I have a nxn matrix it's eigen basis must contain n values even if it has less eigenvalues than n? And to get these extra basis ones you play around with the parameters instead of just setting it to 1?

lavish jewel
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that's mostly correct, except that sometimes you cannot find linearly independent eigenvectors

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in those cases, the matrix is said to be "defective" or "not diagonalizable"

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that's not the case in your problem though

burnt timber
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So would the only way of finding a linearly independent eigenvector when changing the parameters to be to set it equal to 0?

grave kettle
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for now, is understanding its geometric meaning enough

burnt timber
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Like is setting the parameter to 0 how you'd get another eigenvector in most cases

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Because the base thing to do is set it to 1

wintry steppe
lavish jewel
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you can check some examples and discussion here. that may work in many cases, but not all

burnt timber
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Okay thanks a lot

grave kettle
wintry steppe
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Yes

wintry steppe
lavish jewel
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depends on the multiplicity of the eigenvalues

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i guess yes, since for a 3x3 mat with only 2 distinct eigvals, this means one of them has multiplicity 2

burnt timber
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Ah okay that makes sense

grave kettle
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like maybe i can invent sum(A) defined to be the sum of entries

grave kettle
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โ€˜change of area of unit square/cubeโ€™ is a bit strange to think of

spare widget
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you can measure volumes

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you can answer whether a matrix is invertible by checking that det != 0

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etc

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In mathematics, the determinant is a scalar value that is a function of the entries of a square matrix. It allows characterizing some properties of the matrix and the linear map represented by the matrix. In particular, the determinant is nonzero if and only if the matrix is invertible and the linear map represented by the matrix is an isomorphi...

grave kettle
wintry steppe
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Idempotent matrices have determinant 1 or -1? I gotta check this though. But idempotent matrices are used in the study of linear regressions, a lot

lavish jewel
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when you do a change of coordinates, the determinant of the jacobian tells you how much larger or smaller things are in the new coordinates

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so it gives you the proper scaling factor when representing things, say, in cylindrical coordinates or spherical as opposed to cartesian

wintry steppe
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Right, I forgot about that

spare widget
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when you want to integrate on m-dimensional manifolds

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then you have a square root of the determinant of a Grammian that pops out of the differential form if you want to do any computations

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I can give you an example from light transport (the rendering equation) where you have to numerically evaluate integrals defined over hemispheres. There you have to do a change of variables because your integral is defined over the hemisphere but your numerical integration points are defined in [0,1]^2. Then you construct a mapping from [0,1]^2 to the hemisphere and do the change of variables which results in a Jacobian term.

grave kettle
spare widget
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that's one example, yes

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determinants also show up in geometric algebra

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also in analytic geometry

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physics etc

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they are basically everywhere

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it's a concept that is just that fundamental

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it's like asking what is addition useful for

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a lot of things

grave kettle
spare widget
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computing volumes

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solving line-plane intersections

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solving line-tri intersections

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as I said, it's way too fundamental

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figuring out whether a set of vectors are linearly dependent (e.g. if they lie in the same plane)

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figuring out whether a triangle (or simplex) is degenerate

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figuring out whether a rigid transformation is invertible

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figuring out whether a transformation preserves area

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it's useful being able to measure stuff

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e.g. even if you just want to make maps

wintry steppe
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Okay so is this answer satisfactory

viral olive
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If i understood correctly they refer to functions a: N->R in which the image of the function has a finite amount of elements right?

native rampart
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Yea

fallen hamlet
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Can you point out precisely where the relationship follows readily from? I haven't really seen the harmonic mean come up in geometry (or elsewhere) before

quartz compass
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review properties of determinants

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list out what properties you know of and I'll help point you in the right direction

wintry steppe
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By this diagram, what does it mean that the projected v is parallel to non trivial subspace S in R^3?

open locust
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Why is the sentence here true? https://a.uguu.se/eTStRWZ.png I.e., why does "$\forall v_i \in F, \sum_{i=1}^k \alpha_i v_i = 0$" imply "$\alpha_1 = ... = \alpha_k = 0$"?

stoic pythonBOT
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joesmith1042

spare widget
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Because it's for all

open locust
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But what mathematical fact justifies it?

spare widget
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As a special case take e1,...,ek

lavish jewel
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for all includes vectors like [1,0,0,...]

spare widget
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This gives you a system of k equations

open locust
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I see why it would be true in the standard basis case.

spare widget
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I * alpha = 0 -> alpha = 0

open locust
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Oh, I see. That example sort of proves it.

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Interesting.

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It's like a proof of the general through a specific case.

lavish jewel
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all vectors includes the standard basis. if it has to be true for the standard basis, and this is the only way to do it

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yep

open locust
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Cool, thank you both! ๐Ÿ˜€

wintry steppe
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(1) a + d = 1
(2) b + c + e + f = 0
(3) b + h = 1
(4) a + c + g + i = 0
(5) c + f + i = 1
(6) a + b + d + e + g + h = 0

9 unknowns, 6 equations. let a = 2, b = 3, c = 1.

from (1) and (3) we immediately have d = -1, h = -2.

b + c + e + f = 0 becomes e + f = -4
a + c + g + i = 0 becomes g + i = -3
c + f + i = 0 becomes f + i = 0
(6) becomes e + g = -2

but that system has no solutions.

could someone explain whats wrong?

spare widget
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Maybe some of the equations sre linearly dependent

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Write it in matrix form and bring it to reduced echelon form

wintry steppe
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rank = 6 means equations (= rows) are linearly independent, right?

young turtle
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Guys anyone who can give me some information how does GE works in this kind of matrix, I really have no idea at all

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<@&286206848099549185>

spare widget
torn stag
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@young turtle Gaussian elimination solves linear systems. Inverting a matrix is $n$ linear systems. Do them simultaneously

stoic pythonBOT
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IlIIllIIIlllIIIIllll

spare widget
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it should have 1s on the diagonal until some point

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So it should be as easy as just substituting

young turtle
spare widget
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that was meant for mate*

wintry steppe
spare widget
spare widget
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or pic of the ref

wintry steppe
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sorry

spare widget
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^ this is for gg07

wintry steppe
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sorry how to get an augmented matrix in latex?

young turtle
queen pagoda
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sorry but can someone explain what a range space and null space of a linear map is? im reading the definition of them, but still dont get the concept

torn stag
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@queen pagoda If $V, W$ are vector spaces and $A : V \to W$ is linear, then $$\text{range}(A) = {Av : v \in V} \subseteq W$$ and $$\text{nullspace}(A) = {v \in V : Av = 0} \subseteq V.$$

stoic pythonBOT
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IlIIllIIIlllIIIIllll

torn stag
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Both R(A) and N(A) are linear subspaces.

queen pagoda
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so the range space is set of possible outcomes? of a linear map A?

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kinda confused rn, i gotta find the range space and null space for (2x -y, 3z + w, x + z - 2w)

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thats the linear map btw

torn stag
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you probably mean A(x, y, z, w) = (2x -y, 3z + w, x + z - 2w).

queen pagoda
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ah yea

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forgot to put the first one

torn stag
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Put A in matrix form and use the standard techniques for finding bases of the null space and range of a matrix.

queen pagoda
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for null space, should i set all of 2x -y, 3z + w, x + z - 2w equal to 0 and solve for x, y, z, w? like solving Ax = 0

torn stag
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yes

queen pagoda
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may i ask about the range of matrix? kinda confused what techniques i should use for that one

spare widget
spare widget
torn stag
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@queen pagoda It depends on what you mean by "find" the range

spare widget
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the span of the column vectors

torn stag
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@queen pagoda Generally this means to get a basis for the range

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But it might not

spare widget
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A matrix A in R^{m x n} maps a vector from R^n to R^m

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Notably if a1,...,an in R^m are the columns of A taken as vectors, then A * x = x1 * a1 + ... + xn * an

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That is you get a linear combination of the columns

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Geometrically such a linear combination can map to a line, a 2d plane, a 3d hyperplane, etc

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it is some subspace of R^m

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this subspace is the range

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At the same time you have a set of vectors from R^n that always get mapped to 0 in R^m this is the kernel or nullspace

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For a geometric interpretation imagine taking A to be a projection onto some plane passing through the origin, then a whole line projects onto 0

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And that line would be the set of vectors in the kernel

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The plane (as a set of vectors) is the range in the above example

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A system of linear equations of the form Ax = 0, can in fact be interpreted as r1 dot x = 0, ..., rm dot x = 0, where ri in R^n are the rows of A, so it's a question of what is the set of vectors that are orthogonal to all rows.

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this should also be clear from the geometric interpretation if u dot v = |u| |v| cos(u,v) which is 0 when u,v are orthogonal/perpendicular

queen pagoda
#

i see, trying to understand now..

#

thank you for explaining btw

wintry steppe
stoic pythonBOT
coarse ember
#

@gleaming knot, what would you recommend me to do in order to clear up my notation? I meant to say multivector A with grade r for Ar

#

Furthermore, what do you mean by Q(a)?

spare widget
#

Notice how thelast row doesn't have a 1

#

Or waut do you

#

Nah I think it's alright

wintry steppe
#

hm, i see six independent columns

spare widget
#

It's fine yeah

wintry steppe
#

so i realized something. lets add first three rows

#

we get a + b + c = 1

spare widget
#

i mean you have it in ref form

#

You just have to set 3 variables

#

f,h,i

#

set them to something

#

Then solve the remaining eq

#

Or you can even express it symbolically

#

Let's do that

#

g+h+i = 0 -> g = -h-i, e-h-i = -2 -> e = -2 +h+i, d +f +h+i = 2 -> d = 2-f-h-i etc

#

do the same for a,b,c

#

You get the idea?

wintry steppe
# spare widget You get the idea?

yeah thank you very much. :) do you know how to tell (without much effort) which variables are "independent"? i mean, for example, g h and i are not independent because their sum must be 0. so if we set values for g and h, third variable has to be -g-h

spare widget
#

The ones that are not in a column with only a single 1 and everything else being 0

#

i.e. ones not corresponding to a pivot column

#

That's the whole point of reducing to echelon form

#

To find out which variables you can treat as "free"

#

To be sure, I think this depends on how you proceed during the ref

#

i.e. you could have gotten othersif you picked other pivots afaik

wintry steppe
#

so if we have three free variables, reduced matrix will have three independent columns with only a single 1 and everything else 0? did i understand correctly?

#

thank you very much, i really appreciate your help!

spare widget
#

No

#

The opposite

#

Here you have 6 columns with only a 1 and everything else 0

#

Such that they also do not overlap in terms of rows

#

The remaining 3 columns correspond to the free variables

#

In your case f,h,i

#

You should basically be able to extract some piece of the identity matrix

#

see Hoffman and Kunze's first few pages

wintry steppe
spare widget
#

Basically variables corresponding to non-pivot columns are free. I think it was called pivots in English, but I am not sure.

gleaming knot
#

So you can think |v|^2 instead of Q(v)

#

Although, "multivector with grade r" doesn't seem to have an easy notation that's widely used

#

You're better off writing that in words

#

It's not like manifolds where people understand M^n to be a manifold with dimension n rather than M to the power of n

wintry steppe
coarse ember
#

Okay, I see. So your saying you can pull out Q(a) because the geometric product is associative?

#

So you can perform xx first for example?

spare widget
gleaming knot
#

yep

coarse ember
#

Got it, got it. Thank you. And yeah, I'll try out Latex and see how it goes

wintry steppe
gentle pumice
#

help shyduck

spare widget
gentle pumice
#

erm this was mostly solved in my help channel

spare widget
#

Use the properties of the dot product to show those

#

ok

hard sequoia
#

where did i mess up?

#

i tried the conterminal angle and its still wrong

#

i figured it out I neglected what quadrant the vector would end in

wintry steppe
#

Actually now that I think of it, I haven't checked if it aligns with the result you have

wintry steppe
#

Why the 1 by n matrix (projection matrix) consisting of n transformed orthogonal basis vectors after the transformation, for a transformation from a n-dimensional vector space to 1d vector space, makes other vectors in the n dimensions transform too when we do matrix vector Multiplication with the projection matrix?

#

Is it due to the notion of span

amber osprey
#

Hi I am trying to plot this in python

#
import numpy as np
import matplotlib.pyplot as plt

n = 10000

x = np.linspace(0, np.pi, 10000)   


C_r = []

for i in range (1,n+1):

    C__r = (1/i - 1/i*(-1)**i-(i/i**2+1)*(1-np.exp(-np.pi)*(-1)**i))/(1/2)*np.pi
    C_r.append(C__r)


fx = []    
f_xs = 0    
for i in range (1,n):
    f_x = C_r[i]*np.sin(i*x[i])
    f_xs = f_xs+f_x
    fx.append(f_xs)

plt.plot(fx)

plt.plot(1-np.exp(-x))

what am I doing wrong?

#

it should be approximating 1-e^-x

lavish jewel
amber osprey
#

Can someone help me with this:
Determine the projection of ๐‘“ (๐‘ฅ) โ‰ก 1 along sin (๐‘ฅ), sin (3๐‘ฅ) and find from there a function of the form 1 + ๐‘1 sin (๐‘ฅ) + ๐‘3 sin (3๐‘ฅ), which is perpendicular to both sin (๐‘ฅ) and sin (3๐‘ฅ). Explain why this combination is perpendicular to all functions in (8.1) for ๐‘˜ = 5.

I have tried

lavish jewel
#

are you sure you did your integrals correctly?

amber osprey
#

(b) Explain that the function ๐‘“ (๐‘ฅ) โ‰ก 1 is not perpendicular to sin (๐‘ฅ) or sin (3๐‘ฅ), but is perpendicular to sin (2๐‘ฅ) and sin (4๐‘ฅ).

#

this is the answer to b

#

so my thinking is I already found c1 c2 c3 etc

lavish jewel
#

idk how any of these things are related to each other

amber osprey
#

well ๐‘“ (๐‘ฅ) โ‰ก 1 is the same

#

and sin(x) is the same

#

right?

#

should be the same no?

lavish jewel
#

same as what

amber osprey
#

as Determine the projection of ๐‘“ (๐‘ฅ) โ‰ก 1 along sin (๐‘ฅ), sin (3๐‘ฅ) and find from there a function of the form 1 + ๐‘1 sin (๐‘ฅ) + ๐‘3 sin (3๐‘ฅ), which is perpendicular to both sin (๐‘ฅ) and sin (3๐‘ฅ). Explain why this combination is perpendicular to all functions in (8.1) for ๐‘˜ = 5.

#

I found the scalar c that makes the projection

#

(I think)

#

and find from there a function of the form 1 + ๐‘1 sin (๐‘ฅ) + ๐‘3 sin (3๐‘ฅ), which is perpendicular to both sin (๐‘ฅ) and sin (3๐‘ฅ). I dont know how to do this part

lavish jewel
#

what i would note is that it's easy to show that sin(mx) is perpendicular to sin(nx) when m is not equal to n, and both m and n are integers

#

and that to check that 1 + c1 sin(x) + c3 sin(3x) is perpendicular to sin(x), this splits up into the projection of 1 onto sin(x), the projection of sin(3x) onto sin(x) (which is 0), and another term related to the norm of sin(x)

amber osprey
#

and how do I do that projection

lavish jewel
#

you should have some sort of inner product defined here, that integral you're using

amber osprey
#

this ?

lavish jewel
#

yep

amber osprey
lavish jewel
#

to show two vectors f and g are orthogonal, <f,g> has to be 0

#

so you'll be needing <1, sin(nx)> and <sin(mx), sin(nx)>

amber osprey
lavish jewel
#

doesn't seem like your coefficients are correct

#

since your integral yields 4 instead of 0

#

they should be negative

#

-4/pi and -4/(3pi)

#

you should be able to see this by looking at the result of <1, sin(nx)> and <sin(mx), sin(nx)> (you need the case where m=n and also m =/= n)

limber umbra
#

Does anyone know how to solve this? I have never learnt any form of matrix decomposition.

amber osprey
lavish jewel
#

yes,but do you understand why?

amber osprey
lavish jewel
#

that's just another "signal"

amber osprey
#

yea but where does +1 appear

#

it is not in the coefficients when you compute the scalar c1

lavish jewel
#

show the original question

lavish jewel
#

first, you found 2 projections

#

then, completely separately, they ask you to find a function of the form 1 + c1 sin(x) + c3 sin(3x) that is orthogonal to both sin(x) and sin(3x)

#

and the key is that you can make the observation that sin(x) and sin(3x) are already mutually orthogonal

#

so you will be left with 2 separate problems

#

<1 + c1 sin(x), sin(x)> = 0, where you solve for c1

#

and a similar problem for c3

#

it IS there when you compute the scalars c1 and c3

#

you mistook the result of computing <1, sin(x)> with that being equal to c1

#

this is nowhere stated to be the case

amber osprey
lavish jewel
#

" and find from there a function of the form 1 + ๐‘1 sin (๐‘ฅ) + ๐‘3 sin (3๐‘ฅ), which is perpendicular to both sin (๐‘ฅ) and sin (3๐‘ฅ)."

#

that's the + 1

dusky epoch
#

you're failing to analyze the problem carefully
if this never happened the server would lose like 60% of its traffic

lavish jewel
#

also all of school would be a lot easier

#

yeah i was needlessly wordy

wintry steppe
#

For any n โ‰ฅ 2 there is no matrix A โˆˆ Mnร—n(K) such that for any matrix B โˆˆ Mnร—n(K) there exists a polynomial f โˆˆ K[x] such that f(A) = B. Could someone explain why this is false?

dusky epoch
#

cayley hamilton

#

consider $M_{n\times n}(K)$ as a $K$ vector space; clearly this has dimension $n^2$. we are to prove that there exists no matrix $A$ s.t. $\mathrm{span}(I, A, A^2, \dots) = M_{n\times n}(K)$

stoic pythonBOT
dusky epoch
#

but by cayley hamilton you get that $\chi_A(A)=0$, so the dimension of that span is at most $n$

stoic pythonBOT
tough veldt
#

I dont understand how it is possible - what is the problem with what I said?
Can you show me for n = 2, T is the identity transformation? What bases do we pick

wintry steppe
#

Thanks @dusky epoch a lot. But I am not certain/do not get it why this is false. Like for which polynomial and matrix for example the statement would be True?

dusky epoch
#

wym

wintry steppe
#

Like why is it actually false, like I do not get how span is used here as well

past slate
#

How did the shear turn out to be like that

#

isnt it wrong?

zinc timber
#

because that's what it is

past slate
#

Im watching a series from 3blue1brown and this part is messing with my brain

#

he first rotates i hat j hat, then he shears

#

shouldnt that be i hat transforming then? why is j hat transforming in the shear matrix

tough veldt
#

?

past slate
#

Multiplying two matrices represents applying one transformation after another.
Help fund future projects: https://www.patreon.com/3blue1brown
An equally valuable form of support is to simply share some of the videos.
Home page: https://www.3blue1brown.com/

Full series: http://3b1b.co/eola

Future series like this are funded by the community, th...

โ–ถ Play video
tough veldt
#

rotate 90 degrees. then shear

past slate
#

timestamped at 2:52

tough veldt
#

i dont get what the Q is

past slate
#

rotate counter clockwise

#

90 degrees

tough veldt
#

uhuh

past slate
#

then shear

tough veldt
#

yh then whats the issue

fringe fjord
#

As far your screenshot goes, we can't really say anything other than $\begin{bmatrix}1&1\0&1\end{bmatrix}$ happens to be the matrix of a shear transformation. How that matrix ended up in the expression in the first place we can't say.

stoic pythonBOT
#

Troposphere

past slate
#

i dont see how he got the shear matrix

tough veldt
#

which one

past slate
#

in the animation he shears i hat

tough veldt
#
1 1
0 1```
#

are u asking about this matrix

#

which has nothing to do with the full expression

past slate
#

yeah im asking about that one

tough veldt
#

woulda been clearer if u just asked about this

past slate
#

cause after rotating and sheer, i get i hat = 1 1, j hat -1 0

tough veldt
#

then yes, draw on a piece of paper where the standard basis transforms to

#

huh

past slate
#

sec ill draw it out on paper

tough veldt
#

1,0 goes to 1,1

#

this might not look what you expect on paper

fringe fjord
#

It looks like he simply picked that matrix out of a hat when he wanted a shear to use in his example.

#

The transformation first seems to show up at around 2:15 in the video. (Animated badly, though; some of the intermediate frames don't show a shear).

past slate
#

but is j hat not -1 0?

#

and the shear is applied to i hat which is 0 1

#

im totally doing something wrong

tough veldt
#

hah?

past slate
#

What im trying to understand is how shear got to be 1 0 1 1

tough veldt
#

after rotation j is -1, 0

#

but that shear matrix does not do what it normally does to j on the transformed old j

#

The shear matrix acts on the new j

fringe fjord
#

It didn't get to be that way -- it was picked out of thin air already having that matrix.

tough veldt
#

That is, whatever becomes the new j after rotation

#

the shear matrix will now map that to 1, 1

#

It so happens i rotates to j

#

so the shear matrix will then map that to 1, 1

#

1,0 -> 0,1 -> 1,1

past slate
#

is that i transforming?

tough veldt
#

Let R be the rotation matrix
Let S be the shear matrix

We wanna know about SRv

#

by seeing what SR does to the basis vectors

#

ok?

past slate
#

Yes

tough veldt
#

now the columns of S

#

they are where the new standard basis after applying R

#

go to

#

I shall use ' to denote inverse

#

R' means R inverse

#

notice that:

#

SR(R'x) = Sx

#

So SR acts on R'x the same way S acts on x

#

So if S sends a vector x to somewhere

#

we know SR sends R'x to that same somewhere

spare widget
tough veldt
#

S sends
i to 0,1
j to 1,1

spare widget
#

Note that the basis vectors transform in the opposite way that contravariant vectors do

tough veldt
#

So
SR sends
R'(i) to 0,1
R'(j) to 1,1

#

And yes that is likely the confusion

tough veldt
#

I also know R'j = i

#

so SRi = 1,1

past slate
#

what the hell

tough veldt
#

KEK sry on phone

past slate
#

I could follow that ok fine but am I interpreting it wrong that you shear the basis vectors from initial and not after rotation?

#

sorry my english broke for some reason

tough veldt
#

the shear does not act on the rotation image of the basis vectors

#

if that makes sense

past slate
#

Yeah that does make 1 0 1 1

#

Ok so I misunderstood it as a shear on the rotations

tough veldt
#

The shear acts on the new space post rotation

#

thats where R' comes in

#

cus u wanna know about R'i and R'j

#

to figure out what SR does

past slate
#

damn wth

#

this is pretty hard ngl

#

but i see where i went wrong atleast

spare widget
#

the basis vectors transform in the opposite way

#

You can't treat i,j as you treat contravariant vectors

past slate
#

Thats good to know

#

Alright ill keep that in mind. Got clarified my confusion atleast

tough veldt
#

knowing about permutations in group theory helps get your head around this. Conjugations in particular

spare widget
#

read the active vs passive transformation page

tough veldt
#

gowers did a good post on this

#

on permutations

past slate
#

oh man i barely passed discrete math. dont do this to me

#

i put that book away

spare widget
#

you don't need groups for that dw

#

Just look at the picture in the wiki page I linked

#

rotating a vector by t degrees has the same effect as rotating the basis by -t degrees

#

You can also derive it directly from the definition of a change of basis matrix

#

Similarly if you make something twice larger it is the same as making your measuring stick twice smaller

#

the point is that covectors (your tool for measurement) transform in the opposite way of contravariant vectors (what you measure)

#

$\vec{g}1 = \sum{j=1}^n a_{j1} \vec{f}j, , \ldots, ,\vec{g}n = \sum{j=1}^n a{jn} \vec{f}j \implies \
\vec{b} = \vec{v}G, , \vec{v} = \sum{j=1}^n b_j \vec{g}j \implies \
\vec{v} = \sum
{j=1}^n b_j \vec{g}j = \sum{j=1}^n b_j \left(\sum
{k=1}^n a_{kj} \vec{f}_k\right) \implies \
\vec{v}_F = A \vec{v}_G$

stoic pythonBOT
#

criver

spare widget
#

Note how A is used to get g1,...,gn from f1,..,fn but it takes a vector's coordinates expressed in g1,...,gn and transforms them to the ones expressed in f1,...,fn

#

That is what is meant by those transforming in an opposite manner

#

Maybe it's even more obvious if you consider v_G = A^{-1} v_F instead

#

While you have G = F * A

astral sparrow
#

If my affine hyperplane is defined using some normal vector $a \neq 0$ and scalar $\alpha = 0$, does it mean that the hyperplane passes through the origin?

stoic pythonBOT
#

chedug

spare widget
past slate
#

Appreciate the effort but im having very hard reading that

#

not your fault. im just not that advanced in math

spare widget
astral sparrow
spare widget
# spare widget Yes

Consider $\vec{n} \cdot (\vec{p}-\vec{o}) = \vec{n} \cdot \vec{p} - \vec{n}\cdot \vec{o} = \vec{n} \cdot \vec{p} - \alpha = 0$

stoic pythonBOT
#

criver

#

chedug

spare widget
#

thus alpha is the projection of any point on the plane on the normal

#

This length is non-zero only if the plane doesn't pass through the origin

#

You should understand n dot (p-o) = 0 as all vectors (p-o) perpendicular to n

#

If o is a fixed point on the plane then this fully defines the offset

wintry steppe
spare widget
#

The only difference is how you interpret things

#

Say you have a vector v

#

Ypu can represent it with respect two different coordinate systems

#

v_F and v_G

#

However it is the same vector

#

And its length and angle to other vectors is preserved, i.e,

#

<u,v> = (u_G)^T (G^TG) v_G = (u_F)^T (F^TF) v_F

#

the transformation between v_F and v_G is passive

#

It is the same vector, just represented in different coordinate systems

#

I could however modify a vector directly

#

e.g. v' = T(v)

#

For example v'_F = A_F v_F or v'_G = A_G v_G

wintry steppe
#

Oh I see

spare widget
#

now if v' is interpreted as a different vectir than v, and not just a different representation, then this is active

#

Then the measured angles and length will also change

#

Computationally the two are achieved in the same manner, so it's rather a conceptual difference

#

A difference would show up when computing dot products though depending on the interpretation

wintry steppe
#

Oooh

spare widget
#

active: <u,v'> = (u_F)^T (F^TF) (v'_F) = (u_F)^T (F^TF) (A_F v_F)
passive: <u,v''> = (u_F)^T (F^TF) (v'_{AF}) = (u_F)^T (F^TF) (A^{-1} v'_F) = (u_F)^T (F^TF) v_F

#

Note how in the latter the angle and length actually doesn't change vecause the interpretation is that we just changed coordinate system

#

So we have to return to F which cancels out A

wintry steppe
#

Yes

spare widget
#

That is the case where we interpret v_AF = A v_F as just a change of basis

#

But in the former case where the interpretation is that we actually get a different vevtor,then the angle and length changes (as you would expect)

#

v'_F = A_F v_F

#

You can see the passive one as just coming up with different labels/point of views to refer to the same thing, while the active one actually changes the object you're referring to

#

informally I would refer to the active one as a transformation, while to the passive one as a change of basis

#

I am saying informally because transformation often includes also change of basis

wintry steppe
#

Yes ๐Ÿ‘

lapis cosmos
#

0 isnโ€™t necessarily required to appear

tough veldt
#

im confused - can u give me explicit example for the identity map in R^2

#

and maybe i would

#

We need
AIB = (1 0 \\ 0 0) right?

lapis cosmos
#

No just identity matrix of order 2

#

That fits the description , the number of 0 in the lower right corner could be 0

west flint
#

Is this correct?

hardy inlet
#

Do you understand what saying i j and k are the basis for the nullspace/kernel is?

#

That means every vector (the span of i,j,k) maps to 0; aka the 0 transformation

open locust
#

For a vector space U with dimension m, and given a vector u in U, if we are given numbers u_1, ..., u_m, is it always possible to find a basis for U such that u has those numbers as its coeffients in that basis?

hardy inlet
# west flint

when u row reduce this u do get the identity; but what does that mean?

#

what does this say about x,y,z?
x = __
y = __
z = __

mystic dagger
west flint
#

x, y, z all equal zero right

#

I've never seen an example where that happens before

open locust
#

@mystic dagger Well, my question is slightly different. I'm saying if we have a vector, but we don't start with a basis, we just start with numbers, does there exist a basis such that that vector has those numbers as its coefficients?

west flint
#

So I don't really understand what that's implying. From what i've seen online it means the kernel is trivial? But I try to google that and it only pulls up proofs about trivial kernels and homomorphism

hardy inlet
#

yes it means 0 is the only vector in the nullspace

#

so its a fullrank transformation

#

"this" is ur nullspace

west flint
#

Okay so then the basis for Ker(A)={0}?

spare widget
#

It just means that the only point that gets mapped to 0 is 0

wintry steppe
#

Just think a vector and a line passing through it (called its span) on a graph. When you apply a certain transformation, it will 'squish' to 0 (the null space or the kernel). Usually in transformations the zero vector gets transformed to 0 again which is the trivial kernel

hardy inlet
#

its technically Ker(A) = {span(0)} = {0}

#

just so that if its non-trivial you know its the span of the solutions

west flint
#

Okay sweet thank you

#

That makes sense

hardy inlet
#

if nullity is 0 then the inverse exists

#

since nothing is "lost"

wintry steppe
#

Yes

spare widget
#

I think you can have a rectangular matrix with a 0 kernel

mystic dagger
spare widget
#

Then you don't have the usual inverse

open locust
#

@mystic dagger Yes, but how can you prove that such a basis exists?

stoic pythonBOT
#

leonardomoura
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

mystic dagger
spare widget
#

If you define coefficients it's wrt some basis

open locust
#

@spare widget what is wdym?

spare widget
#

what fo you mean = wdym

#

If ypu just give me a list of numbers without cobtext then those mesn nothing

#

If you give me a list of numbers and say that those are the components of some vector v wrt some basis f1,...,fn that's fine

wintry steppe
open locust
#

What I'm saying is, like if you took a piece of paper ($R^2$) and wrote down two dots. One is the origin and one is a vector, $u$. Then say I want to assign that vector $u$ two specific numbers, $u_1$ and $u_2$. How can I prove that there exists a basis such that the resulting coordinates for $u$ are indeed $u_1 $and $u_2$?

stoic pythonBOT
#

joesmith1042

spare widget
#

you haven't defined a basis

#

You just drew two dots

open locust
#

That's right, I haven't! That's the point of my question.

spare widget
#

I still don't get your question

open locust
#

What is unclear in the "What I'm saying is..." message?

spare widget
#

If you give a list of number with no reference to a basis there's no context

open locust
#

@spare widget That's right

spare widget
#

For all that I care those numbers may be coefficients for the monomial basis

#

Or it could be components for the canonical basis in R^n

#

Or it could be components of some frame in some other vector space

#

A list of numbers is not the same as a vector

#

If you write a list of numbers with no context most would assume a vector in R^n wrt the canonical basis

wintry steppe
spare widget
#

They can use a frame if they want

#

The point is that a list of numbers with no context is just thst, a list of numbers, not necessarily a representation of a vector

open locust
#

I think I figured out my answer.

wintry steppe
#

Yeah because we didn't properly define the space itself

open locust
#

Thank you all for your input/thoughts.

lime zinc
#

How can i check the diagonizablility of A*A matrix, any hint?

wintry steppe
#

If it has eigenvectors and eigenvalues such that it satisfies the matrix equation $(A-\alpha I)\vec{v} = \vec{0}$

stoic pythonBOT
#

Harry127

wintry steppe
#

Where alpha is the eigenvalue

#

And v the eigenvector

blazing moss
#

$\lambda$

stoic pythonBOT
#

giratinalawyer

wintry steppe
#

Yes it's represented by that too, the eigenvalue

cobalt meadow
#

can you help me

#

i think Y = -C^-1 * B / A

spare widget
#

multiply the matrices?

cobalt meadow
#

but this is my last chance

#

yes i did it

#

for example

spare widget
#

Multiply the block matrices and see what you get

cobalt meadow
#

X.A=I
Y.A+Z.B=0
Z.C=I

#

i got this

spare widget
#

Yes

cobalt meadow
#

and X equals inverse of A

#

yes?

spare widget
#

Yes provided the inverse exists

cobalt meadow
#

and Z = inverse of C

#

right?

spare widget
#

Yes provided the inverse of C exists

cobalt meadow
#

but what does y provide

#

is it

spare widget
#

Now you only have to solve Y.A +Z.B = 0

cobalt meadow
#

-Z.B/A

#

yes

#

Z = inverse of C

spare widget
#

We usually write A^{-1}

cobalt meadow
#

so

spare widget
#

Y = -Z B A^{-1} = - C^{-1} B A^{-1}

cobalt meadow
#

why A^{-1}

#

i dont understnad

spare widget
#

Y * A = -Z * B -> Y * A * A^{-1} = - Z * B *A^{-1} -> Y = - Z * B * A^{-1}

cobalt meadow
#

ohh

#

yes i got it now

#

i will try it

#

what should i write to rate you?

#

for solving the problem

spare widget
#

wat

native rampart
#

This is certified Chegg moment

wintry steppe
native rampart
#

So after every answer,you rate the expert

#

And it's often bullshit

spare widget
#

customer support speaking
I want to see your manager!

wintry steppe
#

LOL

subtle gust
#

Any advice on getting an A in linear algebra ๐Ÿฅฒ

cobalt meadow
#

i didn't know it sorry

subtle gust
#

Especially that it went from dealing with easy stuff such as determinants and matrix operation to subdpaces span and linear independence

#

And it doesn't seem to be going any easier from now on

#

Such a huge jump from hs math or calc if u ask me ๐Ÿฅฒ

spare socket
#

just practice lmao

#

work

#

idk

native rampart
#

What's tougher about linear independence compared to determinants

tough veldt
#

so it could be I or O or anything in between

#

ok ok ok i misunderstood KEK

#

In block form, it needs to be where the blocks could have dimension 0

I O
O O```
subtle gust
#

Not as straightforward

spare widget
subtle gust
quartz compass
#

approach that has always worked for me to get an A is to try to understand the material and the grade followed

subtle gust
#

Won't maintain a scholarship by proving u know the material right

spare widget
#

It's a bad motivation, but you can just solve problems to practice

subtle gust
spare widget
#

I am not aware of other methods to improve

quartz compass
subtle gust
#

Cuz of the testing environment, stress or whatever

native rampart
spare widget
#

except the tests will never be able to do this, anybody that has been in academia long enough remembers verybwell passing exams with A only to forget everything 1 hour after the exam

subtle gust
native rampart
#

My first exposure to determinants was multilinear products and I took a long time trying to understanding grassman rings or something

subtle gust
#

U don't need any fancy math lingo to do a det question

native rampart
#

And then tensor products

#

The book went full extreme mode on determinants

spare widget
native rampart
#

Conceptually determinants are harder to justify

subtle gust
native rampart
#

It's easy as a computation but doesn't make much sense without heavy theory

subtle gust
#

We learn cofactor expansion and evaluating dets by row/col reduction and called it a day ๐Ÿ’€

subtle gust
spare widget
#

Makes perfect sense without heavy theory

native rampart
#

How so

spare widget
#

Let me find the messages

subtle gust
#

A vid i've watched a few weeks ago said that we can think of the determinant as an area

native rampart
#

How do you read determinant except "alternating n-linear form on F^n such that f(e_1,e_2...e_n)=1"

#

Ok, Rigorous != Intuitive

subtle gust
#

Obv that's not an accurate explanation that works for all dimensions but it's enough to conceptually understand it

spare widget
subtle gust
#

Even if it's limited to a certain dim

native rampart
#

Doesn't make sense beyond 3d

subtle gust
spare widget
#

Scroll down through the comments starting from the linked message

native rampart
#

Ok, Determinants are incredibly versatile blackboxes is what I understand

spare widget
#

the determinants of minors should also be interpretable as (hyper-)volumes along hyperplanes including their axes

native rampart
#

Ofc,The inherent meaning is "magnitude of stretching"

spare widget
native rampart
#

Ok true,but what if I wanted to know why the det formula corresponds to signed volume

spare widget
#

I am confident that if you draw a picture you can explain it to middle schoolers

spare widget
#

You can draw the sin * |u| * |v| to show it for a parallelogram

#

Then you can also show how that generalizes to 3d

#

and so on

spare widget
#

The length of the vector in the cross product is equal to the area of the parallelogram

#

Similarly a 3x3 det can be factored out to see it's base x height for a parallelepiped

#

And so on

native rampart
#

Got it

cobalt meadow
#

what should i do?

spare widget
# native rampart Got it

The different minors also should correspond to areas of projections of the volume on hyperplanes corresponding to the indices

#

you can relate it to the Laplace expansion too

#

See around 22:50

spare widget
cobalt meadow
#

criver could you help me please?

spare widget
#

As I said do ref

#

reduced echelon form

cobalt meadow
#

i did it

#

and i found x1=x3/2

#

x2=-x3/2

spare widget
#

Plug them in to check it's correct

cobalt meadow
#

so the x =
[1/2
-1/2
1 ] x3

spare widget
#

feel free to set x3 = 2

cobalt meadow
#

why

spare widget
#

1 works too, I just wanted to remove the denom

cobalt meadow
#

1
-1
2

#

right

spare widget
#

Plug them in the eq to check for correctness

cobalt meadow
#

i dont understand

spare widget
#

A x = 0

#

If x is a solution then you should get a 0

#

e.g. 2 * x1 + 8 * x2 + 3 * x3 =

cobalt meadow
#

already this is the solution

spare widget
#

etc for the other rows

#

Yes, the above is a check to see whether you did any mistakes

cobalt meadow
#

ok this product is 0

#

what should i write this blank

spare widget
#

Your solution

cobalt meadow
#

aa

#

yes

spare widget
#

You can also solve it as they want

#

They say col1 + 2 * col3 = col2

#

Then 1 * col1 -1 * col2 + 2 * col3 = 0

#

Note that this agrees with what we got

cobalt meadow
#

i try it

#

i got it now

#

and thanks a lot

#

but i have one more question

#

If it is appropriate for you

spare widget
#

You write the matrix and then extend with the identity

#

[A | I]

#

Then perform row operations to get A to be I

#

Then you end up with [I | B]

#

The rowops you need is r1' = r1, r2' = r1'+ r2, r3' = r2' + r3,..., rn' = r[n-1]' + rn

#

Then multiply row k by the number k at the end

cobalt meadow
#

i know an inverse

#

but these complex letters comfused me

spare widget
#

what complex letters?

cobalt meadow
#

aj bj ej ext

spare widget
#

Forget their notation, just derive it yourself as I explained

#

Then see which matches theirs

#

Are they asking for the inverse?

#

Or for Abj?

gray dust
#

where?

celest ore
#

Why is this correct? Doesn't the theorem state that span(v1,v2...vn) spans subspace of Rn?

#

In this case, wouldn't it span R2 instead of R3

native rampart
#

Which is a subspace of R^n

native rampart
gray dust
#

as shown, the given set can be rewritten as the span of some set

cobalt meadow
celest ore
gray dust
#

it contains vectors in R^3

molten pilot
gray dust
#

(7,1,4) & (3,-1,0)

molten pilot
celest ore
#

Oh yeah you're right, I'm probably drunk

sinful thistle
#

Hello, I am a bit struggling with a polynomial problem, here it is :

The field is K

Suppose we have a irreductible polynomial f(x) such as, f(x)k(x) = p(x)q(x) with deg(q) < deg(f) and deg(p) < def(f)

Than is it true that k(x) divide both p(x) and q(x) or at least one of them, why?, if not give counter exemples

Thanks !

quartz compass
#

if f(x) is irreducible it must divide either p(x) or q(x), but it can't because their degrees are strictly less than it, so the premise is false

quartz compass
#

you're welcome

tough veldt
#

I made up this on the spot, and idk if it is too general

#

But looking at the last equation, commutators come to mind

#

except we don't know if f' or g necessarily have inverses

#

Can some sort of method related to this help?

#

well maybe not quite commutators, we're mixing multiplication and composition ๐Ÿค”

#

ig 'multiplying by g' ' is the composition of another function

spare widget
#

d/dx sin^2x is not sin(2x)

quartz compass
tough veldt
#

2cos x sin x = sin2x KEK

spare widget
#

I thought you illegally moved the 2

quartz compass
#

fun question I'm thinking about it but preoccupied at the moment, might not get around to any serious thinking about it until later or tomorrow

spare widget
#

I was expecting to see the 2cosx sinx, it's all good

tough veldt
#

i ask for fun, i have no idea how to approach myself other than guessing

quartz compass
#

one thing you could try is see if you can work out special cases

spare widget
#

looks like some cursed ode

quartz compass
#

like picking well chosen monomials, polynomials, trig stuff with free coefficients to be determined, power series

tough veldt
#

๐Ÿ‘Œ will play around

quartz compass
#

a kind of nice thing to expect is a power series solution should encapsulate both examples you have here

tough veldt
#

i supposed the f' in the original thing is irrelevant

#

(h o g) . g' = g o h

spare widget
#

g' = (g o f') / (f' o g) provided denom is non-zero

#

Integrate both sides I guess

#

nvm

grave kettle
#

whatโ€™s (non-reduced) row echelon form good for

#

why donโ€™t we just use reduced row echelon altogether

tough veldt
#

the product of the main diagonal for any matrix in triangle form (upper or lower) is equal to its determinant.

#

what.

quartz compass
#

I guess a convenient thing is if the original matrix started with integer entries, you can always make the REF have integers too, which has been convenient for me when working by hand in the past

grave kettle
tough veldt
#

dont sully me smh

#

KEK idk what answer u wanted.

grave kettle
#

so uhhh

#

determinants?

#

i mean most times we take rref instead of ref so maybe we can say โ€˜oh in this less stricter case of rref determinant is easy to work with and allโ€™

#

is there anything else

tough veldt
#

what i just said saves you some calculations

#

yes.

#

probably like half the calculations (if not more since rref might involve fractions as has been said above)

tough veldt
#

matrix -> ref -> rref

#

there's clearly more calculations to get it to rref?

#

you just need it in ref to find the determinant

#

Suppose, I have a basis S. Let A be a subset of S, and B := S - A.
How can I describe span B in terms of span A? Eg. for an orthogonal basis, I think they are orthogonal complements, but this is not true in general right?
I just have span A \oplus span B = span S for now

#

Oh, is span B = span S / span A KEK

#

does the concept of \ominus exist

#

===
Using this, I want to define the generalised concept of a 'reflection about a subspace'. Fix everything in that subspace (what span A is above), and map everything in the 'complement' (what span B is above) to its additive inverse

vague dock
#

Hey guys, I am having a really hard time wrapping my head around how this happens:

#

And the projective plane is going completely over my head.

west flint
#

What is this notation

vague dock
#

$\mathcal{B}$ and $\mathcal{B}'$ are probably two different bases of $A$?

#

Though, it's confusing how $\mathcal{B} = \mathcal{B}$'

#

Maybe its just a trivial Identity map.

west flint
#

Oh wait I left out some stuff on accident. {B} and {B}' are bases for V and W respectively and A maps from V to W

#

I still don't understand what [A]_b,b' is

#

I thought for a second its just Ker(A) and Im(A) but thats what part ii and iii ask you to get

wintry steppe
#

I think that is the notation for diagonalization/diagonal matrix

#

And you can clearly see both bases for each spaces are same. So both spaces are actually equal since the same basis generates the whole space

austere willow
#

why is A not in row echelon form?

#

oh oh

#

it says reduced

#

๐Ÿ˜”

#

nah im still confused

#

all of them were wrong except C

#

can someone explain to me why C is right

#

why is C valid but not A

placid shadow
#

Somebody

#

helppp

#

plz

halcyon spindle
robust flicker
#

can anybody help me understand why u-kv is perpendicular to vectors u and v? is that the projection?

austere willow
#

the -2 above the 1?

halcyon spindle
#

For A to be in reduced row-echelon form, it must be in echelon form and the pivots must be 1 and the entries above the pivots must be 0.

#

These type of stuff requires looking up the definition.